content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
require("../logger")
require("../diff/diff_export")
require("../events")
require("../tick")
require("../utils/deepcopy")
Track = {}
Track.__index = Track
setmetatable(Track, {
__call = function(cls, ...)
return cls.init(...)
end
})
function Track.init()
local self = setmetatable({}, ... | nilq/small-lua-stack | null |
Note = {}
Note.__index = Note
setmetatable(Note, {
__call = function(cls, ...)
return cls.init(...)
end,
__lt = function(a, b)
return a:lt(b)
end
})
Note.Objects = {
AUTO = 0,
DEFAULT = "Meteor",
DEFAULT_TAIL = "Meteor_Tail"
}
Note.HandTypes = {
... | nilq/small-lua-stack | null |
-- Vis Sleuth Plugin
-- Detect and set indentation.
require("vis")
local tab_width =
2
local defaults =
{ expandtab = "on"
, softtabstop = tab_width
, tabwidth = tab_width
}
local function vis_sleuth(win)
local function map(fn, list)
local mapped =
{}
for key, value in pairs(list) do
... | nilq/small-lua-stack | null |
redis_host = os.getenv("REDIS_HOST")
dark_canary_threshold = tonumber(os.getenv("DARK_CANARY_THRESHOLD")) | nilq/small-lua-stack | null |
Plane = class.sub(Mob)
function Plane:init(pDelay)
Mob.init(self, pDelay, -100, love.math.random(150) + 50)
self.speed = 1.7 + self.level/10
if self.speed >= 5 then
self.speed = 5
end
self.score = 5
self.targetX = config.gameWidth + 100
self.targetY = love.math.random(150)... | nilq/small-lua-stack | null |
pistol_intimidator = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "Intimidator pistol",
directObjectTemplate = "object/weapon/ranged/pistol/pistol_intimidator.iff",
craftingValues = {
{"mindamage",150,200,0},
{"maxdamage",200,250,0},
{"attackspeed",5.3,3.7,1},
{"woundchance",8,16,0},
{"round... | nilq/small-lua-stack | null |
local P = {}
local debug_level = tonumber(os.getenv('jagen_debug')) or -1
function P.message(...)
io.write('(I) ', string.format(...), '\n')
io.flush()
end
function P.warning(...)
io.stderr:write('(W) ', string.format(...), '\n')
io.stderr:flush()
end
function P.error(...)
io.stderr:write('(E) '... | nilq/small-lua-stack | null |
--[[ Netherstorm -- Nether Ray.lua
This script was written and is protected
by the GPL v2. This script was released
by BlackHer0 of the BLUA Scripting
Project. Please give proper accredidations
when re-releasing or sharing this script
with others in the emulation community.
~~End of License Agreement
-- BlackHer0, Ju... | nilq/small-lua-stack | null |
local Spawn = require("coro-spawn")
return {
GetWifi = function ()
local Commands = {
Windows = "Powershell.exe -Command \"(get-netconnectionProfile).Name\"",
Mac = "/System/Library/PrivateFrameworks/Apple80211.framework/Resources/airport -I | awk -F: '/ SSID/{print $2}'"
}
... | nilq/small-lua-stack | null |
--
-- config
--
local P = {}
setfenv(1, P)
-- Redis
P.redis = {}
P.redis.host = "127.0.0.1"
P.redis.port = "6379"
-- 短链服务序列号[0|1|2|3]
P.worker_id = 0
return P
| nilq/small-lua-stack | null |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... | nilq/small-lua-stack | null |
pg = pg or {}
pg.item_data_frame = {
[0] = {
time_limit_type = 0,
name = "默认装扮",
gain_by = "",
id = 0,
time_second = 0,
desc = "<color=#ffffff>不设置任何头像框</color>\n该状态下将誓约角色设置为秘书舰,可显示誓约头像框",
scene = {}
},
[101] = {
time_limit_type = 0,
name = "一周年纪念",
gain_by = "",
id = 101,
time_second = 0,
d... | nilq/small-lua-stack | null |
RegisterClientScript()
RegisterClientAssets("placeholder/socle.png")
ENTITY.IsNetworked = true
ENTITY.Properties = {
{ Name = "respawntime", Type = PropertyType.Integer, Default = 30 },
{ Name = "powerup_type", Type = PropertyType.String, Default = "" }
}
ENTITY.CanSpawn = true
function ENTITY:Initialize()
if (C... | nilq/small-lua-stack | null |
--Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
... | nilq/small-lua-stack | null |
--[[
Event system (aka pub/sub) mixin for any object or class.
