content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
local debug = {}
is_debug = true
function debug.drawFps()
if is_debug then
love.graphics.print("Current FPS: "..
tostring(love.timer.getFPS()),
10, 10)
love.graphics.reset()
end
end
function debug.drawXy(entity)
if is_debug then
love.graphics.print(... | nilq/small-lua-stack | null |
--[[
LuiExtended
License: The MIT License (MIT)
--]]
LUIE.Data.AbilityBlacklistPresets = {}
local BlacklistPresets = LUIE.Data.AbilityBlacklistPresets
-- Minor Buffs
BlacklistPresets.MinorBuffs = {
[61693] = true, -- Minor Resolve
[61697] = true, -- Minor Fortitude
[61704] = true, -- M... | nilq/small-lua-stack | null |
local drawableSpriteStruct = require("structs.drawable_sprite")
local lava = {}
lava.name = "MaxHelpingHand/SidewaysLava"
lava.depth = 0
lava.placements = {
name = "lava",
data = {
intro = false,
lavaMode = "LeftToRight",
speedMultiplier = 1.0
}
}
function lava.rotation(room, enti... | nilq/small-lua-stack | null |
--[[
TheNexusAvenger
Loads types on the client for Nexus Admin.
--]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local NexusAdminAPI = require(ReplicatedStorage:WaitForChild("NexusAdminClient"))
local NexusAdminTypes = ReplicatedStorage:WaitForChild("NexusAdminTypes")
--[[
Loads a type.
--]]
lo... | nilq/small-lua-stack | null |
local DEBUG_PAUSING = CreateConVar("twg_debug_pausing", "0", bit.bor( FCVAR_SERVER_CAN_EXECUTE, FCVAR_NOTIFY, FCVAR_CHEAT, FCVAR_ARCHIVE ) )
local PAUSING_DISABLE = CreateConVar("twg_pausing_disable", "0", bit.bor( FCVAR_SERVER_CAN_EXECUTE, FCVAR_NOTIFY, FCVAR_CHEAT, FCVAR_ARCHIVE ) )
local DISABLE_SENSES_AND_STUFF = G... | nilq/small-lua-stack | null |
local spec_helpers = require "spec.helpers"
local conf_loader = require "kong.conf_loader"
local DATABASES = {"postgres", "cassandra"}
local function for_each_dao(fn)
for i = 1, #DATABASES do
local database_name = DATABASES[i]
local conf = assert(conf_loader(spec_helpers.test_conf_path, {
database = d... | nilq/small-lua-stack | null |
require("scripts/util")
distanceMap = {
short = 0.85,
normal = 1.15,
medium = 1.85,
long = 2.15
}
MoarInserterEntityPrototypeTemplate = {
type = "inserter",
name = "TEMPLATE",
icon = "TEMPLATE",
flags = {"placeable-neutral", "placeable-player", "player-creation"},
minable = {hardness = 0.2, mining_t... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
-- https://developers.google.com/analytics/devguides/collection/protocol/v1/devguide
--------------------------------------------------------------------------------
local http = _G.http or require 'cherry.libs.http'
local ANALYTICS_URL =... | nilq/small-lua-stack | null |
local http = require "http"
hive.register("/", function(req)
local resp = http.request "https://httpbin.org/get"
return {
status = resp.status,
result = resp.body:parse_json(),
}
end)
| nilq/small-lua-stack | null |
--[[
-- 作者:Steven
-- 日期:2017-02-26
-- 文件名:file_help.lua
-- 版权说明:南京正溯网络科技有限公司.版权所有©copy right.
