content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
concommand.Add( "mute_player", function( ply, cmd, args, argStr )
if ply:IsAdmin() then
local target
for _, v in ipairs( player.GetHumans() ) do
if v:Nick() == argStr then
target = v
end
end
if IsValid( target ) then
target.muted = ... | nilq/small-lua-stack | null |
local skynet = require "skynet"
local log = require "chestnut.skynet.log"
local servicecode = require "enum.servicecode"
local traceback = debug.traceback
local CMD = {}
local SUB = {}
------------------------------------------
-- 服务协议
function CMD:start(channel_id, ... )
-- body
-- return self:start(channel_id, ..... | nilq/small-lua-stack | null |
character_2:UseSkill(1)
character_4:UseSkill(1)
Summon(1) | nilq/small-lua-stack | null |
--game.player[1] = Allways Admin
function isEmpty(value)
return value == nil or value == ''
end
function getRandomSign()
if (math.random() < 0.5) then
return -1
else
return 1
end
end
function getNewPositionRelativeTotalPlayers()
local randomLimit = global.preferredSpawnDistances * ... | nilq/small-lua-stack | null |
--[[ Extension functions for CDOTA_BaseNPC
-HasLearnedAbility(abilityName)
Checks if the unit has at least one point in ability abilityName.
Primarily for checking if talents have been learned.
--]]
function CDOTA_BaseNPC:HasLearnedAbility(abilityName)
local ability = self:FindAbilityByName(abilityName)
if ab... | nilq/small-lua-stack | null |
local PLUGIN = PLUGIN;
local Clockwork = Clockwork;
Clockwork.config:AddToSystem("No Noclip Eavesdrop", "no_noclip_eavesdrop", "Disables eavesdropping from players in observer.", 0, 1, 0);
Clockwork.chatBox:RegisterClass("radio_transmit", "ic", function(info)
info.channel = info.data.channel;
if (table.Count(info.... | nilq/small-lua-stack | null |
require "Token"
require "AST"
require "ParserUtils"
require "Utils"
require "DoNotation"
-- parser function : ( buffer, index ) -> ( successful, buffer, index, value )
-- parser function : ( buffer, index ) -> ( failure, index )
mu = unit
function literals( buffer, index )
return choice { match( tokenType.int... | nilq/small-lua-stack | null |
local server = {}
return server
| nilq/small-lua-stack | null |
-- Copyright (c) 2017-present, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the license found in the LICENSE file in
-- the root directory of this source tree. An additional grant of patent rights
-- can be found in the PATENTS file in the same directory.
--
--[[
--
-- A helper script... | nilq/small-lua-stack | null |
cc = cc or {}
---AnimationFrame object
---@class AnimationFrame : Ref
local AnimationFrame = {}
cc.AnimationFrame = AnimationFrame
--------------------------------
--- Set the SpriteFrame.<br>
---param frame A SpriteFrame will be used.
---@param frame SpriteFrame
---@return AnimationFrame
function AnimationFrame:setSp... | nilq/small-lua-stack | null |
local core = require 'core.hover'
local files = require 'files'
rawset(_G, 'TEST', true)
function TEST(script)
return function (expect)
files.removeAll()
local start = script:find('<?', 1, true)
local finish = script:find('?>', 1, true)
local pos = (start + finish) // 2 + 1
... | nilq/small-lua-stack | null |
PLUGIN.name = "Stamina"
PLUGIN.author = "Chessnut, AleXXX_007"
PLUGIN.desc = "Adds a stamina system to limit running and jumping."
if (SERVER) then
function PLUGIN:SetupMove(player, movedata)
if player:getChar() then
local stamina = player:getLocalVar("stm", 100)
player:SetJumpPower(player:getChar():getAttrib... | nilq/small-lua-stack | null |
-- Created by jogag
-- Part of the Digiline Stuff pack
-- Mod: Plastic from homedecor, if homedecor is not installed :)
-- + Also checks for pipeworks!
