content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
local RoundRobin = {}
RoundRobin.__index = RoundRobin
function RoundRobin.new(t)
local self = setmetatable({}, RoundRobin)
self.items = {}
if t then
for _, value in pairs(t) do
table.insert(self.items, value)
end
end
return self
end
function RoundRobin:get_position(value)
local position = ... | nilq/small-lua-stack | null |
--
-- Patch robo chests to have 4 charging points instead of 1
--
for _,name in pairs({ "bob-robochest", "bob-robochest-2", "bob-robochest-3", "bob-robochest-4" }) do
local obj = data.raw["roboport"][name]
if obj ~= nil then
--log("%%% tweaking "..name)
obj.charging_offsets = { {-0.5, -0.5}, {0.5, -0.5}, {-... | nilq/small-lua-stack | null |
require("rrpg.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
function newfrmFichaACN()
__o_rrpgObjs.beginObjectsLoading();
local obj = gui.fromHandle(_obj_newObject("form"));
local self = obj;
local s... | nilq/small-lua-stack | null |
local args = ...
local g = args[1]
local map_data = args[2][1]
-- -----------------------------------
-- variables you might want to configure to your liking
-- starting values (these can be manipulated later as needed)
local num_particles = 200
-- particle size in pixels
local min_size = 12
local max_size... | nilq/small-lua-stack | null |
-- https://github.com/phaazon/hop.nvim
local vimp = require("vimp")
require("hop").setup({
keys = "etovxqpdygfblzhckisuran",
term_seq_bias = 0.5
})
vimp.nnoremap("$", "<cmd>lua require('hop').hint_words()<CR>")
| nilq/small-lua-stack | null |
constants = {
} | nilq/small-lua-stack | null |
-- Read, parse and dump a torrent into a string;
-- Ensure that the string is identical to what was originally read.
-- If not, either the file was broken (e.g. unsorted keys) or there is a bug.
local b = require 'bencode'
local numfail, total = 0,0
for _,v in ipairs(arg) do
local fd, t1, t2
fd = io.open(v)
t1 =... | nilq/small-lua-stack | null |
local floatBallDiskItem = require(ViewPath .. "hall/floatBall/floatBallDiskItem");
local FloatBallDiskItem = class(CommonGameLayer,false);
FloatBallDiskItem.Delegate = {
onFloatBallDiskItemClick = "onFloatBallDiskItemClick";
}
FloatBallDiskItem.ctor = function(self, data,p_privateScoller)
super(s... | nilq/small-lua-stack | null |
-- armfurie_fire_explosion
return {
["armfurie_fire_explosion"] = {
usedefaultexplosions = false,
groundflash = {
circlealpha = 0.25,
circlegrowth = 0.001,
flashalpha = 0.82,
flashsize = 16,
ttl = 16,
color = {
[1]... | nilq/small-lua-stack | null |
local shell = require("shell")
local transfer = require("tools/transfer")
local args, options = shell.parse(...)
options.h = options.h or options.help
if #args < 2 or options.h then
io.write([[Usage: cp [OPTIONS] <from...> <to>
-i: prompt before overwrite (overrides -n option).
-n: do not overwrite an existing fil... | nilq/small-lua-stack | null |
local Util = {}
function Util.clipMask(data, mask)
assert(type(data) == "table", "Attempt to mask on a non-table!")
local clippedData = {}
for k, v in pairs(data) do
if mask[k] == true then
clippedData[k] = v
elseif type(mask[k]) == "table" then
clippedData[k] = Util.clipMask(data[k], mask[k])
end
en... | nilq/small-lua-stack | null |
function rev(t)
local reversedTable = {}
local itemCount = #t
for k, v in ipairs(t) do
reversedTable[itemCount + 1 - k] = v
end
return reversedTable
end
Buffer = {}
Buffer.__index = Buffer
function Buffer:new(array)
local buff = {}
if array == nil then
buff.data = {}
else
... | nilq/small-lua-stack | null |
------------------------------------------------------------------------
--[[ Sequential ]]--
-- Model, Adapter, Composite
-- Replaces nn.Sequential such that it can be used for both
-- optimzation and evaluation.
------------------------------------------------------------------------
local Sequential, parent = torch... | nilq/small-lua-stack | null |
-- oUF_Orbs: core/init
-- zork, 2018
-----------------------------
-- Variables
-----------------------------
local A, L = ...