Written by Cosmin Apreutesei. Public Domain.
Events are a way to associate an action with one or more callback functions
to be called on that action, with the distinct ability to remove one or more
callbacks later on, based on a criteria.
This module i... | nilq/small-lua-stack | null |
local EMPTY_VALUE = "NULL"
local currentGame
local lastGestationData = {}
local function initCurrentGameObject()
currentGame = {}
currentGame["classKillCounts"] = {}
currentGame["classBuildCounts"] = {}
currentGame["classBuildCompleteCounts"] = {}
currentGame["clients"] = {}
currentGame["WeldHealth"] = {}
curre... | nilq/small-lua-stack | null |
RegisterServerEvent('npc-vehicleshop.requestInfo')
AddEventHandler('npc-vehicleshop.requestInfo', function()
local src = source
local user = exports["npc-core"]:getModule("Player"):GetUser(src)
local firstname = user:getCurrentCharacter().first_name
local rows
TriggerClientEvent('npc-vehicleshop.... | nilq/small-lua-stack | null |
-- Buildat: extension/sandbox_test/init.lua
-- http://www.apache.org/licenses/LICENSE-2.0
-- Copyright 2014 Perttu Ahola <celeron55@gmail.com>
local log = buildat.Logger("sandbox_test")
local dump = buildat.dump
local try_exploit = dofile(buildat.extension_path("sandbox_test").."/try_exploit.lua")
local M = {}
local f... | nilq/small-lua-stack | null |
-------------------------------------------------
-- AE2 auto craft 'fluix crystal' 自動生成用プログラム
-- 要求最大128個ver
--
-- creater 'wusagi24'
-------------------------------------------------
local material_1_slot = 1
local material_2_slot = 2
local material_3_slot = 3
local product_slot = 16
while true do
-- インベントリにアイテムが... | nilq/small-lua-stack | null |
-- Toggle dynamic lighting on blaster bolts
if !ConVarExists("cl_dynamic_tracer") then
CreateClientConVar("cl_dynamic_tracer", 1, true, false, "Enable/Disable dynamic lighting on Star Wars weapons")
end | nilq/small-lua-stack | null |
-- Licensed to the public under the Apache License 2.0.
local m = Map("radicale2", translate("Radicale 2.x"),
translate("A lightweight CalDAV/CardDAV server"))
local s = m:section(NamedSection, "logging", "section", translate("Logging"))
s.addremove = true
s.anonymous = false
local logging_file = nil
logging... | nilq/small-lua-stack | null |
project "VortexAnimatSim"
language "C++"
kind "SharedLib"
files { "../*.h",
"../*.cpp"}
configuration { "Debug or Debug_Double", "windows" }
includedirs { "../../../include",
"../../../../3rdParty/Vortex_5_1/include",
"../../../../3rdParty/Vortex_5_1/3rdparty/osg-2.8.3/include... | nilq/small-lua-stack | null |
ENT.Base = "base_ai"
ENT.Type = "ai"
ENT.PrintName = "Black Helicopter"
ENT.Author = "Shark_vil by. Xystus234"
ENT.Contact = "https://steamcommunity.com/groups/fgserv"
ENT.Purpose = "Helicopter for battles."
ENT.Instructions = "You can spawn it through the Sandbox menu, in the NPC tab, in the SCP:CB category... | nilq/small-lua-stack | null |
function WallMovementMixin:TraceWallNormal(startPoint, endPoint, result, feelerSize)
local theTrace = Shared.TraceCapsule(startPoint, endPoint, feelerSize, 0, CollisionRep.Move, PhysicsMask.AllButPCs, EntityFilterOneAndIsaActual(self, "Babbler"))
--[[ double-comment to see wall-walk traces
if Cl... | nilq/small-lua-stack | null |
addCommandHandler("rapor",
function(cmd, ...)
