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--[[local Environment = {} local ServerScriptService = game:GetService("ServerScriptService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local PhysicsService = game:GetService("PhysicsService") local Debris = game:GetService("Debris") local debug_module =...
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-- Test puzzle local AquaShine = ... local love = love local flux = require("flux") local stars = require("expanding_stars") local lily = require("lily") -- 1 2 3 6 9 18 27 54 81 162 243 486 local PuzzleMain = {Segments = 18} local ButtonText = AquaShine.LoadModule("uielement.button_text") PuzzleMain.Size = ...
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local Spell = { Name = "Spell", Type = "System", Namespace = "C_Spell", Functions = { { Name = "DoesSpellExist", Type = "Function", Arguments = { { Name = "spellID", Type = "number", Nilable = false }, }, Returns = { { Name = "spellExists", Type = "bool", Nilable = false }, }, ...
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local input = require('opus.input') local colors = _G.colors local fs = _G.fs local multishell = _ENV.multishell local os = _G.os local shell = _ENV.shell local term = _G.term local textutils = _G.textutils shell.setCompletionFunction(shell.getRunningProgram(), function(_, index, text)...
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local _ local LAM = LibAddonMenu2 local function Init(mId, moduleName) local panelData = Init_ModulePanel(moduleName, "Writ Settings") LAM:RegisterAddonPanel("BETTERUI_"..mId, panelData) LAM:RegisterOptionControls("BETTERUI_"..mId, optionsTable) end function BETTERUI.Writs.InitModule(m_options) return m_optio...
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local K, C, L = unpack(select(2, ...)) if C["Minimap"].Enable ~= true then return end local _G = _G local CreateFrame = _G.CreateFrame local EasyMenu = _G.EasyMenu local HideUIPanel = _G.HideUIPanel local IsInGuild = _G.IsInGuild local PlaySound = _G.PlaySound local ShowUIPanel = _G.ShowUIPanel -- Create the minima...
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do function getModule(gui) -- TODO: Vertical resizing? local LineLayout = gui.internal.class() function LineLayout:init(parent, params) self.lines = {} self.parent = parent self.defaultParameters = { ["padding"] = 5, ["spac...
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#!/usr/bin/env luajit local file = io.open(..., "rb") -- This script handles the outer framing and encryption of a savefile. local isHeader = true local function hex(a) io.write(string.format(" %02x", a)) end while true do local entryHead = file:read(5) if not entryHead then return end if isHeader then print("h...
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local Game = require('main.game') local migrators = { { version = 1, func = function(games) local gamesToRemove = { } for i, game in ipairs(games) do local remove = false if type(game.title) ~= 'string' or game.title:trim() == '' then remove = true end if ...
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-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf/protobuf" local DRAGONGROUPRECORDS2C_PB = require("DragonGroupRecordS2C_pb") local DRAGONGROUPROLELISTS2C_PB = require("DragonGroupRoleListS2C_pb") module('DragonGroupDB_pb') DRAGONGROUPDB = protobuf.Descriptor(); local DRAGONGROUPDB_RECORD...
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-- https://modit.store -- ModFreakz QBCore = nil TriggerEvent("QBCore:GetObject", function(obj) QBCore = obj end) QBCore.Commands.Add("create:vehshop", "Create a Veh Shop",{}, false, function(source) TriggerClientEvent("VehicleShops:CreateNew",source) end, "admin") --[[ RegisterCommand("create:vehshop", function(so...
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require 'torch' local ImageLoaderAsync = torch.class('ImageLoaderAsync') local threads = require 'threads' local ImageLoader = {} local ImageLoader_mt = { __index = ImageLoader } ---- Asynchronous image loader. local result = {} local H, W function ImageLoaderAsync:__init(dir, batchSize, options) if not batchS...
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if myHero.charName ~= "Katarina" then return end local player = myHero local playerPos = myHero.pos local Q = { Range = 625} local W = { Range = 340 } local E = { Range = 725 } local R = { Range = 550} local DaggerObj = { } local DaggerCount = 0 local DaggerStart = 0 local DaggerEnd = 0 local RCasting = f...
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local client = {}; local DRPC = script:FindFirstAncestor("DRPC"); local ActivityCreator = require(DRPC.src.generators.activityCreator); local Data = require(DRPC.src.dataHandler); function client.new(Http, _debug) local self = setmetatable({ Http = Http, _debug = _debug }, { __index = client }); return self; end;...
