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local config = require('config') local Vector2D = require('utils/vector2d') local tlm = {} local quad = love.graphics.newQuad -- TODO: take config from tilemap local y = 6 local x = 8 local tileWidth = config.tileWidth local tileHeight = config.tileHeight local tilesheetWidth = config.tilesheetWidth local tilesheet...
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local jid_bare = require "util.jid".bare; local xmlns_pubsub = "http://jabber.org/protocol/pubsub"; local xmlns_pubsub_event = "http://jabber.org/protocol/pubsub#event"; local xmlns_pubsub_errors = "http://jabber.org/protocol/pubsub#errors"; local pubsub = {}; local pubsub_mt = { __index = pubsub }; function verse.p...
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-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- Integrator options -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- Algorithmic paramters (for rho_infinity = 0.9) alpha_m = 8/ 19 alpha_f = 9/ 19 beta = 100/361 gamma = 21/ 38 -- Use c...
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ROOKI = ROOKI or {} local ply = FindMetaTable("Player") function ply:getJob() if (self.getJobTable and isfunction(self.getJobTable)) then return self:getJobTable() or {} end return false end function ply:getJobName() if (self.getJobTable and isfunction(self.getJobTable)) then return self:getJobTa...
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-- Lua stuff function onCreate() -- triggered when the lua file is started -- create a lua sprite called "sexualintercourse" end -- Gameplay interactions function onBeatHit() -- triggered 4 times per section if curBeat == 196 or curBeat == 312 then makeAnimatedLuaSprite('sexualintercourse', 'characters/uh', 0, ...
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local MODNAME = minetest.get_current_modname() local api = rawget(_G, MODNAME) function api.also_register_loaded_tool(name, def, user_loaded_def) local loaded_def = table.copy(def) if user_loaded_def then user_loaded_def(loaded_def) end loaded_def.unloaded_name = name def.loaded_name = name.."_loaded" minet...
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local config = require('orgmode.config') local highlights = require('orgmode.colors.highlights') ---@class TodoState ---@field current_state string ---@field hl_map table ---@field todos table local TodoState = {} ---@param data table function TodoState:new(data) local opts = {} opts.current_state = data.current_...
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--[[ /* * V4L2 video capture example * * This program can be used and distributed without restrictions. * * This program is provided with the V4L2 API * see http://linuxtv.org/docs.php for more information */ --]] require ("videodev2")() local int = ffi.typeof("int") local function CLEAR(x) libc...
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require "initenv" function create_network(args) local net = nn.Sequential() net:add(nn.Reshape(unpack(args.input_dims))) --- first convolutional layer local convLayer = nn.SpatialConvolution net:add(convLayer(args.hist_len*args.ncols, args.n_units[1], args.filter_size[1],...
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local ffi = require("ffi") local levee = require("levee") local _ = levee._ return { test_spawn = function() local h = levee.Hub() local beats = {} h:spawn(function() for i = 1, 2 do h:sleep(10) table.insert(beats, "tick") end end) for i = 1, 2 do h:sleep(10) table.insert(beats, "to...
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-- -- LANES.LUA -- -- Multithreading and -core support for Lua -- -- Author: Asko Kauppi <akauppi@gmail.com> -- -- History: -- Jun-08 AKa: major revise -- 15-May-07 AKa: pthread_join():less version, some speedup & ability to -- handle more threads (~ 8000-9000, up from ~ 5000) -- 26-Feb-07 AK...
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--[[ This file is part of ClearTables @author Paul Norman <penorman@mac.com> @copyright 2016 Paul Norman, MIT license ]]-- require "landform" print("landform.lua tests") print("TESTING: accept_landform_point") assert(not accept_landform_point({}), "test failed: untagged") assert(not accept_landform_point({foo="bar"}...