if getElementData(localPlayer, "loggedin") == 1 then
if not (...) then
outputChatBox(exports.mrp_pool:getServerSyntax(false, "e").."/rapor <bilgi>", 255, 255, 255, true)
return
end
local message = table.concat({...}, " ")
triggerServerEvent("clientSen... | nilq/small-lua-stack | null |
local server = require "nvim-lsp-installer.server"
local installers = require "nvim-lsp-installer.installers"
local path = require "nvim-lsp-installer.path"
local zx = require "nvim-lsp-installer.installers.zx"
local root_dir = server.get_server_root_path "ruby"
return server.Server:new {
name = "solargraph",
... | nilq/small-lua-stack | null |
/*
* @package : rlib
* @module : promises
* @author : Richard [http://steamcommunity.com/profiles/76561198135875727]
* @copyright : (C) 2020 - 2020
* @since : 1.0.0
* @website : https://rlib.io
* @docs : https://docs.rlib.io
*
* MIT License
*
* TH... | nilq/small-lua-stack | null |
-- test case:__index is a table
print("----------test case 1----------")
local mt = { [1] = 2020 }
local tbl = setmetatable({}, { __index = mt })
print(tbl[1])
print(tbl[2])
-- test case2
print("----------test case 2----------")
local c2_mt0 = { world = "hello" }
local c2_mt1 = { hello = "world" }
setmetatable(c2_mt1,... | nilq/small-lua-stack | null |
local insert,getn,remove = table.insert,table.getn,table.remove
local p = require('pretty-print').prettyPrint
local Events = {
name = "Events",
magicalCharacters = {'+','-','*','.','?','^','@',"#"},
registeredEvents =
{
Emoji = {}
},
pendent = {
guildLoad = {}
},
redirections = {},
whitel... | nilq/small-lua-stack | null |
-- Created by Elfansoer
--[[
Ability checklist (erase if done/checked):
- Scepter Upgrade
- Break behavior
- Linken/Reflect behavior
- Spell Immune/Invulnerable/Invisible behavior
- Illusion behavior
- Stolen behavior
]]
--------------------------------------------------------------------------------
modifier_hoodwink_... | nilq/small-lua-stack | null |
local utSwitchCam = false
function onCreate()
makeLuaSprite('hall', 'stages/sans/hall', 0, 0);
addLuaSprite('hall', false);
end
function onMoveCamera(focus)
if not utSwitchCam then
if focus == 'dad' then
setProperty('camFollow.y', getProperty('camFollow.y') );
setProperty('camF... | nilq/small-lua-stack | null |
return function()
local Root = script.Parent.Parent
local MarketplaceService = game:GetService("MarketplaceService")
local CorePackages = game:GetService("CorePackages")
local PurchasePromptDeps = require(CorePackages.PurchasePromptDeps)
local Rodux = PurchasePromptDeps.Rodux
local RequestType = require(Root.Enu... | nilq/small-lua-stack | null |
local play = require 'play'
local title = require 'title'
function normalise(vx, vy, speed)
local length = math.sqrt(vx * vx + vy * vy)
local speed_len = speed / length
return vx * speed_len, vy * speed_len
end
function switch_scene(c_scene)
scene = c_scene
c_scene.load()
for i, v in pairs(c_s... | nilq/small-lua-stack | null |
-- Class definition of a servient
-- Autor: Sebastian Kaebisch (sebastiankb@git)
-- servient class
servient={}
servient.name = ""
-- which protocols does the servient support (e.g., CoAP, HTTP, ...)
servient.coap=false
servient.http=false
servient.properties={} -- servient's properties
servient.actions={} -- servie... | nilq/small-lua-stack | null |
---------------------------------------------
-- Amber Scutum
-- Family: Wamouracampa
-- Description: Increases defense.