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local FACTION = Clockwork.faction:New("Incognito"); local PLUGIN = PLUGIN; FACTION.useFullName = true; FACTION.whitelist = true; FACTION.material = "halfliferp/factions/citizen"; -- Called when a player is transferred to the faction. function FACTION:OnTransferred(player, faction, name) if (Schema:PlayerIsCombine(pla...
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data:extend( { { type = "item", name = "explosives-gunpowder", icon = "__base__/graphics/icons/explosives.png", flags = {"goes-to-main-inventory"}, subgroup = "dynamite", order = "a-1", stack_size = 200 }, { type = "recipe", name = "explosives-gunpowder", energy_required = 5...
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local o = vim.o local bo = vim.bo local wo = vim.wo -- Add your packages require "paq" { "savq/paq-nvim"; -- Let Paq manage itself "neovim/nvim-lspconfig"; -- Mind the semi-colons 'hrsh7th/nvim-cmp'; 'hrsh7th/cmp-nvim-lsp'; 'hrsh7th/cmp-buffer'; 'hrsh7th/cmp-path'; ...
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SmoothyPlates.getDefaultConfig = function() return { ['version'] = SmoothyPlates.Vars.currVersion, ['options'] = { ['hideUnimportantPets'] = true, ['hideUnimportantTotems'] = true, ['absorbs'] = true }, ['modules'] = { ['Trinket'] = { ['active'] = true }, ['Interrupts'] = { ['active']...
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local elol = false local sx, sy = guiGetScreenSize() local w1PosX, w1PosY = 0, sy/2-300 local currmenuposition = 1 local coreside = "menu" local kijelolt = 1 local animalva = false local myfont = dxCreateFont("files/font.ttf", 10) local current = 1 addEventHandler("onClientKey", root, function(k, v) if not v or not ...
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SellOMatic2DB = { ["profileKeys"] = { ["熊奶奶 - 屠魔山谷"] = "Default", }, }
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local Commands = require("./Commands") local function embed(message, color_code) message:reply { embed = { title = "Commands List", description = "Showing Basic Cmds & Mod Cmds", fields = { { name = Commands[1].n...
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-------------------------------------------------------------------------------- -- Module Declaration -- local mod, CL = BigWigs:NewBoss("The Violet Hold Trash", 608) if not mod then return end mod.displayName = CL.trash mod:RegisterEnableMob( 30658, -- Lieutenant Sinclari -- Bosses 29315, -- Erekem 29316, -- Mo...
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-- Example: Cursor Visibility function love.load() -- Hide mouse on startup. love.mouse.setVisible(false) local f = love.graphics.newFont(love._vera_ttf, 12) love.graphics.setFont(f) end -- Toggle cursor visibility. function love.keypressed(k) if k == "v" then if love.mouse.isVisible() then ...
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-------------------------------------------------------------------- --JoysticConfig require 'mock.tools.SDLJoystickMapping' -------------------------------------------------------------------- require 'mock.tools.TMXTool' require 'mock.tools.InputRecorder' require 'mock.tools.UserAction' --non coroutine action -----...
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local utils = {} utils.bg = "#000000" utils.fg = "#ffffff" utils.day_brightness = 0.3 ---Print a warning message to the user ---@param... string ---@return table function utils.warn(...) for _, msg in ipairs({ ... }) do vim.cmd('echohl WarningMsg | echom "OneDarkPro.nvim: ' .. msg .. '" | echohl NONE') end end -...
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--[[ Desc: Avatar, a set of frame animations. Author: SerDing Since: 2018-09-22 Alter: 2020-03-11 ]] local _Frameani = require "entity.drawable.frameani" local _Layer = require("engine.graphics.drawable.layer") local _RESMGR = require("system.resource.resmgr") local _RESOURCE = require("engine.resource") ---@clas...
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--------------------------------------------------------------------------------------------------- -- Proposal: -- https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0207-rpc-message-protection.md -- Description: -- Precondition: -- 1) App registered and activated, OnHMIStatus(FULL) -- 2) RPC needs...
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-- Thanks Lars -- https://github.com/webpro/dotfiles/blob/master/etc/hammerspoon local function toggleApplication(name) local app = hs.application.find(name) if not app or app:isHidden() then hs.application.launchOrFocus(name) elseif hs.application.frontmostApplication() ~= app then app:activate() else...
