content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
--[[--ldoc desc
@module paidiandaxiao_2240_1
@author RonanLuo
Date 2018-01-19 15:12:07
Last Modified by RonanLuo
Last Modified time 2018-03-01 09:56:06
]]
--[[
牌点排序
打无主时 牌点大小:大王>小王>黑桃A>级别牌>A>K>Q>J>10>9>8>7>6>5>4>3>2 可跳过牌点相连(例如:级牌=8,7799算连对)
]]
local LibBase = import("..base.LibBase")
local SortU... | nilq/small-lua-stack | null |
-- // About
-- // Base instance functions for the Assembler
-- // Variables
local TweenService = game:GetService("TweenService")
local IXObjectClassModule = {}
IXObjectClassModule.__index = IXObjectClassModule
IXObjectClassModule.Name = "IXLabelClass"
IXObjectClassModule.Aliases = {
"TextLabel"
}
-- // Functions
f... | nilq/small-lua-stack | null |
--[[
Skyblock for Minetest
Copyright (c) 2015 cornernote, Brett O'Donnell <cornernote@gmail.com>
Source Code: https://github.com/cornernote/minetest-skyblock
License: GPLv3
]]--
-- set mapgen to singlenode
minetest.register_on_mapgen_init(function(mgparams)
minetest.set_mapgen_params({mgname='singlenode', water_le... | nilq/small-lua-stack | null |
--
-- Verify 验签签名处理
--
local _M = {}
_M.allowInstall = function ()
local state = require("suma_main_state");
if state.verify_option.status then
return true;
end
return false;
end
local dyn_lib = require("suma_basecom_action");
_M.handle = function (body)
local key = ngx.ctx.deviceID .. ".chain";
local cache_... | nilq/small-lua-stack | null |
--[[
Copyright (C) 2019 Onset Roleplay
Developers:
* Logic
Contributors:
* Blue Mountains GmbH
]]--
-- Variables
local colour = ImportPackage('colours')
DonationData = {}
-- Functions
local function CreateDonationData(playerid)
DonationData[playerid] = {}
DonationData[playerid].level = 0
DonationData[playeri... | nilq/small-lua-stack | null |
iconDir = APPDIR.."icons/logo.png"
IsMouseActive = false
PaintFrame = createFrame(10, 10, 640, 480, "Графический редактор", "full")
PaintFrame:Show()
centerElement(PaintFrame)
setAppIcon(PaintFrame, iconDir)
setColor(PaintFrame, "FFFFFF", "444444")
ScrollPane, Scrolling = createScrollPane(71, 0, 640-71, 480-51, ... | nilq/small-lua-stack | null |
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
local condition = createConditionObject(CONDITION_HASTE)
setConditionParam(condition, CONDITION_PARAM_TICKS, 5000)
setConditionFormula(condition, 0.9, -81, 0.9, -8... | nilq/small-lua-stack | null |
object_mobile_beast_master_bm_razor_angler = object_mobile_beast_master_shared_bm_razor_angler:new {
}
ObjectTemplates:addTemplate(object_mobile_beast_master_bm_razor_angler, "object/mobile/beast_master/bm_razor_angler.iff")
| nilq/small-lua-stack | null |
local lfs = require "lfs"
local https = require "ssl.https"
local ltn12 = require "ltn12"
local Util = {}
local INVALIDATION_TIME = 60*60
function Util.SortBuild(a, b)
local build_a = tonumber(a:match("(%d+)$"))
local build_b = tonumber(b:match("(%d+)$"))
if build_a ~= build_b then
return build_a < build_b
end
... | nilq/small-lua-stack | null |
package("libdivsufsort")
set_homepage("https://android.googlesource.com/platform/external/libdivsufsort/")
set_description("A lightweight suffix array sorting library")
add_urls("https://android.googlesource.com/platform/external/libdivsufsort.git")
add_versions("2021.2.18", "d6031097d39aabfff1372e9a... | nilq/small-lua-stack | null |
--
-- Table utility functions
--
-- See also https://www.hammerspoon.org/docs/hs.fnutils.html
--
local tl = {}
function tl.print(t)
for k, v in pairs(t) do