-- Type: Enhancing
-- Utsusemi/Blink absorb: N/A
-- Range: Self
---------------------------------------------
require("scripts/globals/monstertpmoves")
require("scripts/globals/status")
-------------... | nilq/small-lua-stack | null |
fx_version 'bodacious'
game 'gta5'
developer 'kim111#2795'
client_scripts {
'config.lua',
'client/*.lua',
'locale.lua',
'Locales/*.lua'
}
server_scripts {
'@mysql-async/lib/MySQL.lua',
'server/*.lua',
'config.lua',
'locale.lua',
'Locales/*.lua'
} | nilq/small-lua-stack | null |
local m = {};
function m.print()
print("module03 print().");
end
return m;
| nilq/small-lua-stack | null |
function morebombs.nuke(pos, radius)
tnt.boom(pos, {
radius = radius,
})
local corium = minetest.find_node_near(pos, 3, {"air"}) or pos
minetest.set_node(corium, {name = "morebombs:falling_corium"})
minetest.check_for_falling(corium)
end
minetest.register_node("morebombs:falling_corium", {... | nilq/small-lua-stack | null |
---@class IsoSpriteManager : zombie.iso.sprite.IsoSpriteManager
---@field public instance IsoSpriteManager
---@field public NamedMap HashMap|String|IsoSprite
---@field public IntMap TIntObjectHashMap|Unknown
---@field private emptySprite IsoSprite
IsoSpriteManager = {}
---@public
---@param gid String
---@return IsoSpr... | nilq/small-lua-stack | null |
AddCSLuaFile();
SWEP.PrintName = "Base";
SWEP.Slot = 1;
SWEP.SlotPos = 1;
SWEP.ViewModelFlip = false;
SWEP.ViewModelFOV = 54;
SWEP.ViewModel = "";
SWEP.WorldModel = "";
SWEP.SwayScale = 0;
SWEP.Primary.ClipSize = -1;
SWEP.Primary.DefaultClip = -1;
SWEP.Primary.Ammo = "";
SWEP.Primary.Automatic = ... | nilq/small-lua-stack | null |
return {'cortes','cordiaal','cordiet','corduroy','corebusiness','coreferent','coregisseur','corgi','cornedbeef','corner','cornerbal','cornerspecialist','cornervlag','cornet','cornflakes','corona','coronaal','coronair','corporale','corporalen','corporatie','corporatief','corporatisme','corporatistisch','corporeel','corp... | nilq/small-lua-stack | null |
-- ===========================================================================
-- Cui Great Person Tooltip
-- eudaimonia, 2/26/2019
-- ===========================================================================
include("InstanceManager")
include("SupportFunctions")
include("CivilizationIcon")
local CuiGreatPersonTT = ... | nilq/small-lua-stack | null |
class 'EventManager'
function EventManager:__init( ... )
self.active_events = {}
self.timer = Timer()
self.event_post_tick = Events:Subscribe( 'PostTick', self, self.Tick )
self.event_module_load = Events:Subscribe( 'MapsLoaded', self, self.LoadDebug )
end
function EventManager:LoadDebug()
-- military base test... | nilq/small-lua-stack | null |
require "weapon"
WeaponsManager = {}
-- this manager give the ability of who inherat to use weapons
function WeaponsManager.new()
local self = {}
self.weapons = {}
function self.change_delay_of_all_weapons(new_delay)
for _, weapon in ipairs(self.weapons) do
weapon.change_delay_to(new_delay)
end
... | nilq/small-lua-stack | null |
package = "blunty666.nodes"
interface = "INodeController"
methods = {
"_CheckCoordDrawn",
"_CheckCoordVisible",
"_CheckCoordClickable",
"GetOrder",
"SetOrder",
"_CheckActiveSubNode",
"GetActiveSubNode",
"SetActiveSubNode",
}
| nilq/small-lua-stack | null |
local a = 1
local b = 1
log(a)
log(b)
log(mathex.add(a, b))
| nilq/small-lua-stack | null |
-----------------------------------
-- Area: Bastok Mines
-- NPC: Davyad
-- Involved in Mission: Bastok 3-2
-- !pos 83 0 30 234
-----------------------------------
require("scripts/globals/missions")
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
if (... | nilq/small-lua-stack | null |
--- currently contains useful lua functions for vrep only
--- to use:
--- 1) symlink or copy grl.lua into the same folder as the vrep executable
--- 2) add the following line to your script before you want to use the library:
--- require "grl"
--- 3) call your function! ex: grl.isModuleLoaded('')
grl = {}
grl.... | nilq/small-lua-stack | null |
--[[FDOC
@id AiRtEvChkIsPlayingVoice
@category Ai RouteNodeEvent
@brief ルートイベント条件スクリプト
* 汎用。ChVoicePluginの再生完了待ちを行うスクリプト
]]--
AiRtEvChkIsPlayingVoice = {
----------------------------------------
--開始条件判定 EnableCheck()
-- RouteNodeEventのアクション実行前に呼ばれます。
-- boolを返してください。
-- true: アクションを開始します。
-- false: アクションを開始せず... | nilq/small-lua-stack | null |
if settings.startup["enable-morebobsaddon"] and settings.startup["enable-morebobsaddon"].value then
require("lib/tu_market")
script.on_event(defines.events.on_entity_died, function(event)
-- get shops
market_spawning(event)
end)
local tuonela = require("lib/tuonela")
end | nilq/small-lua-stack | null |
-- this module define some Mono tools (ex: non global assembly loader) (experimental, doesn't fully work)
local Mono = {}
local function splitString(str, sep)
if sep == nil then sep = "%s" end
local t={}
local i=1
for str in string.gmatch(str, "([^"..sep.."]+)") do
t[i] = str
i = i + 1
end
retu... | nilq/small-lua-stack | null |
local skynet = require "skynet"
local Room = require "Room"
local constant = require "constant"
local log = require "skynet.log"
local cluster = require "skynet.cluster"
local utils = require "utils"
local ALL_CARDS = constant.ALL_CARDS
local RECOVER_GAME_TYPE = constant.RECOVER_GAME_TYPE
local GAME_CMD = constant.GAME... | nilq/small-lua-stack | null |
local table_stack = {}
function table_stack.new()
return setmetatable({ n = 0 }, table_stack)
end
function table_stack:push(...)