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Weapon.PrettyName = "PP-19 Bizon" Weapon.WeaponID = "fas2_pp19" Weapon.DamageMultiplier = 1.5 Weapon.WeaponType = WEAPON_PRIMARY
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psAdjustMachine={ start=function() _update60=updateInput player.pos=getInteractPos() player.vel=vec2(0,0) player.facing=sgn(whipMachine.pos.x-player.pos.x) player.anim=startAnim(pAnimAdjust) adjustSpeed=0 makeProjVis() end, stop=function() _upd...
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--[[ lvim is the global options object Linters should be filled in as strings with either a global executable or a path to an executable ]] -- Plugins lvim.plugins = { {"fatih/vim-go"}, {"folke/todo-comments.nvim", requires = "nvim-lua/plenary.nvim", config = function() require("todo-comments").setup...
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register_tile({ name = "gas_n_go_sign", top_texture = "gas_n_go_sign_edge.png", bottom_texture = "gas_n_go_sign_edge.png", left_texture = "gas_n_go_sign_edge.png", front_texture = "gas_n_go_sign_1.png", back_texture = "gas_n_go_sign_2.png", rotation = true, }) register_tile({ name = "p...
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local gpick = require('gpick') local options = {} local optionsUpdate = function(params) options.upperCase = params:getString('gpick.options.hex_case', 'upper') == 'upper' end gpick:setOptionChangeCallback(optionsUpdate) return options
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--- -- A demonstration of pipes. --look for packages one folder up. package.path = package.path .. ";;;../?.lua" local sched=require 'sched' --require "log".setlevel('ALL') local stream=require 'stream' local astream=stream.new() -- sender -- sched.run(function() for i=1, 10 do local s='*'..i..'*' print('writi...
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local allowCountdown = false; function onCreate() setProperty('gf.visible', false); makeLuaSprite('black', 'stages/intros/black', 0,0) setObjectCamera('black', 'camother') addLuaSprite('black', false) makeLuaSprite('circle', 'stages/intros/CircleTripleTrouble', 1280,0) setObjectCamera...
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--- @classmod core.graphics.ShaderProgramSet --- ShaderProgramSets group programs into families. -- -- A model just needs to save the family name, which is then resolved by -- the used shader program set. -- E.g. there can be a family for static and one for animated models. -- -- Some effects, like shadow mapping, requ...
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require("lib/core") x = 0 for i=0, 10, 1 do x = x + 5 print(i) end assert(x, 50)
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local Common = {} function Common.MakeSoundHandler(state, fxSource, effectPath) return function(self, eventType, eventData) local fx = cache:GetResource("Sound", effectPath) state:GetObject(fxSource):Play(fx) end end function Common.ButtonEvents(state, element, buttonName, clickMethod, hoverM...
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--[[ module: NightState author: DylanYang time: 2021-02-23 14:20:25 idea: advance: ]] local DayState = require("patterns.behavioral.state.DayState") local interface = require("patterns.behavioral.state.IState") local _M = Class("NightState", interface) _M.singleton = true local public = _M.publ...
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local a = Const("a") local f = Const("f") local x = Var(0) assert(not f(a):has_free_var(0)) assert(f(a, x):has_free_var(0)) assert(not f(a, x):has_free_var(1, 3)) assert(f(a, Var(1)):has_free_var(1, 3)) assert(f(a, Var(2)):has_free_var(1, 3)) assert(not f(a, Var(3)):has_free_var(1, 3)) assert(not f(a, Var(4)):has_free_...
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local this = {} --------------------------------------------------------------------------------- -- Lists --------------------------------------------------------------------------------- this.Times = { } this.RouteSets = { } --------------------------------------------------------------------------------- -- Inter...
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return { name = "Quad9-Recommended", label = _("Quad 9 (Recommended)"), resolver_url = "https://dns.quad9.net/dns-query", bootstrap_dns = "9.9.9.9,149.112.112.112" }
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--[[ Copyright (C) 2013 simplex This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that ...
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-- Dorea Plugin Loader -- YuKun Liu <mrxzx.info@gmail.com> -- https://dorea.mrxzx.info/ if not ROOT_PATH then ROOT_PATH = "." end if not PLUGIN_LOADER then PLUGIN_LOADER = {} end if not LOGGER_IN then LOGGER_IN = {} LOGGER_IN.info = function (message) print("[INFO] " .. message) end ...