L.addonName = A
L.dragFrames = {}
L.addonColor = "00FF3300"
L.addonShortcut = "ouf_orbs"
--get the config
L.C = oUF_OrbsConfig
--mediapath
L.C.mediapath = "interface\\ad... | nilq/small-lua-stack | null |
pedestal = class("pedestal")
function pedestal:init(x, y, r)
self.cox = x
self.coy = y
self.x = x-12/16
self.y = y-1
self.progress = 0
self.pickedup = false
self.blue = false
self.orange = false
self.r = {unpack(r)}
if #r >= 4 then
self.blue = r[3] == "true"
self.orange = r[4] == "true"
end
end
fun... | nilq/small-lua-stack | null |
--[[
Tests for correctness of data writing & reading.
]]
require 'hdf5'
local dir = require 'pl.dir'
local path = require 'pl.path'
local stringx = require 'pl.stringx'
local totem = require 'totem'
local tester = totem.Tester()
local myTests = {}
local testUtils = hdf5._testUtils
local function writeAndReread(data... | nilq/small-lua-stack | null |
-- THIS SCRIPT SOMEHOW DISABLES FIRST-PERSON
Citizen.CreateThread(function ()
local context = GetHashKey("MINI_PROSTITUTE_LOW_RESTRICTED_PASSENGER")
while true do
ped = PlayerPedId()
vehicle = GetVehiclePedIsIn(ped, false)
-- Ped is in vehicle
if DoesEntityExist(vehicle) then
local engine = GetIsVehicl... | nilq/small-lua-stack | null |
require("lspconfig").terraformls.setup {
cmd = { DATA_PATH .. "/lsp_servers/terraform/terraform-ls", "serve" },
on_attach = require("lsp").common_on_attach,
filetypes = { "tf", "terraform", "hcl" },
}
| nilq/small-lua-stack | null |
return {[1]={stats={[1]="attack_speed_+%"},name="attack_speed_incr",lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Attack Speed"},[2]={[1]={k="negate",v=1},text="This Attack and Minions have %1%%% reduced Attack Speed",limit={[1]={[1]="#",[2]=-1}}}}}},[2]={stats={[1]=... | nilq/small-lua-stack | null |
local clang = require "clang"
local ffi = require "ffi"
local lib = ffi.C
local header = [[
typedef int LLVMBool;
typedef struct LLVMOpaqueContext *LLVMContextRef;
typedef struct LLVMOpaqueModule *LLVMModuleRef;
typedef struct LLVMOpaqueType *LLVMTypeRef;
typedef struct LLVMOpaqueTypeHandle *LLVMTypeHandleRef;
typedef... | nilq/small-lua-stack | null |
local _class={}
function class(super)
local class_type = { ctor = false, super = super } -- 'ctor' field must be here
local vtbl = {}
_class[class_type] = vtbl
-- class_type is one proxy indeed. (return class type, but operate vtbl)
setmetatable(class_type, {
__newindex= function(t,k,v) vtbl[k] = v end... | nilq/small-lua-stack | null |
--###############################################
-- RSERVE - Start in its own terminal on debug mode
-- default port 6311
--###############################################
-- R
-- install.packages("Rserve")
-- library(Rserve)
-- Rserve(debug=T)
--###############################################
-- TEST STARTS HERE
--##... | nilq/small-lua-stack | null |
local DecodeStream = require("restructure.DecodeStream")
local NumberT = {}
NumberT.__index = NumberT
function NumberT.new(type, endian)
endian = endian or "BE"
local nt = {}
setmetatable(nt, NumberT)
nt.type = type
nt.endian = endian or "BE"
nt.fn = type
if string.sub(type, #type) ~= '8' then nt.fn =... | nilq/small-lua-stack | null |
local mod = yatm_security
local fspec = assert(foundation.com.formspec.api)
local Rect = assert(foundation.com.Rect)
function mod.render_button_bitmap(x, y, cols, rows, data, prefix, w, h)
local texture_name
local noclip = true
local drawborder = false
local byte
local b
local body = ""
cols = cols or 8... | nilq/small-lua-stack | null |
local vim,api = vim,vim.api
local M = {}
local wrap = require('lspsaga.wrap')
-- 1 thin
-- 2 radio
-- 3 crude
local border_style = {
{top_left = "┌",top_mid = "─",top_right = "┐",mid = "│",bottom_left = "└",bottom_right= "┘" };