-- Texture license: from VanessaE, WTFPL
if not minetest.get_modpath("homedecor") and not minetest.get_modpath("pipeworks") then
minetest.register_craftitem(":home... | nilq/small-lua-stack | null |
local http = require "resty.http"
local lock = require "resty.lock"
local ocsp = require "ngx.ocsp"
local ssl = require "ngx.ssl"
local ssl_provider = require "resty.auto-ssl.ssl_providers.lets_encrypt"
local function convert_to_der_and_cache(domain, cert)
-- Convert certificate from PEM to DER format.
local fullc... | nilq/small-lua-stack | null |
minetest.register_alias("extractor", "technic:lv_extractor")
minetest.register_craft({
output = 'technic:lv_extractor',
recipe = {
{'technic:treetap', 'basic_materials:motor', 'technic:treetap'},
{'technic:treetap', 'technic:machine_casing', 'technic:treetap'},
{'', 'technic:lv_cable',... | nilq/small-lua-stack | null |
function displayData()
if (not exports.UCDaccounts:isPlayerLoggedIn(localPlayer)) then return end
localPlayer:setData("dxscoreboard_money", exports.UCDutil:tocomma(getPlayerMoney(localPlayer)), true)
localPlayer:setData("dxscoreboard_city", exports.UCDutil:getPlayerCityZone(localPlayer), true)
--localPlayer:setData... | nilq/small-lua-stack | null |
includeFile("custom_content/intangible/saga_system/sage_intangible_holocron.lua")
| nilq/small-lua-stack | null |
module(..., package.seeall)
jester.conf.debug = false
require "jester.support.string"
require "jester.support.table"
-- The CLI version assumes it's being run from the FreeSWITCH scripts
-- directory, but when run from FreeSWITCH the full path must be specified.
local script_path = "./"
if jester.is_freeswitch then
... | nilq/small-lua-stack | null |
function create_boss(keys)
-- 随机刷boss
local vec = Entities:FindByName(nil, "corner_" .. RandomInt(1, 7))
:GetOrigin()
local boss = Utils:create_unit_simple(
_G.load_boss["boss_" ..
RandomInt(1, tonumber(_G.load_boss["boss_count"]))],
... | nilq/small-lua-stack | null |
data:extend(
{
--fluid-craft*************************************************************************************************************************************************************
{
type = "recipe",
name = "fc-advanced-circuit",
category = "fluid-craft",
energy_required = 8,
enabled = false... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Underrot Trash", 1841)
if not mod then return end
mod.displayName = CL.trash
mod:RegisterEnableMob(
133685, -- Befouled Spirit
131492, -- Devout Blood Priest
130909, -- Fetid M... | nilq/small-lua-stack | null |
--[[
LuaOOP
Version 0.1.0
Developed by Pyutaro
Repository: lua-oop
]]
local LuaOOP = {}
--[[
Method: Class
Turns the classDefinition into a class.
To do this, it creates 2 methods:
1. .New (...)
If a .New method already exists, the old one is called *after* the new object inherits all of the... | nilq/small-lua-stack | null |
local self = {}
GLib.Net.Layer1.Channel = GLib.MakeConstructor (self, GLib.Net.IChannel) | nilq/small-lua-stack | null |
fx_version 'cerulean'
games { 'gta5' }
description 'NPC-Fuel-Stations'
version '1.0.0'
client_script "@npc-scripts/client/errorlog.lua"
ui_page 'html/ui.html'
files {
'html/*',
}
client_script 'client/client.lua'
exports {
'SetFuel',
'GetFuel'
}
| nilq/small-lua-stack | null |
local allowCountdown = false
local startedFirstDialogue = false
local startedEndDialogue = false
function onStartCountdown()
makeAnimatedLuaSprite('ts1', 'ts1', 0, 175);
setLuaSpriteScrollFactor('ts1', 0.9, 0.9);
addLuaSprite('ts1', false);
if not allowCountdown and isStoryMode and not startedFirstDial... | nilq/small-lua-stack | null |
ENT.Contact = "https://space.bilibili.com/3761568/"
ENT.Base = "npc_vj_human_base"
ENT.Type = "ai"
ENT.Author = "Tamill"
ENT.Category = "Anime Bodyguard"
ENT.Purpose = ""
ENT.Instructions = ""
ENT.PrintName = "Renri Yamine"
ENT.AssetName = "npc_ab_renri_yamine"
ENT.ChineseName = "暗音"
ENT.Web = "http://steamcommunity.c... | nilq/small-lua-stack | null |
local TestLayer = require("graphic.test.TestLayer")
local TestBitmapLayer = class("TestBitmapLayer", TestLayer)
function TestBitmapLayer:ctor()
TestLayer.ctor(self)
end
function TestBitmapLayer:init()
TestLayer.init(self)
self:customLayout()
end
function TestBitmapLayer:customLayout()
self._ui = {}
... | nilq/small-lua-stack | null |
nssm:register_mob("nssm:kraken", "Kraken", {
type = "monster",
hp_max = 350,
hp_min = 350,
collisionbox = {-2, 0, -2, 2, 4, 2},
visual = "mesh",
mesh = "kraken.x",
textures = {{"kraken.png"}, {"kraken2.png"}},
visual_size = {x=15, y=15},
lifetimer=500,
inker = false,
view_ran... | nilq/small-lua-stack | null |
assert(math.ldexp)
assert(math.ldexp(5,5) == 160)
assert(math.ldexp(1.2345678,2) == 4.9382712)
| nilq/small-lua-stack | null |
--[[
Collectable Group - Server
v1.0
Created by Chris
Server-side implementation for collectable groups.