-- 提供关于文件下相关的信息查询 包括获取文件的文件名,扩展名,文件路径,文件大小,文件md5编码,文件sha1编码等
--]]
local _M={};
-- _M.__index=_M;
function _M.getMD5( _file_ )
-- body
end
function _M.getSHA1( _file_ )
-- body
end
function _M.getSize( _file_ )
-- ... | nilq/small-lua-stack | null |
-- Description:
local ConstantsStringsLocal = SE.Constants.Strings.Local
local StorageChestGUI = SE.Constants.Names.Gui.StorageChest
-- Constructs and returns the StorageNodeGUI object
return function(BaseGUI)
local StorageNodeGUI = {}
setmetatable(StorageNodeGUI, {__index = BaseGUI})
-- @See BaseGUI:OnShow
... | nilq/small-lua-stack | null |
local BuildSlideableBar = {}
BuildSlideableBar.ClassName = "SlideableBarBuilder"
function BuildSlideableBar:CreateBar()
local Frame = Instance.new("Frame")
Frame.AnchorPoint = Vector2.new(0, 0)
Frame.BackgroundColor3 = Color3.fromRGB(250, 250, 250)
Frame.BorderSizePixel = 0
Frame.Size = UDim2.new(.5, 0, 1, 0)
Fr... | nilq/small-lua-stack | null |
local util = {}
local os_name = vim.loop.os_uname().sysname
local is_windows = os_name == "Windows" or os_name == "Windows_NT"
-- Check whether current buffer contains main function
local function has_main()
local output = vim.api.nvim_exec("grep func\\ main\\(\\) %", true)
local matchCount = vim.split(output, "\n... | nilq/small-lua-stack | null |
require("pixel")
GLUP.ArcadeStyle()
joueurx=13
joueury=10
vx=0
vy=0
newvx=0
newvy=0
lasttime=0
lastfantomtime=0
gumtime=0
gummode=false
eatentime=0
eatenmode=false
frozen=true
gameover=false
fantomx=13
fantomy=15
fantomvx=0
fantomvy=1
score=0
level=1
lives=3... | nilq/small-lua-stack | null |
log('Got IP: ', wifi.sta.getip())
foreach(file.list(), function(filename, size)
local suf_start, suf_end = filename:find('.lua', 1, true)
if suf_end ~= filename:len() then
return
end
local pref_start, pref_end = filename:find('sensor_', 1, true)
if pref_start == 1 then
log('dofile sensor ' .. filename)
... | nilq/small-lua-stack | null |
---
-- Option or "radio" button.
--
-- Radio buttons are like check buttons, but only one in a group may be
-- selected at any one time. They are grouped first by parent, and sub-grouped
-- by their `group` value. When one is "checked", all others with the same
-- parent *and* group are unchecked. Groups are checked f... | nilq/small-lua-stack | null |
--Round to natural number
function round(n)
return n % 1 >= 0.5 and math.ceil(n) or math.floor(n)
end
--Main program
--
local MU = level(HPLevelType.kMaximumThetaE,0)
local HL = level(HPLevelType.kHeightLayer,500,0)
local HG = level(HPLevelType.kHeight,0)
EL500 = luatool:FetchWithType(current_time, HL, param("EL-L... | nilq/small-lua-stack | null |
ardour {
["type"] = "EditorAction",
name = "Rubberband AutoTune",
license = "MIT",
author = "David Healey",
description = [[Automatically adds automation data for a pitch shifter plugin to create an auto-tune effect.]]
}
function factory () return function ()
local sel = Editor:get_selecti... | nilq/small-lua-stack | null |
local Utility = require("Utility")
local Rubick = {}
local optionAutoTelekinesis = Menu.AddOption({"Hero Specific", "Rubick"}, "Auto Telekinesis", "Auto cast Telekinesis on any enemy in range once rubick has level 6")
local optionKillSteal = Menu.AddOption({"Hero Specific", "Rubick"}, "Kill Steal", "Cast spell on ene... | nilq/small-lua-stack | null |
World.SpawnDefaultSun()
--spawns the ui in game
main_hud = WebUI("Main HUD", "file:///UI/index.html")
--SoundsPlaying
local SoundsPlaying = {}
Events.Subscribe("DisplayLight", function(Light)
main_hud:CallEvent("DisplayLight", Light)
end)
Events.Subscribe("KillPlayerBomb", function (Pos)
local GrenadeEffec... | nilq/small-lua-stack | null |
-- load tftpclnt.lua
local tftp = require("socket.tftp")
-- needs tftp server running on localhost, with root pointing to
-- a directory with index.html in it
function readfile(file)
local f = io.open(file, "r")
if not f then return nil end
local a = f:read("*a")
f:close()
return a
end
host = hos... | nilq/small-lua-stack | null |
Vector = require('lib.vector')
local HooECS = require('lib.HooECS')
HooECS.initialize({ globals = true, debug = true })
local Factory = require('src.entity_factory')
local InputSystem = require('src.systems.input_system')
local MovementSystem = require('src.systems.movement_system')
local PhysicsRenderingSystem = requ... | nilq/small-lua-stack | null |
pcall(require, "luarocks.loader")
--local gears = require("gears")
local awful = require("awful")
--local wibox = require("wibox")
--local beautiful = require("beautiful")
--local naughty = require("naughty")
require("awful.autofocus")
-- Use LuaJIT
-- pcall(function() jit.on() end)
require("modules.error") -- I don... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2015, Robert 'Bobby' Zenz
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the fo... | nilq/small-lua-stack | null |
MoreGamesDownloadStatus = {
None = 0;
Downloading = 1;
Successed = 2;
}; | nilq/small-lua-stack | null |
-- mono_runes.lua
require "ccrypt"
local text=[[ER STAND AUF SEINES DACHES ZINNEN,
ER SCHAUTE MIT VERGNÜGTEN SINNEN]]
local alphabet="ABCDEFGHIJKLMNOPQRSTUVWXYZÄÖÜß.,!"