print(k, ':', v)
end
end
tl.show = tl.print
function tl.printList(t)
for i=1, #t do
print(i, ':', t[i])
end
end
tl.showList = tl.printList
fun... | nilq/small-lua-stack | null |
local flyWithLuaStub = require("xplane_fly_with_lua_stub")
flyWithLuaStub:suppressLogMessagesContaining(
{
"A320 NORMAL CHECKLIST using '"
}
)
require("test_high_level_behaviour")
require("test_configuration")
| nilq/small-lua-stack | null |
local BaseInstance = import("./BaseInstance")
local GuiService = BaseInstance:extend("GuiService")
return GuiService | nilq/small-lua-stack | null |
-- Pandoc writer for TikiWiki syntax
-- Author: Chat Wacharamanotham
-- Based on pandoc example
-- Character escaping
local function escape(s, in_attribute)
return s:gsub("[<>&“”‘’—%\\%[]",
function(x)
if x == '<' then
return '~lt~'
elseif x == '>' then
return '~gt~'
elseif x ==... | nilq/small-lua-stack | null |
local EQUIPMENT = script:FindAncestorByType("Equipment")
-- Data for the grenade and explosion
local WEAPON_TYPE = script:GetCustomProperty("WeaponType")
local PROJECTILE_BODY = script:GetCustomProperty("ProjectileBody")
local IMPACT = script:GetCustomProperty("ProjectileImpact")
local BOUNCE_SOUND = script:GetCustomP... | nilq/small-lua-stack | null |
local anim8 = require 'pong.vendor.anim8.anim8'
local Constants = require 'pong.constants'
local Court = require 'pong.court'
local Utils = require 'pong.utils'
-- A paddle that a player controls
local Paddle = {}
Paddle.__index = Paddle
Paddle.HEIGHT = 128
Paddle.WIDTH = 16
Paddle.SPEED = 256
function Paddle.init... | nilq/small-lua-stack | null |
local array = include( "modules/array" )
local util = include( "modules/util" )
local tooltip_breakice = include( "hud/tooltip_breakice" )
local mathutil = include( "modules/mathutil" )
local hud = include( "hud/hud" )
local cdefs = include( "client_defs" )
local serverdefs = include( "modules/serverdefs" )
loca... | nilq/small-lua-stack | null |
-- Lua code to support BS BL editor
| nilq/small-lua-stack | null |
option("is_clang")
add_cxxsnippets("is_clang", 'if(__clang__) return 0;', {tryrun = true})
option_end()
option("is_msvc")
add_cxxsnippets("is_msvc", 'if(_MSC_VER) return 0;', {tryrun = true})
option_end()
option("is_unix")
add_cxxsnippets("is_unix", 'if(__unix__) return 0;', {tryrun = true})
option_end()
op... | nilq/small-lua-stack | null |
return {
{
effect_list = {
{
type = "BattleBuffCastSkill",
trigger = {
"onUpdate"
},
arg_list = {
target = "TargetSelf",
time = 35,
skill_id = 12050
}
}
}
},
{
effect_list = {
{
type = "BattleBuffCastSkill",
trigger = {
"onUpdate"
},
arg_lis... | nilq/small-lua-stack | null |
--[[ LuaJIT FFI reflection Library ]]--
--[[ Copyright (C) 2014 Peter Cawley <lua@corsix.org>. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including wi... | nilq/small-lua-stack | null |
-------------------------------------------------------------------------------
-- wireshark-aun-dissector.lua
-- Acorn Universal Networking protocol dissector for WireShark
-- (c) Eelco Huininga 2018-2019
-------------------------------------------------------------------------------
aun_types = {
[0x01] = "Broadcas... | nilq/small-lua-stack | null |
data:extend(
{
{
type = "repair-tool",
name = "multitool-repair-pack",
icon = "__More_Repair_Packs__/graphics/items/Multitool-repair-pack.png",
icon_size = 63,
subgroup = "tool",
order = "e",
speed = 3,
durability = 500,
stack_... | nilq/small-lua-stack | null |
--[[
* canvas.lua
*
* .
