content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
return function()
local sort = require(script.Parent.sort)
it("should return a new table", function()
local a = {}
expect(sort(a)).never.to.equal(a)
end)
it("should not mutate the given table", function()
local a = {77, "foo", 2}
local function order(first, second)
return tostring(first) < tostring(se... | nilq/small-lua-stack | null |
local InviteKey = {"111", "+++", "inv",}
local GuildInviteKey = {"g++", "ginv", "加公會", "加公会",}
local strlower = string.lower
local C_BattleNet_GetAccountInfoByID = C_BattleNet.GetAccountInfoByID
local InviteToGroup = C_PartyInfo.InviteUnit
-- [[ 按alt組隊邀請,ctrl公會邀請 ]] --
hooksecurefunc("ChatFrame_OnHyperlinkS... | nilq/small-lua-stack | null |
--- The Help Modul
-- @module lib2
--
--
--require for compatibility
require"classes";
cli = require"cli";
-- loading the main framework
include("TaskTimer.class.lua");
include("TaskStack.class.lua");
---
-- Any type of var including lists
-- @type var
---
-- One or more incoming argument.
-- @type vars
-- @list <#v... | nilq/small-lua-stack | null |
-- clear cache so this reloads changes.
-- useful for development
--
-- package.loaded['onedark'] = nil
-- package.loaded['onedark.theme'] = nil
-- package.loaded['onedark.colors'] = nil
-- package.loaded['onedark.util'] = nil
package.loaded['onedark.config'] = nil
require('onedark').colorscheme()
| nilq/small-lua-stack | null |
local function FlattenTable(tbl)
local result = { }
local function flatten(tbl)
for _, v in ipairs(tbl) do
if type(v) == "table" then
flatten(v)
else
table.insert(result, v)
end
end
end
flatten(tbl)
return result
end
local function PrintIndex(k, indexMap)
if indexMap ~= nil and type(ind... | nilq/small-lua-stack | null |
-- This file is part of SA MoonLoader package.
-- Licensed under the MIT License.
-- Copyright (c) 2016, BlastHack Team <blast.hk>
local keys_onfoot = {
GOLEFT_GORIGHT = 0,
GOFORWARD_GOBACK = 1,
ANSWERPHONE_FIREWEAPONALT = 4,
CYCLEWEAPONLEFT_SNIPERZOOMIN = 5,
LOCKTARGET = 6,
CYCLEWEAPONRIGHT_SNIPERZOOMOUT = 7,
... | nilq/small-lua-stack | null |
local lspconfig = require("lspconfig")
local u = require("utils")
local ts_utils_settings = {
debug = true,
enable_import_on_completion = true,
import_all_scan_buffers = 100,
eslint_bin = "eslint_d",
eslint_enable_diagnostics = true,
eslint_opts = {
condition = function(utils)
return utils.root_has_file(".... | nilq/small-lua-stack | null |
-- @param: region, channel begin/end
-- cache current region, channel, rxagc, rxgain
-- set scscan trigger, set region, channel, set rxagc=0, rxgain=0
-- > scan each channel
-- > print format: <rgn>,<ch>,<freq>,<noise>,<ts>
-- clean chscan trigger
-- set region, channel, rxagc, rxgain
-- by Qige @ 2017.03.24
local fm... | nilq/small-lua-stack | null |
require "lmkbuild"
local append_table = lmkbuild.append_table
local exec = lmkbuild.exec
local file_newer = lmkbuild.file_newer
local get_build_number = lmkbuild.get_build_number
local get_var = lmkbuild.get_var
local io = io
local ipairs = ipairs
local is_dir = lmkbuild.is_dir
local is_valid = lmkbuild.is_valid
local... | nilq/small-lua-stack | null |
local on_attach = require('lsp.on_attach')
local lsp = vim.lsp
-- config that activates keymaps and enables snippet support
local function base_config()
local capabilities = require('cmp_nvim_lsp').update_capabilities(
lsp.protocol.make_client_capabilities()
)
capabilities.textDocument.completion.completion... | nilq/small-lua-stack | null |
slot2 = "DdzGameCcsView"
DdzGameCcsView = class(slot1)
DdzGameCcsView.onCreationComplete = function (slot0)
slot4 = BaseGameCcsView
ClassUtil.extends(slot2, slot0)
slot3 = slot0
BaseGameCcsView.onCreationComplete(slot2)
slot4 = not IS_IOS_VERIFY
slot0.layerNotice.setVisible(slot2, slot0.layerNotice)
slot5... | nilq/small-lua-stack | null |
-- @Author:pandayu
-- @Version:1.0
-- @DateTime:2018-09-09
-- @Project:pandaCardServer CardGame
-- @Contact: QQ:815099602
local config = require "game.config"
local s_sub = string.sub
local cjson = require "include.cjson"
local _M = {}
_M.data = config.template.pay
_M.month_card_count_reward = 10 --10次之后无奖励
_M.pay_t... | nilq/small-lua-stack | null |
----------------------------------------------------------------------------------
--- Total RP 3
--- Localization system
---
--- This new system is based on a meta-table.