{top_left = "╭",top_mid = "─",top_right = "╮",mid = "│",bottom_left = "╰",bottom_right=... | nilq/small-lua-stack | null |
return {'pampus','pamflet','pamfletschrijver','pamflettisme','pamflettist','pamflettistisch','pampa','pampagras','pamper','pamperen','pamflettenoorlog','pam','pamel','pamela','pamfletje','pamfletjes','pamfletschrijvers','pamfletten','pamflettisten','pampas','pamflettistische','pamperde','pampers','pams','pamelas'} | nilq/small-lua-stack | null |
solution "potato"
configurations { "Debug", "Release" }
project "potato"
kind "ConsoleApp"
language "C++"
includedirs { "libs/glm" }
links{ "glfw3", "GL" }
--links{ "glfw3", "GL" }
files { "./src/**.hpp", "./src/**.cpp" }
--defines { "ISPC_USE_OMP" }
configuration ... | nilq/small-lua-stack | null |
Minimap = {}
-- private variables
local minimapWidget
local minimapButton
local minimapWindow
local DEFAULT_ZOOM = 45
minimapFirstLoad = true
-- private functions
function onMinimapMouseRelease(self, mousePosition, mouseButton)
local tile = self:getTile(mousePosition)
if tile and mouseButton == MouseLeftButton an... | nilq/small-lua-stack | null |
local E, C, L = select(2, ...):unpack()
if not C.map.worldmap.enable then return end
----------------------------------------------------------------------------------------
-- WorldMapFrame Styles
----------------------------------------------------------------------------------------
local CreateFrame = CreateFram... | nilq/small-lua-stack | null |
---@class CS.UnityEngine.Rect : CS.System.ValueType
---@field public zero CS.UnityEngine.Rect
---@field public x number
---@field public y number
---@field public position CS.UnityEngine.Vector2
---@field public center CS.UnityEngine.Vector2
---@field public min CS.UnityEngine.Vector2
---@field public max CS.UnityEngin... | nilq/small-lua-stack | null |
local log = require("null-ls.logger")
local s = require("null-ls.state")
local u = require("null-ls.utils")
local function make_builtin(opts)
local method, filetypes, disabled_filetypes, factory, condition, generator_opts, generator =
opts.method,
opts.filetypes,
opts.disabled_filetypes,
... | nilq/small-lua-stack | null |
-- feeding-timers.lua
-- original author: tejón
-- rewritten by expwnent
-- see repeat.lua for how to run this every so often automatically
--[[=begin
fix/feeding-timers
==================
Reset the GiveWater and GiveFood timers of all units as appropriate.
=end]]
local args = {...}
if args[1] ~= nil then... | nilq/small-lua-stack | null |
return {
attack_spike = {
[1] = "target",
[26] = "damage",
[116] = "recovery",
[35] = "spike",
[45] = "spike",
[55] = "spike",
[65] = "spike",
[75] = "spike",
},
attack_stab = {
[2] = "target",
[14] = "damage",
[20] = "recovery",
[32] = "ready",
},
attack_sweep = {
[29] ... | nilq/small-lua-stack | null |
--=========================================================================
--
-- Copyright Insight Software Consortium
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- ... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0041-appicon-resumption.md
-- User story:TBD
-- Use case:TBD
--
-- Requirement summary:
-- TBD
--
-- Description:
-- In case:
-- 1) SDL,... | nilq/small-lua-stack | null |
return {'het','hetaere','heteluchtballon','heteluchtkanon','heteluchtmotor','heteluchtoven','heteluchtverwarming','heten','heterdaad','heterdaadje','hetero','heterodox','heterodoxie','heterofiel','heterofilie','heterogeen','heterogeniteit','heteromorf','heteroniem','heteronomie','heteronoom','heteroseksualiteit','heter... | nilq/small-lua-stack | null |
-- ========== Globals ==========================================================