]]
local wx = require("wx")
local trace = require("lib.trace")
local rybclr = require("lib.RYBColours")
local hsl_con = require("lib.hsl")
local _insert = table.insert
local _remove = table.remove
local _wxColour = rybclr.wxColour
local _colours = rybclr.tColours
-- ----... | nilq/small-lua-stack | null |
-- Disk Drive
local function get_formspec()
return "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"label[0,0;Disk Drive]"..
"list[context;main;1,1;6,1;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[context;main]"..
"listr... | nilq/small-lua-stack | null |
function getAdmins()
local players = exports.pool:getPoolElementsByType("player")
local admins = { }
local count = 1
for key, value in ipairs(players) do
if isPlayerAdmin(value) then
admins[count] = value
count = count + 1
end
end
return admins
end
function isPlayerAdmin(thePlayer)
... | nilq/small-lua-stack | null |
local ESX = nil
local timePlay = {}
local NewPlayers = {}
-- ESX
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
AddEventHandler('esx:playerLoaded', function(source)
local _source = source
local identifier = GetPlayerIdentifier(_source)
timePlay[identifier] = {source = _source, joinTime ... | nilq/small-lua-stack | null |
print(string.byte("G")) | nilq/small-lua-stack | null |
--[[
Project TkJson-Lua
Author T1nKeR
File TkJson.lua
Description
A simple JSON library that decodes a JSON string or encodes a Lua value.
--]]
local TkJson = {}
TkJson.ErrorCode = {
Ok = 'Decode successfully',
ExpectValue = 'Expect a value',
InvalidValue = 'Invalid value',
RootNotSingul... | nilq/small-lua-stack | null |
local ActiveRecord = require('arken.ActiveRecord')
local test = {}
test.before = function()
ActiveRecord.reset()
ActiveRecord.config = "config/active_record_sqlite.json"
end
test.after = function()
ActiveRecord.config = nil
end
test.should_execute_commit_after_begin = function()
ActiveRecord.begin()
Active... | nilq/small-lua-stack | null |
if not global.cch then global.cch = {} end
function home_cmd(player, args)
if not global.cch[player.name] then global.cch[player.name] = {} end
if #args == 0 then
player.print("Please specify a home")
elseif #args == 1 then
if global.cch[player.name][args[1]] then
local home = global.cch[player.nam... | nilq/small-lua-stack | null |
local Path = require('plenary.path')
local M = {}
local function merge_table_impl(t1, t2)
for k, v in pairs(t2) do
if type(v) == 'table' then
if type(t1[k]) == 'table' then
merge_table_impl(t1[k], v)
else
t1[k] = v
end
else
... | nilq/small-lua-stack | null |
local base = {
_0 = '#1B2B34';
_1 = '#343D46';
_2 = '#4F5B66';
_3 = '#65737E';
_4 = '#A7ADBA';
_5 = '#C0C5CE';
_6 = '#CDD3DE';
_7 = '#D8DEE9';
_8 = '#EC5f67';
_9 = '#F99157';
_A = '#FAC863';
_B = '#99C794';
_C = '#5FB3B3';
_D = '#6699CC';
_E = '#C594C5';
_F = '#AB7967';
}
local white = ... | nilq/small-lua-stack | null |
return {
include = function()
includedirs { "../vendor/fmtlib/include/" }
end,
run = function()
targetname "fmtlib"
language "C++"
kind "StaticLib"
files
{
"../vendor/fmtlib/src/**.cc",
"../vendor/fmtlib/src/**.h",
}
end
} | nilq/small-lua-stack | null |
-- spec/hello_spec.lua
local hello = require('hello')
describe('hello lib', function()
it('says hello to you', function()
assert.equal('Hello you', hello.say('you'))
end)
end)
| nilq/small-lua-stack | null |
local text = create_text_list("default")
local town_portal_check = function()
-- game fully loaded?
