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local MJ_CARDS_TYPE = { [1] = "🀇", [2] = "🀈", [3] = "🀉", [4] = "🀊", [5] = "🀋", [6] = "🀌", [7] = "🀍", [8] = "🀎", [9] = "🀏", [11] = "🀐", [12] = "🀑", [13] = "🀒", [14] = "🀓", [15] = "🀔", [16] = "🀕", [17] = "🀖", [18] = "🀗", [19] = "🀘", [21] = "🀙", [22] = "🀚", [23] = "🀛", [24] = "...
nilq/small-lua-stack
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do local _ = { ['steel-furnace'] = { icon = '__base__/graphics/icons/steel-furnace.png', close_sound = 0, crafting_categories = {'smelting'}, working_visualisations = { { fadeout = true, effect = 'flicker...
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-- WinSetting -- author by Liu Hao -- 2017/06/18 local Lplus = require "Lplus" local UserData = require "UserData" local RenderManager = require "RenderManager" local WinSetting = Lplus.Class("WinSetting") local def = WinSetting.define def.field("number").m_width = 0 def.field("number").m_height = 0 def...
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package.path = package.path .. ";"..app.dir.."/Lib/lua/?.lua" --package.path = package.path .. ";"..app.datadir.."/Lib/lua/?.lua" package.cpath = package.cpath .. ";"..app.dir.."/Lib/clibs/?.dll" ctk = require "Catalunya" require "Underscript" usrun = require "Underscript.Runner" usrun.options.redirectio = true require...
nilq/small-lua-stack
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----Events----- function Ignis_OnCombat(pUnit, Event) pUnit:SendChatMessage(14, 0, "Insolent whelps! Your blood will temper the weapons used to reclaim this world!") end function Ignis_OnDied(pUnit, Event) pUnit:SendChatMessage(14, 0, "I. Have. Failed.") end function Ignis_OnKilledPlayer(pUnit, Event) pUnit:SendChat...
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Factory = {} Operation = {} function Factory:new(o) o = o or {} setmetatable(o, self) self.__index = self return o end function Operation:new(o) o = o or {} setmetatable(o,self) self.__index = self return o end OperationAdd = Operation:new() function OperationAdd:GetResult() if self.numberA and self.number...
nilq/small-lua-stack
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-- Copyright 2020 Wirepath Home Systems, LLC. All rights reserved. COMMON_LIB_VER = 26 JSON = require ('drivers-common-public.module.json') pcall (require, 'drivers-common-internal.global.production') do -- set AES and SHA defaults AES_DEC_DEFAULTS = { return_encoding = 'NONE', key_encoding = 'NONE', iv_enco...
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----------------------------------- -- Area: Apollyon SW -- Mob: Ice Elemental ----------------------------------- require("scripts/globals/limbus") local ID = require("scripts/zones/Apollyon/IDs") function onMobEngaged(mob, target) GetMobByID(ID.mob.APOLLYON_SW_MOB[4]+4):updateEnmity(target) GetMobByID(ID.mo...
nilq/small-lua-stack
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----------------------------------------------------------------------------------------------------------------------- -- Desktop widgets config -- --------------------------------------------------------------------------------...
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local _, L = ... local UI, Control, Data = ConsolePortUI:GetEssentials() local KEY = Data.KEY local LootButton = {} L.LootButtonMixin = LootButton local tooltipBackdrop local tipR, tipG, tipB function LootButton:OnDragStart() self:GetParent():StartMoving() end function LootButton:OnDragStop() self:GetParent():Stop...
nilq/small-lua-stack
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local varm_util = require("modules/varm_util") local node_reqs = {} -- ('Set Variable' Node) function node_reqs.ensure_support_methods(node, proj_state) -- Only primitive types, so no required includes to check. return true end -- ('Set Variable' Node) function node_reqs.append_node(node, node_graph, proj_state)...
nilq/small-lua-stack
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resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937' title 'Auto Announcements' author 'Rage_YouTube' client_scripts { 'config.lua', 'client.lua' }
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local valueSemantic = {} valueSemantic.__index = valueSemantic function valueSemantic.new() local self = setmetatable({}, valueSemantic) self._default = nil -- any self._implicit = nil -- any self._name = "ARG" self._notifier = function (_) end self._appender = function (_, val) retu...