local runes="ᚪᛒᚲᛞᛖᚠᚷᚺᛇᛃᚴᛚᛗᛜᛟᛈᛩᚱᛊᚦᚢᚡᚹᛪᚤᛎᛅᚯᚣᛋ᛫᛭᛬"
local enc_key=alphabet:subst_table(runes) -- default key=0
local encrypted=text:substitute(enc_key)
... | nilq/small-lua-stack | null |
class "ConeLight" (PositionalLight);
function ConeLight:__init(rayHandler, rays, color, distance, x, y, dirDegree, coneDegree)
PositionalLight.__init(self, rayHandler, rays, color, distance, x, y, dirDegree);
self:setConeDegree(coneDegree);
self:setDirection(self.direction);
self:update();
end;
local TO_RADIANS =... | nilq/small-lua-stack | null |
local function isDisenchantable(itemInfo)
return
#itemInfo == 0 or (
(
itemInfo[Auctionator.Constants.ITEM_INFO.CLASS] == Enum.ItemClass.Weapon or
itemInfo[Auctionator.Constants.ITEM_INFO.CLASS] == Enum.ItemClass.Armor
) and
itemInfo[Auctionator.Constants.ITEM_INFO.RARITY] >= Enu... | nilq/small-lua-stack | null |
local Behavior = CreateAIBehavior("HeliFireGuns", "HeliIdle",
{
Constructor = function (self, entity)
self:AnalyzeSituation(entity)
end,
ShouldRelocate = function(self, entity)
return AI.GetTargetType(entity.id) ~= AITARGET_ENEMY
end,
AnalyzeSituation = function(self, entity, sender, data)
--AI.SetRefPoi... | nilq/small-lua-stack | null |
modifier_hurricane_tempest = class({})
function modifier_hurricane_tempest:GetAttributes() return MODIFIER_ATTRIBUTE_MULTIPLE end
local function TempestStrike(hAbility, hLastTarget, hUnit, fStunDuration, fDamage)
local tSurroudingTargets = FindUnitsInRadius(hUnit:GetTeam(), hUnit:GetOrigin(), nil, hAbility:GetSpecialV... | nilq/small-lua-stack | null |
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
local enum = require("enum")
local stringstream = require("string_stream")
local utils = require("utils")
local str_decod... | nilq/small-lua-stack | null |
--[[-------------------------------------------------------------------------
{
['photos'] = {
[1] = {
[1] = {
['file_id'] = 'AgADAgADqqcxGyOJMwVezQOVQ0hDs5YbgyoABCv*****************',
['width'] = 160,
['file_size'] = 9504,
... | nilq/small-lua-stack | null |
--[[
This file is part of 'Masque', an add-on for World of Warcraft. For license information,
please see the included License.txt file or visit https://github.com/StormFX/Masque.
* File...: Options\Info.lua
* Author.: StormFX
'Installed Skins' Group/Panel
]]
-- GLOBALS: LibStub
local MASQUE, Core = ...