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resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937' files {} server_scripts {"server.lua"} client_scripts {"client.lua"}
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data:extend({ { type = "selection-tool", name = "ore-move-planner", icon = "__KingsOmniMatterMove__/graphics/planner.png", icon_size = 32, stack_size = 1, stackable = false, subgroup = "tool", order = "c[automated-construction]-d[dirty-planner]", flags = {"only-in-cursor", "spawnabl...
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---------------------------------------------------------------------- -- sys - a package that provides simple system (unix) tools ---------------------------------------------------------------------- local os = require 'os' local io = require 'io' local paths = require 'paths' sys = {} ----------------------------...
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return {'bjorn','bjorn','bjorns','bjorns'}
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--Commands COMM_INIT = "\27@" COMM_CLR = "\12" COMM_HOM = "\11" COMM_CSR_OFF = "\31\67\00" COMM_CSR_ON = "\31\67\01" --Constants PORT = 2342 ROW_LENGTH = 20 --State variables first_msg = true function info(ip, port) uart.write(0, COMM_CLR) uart.write(0, COMM_CSR_OFF) local sIP = "IP" local sPORT = "PORT"...
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-- Docfarming Cucumber imported into Farming_Plus by MTDad -- main `S` code in init.lua local S S = farming.S minetest.register_craftitem("farming_plus:cucumber_seed", { description = S("Cucumber Seeds"), inventory_image = "farming_cucumber_seed.png", on_place = function(itemstack, placer, pointed_thing) return ...
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local M = {} vim.g.mapleader = ' ' vim.g.maplocalleader = ' ' M.prefix = { bufferline = '<leader>b', coderunner = '<leader>c', hop = '<leader>h', lsp = '<leader>l', nvimtree = '<leader>n', playground = '<leader>p', telescope = '<leader>t', visualmulti = '<leader>v', } M.register_prefix = function(plu...
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data:extend( { { type = "recipe", name = "MOX-recipe", icon = graphics .. "MOX.png", icon_size = 64, mipmap_count = 4, category = "centrifuging", energy_required = 20, enabled = false, order = "d", subgroup = "resources", ingred...
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-- Nuclear Winter -------------------------------------------------------------- function CountFalloutPlots() -------Count the Fallout plots on the map local iFallout = 0 for plotLoop = 0, Map.GetNumPlots() - 1, 1 do local plot = Map.GetPlotByIndex(plotLoop); local featureType = plot:GetFeatureType(); if ( ...
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local beautiful = require("beautiful") local mstab = require(... .. ".mstab") beautiful.layout_mstab = mstab.get_icon() local vertical = require(... .. ".vertical") beautiful.layout_vertical = vertical.get_icon() local horizontal = require(... .. ".horizontal") beautiful.layout_horizontal = horizontal.get_icon() lo...
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local chatSharp = clr.ChatSharp local client = chatSharp.IrcClient('irc.rizon.net', chatSharp.IrcUser('citimate', 'mateyate'), false) -- temporary workaround for connections that never triggered playerActivated but triggered playerDropped local activatedPlayers = {} client.ConnectionComplete:add(function(s : ...
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--flee.lua local SUCCESS = luabt.SUCCESS local RUNNING = luabt.RUNNING local Flee = class() function Flee:__init(tick_num) self.name = "flee" self.tick_num = tick_num end function Flee:open(tree) if self.tick_num <= 0 then return SUCCESS end print(self.tick_num, "start flee....") end fun...
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function plugindef() -- This function and the 'finaleplugin' namespace -- are both reserved for the plug-in definition. finaleplugin.RequireSelection = true finaleplugin.Author = "Robert Patterson" finaleplugin.Copyright = "CC0 https://creativecommons.org/publicdomain/zero/1.0/" finaleplugin.Versi...
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local a=game.Players.LocalPlayer;repeat wait()until a.Character;local b=a.Character;local c=game.Workspace.CurrentCamera;local d=b:WaitForChild('Head')local e=game:GetService('UserInputService')local f=1337;local g=true;local h=Enum.KeyCode.LeftAlt;local function i(a)if a and a.Character and a.Character:FindFirstChild(...