--- The goal here is to have IDE auto-completion by directly using the table and
--- accessing its indexes in the code, but actually having the meta... | nilq/small-lua-stack | null |
local db
addEventHandler("onResourceStart",resourceRoot,function()
db = dbConnect("sqlite","global/sql.db")
if db then
outputDebugString("Database baglantisi basarili. - nox")
end
end)
function getConnection()
return db
end | nilq/small-lua-stack | null |
local player = Game.GetLocalPlayer()
while true do
local pos = (player:GetViewWorldRotation() * Vector3.FORWARD)
CoreDebug.DrawLine(player:GetWorldPosition(), player:GetWorldPosition()+(pos*100))
Task.Wait()
end | nilq/small-lua-stack | null |
require('nn')
require('image')
local utils = {}
function utils.center2Corners(g, delta, N, dim_size)
local p1 = math.floor(g + (1 - N/ 2 - 0.5) * delta)
p1 = math.max(math.min(p1, dim_size), 1)
local p2 = math.ceil(g + (N / 2 - 0.5) * delta)
p2 = math.max(math.min(p2, dim_size), 1)
return p1, p2
end
funct... | nilq/small-lua-stack | null |
local qt = require "qtest"
-- @require fsu
--local fsu, xrelpathto = qt.magicload "fsu.lua"
local fsu, _fsu = qt.load("fsu.lua", {"xrelpathto"})
local nix, win = fsu.nix, fsu.win
local T = qt.tests
function T.nix_cleanpath()
local function tcp(a,b)
qt._eq(nix.cleanpath(a), b, 2)
end
tcp("a/.", "a")... | nilq/small-lua-stack | null |
local zmq = require('zmq');
local core= require('core');
local utils= require('utils');
local timer= require('timer');
local encode = require('msgpack').encode;
local decode = require('msgpack').decode;
local rpc_svr = core.Emitter:extend();
-- linkaddr bind listen addr
-- dispaddr send response addr
fun... | nilq/small-lua-stack | null |
SCREEN_RESOLUTION="640x960"
SCREEN_COLOR_BITS=32
count=1
round=1
saveStars=0
protecter=0
-- 0 default, 1 blood first, 2 force first
mode=0
REGION_SIZE=2
-- purple,red,yellow,blue,green
status={};
FUZZY_NUM=98
ENHANCE_FUZZY_NUM=60
BLOOD_BTN=0xE26554
BLOOD_BTN_X=130
BLOOD_BTN_Y=260
HARD_BTN=0xE86549
HARD_BTN_X=130
H... | nilq/small-lua-stack | null |
ITEM.name = "SVT 40"
ITEM.description= "A semi-automatic battle rifle that fires 7.62x54mm rounds."
ITEM.longdesc = "The SVT-40 is a Soviet semi-automatic battle rifle.\nThe SVT-40 saw widespread service during and after World War II.\nAfter the war, SVTs were mostly withdrawn from service and refurbished in arsenals, ... | nilq/small-lua-stack | null |
local Witch = {}
function Witch.set(colorscheme, variant)
Witch.setColorscheme(colorscheme, variant)
Witch.setLualineTheme(colorscheme, variant)
end
function Witch.mappings()
return {
['ayu'] = {
name = "ayu",
variants = { "mirage", "dark", "light" },
mode = "global_variable",
variab... | nilq/small-lua-stack | null |
local Factory = require("support.factory")
Factory.define("entity", function(attributes)
return CBaseEntity(attributes)
end)
| nilq/small-lua-stack | null |
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include('shared.lua')
function ENT:Initialize()
self.Entity:SetMoveType(MOVETYPE_NONE)
self.Entity:SetSolid(SOLID_NONE)
self:DrawShadow(false);
//self:SetModel("models/props_wasteland/cargo_container01.mdl");
end
| nilq/small-lua-stack | null |
local playsession = {
{"mewmew", {1811616}},
{"nizzy", {583223}},
{"TheHarlander", {107153}},
{"JustBull", {1016282}},
{"Default_Sound", {1181988}},
{"EPO666", {927632}},
{"Digzol", {2423953}},
{"saneman", {159436}},
{"Namelesshunter", {9722}},
{"Grillzange", {1138697}},
{"Mikeymouse1", {205311}},
{"nankina... | nilq/small-lua-stack | null |
function draw_quad(p,tex,w,h,tra,is_map)
tra=tra or -1
is_map=is_map or false
local u1=(tex%16)*8
local v1=(tex//16)*8
local u2=(tex%16)*8+(w*8)
local v2=(tex//16)*8+(h*8)
textri( p.x1,p.y1,p.x2,p.y2,p.x3,p.y3,
u1, v1, u2, v1, u2, v2,
use_map, tra)