Keeps track of what collectables have been picked up, and informs
clients of what the "official" state is. Also validates
pickups and awards resources.
See the Readme for a more detailed breakdown of the archite... | nilq/small-lua-stack | null |
local mod = DBM:NewMod(1468, "DBM-Party-Legion", 10, 707)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 17095 $"):sub(12, -3))
mod:SetCreatureID(95886)
mod:SetEncounterID(1816)
mod:SetZone()
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 192522 192631 192621",
"SPELL... | nilq/small-lua-stack | null |
-------------------------------------------------------------------------------
-- Mob Framework Mod by Sapier
--
-- You may copy, use, modify or do nearly anything except removing this
-- copyright notice.
-- And of course you are NOT allow to pretend you have written it.
--
--! @file run_and_jump_low.lua
--! @brief... | nilq/small-lua-stack | null |
--[[
Functions below: Ped spawning / clothing attachment
Description: function spawns and skins the peds acourding to the players chars , this is also where the start of the train spawn takes place
along with fetching players char data from DB , clothing data is done before this function.
This also dete... | nilq/small-lua-stack | null |
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- gameView.lua
-----------------------------------------------------------------------------------------------------------... | nilq/small-lua-stack | null |
local nvim_command = vim.api.nvim_command
local fn = vim.fn
local stdpath = fn.stdpath
local empty = fn.empty
local glob = fn.glob
local system = fn.system
-- Bootstrap here.
local install_path = stdpath('data')..'/site/pack/packer/start/packer.nvim'
local packer_bootstrap
-- 0 if it is empty, 1 if it's not. Why not... | nilq/small-lua-stack | null |
return {
cornecro = {
acceleration = 0.2,
brakerate = 0.75,
buildcostenergy = 1514,
buildcostmetal = 108,
builddistance = 145,
builder = true,
buildpic = "cornecro.dds",
buildtime = 2400,
canassist = false,
canmove = true,
canpatrol = true,
canreclamate = 1,
canresurrect = true,
canstop = 1... | nilq/small-lua-stack | null |
local draw = require 'lx.draw'
local sys = require 'lx.sys'
local tk = {}
--[[
Widgets:
window manager widget
Window manager
Widows are any widget which determine their own size
box widget
A box that can be:
- scrollable (H/V)
- resizable (H/V)
Has a single child. Can either:
a. constrain the size of the... | nilq/small-lua-stack | null |
-- copy all globals into locals, some locals are prefixed with a G to reduce name clashes
local coroutine,package,string,table,math,io,os,debug,assert,dofile,error,_G,getfenv,getmetatable,ipairs,Gload,loadfile,loadstring,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,un... | nilq/small-lua-stack | null |
gl.setup(1390, 545)
local font = resource.load_font("OpenSans-Regular.ttf")
function node.render()
local bus = resource.render_child("bus")
bus:draw(0, 0, 690, 545)
local tram = resource.render_child("tram")
tram:draw(695, 0, 1390, 545)
end
| nilq/small-lua-stack | null |
function GenerateQuads(atlas, tilewidth, tileheight)
local sheetWidth = atlas:getWidth() / tilewidth
local sheetHeight = atlas:getHeight() / tileheight
local sheetCounter = 1
local spritesheet = {}
for y = 0, sheetHeight - 1 do
for x = 0, sheetWidth - 1 do
spritesheet[... | nilq/small-lua-stack | null |
--[[
Moves job from active to delayed set.