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--------------------------------------------------- -- Statistics collecting module. -- Calling the module table is a shortcut to calling the `init` function. -- @class module -- @name luacov.runner local runner = {} --- LuaCov version in `MAJOR.MINOR.PATCH` format. runner.version = "0.14.0" local stats = require("lu...
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--[[-- text = -- text with the value formatted as a percentage format.percentage( value, -- a number, a fraction or nil { nil_as = nil_text -- text to be returned for a nil value digits = digits, -- digits before decimal point ...
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-- maps.lua -- source https://icyphox.sh/blog/nvim-lua/ local map = vim.api.nvim_set_keymap -- map the leader key map('n', '<Space>', '', {}) vim.g.mapleader = ' ' -- 'vim.g' sets global variables options = { noremap = true } map('n', '<leader><esc>', ':nohlsearch<cr>', options) map('n', '<leader>n', ...
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addEvent( "mdc.vehiclesearch", true ) addEventHandler( "mdc.vehiclesearch", getRootElement( ), function( plate, owner, model, stolen, page ) local where = { } if plate and #plate > 0 then table.insert( where, "v.plate LIKE '" .. mysql_escape_string( handler, plate ):gsub('%*', '%%') .. "'" ) end ...
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return { { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 7000, target = "TargetSelf", skill_id = 105120 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeS...
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local spawnedVehicles = {} function OpenVehicleSpawnerMenuSociety(authorizedVehicles, type, playerData, options) local insideShop = options.insideShop or Config.InsideShop local playerCoords = GetEntityCoords(PlayerPedId()) ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'vehicle', { title ...
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--- Turbo.lua Mustache test -- -- Copyright 2013 John Abrahamsen -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by ...
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meta.name = "More Frog Types" meta.description = [[More frog types have been added in this mod. There is currently just the Anubian frog, which shoots a normal Anubis shot upon death.]] meta.version = "0.1" meta.author = "C_ffeeStain" local anubian_frog_texture = get_texture_definition(TEXTURE.DATA_TEXTURES_MONSTERS03...
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------------------------------------------------------------------------------ -- ImageRGB class ------------------------------------------------------------------------------ local ctrl = { nick = "imagergb", parent = iup.WIDGET, creation = "nns", -- fake definition funcname = "ImageRGB", callback ...
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local cwd = (...):gsub('%.init$', '') .. "." return { math = require(cwd .. "math"), graphics = require(cwd .. "graphics") }
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--[[ name: Connect Four author: Charlie Cheever <ccheever@expo.io> description: An implementation of the classic game Connect Four ]] local sync = require "https://raw.githubusercontent.com/expo/sync.lua/master/sync.lua" local Controller = sync.registerType("Controller") local server, client function love.draw...
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-- https://modit.store -- ModFreakz SqlFetch = function(statement,payload,callback) exports['ghmattimysql']:execute(statement,payload,callback) end SqlExecute = function(statement,payload,callback) exports['ghmattimysql']:execute(statement,payload,callback) end
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----------------------------------- -- Area: Kazham -- NPC: Kakapp -- Standard Info NPC ----------------------------------- function onTrade(player,npc,trade) -- item IDs -- 483 Broken Mithran Fishing Rod -- 22 Workbench -- 1008 Ten of Coins -- 1157 Sands of Silence -- 1...
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local source = {} local cmp = require("cmp") local luv = vim.loop local utf8 = require("cmp_dictionary.lib.utf8") local caches = require("cmp_dictionary.caches") local config = require("cmp_dictionary.config") local util = require("cmp_dictionary.util") function source.new() return setmetatable({}, { __index = s...