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return { -- Air i12007 = { desc = '气态分析仪工作状态', format = 'N2', }, i12008 = { desc = '气态分析仪报警状态', format = 'N2', }, i12009 = { desc = '气态分析仪报警详情', format = 'N2', }, --- Water i12101 = { desc = '工作状态', format = 'N2' }, i12102 = { desc = '报警状态', format = 'N2', }, i12103 = { desc = '报警详情',...
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----------------------------- --这是一个模板,可直接拷贝到app根目录下 -- --------------------------------------- ----beans 是一个记录所有类的工厂 --@field #table id 记录了每个类的id,key值是自己给定的,value关联 @field bean所对应的key。 用于获取类、实例化,继承所用(仅限于自己编写的类,app目录下的所有类) --@field #table bean 记录每个类的的名字,key值是类名,value关联 @field package[1]所对应的key用于需找上级目录(所在包) --@field #ta...
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g_ItemPrecache = { "item_blood_sword", "item_bubble_orb_1", "item_butterfly_oaa", "item_dagger_of_moriah", "item_dagon_oaa", "item_demon_stone", "item_devastator_3", "item_dispel_orb_1", --"item_dragon_scale_oaa", "item_elixier_burst", "item_elixier_hybrid", "item_elixier_sustain", "item_enrag...
nilq/small-lua-stack
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ModUtil.RegisterMod("EllosRerollEverythingMod") local config = { NumStartingRerolls = nil, BaseRerollCosts = { -- Cost of first reroll, set to -1 to disable reroll Hammer = 1, -- Hammers Chaos = 1, -- Chaos Hermes = 1, -- Hermes Boon = 1, -- Boons Pom = 1, -- Poms Shop = 1, -- Wells of Char...
nilq/small-lua-stack
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local registerAsserts = require 'registerAsserts' local KMeans = require 'stuart-ml.clustering.KMeans' registerAsserts(assert) describe('clustering.KMeans', function() it('default parameters', function() local kmeans = KMeans:new() assert.equal(2, kmeans:getK()) assert.equal(20, kmeans:getMaxIterations...
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local modname = "pizza" local modpath = minetest.get_modpath(modname) local mg_name = minetest.get_mapgen_setting("mg_name") local S = minetest.get_translator(minetest.get_current_modname()) -- Additional material for pizzas minetest.register_craftitem("pizza:cheddar", { description = S("Cheddar"), inve...
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local Class = require("facto.class") local ContainerType = require("facto.gui.containertype") local EmptyWidget = Class.extend({}, ContainerType) EmptyWidget.type = "empty-widget" EmptyWidget.RuleSupports = { "height", "width", "hstretch","nat-height","max-height","min-width" } function EmptyWidget:getProps(prop...
nilq/small-lua-stack
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SaunanTaakseQuotes = LibStub("AceAddon-3.0"):NewAddon("SaunanTaakseQuotes1") local SaunanTaakseQuotes = LibStub("AceAddon-3.0"):GetAddon("SaunanTaakseQuotes1") SLASH_SAUNANTAAKSEQUOTES1 = "/teho" SlashCmdList["SAUNANTAAKSEQUOTES"]=function(msg) print(getTeho()) end
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Config = {} Config.OpenKeyMenu = 0x26E9DC00 Config.Language = { ['menuHorsesTitle'] = "Shop Horses", ['menuComplementsTitle'] = "Accessories", ['menuComplementsSubTitle'] = "Mount Accessories", ['subMenuComplementsHorsesTitle'] = "Horses", ['subMenuComplementsHorsesSubTitle'] = "Horse Acc...