----... | nilq/small-lua-stack | null |
entities.require("item_welder")
class "item_welder_industrial" ("item_welder")
item_welder_industrial._anims = {
welder = item_welder._sprite:createAnimInstance("ind"),
on = item_welder._sprite:createAnimInstance("ind_on"),
fuel = {
["100"] = item_welder._sprite:createAnimInstance("ind_100"),
["75"] = item_wel... | nilq/small-lua-stack | null |
-- Dimensional Sample --
-- Item --
local dsI = {}
dsI.type = "tool"
dsI.name = "DimensionalSample"
dsI.durability = 1
dsI.infinite = false
dsI.icon = "__Mobile_Factory_Graphics__/graphics/icones/DimensionalSampleI.png"
dsI.icon_size = 64
dsI.subgroup = "Resources"
dsI.order = "b"
dsI.stack_size = 1000
da... | nilq/small-lua-stack | null |
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
local modpath_default = minetest.get_modpath("default")
-- table_def can have the following:
--{
-- show_guides = true or false,
-- alphabetize_items = true or false,
-- description = string,
-- hopper_node_name =... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0248-hmi-ptu-support.md
--
-- Description: Check that if the first PTU via mobile application for the App1 was performed, the second PTU... | nilq/small-lua-stack | null |
--// Initialization
local CollectionService = game:GetService("CollectionService")
local Module = {}
--// Functions
function Module.BindToTag(Tag, Callback)
for _, TaggedItem in next, CollectionService:GetTagged(Tag) do
coroutine.wrap(Callback)(TaggedItem)
end
return CollectionService:GetInstanceAddedSignal(... | nilq/small-lua-stack | null |
local activityData = {
{ factor=0, name="Премия за добросовестное исполнение обязанностей"},
{ factor=0, name="отсутствует" },
{ factor=5, name="5% от оклада по ВД"},
{ factor=10, name="10% от оклада по ВД" },
{ factor=15, name="15% от оклада по ВД" },
{ factor=20, name="20% от оклада по ВД" },
{ factor=25, name... | nilq/small-lua-stack | null |
local M = {}
function M.config(opts)
local new_opts = vim.tbl_deep_extend("force", {
settings = {
Lua = {
runtime = {version = 'LuaJIT', path = vim.split(package.path, ';')},
diagnostics = {globals = {'vim'}},
workspace = {library = vim.api.nvim_get_runtime_file("", true), checkThir... | nilq/small-lua-stack | null |
local spell = Spell("instant")
function spell.onCastSpell(creature, variant)
return creature:conjureItem(3147, 3200, 6)
end
spell:name("Explosion Rune")
spell:words("adevo mas hur")
spell:group("support")
spell:vocation("druid;true", "elder druid;true", "sorcerer;true", "master sorcerer;true")
spell:cooldown(2 * 100... | nilq/small-lua-stack | null |
-- Generated by LairTool
geonosis_security1_droid_neutral = Lair:new {
mobiles = {{"security1_droid",1}},
bossMobiles = {{"security1_droid_boss",1}},
spawnLimit = 15,
buildingsVeryEasy = {"object/tangible/lair/base/poi_all_lair_rock_shelter_large_evil_fire_small.iff"},
buildingsEasy = {"object/tangible/lair/base/p... | nilq/small-lua-stack | null |
syn_getmenv(game.ChildAdded)
cloneref(game.ChildAdded)
syn_getsenv(game.ChildAdded)
getsenv(game.ChildAdded)
getmenv(game.ChildAdded)
setnamecallmethod(1)
debug.getstack(1, 214748368)
local _ = clonefunction(getrenv().getfenv)
hookfunction(getrenv().getfenv, function(...) _(...) end)
getgenv().getfenv(1, "OwO")
... | nilq/small-lua-stack | null |
--
-- Copyright (c) 2014, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the BSD-style license found in the
-- LICENSE file in the root directory of this source tree. An additional grant
-- of patent rights can be found in the PATENTS file in the same directory.
--
require('fb.lua... | nilq/small-lua-stack | null |
-- INIT
State_Init = {}
State_Init["Enter"] = function(actor)
actor:setHealth(100);
width = 16;--math.random(4, 32);
height = 72;--width*(math.random(20, 45)/10);
actor:setSize(width, height);
actor:changeState(State_Wander);
end
State_Init["Execute"] = function(actor)
end
State_Init["Exit"] = function(actor)... | nilq/small-lua-stack | null |
local lib = require "resty.haru.library"
local enums = require "resty.haru.enums"
local icon = enums.annotation.icon
local setmetatable = setmetatable
local rawset = rawset
local type = type
local annotation = {}
annotation.__index = annotation
function annotation.new(context)
... | nilq/small-lua-stack | null |
require("plugins")
require("settings")
| nilq/small-lua-stack | null |
function love.conf(t)
t.author = 'Qumeric'
t.identity = "Tetris"
t.version = "0.10.1"
t.window.title = "Tetris"
t.window.width = 480
t.window.height = 880
t.modules.joystick = false
t.modules.physics = false
end
| nilq/small-lua-stack | null |
-- Copyright © 2017
-- Scriptwriters Shutnik, AdamQQQ, Arizona Fauzie, Furious Puppy.
-- AdamQQQ 36 hero basic AI \ Warding AI \ Complex scipts for logical decisions
-- Arizona Fauzie 43 hero basic AI \ Rune AI \ ItemBuilds AI \ Complex scripts for Meepo and Invoker
-- Furious Puppy 12 hero basic AI \ Glyph AI \ Retr... | nilq/small-lua-stack | null |
-- Gkyl -----------------------------------------------------------------------
-- Z.Liu 5/6/2021
-- wider electron velocity range
-- all modes excited
local Plasma = require("App.PlasmaOnCartGrid").VlasovMaxwell()
-- Electron parameters.
vDriftElc = 0.00 -- Modified from 0.159.
vtElc = 0.02
-- Ion parameters.
v... | nilq/small-lua-stack | null |
-- ScrollFrame.lua
-- @Author : DengSir (tdaddon@163.com)
-- @Link : https://dengsir.github.io
-- @Date : 10/20/2018, 7:46:03 PM
--
---@type ns
local ns = select(2, ...)