local log = hs.logger.new("init", "info")
-- ========== Utilities ========================================================
-- Executes a command with the user profile (/etc/profile and ~/.profile) so
-- that PATH and other environment v... | nilq/small-lua-stack | null |
local constants = require(script.Parent.Parent.Parent.Parent.constants)
local hook = require(script.Parent.Parent.Parent.Parent.hook)
local Icon = require(script.Parent.Parent.Parent.Icon)
local Llama = require(script.Parent.Parent.Parent.Parent.Packages.Llama)
local Roact = require(script.Parent.Parent.Parent.Parent.P... | nilq/small-lua-stack | null |
TUTORIALS['en'][#TUTORIALS['en'] + 1] = {
name = "Catching Pokemon",
contents = {
{type = CONTENT_TYPES.IMAGE, value = "/images/tutorial/backpack_empty_poke_ball.png"},
{type = CONTENT_TYPES.TEXT, value = "One of the most fun activities in the Pokemon world is the ability to catch a Pokemon that... | nilq/small-lua-stack | null |
require 'qt'
require 'qtcore'
if qt and qt.qApp and qt.qApp:runsWithoutGraphics() then
print("qlua: not loading module qtgui (running with -nographics)")
return
end
qt.require 'libqtgui'
| nilq/small-lua-stack | null |
function onSay(cid, words, param, channel)
local tmp = getWorldUpTime()
local hours = math.ceil(tmp / 3600) - 1
local minutes = math.ceil((tmp - (3600 * hours)) / 60)
if(minutes == 60) then
minutes = 0
hours = hours + 1
end
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Uptime: " .. hours .. " h... | nilq/small-lua-stack | null |
-- if you don't know how to change it, don't edit this please
RLS.Formula = function(level)
return 1000*(1.25^level)
end
RLS.EnableHUD = true
RLS.HUDHeight = 50
RLS.SetLevelCommand = "!setlevel"
RLS.AddLevelCommand = "!addlevel"
RLS.SetExpCommand = "!setexp"
RLS.AddExpCommand = "!addexp"
RLS.CommandsAccess = { --... | nilq/small-lua-stack | null |
local bit = require("bit")
local band = bit.band
local rshift = bit.rshift
local lshift = bit.lshift
local i = 1
local A, B, C, D
local num = {}
for d in string.gmatch(arg[1], "%x%x") do
d = tonumber("0x" .. d)
num[#num + 1] = d
end
local sig = band(3, num[1])
A = sig
B = rshift(num[1], 2)
for i = 2, 4 do
... | nilq/small-lua-stack | null |
--you can make your own custom colors with custom names just change the values of "colors" to Either Color.Premade Or Color(Red,Green,Blue)
--change the corresponding colors names to you chosen name Example:"barf_green" (Dont put spaces in you color names!Use underscores instead)
--setting up the color values for use... | nilq/small-lua-stack | null |
local ibh = require"util.indexedbheap";
local function verify_heap_property(priorities)
for k in ipairs(priorities) do
local parent = priorities[k];
local childA = priorities[2*k];
local childB = priorities[2*k+1];
-- print("-", parent, childA, childB)
assert(childA == nil or childA > parent, "heap property... | nilq/small-lua-stack | null |
---@meta
---@diagnostic disable
---@class EventDataPlayerSelectedArea : EventData
---@field item string
---@field player_index uint
---@field entities LuaEntity[]
---@field tiles LuaTile[]
---@field surface LuaSurface
---@class EventDataPlayerCreated : EventData
---@field player_index uint
---@class EventDataGuiChec... | nilq/small-lua-stack | null |
print("Bee Swarm Simulator Gui Created by LuckyMMB @ V3rmillion.net")
print("Discord https://discord.gg/GKzJnUC")
print("V2.0a 08th Oct 2018")
print("\nEnabling the Avoid Vicious Bee button when doing an Auto Farm will tp you to a safe\nfield if a vicious bee is detected nearby while farming. When it leaves the field\n... | nilq/small-lua-stack | null |
--
-- Copyright (c) 2018 Milos Tosic. All rights reserved.