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local cjson = require 'cjson.safe' local logger = require 'hj212.logger' local base = require 'hj212.calc.base' local mgr = require 'hj212.calc.manager' local types = require 'hj212.types' local data_list = require 'hj212.calc.data_list' local LA = base:subclass('hj212.calc.LA') --[[ -- The COU is couting all sample ...
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require 'nn' require 'cunn' require 'gvnn' require 'optim' grad = require 'autograd' require('DataReader.lua') require('createModelBasicSinglescale.lua') require('createModelBasicMultiscale.lua') require('createModelSiameseSinglescale.lua') require('createModelSiameseMultiscale.lua') local c = require 'trepl.coloriz...
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--Created by the QnEditor,do not modify.If not,you will die very nankan! local MAP = { var = { Image_shiled = 1, ImageBack = 2, View_bagBlank = 3, View_content_bag = 4, Button_record = 5, }, ui = { [1] = {"Image_shiled"}, [2] = {"ImageBack"}, [3] = {"ImageBack","Image_bg2","View_bagBlank"}, [4] = {...
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local helper = {} --- Creates a new empty mesh. function helper.new_mesh() local mesh = {} mesh.vertexes = {} mesh.segments = {} mesh.colors = {} return mesh end --- Adds a line to a mesh. -- @params mesh table: a properly formated mesh. Possibly created with `new_mesh`. -- @params vertex table: a list of e...
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-- vcrwire.lua -- babyjeans -- --- local VCRWire = VCRComponent:extend('VCRWire') function VCRWire:init(name, from, to, x, y, resources) self.super.init(self, name, x, y, resources) self.componentType = 'wire' end return VCRWire
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--============================================================================= -- 大脚动作条按键绑定 --============================================================================= -- NULL_FUNCTION = function() end if (GetLocale() == "zhCN") then BINDING_HEADER_BIGFOOTBAR1 = "大脚1号动作条"; _G["BINDING_NAME_CLICK BigFootBar...
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local objc = require "objc/init" objc.import "AppKit" local NSPasteboardTypeString = "public.utf8-plain-text" local pasteboard = objc.NSPasteboard:generalPasteboard() pasteboard:declareTypes_owner_(objc.ns{NSPasteboardTypeString}, nil) function get() return pasteboard:stringForType_(NSPasteboardTypeString) end f...
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local class = require("pl.class") local sfmt = string.format ---@class EntityLoader: Class ---@field dataSource DataSource ---@field config? table local M = class() function M:_init(dataSource, config) self.dataSource = dataSource self.config = config or {} end function M:setArea(name) self.config.area = na...
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object_tangible_deed_vehicle_deed_koro2_speeder_deed = object_tangible_deed_vehicle_deed_shared_koro2_speeder_deed:new { } ObjectTemplates:addTemplate(object_tangible_deed_vehicle_deed_koro2_speeder_deed, "object/tangible/deed/vehicle_deed/koro2_speeder_deed.iff")
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local jobs = {} local time = 0.0 core.register_globalstep(function(dtime) time = time + dtime if #jobs < 1 then return end -- Iterate backwards so that we miss any new timers added by -- a timer callback, and so that we don't skip the next timer -- in the list if we remove one. for i = #jobs, 1, -1 do loc...
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----------------------------------------------------------------------------- -- An icon an RSS feed. -- -- Image (c) Mozilla Foundation -- License: LGPL ----------------------------------------------------------------------------- module(..., package.seeall) NODE = { prototype = "@Image", file_name = "feed.png", ...
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function SpawnRegions() return { { name = "Woldren's Island", file = "media/maps/The Island/spawnpoints.lua" }, } end
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--[[------------------------------------ LoveFS Dialogs v0.8 Pure Lua FileSystem Access - Loveframes interface Under the MIT license. copyright(c) 2012 Caldas Lopes aka linux-man --]]------------------------------------ require 'loveframes' local lovefs_dir = 'lovefs' local function normalize(str) local str2 = '' ...
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hello = 'hello' -- local (accessible only in this scope) local world = ' world!' -- -- Functions -- -- declaring our function function say(text) print(text) end -- calling our function (note the .. operator to concatenate strings!) say(hello .. world) -- -- If statements -- if world == 'world' then print('...