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-- vim: set tabstop=2 softtabstop=2 shiftwidth=2 expandtab: use "tpope/vim-commentary"
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----------------------------------------- -- Spell: Queasyshroom -- Additional effect: Poison. Duration of effect varies with TP -- Spell cost: 20 MP -- Monster Type: Plantoids -- Spell Type: Physical (Piercing) -- Blue Magic Points: 2 -- Stat Bonus: HP-5, MP+5 -- Level: 8 -- Casting Time: 2 seconds -- Recast Time: 15 ...
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SKIN = {} SKIN.PrintName = "PERP3" SKIN.Author = "" SKIN.DermaVersion = 1 SKIN.colOutline = Color(0, 0, 0, 250) SKIN.control_color = Color( 100, 100, 100, 200 ) SKIN.control_color_highlight = Color( 130, 130, 130, 200 ) SKIN.control_color_active = Color( 90, 130, 230, 200 ) SKIN.control_color_bright =...
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scenes.title = Level.create() titlefont = love.graphics.newFont("fonts/pixelfont.ttf", 6) titlefont:setFilter( "nearest", "nearest") love.graphics.setFont(titlefont) function scenes.title:load() --create world boundaries drawWalls() --Load backround Sprites titleimg = GameObject.create() titleimg.n...
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-- Requirement summary: -- [PTU] Trigger: kilometers -- -- Description: -- Describe correctly the CASE of requirement that is covered, conditions that will be used. -- 1. Used preconditions: The odometer value was "1234" when previous PTU was successfully applied. -- Policies DataBase contains "exchange_after_x_kilomet...
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local mod = DBM:NewMod(1997, "DBM-AntorusBurningThrone", nil, 946) local L = mod:GetLocalizedStrings() mod:SetRevision(("$Revision: 17522 $"):sub(12, -3)) mod:SetCreatureID(122369, 122333, 122367)--Chief Engineer Ishkar, General Erodus, Admiral Svirax mod:SetEncounterID(2070) mod:SetZone() mod:SetBossHPInfoToH...
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require 'gnuplot' if arg[1] == nil then print('-draw\tdraw epoc - error rate graph') print('-print\tprint error rate for each fold, and total error rate') os.exit(1) end errSum = 0.0 M = {} table.insert(M, 'log152_1') table.insert(M, 'log200_1') --for i = 1,5 do for i, f in pairs(M) do errRates = {} ...
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--[[ __ __ _______ __ __ __ __ ________ / \ / / / _____/ \ \ / / \ \ \ \ \ _____\ / /\ \ / / / /____ \ \/ / \ \ \ \ \ \_____ / / \ \ / / / _____/ / /\ \ \ \ \ \ \_____ \ / / \ \/ / / /____ / / \ \ \ \__\ \ ____\ \ /_/ \__/ /______/ /...
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--[[ ==README== Layer Increment Basic utility that will make selected lines have increasing or decreasing layer numbers. ]] script_name = "Layer increment" script_description = "Makes increasing or decreasing layer numbers." script_version = "1.1.0" script_author = "lyger" script_namespace = "lyger.LayerIncrement" ...
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Class = require("lib/class") Json = require("lib/json") require("src/Constants") require("src/Utils") require("src/StateMachine") require("src/States/BaseState") require("src/States/MenuState") require("src/States/PlayState") require("src/States/GameOverState") require("src/LevelEditor/LevelEditor") require("src/Leve...
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local c2e = require("c2etrigger")("Control+t", require("c2e")) c2e_translator = c2e.translator c2e_processor = c2e.processor local e2c = require("e2ctrigger")("Control+e", require("e2c")) e2c_translator = e2c.translator e2c_processor = e2c.processor
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local Class = require 'lib.hump.class' local Event = getClass 'wyx.event.Event' -- Game Start - fires when the game starts, before drawing or updating local GameStartEvent = Class{name='GameStartEvent', inherits=Event, function(self) Event.construct(self, 'Game Start Event') end } -- the class return GameStartEv...