-- License: http://www.opensource.org/licenses/BSD-2-Clause
--
-- https://github.com/turbulenz/NvTriStrip
local params = { ... }
local NVTRISTRIP_ROOT = params[1]
local NVTRISTRIP_FILES = {
NVTRISTRIP_ROOT .. "NvTriStrip/src/NvTriStrip.cpp",
NVTRISTRIP_R... | nilq/small-lua-stack | null |
ENT.Type = "anim"
ENT.PrintName = "Subway Train Base"
ENT.Author = ""
ENT.Contact = ""
ENT.Purpose = ""
ENT.Instructions = ""
ENT.Category = "Metrostroi"
ENT.Spawnable = true
ENT.AdminSpawnable = false
------------------------------------------------... | nilq/small-lua-stack | null |
local BuildPSD = require(game.ReplicatedStorage:WaitForChild("BuildPSD"))
BuildPSD(script.JSON.Value) | nilq/small-lua-stack | null |
--[[
MIT License
Copyright (c) 2019 Mitchell Davis <coding.jackalope@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to us... | nilq/small-lua-stack | null |
local this = inherit.NewSubOf()
this.Name = "FloorCylinder"
this.Radius = 512
this.InnerBound = 64
this.HeightOffset = 256
//if CLIENT then
function this:Draw(duration)
for yaw = 0, 360, 45 do
debugoverlay.Axis( self.Pos, Angle(0, yaw, 0), self.Radius, duration or 0.017, false )
debugoverlay.Axis( self.Pos... | nilq/small-lua-stack | null |
local control4 = scene:getObjects("control4_ph")[1]:findPlaceholderComponent();
local control5 = scene:getObjects("control5_ph")[1]:findPlaceholderComponent();
local uselessPanel = false;
local keyl = scene:getObjects("keyl")[1];
local keylHack1 = false;
-- main
makeDoor("door15", false);
makeDoorTrigger("door15_cp",... | nilq/small-lua-stack | null |
local service = require 'service'
local workspace = require 'workspace'
local fs = require 'bee.filesystem'
local core = require 'core'
local uric = require 'uri'
rawset(_G, 'TEST', true)
local EXISTS = {}
local function eq(a, b)
if a == EXISTS and b ~= nil then
return true
end
local tp1, tp2 = t... | nilq/small-lua-stack | null |
-- Configuration for Neovim's native LSP functions.
-- Must source this file after the `nvim-lspconfig` plugin loads.
local fs = require("tjdot.fs")
local lspconfig = require("lspconfig")
local util = require("lspconfig.util")
-- nvim-cmp completion capabilities for Neovim's LSP.
local capabilities = require("cmp_nvi... | nilq/small-lua-stack | null |
local MIXTURE = {}
MIXTURE.ID = 50;
MIXTURE.Results = "weapon_smoke_grenade";
MIXTURE.Ingredients = {'weapon_molotov', 'item_chunk_metal'};
MIXTURE.Requires = {
{GENE_INTELLIGENCE, 1},
{GENE_DEXTERITY, 2},
{SKILL_CRAFTINESS, 2},
};
MIXTURE.Free = true;
MIXTURE.RequiresHeatSource = fa... | nilq/small-lua-stack | null |
local BulletType = require("app.map.BulletType")
local PlayerProperties = {}
local defines = {}
local player = {
maxHp = 1500, -- 最大 HP
maxArmor = 40, -- 最大装甲
speed = 200, -- 速度
maxMagic = 200, -- 最大 MP
minDamage = 420, -- 火炮的最小伤害
maxDa... | nilq/small-lua-stack | null |
local user = {}
local val = require "valua"
local access = require "sailor.access"
-- Attributes and their validation rules
user.attributes = {
--{<attribute> = < "safe" or validation function, requires valua >}
{id = "safe"},
{username = val:new().not_empty() },
{password = val:new().not_empty().len(6,10) }
}
us... | nilq/small-lua-stack | null |
--[[
@author Ilias-Timon Poulakis (FeedTheCat)
@license MIT
@version 1.0.0
@about A set of scripts for quick razor editing using arrow keys
]]
reaper.Undo_BeginBlock()
reaper.PreventUIRefresh(1)
-- Set edit cursor to razor edit start pos
local has_razor_edit = false
local GetSetTrackInfo = reaper.GetSetMediaTr... | nilq/small-lua-stack | null |
local config = {
double_buffer = true,
update_interval = 1,
alignment = 'bottom_right',
gap_x = 00-1920 --[[100 + 320]],
gap_y = 00 --[[100 + 200]],
own_window = true,
own_window_title = 'conky',
own_window_hints = 'undecorated,below,sticky,skip_taskbar,skip_pager',
own_window_argb_visual = true,
own_window_t... | nilq/small-lua-stack | null |
-- require("project_nvim").setup {
-- -- your configuration comes here
-- -- or leave it empty to use the default settings
-- -- refer to the configuration section below
-- }
-- require('telescope').load_extension('projects')
require'telescope'.load_extension('project')
| nilq/small-lua-stack | null |
azura_shadowform = class({})
LinkLuaModifier( "modifier_azura_shadowform", "custom_abilities/azura_shadowform/modifier_azura_shadowform", LUA_MODIFIER_MOTION_NONE )
--------------------------------------------------------------------------------
-- Ability Start
function azura_shadowform:OnSpellStart()
-- get referen... | nilq/small-lua-stack | null |
class("SubmitWBAwardCommand", pm.SimpleCommand).execute = function (slot0, slot1)
slot5 = nowWorld.GetBossProxy(slot4)
pg.ConnectionMgr.GetInstance():Send(34511, {
boss_id = slot1:getBody().bossId
}, 34512, function (slot0)
if slot0.result == 0 then
slot0:RemoveSelfBoss()
slot0:ClearRank(slot1)
slot0.C... | nilq/small-lua-stack | null |
local skynet = require "skynet"
local debugPort = tonumber(skynet.getenv("debugPort"))
skynet.start(
function()
print("------------------------------------")
skynet.newservice("debug_console", debugPort)
print(string.format("[DebugConsole] Port : %s", debugPort))
local centerSvc ... | nilq/small-lua-stack | null |
--[[ Netherstorm -- Disembodied Exarch.lua
This script was written and is protected
by the GPL v2. This script was released
by BlackHer0 of the BLUA Scripting
Project. Please give proper accredidations
when re-releasing or sharing this script
with others in the emulation community.