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--[[ Copyright 2018 JobTeaser Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software dis...
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--------------------------------------------------------------------------------------------------- -- User story: SubtleAlert cases -- Use case: SubtleAlert -- Item: VRSession interrupts SubtleAlert in progress -- -- Requirement summary: -- [SubtleAlert] ABORTED: request with UI portion interrupted by higher priority ...
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-- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); y...
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EFFECT.Mat = Material( "effects/tool_tracer" ) function EFFECT:Init( data ) self.Position = data:GetStart() self.WeaponEnt = data:GetEntity() self.Attachment = data:GetAttachment() -- Keep the start and end pos - we're going to interpolate between them self.StartPos = self:GetTracerShootPos( self.Position, sel...
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-- THIS CONTENTS OF THIS FILE IS AUTO-GENERATED BY THE WOWACE PACKAGER -- Please use the Localization App on WoWAce to update this -- at http://www.wowace.com/projects/omen-threat-meter/localization/ -- Translation courtesy of Ben (Aesyl - US Tanaris) local AceLocale = LibStub:GetLibrary("AceLocale-3.0") local L = Ac...
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-- ======= Copyright (c) 2003-2013, Unknown Worlds Entertainment, Inc. All rights reserved. ===== -- -- lua\Skulk.lua -- -- Created by: Charlie Cleveland (charlie@unknownworlds.com) -- Andreas Urwalek (andi@unknownworlds.com) -- -- ========= For more information, visit us at http://www.unknownworl...
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local url = request.path:match("/request/body(.*)") assert(url) assert(request.body) assert(type(request.body) == 'table') assert(type(request.body.tostring) == 'function') assert(type(request.body.toreader) == 'function') assert(type(request.body.tofile) == 'function') assert(not request.body.used) if url ~= '' then ...
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tool_damage = 0.5 local modpath = minetest.get_modpath("ks_tools") dofile(modpath.."/basic_materials.lua") dofile(modpath.."/wood_adze.lua") dofile(modpath.."/crafting.lua") dofile(modpath.."/stone_toolheads.lua") dofile(modpath.."/stone_tools.lua") dofile(modpath.."/cooking_tools.lua") minetest.register_tool("ks_to...
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local HttpMessage_t = {} local HttpMessage_mt = { __index = HttpMessage_t, } HttpMessage_t.AppendHeader = function(self, name, value) local header = self.Headers[name]; if not header or not value then return nil end self.Headers[name] = self.Headers[name]..value; end HttpMessage_t.AddHeader = function(s...
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function init() connect(g_game, { onGameStart = refresh, onGameEnd = hide }) ProtocolGame.registerExtendedOpcode(57, function(protocol, opcode, buffer) onTargetedHealthChange(protocol, opcode, buffer) end) targetedWindow = g_ui.loadUI('targeted', modules.game_interface.getMapPanel()) healt...
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-- -- init.lua -- Initialize components -- require("components.topbar") require("components.exit_screen") require("components.lock_screen") require("components.window_switcher") require("components.floating_terminal")
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local trim = require("lapis.util").trim_filter local Model = require("lapis.db.model").Model local Threads = Model:extend("threads") --- Create thread -- @tparam number board_id Board ID -- @tparam table flags List of thread flags -- @treturn boolean success -- @treturn string error function Threads:create_thread...
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----------------------------------- -- Area: FeiYin -- NPC: Strange Apparatus -- !pos -94 -15 220 204 ----------------------------------- function onTrade(player,npc,trade) player:startEvent(27, 0, 0, 1474, 0, 0, 0, 0, player:getZoneID()) end function onTrigger(player,npc) player:startEvent(25, 0, 0, 1474, 0...
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--Child Folders includeFile("custom_content/tangible/meatlump/event/serverobjects.lua") includeFile("custom_content/tangible/meatlump/hideout/serverobjects.lua") includeFile("custom_content/tangible/meatlump/reward/serverobjects.lua") -- Server Objects
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--- jit-uuid -- Fast and dependency-free UUID library for LuaJIT/ngx_lua. -- @module jit-uuid -- @author Thibault Charbonnier -- @license MIT -- @release 0.0.7 local bit = require 'bit' local tohex = bit.tohex local band = bit.band local bor = bit.bor local _M = { _VERSION = '0.0.7' } ---------- -- seeding ...