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--- === bit.hyper === --- --- (only works with https://github.com/lodestone/hyper-hacks) --- Sets up that pressing the caps-lock key is the same as pressing --- SHFT-CTRL-ALT-CMD so that it can be used as a 'hyper' key local hyper = {} local hotkey = require 'hs.hotkey' local eventtap = require 'hs.eventtap' local hy...
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return function(self, keyword) local ret = {} for _, v in pairs(self) do if type(v) == "table" and v.name and v.name:match(keyword) then table.insert(ret, v) end end return ret end
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DUNGEONEER_VERSION = "3.0" DEBUG = false if IsInToolsMode() then DEBUG = true end if GameMode == nil then _G.GameMode = class({}) end require('libraries/timers') require('libraries/physics') require('libraries/projectiles') require('libraries/notifications') require('libraries/animations') require('libraries/playe...
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local ReplicatedStorage = game:GetService("ReplicatedStorage") local require = require(ReplicatedStorage:WaitForChild("Nevermore", 5)) local rq = require("rquery") local TimeManager = {} -- Local Variables local StartTime = 0 local Duration = 0 -- Initialization local MapPurgeProof = rq.GetOrAddItem("MapPurgeProof"...
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package.path = (package.path or "") .. ";/home/irocha/.luarocks/share/lua/5.1/?.lua;" package.cpath = (package.cpath or "") .. ";/home/irocha/.luarocks/lib/lua/5.1/?.so;" function d(o) if type(o) == "table" then for k, v in pairs(o) do print(k,v) end else print(o) end en...
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--[[ eofnewline.lua makes sure file ends with newline version: 20200703_112529 originally by bokunodev https://github.com/bokunodev/lite_modules/blob/master/plugins/eofnewline.lua?raw=1 --]] local core = require "core" local command = require "core.command" local Doc = require "core.doc" local function eof_newlin...
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EditorSpawnEnemyGroup = EditorSpawnEnemyGroup or class(MissionScriptEditor) EditorSpawnEnemyGroup.RANDOMS = {"amount"} function EditorSpawnEnemyGroup:create_element() self.super.create_element(self) self._element.class = "ElementSpawnEnemyGroup" self._element.values.spawn_type = "ordered" self._element.values.ignor...
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local m = {} local meshFormat = {{'lovrPosition', 'float', 3}, {'lovrNormal', 'float', 3}} -- note that texcoord (UV mapping) is missing, currently not implemented local function listappend(t1, t2) -- mutates t1 in place for i,v in ipairs(t2) do table.insert(t1, v) end return t1 end -- us...
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att.PrintName = "Hunter FLIR (2-5x)" att.Icon = Material("entities/acwatt_optic_hunterflir.png") att.Description = "Adjustable medium-long range sniper optic with a FLIR vision device attached." att.SortOrder = 4 att.Desc_Pros = { "Precision sight picture", "Increased zoom", "Thermal vision", } ...
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--[[ Collections.lua This file contains a few collection classes that are useful for many things. The most basic object is the simple list. From the list is implemented a queue --]] local setmetatable = setmetatable; --[[ A bag behaves similar to a dictionary. You can add values to it using simple array ind...
