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// // SafeQueue.hpp for SafeQueue in /home/trouve_b/Desktop/CPP_project/cpp_plazza/tests_thr_pool // // Made by Alexis Trouve // Login <trouve_b@epitech.net> // // Started on Wed Apr 13 12:08:45 2016 Alexis Trouve // Last update Mon May 2 13:58:46 2016 Alexis Trouve // #ifndef SAFEQUEUE_HPP_ # define SAFEQUEUE_H...
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#include <iostream> using namespace std; struct box { char maker[40]; float height; float width; float length; float volume; }; void show_box(box b) { cout<<"maker:"<<b.maker<<"\nHeight:"<<b.height<<"\nwidth:"<<b.width<<"\nlength:"<<b.length<<"\nvolume:"<<b.volume<<endl; } void set_box_volume(box ...
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/*************************************************************************** * Adapted from sawyer_simulator package * * @package: franka_interface * @metapackage: franka_ros_interface * @author: Saif Sidhik <sxs1412@bham.ac.uk> * **************************************************************************/ /*********...
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// Fill out your copyright notice in the Description page of Project Settings. #include "SpInputPreprocessor.h" #include "SpGame.h" #include "GUI/DlgMgr.h" #include "SprayMgr.h" #include "Input/Events.h" #include "Misc/App.h" #include "InputCoreTypes.h" #include "Engine/EngineBaseTypes.h" FSpInputPreprocessor::FSpI...
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#ifdef USE_AI // (c) 1997-2000 Monolith Productions, Inc. All Rights Reserved #ifndef __AI_REGION_MGR_H__ #define __AI_REGION_MGR_H__ #include "AIRegion.h" class CAIPath; // Externs extern class CAIRegionMgr* g_pAIRegionMgr; // Classes class CAIRegionMgr { public : // Ctors/Dtors/etc CAIRegionMgr(); ~C...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; #define all(x) x.begin(),x.end() void awake() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); } int n; vector<int>ke[10005]; vector<string>a; bool check(string a, string b){ int cnt=0; for(int i=0;i<a.length();i++){ ...
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/*********************************************************************** * Module: UserTradeContext..h * Author: milk * Modified: 2015年10月28日 11:18:40 * Purpose: Declaration of the class UserOrderContext ***********************************************************************/ #if !defined(__ordermanager_UserTra...
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#define trigPin1 8 #define echoPin1 9 #define trigPin2 10 #define echoPin2 11 #define trigPin3 12 #define echoPin3 13 void setup() { Serial.begin(9600); pinMode(trigPin1, OUTPUT); pinMode(echoPin1, INPUT); pinMode(trigPin2, OUTPUT); pinMode(echoPin2, INPUT); pinMode(trigPin3, OUTPUT); pinMode(echoPin3, INPUT); pinMode(...
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#include<bits/stdc++.h> using namespace std; bool lsb(int n, int k) { return (n & (1<<k)); } int32_t main() { ios_base::sync_with_stdio(false); cin.tie(NULL); #ifndef ONLINE_JUDGE freopen("input.txt", "r", stdin); freopen("output.txt", "w", stdout); #endif int n = 21, k = 3; ...
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/* Conformance Test 25.0.14: Verification of code generation for LDY instr */ #define DP 0x02 /* define 1, 2, & 3 byte addresses */ #define ABS 0x800 #include <stdio.h> main () { int i = 0; asm { brl Test Code: LDY #0x1234 ...
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/* * Remote shutter controller - Panasonic DMC-G80, FZ20, and probably others * * Emulates a DMW-RS1 * * WARNING: DO NOT USE ANYTHING IN THIS CODE, OR MAKE ANY ELECTRICAL CONNECTIONS * TO ANY CAMERA UNLESS YOU KNOW EXACTLY WHAT YOU ARE DOING. EXPECT * THAT THIS CODE AND RELATED INSTRUCTIONS ARE...
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#include "PokerAdministrationPacket.h" #include "../PokerServer/Object/PokerHandHistory.h" ////////////////////////////////////////////////////// // // class PokerBlockUserPacket // ///////////////////////////////////////////////////// PokerBlockUserPacket::PokerBlockUserPacket(){ m_nCode = PacketCodes::_P...
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// // rasterizers // Carlos A. Rueda // $Id$ // #ifndef rasterizers_h #define rasterizers_h /** * Any object interested in doing some task as pixels are * found must extend this interface. */ class LineRasterizerObserver { public: virtual ~LineRasterizerObserver() {} /** * Called when a new pixel locatio...
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#ifndef GLWIDGET_H #define GLWIDGET_H #include <QGLWidget> #include <QTimer> #include <string> extern std::string WrlFileName; extern QString imagename0; extern int textureError; struct Image0 { int sizeX; int sizeY; char *data; }; class GLWidget : public QGLWidget { Q_OBJECT public: explicit ...