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local FuzzyFinderPrompt = require("mod.tools.api.FuzzyFinderPrompt") local Fs = require("api.Fs") local Elona122Map = require("mod.elona_sys.map_loader.Elona122Map") local UiMouseMenu = require("mod.mouse_ui.api.gui.UiMouseMenu") local UiMouseButton = require("mod.mouse_ui.api.gui.UiMouseButton") local IMapEditorPlugi...
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-- Load basic awesome libs. local awful = require("awful") local gears = require("gears") local menubar = require("menubar") local naughty = require("naughty") -- Widgets local wibox = require("wibox") local widget_utils = require("wibox.widget.base") local common = awful.widget.common -- Theming utilities. local layou...
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local M = require 'osprocess.core' -- ex.parsecommandline function M.parsecommandline(commandline) local lpeg = require 'lpeg' local field = lpeg.C('\"' * (lpeg.P(1) - '\"')^0 * '\"' + (1 - lpeg.P' ')^0) return lpeg.Ct(field * (lpeg.P(' ')^1 * field)^0 * -1):match(commandline) end -- ex.popen function M.popen(args...
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local Event = require 'utils.event' local RPG_Settings = require 'rpg.table' local RPG = require 'rpg.functions' Event.on_init( function() RPG.rpg_reset_all_players() end ) Event.on_nth_tick( 60, function() if settings.global.comfy_enable_health_and_mana_bars.value then RPG...
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Player = {} Player.Kick = function(player, responsiblePlayer, reason) kickPlayer(player, responsiblePlayer, reason) end
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--[[ Representation of a console, which can display text, and act as the general canvas for a Terminal program ]] local ffi = require("ffi") local C = ffi.C local bit = require("bit") local band, bor = bit.band, bit.bor local bnot = bit.bnot local unicode = require("unicode") local exports = {} local TSM_SC...
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jsonInterface = require("jsonInterface") Database = require("database") local BaseCell = require("cell.base") local Cell = class("Cell", BaseCell) function Cell:__init(cellDescription) BaseCell.__init(self, cellDescription) -- Replace characters not allowed in filenames self.cellFile = cellDescription ...
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--***************************************************************************** --* Author: RJP Computing <rjpcomputing@gmail.com> --* Date: 02/04/2007 --* Version: 1.00-beta --* Copyright (C) 2007 RJP Computing --* --* This program is free software; you can redistribute it and/or --* modify it under the terms...
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stdout = {} function stdout.r(msg) io.write("\r" .. msg) io.flush() end
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-- Luagit2's Graph Module Tests local fixer = require("Fixtures.fix_repo") describe(" Graph Methods Tests ", function() local luagit2 = require("luagit2") local repo_path = "Fixtures/WORKON_REPO" setup(function() luagit2.init() end) before_each(function() fixer.set_repo("...
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pfUI:RegisterModule("afkcam", 20400, function () local MARKED_AFK_CAPTURE = SanitizePattern(MARKED_AFK_MESSAGE) local social_chats = { "CHAT_MSG_SAY", "CHAT_MSG_WHISPER", "CHAT_MSG_PARTY", "CHAT_MSG_RAID", "CHAT_MSG_RAID_LEADER", "CHAT_MSG_RAID_WARNING", "CHAT_MSG_GUILD", "CHAT_MSG_O...
nilq/small-lua-stack
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-- -- SmartMet NWC parameters -- -- Create cloud layer data for SNWC from 'own' total cloudiness and -- cloud layers from Smartmet data. -- local MISS = missing local editor_prod = producer(181, "SMARTMET") editor_prod:SetCentre(86) editor_prod:SetProcess(181) local editor_origintime = raw_time(radon:GetLatestTime(...
nilq/small-lua-stack
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-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ========== PlaceObj('Scenario', { 'name', "Mystery 6", 'file_name', "Mystery_6", }, { PlaceObj('ScenarioSequence', { 'name', "Start", 'autostart', true, }, { PlaceObj('SA_Exec', { 'expression', '_missionSponsor = GetMissionSponsor().display_name or ""...