~~End of License Agreement
-- Black... | nilq/small-lua-stack | null |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
-- Local Vars -----------------------------------
local ACF = ACF
local Weapons = ACF.Classes.Weapons
local AmmoTypes = ACF.Classes.AmmoTypes
local TimerCreate = timer.Create
local HookRun = hook.Run
local EMPTY = { Ty... | nilq/small-lua-stack | null |
object_mobile_dressed_dark_jedi_elder_male_rodian_03 = object_mobile_shared_dressed_dark_jedi_elder_male_rodian_03:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_dark_jedi_elder_male_rodian_03, "object/mobile/dressed_dark_jedi_elder_male_rodian_03.iff")
| nilq/small-lua-stack | null |
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules
local LayeredClothingEnabled = require(Modules.Config.LayeredClothingEnabled)
local AvatarExperienceConstants = require(Modules.AvatarExperience.Common.Constants)
local HumanoidDescriptionIdToName = {
["2"] = "GraphicTShirt"... | nilq/small-lua-stack | null |
ESX = nil
local PlayerData = {}
local PlayerLoaded = false
local blips = {}
Citizen.CreateThread(function()
TriggerEvent('esx:getSharedObject', function(obj)
ESX = obj
end)
ESX.TriggerServerCallback('art_odun:server:getConfig', function(sConfig)
Jobs = sConfig
end)
while... | nilq/small-lua-stack | null |
local InventoryContext = require("api.gui.menu.InventoryContext")
local InventoryWrapper = require("api.gui.menu.InventoryWrapper")
local InstancedMap = require("api.InstancedMap")
local ty_quest = types.table -- TODO
data:add_type {
name = "quest",
fields = {
{
name = "elona_id",
indexe... | nilq/small-lua-stack | null |
-- Boulder "maze" with wide corridors
function t_or_f() return percent(50) and true or false; end
des.level_flags("mazelevel", "noflip");
des.level_init({ style = "maze", corrwid = 3 + nh.rn2(3), wallthick = 1, deadends=t_or_f() });
des.region(selection.area(00,00,75,18), "lit");
des.non_diggable();
function replac... | nilq/small-lua-stack | null |
ngx.header['Cache-Control'] = 'max-age=10'
ngx.print('this is cache data') | nilq/small-lua-stack | null |
------------------------------------------------------------------
local time = require 'cherry.libs.time'
------------------------------------------------------------------
-- https://stackoverflow.com/a/12646864
-- Randomize array in-place using Durstenfeld shuffle algorithm
----------------------------------------... | nilq/small-lua-stack | null |
-- HardCore Search & Destroy MOD
print('You are using')
print('HardCore: Search & Destroy')
print('by Taokaiser')
| nilq/small-lua-stack | null |
--相剣大邪-七星龍淵
--
--Script by KillerDJSH
function c101107041.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsRace,RACE_WYRM),1)
c:EnableReviveLimit()
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101107041,0))
e1:SetCategory(CATEGORY_DRAW)
e1:... | nilq/small-lua-stack | null |
object_mobile_dressed_valarian_thug_arcona = object_mobile_shared_dressed_valarian_thug_arcona:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_valarian_thug_arcona, "object/mobile/dressed_valarian_thug_arcona.iff")
| nilq/small-lua-stack | null |
RegisterNetEvent("announce")
AddEventHandler("announce", function(param)
if IsPlayerAceAllowed(source, 'van.announce') then
print("^1[Announcement]^5:" .. param)
TriggerClientEvent("chat:addMessage", -1, {
color = {0,255,0},
multiline = true,
args = {'[Announcement]', param}
... | nilq/small-lua-stack | null |
--Made by Michael Hales#0001 [WARNING YOU'RE NOT ALLOWED TO RE-RELEASE THIS AGAIN] fuck u its obfuscated btw. Join this for a better PF script https://discord.gg/kE2vVQbNgP
return(function(e,...)local I="This file was obfuscated using PSU Obfuscator 4.0.A | https://www.psu.dev/ & discord.gg/psu";local v=e.zpPH0mi;local... | nilq/small-lua-stack | null |