---@class _ScrollFrame: ScrollFrame, Object
---@field scrollBar Slider
---@field buttons Button[]
---@field buttonHeight number
---@field update ... | nilq/small-lua-stack | null |
local log = require('completor.log')
local protocol = require('vim.lsp.protocol')
local api = require('completor.api')
local function fix_edits_col(ctx, edits)
local new_edits = {}
local fix = function(pos)
local line = ctx.typed
if pos.line ~= ctx.pos[1] then
line = api.get_line(pos.line)
end
pos.charac... | nilq/small-lua-stack | null |
data:extend(
{
{
type = "fuel-category",
name = "chemical"
},
{
type = "fuel-category",
name = "nuclear"
}
}
)
| nilq/small-lua-stack | null |
--[[----------------------------------------------------------------------------
ADOBE SYSTEMS INCORPORATED
Copyright 2007 Adobe Systems Incorporated
All Rights Reserved.
NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
with the terms of the Adobe license agreement accompanying it. I... | nilq/small-lua-stack | null |
local configs = require 'lspconfig/configs'
local lspui = require 'lspconfig/_lspui'
local M = {
util = require 'lspconfig/util';
}
M._root = {}
function M.available_servers()
return vim.tbl_keys(configs)
end
function M.installable_servers()
print("deprecated, see https://github.com/neovim/neovim/wiki/Followi... | nilq/small-lua-stack | null |
AddRoom("TallbirdNests", {
colour={r=.55,g=.75,b=.75,a=.50},
value = GROUND.DIRT,
tags = {"ExitPiece", "Chester_Eyebone"},
contents = {
distributepercent = .1,
distributeprefabs=
{
rock1 = 2,
... | nilq/small-lua-stack | null |
local sprotoparser = require "sprotoparser"
local proto = {}
proto.c2s = sprotoparser.parse [[
.package {
type 0 : integer
session 1 : integer
}
handshake 1 {
response {
msg 0 : string
}
}
quit 2 {}
login_account 3 {
request {
account 0 : string
password 1 : string
}
}
add_account 4 {
request {
ac... | nilq/small-lua-stack | null |
COMMAND.Realm = PYRITION_MEDIATED
function COMMAND:Execute(ply, arguments, arguments_string)
if #arguments > 0 then
local players = hook.Call("PyritionPlayerFind", PYRITION, arguments_string, ply)
if players then
local player_count = #players
if player_count > 1 then self:Fail(ply, "Too many targets.... | nilq/small-lua-stack | null |
local SPACING = 8
local COLUMNS = 2
local TOP_LABEL_SPACING = 3
-- Helper Functions
local function addUpdateLabel(frame, id, config)
local parent = frame:GetParent()
if config.labelPos == "top" then
local label = frame.label or UI.CreateFrame("Text", "widgetLabel_" .. id, parent)
label:SetText(config.lab... | nilq/small-lua-stack | null |
local gid = ...