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local ReplicatedStorage = game:GetService("ReplicatedStorage") local remotes = ReplicatedStorage.Remotes local Profile = require(ReplicatedStorage.Profile) local profile = Profile.Deserialize(remotes.GetProfile:InvokeServer()) return profile
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Game.ImportLibrary("gui/scripts/Menu.lua") MainMenu = class.New(Menu, function(_ARG_0_, _ARG_1_) Menu.init(_ARG_0_, _ARG_1_) end) function MainMenu.GoToInitScreen(_ARG_0_) _ARG_0_:PopAllItems() _ARG_0_:PushItemByClassName("MainMenuFrontScreen", {}, false) end
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-- gather ingredients -- go to distillery -- have still craft moonshine -- pick it up when its done -- moonshine gives +str -- deliver to various saloons -- deliver to varior homesteads -- moonshine cart is robbable by other players
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object_tangible_food_generic_drink_kylessian_fruit_distillate = object_tangible_food_generic_shared_drink_kylessian_fruit_distillate:new { } ObjectTemplates:addTemplate(object_tangible_food_generic_drink_kylessian_fruit_distillate, "object/tangible/food/generic/drink_kylessian_fruit_distillate.iff")
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function onUpdate() if getPropertyFromClass('flixel.FlxG', 'keys.justPressed.SEVEN') then endSong(); end end --THANKS AGAIN L'Étranger#9279 YOU FUCKING LEGEND
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--- -- RegionHandler.client.lua - Handling for region changed popup -- local popup = script.Parent.Parent.MainGui.RegionPopup local ReplicatedStorage = game:GetService("ReplicatedStorage") local TweenService = game:GetService("TweenService") local tweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDire...
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object_static_structure_content_meatlump_sewer_pipe_multi_elbow_s01 = object_static_structure_content_meatlump_shared_sewer_pipe_multi_elbow_s01:new { } ObjectTemplates:addTemplate(object_static_structure_content_meatlump_sewer_pipe_multi_elbow_s01, "object/static/structure/content/meatlump/sewer_pipe_multi_elbow_s01.i...
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local L = BigWigs:NewBossLocale("Freehold Trash", "koKR") if not L then return end if L then -- L.sharkbait = "Sharkbait" -- L.enforcer = "Irontide Enforcer" -- L.bonesaw = "Irontide Bonesaw" -- L.crackshot = "Irontide Crackshot" -- L.corsair = "Irontide Corsair" -- L.duelist = "Cutwater Duelist" -- L.oarsman = ...
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arrowTable = arrowTable or {} --[[Author: Pizzalol Date: 04.01.2015. Initializes the caster location for the arrow stun and damage calculation]] function LaunchArrow( keys ) local caster = keys.caster local caster_location = caster:GetAbsOrigin() arrowTable[caster] = arrowTable[caster] or {} arrowTable[caster]...
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--[[--------------------------------------------------------- Super Cooking Panic for Garry's Mod by Xperidia (2020) -----------------------------------------------------------]] --[[--------------------------------------------------------- Name: gamemode:CookingPotHaloListThink() Desc: Make halo ready tables ...
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local K, C = unpack(select(2, ...)) if C["ActionBar"].Enable ~= true then return end local _G = _G local select = select local CreateFrame = _G.CreateFrame local GetActionTexture = _G.GetActionTexture local HasOverrideActionBar = _G.HasOverrideActionBar local HasVehicleActionBar = _G.HasVehicleActionBar local InComb...
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--[[ 测试函数返回值个数 --]] function foo2() return 1,2 end --[[ x,y,z = foo2(),4 print(x..y..z) -- 此时z为nil --]] x,y,z = foo2(),3,4 print(x..y..z) -- 此时输出1,3,4 print("1111111") local a = 0 while 1 do print(string.format("%d", a)) a = a + 1 end
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local function onTextMessageEvent(serverConnectionHandlerID, targetMode, toID, fromID, fromName, fromUniqueIdentifier, message, ffIgnored) return receiveMessage(serverConnectionHandlerID, fromID, fromName, fromUniqueIdentifier, message) end local function onClientPokeEvent(serverConnectionHandlerID, pokerID, poker...
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local listURL = "https://raw.githubusercontent.com/TxN/MC-WarpMaster/master/Installer/FileList.cfg" local errorFlag = false local c = require("component") local term = require("term") local filesystem = require("filesystem") local x,y = c.gpu.maxResolution() c.gpu.setResolution(x,y) c.gpu.fil...