if not get_skill(0) then
return
end
local quantity
local portal_book = get_skill(220)
if portal_book then
quantity = portal_book.quantity
else
quantity = 0
end
... | nilq/small-lua-stack | null |
HUD = {}
HUD.Name = "Default"
local Font_gear = {}
Font_gear.font = "Agency FB"
Font_gear.size = (ScrH() * 0.03333333)
Font_gear.weight = 200
Font_gear.blursize = 0
Font_gear.scanlines = 0
Font_gear.antialias = true
Font_gear.additive = false
Font_gear.underline = false
Font_gear.italic = false
Font_gear.strikeout =... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------------
-- this file is to test building a planner outside of dota 2 --
--------------------------------------------------------------------------------------
Class = require 'utils/class'
require 'planner/elements/Ac... | nilq/small-lua-stack | null |
local local0 = 0.3
local local1 = 1.8 - local0
local local2 = 1.8 - local0
local local3 = 2.9 - local0
local local4 = 1.8 - local0
local local5 = 2.5 - local0
local local6 = 2.5 - local0
local local7 = 1.8 - local0
local local8 = 2.3 - local0
local local9 = 2.5 - local0
local local10 = 5.9 - local0
local local11 = 4 - ... | nilq/small-lua-stack | null |
--[[ Copyright (C) 2019 The DMLab2D Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
https://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writ... | nilq/small-lua-stack | null |
return {
Debugger = {
PrintDebug = false; -- Wether or not debug messages get printed or not.
Format = {
TagFormat = "[%s]"; -- What a tag would look like. This is used for [CRITICAL], [Server\Script\...]
Format = "%s: %s"; -- How you wanna divide it. ie [TAG] [TAG]: MESSAGE
... | nilq/small-lua-stack | null |
client_script 'nonpcweapondrop.lua' | nilq/small-lua-stack | null |
----------------------------------------------------------------
-- Copyright (c) 2012 Klei Entertainment Inc.
-- All Rights Reserved.
-- SPY SOCIETY.
----------------------------------------------------------------
local util = include( "client_util" )
local mathutil = include( "modules/mathutil" )
local array = incl... | nilq/small-lua-stack | null |
-- Saw wave.
local SoundUnit = require((...):gsub('[^.]*$', '') .. 'soundunit')
local function process (t, v)
return -v
end
return function (t)
t = SoundUnit(t)
t.process = process
return t
end
| nilq/small-lua-stack | null |
local function privatekey(name)
return function() return name end
end
local CEL = {}
CEL.privatekey = privatekey
CEL._formation = privatekey('_formation')
CEL._host = privatekey('_host')
CEL._links = privatekey('_links')
CEL._next = privatekey('_next')
CEL._prev = privatekey('_prev')
CEL._trap = privatekey('_trap... | nilq/small-lua-stack | null |
local status_ok, _ = pcall(require, "lspconfig")
if not status_ok then
return
end
require("user.lsp.lsp-installer")
require("user.lsp.handlers").setup()
require("user.lsp.null-ls")
| nilq/small-lua-stack | null |
AddCSLuaFile()
DEFINE_BASECLASS("emod_base")
ENT.Category = "EMod"
ENT.Spawnable = true
ENT.PrintName = "EMod Solar Panel"
ENT.EMODable = true
if SERVER then
function ENT:Initialize()
self:SetModel("models/emod/emod_solar.mdl")
self:PhysicsInit(SOLID_VPHYSICS)
self:SetMoveType(MOVETYPE_VPHYSICS)
self:SetSo... | nilq/small-lua-stack | null |
modifier_onoki_added_weight_allies = class({})
--------------------------------------------------------------------------------
-- Classifications
function modifier_onoki_added_weight_allies:IsHidden()
return false
end
function modifier_onoki_added_weight_allies:IsDebuff()
return false
end
function modifier_onoki_... | nilq/small-lua-stack | null |
local a = {}
lines = {}
local i = 1
a.draw = function()
scripts.systems.render.renderText.renderText(lines[i], { x = 200, y = 200 }, 25)
end
a.next = function()
i = i + 1
if lines[i] == "LEVEL HERE" then
i = i + 1
GS.pop()
end
end
-- Read story from text file
local k = 1
local story ... | nilq/small-lua-stack | null |
local enemypack = ...