self.n = self.n + 1
local entry = self[self.n]
for i = 1, select('#', ...) do
entry[i] = select(i, ...)
end
return entry
end
function table_stack:peek()
... | nilq/small-lua-stack | null |
return {
library = [[
```json
"Lua.workspace.library": {
"C:/lua": true,
"../lib": [
"temp/*"
]
}
```
]],
disable = [[
```json
"Lua.diagnostics.disable" : [
"unused-local",
"lowercase-global"
]
```
]],
globals = [[
```json
"Lua.diagnostics.globals" : [
"GLOBAL1",
"GLOBAL2... | nilq/small-lua-stack | null |
local Tunnel = module("vrp","lib/Tunnel")
local Proxy = module("vrp","lib/Proxy")
vRP = Proxy.getInterface("vRP")
--[ LOCAIS ]-----------------------------------------------------------------------------------------------------------------------------
Resg = Tunnel.getInterface("nav_uniforme-medico")
--[ FUNCTION ]-... | nilq/small-lua-stack | null |
--海竜神の怒り
function c82685480.initial_effect(c)
aux.AddCodeList(c,22702055)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,82685480+EFFECT_COUNT_CODE_OATH)
e1:SetH... | nilq/small-lua-stack | null |
local ObjectManager = require("managers.object.object_manager")
NewsnetMenuComponent = { }
function NewsnetMenuComponent:fillObjectMenuResponse(pSceneObject, pMenuResponse, pPlayer)
local menuResponse = LuaObjectMenuResponse(pMenuResponse)
menuResponse:addRadialMenuItem(20, 3, "@gcw:read_headline") -- Read Headlin... | nilq/small-lua-stack | null |
-----------------------------------------
-- Spell: Grand Slam
-- Delivers an area attack. Damage varies with TP
-- Spell cost: 24 MP
-- Monster Type: Beastmen
-- Spell Type: Physical (Blunt)
-- Blue Magic Points: 2
-- Stat Bonus: INT+1
-- Level: 30
-- Casting Time: 1 seconds
-- Recast Time: 14.25 seconds
-- Skillchain... | nilq/small-lua-stack | null |
modifier_boss_charger_hero_pillar_debuff = class(ModifierBaseClass)
function modifier_boss_charger_hero_pillar_debuff:DeclareFunctions()
return {
MODIFIER_PROPERTY_OVERRIDE_ANIMATION,
}
end
function modifier_boss_charger_hero_pillar_debuff:IsDebuff()
return true
end
function modifier_boss_charger_hero_pil... | nilq/small-lua-stack | null |
local moon = require("moon")
local socket = require("moon.socket")
local conf = ... or {}
local total,count,client_num,send_count
count = 0
local start_time = 0
local result = {}
local connects = {}
local time_count = {}
local send_data = "Hello World"
local n = 0
socket.on("connect",function(fd,msg)
conn... | nilq/small-lua-stack | null |
--[[
MATRIX MODULE v1.0
by RedPolygon
All functions (except fill) return new matrices
--]]
-- INITIALIZE
local matrix = {}
local mt = {}
-- FUNCTIONS
function matrix.new( rows, cols )
local m = {}
if type(rows) == "table" then -- Filled matrix
if type(rows[1]) == "table" then
m = rows
else -... | nilq/small-lua-stack | null |
module("XPluginManager", mkSingleton)
setmetatable(XPluginManager, {__index=XLuaBehaviour})
function Init(self)
-- current plugin list
self.plugins = {
}
end
-- start plugin manager
function Startup(self)
self.gameObject = GameObject("XPluginManager")
if not self.gameObject then
error("Can't creat... | nilq/small-lua-stack | null |
--- Keymap command support.
--
-- This module (and associated autoloads) provides support for
-- using standard keymap commands such as `:map` and `:nnoremap`.
-- However, consider using the `bex.keymap` API instead.