textri( p.x1,p.y1,p.x... | nilq/small-lua-stack | null |
local mod = get_mod("SpawnTweaks")
mod.invis_mut = {}
mod.invis_mut.invis_update = function()
if not mod:get(mod.SETTING_NAMES.INVISIBLE_TEAMMATES_MUTATOR) then
return
end
local reverse = mod:get(mod.SETTING_NAMES.INVISIBLE_TEAMMATES_MUTATOR_REVERSE)
local hide_distance_sq = mod:get(mod.SETTING_NAMES.INVISIBLE... | nilq/small-lua-stack | null |
--- 模块功能:lcddemo
-- @module lcd
-- @author Dozingfiretruck
-- @release 2021.01.25
-- LuaTools需要PROJECT和VERSION这两个信息
PROJECT = "lcddemo"
VERSION = "1.0.0"
log.info("main", PROJECT, VERSION)
-- sys库是标配
_G.sys = require("sys")
--[[
-- LCD接法示例, 以Air101开发板的SPI0为例
LCD管脚 Air101管脚
GND GND
VCC 3.3V
S... | nilq/small-lua-stack | null |
allowCountdown = false;
function onCreate()
setPropertyFromClass('GameOverSubstate', 'characterName', 'Majinbf'); --Character json file for the death animation
setPropertyFromClass('GameOverSubstate', 'deathSoundName', 'fnf_loss_sfx'); --put in mods/sounds/
setPropertyFromClass('GameOverSubstate', 'loopSoundName', '... | nilq/small-lua-stack | null |
--
-- Copyright (c) 2018 Milos Tosic. All rights reserved.
-- License: http://www.opensource.org/licenses/BSD-2-Clause
--
-- https://github.com/bkaradzic/bimg
local params = { ... }
local BIMG_ROOT = params[1]
local ASTC_CODEC_DIR = BIMG_ROOT .. "3rdparty/astc-codec/"
local BIMG_INCLUDE = {
BIMG_ROOT ... | nilq/small-lua-stack | null |
---
-- @author wesen
-- @copyright 2021 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
--
-- Add the path to the AC-ClientOutput classes to the package path list
-- in order to be able to omit this path portion in require() calls
--
package.path = package.path .. ";../src/?.lua"
local ClientOutputFactory ... | nilq/small-lua-stack | null |
a=Map("zerotier",translate("ZeroTier"),translate("Zerotier is an open source, cross-platform and easy to use virtual LAN"))
a:section(SimpleSection).template = "zerotier/zerotier_status"
t=a:section(NamedSection,"sample_config","zerotier")
t.anonymous=true
t.addremove=false
e=t:option(Flag,"enabled",translate("Enab... | nilq/small-lua-stack | null |
TULLARANGE_COLORS = {
}
| nilq/small-lua-stack | null |
local utf8 = require('utf8')
local lg = love.graphics
local concat, len, sub, offset, byte = table.concat, utf8.len, string.sub, utf8.offset, string.byte
local cos, max, min, floor = math.cos, math.max, math.min, math.floor
local intersects = require('src/utils').intersects
local textbox = {}
textbox.__index = textbo... | nilq/small-lua-stack | null |
local new = require "LuaObservable.src.new"
local isObservable = require "LuaObservable.src.is"
local subscribe = require "LuaObservable.src.subscribe"
local function defaultFilter()
return true
end
return function (observable, criteria)
criteria = isFunction(criteria) and criteria or defaultFilter
retu... | nilq/small-lua-stack | null |
-----------------------------------------------------------------------------------------------
-- Client Lua Script for SimpleVolatility
-- Copyright (c) NCsoft. All rights reserved
-----------------------------------------------------------------------------------------------
require "Apollo"
require "GameLib"
requ... | nilq/small-lua-stack | null |
data:extend({
{
type = "item",
name = "storage-tank9",
icon = "__base__/graphics/icons/storage-tank.png",
icon_size = 64,
subgroup = "storage",
order = "b[fluid]-a[storage-tank]",
place_result = "storage-tank9",
stack_size = 50
},
})
| nilq/small-lua-stack | null |
-- Compiled from https://github.com/dotnet/corefx/blob/master/src/System.Runtime.Numerics/src/System/Numerics/Complex.cs
-- Generated by CSharp.lua Compiler
-- Licensed to the .NET Foundation under one or more agreements.
-- The .NET Foundation licenses this file to you under the MIT license.