local battleEnvironment
local arf
function RebuildBattle()
if battleEnvironment then
Command.Environment.Destroy(battleEnvironment)
battleEnvironment = nil
end
if arf then
Command.Environment.Destroy(arf)
arf = nil
end
battleEnvironment = Command.Environment.Create(... | nilq/small-lua-stack | null |
--[[-------------------------------------------------------------------
PluginName: lualine.nvim
Github: github.com/hoob3rt/lualine.nvim
--]]-------------------------------------------------------------------
-- -------------------------------------------------------------------
-- CONFIGS
-- ---... | nilq/small-lua-stack | null |
local OpcodeChecks = {
MOVE = function(f, i)
assert(i.C == 0, "Error: MOVE.C must equal 0")
assert(i.A < f.MaxStackSize, "Error: MOVE.A out of bounds")
assert(i.B < f.MaxStackSize, "Error: MOVE.B out of bounds")
end,
LOADK = function(f, i)
assert(i.A < f.MaxStackSize, "Error: LOADK.A out of bounds")
... | nilq/small-lua-stack | null |
local race = {
["human"] = {
name = "human",
home = "Stormwind City",
pos_x = 1,
pos_y = 2,
pos_z = 3,
pos_o = 4,
},
["orc"] = {
name = "orc",
home = "Orgrimmar",
pos_x = 5,
pos_y = 6,
pos_z = 7,
pos_o = 8,
},
}
return race
| nilq/small-lua-stack | null |
fx_version 'adamant'
game 'rdr3'
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
description 'RDX Addon Account'
version '1.0.1'
server_scripts {
'@mysql-async/lib/MySQL.lua',
'server/classes/addonaccount.lua',
'server/... | nilq/small-lua-stack | null |
command.Register("ask", "Ask a question that Mr grape may be able to answer! Uses wolfram alpha.","fun",function(msg, args)
local response = msg:reply("Give me a second...")
function askquestion()
local questionbasic = msg.content:gsub(PREFIX .. "ask ", "")
local question = FUNCTIONS.urlencode(questionbasic... | nilq/small-lua-stack | null |
-- @doc-title MD to Lua Pipe API
--[[ @doc-overview
Lua support for communicating through windows named pipes with
an external process, with the help of the winpipe api dll, which
wraps select windows OS functions.
The external process will be responsible for serving pipes.
X4 will act purely as a client.
Note: if ... | nilq/small-lua-stack | null |
object_draft_schematic_food_beastfood_fatty_meat_substitute = object_draft_schematic_food_shared_beastfood_fatty_meat_substitute:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_food_beastfood_fatty_meat_substitute, "object/draft_schematic/food/beastfood_fatty_meat_substitute.iff")
| nilq/small-lua-stack | null |
--Necro Maiden Of Macabre
function c700016.initial_effect(c)
--c:EnableCounterPermit(0x3001)
--recicle-GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(700016,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetCondition(c700016.condition)
... | nilq/small-lua-stack | null |
local z=z
local timer=timer
local io=io
local naughty=require("naughty")
local ipairs=ipairs
local table=table
local utils=require("z.utils")
module("z.network.connections")
connections_panel=nil
listen_panel=nil
tor_panel=nil
all_panel=nil
established_panel=nil
visible=false
update_timer=nil
config={}
config.update_... | nilq/small-lua-stack | null |
#!/usr/bin/env tarantool
NAME = require('fio').basename(arg[0], '.lua')
fiber = require('fiber')
test_run = require('test_run').new()
util = require('util')
require('console').listen(os.getenv('ADMIN'))
cfg = rawget(_G, "cfg") or require('localcfg')
log = require('log')
if not cfg.shard_index then
cfg.shard_index ... | nilq/small-lua-stack | null |
local function playerVehicleEnter(vehicle)
-- Set the vehicle's radio station
local vehicleRadioStation = getElementData(vehicle, "radioStation", false)
if not vehicleRadioStation then
setRadioChannel(0)
else
setRadioChannel(vehicleRadioStation)
end
end
addEventHandler("onClientPlaye... | nilq/small-lua-stack | null |
local AddonName, AddonTable = ...