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return {'hugenoot','hugo','hughes','hugen','huggers','hugenoten','hugos'}
nilq/small-lua-stack
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local getAliveHumanoidFromModel = require(script.Parent.getAliveHumanoidFromModel) local function getAliveHumanoidFromDescendant(descendant: Instance) local model = descendant:FindFirstAncestorWhichIsA("Model") return if model then getAliveHumanoidFromModel(model) else nil end return getAliveHumanoidFromDescendant
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CMD.name = 'FreezeBots' CMD.description = 'command.freezebots.description' CMD.permission = 'moderator' CMD.category = 'permission.categories.server_management' CMD.aliases = { 'botfreeze', 'freezebot', 'bot_freeze', 'bot_zombie' } function CMD:on_run(player) self:notify_staff('command.freezebots.message', { pla...
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--[[ Namespace: Helpers All helper modules. ]] local Namespace = {} Namespace.Class = require("Helpers.Class") Namespace.Common = require("Helpers.Common") return Namespace
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return { [1] = {product=1, price = 10.00, card = 10 + 1,}, [2] = {product=2, price = 20.00, card = 20 + 4,}, [3] = {product=3, price = 50.00, card = 50 + 15}, [4] = {product=4, price = 100.00, card = 100 + 35}, -- 抽奖商品 [6] = {product=6, price = 2.00, random_tbl={[3]=1}, sho...
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-- Generated by LairTool rori_shallow_torton_lair_neutral_medium = Lair:new { mobiles = {{"shallow_torton", 1}}, spawnLimit = 12, buildingsVeryEasy = {"object/tangible/lair/base/poi_all_lair_dead_log_large_evil_fire_small.iff"}, buildingsEasy = {"object/tangible/lair/base/poi_all_lair_dead_log_large_evil_fire_small...
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--[[ Manager module that allows to keep the state of multiple gamepads at a given frame of the game. Each input registered in each gamepad input's table can only have 3 states : - true: input has been pressed THIS frame of the game - false: input has been released THIS frame of the game ...
nilq/small-lua-stack
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require('prototypes.recipe.fluid-recipe') require('prototypes.recipe.recipe')
nilq/small-lua-stack
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local EventManager = require('ge_tts.EventManager') local Notebook = require("sebaestschjin-tts.Notebook") local StringUtil = require("sebaestschjin-tts.StringUtil") local TableUtil = require("sebaestschjin-tts.TableUtil") local Component = require("gloomhaven-campaign-manager.Component") local EventType = require("gl...
nilq/small-lua-stack
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function onLoad() self.interactable = false end
nilq/small-lua-stack
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minetest.register_alias("watershed:appleleaf", "default:leaves") minetest.register_alias("watershed:appling", "default:sapling") minetest.register_alias("watershed:acaciatree", "moretrees:acacia_trunk") minetest.register_alias("watershed:acacialeaf", "moretrees:acacia_leaves") minetest.register_alias("watershed:acacial...
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-- Resource Metadata fx_version 'cerulean' games { 'gta5' } author 'uyuyorum' description 'UM - Hacker Phone' version '1.0.0' ui_page 'nui/ui.html' files { 'nui/ui.html', 'nui/assets/img/*.png', 'nui/assets/css/*.css', 'nui/assets/js/*.js', } client_script {'client/client.lua'} server_script {'server/ser...
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local S = ethereal.intllib -- Banana (Heals one heart when eaten) minetest.register_node("ethereal:banana", { description = S("Banana"), drawtype = "torchlike", tiles = {"ethereal_banana_single.png"}, inventory_image = "ethereal_banana_single.png", wield_image = "ethereal_banana_single.png", paramtype = "light"...
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AddCSLuaFile() ENT.Base = "gballoon_tower_base" ENT.Type = "anim" ENT.PrintName = "Gatling Gun Knight" ENT.Category = "#rotgb.category.tower" ENT.Author = "Piengineer12" ENT.Contact = "http://steamcommunity.com/id/Piengineer12/" ENT.Purpose = "#rotgb.tower.gballoon_tower_04.purpose" ENT.Instructions = "" ENT.Spawnable...
nilq/small-lua-stack
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local vim = vim local M = {} function M.set_lines(bufnr, s, e, lines) vim.bo[bufnr].modifiable = true vim.api.nvim_buf_set_lines(bufnr, s, e, false, lines) vim.bo[bufnr].modifiable = false end return M
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-- uespLogCharData.lua -- by Dave Humphrey, dave@uesp.net -- -- -- Only save action bars at most every X seconds uespLog.SAVEACTIONBAR_MINDELTATIME = 5 uespLog.LastSavedActionBar_TimeStamp = 0 uespLog.LastSavedActionBar_WeaponPair = 0 uespLog.LastBankingBag = 0 uespLog.CHARDATA_STATS = { [1] = "Att...