gid = tonumber(gid)
if gid == 6028004 then
if not module.QuestModule.Get(350013) or module.QuestModule.Get(350013).status ~= 1 then
return true
else
return false
end
end
if gid == 6028005 then
if not module.QuestModule.Get(350013) or module.QuestModule.Get(350013).statu... | nilq/small-lua-stack | null |
local filepath = require "util/filepath"
local HESH_NAME
local INPUT_CACHE
local TABLE_CACHE
local function ParseInput(input)
if input == INPUT_CACHE then
return TABLE_CACHE
end
INPUT_CACHE = input
TABLE_CACHE = nil
local t = input:split("\n")
local result = {}
if #t > 1 then
... | nilq/small-lua-stack | null |
---
-- @classmod Plot
local middleclass = require("middleclass")
local cpml = require("cpml")
local types = require("luaplot.types")
local maths = require("luaplot.maths")
local Iterable = require("luaplot.iterable")
---
-- @table instance
-- @tfield {number,...} _points
-- @tfield number _default
-- @tfield number _... | nilq/small-lua-stack | null |
local BaseLoginDialog = require("hall/login/widget/baseLoginDialog");
local ListEditText = require("hall/login/widget/listEditText");
local login_oldAccountLogin = require("view/kScreen_1280_800/hall/login/login_oldAccountLogin");
require("util/StringLib");
--已有账户登录
local OldAccountLoginDialog = class(BaseLoginD... | nilq/small-lua-stack | null |
-- https://wowpedia.fandom.com/wiki/Module:API_info/elink/event
local Util = require("Util/Util")
local OUT = "out/lua/API_info.elink.event.lua"
local m = {}
function m:main()
local FrameXML = require("Documenter/FrameXML/FrameXML")
FrameXML:LoadApiDocs("Documenter/FrameXML")
table.sort(APIDocumentation.events, fu... | nilq/small-lua-stack | null |
-- Code created by Kwik - Copyright: kwiksher.com 2016, 2017, 2018, 2019, 2020
-- Version:
-- Project: Tiled
--
local _Command = {}
-----------------------------
-----------------------------
function _Command:new()
local command = {}
--
function command:execute(params)
local event = params.event
if eve... | nilq/small-lua-stack | null |
local commands = require("code_runner.commands")
local M = {}
local o = require("code_runner.options")
M.setup = function(user_options)
o.set(user_options)
M.load_json_files()
vim.api.nvim_exec(
[[
function! CRunnerGetKeysForCmds(Arg,Cmd,Curs)
let cmd_keys = ""
for x in keys(g:fileCommands)
let c... | nilq/small-lua-stack | null |
linha1 = "Primeira Linha"
linha2 = "Segunda Linha"
print(linha1 .. " ".. "e".." "..linha2) --O operador .. é a concatenacao
titulo = "Voce me deve: "
valor = 450
print(titulo .. "R$"..valor) | nilq/small-lua-stack | null |
--
-- Addon _cut_ttip.lua
-- Author marcob@marcob.org
-- StartDate 23/10/2017
--
local addon, cut = ...
local function _newTT()
--Global context (parent frame-thing).
local ttcontext = UI.CreateContext("Tooltip_context")
ttcontext:SetStrata("topmost")
local ttwindow = UI.CreateFrame("Fr... | nilq/small-lua-stack | null |
--
--==============================================================================
-- WGLUE (WIP)
--==============================================================================
--
--==============================================================================
-- Copyright (C) 2017-2019 Ulrich Schmidt.
--
-- Permis... | nilq/small-lua-stack | null |
if mcbPacker then --mcbPacker.ignore
mcbPacker.require("s5CommunityLib/comfort/table/CopyTable")
mcbPacker.require("s5CommunityLib/lib/UnlimitedArmy")
mcbPacker.require("s5CommunityLib/comfort/math/GetDistance")
mcbPacker.require("s5CommunityLib/comfort/entity/EntityIdChangedHelper")
mcbPacker.require("s5Community... | nilq/small-lua-stack | null |
local co = coroutine
local async_thread = {
threads = {},
}
function async_thread.inside()
local id = string.format("%p", co.running())
return async_thread.threads[id]
end
function async_thread.create(fn)
local thread = co.create(fn)
local id = string.format("%p", thread)
async_thread.threads[id] = true
... | nilq/small-lua-stack | null |
gfunction onCreate()
-- background shit
makeLuaSprite('mirafloordark', 'mirafloordark', -1150, 550);
scaleObject('mirafloordark', 0.9, 0.8);
makeLuaSprite('miradark', 'miradark', -500, -30);
scaleObject('miradark', 0.65, 0.65);
makeLuaSprite('tablesdark', 'tablesdark', -950, 780);
setLuaSpriteScrollFa... | nilq/small-lua-stack | null |
local Plugin = Shine.Plugin( ... )
Plugin.Version = "1.4"
Plugin.NS2Only = true
function Plugin:SetupDataTable()
self:AddDTVar( "boolean", "ShowStatus", false )
self:AddDTVar( "string (255)", "CountdownText", "" )
self:AddDTVar( "string (255)", "StatusText", "" )