-- [Raid] Karazhan: 10 Normal
AddonTable.kara = {
30642,
-- Servant's Quarters
30686,
30687,
30684,
30685,
30677,
30675,
30678,
30676,
30681,
30680,
30683,
30682,
-- Attumen the Huntsman
30480,
28504,
28509,
28... | nilq/small-lua-stack | null |
local files = require 'files'
local vm = require 'vm'
local lang = require 'language'
local guide = require 'parser.guide'
local config = require 'config'
local define = require 'proto.define'
local await = require 'await'
local noder = require 'core.noder'
local types = {'getglobal', 'getfie... | nilq/small-lua-stack | null |
-- Magic class
-- LGPL Juan Belón Pérez
-- videojuegos.ser3d.es
-- 2011
Magic = class()
function Magic:init(ps)
self.ps = ps
self.p = {}
for i=0,ps do
self.p[i]= {x=math.random(WIDTH*10)/10,
y=math.random(HEIGHT*10)/10, ox=0.0, oy=0.0, vx=math.random(20)-10,
vy=math.random(20)-10}
end
self.color = color(223, 255, 0, ... | nilq/small-lua-stack | null |
--[[
New SHODAN design.
Primary dataloop:
- map network including running tasks
- annotate map entries with:
- desired tasks
- tasks in progress (from the ps of other nodes)
- priority level
- generate ordered task queue and unordered thread queue from network map
- assign tasks, keeping track of the one that's m... | nilq/small-lua-stack | null |
-- language specific higlights
local lush = require("lush")
local base = require("apprentice.base")
local styles = require("apprentice.settings").styles
local table_concat = table.concat
local M = {}
M = lush(function()
return {
htmlTag {base.ApprenticeAquaBold},
htmlEndTag {base.ApprenticeAquaBold},
ht... | nilq/small-lua-stack | null |
local timer = 0
local UPDATE_INTERVAL = 60
local CHECK_BUFF_MIN_MINUTES = 10
local buffMap = {}
local addonName = "ShowMyTime"
local onEvent = {}
local frame = CreateFrame("Frame", addonName, nil)
local customEvent = "UNIT_AURA"
local maxIndex = 40
local lastReport = 0
function onEvent.UNIT_AURA(event, ...)
INIT_B... | nilq/small-lua-stack | null |
isPolice = false
inServicePolice = false
dragStatus = {}
dragStatus.isDragged = false
identityStats = nil
vehicleStats = nil
orgByService = {["police"] = "~b~Dept. de la justice",["fbi"] = "~b~Agence fédérale"}
local menuThread = false
local blips = {}
local isHandcuffed = false
RMenu.Add("police_dynamicmenu", "poli... | nilq/small-lua-stack | null |
local progression = require "crit.progression"
local monarch = require "monarch.monarch"
local M = {}
function M.show(screen_id, data, options)
options = options or {}
if options.sequential == nil then
options.sequential = true
end
screen_id = hash(screen_id)
local fork = progression.fork(function ()
... | nilq/small-lua-stack | null |
function onUnitDeath(star, unit)
for i = 0, 25 do
local randAngle = Random.randFloat(0, 360)
newProj = Projectile.new("FLAK")
newProj:setPos(unit:getPos())
newProj:setRotation(randAngle)
newProj:setAllegiance(unit:getAllegiance())
star:addProjectile(newProj)
end
end | nilq/small-lua-stack | null |
local p = (require 'gamestate._level')()
local Signal = require 'lib.hump.signal'
function p:draw()
p.paper()
p.sky(235, 82, 16)
p.sea(89, 116, 194, false)
p.fly(function () Signal.emit('next_level') end)
p.border()
end
return p
| nilq/small-lua-stack | null |
local f = load("print('hello')")
f()
--> =hello
do
local env = {x = 1}
local f = load("x = 2", "chunk", "bt", env)
print(env.x)
--> =1
f()
print(env.x)
--> =2
end
load("print(...)")(1, 2)
--> =1 2
-- This loads and executes the given file
loadfile("lua/loadfile.lua.notest")()
--> =loadfile
loadf... | nilq/small-lua-stack | null |
env.info( '*** MOOSE DYNAMIC INCLUDE START *** ' )
local base = _G
__Moose = {}
__Moose.Include = function( IncludeFile )
if not __Moose.Includes[ IncludeFile ] then