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local MinersHavenGui = Instance.new("ScreenGui") local DecoFrame = Instance.new("Frame") local CratesFrame = Instance.new("Frame") local Deco = Instance.new("ImageLabel") local NumberOfBoxes = Instance.new("TextLabel") local TPCrates = Instance.new("TextButton") local LoopTPCrates = Instance.new("TextButton") local Dec...
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dofile('../Resource/scripts/ogreConfig.lua') rootnode =RE.ogreRootSceneNode() if rootnode then lightnode=RE.createChildSceneNode(rootnode, "LightNode") RE.ogreSceneManager():setAmbientLight(0.4, 0.4, 0.4) if RE.getOgreVersionMinor()==12 then local function randomNormal() return (math.random()-0.5)*2 end loca...
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require "busted.runner"() describe("Assertion", function() describe("True", function() it("should have an error message", function() local function some_test() local assertion = require "ptable.assertion" assertion.True("test", "some error message", false) ...
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-- script that retrieves an authentication token to send in all future requests and adds a body for those requests -- keep this file and getWithToken.lua in sync with respect to token handling -- do not use wrk's default request local req = nil -- use token for at most maxRequests, default throughout test local coun...
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--[[ desc: UpperSlash, a state of Swordman. author: SkyFvcker since: 2018-7-30 alter: 2019-5-16 ]]-- local _SOUND = require("lib.sound") local _TABLE = require("lib.table") local _FACTORY = require("actor.factory") local _RESMGR = require("actor.resmgr") local _ASPECT = require("actor.service.aspect") local _STATE...
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---@class IsoRegions : zombie.iso.areas.isoregion.IsoRegions ---@field public SINGLE_CHUNK_PACKET_SIZE int ---@field public CHUNKS_DATA_PACKET_SIZE int ---@field public PRINT_D boolean ---@field public CELL_DIM int ---@field public CELL_CHUNK_DIM int ---@field public CHUNK_DIM int ---@field public CHUNK_MAX_Z int ---@f...
nilq/small-lua-stack
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--[[ Humor API Awesome Humor API. The version of the OpenAPI document: 1.0 Contact: mail@humorapi.com Generated by: https://openapi-generator.tech ]] --package humorapi local http_request = require "http.request" local http_util = require "http.util" local dkjson = require "dkjson" local basexx = requir...
nilq/small-lua-stack
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local GEN_OTHERNAME = 0 local GEN_EMAIL = 1 local GEN_DNS = 2 local GEN_X400 = 3 local GEN_DIRNAME = 4 local GEN_EDIPARTY = 5 local GEN_URI = 6 local GEN_IPADD = 7 local GEN_RID = 8 local default_types = { OtherName = GEN_OTHERNAME, -- otherName RFC822Name = GEN_EMAIL, -- email RFC822 = GEN_EMAIL, Email = GEN_...
nilq/small-lua-stack
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-- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); ...
nilq/small-lua-stack
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local Chara = Elona.require("Chara") local GUI = Elona.require("GUI") local I18N = Elona.require("I18N") local Internal = Elona.require("Internal") local Item = Elona.require("Item") local Map = Elona.require("Map") local Rand = Elona.require("Rand") return { id = "slan", root = "core.locale.talk.unique.slan", ...
nilq/small-lua-stack
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local UTILS = require "tests.test_utils" return function() describe("World", function() before(function() UTILS.set_env(getfenv(1)) end) after(function() end) test("create", function() local w = box2d.NewWorld() assert_not_nil(w) asse...
nilq/small-lua-stack
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local M = {} M.url = 'folke/trouble.nvim' M.description = 'Fancy problem list' -- ways to activate this M.activation = { wanted_by = { 'target.basic' }, } function M.config() require('trouble').setup { auto_close = true, auto_fold = true, use_diagnostic_signs = true, } -- key setup end re...
nilq/small-lua-stack
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----------- -- Snake -- ----------- -- Website creator's forum name: mabako local active = false local lost = false local screenX, screenY = guiGetScreenSize( ) local lastupdate = getTickCount( ) local moving = 0 local backgroundColor = tocolor( 20, 20, 20, 255 ) local lineColor = tocolor( 80, 80, 80, 2...