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local _={} _.draw=function() end return _
nilq/small-lua-stack
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print("LabJack Lua Waveform Generator Example. Version 1.0") -- This script will output a waveform on DAC0 -- User memory is used to set the scan frequency, -- wave frequency, wave shape, amplitude and offset. -- Once the script is running switch to the "Register Matrix" tab and add -- registers 46000, 46002, 46004, 46...
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-- Copyright (c) 2016-present, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. local CrossingHar...
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--- The Roblox test runner script. -- This script can run within Roblox to perform automated tests. -- -- @module TestRunner -- @version 0.1.1, 2020-11-03 -- @since 0.1 -- -- @throws when the tests fail local ReplicatedStorage = game:GetService("ReplicatedStorage") local Tests = require(ReplicatedStorage:WaitForChild(...
nilq/small-lua-stack
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-- enumerations in pure Luau -- @docs https://roblox.github.io/enumerate/ local t = require(script.t) local ALREADY_USED_NAME_ERROR = "Already used %q as a value name in enum %q." local ALREADY_USED_VALUE_ERROR = "Already used %q as a value in enum %q." local INVALID_MEMBER_ERROR = "%q (%s) is not a valid member of %...
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--[[ LibQuestData by Sharlikran https://sharlikran.github.io/ ^(\d{1,4}), "(.*)" \[\1] = "\2", (.*) = "(.*)" = "(.*), ", "\2", = \{\3\,}, ^"(.*)", = \{(.*)\}, \["\1"] = \{\2 }, --]] local lib = _G["LibQuestData"] lib.quest_names["ru"] = { [465] = "Щит, обрызганный кровью", [467] = "Судьба сэра Хью...
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local em = GetEventManager() local wm = GetWindowManager() local dx = GuiRoot:GetWidth()/tonumber(GetCVar("WindowedWidth")) COMBAT_METRICS_LINE_SIZE = tostring(dx) local fontsize = 14 local currentFight local abilitystats local abilitystatsversion = 2 local fightData, selectionData local currentCLPage local selections,...
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local music = nil; local ambientMusic = ""; local doors = {}; local guns2 = {}; isAmbient = false; bg = {}; function startMusic(name, crossfade) local newMusic = audio:createStream(name); newMusic.loop = true; newMusic.isMusic = true; if crossfade then audio:crossfade(music, newMusic, 0.5, 0.5,...
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-- AFK Detector script -- Made by Dr.CrazY -- CONSTANTS (Settings) local UPDATE_DELAY = 1000 -- Time before warning local MAX_WARNING_TIME = 20 -- In seconds -- Time before killing/kicking local MAX_AFK_TIME = 30 -- In seconds local MAX_AFK_ROUNDS = 3 -- local localPlayer = getLocalPlayer() local rootElement = getR...
nilq/small-lua-stack
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---------------------------------------------------------- -- Load RayUI Environment ---------------------------------------------------------- RayUI:LoadEnv() local function SetFont(obj, font, size, style, r, g, b, sr, sg, sb, sox, soy) obj:SetFont(font, size, style) if sr and sg and sb then obj:SetShadowColor(sr...
nilq/small-lua-stack
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local vim = vim local api = vim.api local lsp = vim.lsp local tag_formatting = require "lsp_smag.tags.formatting" local list_utils = require "lsp_smag.utils.lists" local lsp_methods = require "lsp_smag.lsp.methods" local lsp_server_capabilities = require "lsp_smag.lsp.server_capabilities" local tag_kinds = require "lsp...