-- See the LICENSE file in... | nilq/small-lua-stack | null |
-- game.lua
-- metroidvanian platformer game
-- N.P.Thompson 2021 (MIT license)
-- noahpthomp@gmail.com
-- game contains all state and subroutines for updating said state
require 'list'
require 'rect'
require 'unit'
require 'room'
game = {
-- =======================================... | nilq/small-lua-stack | null |
local tools = require "tools"
--local host = ngx.var.http_host
local host = gw_domain_name
--local uri = ngx.var.uri
local _M = {}
function _M.set(real_new_uri)
local uri = real_new_uri
-- ngx.log(ngx.ERR, "uri-------->"..uri)
if uri == '/nginx-logo.png' or uri == '/poweredby.png' then
return
end
local url_pat... | nilq/small-lua-stack | null |
require 'busted.runner' ( )
local talents = require 'talents'
describe ("talents releasing", function ( )
it ("should be able to discard garbage collected talents", function ( )
local emma
do
local writer = talents.talent {
name = talents.required ( ),
... | nilq/small-lua-stack | null |
local character = CHARMAN:GetCharacter("Yuni")
local t = Def.ActorFrame{
Def.Quad{
InitCommand=cmd(Center;FullScreen;diffuse,color("#000063"));
};
Def.ActorFrame{
InitCommand=cmd(CenterX;);
--[[
LoadActor(THEME:GetPathB("ScreenSelectCharacter","overlay/_icon blank"))..{
InitCommand=cmd(y,SCREEN_CENTER_Y-... | nilq/small-lua-stack | null |
local installations = {}
CreateThread(LoadConfigurationFile)
function GetResourceFromGithub(gitUrl, savingPath)
local git = github(gitUrl)
local lastRelease = git:getLastRelease()
if lastRelease and lastRelease.tag_name ~= resourceVersion then
local files = git:getFiles()
for i, file in pairs(files) do
prin... | nilq/small-lua-stack | null |
-- Slingshot settings
--- Slingshot mod settings.
--
-- @module settings
--- Slingshot specific settings.
--
-- Settings unique to this mod.
--
-- @section settings_specific
--- Use old 16x16 textures.
--
-- @setting slingshot.old_textures
-- @settype bool
-- @default false
slingshot.old_textures = core.sett... | nilq/small-lua-stack | null |
-- blackScreen is used for fading to black and adding darkness to the screen
blackScreen = {}
blackScreen.state = 0 -- 0 is stable, 1 is getting dark, -1 is getting lighter
blackScreen.alpha = 0
blackScreen.time = 1 -- time in seconds for the blackScreen fade/unfade
-- blackScreen is also used for making the screen t... | nilq/small-lua-stack | null |
background = Image.createEmpty(480, 272)
clockOfs = 150
clockWidth = 100
clockTextPosition = 85
clockBigMarkWidth = 7
clockSmallMarkWidth = 3
x0 = clockOfs
y0 = clockOfs - clockWidth
pi = 4*math.atan(1)
color = Color.new(0, 255, 0)
for i=0,60 do
x1 = math.sin(pi-i/60*2*pi) * clockWidth + clockOfs
y1 = math.cos(pi-i/6... | nilq/small-lua-stack | null |
local params = {...}
local Dataseries = params[1]
local argcheck = require "argcheck"
local doc = require "argcheck.doc"
doc[[
## Export functions
Here are functions are used for exporting to a different format. Generally `to_`
functions should reside here. Only exception is the `tostring`.
]]
Dataseries.to_tenso... | nilq/small-lua-stack | null |
local Suite = require "loop.test.Suite"
return Suite{
Wrapper = require "loop.tests.object.Wrapper",
Publisher = require "loop.tests.object.Publisher",
}
| nilq/small-lua-stack | null |
UMMColor = {
Header = "449fe6",
Bright = "cdeeff",
Medium = "7ab1db",
Dark = "9ec0d5",
Border = "afd0e1",
Green = "00e600";
Grey = "bbbbbb";
DarkGrey = "999999";
Cyan = "69ccf0";
Yellow = "ffe600";
White = "ffffff";
Red = "e60000";
Own = "dc8... | nilq/small-lua-stack | null |
player_manager.AddValidModel( "PMC4_04", "models/player/PMC_4/PMC__04.mdl" ) list.Set( "PlayerOptionsModel", "PMC4_04", "models/player/PMC_4/PMC__04.mdl" ) | nilq/small-lua-stack | null |
#!/usr/bin/env luajit
local io = require("io")
local os = require("os")
local dir = arg[1]
if (dir == nil) then
print("Usage: ", arg[0], " /usr/path/to/clang-c/ > ljclang_Index_h.lua")
os.exit(1)
end
local function loadandstrip(filename)
local f, errmsg = io.open(dir.."/"..filename)
if (f==nil) then... | nilq/small-lua-stack | null |
modifier_item_nullifier_custom_slow = class({})
function modifier_item_nullifier_custom_slow:DeclareFunctions()
return {
MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE,
}
end
function modifier_item_nullifier_custom_slow:GetModifierMoveSpeedBonus_Percentage()
return -self:GetAbility():GetSpecialValueFor("slow_pc... | nilq/small-lua-stack | null |
return {
COMMANDS = "/applications/%s/commands",
COMMANDS_GUILD = "/applications/%s/guilds/%s/commands",
COMMANDS_MODIFY = "/applications/%s/commands/%s",
COMMANDS_MODIFY_GUILD = "/applications/%s/guilds/%s/commands/%s",
COMMAND_PERMISSIONS = "/applications/%s/guilds/%s/commands/permissions",
COMMAND_PERMISSIONS_... | nilq/small-lua-stack | null |
-- This file is subject to copyright - contact swampservers@gmail.com for more information.