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#include<iostream> #include<stdlib.h> using namespace std; int x[10],n,mat[20][20]; bool place(int k,int i) { for(int j=0;j<k;j++) { if((x[j]==i) || (abs(x[j]-i)==abs(j-k))) { return 0; } } return 1; } void display(int x[]) { for(int i=0;i<n;i++) { ...
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/* * CRF1d tagger (implementation of crfsuite_model_t and crfsuite_tagger_t). * * Copyright (c) 2007-2010, Naoaki Okazaki * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redis...
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#include <bits/stdc++.h> using namespace std; bool hassh[100]; int countt = 0; int main() { char str1[100],str2[100]; scanf("%s%s",str1,str2); for(int i =0;i < strlen(str1);i++) { hassh[str1[i]%26] = 1; } for(int i = 0; i < strlen(str2);i++) { if(hassh[str2[i]%26] == 0...
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#include "widgets.hpp" #include "graphics.hpp" using namespace genv; Widget::Widget(int x, int y, int sx, int sy) { _x=x; _y=y; _size_x = sx; _size_y=sy; _focused=false; enabled=true; } bool Widget::is_selected(int mouse_x, int mouse_y) const { return mouse_x>_x && mouse_x<...
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#include "Fraction.h" using namespace std; namespace sict{ Fraction::Fraction(){ denom =-1; // safe empty state } Fraction::Fraction(int n, int d) // n: numerator, d: denominator { if(n >= 0 && d > 0){ num = n; denom = d; reduce(); } else denom =-1; // set to safe em...
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#include "Entity.h" Entity::Entity() { } Entity::~Entity() { } int Entity::attack() { return 10; } void Entity::takeDamage(int damage) { health -= damage; if (health < 0) { health = 0; } } bool Entity::isAlive() { return health = 0; }
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#pragma once #include <VRPG/Base/D3D/ComObjectHolder.h> #include <VRPG/Base/D3D/D3DCreate.h> VRPG_BASE_D3D_BEGIN namespace Impl { template<typename Index> struct IndexToDXGIFormat; template<> struct IndexToDXGIFormat<std::uint16_t> { static constexpr DXGI_FORMAT value = DXGI_FORMAT_R16...
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chromeos/ash/components/phonehub/icon_decoder_impl.h" #include <functional> #include <utility> #include "base/barrier_closure.h" #include "base/bind.h" #include "ba...
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/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentatio...
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/* Name: RunningFaders.ino Created: 5/21/2018 12:25:05 PM Author: Cedric */ // the setup function runs once when you press reset or power the board #include <Fader.h> // Create the instances of LEDs that will be used. Fader led1 = Fader("LED1", 5, GAMMACORRECTION_ON, BRIGHTNESS_TYPE_MIN, BRIGHTNESS_TYPE_MAX); F...
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#pragma once #include <list> namespace nhill { namespace datenzugriff { class Ab_oil_pressure_test; namespace ab_oil_pressure_test { using Test_container = std::list<Ab_oil_pressure_test>; } } }
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#include<math.h> float x= 0; float y = 0; float z = 0; float stepdist = 0.0009813542; float pi = 3.141592; int XIN1 = 2; int XIN2 = 3; int XIN3 = 4; int XIN4 = 5; int YIN1 = 6; int YIN2 = 7; int YIN3 = 8; int YIN4 = 9; int ZIN1 = A0; int ZIN2 = A1; int ZIN3 = A2; int ZIN4 = A3; int SPINDLE_PIN = 11; int xstep=1; int ...
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// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #include "core/graph/graph.h" // forward declaration struct OrtMemoryInfo; namespace onnxruntime { namespace nuphar { bool NodeArgShapeUnknownOnAxis(const NodeArg* def, int64_t axis); bool HasUnknownShapeOn...
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// Copyright (C) 2011 Technische Universitaet Muenchen // This file is part of the preCICE project. For conditions of distribution and // use, please see the license notice at http://www5.in.tum.de/wiki/index.php/PreCICE_License #ifndef PRECICE_NO_SOCKETS #include "SocketCommunicationTest.hpp" #include "com/SocketComm...
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// video https://youtu.be/0jWeUdxrGm4 // problem https://www.spoj.com/problems/RMQSQ/ #include <bits/stdc++.h> using namespace std; const int MAX_N = 100'005; const int LOG = 17; int a[MAX_N]; int m[MAX_N][LOG]; // m[i][j] is minimum among a[i..i+2^j-1] int bin_log[MAX_N]; int query(int L, int R) { // O(1) int lengt...
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#include "stdafx.h" void Turkey::gobble() { } void Turkey::fly() { }
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// Fill out your copyright notice in the Description page of Project Settings. #include "Lab_1.h" #include "PizzaHUD.h" #include "Kismet/GameplayStatics.h" #include "Lab_1GameMode.h" #include "Engine/Canvas.h" #include "Engine/Font.h" APizzaHUD::APizzaHUD() { // Use the RobotoDistanceField font from the engine. ...