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--[[ Copyright (C) 2019 Blue Mountains GmbH This program is free software: you can redistribute it and/or modify it under the terms of the Onset Open Source License as published by Blue Mountains GmbH. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied w...
nilq/small-lua-stack
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local gtsrb = {} gtsrb.dataset = require 'dataset' gtsrb.networks = require 'networks' gtsrb.trainer = require 'trainer' return gtsrb
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return require('jls.lang.loader').requireOne('jls.net.dns-luv', 'jls.net.dns-socket')
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-- Neuron is a World of Warcraft® user interface addon. -- Copyright (c) 2017-2021 Britt W. Yazel -- Copyright (c) 2006-2014 Connor H. Chenoweth -- This code is licensed under the MIT license (see LICENSE for details) ---@class PETBTN : BUTTON @define class PETBTN inherits from class BUTTON local PETBTN = setmetatable...
nilq/small-lua-stack
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add_rules("mode.debug", "mode.release") rule("vs2015_x86") before_load(function (target) target:set("arch", "x86") target:set("toolchains", "msvc", {vs = "2015"}) end) target("testvs_vs2015_x86") set_kind("binary") add_files("src/*.cpp", "src/*.rc") add_rules("vs2015_x86") target(...
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--[[ ▀▄ ▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀ ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ BY OmarRea; ▀▄ ▄▀ ▀▄ ▄▀ BY OmarReal (Omar_Real7) ▀▄ ▄▀ ▀▄ ▄▀ JUST WRITED BY OmarReal ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ ▀▄▀▀...
nilq/small-lua-stack
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local nvim_lsp = require("lspconfig") local lsp = require("lsp.config") nvim_lsp.metals.setup({ on_attach = lsp.on_attach, })
nilq/small-lua-stack
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local Cache = require('./Cache') local OrderedCache, property, method = class('OrderedCache', Cache) OrderedCache.__description = "Extention of Cache that maintains object order using a linked list. If the ordered cache is full, adding a new object will discard the oldest object." function OrderedCache:__init(array, ...
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local _M = {} _M.__index = _M function _M.new(scenario_results) return setmetatable({ _scenario_results = scenario_results }, _M) end function _M.timethese(self) print("\nScore:\n") for i, r in ipairs(self._scenario_results) do print(r.title .. ": " .. r.score:format()) end r...
nilq/small-lua-stack
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print("Hello BLua!")
nilq/small-lua-stack
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dofile("init.lua") recipies = JSON:decode(file_get_contents(config["cookbooks"] .. "/recipies.json")) log("Execute recipes", LOG_LEVEL_DEBUG) ChefClient.run(recipies, config["cookbooks"]) local attributes = readAttributes() attributes['automatic'] = ChefClient.ohai.get() attributes['attributes'] = nil ChefClient....
nilq/small-lua-stack
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return PlaceObj("ModDef", { "title", "All Animals As Pets", "version", 2, "version_major", 0, "version_minor", 2, "image", "Preview.png", "id", "ChoGGi_AllAnimalsAsPets", "steam_id", "1747548861", "pops_any_uuid", "eea5d130-fe84-4a33-8dae-73ebaac1f12b", "author", "ChoGGi", "lua_revision", 1007000, -- Picard ...
nilq/small-lua-stack
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basexx = require( "basexx" ) describe( "should handle ZeroMQ base85 strings", function() it( "should fulfill spec test case", function() -- http://rfc.zeromq.org/spec:32 local data = string.char( 0x86, 0x4f, 0xd2, 0x6f, 0xb5, 0x59, 0xf7, 0x5b ) local z85 = "HelloWorld" assert.is.same( z8...
nilq/small-lua-stack
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return require 'Q/UTILS/lua/code_gen' { declaration = [[ #include "hmap_common.h" #include "_hmap_types.h" extern int ${fn} ( // $hmap_getn hmap_t *ptr_hmap, int nT, ${ckeytype} *keys, // INPUT [nkeys] uint32_t *locs, // INPUT [nkeys] val_t *vals, // OUTPUT [nkeys] uint32_t nkeys, // INPUT ...