Input:
KEYS[1] delayed key
KEYS[2] job key
KEYS[3] events stream
KEYS[4] delayed stream
ARGV[1] delayedTimestamp
ARGV[2] the id of the job
ARGV[3] queue token
Output:
0 - OK
-1 - Missing job.
-1 - Job not in delayed set.
Events... | nilq/small-lua-stack | null |
local Commands = require("commands")
local Permissions = require("permissions")
local Get = require("get")
local name = "blockperms" -- Name of the command.
local permissions = {
bot_owner = false, -- Whether only the bot owner can use this command.
manage_server = true, -- Whether you must have `Manage Serve... | nilq/small-lua-stack | null |
-- Example: Getting the x- and y-position of the mouse
function love.load()
love.graphics.setFont(14)
end
function love.draw()
-- Draws the position on screen.
love.graphics.print("The mouse is at:",50,50)
love.graphics.print(love.mouse.getX(),50,64)
love.graphics.print(love.mouse.getY(),50,78)
end
| nilq/small-lua-stack | null |
-- These are the default settings. Don't mind changing these.
FPP = FPP or {}
-- Don't reset the settings when they're already there
if FPP.Settings then
return
end
FPP.Settings = {}
FPP.Settings.FPP_PHYSGUN1 = {
toggle = 1,
adminall = 1,
worldprops = 0,
adminworldprops = 1,
canblocked = 0,
admincanblocked = 0... | nilq/small-lua-stack | null |
function arithmetic(a, b)
print(a + b)
print(a - b)
print(a * b)
print(a / b)
print(a // b)
print(a % b)
print(a ^ b)
print(-b)
end
function bitwise(a, b)
print(a & b)
print(a | b)
print(a ~ b)
print(a >> 4)
print(a << 4)
print(~a)
end
function relational(a, b)
... | nilq/small-lua-stack | null |
--- Main methods directly available in your addon
-- @classmod lib
-- @author Alar of Runetotem
-- @release 51
-- @set sort=true
-- @usage
-- -- Create a new addon this way:
-- local me,ns=... -- Wow engine passes you your addon name and a private table to use
-- addon=LibStub("LibInit"):newAddon(ns,me)
-- -- Since now... | nilq/small-lua-stack | null |
-----------------------------------------
-- Spell: Sacrifice
--
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/magic")
require("scripts/globals/msg")
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0
end
func... | nilq/small-lua-stack | null |
-- windwp/nvim-autopairs
local npairs = require 'nvim-autopairs'
local Rule = require 'nvim-autopairs.rule'
require('nvim-autopairs').setup({
disable_filetype = { 'TelescopePrompt' , 'vim' },
})
-- If you want insert `(` after select function or method item
local cmp_autopairs = require('nvim-autopairs.completion.... | nilq/small-lua-stack | null |
require "import"
import "android.widget.ArrayAdapter"
import "android.widget.LinearLayout"
import "android.widget.TextView"
import "java.io.File"
import "android.widget.ListView"
import "android.app.AlertDialog"
function ChoiceFile(StartPath)
--创建ListView作为文件列表
lv=ListView(activity).setFastScrollEnabled(true)
--创... | nilq/small-lua-stack | null |
RegisterServerEvent('InitialCore:NotifAppelLTD')
AddEventHandler("InitialCore:NotifAppelLTD", function()
TriggerClientEvent('InitialCore:NotifAppelLTDC', -1)
end)
RegisterServerEvent('InitialCore:AppelAcceptedLtd')
AddEventHandler('InitialCore:AppelAcceptedLtd', function()
local PlayerIdentifier = GetPlayerIde... | nilq/small-lua-stack | null |
local fn = require('tmux.lib.fn')
local registry = require('tmux.lib.registry')
local cmds = require('tmux.commands')
return fn.nested(2, function (P, M)
function start_insert()
vim.defer_fn(function ()
P.last.status = -1
if vim.bo.buftype == 'terminal' then
vim.cmd('startinsert!')
end
... | nilq/small-lua-stack | null |
-- Best/Worst Window
return function()
local JudgNames = LoadModule("Options.SmartTapNoteScore.lua")()
table.sort(JudgNames)
-- We need to check what is the worst window available.
local CurPrefTiming = LoadModule("Config.Load.lua")("SmartTimings","Save/OutFoxPrefs.ini")
local LowestWindow = nil
... | nilq/small-lua-stack | null |
------------------------------------
-- XAF Module - Network:REPClient --
------------------------------------
-- [>] This is the client side module of Remote Executor Protocol.