self:AddDTVar( "float (0 to 1 by 0.05)", "StatusX",... | nilq/small-lua-stack | null |
if FirstLoad then
g_PhotoMode = false
g_PhotoModeShotNum = false
g_PhotoModeShotThread = false
PhotoModeObj = false
g_PrePhotoModeStoredVisuals = false
g_PhotoFilter = false
g_PhotoFilterData = false
end
function OpenPhotoMode()
g_PrePhotoModeStoredVisuals = {}
PhotoModeBegin()
local dlg = GetInGameInterface... | nilq/small-lua-stack | null |
local g_LastCol = false
local function onPlayerQuit(reason)
g_LastCol[source] = nil
end
local function onVehCol(hitElement)
if(source ~= getPedOccupiedVehicle(localPlayer)) then return end
local hitPlayer = hitElement and getElementType(hitElement) == 'vehicle' and getVehicleOccupant(hitElement)
if(no... | nilq/small-lua-stack | null |
local Intertitle = class("intertitle")
Intertitle.default_font = love.graphics.newFont(
'assets/fonts/Birmingham.ttf', 50)
local filmgrain_effect = moonshine(moonshine.effects.desaturate)
.chain(moonshine.effects.filmgrain)
.chain(moonshine.effects.vignette)
function ... | nilq/small-lua-stack | null |
fx_version 'adamant'
game 'gta5'
ui_page 'html/index.html'
files {
'html/index.html',
'html/index.js',
'html/index.css',
'html/vendor/*',
'html/images/**/*.png',
}
client_scripts {
'cl_config.lua',
'cl_hud.lua',
} | nilq/small-lua-stack | null |
local skynet = require "skynet"
local service = require "service"
local log = require "log"
local Table = require "table_op"
local server_common = require "global.server_common"
local MAX_AGENT_COUNT = 100
local SUCC = server_common.succ
local FAIL = server_common.fail
local manager = {}
local users = {}
-- 对象池
loca... | nilq/small-lua-stack | null |
return Def.ActorFrame {
Def.ActorFrame {
OnCommand=cmd(x,SCREEN_CENTER_X-20);
-- Initial glow around receptors
LoadActor("tapglow") .. {
OnCommand=cmd(x,85;y,95;zoom,0.7;rotationz,90;diffuseshift;effectcolor1,1,0.93333,0.266666,0.4;effectcolor2,1,1,1,1;effectperiod,0.25;effectmagnitude,0,1,0;diffusealpha,0;s... | nilq/small-lua-stack | null |
object_tangible_loot_generic_usable_scope_weapon_generic = object_tangible_loot_generic_usable_shared_scope_weapon_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_generic_usable_scope_weapon_generic, "object/tangible/loot/generic/usable/scope_weapon_generic.iff")
| nilq/small-lua-stack | null |
-- tinyxml2 with static runtime, as used for launcher
return {
include = function()
includedirs "vendor/botan/include/"
end,
run = function()
language "C++"
kind "SharedLib"
defines { "BOTAN_DLL=__declspec(dllexport)" }
buildoptions '/bigobj'
files {
"vendor/botan/src/*.cpp",
"vendor/botan/src/... | nilq/small-lua-stack | null |
local sptr_ = engine.scene.new()
local path_ = engine.fs.current_path()
local table = require("table")
local spriteShader_ = engine.window.get_shader("spriteShader")
if(spriteShader_ == nil) then
spriteShader_ = engine.shader.new("spriteShader", path_ .. "spriteVertex.glsl", path_ .. "spriteFragment.glsl" )
if(sp... | nilq/small-lua-stack | null |
-- Create a constructor for each type
-- See also: ast.lua
return function(prefix, types)
local constructors = {}
for typename, conss in pairs(types) do
for consname, fields in pairs(conss) do
local tag = prefix .. "." .. consname
constructors[consname] = function(...)
... | nilq/small-lua-stack | null |
require("data/scripts/events/events")
UnitDynamic = class(Events)
function UnitDynamic:init(unit)
self:super( ):init(unit)
unit:storage().foodTypes = bit.bor(constants.utPlant, constants.utCorpse)
end
function UnitDynamic:action(unit)
local ubuild = unit:getBuild()
ubuild:tire()
end
function UnitDynamic:att... | nilq/small-lua-stack | null |
----------------------------------------------------------
-- Load RayUI Environment
----------------------------------------------------------
RayUI:LoadEnv("Skins")
local S = _Skins
local ToyBoxFilterFixerFilter = false
local function LoadSkin()
local r, g, b = _r, _g, _b
-- [[ Mounts and pets ]]
local PetJou... | nilq/small-lua-stack | null |
local multiplier_damage_convar = 1
local multiplier_convar = 1
local multiplier_local = 1
local multiplier_idle = 1
local lerped_bob_the_builder = Angle(0, 0, 0)
local is_calc = false
local tool_equipped = false
local function equipped_tool(ply)
-- returns true if a tool is equipped
-- returns false if not and if vi... | nilq/small-lua-stack | null |
-- =====================================================================================
-- Name: notify.lua
-- Author: Gurpreet Singh
-- Url: https://github.com/ffs97/awesome-config/themes/thunderclouds/ ...