--
-- The right-hand side of a mapping may be a Lua callable instead
-- of a raw command or expression,... | nilq/small-lua-stack | null |
--[[
--MIT License
--
--Copyright (c) 2019 manilarome
--Copyright (c) 2020 Tom Meyers
--
--Permission is hereby granted, free of charge, to any person obtaining a copy
--of this software and associated documentation files (the "Software"), to deal
--in the Software without restriction, including without limitation the ... | nilq/small-lua-stack | null |
-- Set keep_alive. The return value specifies if this is possible at all.
canKeepAlive = mg.keep_alive(true)
now = os.date("!%a, %d %b %Y %H:%M:%S")
-- First send the http headers
mg.write("HTTP/1.1 200 OK\r\n")
mg.write("Content-Type: text/html\r\n")
mg.write("Date: " .. now .. " GMT\r\n")
mg.write("Cache-Control: no... | nilq/small-lua-stack | null |
-- Copyright 2017 Xingwang Liao <kuoruan@gmail.com>
-- Licensed to the public under the Apache License 2.0.
local m, s, o
local sid = arg[1]
local qos_gargoyle = "qos_gargoyle"
m = Map(qos_gargoyle, translate("Edit Upload Service Class"))
m.redirect = luci.dispatcher.build_url("admin/network/qos_gargoyle/upload")
if... | nilq/small-lua-stack | null |
#!/usr/bin/env lua
-- MoonFLTK example: clipboard.lua
--
-- Derived from the FLTK examples/clipboard.cxx example (http://www.fltk.org)
--
fl = require("moonfltk")
-- Displays and follows the content of the clipboard with either image or text data
function chess(x, y, h, w) -- a box with a chess-like pattern below it... | nilq/small-lua-stack | null |
-- Copyright (c) 2020 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
return {
csv = require "moonpie.ext.csv",
ensureKey = require "moonpie.utility.ensure_key",
files = require "moonpie.utility.files",
function_timer = require "moonpie.util... | nilq/small-lua-stack | null |
local string = { }
local metatable = {
__tostring = function (self)
return string[ self ]
end,
}
local function tokenizer (input)
local next = input: gmatch "."
local line = 1
local column = 0
local buffer = ""
local state = { }
function state.initial (char)
if cha... | nilq/small-lua-stack | null |
function ItemPurchaseThink()
end
| nilq/small-lua-stack | null |
function StallVehicle()
Citizen.CreateThread(function()
IsStalling = true
local endTime = GetGameTimer() + GetRandomIntInRange(table.unpack(Config.Stalling.StallTime))
local vehicle = CurrentVehicle
while GetGameTimer() < endTime and vehicle == CurrentVehicle do
SetVehicleCurrentRpm(vehicle, 0.0)
Cit... | nilq/small-lua-stack | null |
Locales['en'] = {
['invoices'] = 'invoices',
['received_invoice'] = 'you ~r~received~s~ an invoice',
['paid_invoice'] = 'you ~g~paid~s~ an invoice of ~r~$',
['received_payment'] = 'you ~g~received~s~ a payment of ~r~$',
['player_not_logged'] = 'the player is not logged in',
}
| nilq/small-lua-stack | null |
local api = vim.api
local lsp = require("feline.providers.lsp")
local vi_mode_utils = require("feline.providers.vi_mode")
local colors = {
bg = "#282c34",
fg = "#DCD7BA",
yellow = "#DCA561",
cyan = "#658594",
darkblue = "#223249",
green = "#98BB6C",
orange = "#FFA066",
violet = "#957FB8",
magenta = "#D27E99",... | nilq/small-lua-stack | null |
--- Pre-defined Node Sound Groups
--
-- @topic node_groups
sounds.node = {
dig = {
--- @sndgroup sounds.node.dig.choppy
-- @snd[r3] node_dig_choppy
-- @see node sounds.node_choppy
choppy = iSoundGroup({"node_dig_choppy"}),
--- @sndgroup sounds.node.dig.cracky
-- @snd[r3] node_dig_cracky
-- @see n... | nilq/small-lua-stack | null |
setenv("VERSION","3.0")
| nilq/small-lua-stack | null |
Ext.Require("Server/Modules/FallDamage.lua")
Ext.Require("Server/Modules/GBTalents.lua")
Ext.Require("Server/Modules/Corrogic.lua")
PersistentVars = {}
------ Real Jumps module -------
function ReplaceAllJumps(toggle)
if toggle == "on" then
print("RealJump module activated")
PersistentVars["DGM_Re... | nilq/small-lua-stack | null |
local mod = DBM:NewMod(2172, "DBM-Party-BfA", 3, 1041)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 18085 $"):sub(12, -3))
mod:SetCreatureID(136160)
mod:SetEncounterID(2143)
mod:SetZone()
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 268403 268932 268586 269369",
"... | nilq/small-lua-stack | null |
local weaponsGUI = {}
local weaponTable = { [1]=69, [2]=70, [3]=71, [4]=72, [5]=73, [6]=74, [7]=75, [8]=76, [9]=78, [10]=77, [11]=79 }
local thewepFont = "Tahoma bold"
local theFontSize = 2
theFont = "Tahoma bold"
function onResStart ()
local dxStatus = dxGetStatus()
if tonumber(dxStatus['VideoMemoryFreeForMTA']) > ... | nilq/small-lua-stack | null |
nested = require 'nested'
local nested_function = require 'nested.function'
local nested_ordered = require 'nested.ordered'