-- [>] It allows requesting for executing remote located scripts.
-- [>] That class implements mechanisms for returning received parameters fo... | nilq/small-lua-stack | null |
/*
@library : rlib
@docs : https://docs.rlib.io
IF YOU HAVE NOT DIRECTLY RECEIVED THESE FILES FROM THE DEVELOPER, PLEASE CONTACT THE DEVELOPER
LISTED ABOVE.
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE COMMONS PUBLIC LICENSE
('CCPL' OR 'LICENSE'). T... | nilq/small-lua-stack | null |
function div(a, b) return math.floor(a/b) end
moy = {Jan=1, Feb=2, Mar=3, Apr=4, May=5, Jun=6,
Jul=7, Aug=8, Sep=9, Oct=10, Nov=11, Dec=12}
function month(s)
return 12*(tonumber(s:sub(5, 8))-1990) + moy[s:sub(1, 3)] - 1
end
for line in io.lines(arg[1]) do
local work, w = {}, 0
for i in line:gsub("; ", ";... | nilq/small-lua-stack | null |
-- Copyright 2015-2017 David B. Lamkins <david@lamkins.net>. See LICENSE.
-- man/roff LPeg lexer.
local l = require('lexer')
local token, word_match = l.token, l.word_match
local P, R, S = lpeg.P, lpeg.R, lpeg.S
local M = {_NAME = 'man'}
-- Whitespace.
local ws = token(l.WHITESPACE, l.space^1)
-- Markup.
local rule... | nilq/small-lua-stack | null |
local Area = Object:extend()
function Area:new()
end
function Area:update(dt)
end
function Area:draw()
end
return Area
| nilq/small-lua-stack | null |
local model_convert = {}
-- ------------------------------------------------------------------------
-- PROPERTY CONVERTIONS
function model_convert.face_2_edges (face)
local x, y, z = face[1], face[2], face[3]
return {{x, y}, {y, z}, {z, x}}
end
function model_convert.faces_2_edges (faces)
local edges = {}
... | nilq/small-lua-stack | null |
getglobal game
getfield -1 ReplicatedStorage
getfield -1 Functions
getfield -1 TradeGem
getfield -1 InvokeServer
pushvalue -2
pushstring Blue Gems
pushstring 1000000000
pcall 3 1 0 | nilq/small-lua-stack | null |
require("engine/test/unittest_helper")
--#if log
local _logging = require("engine/debug/logging")
--#endif
local p8utest = {}
-- unit test framework mimicking some busted features
-- for direct use in pico8 headless
-- busted features supported: "it" as "check" (immediate assert, no collection of test results)
--... | nilq/small-lua-stack | null |
return {
summary = 'Set the dimensions of the BoxShape.',
description = 'Sets the width, height, and depth of the BoxShape.',
arguments = {
{
name = 'width',
type = 'number',
description = 'The width of the box, in meters.'
},
{
name = 'height',
type = 'number',
des... | nilq/small-lua-stack | null |
local task = require('lua-channels')
local function counter(c)
local i = 2
while true do
c:send(i)
i = i + 1
end
end
local function filter(p, recv_ch, send_ch)
while true do
local i = recv_ch:recv()
if i % p ~= 0 then
send_ch:send(i)
end
end
end
local function si... | nilq/small-lua-stack | null |
include "./vendor/premake/premake_customization/solution_items.lua"
include "Dependencies.lua"
workspace "Rage"
architecture "x86_64"
startproject "Ragenut"
configurations
{
"Debug",
"Release",
"Dist"
}
solution_items
{
".editorconfig"
}
flags
{
"MultiProcessorCompile"
}
... | nilq/small-lua-stack | null |
local path = require 'path'
local toml = require 'toml'
local Logs = require 'lib.logs'
local colors = require 'lib.colors'
require 'lib.table'
local Config = {}
local IS_WIN = package.config:sub(1,1) == "\\"
local HOME = IS_WIN and (os.getenv("APPDATA") .. "\\YGOFabrica") or (os.getenv("HOME") .. "/ygofab")
local ... | nilq/small-lua-stack | null |
local PPM2
PPM2 = _G.PPM2
local ENABLE_FLASHLIGHT_PASS = CreateConVar('ppm2_flashlight_pass', '1', {
FCVAR_ARCHIVE
}, 'Enable flashlight render pass. This kills FPS.')