-- INSTALL: CINEMA
sv_GetVideoInfo = sv_GetVideoInfo or {}
sv_GetVideoInfo.hls = function(self, key, ply, onSuccess, onFailure)
local streamwatch_key = string.match(key, "streamwat.ch/(%w+)/*$")
local datalink = nil
... | nilq/small-lua-stack | null |
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
require("lualib_bundle");
local ____exports = {}
____exports.Polygon = __TS__Class()
local Polygon = ____exports.Polygon
Polygon.name = "Polygon"
function Polygon.prototype.____constructor(self, mode, points, x, y)
if x == nil then
x ... | nilq/small-lua-stack | null |
local atlases = require("atlases")
local drawableSprite = require("structs.drawable_sprite")
local utils = require("utils")
local decals = {}
local decalsPrefix = "^decals/"
local decalFrameSuffix = "%d*$"
-- A frame should only be kept if it has no trailing number
-- Or if the trailing number is 0, 00, 000, ... etc... | nilq/small-lua-stack | null |
-- SHIELD MANAGER
-- Distance from enemies in meters at which to activate shields
ShieldActivationRange = 5000
-- Shield mode to use
-- 1 = Disrupt
-- 2 = Reflect
-- 3 = Laser?
-- nil = Scale strength up or down instead of changing mode
ShieldActivationMode = 2
-- Angle in degrees from a shield's forward vector at w... | nilq/small-lua-stack | null |
--[[ Define the territory permission class metatable. --]]
TERRITORY_CHARTER_CLASS = TERRITORY_CHARTER_CLASS or {__index = TERRITORY_CHARTER_CLASS};
function TERRITORY_CHARTER_CLASS:__call( parameter, failSafe )
return self:Query( parameter, failSafe );
end;
function TERRITORY_CHARTER_CLASS:__tostring()
ret... | nilq/small-lua-stack | null |
local band = bit.band
local tinsert = table.insert
local tremove = table.remove
local next = next
local strsplit = strsplit
local strfind = strfind
local GetNetStats = GetNetStats
local k,v,_
BossSwingTimer = LibStub("AceAddon-3.0"):NewAddon("BossSwingTimer", "AceConsole-3.0", "AceEvent-3.0")
local BossSwingTimerPat... | nilq/small-lua-stack | null |
--[[
Game World
]]
local lib
local world
world = {
screen_width = 0,
screen_height = 0,
time = 0,
shaking = false,
entities = {},
update = function(self, event)
self.camera:update(event)
self.character:update(event)
for key, entity in next, self.entities do
entity:update(event)
end
self.time = ... | nilq/small-lua-stack | null |
object_tangible_quest_avatar_storage_case = object_tangible_quest_shared_avatar_storage_case:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_avatar_storage_case, "object/tangible/quest/avatar_storage_case.iff")
| nilq/small-lua-stack | null |
--[[ vim.g.nvim_tree_indent_markers = 1
vim.g.nvim_tree_hide_dotfiles = 1 ]]
vim.g.nvim_tree_git_hl = 1
vim.g.nvim_tree_root_folder_modifier = ":~:."
-- vim.g.nvim_tree_ignore = { ".git", "node_modules", ".cache" }
vim.cmd("let g:nvim_tree_show_icons = {'git': 0, 'folders': 1, 'files': 1}")
vim.api.nvim_set_keymap("n"... | nilq/small-lua-stack | null |
-- pgproc module
--
-- © 2010, 2013 David J Goehrig <dave@dloh.org>
--
-- Copyright (c) 2010, 2013, David J Goehrig <dave@dloh.org>
-- All rights reserved.