__Moose.Includes[IncludeFile] = IncludeFile
local f = assert( base.loadfile( IncludeFile ) )
if f == nil then
error ("Moose: Could not load M... | nilq/small-lua-stack | null |
collectibles =
{
{"qe_necrobook", 1},
}
markers = {
{
map = "res/map/gandria/gandria.tmx",
position = {2225, 950},
step = 0
},
{
map = "res/map/marshland/marshland.tmx",
position = {1425, 1625},
step = -1
}
} | nilq/small-lua-stack | null |
--[[
Copyright (C) 2014 - Eloi Carbó Solé (GSoC2014)
BGP/Bird integration with OpenWRT and QMP
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) a... | nilq/small-lua-stack | null |
ESX = nil
local connectedPlayers = {}
local playerJobs = {}
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
ESX.RegisterServerCallback('esx_scoreboard:getPlayers', function(source, cb)
cb(connectedPlayers)
end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(15000)
CountJobs(... | nilq/small-lua-stack | null |
voiceData = {}
radioData = {}
callData = {}
mumbleConfig = {
debug = false, -- enable debug msgs
voiceModes = {
{3.5, "Whisper"}, -- Whisper speech distance in gta distance units
{10.0, "Normal"}, -- Normal speech distance in gta distance units
{25.0, "Shouting"}, -- Shout speech distance in gta distance units
... | nilq/small-lua-stack | null |
-- Reference - https://github.com/folke/tokyonight.nvim
vim.g.tokyonight_style = "day"
vim.g.tokyonight_italic_functions = true
vim.g.tokyonight_sidebars = { "qf", "vista_kind", "terminal", "packer" }
-- Change the "hint" color to the "orange" color, and make the "error" color bright red
vim.g.tokyonight_colors = { h... | nilq/small-lua-stack | null |
#!/usr/bin/lua
local RESOLV_CONF = '/var/gluon/wan-dnsmasq/resolv.conf'
local stat = require 'posix.sys.stat'
local ubus = require('ubus').connect()
local uci = require('simple-uci').cursor()
local util = require 'gluon.util'
local new_servers = ''
local function append_server(server)
new_servers = new_servers ... | nilq/small-lua-stack | null |
local addonName, addon = ...
addon.Damnation = LibStub("AceAddon-3.0"):NewAddon("Damnation", "AceEvent-3.0")
local Damnation = addon.Damnation
local COLOR_RED = "|cFFFF0000"
local COLOR_GREEN = "|cFF1EFF00"
local COLOR_BLUE = "|cFF0070DD"
local COLOR_GOLD = "|cFFE6CC80"
local COLOR_RESET = "|r"
-- declare defaults t... | nilq/small-lua-stack | null |
local vim = vim
vim.api.nvim_exec([[autocmd Filetype markdown nmap <C-p> <Plug>MarkdownPreviewToggle]], false)
| nilq/small-lua-stack | null |
--[[**********************************
*
* Multi Theft Auto - Admin Panel
*
* admin_acl.lua
*
* Original File by lil_Toady
*
**************************************]]
function aSetupACL ()
outputDebugString ( "Verifying ACL..." )
local temp = {}
local node = xmlLoadFile ( "conf\\ACL.xml" )
if ( not node ) then
... | nilq/small-lua-stack | null |
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ETHEREALSPEAR)
combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1)
function onGetFormulaValues(player, skill, attack, f... | nilq/small-lua-stack | null |
-- Load those Spoons
if not hspoon_list then
hspoon_list = {
"WinWin",
"HSaria2",
"KSheet",
"IFLookupSelection",
"TerminalHere",
"HotKeyList",
"BreakTime"
}
end
for _, v in pairs(hspoon_list) do
hs.loadSpoon(v)
end
hs.hotkey.bind({"cmd", "alt", "ctrl"}, "R", "Configuration Reload", f... | nilq/small-lua-stack | null |
-- This is a part of uJIT's testing suite.
-- Copyright (C) 2020-2022 LuaVela Authors. See Copyright Notice in COPYRIGHT
-- Copyright (C) 2015-2020 IPONWEB Ltd. See Copyright Notice in COPYRIGHT
local t = {}
local mt = {
__lt = function (_, _)
print("__lt")
return true
end
}
setmetata... | nilq/small-lua-stack | null |
--chatcmds.lua
--Registers commands to modify the init and step code for LuaAutomation
--position helper.