local ENABLE_LEGS = CreateConVar('ppm2_draw_legs', '1', {
FCVAR_ARCHIVE
}, 'Draw pony legs.')
local USE_RENDER_OVERRIDE = CreateConVar('ppm2_legs_ne... | nilq/small-lua-stack | null |
package.path = '../src/?.lua;' .. package.path
local tap = require 'tapered'
--- like and unlike
-- like(string, pattern, [msg]) tests if the pattern matches the string
-- unlike(string, pattern, [msg]) tests if the pattern does not match the string
tap.like('sat', 'sat', "ok - like('sat', 'sat')")
tap.like('sat', 'bb... | nilq/small-lua-stack | null |
PLUGIN_NAME = "aCmOdFoRvAh"
PLUGIN_AUTHOR = "SDBS (sensor-dream)"
PLUGIN_VERSION = "1.1.0"
PLUGIN_SITE = "https://github.com/sensor-dream/luamod"
PLUGIN_EMAIL = "sensor-dream@sensor-dream.ru"
PLUGIN_DESCRIPTION = "Is provided as is. Use at your own risk. The author for the use of this code is not responsible"
-- права... | nilq/small-lua-stack | null |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:28' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... | nilq/small-lua-stack | null |
--[[
Provides methods and data core to the implementation of the Roact
Virtual DOM.
This module doesn't interact with the Roblox hierarchy and should have no
dependencies on other Roact modules.
]]
local Symbol = require(script.Parent.Symbol)
local Core = {}
-- Marker used to specify children of a node.
Core.Ch... | nilq/small-lua-stack | null |
if GoldSystem == nil then
GoldSystem = class({})
end
function GoldSystem:OnHeroDeath(killer, victim)
safe(function ()
GoldSystem:_OnHeroDeath(killer, victim)
end)
end
function GoldSystem:_OnHeroDeath(killer, victim)
local custom_gold_bonus = tonumber(CustomNetTables:GetTableValue("game_options", "bounty_multi... | nilq/small-lua-stack | null |
-----------------------------------
--
-- tpz.effect.CAROL
--
-----------------------------------
require("scripts/globals/status")
require("scripts/globals/magic")
-----------------------------------
function onEffectGain(target,effect)
target:addMod(tpz.magic.resistMod[effect:getSubPower()], effect:getPower... | nilq/small-lua-stack | null |
Locales['fr'] = {
['actions'] = 'actions',
['amount'] = 'montant',
['balance'] = 'solde',
['bank'] = 'banque',
['bill_amount'] = 'montant de la facture',
['billing'] ... | nilq/small-lua-stack | null |
--[[
MIT License
Copyright (c) 2018 Scott Petersen
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publis... | nilq/small-lua-stack | null |
data:extend
{
{
type = "selection-tool",
name = "ruin-maker",
icon = "__ruin-maker__/graphics/ruin-maker.png",
icon_size = 64,
stack_size = 1,
selection_color = {1, 1, 1},
alt_selection_color = {r = 1},
selection_mode = "blueprint",
alt_selection_mode = {"any-tile", "any-entity"},
... | nilq/small-lua-stack | null |
local platform = require "bee.platform"
local COMMAND
local SKIP = 0
if platform.OS == "Windows" then
local pwsh = require "powershell"()
if pwsh then
COMMAND = pwsh .. " -NoProfile -Command \"Get-CimInstance Win32_Process | Select-Object Name,ProcessId\""
SKIP = 3
else
COMMAND = "wm... | nilq/small-lua-stack | null |
AddCSLuaFile("sh_init.lua")
include("sh_init.lua") | nilq/small-lua-stack | null |
local ScrollConfig = nil
local function GetScrollConfig(id)
ScrollConfig = ScrollConfig or LoadDatabaseWithKey("scroll", "scroll") or {}
return ScrollConfig[id]
end
local SuitConfig = nil
local function GetSuitConfig(id)
if SuitConfig == nil then
SuitConfig = {}
DATABASE.ForEach("suit", function(row)
SuitCo... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
-- Emergency control panel for 81-502
--------------------------------------------------------------------------------
-- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o.