nilq/small-lua-stack
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Formation = "double"; formationSlot({ 0, 0.5, 0, },{ 0, 0, 1, },{ 0, 1, 0, }) formationSlot({ 0, -0.5, 0, },{ 0, 0, 1, },{ 0, 1, 0, })
nilq/small-lua-stack
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-- TODO: **URGENT** Fix #21 -- Remake graphics again require('prototypes.entity.remnants') require("prototypes.entity.inserters") -- Inserters require("prototypes.entity.miners") -- Hardened electric mining drill. Sitting alone in its own file. How sad. require("prototypes.entity.assemblerpipes") -- Thingie for ...
nilq/small-lua-stack
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return {'ril','rild','rillen','rillerig','rillettes','rillijn','rilling','rillaar','riley','rill','rilde','rilden','rille','rillend','rillerige','rilletje','rilletjes','rillijnen','rillingen','rilst','rilt','rillende','rileys','rillaarse'}
nilq/small-lua-stack
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class "PhysicsScreenEntity" ENTITY_RECT = 1 ENTITY_CIRCLE = 2 ENTITY_MESH = 3 function PhysicsScreenEntity:__index__(name) if name == "collisionOnly" then return Physics2D.PhysicsScreenEntity_get_collisionOnly(self.__ptr) end end function PhysicsScreenEntity:__set_callback(name,value) if name == "collisionOnl...
nilq/small-lua-stack
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-- realcompass 1.23 -- This fork written by David_G (kestral246@gmail.com) -- -- 2020-02-20 local activewidth=8 --until I can find some way to get it from minetest minetest.register_globalstep(function(dtime) local players = minetest.get_connected_players() for i,player in ipairs(players) do local gotacompass=f...
nilq/small-lua-stack
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mp = Map("pptpd", translate("PPTP VPN Server")) mp.description = translate("PPTP VPN Server connectivity using the native built-in VPN Client on Windows/Linux or Andriod") mp:section(SimpleSection).template = "pptp/pptp_status" s = mp:section(NamedSection, "pptpd", "service") s.anonymouse = true enabled = s:option...
nilq/small-lua-stack
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--[[ This file loads and pre-processes cifar10 data Kui Jia, Dacheng Tao, Shenghua Gao, and Xiangmin Xu, "Improving training of deep neural networks via Singular Value Bounding", CVPR 2017. http://www.aperture-lab.net/research/svb This code is based on the fb.resnet.torch package (https://github.com/facebook/fb.res...
nilq/small-lua-stack
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local CorePackages = game:GetService("CorePackages") local AppTempCommon = CorePackages.AppTempCommon local Modules = game:GetService("CoreGui").RobloxGui.Modules local ShareGame = Modules.Settings.Pages.ShareGame local Immutable = require(AppTempCommon.Common.Immutable) local ReceivedUserInviteStatus = require(Share...
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local K = unpack(KkthnxUI) local Module = K:GetModule("Auras") if K.Class ~= "HUNTER" then return end local playerGUID = _G.UnitGUID("player") local CreateFrame = _G.CreateFrame local GetSpecialization = _G.GetSpecialization local IsPlayerSpell = _G.IsPlayerSpell local GetSpellTexture = _G.GetSpellTexture local IsEq...
nilq/small-lua-stack
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for i,v in ipairs(a) do print(v) end
nilq/small-lua-stack
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--[[ Copyright (c) 2017 David-John Miller AKA Anoyomouse * rewritten by Optera 2019 * * Part of the Warehousing mod * * See License.txt in the project directory for license information. --]] local warehouse_slots = 1800 local storehouse_slots = 450 local storage_warehouse_slots = 2000 local storage_storehouse_slo...
nilq/small-lua-stack
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