nilq/small-lua-stack
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local libc = require("libc") local bit = require("bit") local lshift, rshift = bit.lshift, bit.rshift; local bor, band = bit.bor, bit.band; -- async I/O local function libusb_control_transfer_get_data(transfer) return transfer.buffer + LIBUSB_CONTROL_SETUP_SIZE; end local function libusb_control_transfer_get_setup(t...
nilq/small-lua-stack
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-- Entrypoint for my Neovim configuration! -- We simply bootstrap packer and Aniseed here. -- It's then up to Aniseed to compile and load fnl/config/init.fnl local execute = vim.api.nvim_command local fn = vim.fn local pack_path = fn.stdpath("data") .. "/site/pack" local fmt = string.format function ensure (user, re...
nilq/small-lua-stack
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---------------------------------------------------------------------------------------------------- -- localized Spanish (custom module) strings -- --get the add-on engine local AddOnName = ...; --Spanish or Latin America Spanish local L = LibStub("AceLocale-3.0"):NewLocale(AddOnName, "esES") if not L then L = Lib...
nilq/small-lua-stack
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local localized, CHILDS, CONTENTS = ... local M = {} local json = require "json" local initTimer local timer_running = false -- Timer and title variables, set dynamically via config.json local timer = 3000 local timerStr local timerX local timerSize = 400 -- 400 local title local titleX, titleSize local font = r...
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local ITEM = {} ITEM.Rarity = 100 ITEM.Name = "Kashyyyk Hilt" ITEM.Description = "Lightsaber Hilt" ITEM.Type = WOSTYPE.HILT --Add user groups that are allowed to use this tree. If anyone is allowed, set this to FALSE ( TREE.UserGroups = false ) ITEM.UserGroups = false --Does this item disappear from the inventory...
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-- 卸载所有src/下的模块 for k, v in pairs(package.loaded) do if(string.find(k, "^src/")) then package.loaded[k] = nil end end require "Cocos2d" require "Cocos2dConstants" -- cclog cclog = function(...) print(string.format(...)) end -- for CCLuaEngine traceback function __G__TRACKBACK__(msg) cclog("-...
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-- if the MenuTimer is enabled, we should reset SSM's MenuTimer now that we've reached Gameplay if PREFSMAN:GetPreference("MenuTimer") then SL.Global.MenuTimer.ScreenSelectMusic = ThemePrefs.Get("ScreenSelectMusicMenuTimer") end local Players = GAMESTATE:GetHumanPlayers() local t = Def.ActorFrame{ Name="Gamepla...
nilq/small-lua-stack
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local upload = require 'resty.upload' local next = next local type = type local setmetatable = setmetatable local string_find = string.find local string_lower = string.lower local table_concat = table.concat local get_headers = ngx.req.get_headers local ngx_req = ngx.req loca...
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vim.g.mkdp_browser = 'firefox'
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--[[ Doctor Tools SCRIPT BY DrPhoenix Changelog : 1.01 : First release 1.02 : - Change each champion skin - Cleanse support - Potion support 1.03 : Mastery Emote on Kill is back ! 1.04 : CS information 1.05 : - Zhonya supported - Last Hit helper - Bug fixing 1.06 : Smite Herald...
nilq/small-lua-stack
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-- -- Broadway build configuration script -- ------------------------------------------------------------------------------- -- -- Maintainer notes -- -- - we're not using the regular _scaffolding_ for this project -- mostly b/c it's too bloated -- - scaffolds are still used though -- --------------------------------...
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-- static starting section of Afeedi -- The island of Atarlo, may need to rename files/zones defineTile(".", "LAND") defineTile("~", "OCEAN") defineTile("^", "MOUNTAIN") defineTile("+", "TREES") defineTile("K", "KHOLBADUL") defineTile("S", "SUSRAK") defineTile("<", "UP") defineTile(">", "DOWN") defineTile("G", "GORA"...
nilq/small-lua-stack
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-- TODO local MessagingService = game:GetService("MessagingService") local settings = require(script.Parent.Parent.Settings) local strict = require(script.Parent.Parent.strict) local void = require(script.Parent.Parent.void) local activeInstances = {} local onNewMessage = Instance.new("BindableEvent") local tick = os...
nilq/small-lua-stack
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return { version = "1.2", luaversion = "5.1", tiledversion = "1.2.3", orientation = "orthogonal", renderorder = "right-down", width = 49, height = 30, tilewidth = 32, tileheight = 32, nextlayerid = 38, nextobjectid = 41, properties = {}, tilesets = { { name = "castletileset", f...