a = { 1, { segundo = 2 }, 3, b = 'B' }
callable = setmetatable({}, {
__call = function(self, ...)
print('CALLABLE', ...)
end
})
local _ENV = _ENV or getfenv()
_ENV['function'] = ... | nilq/small-lua-stack | null |
local awss3auth = require "resty.s3_auth"
local cjson = require "cjson"
local xml = require "resty.s3_xml"
local util = require "resty.s3_util"
local tb = require "resty.iresty_test"
local test = tb.new({unit_name="amazon_s3_test"})
local AWSAccessKeyId='THE_ACCESS_KEY_ID'
local AWSSecretAccessKey="THE_SECRET_ACCES... | nilq/small-lua-stack | null |
local itsOn = false -- chart preview state
local stepsdisplayx = SCREEN_WIDTH * 0.56 - 54
local thesteps = nil
local rowwidth = 60
local rowheight = 17
local cursorwidth = 6
local cursorheight = 17
local numshown = 7
local currentindex = 1
local displayindexoffset = 0
local sd = Def.ActorFrame {
Name = "StepsDispla... | nilq/small-lua-stack | null |
SB.Include(Path.Join(SB.DIRS.SRC, 'view/editor.lua'))
ObjectPropertyWindow = Editor:extends{}
ObjectPropertyWindow:Register({
name = "objectPropertyWindow",
tab = "Objects",
caption = "Properties",
tooltip = "Edit object properties",
image = Path.Join(SB.DIRS.IMG, 'anatomy.png'),
order = 2,
... | nilq/small-lua-stack | null |
object_tangible_content_wod_crafting_alter_4 = object_tangible_content_shared_wod_crafting_alter_4:new {
}
ObjectTemplates:addTemplate(object_tangible_content_wod_crafting_alter_4, "object/tangible/content/wod_crafting_alter_4.iff")
| nilq/small-lua-stack | null |
local wibox = require('wibox')
local awful = require('awful')
local naughty = require('naughty')
local find_widget_in_wibox = function(wb, widget)
local function find_widget_in_hierarchy(h, widget)
if h:get_widget() == widget then
return h
end
local result
for _, ch in ipairs(h:get_children()) do
res... | nilq/small-lua-stack | null |
Notify("Starting mariadb container...")
require("podman")({
NAME = "mariadb",
URL = "docker://docker.io/library/mariadb",
TAG = "10.5",
IP = "0.255.128.1",
CPUS = "3",
MEM = "1g",
})
| nilq/small-lua-stack | null |
function jtorch._saveReshapeNode(node, ofile)
local sz = node.size:totable()
if #sz <= 0 then
error('Bad module')
end
ofile:writeInt(#sz)
for i = 1, #sz do
ofile:writeInt(sz[i])
end
end
| nilq/small-lua-stack | null |
--[[--------------------------------------------------------------------------
-- TomTom - A navigational assistant for World of Warcraft
--
-- CrazyTaxi: A crazy-taxi style arrow used for waypoint navigation.
-- concept taken from MapNotes2 (Thanks to Mery for the idea, along
-- with the artwork.)