-- Contains proprietary code. See license.txt for... | nilq/small-lua-stack | null |
--- 模块功能:软狗功能测试
-- @author openLuat
-- @module testSoftDog
-- @license MIT
-- @copyright openLuat
-- @release 2019.11.26
module(...,package.seeall)
--[[
函数名:eatSoftDog
功能 :喂狗
参数 :无
返回值:无
]]
function eatSoftDog()
print("eatSoftDog test")
rtos.eatSoftDog()
end
--[[
函数名:closeSoftDog
功能 ... | nilq/small-lua-stack | null |
ID = {}
ID.instances = {}
function ID.CreateFactory()
local o = {
_id_ = 0
}
setmetatable(o, { __index = ID })
table.insert(ID.instances, o)
return o
end
function ID:Obtain()
local id = self._id_
self._id_ = id + 1
return id
end
function ID:Reset()
self._id_ = 0
end
| nilq/small-lua-stack | null |
local menu = {}
local bg = {}
if not pcall(function () menu.font = love.graphics.newFont("assets/murder.ttf", 150) end) then
print("Could not load 'murder.ttf' font..")
return 2
end
love.graphics.setFont(menu.font)
bg.background = {bg1, bg2, bg3, bg4, bg5, bg5}
for i = 1, 7 do
if not pcall(function () bg.back... | nilq/small-lua-stack | null |
--redis-cli -c --eval lock.lua unit1 , resource locker mode value
local r= redis.call('hsetnx',KEYS[1],ARGV[1],ARGV[2])
if r==0 then --锁已存在
local locker=redis.call('hget',KEYS[1],ARGV[1])
local mode=redis.call('hget',KEYS[1],ARGV[1]..'_M')
if ARGV[3]=='S' then --申请共享锁
if (mode~='X') then --当前为共享锁
if l... | nilq/small-lua-stack | null |
local nmap = require "nmap"
local stdnse = require "stdnse"
local string = require "string"
description = [[
Checks if a target on a local Ethernet has its network card in promiscuous mode.
The techniques used are described at
http://www.securityfriday.com/promiscuous_detection_01.pdf.
]]
---
-- @output
-- Host scri... | nilq/small-lua-stack | null |
local SceneDirector = require "controllers.SceneDirector"
local GameDirector = require "controllers.GameDirector"
local ScaleDimension = require "util.ScaleDimension"
function love.load()
scaleDimension = ScaleDimension:new()
gameDirector = GameDirector:new()
gameDirector.enemiesController:createEnemies()
... | nilq/small-lua-stack | null |
--[[
@ lua debug for vs code
@
@ Author luhengsi
@ Mail luhengsi@163.com
@ Date 2018-06-10
@
@ please check Licence.txt file for licence and legal issues.
]]
local sformat = string.format;
local sfind = string.find;
local ssub = string.sub;
local sgsub = string.gsub
local sgmatch = string.gmatch;
local slower = ... | nilq/small-lua-stack | null |
local orangeButton = {
name = 'orange',
image = love.graphics.newImage('assets/orangeButton.png'),
width = 0,
height = 0,
x = 0,
y = 0
}
orangeButton.width = orangeButton.image:getWidth()
orangeButton.height = orangeButton.image:getHeight()
return orangeButton
| nilq/small-lua-stack | null |
-- @start
-- @namespace com.github.mounthuaguo.monkeyking.lua
-- @version 0.1
-- @name Random
-- @description Auto generate some random charactors.
-- @author Heramerom
-- @type action
-- @action Insert Random Charactors
-- @action Insert Hex Charactors... | nilq/small-lua-stack | null |
local fn = vim.fn
local cmd = vim.api.nvim_command
-- packer.nvim
--
-- Install packer.nvim if it's not ready.
--
-- To know whether packer.nvim is installn or not, check this folder exists:
--
-- $DATA/site/pack/packer/start/packer.nvim
--
local packer_install_path = fn.stdpath('data') ..