-- ... components/notify.lua
-- License: The MIT License (MIT)
--
-- ... | nilq/small-lua-stack | null |
local _toJSON = toJSON
function toJSON(value, ...)
if value == nil then return "[ nil ]" end
return _toJSON(value, ...)
end
local _fromJSON = fromJSON
function fromJSON(s)
if not scheck("s") then return false end
if s == "[ ]" then return end
if s == "[ nil ]" then return nil end
return _fromJSON(s)
end
... | nilq/small-lua-stack | null |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('XTemplate', {
group = "PreGame",
id = "PGMissionLandingSpot",
PlaceObj('XTemplateWindow', {
'__context', function (parent, context) return LandingSiteObjectCreateAndLoad() end,
'__class', "XDialog",
'Padding', box(0, 65, 100, 80),
'... | nilq/small-lua-stack | null |
local rng = require('lmbedtls.rng')
local csr = require('lmbedtls.x509.csr')
local util = require('util')
local fs = require('fs')
local crypto = require('crypto')
local tap = require('util/tap')
console.log(rng)
local test = tap.test
test("test csr", function()
local filename1 = util.dirname() .. "/cert_sha256.... | nilq/small-lua-stack | null |
--[[
Variables
]]
Housing.zone = {}
Housing.info = {
-- MIRROR PARK --
["mp1"] = { ["pos"] = vector4(1060.5270996094, -378.19421386719, 68.231163024902, 39.172248840332), ["street"] = "West Mirror Drive 1", ["model"] = "v_int_61", ["price"] = 950, ["enabled"] = true },
["mp2"] = { ["pos"] = vector4(1028... | nilq/small-lua-stack | null |
local AddonName, AddonTable = ...
AddonTable.cooking = {
-- Ingredients
24477, -- Jaggal Clam Meat
27671, -- Buzzard Meat
31671, -- Serpent Flesh
}
| nilq/small-lua-stack | null |
require("moonsc").import_tags()
-- test that a variable can be accessed from a state
-- that is outside its lexical scope
return _scxml{ initial="s0", datamodel="lua",
_state{ id="s0",
_transition{ cond="var1==1", target="pass" },
_transition{ target="fail" },
},
_state{ id="s1",
_data... | nilq/small-lua-stack | null |
object_tangible_furniture_flooring_tile_frn_flooring_tile_s04 = object_tangible_furniture_flooring_tile_shared_frn_flooring_tile_s04:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_flooring_tile_frn_flooring_tile_s04, "object/tangible/furniture/flooring/tile/frn_flooring_tile_s04.iff")
| nilq/small-lua-stack | null |
love.graphics.setDefaultFilter("nearest","nearest")
require('menu')
require('game')
require('enemy')
require('shop')
function love.load()
min_dt = 1/60
next_time = love.timer.getTime()
thefont = love.graphics.newFont('/Sprites/Basics/hachicro.ttf', 8)
love.graphics.setFont(thefont)
controltype ... | nilq/small-lua-stack | null |
include "Premake/extensions.lua"
workspace "CommonUtilities"
location "."
startproject "CommonUtilities"
architecture "x64"
configurations {
"Debug",
"Release"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
project "CommonUtilities"
location "."
language "C++"
cppdialect "C++20"
... | nilq/small-lua-stack | null |
local Modules = script.Parent.Parent.Parent
local Roact = require(Modules.Roact)
local RoactRodux = require(Modules.RoactRodux)
local Actions = require(Modules.Plugin.Actions)
local ComponentManager = require(Modules.Plugin.ComponentManager)
local Util = require(Modules.Plugin.Util)
local Page = require(script.Parent.... | nilq/small-lua-stack | null |
--
-- Author: wangdi
-- Date: 2016-02-09 22:47:05
--
local CoinBoard = class("CoinBoard", function()
return display.newLayer()
end)
function CoinBoard:ctor()
self:addCoin()
self:addTextUI()
self.value = 0
end
function CoinBoard:addValue(val)
self.value = self.value+val
self.text:setString(string.format("%d", s... | nilq/small-lua-stack | null |
local member = app.session.member
local other_member = Member:by_id(param.get_id())
local public = param.get("public", atom.boolean)
local contact = Contact:by_pk(member.id, other_member.id)
if public == nil and contact then
slot.put_into("error", _"Member is already saved in your contacts!")
return false
end
i... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
--
-- Non-Lua syntax extensions
--
--------------------------------------------------------------------------------
module ("mlp", package.seeall)
--------------------------------------------------------------------------------
-- Alebra... | nilq/small-lua-stack | null |
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