--
-- Redistribution and use in source and binary forms, with or without modification, are permitted provided that the
-- following conditions are met:
--
-- Redi... | nilq/small-lua-stack | null |
Config = {}
Config.DrawDistance = 100
Config.Size = {x = 1.5, y = 1.5, z = 1.5}
Config.Color = {r = 0, g = 128, b = 255}
Config.Type = 1
Config.Locale = 'en'
Config.Zones = {
Liquor = {
Items = {},
Pos = {
{x = 127.830, y = -1284.796, z = 28.280}, --StripClib
{x = -1393.409, y = -606.624, z = 29.3... | nilq/small-lua-stack | null |
local assert = require("luassert.assert")
--[[
LibWhoMock is a mock for LibWho
It has an :ExpectWho method to construct a list of expected calls and their return values
And an :Assert to assert that all expected calls were consumed
]]--
---@class LibWhoMock
local LibWhoMock = {}
LibWhoMock.__index = LibWhoMock
setmeta... | nilq/small-lua-stack | null |
return {
{
name = "2019-03-06-111650_init_rbac",
up = [[
CREATE TABLE IF NOT EXISTS rbac_resources (
"id" uuid PRIMARY KEY,
"service_id" uuid REFERENCES services (id) ON DELETE CASCADE,
"route_id" uuid REFERENCES routes (id) ON DELETE CASCADE,
"method" varchar(255),
... | nilq/small-lua-stack | null |
-- This is a part of uJIT's testing suite.
-- Copyright (C) 2020-2021 LuaVela Authors. See Copyright Notice in COPYRIGHT
-- Copyright (C) 2015-2020 IPONWEB Ltd. See Copyright Notice in COPYRIGHT
--
-- Ensure VM state is switched correctly with fast functions
--
local aux = require('profile_aux')
assert(ujit.profile.i... | nilq/small-lua-stack | null |
function LiveMixin:AddHealth(health, playSound, noArmor, hideEffect, healer, armorScalar)
if not armorScalar then
armorScalar = kArmorHealScalar
end
if self.OnAddHealth then self:OnAddHealth() end
-- TakeDamage should be used for negative values.
assert(health >= 0)
local total = 0
... | nilq/small-lua-stack | null |
#!/usr/bin/env texlua
-- Build script for "xcolor" files
-- Identify the bundle and module
bundle = ""
module = "xcolor"
installfiles = {"svgnam.def", "x11nam.def", "xcolor.pro", "xcolor.sty"}
sourcefiles = {"xcolor.dtx", "xcolor.ins"}
unpackfiles = {"xcolor.ins"}
-- Get the .pro files in the right place
tdslocatio... | nilq/small-lua-stack | null |
tinkering.tools = {
pick = {
description = "Pickaxe",
groups = {"cracky"},
fleshy_decrement = 1,
components = {
main = "pickaxe_head",
binding = "tool_binding",
rod = "tool_rod"
},
textures = {
main = "tinkering_pickaxe_head.png",
second = "tinkering_overlay_handle_pickaxe.png",
... | nilq/small-lua-stack | null |
package("libsvm")
set_homepage("https://github.com/cjlin1/libsvm")
set_description("A simple, easy-to-use, and efficient software for SVM classification and regression")
add_urls("https://github.com/cjlin1/libsvm/archive/refs/tags/$(version).tar.gz",
"https://github.com/cjlin1/libsvm.git")
... | nilq/small-lua-stack | null |
function compile_lua(filename)
if file.open(filename .. ".lua") then
file.close()
node.compile(filename .. ".lua")
file.remove(filename .. ".lua")
return true
else
return false
end
end
function run_lc(filename)
if file.open( filename .. ".lc" ) then
file.close()
dofile( filename .. ... | nilq/small-lua-stack | null |
local function _0_(mode, x, y, dx, dy, r)
love.graphics.rotate(r)
love.graphics.ellipse(mode, x, y, dx, dy)
return love.graphics.origin() end return {ellipse = _0_}
| nilq/small-lua-stack | null |
local AS = unpack(AddOnSkins)
function AS:Blizzard_AzeriteUI(event, addon)
if addon ~= 'Blizzard_AzeriteUI' then return end
AS:SkinFrame(AzeriteEmpoweredItemUI)
AzeriteEmpoweredItemUI.BorderFrame.portrait:SetAlpha(0)