function progressDay()
fadeAlpha = 1
triggerFade = true
player:resetActions()
calendar:goToNextDay()
-- special events can be handled by looking at curDate
-- TODO: probably add bills to emails here
-- check if player has enough money to pay hospital
if curDate == 7 then
--TODO: ... | nilq/small-lua-stack | null |
loadstring(game:HttpGet("https://hypernite.xyz/Backup/MagmaHub/script.lua"))()
| nilq/small-lua-stack | null |
local ffi = require("ffi");
local bit = require("bit");
local bor = bit.bor;
local SCManager = require("SCManager");
local test_servicecontrol = function()
local mgr, err = SCManager();
if not mgr then
print("Error: ", err);
return false, err;
end
local access = bor(
ffi.C.SERVICE_INTERROGATE,
... | nilq/small-lua-stack | null |
-- mod-version:2 -- lite-xl 2.0
local core = require "core"
local command = require "core.command"
local common = require "core.common"
local config = require "core.config"
local DocView = require "core.docview"
local Doc = require "core.doc"
local tokenizer = require "core.tokenizer"
local cache = setmetatable({}, { ... | nilq/small-lua-stack | null |
-- FOOT profile for city walkers - preference for paved underground
--
--
require("tags")
require("barrier")
require("highway")
require("transport")
--
-- Global variables required by extractor
--
ignore_areas = true -- future feature
traffic_signal_penalty = 2
u_turn_penalty = 2
use_turn_restrictions = f... | nilq/small-lua-stack | null |
--[[--
zq UIImage控件
-- @classmod UIImage
]]
local UIImage = class("UIImage", function()
return cc.Sprite:create()
end)
--------------------------------
-- UIImage构建函数
-- @function ctor
function UIImage:ctor()
self:setCascadeOpacityEnabled(true)
self:setNodeEventEnabled(true)
end
function UIImage:setCont... | nilq/small-lua-stack | null |
local pretty = require 'pl.pretty'
local utils = require 'pl.utils'
local test = require 'pl.test'
local asserteq, assertmatch = test.asserteq, test.assertmatch
t1 = {
'one','two','three',{1,2,3},
alpha=1,beta=2,gamma=3,['&']=true,[0]=false,
_fred = {true,true},
s = [[
hello dolly
you're so ... | nilq/small-lua-stack | null |
net = require('net.box')
--
-- gh-2978: field names for tuples received from netbox.
--
_ = box.schema.create_space("named", {format = {{name = "id"}, {name="abc"}}})
_ = box.space.named:create_index('id', {parts = {{1, 'unsigned'}}})
box.space.named:insert({1, 1})
box.schema.user.grant('guest', 'read, write, execute'... | nilq/small-lua-stack | null |
local Behavior = CreateAIBehavior("EnteringVehicle", "Dumb",
{
Alertness = -1,
Exclusive = 1,
-- SYSTEM EVENTS -----
Constructor = function(self, entity)
-- assuming that the refpoint is near the seat's place
-- entity:SelectPipe(0,"approach_refpoint");
-- entity:InsertSubpipe(0,"do_it_running");
-... | nilq/small-lua-stack | null |
local FASTJUMP_DIR = debug.getinfo(1, "S").source:match[[^@?(.*[\/])[^\/]-$]] .. "..\\FastJump"
local FASTJUMP_BIN_DIR = FASTJUMP_DIR .. "\\bin"
local FASTJUMP_BIN = (FASTJUMP_BIN_DIR or clink.get_env("LOCALAPPDATA") .. "\\fastjump\\bin") .. "\\fastjump"
function fastjump_add_to_database()
os.execute("\"" .. FASTJUM... | nilq/small-lua-stack | null |
--!strict
local root = script.Parent.Parent
local t = require(root.t)
---
-- Equations: https://doi.org/10.1145/965139.807361
local HSB = {}
HSB.fromRGB = function(r: number, g: number, b: number): (number, number, number)
local br: number = math.max(r, g, b)
local x: number = math.min(r, g, b)
local s... | nilq/small-lua-stack | null |
--[[
LuaU - A utility tool for making Lua usable within FFXI. Loads several libraries and makes them available within the global namespace.