... | nilq/small-lua-stack | null |
tfm.exec.disableAutoNewGame(true)
tfm.exec.disableAutoShaman(true)
tfm.exec.disableAutoTimeLeft(true)
tfm.exec.disableAfkDeath(true)
tfm.exec.newGame([[<C><P F="0"/><Z><S><S X="79" o="aac4d2" L="162" Y="165" c="4" H="334" P="0,0,0.3,0.2,0,0,0,0" T="12"/><S X="169" o="6d9bb3" L="144" Y="201" c="4" H="285" P="0,0,0.3,0.2... | nilq/small-lua-stack | null |
local EdgeDropout, Parent = torch.class('nn.EdgeDropout', 'nn.Module')
function EdgeDropout:__init(p,v1,inplace,stochasticInference)
Parent.__init(self)
self.p = p or 0.5
self.train = true
self.inplace = inplace
self.stochastic_inference = stochasticInference or false
-- version 2 scales output during training inste... | nilq/small-lua-stack | null |
CustomizableWeaponry:addFireSound("K82.FIRE", {"Weapons/K82A3/M82-1.wav","Weapons/K82A3/M82-2.wav","Weapons/K82A3/M82-3.wav",}, 1, 125, CHAN_STATIC)
CustomizableWeaponry:addReloadSound("K82.BOLTB", "Weapons/K82A3/boltb.wav")
CustomizableWeaponry:addReloadSound("K82.CLIPOUT", "Weapons/K82A3/M82_clipout.wav")
Customizab... | nilq/small-lua-stack | null |
-- string.pack
do
local s = "a"
local s1000 = ("a"):rep(1000)
-- string.pack uses memory to store its output
local ctx = runtime.callcontext({kill={memory=4000}}, string.pack, "ssss", s1000, s, s, s)
print(ctx)
--> =done
print(runtime.callcontext({kill={memory=4000}}, string.pack, "ssss", ... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Imperial Whitegate
-- pos: 152, -2, 0, 50
-----------------------------------
require("scripts/globals/missions")
require("scripts/globals/status")
require("scripts/globals/titles")
require("scripts/globals/besieged")
require("scripts/globals/np... | nilq/small-lua-stack | null |
local function rvec(vec)
vec.x = math.Round(vec.x)
vec.y = math.Round(vec.y)
vec.z = math.Round(vec.z)
return vec
end
function EFFECT:Init(data)
self.StartPacket = data:GetStart()
self.Attachment = data:GetAttachment()
local AddVel = vector_origin
if LocalPlayer and IsValid(LocalPlayer()) then
AddVel = Loc... | nilq/small-lua-stack | null |
require "libstudent"
print( "test lua access C++ class" )
local function main()
--Student是个table, 调用create方法
local s = Student:create() --lua_gettop()=2 1:table, 2:xx
s:setAge(100)
s:print()
s:setName("BeiJing")
s:setAge(1234)
s:print()
end
main() | nilq/small-lua-stack | null |
local m = {} -- module
local fileutil = require "fileutil"
local SVN = "svn "
local svn = SVN .. "--username %s --password %s --no-auth-cache --non-interactive "
--
-- sourceCtxPath
--
local function sourceCtxPath ()
local property = require "property"
return property.sourceCtxPath or ""
end... | nilq/small-lua-stack | null |
local tab = {}
local idleTime = {}
local paymentTimer
local TIMER_HOUR = 3600000
local CHECK_TIMER = 5000
local jobToRanksCount = {
[7] = {"Rescuer Man", "Pilot", "Farmer", "Trucker", "Lumberjack", "Trash Collector", "Diver", "Firefighter"},
[8] = {"Fisherman"},
[10] = {"Iron Miner"},
[11] = {"Taxi Driver"}
}
loc... | nilq/small-lua-stack | null |
-- Copyright (C) 2018 The Dota IMBA Development Team
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable ... | nilq/small-lua-stack | null |
local process = require('process')
local assert = require('assert')
if (process.getgid) then
console.log('gid', process.getgid())
console.log('uid', process.getuid())
end
local tap = require('util/tap')
local test = tap.test
test("test hrtime", function()
assert.equal(type(process.hrtime()), 'number')
assert... | nilq/small-lua-stack | null |
------------------------------------------------------
-- Screen identifier
------------------------------------------------------
SCREEN_OPERATOR_IDENTIFIER = "operator"
------------------------------------------------------
-- Digital input states
------------------------------------------------------
SCREEN_OPERATO... | nilq/small-lua-stack | null |
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