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function start(song) -- do nothing end function update(elapsed) end function beatHit(beat) -- do nothing end function stepHit(step) -- do nothing end function playerTwoTurn() tweenCameraZoom(1.3,(crochet * 4) / 1000) end function playerTwoSing() FlxG.camera.shake(0.1, 0.1) end function playerOneTur...
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-- Copyright (C) 2011-2013 Anton Burdinuk -- clark15b@gmail.com -- https://tsdemuxer.googlecode.com/svn/trunk/xupnpd -- MP4-lo -- MP4-hi cfg.ivi_fmt='MP4-hi' cfg.ivi_video_count=100 -- genre: -- arthouse, boeviki, voennye, detective, detskiy, documentary, drama, comedy, korotkometrazhki, melodramy, zolotaya_klassika,...
nilq/small-lua-stack
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local file if GAMESTATE:IsCourseMode() then file = LoadActor("./CourseContentsList.lua") elseif SL.Global.GameMode == "ITG" then file = LoadActor("./Grid-ITG.lua") else file = LoadActor("./Grid.lua") end return file
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--- A line. -- @classmod Line -- @usage -- -- Create a horizontal line -- local line = Line(0, 10, 20, 10) Line = class(Component) --- The color of the line. Line.color = {0, 0, 0} --- The width of the line. Line.size = 1 --- Constructor -- @section --- Constructs a new Line. -- @param x The x coordinate of the new c...
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local function lreverser(source, target) local targetFile local sourceFile if target ~= nil then local option print("Czy na pewno chcesz nadpisać plik?\nWybierz t (tak) lub n (nie)") option = io.read('l') if option == 'n' then return end targetF...
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--[[local Keys = {} local bt = CreateFrame("CheckButton", 'NeP_KeyListener', UIParent) bt:EnableKeyboard(true) bt:EnableMouse(true) bt:EnableMouseWheel(true) bt:RegisterForClicks("AnyUp", "AnyDown") bt:SetScript("OnKeyDown", function(self, key) local bind = GetBindingFromClick(key) if bind ~= "" then RunBinding(bi...
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fx_version 'bodacious' games { 'gta5' } author 'Nazri Genfil' description 'Script pemerintah yang sudah termasuk pajak.' version '1.0.0' server_scripts { 'config.lua', '@mysql-async/lib/MySQL.lua', 'server/main.lua', -- 'server/pajak.lua' } client_scripts { 'config.lua', 'client/main.lua', -- 'client/pa...
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local ltn12 = require "ltn12" local fmt = function(p, ...) if select('#', ...) == 0 then return p else return string.format(p, ...) end end local tprintf = function(t, p, ...) t[#t+1] = fmt(p, ...) end local append_data = function(r, k, data, extra) tprintf(r, "content-disposition: form-data; name=\"%s\"...
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module(..., package.seeall) local socket = require 'socket' local Model = require 'bamboo.model' local Group Group = Model:extend { __name = 'Group'; __indexfd = "name"; __fields = { ['name'] = {}, ['desc'] = {}, ['created_date'] = {}, ['perms'] = { foreign="Permission", st="MANY" }, ['owner'] ...
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include "third_party/ld80/build.lua" include "third_party/zmac/build.lua" include "build/z80test.lua" local deblocker_tests = { "deblocker_calculate_physical", "deblocker_change_block", "deblocker_calculate_buffer_address", "deblocker_capacity", } for _, n in pairs(deblocker_tests) do z80test { ...