nilq/small-lua-stack
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i = 0 while true do i = i + 1 if i > 10 then break end end
nilq/small-lua-stack
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local abs, min, max, atan2 = math.abs, math.min, math.max, math.atan2 local push = table.insert local tbl = Libs.tbl local Vec = _Require_relative(..., 'lib.DeWallua.vector-light',1) local Shape = _Require_relative(...,"Shape") ---@class ConvexPolygon : Shape ConvexPolygon = Shape:extend() ConvexPolygon.name = 'conve...
nilq/small-lua-stack
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local settings = {} table.insert(settings, { type = "int-setting", name = "spice-rack-turret-inspector-debug-mode", order = "a", setting_type = "runtime-global", default_value = 0, allowed_values = { 0, 1, 2, 3, 4 } }) table.insert(settings, { type =...
nilq/small-lua-stack
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-- ---------------------------------------------------------------------------- -- Copyright (c) 2012-2020 HERE Global B.V. and its affiliate(s). -- All rights reserved. -- The use of this software is conditional upon having a separate agreement -- with a HERE company for the use or utilization of this software. In the...
nilq/small-lua-stack
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--Take a signal (set in the first block) and turn it into it's corresponding signal (set in the second block). --code is from UsefulCombinators and is a temporary reminder of what to do. classes["transformer-combinator"] = { on_click = function(player, object) local gui = player.gui.center if gui["uc"]["conv...
nilq/small-lua-stack
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--******************************************************************** --Source: https://github.com/rajarshd/ChainsofReasoning --See Chains of Reasoning over Entities, Relations, and Text using Recurrent Neural Networks --https://arxiv.org/abs/1607.01426 --***************************************************************...
nilq/small-lua-stack
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set('ninja_required_version', '1.8') set('basedir', basedir) set('builddir', config.builddir) set('dir', '$basedir') set('outdir', '$builddir') set('repo', config.repo.path) set('repo_flags', config.repo.flags) set('repo_tag', config.repo.tag) set('repo_branch', config.repo.branch) include '$basedir/rules.ninja' to...
nilq/small-lua-stack
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object_tangible_furniture_base_flag_city_base = object_tangible_furniture_base_shared_flag_city_base:new { } ObjectTemplates:addTemplate(object_tangible_furniture_base_flag_city_base, "object/tangible/furniture/base/flag_city_base.iff")
nilq/small-lua-stack
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local U = require "togo.utility" local O = require "Quanta.Object" local Match = require "Quanta.Match" local Measurement = require "Quanta.Measurement" local Unit = require "Quanta.Unit" local Entity = require "Quanta.Entity" local Dialect = require "Dialect" local M = U.module(...) M.Property = U.class(M.Property)...
nilq/small-lua-stack
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--[[ Author: your name Date: 2019-11-11 09:33:07 LastEditTime: 2021-01-14 18:50:06 LastEditors: Please set LastEditors Description: In User Settings Edit FilePath: \luci-app-vssr\luasrc\model\cbi\vssr\socks5.lua --]] local vssr = 'vssr' local uci = luci.model.uci.cursor() local server_table = {} local sys = require 'l...
nilq/small-lua-stack
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--- --- JMQuickBanking --- --[[ Variable declaration ]] --- -- @field name -- @field savedVariablesName -- local Config = { name = 'JMQuickBanking', savedVariablesName = 'JMQuickBankingSavedVariables', } local SavedVariables = {} -- QuickBankingLibrary local QBL = {} QBL.getItems = function (bagId...
nilq/small-lua-stack
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--- Example superclass for inheritance example. Intended for OOP. -- @classmod Animal -- @author colbert2677 local Animal = {} Animal.ClassName = "Animal" Animal.__index = Animal function Animal:__tostring() return self.ClassName end function Animal.new(name, species) local self = setmetatable({ Species = speci...
nilq/small-lua-stack
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local Tree = {} local index = 0 function Tree.initTree(rootValue) if #Tree < 1 then table.insert(Tree, { index = index, value = rootValue, visited = false, children = {} }) index = index + 1 return true else print('Could not initialized Tree. Length greater than zero.')...
nilq/small-lua-stack
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-------简单数据------- local tab ={} tab["Himi"] = "himigame.com" --数据转json local cjson = require "cjson" local jsonData = cjson.encode(tab) print(jsonData) -- 打印结果: {"Himi":"himigame.com"} --json转数据 local data = cjson.decode(jsonData) print(data.Himi) -- 打印结果: himigame.com
nilq/small-lua-stack
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