AzeriteEmpoweredItemUI.ClipFrame.BackgroundFrame.Bg:Hide()
AzeriteEmpoweredItemUI.ClipFrame.Bac... | nilq/small-lua-stack | null |
require( "iuplua" )
list_len = 1
selected = 1
list = iup.list { "Test", expand = "Yes", value = "Test" }
new_entry_text = iup.text { expand = "Yes", value = "?" }
button_add = iup.button { title = "Add list entry", expand = "Yes" }
button_del = iup.button { title = "Delete list entry", expand = "Yes" }
function list... | nilq/small-lua-stack | null |
lk = {}
require 'lk.Autoload'
local Autoload = lk.Autoload
lk = lk.Autoload('lk')
lk.Autoload = Autoload
-- autoload stuff in _G
lk.Autoload.global()
require 'lk.core_c'
local time_ref = lk.TimeRef()
function elapsed()
return time_ref:elapsed()
end
now = elapsed
function lk.bitTest(flags, bit)
-- flags = [ 0 1 1 ... | nilq/small-lua-stack | null |
local LIBBATTLE, VERSION = "LibBattle", 1
assert(LibStub, LIBBATTLE .. " requires LibStub")
local libBattle = LibStub:NewLibrary(LIBBATTLE, VERSION)
_G[LIBBATTLE] = LibBattle
| nilq/small-lua-stack | null |
-- Define variables
ABsummoner = {}
ABsummoner.Raid = {}
ABsummoner.TriggerWord = "TRIGGER WORD DISABLED"
absummon_hakkar_time = ""
absummon_dire_maul_time = ""
absummon_songflower_time = ""
absummon_dragonslayer_time = ""
absummon_auto_promote = true
absummon_auto_invite = false
absummon_mark_summoner = false
functi... | nilq/small-lua-stack | null |
ModifyEvent(-2, -2, -1, -1, -1, -1, -1, 2468, 2468, 2468, -2, -2, -2);--by fanyu 打开箱子,改变贴图 场景31-35
AddItem(171, 10);
AddItem(186, 2);
AddItem(97, 5);
AddEthics(-1);
do return end;
| nilq/small-lua-stack | null |
local VCA = Module:extend()
function VCA:init()
Module.init(self, 'VCA', {
ports = { Port('CV'), Port('In'), Port('Out')},
knobs = { Knob('Amp') }
})
end
return VCA | nilq/small-lua-stack | null |
object_building_kashyyyk_poi_tree_mound = object_building_kashyyyk_shared_poi_tree_mound:new {
}
ObjectTemplates:addTemplate(object_building_kashyyyk_poi_tree_mound, "object/building/kashyyyk/poi_tree_mound.iff")
| nilq/small-lua-stack | null |
local Pegasus = require 'pegasus'
local Camera = require 'video_streaming.camera'
local socket = require 'socket'
local Streaming = {}
function Streaming:new(params)
local obj = {}
self.__index = self
self.camera = Camera:new(params.dir or './')
self.server = Pegasus:new({
port = params.port or '9090'
}... | nilq/small-lua-stack | null |
-- // FileName: ChannelsBar.lua
-- // Written by: Xsitsu
-- // Description: Manages creating, destroying, and displaying ChannelTabs.
local module = {}
local PlayerGui = game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")
--////////////////////////////// Include
--//////////////////////////////////////
... | nilq/small-lua-stack | null |
Citizen.InvokeNative(GetHashKey("ADD_TEXT_ENTRY"), key, value)
end
Citizen.CreateThread(function()
-- POLICE6
AddTextEntry('0x72935408', 'hiluxpmesp') | nilq/small-lua-stack | null |
--New
object_tangible_dungeon_mustafar_working_droid_factory_shared_inhibitor_storage = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/dungeon/mustafar/working_droid_factory/shared_inhibitor_storage.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_dungeon_mustafar_working_droid_fa... | nilq/small-lua-stack | null |
mrg.basemetal("aluminium", "ingot", {
description = "Aluminium Ingot"
})
mrg.basemetal("aluminium", "diabolo", {
description = "Aluminium Diabolo"
})
mrg.basemetal("copper", "ingot", {
description = "Copper Ingot"
})
mrg.basemetal("copper", "diabolo", {
description = "Copper Diabolo"
})
mrg.basemetal("uranium",... | nilq/small-lua-stack | null |
local addonName, addon = ...