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Scene_Save = Scene_File:extend("Scene_Save") function Scene_Save.prototype:onSelect(index) Save_Manager:save(index) Scene_Manager:enter(Scene_Map()) Audio_Manager:playSFX("buff_up") end function Scene_Save.prototype:helperText() return "Which File to save?" end
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-- pipes minetest.register_craft({ output = "bitumen:pipe 12", recipe = { {"default:steel_ingot", "default:tin_ingot", "default:steel_ingot"}, {"", "", ""}, {"default:steel_ingot", "default:tin_ingot", "default:steel_ingot"}, } }) minetest.register_craft({ output = "bitumen:intake 1", type = "shapeless",...
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local M = {} function M.default(name, attributes) local parts = {} for attr_name, v in pairs(attributes) do local value = v if type(v) == "table" then local hl_group, default = unpack(v) value = M.get_attribute(hl_group, attr_name) or default elseif type(v) == "string" then value = M....
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ArkadiusTradeToolsSalesGraph = ZO_Object:Subclass() function ArkadiusTradeToolsSalesGraph:New(control, ...) local object = ZO_Object.New(self, ...) object.control = control object.minX = 0 object.maxX = 0 object.minY = 0 object.maxY = 0 object.drawArea = control:GetNamedChild("DrawArea") ...
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local panelName = "EquipperPanel" local ui = setupUI([[ Panel height: 19 BotSwitch id: switch anchors.top: parent.top anchors.left: parent.left text-align: center width: 130 !text: tr('EQ Manager') Button id: setup anchors.top: prev.top anchors.left: prev.right anchors.ri...
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--[[ Copyright (C) 2006-2007 Nymbia Copyright (C) 2010-2017 Hendrik "Nevcairiel" Leppkes < h.leppkes@gmail.com > This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, ...
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local lush = require('lush') local colors = require("codedarku.colors") local theme = lush(function() return { Comment({ bg=colors.none, fg=colors.green, gui='italic' }), ColorColumn({ bg=colors.green, fg=colors.blue }), Conceal({ bg=colors.bg, fg=colors.fg }), Cursor({ bg=colors.cursorlight, fg=colo...
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-- ABC: Noobagem! local e = require("event") local comp = require("component") local gpu = comp.gpu while true do local _,_,x,y = e.pull("touch") gpu.set(x,y,"X") end
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project "QtSharp.CLI" kind "ConsoleApp" language "C#" SetupCppSharp() SetupManagedProject() --debugargs { "C:\Qt\Qt5.3.2\5.3\mingw482_32\bin\qmake.exe C:\Qt\Qt5.3.2\Tools\mingw482_32\bin\mingw32-make.exe" } files { "*.cs" } links { "System", "System.Core", "QtSharp" }
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local playsession = { {"mewmew", {12114}}, {"sasha21168", {806}}, {"CaAsti", {4430}}, {"DanFT", {4174}}, {"4xBen", {1347474}}, {"Menander", {687638}}, {"Atoms", {500542}}, {"1337oxi", {375}}, {"siriushoward", {46305}}, {"Vuldunobetro", {620}}, {"Eddoasso", {5098}}, {"tajemniczy_303", {290743}}, {"everLord"...
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local AddonName, AddonTable = ... AddonTable.diremaul = { -- Zevrim Thornhoof 18323, 18308, 18319, 18313, 18306, 18315, -- Hydrospawn 18324, 18317, 18305, 18307, 18322, -- Lethtendris 18311, 18301, 18325, 18302, -- Alzzin the Wildshaper 183...
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local DIR_ROOT = (path.getabsolute('..') .. '/') local DIR_LIB = DIR_ROOT .. 'lib/' return function(options, core) if not options then options = {} end if not options.dir then options.dir = DIR_LIB .. 'galaxy/' end if not options.config then options.config = {} end configuration(options.config) if core then -...
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Class = require "lib.hump.class" vector = require "lib.hump.vector" Entity = require "entity" SimpleParticle = Class{__includes = Entity, init = function(self, x, y, size, dx, dy, r, g, b, a, decay) Entity.init(self, x, y) self.size = size self.velocity = vector(dx, dy) self.red = r self.green = g self.bl...
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