]]
require 'logger'
require 'stringhelper'
require 'tablehelper'
require 'lists'
require 'sets'
require 'mathhelper'
require 'functools'
require 'actionhelper'
chat = require 'cha... | nilq/small-lua-stack | null |
-- possibly split this up into separate files for each map element (eg: tasks.lua, objectives.lua, etc)
-- and call the specific loading functions from here
-- compcheck
addEvent( "onGamemodeMapStart", false )
function ptpmMapStart( map )
options = {}
data = {}
currentClass = {}
currentPM = false
classes = {... | nilq/small-lua-stack | null |
--------------------------------
-- @module Scheduler
-- @extend Ref
-- @parent_module cc
--------------------------------
-- @function [parent=#Scheduler] setTimeScale
-- @param self
-- @param #float float
--------------------------------
-- @function [parent=#Scheduler] getTimeScale
-- @param self
-- @re... | nilq/small-lua-stack | null |
describe("table", function()
setup(function()
TOML = require "toml"
end)
it("empty", function()
local obj = TOML.parse "[a]"
local sol = {
a = {}
}
assert.same(sol, obj)
end)
it("sub empty", function()
local obj = TOML.parse[=[
[a]
[a.b]]=]
local sol = {
a = {
b = {}
}
}
assert.sam... | nilq/small-lua-stack | null |
module(..., package.seeall)
local installer = require("sputnik.installer")
function execute(args, sputnik)
installer.reset_salts()
installer.make_wsapi_script(dir, "sputnik.ws")
installer.make_cgi_file(dir, "sputnik.cgi")
end
| nilq/small-lua-stack | null |
-- FONT
vim.o.guifont = "Iosevka Nerd Font:h11"
-- COMMON SETTINGS
vim.o.hlsearch = false
vim.o.mouse = 'a'
vim.o.breakindent = true
vim.o.ignorecase = true
vim.o.termguicolors = true
vim.o.completeopt = 'menuone,noselect'
vim.o.smartcase = true
vim.o.updatetime = 250
vim.g.onedark_terminal_italics = 2
vim.wo.signc... | nilq/small-lua-stack | null |
AddCSLuaFile();
SWEP.Base = "weapon_cc_base";
SWEP.PrintName = "Combine Standard Issue Sidearm";
SWEP.Slot = 2;
SWEP.SlotPos = 2;
SWEP.UseHands = true;
SWEP.ViewModel = "models/weapons/c_pistol.mdl";
SWEP.WorldModel = "models/weapons/w_pistol.mdl";
SWEP.Firearm = true;
SWEP.Primary.ClipSize = 18;... | nilq/small-lua-stack | null |
local _, core = ...;
local function random_key(tab)
local keys = {}
for k in pairs(tab) do table.insert(keys, k) end
return tab[keys[math.random(#keys)]]
end
local function getTableSize(t)
local count = 0
for _, _ in pairs(t) do
count = count + 1
end
return count
end
local function getOtherPlaye... | nilq/small-lua-stack | null |
#!/usr/bin/env luajit
local env = setmetatable({}, {__index=_G})
if setfenv then setfenv(1, env) else _ENV = env end
require 'symmath'.setup{env=env, MathJax={title='Finite Volume', usePartialLHSForDerivative=true}}
local class = require 'ext.class'
local table = require 'ext.table'
local range = require 'ext.range'
lo... | nilq/small-lua-stack | null |
slot0 = class("LevelGrid", import("..base.BasePanel"))
slot1 = require("Mgr/Pool/PoolPlural")
slot2 = require("Mgr/Pool/PoolUtil")
slot0.MapDefaultPos = Vector3(420, -1000, -1000)
slot3 = Vector2(-60, 84.8)
slot4 = Vector2(-50, 20)
slot0.init = function (slot0)
slot0.super.init(slot0)
slot0.levelCam = GameObject.Fi... | nilq/small-lua-stack | null |
object_ship_eow_stardestroyer = object_ship_shared_eow_stardestroyer:new {
}
ObjectTemplates:addTemplate(object_ship_eow_stardestroyer, "object/ship/eow_stardestroyer.iff")
| nilq/small-lua-stack | null |
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