local lockouts = addon:NewModule('Lockouts', 'AceEvent-3.0')
-- GLOBALS: _G, LibStub, DataStore, EXPANSION_LEVEL
-- GLOBALS: IsAddOnLoaded, UnitLevel, GetQuestResetTime, GetRFDungeonInfo, GetNumRFDungeons, GetLFGDungeonRewardCapInfo, GetLFGDungeonNumEncounters, GetLFGDungeonRewards, GetLFD... | nilq/small-lua-stack | null |
local container = script.Parent.Parent
local roactModule = container:FindFirstChild("Roact")
local Roact = nil
if not roactModule then
-- If the rbx-ts runtime is around, try loading with that
local rbxts = game:GetService("ReplicatedStorage"):FindFirstChild("rbxts_include")
if rbxts ~= nil then
local TS = requir... | nilq/small-lua-stack | null |
local mod = DBM:NewMod("ArcwayTrash", "DBM-Party-Legion", 6)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 14860 $"):sub(12, -3))
--mod:SetModelID(47785)
mod:SetZone()
mod.isTrashMod = true
mod:RegisterEvents(
"SPELL_CAST_START 211757 226206",
"SPELL_AURA_APPLIED 194006 210750 211745... | nilq/small-lua-stack | null |
addPackage("gh:gabime/spdlog")
project "spdlog"
kind "StaticLib"
language "C++"
cppdialect "C++11"
files
{
"spdlog/src/spdlog.cpp",
"spdlog/src/stdout_sinks.cpp",
"spdlog/src/color_sinks.cpp",
"spdlog/src/file_sinks.cpp",
"spdlog/src/async.cpp",
"spdlog/src/cfg.cpp"
}
includedi... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Bastok Markets
-- NPC: Chat Manual
-- Type: Tutorial NPC
-- !pos -309.989 -10.004 -116.634 235
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
player:startEvent(6106)
end
function onEventUpdate(player, csid... | nilq/small-lua-stack | null |
local VisualTicker = require 'VisualTicker'
local VisualList = require 'VisualList'
local VisualTickerList = class('VisualTickerList', VisualList)
function VisualTickerList:initialize(tickers)
VisualList.initialize(self, tickers)
end
function VisualTickerList:incrementSelected()
self.items[self.selectedItem]:... | nilq/small-lua-stack | null |
-- requires module 'options' for build options
require("../source/build/options")
BUILD_ALL = _OPTIONS["build_all"]
BUILD_SAMPLES = BUILD_ALL or _OPTIONS["build_samples"]
BUILD_APP = BUILD_ALL or _OPTIONS["build_app"]
-- processor instruction set architecture
X64 = _OPTIONS["x64"]
X86 = _OPTIONS["x86"]
if not X64 and ... | nilq/small-lua-stack | null |
-- See LICENSE for terms
-- CurrentModPath, CurrentModOptions, CurrentModDef, CurrentModId
local mod_SkipBlurbs
local mod_SkipTalks
local mod_SkipCommercials
local options
-- fired when settings are changed/init
local function ModOptions()
options = CurrentModOptions
mod_SkipBlurbs = options:GetProperty("SkipBlur... | nilq/small-lua-stack | null |
local TitleScene = Scene:extend()
TitleScene.title = "Title"
TitleScene.restart_message = false
local main_menu_screens = {
ModeSelectScene,
SettingsScene,
CreditsScene,
ExitScene,
}
local mainmenuidle = {
"Idle",
"On title screen",
"On main menu screen",
"Twiddling their thumbs",
"Admiring the main menu's ... | nilq/small-lua-stack | null |
local Prop = {}
Prop.Name = "Suburbs House 2"
Prop.Cat = "House"
Prop.Price = 2500
Prop.Doors = {
Vector( -10215, -516, 190 ),
Vector( -10380, -581, 190 ),
Vector( -10516, -979, 190 ),
Vector( -10215, -516, 190 ),
Vector( -9748, -557, 190 ),
Vector( -9748, -557, 350 ),
Vector( -10083, -644, 350 ),
Vector( -1017... | nilq/small-lua-stack | null |
local Path = require("virtes.lib.path").Path
local TestResult = require("virtes.result").TestResult
local TestContext = require("virtes.context").TestContext
local M = {}
local Test = {}
Test.__index = Test
M.Test = Test
local default_dir_path = vim.fn.getcwd() .. "/spec/screenshot"
function Test.setup(opts)
vim.... | nilq/small-lua-stack | null |
local IUiElement = require("api.gui.IUiElement")
local ILayer = require("api.gui.ILayer")
return class.interface("IDrawLayer",
{
reset = "function",
},
{ ILayer, IUiElement })
| nilq/small-lua-stack | null |
-- // Services
local Players = game:GetService("Players")
-- // Vars
local LocalPlayer = Players.LocalPlayer
-- // Remove duplicates from array
local function RemoveDuplicates(Array)
-- // Vars
local Sorted = {}
local ArrayB = {}
-- // Loop through A
for _, v in ipairs(Array) do
-- // Mak... | nilq/small-lua-stack | null |
--[[
Minecart
========
Copyright (C) 2019-2021 Joachim Stolberg
MIT
See license.txt for more information
]]--
minecart.doc = {}
if not minetest.get_modpath("doc") then
return
end
local S = minecart.S
local summary_doc = table.concat({
S("Summary"),
"------------",
"",
S("1. Place your rails and buil... | nilq/small-lua-stack | null |
--************************
--name : SINGLE_AG_FA_02.lua
--ver : 0.1
--author : Kintama
--date : 2004/09/09
--lang : en
--desc : terminal mission
--npc :
--************************
--changelog:
--2004/09/09(0.1): Added description
--************************
function DIALOG()
NODE(0)
S... | nilq/small-lua-stack | null |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.