------------... | nilq/small-lua-stack | null |
local core = require "sys.core"
local socket = require "sys.socket"
local dns = require "sys.dns"
local testaux = require "testaux"
return function()
local ip = dns.resolve("smtp.sina.com.cn")
testaux.assertneq(ip, nil, "dns resolve ip")
local fd = socket.connect(string.format("%s:%s", ip, 25))
testaux.assertneq(f... | nilq/small-lua-stack | null |
if ( SERVER ) then
AddCSLuaFile( "shared.lua" )
end
if ( CLIENT ) then
SWEP.PrintName = "DC-15 Side Arm"
SWEP.Author = "Syntax_Error752"
SWEP.ViewModelFOV = 70
SWEP.Slot = 1
SWEP.SlotPos = 5
SWEP.WepSelectIcon = surface.GetTextureID("HUD/killicons/DC15SA")
... | nilq/small-lua-stack | null |
local rules = require "scripts.rules"
local animations = require "character.animations"
local ServantGirl = require "character.servant_girl"
local ServantGirlInGranary = ServantGirl:new()
function ServantGirlInGranary:new(o, control)
o = o or ServantGirl:new(o, control)
setmetatable(o, self)
self.__index = sel... | nilq/small-lua-stack | null |
local function capture(id, opts)
-- numbers will coalesce to strings, so we can try and convert back
if id ~= nil and tonumber(id) ~= nil then
id = tonumber(id)
end
return {"capture", id, opts}
end
return function(types)
return {
handler = capture,
args = {types.FACTORY, types.STRING, types.STRING},
name... | nilq/small-lua-stack | null |
ngx.header.content_type = 'text/html'
local name = ngx.var.arg_name or "Tester"
ngx.say("<br>TEST #4<hr>")
ngx.say("<br>Hello, ", name, "!<br>")
ngx.say("This is a test for the LUA interpreter, run by the gothings NGINX http proxy<br>")
ngx.say("<br><hr><br>")
ngx.say("If you see this file it means that:<br>")
ngx.say... | nilq/small-lua-stack | null |
local CorePackages = game:GetService("CorePackages")
local UserInputService = game:GetService("UserInputService")
local Roact = require(CorePackages.Roact)
local RoactRodux = require(CorePackages.RoactRodux)
local Components = script.Parent.Parent
local PlayerList = Components.Parent
local ClosePlayerDropDown = requ... | nilq/small-lua-stack | null |
--
-- joiner_client.lua
--
-- see joiner.lua for details
--
g_Root = getRootElement()
g_ResRoot = getResourceRootElement(getThisResource())
addEvent('onClientPlayerJoining') -- Pre join
addEvent('onClientPlayerJoined') -- Post join
g_JoinedPlayers = {} -- List of joined players maintained at the clien... | nilq/small-lua-stack | null |
-- If you edit template.xml, reflect the change here
local nodesPerAF = 50
local templatepath = "../main/actors.xml"
-- End of config
--[[
geno is a library for creating screens in a similar way
to how SM5's Def tables work.
Part of the nitg-theme project: https://github.com/ArcticFqx/nitg-theme/
]]
-... | nilq/small-lua-stack | null |
local jit_version = monitoring.gauge("jit_version", "luajit version")
local jit_enabled = monitoring.gauge("jit_enabled", "luajit enabled")
if jit then
if jit.version_num then
jit_version.set(jit.version_num)
else
jit_version.set(0)
end
local enabled = jit.status()
if enabled then
jit_enabled.set(1)
else... | nilq/small-lua-stack | null |
object_tangible_veteran_reward_tow_retail_reward = object_tangible_veteran_reward_shared_tow_retail_reward:new {
}
ObjectTemplates:addTemplate(object_tangible_veteran_reward_tow_retail_reward, "object/tangible/veteran_reward/tow_retail_reward.iff")
| nilq/small-lua-stack | null |
local Utils = require(script.Parent.Parent.Utils)
local function TestIntersectionOfPointAndTriangle2d(point, triA, triB, triC)
local u, v, w = Utils.GetBarycentricCoordinates2d(point, triA, triB, triC)
return u >= 0 and v >= 0 and w >= 0
end
return TestIntersectionOfPointAndTriangle2d
| nilq/small-lua-stack | null |
unit_circle = {x = 0, y = 0, radius = 1, color = "black"}
c = {x = 4, color = "green"}
setmetatable(c, {__index = unit_circle})
assert(c.x == 4 and c.radius == 1)
| nilq/small-lua-stack | null |
PLUGIN.Title = "Helptext"
PLUGIN.Description = "Hooks into plugins to send helptext"
PLUGIN.Author = "#Domestos"
PLUGIN.Version = V(1, 4, 0)
PLUGIN.HasConfig = true
PLUGIN.ResourceID = 676
function PLUGIN:Init()
command.AddChatCommand("help", self.Object, "cmdHelp")
self:LoadDefaultConf... | nilq/small-lua-stack | null |
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