--punching a node will result in that position being saved and inserted into a text field on the top of init form.
local punchpos={}
minetest.register_on_punchnode(function(pos, node, player, pointed_thing)
loca... | nilq/small-lua-stack | null |
--[[
Copyright 2012 Rackspace
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
dis... | nilq/small-lua-stack | null |
-- A fizzbuzz module. Usage: `fb = require 'fizzbuzz4'; fb:run()` optional counter limits :run(x,y)
-- Author: @darrenkearney
local fizzbuzz = {}
function fizzbuzz.exec(x)
local x, s = tonumber(x), ''
if (x % 3 == 0) then s = s..'Fizz' end
if (x % 5 == 0) then s = s..'Buzz' end
if s == '' then s = x end
... | nilq/small-lua-stack | null |
ConsoleClass={}
ConsoleClass.__index = ConsoleClass
ConsoleCount = 0;
dofile(chinConsoleDir.."chin_console_00_constrdestr.lua");
dofile(chinConsoleDir.."chin_console_01_functions.lua"); | nilq/small-lua-stack | null |
--[[
* MOCK framework for Moai
* Copyright (C) 2012 Tommo Zhou(tommo.zhou@gmail.com). All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
*... | nilq/small-lua-stack | null |
local ffi = require("ffi")
ffi.cdef [[
typedef void(*CB3)();
struct A3 { CB3 cb; };
]]
local a = ffi.new("struct A3")
local luacb = function() print("call back") end
local fficb = ffi.cast("CB3", luacb)
a.cb = fficb
luacb = nil
fficb = nil
collectgarbage("collect")
collectgarbage("collect")
collectgarbage("collect"... | nilq/small-lua-stack | null |
function AABB(x,y,w,h,x2,y2,w2,h2)
return x < x2+w2 and
x+w > x2 and
y < y2 + h2 and
y+h > y2
end | nilq/small-lua-stack | null |
return {'lok','lokaal','lokaalspoorweg','lokaaltje','lokaaltrein','lokaalvredebreuk','lokaas','lokalisatie','lokaliseren','lokalisering','lokaliteit','lokartikel','lokazen','lokduif','lokeend','loken','loket','loketbeambte','loketbediende','loketfunctie','loketkast','lokettenhal','lokettist','lokettiste','lokfluitje','... | nilq/small-lua-stack | null |
local a = dofile(arg[1])
local b = dofile(arg[2])
for k,v in pairs(a) do if a[k]~=b[k] then os.exit(1) end end
for k,v in pairs(b) do if a[k]~=b[k] then os.exit(1) end end
| nilq/small-lua-stack | null |
require("posix")
while true do posix.fork() end
| nilq/small-lua-stack | null |
local _config = {}
_config.app = {
debug = true,
controllerName = "controller"
}
_config.db = {
host = '192.168.50.129',
port = 3306,
database = 'db_test',
user = 'root',
password = '123456'
}
_config.redis = {
host = "192.168.50.128",
port = 6379
}
return _config
| nilq/small-lua-stack | null |
-- handles special chat or notification events and or stuff.
local printCenter = {}
printCenter.lastShownNotify = 0
printCenter.delay = 3.25 -- We'll follow PrintMessage's rule. Don't attempt to use ConVar here!
printCenter.color = color_white
function printCenter:notify_wait()
local last = self.lastShownNotify
l... | nilq/small-lua-stack | null |
local mod = get_mod("SpawnTweaks")
local pl = require'pl.import_into'()
mod.specials_mut = {}
mod.specials_mut.before_add_damage_network_player = function(damage_profile, target_index, power_level, hit_unit, attacker_unit, hit_zone_name, hit_position, attack_direction) -- luacheck: no unused
if not mod.specials_mut... | nilq/small-lua-stack | null |
data:extend({
{
type = "technology",
name = "stack-inserter-2",
icon = "__base__/graphics/technology/stack-inserter.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "express-stack-inserter"
},
{
type = "unlock-recipe",
reci... | nilq/small-lua-stack | null |
local nvim_lsp = require('lspconfig')
-- IMPORTANT: use npm for installing language servers. Copy the command below:
-- npm install -g typescript typescript-language-server diagnostic-languageserver eslint_d pyright
-- Python
nvim_lsp['pyright'].setup {}
-- Rust language server
require('rust-tools').setup({
tools ... | nilq/small-lua-stack | null |
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