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#ifndef GENERICINDIVIDUALSNPCALL_H #define GENERICINDIVIDUALSNPCALL_H #include "GenericVariantCall.h" #include "GenericProbabilisticAlignment.h" using namespace GenericSequenceTools; namespace GenericSequenceTools { class GenericIndividualSnpCall : public GenericVariantCall { public: GenericIndividualSnp...
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#include <AccelStepper.h> #define pot0 A0 #define pot1 A1 //A+ red; A- green; B+ yellow; B- blue //AccelStepper stepper; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5 AccelStepper mystepper(1, 9, 8); //1, step, direction unsigned long tm = millis(); unsigned long tm_curr; unsigned long PosZero; void ...
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void main() { int n,i,f[100],g[100],sum; float c,b,d,e; scanf("%d\n",&n); sum=0; c=0; for(i=0;i<=(n-1);i++) { scanf("%d",&f[i]); sum=sum+f[i]; } for(i=0;i<=(n-1);i++) { scanf("%d",&g[i]); if(g[i]>=90) b=4.0; else if(g[i]>=85) b=3.7; else if(g[i]>=82) b=3.3; els...
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#include <bits/stdc++.h> using namespace std; #define ll long long vector<ll>adj[100005]; void dfs(ll node,ll par){ for(auto it:adj[node]){ if(it!=par){ dfs(it,node); } } } int main(){ ll n,m;cin>>n>>m; for(int i=0;i<n-1;i++){ ll u,v;cin>>u>>v; adj[u].pus...
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class Solution { private: TreeNode* construct(int &ind, vector<int> &preorder, int min, int max){ if(ind >= preorder.size()) return nullptr; int x = preorder[ind]; if(!(min < x && x < max)) return nullptr; TreeNode *root = new TreeNode(x); ind++; ...
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//Hiu Hong Yu && Wen Xi Zhang #include <iostream> using namespace std; //Node constructor template<typename T> Node<T> :: Node(T *in, Node *inNode) : data(in), next(inNode) { }//end Node() //Node destructor template<typename T> Node<T> :: ~Node() { delete data;//delete memory }//end ~Node //LinkedList constructor ...
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/* Created By: Malvika Joshi Problem: Communication Fiend Link: http://acm.timus.ru/problem.aspx?space=1&num=1741 */ #include <cstdio> #include <vector> #include <algorithm> #define MAXN 10010 #define INF 100000000000LL using namespace std; typedef long long lli; struct pkg{ int end,typ; lli size; }; pkg make...
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#include "typing_label.h" #include <utility> namespace ui { TypingLabel::TypingLabel(Callback callback) : callback_(std::move(callback)) { timer_ = new QTimer(this); timer_->setInterval(typing_interval_); QObject::connect(timer_, &QTimer::timeout, [this](){ if (text().length() < text_.length()) { cur...
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#if defined(SKYRIM) #include "skse\GameReferences.h" #define posX pos.x #define posY pos.y #define posZ pos.z #endif FrameRateManager::FrameRateManager() { _MESSAGE("Starting the framerate manager..."); TheFrameRateManager = this; FrameCounter = 0; FrameRate = 0; LastFrameTime = 0.0f; ElapsedTime = 0.0f; Grid...
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/////////////////////////////////////////////////////////////////////////////// // // // Copyright (c) 1999 - 2002 IntelliNet Technologies, Inc. // // All Rights Reserved. // ...
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#include "keyboardhook.h" #include "ui_keyboardhook.h" enum Keys { ShiftKey = 16, Capital = 20, }; int shift() { return GetKeyState(VK_LSHIFT) < 0 || GetKeyState(VK_RSHIFT) < 0; } int caps() { return (GetKeyState(VK_CAPITAL) & 1) == 1; } QLabel *lb; KeyboardHook::KeyboardHook(QWidget *parent) : ...
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#ifndef TRABALHO_3_H #define TRABALHO_3_H #include <string> #include <stdlib.h> #include <stdio.h> #include <string.h> #include <fstream> #include <iostream> #include <vector> #include <map> #include <sstream> #include "Node.h" using namespace std; using std::fstream; using std::ofstream; using std::ifstream; using std...
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// Copyright (c) 2009-2011, Tor M. Aamodt, Wilson W.L. Fung, George L. Yuan, // Ali Bakhoda, Andrew Turner, Ivan Sham // The University of British Columbia // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditio...
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// Copyright (c) 2010 Martin Knafve / hMailServer.com. // http://www.hmailserver.com #pragma once #include "../hMailServer/resource.h" // main symbols #include "../hMailServer/hMailServer.h" namespace HM { class Domains; } class ATL_NO_VTABLE InterfaceDomains : public ISupportErrorInfo, public CComO...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Animation/AnimInstance.h" #include "SlAiPlayerCharacter.h" #include "Animation/AnimMontage.h" #include "SlAiTypes.h" #include "SlAiPlayerAnim.generated.h" class UAnimMontage; ...
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#include <iostream> #include <bits/stdc++.h> using namespace std; int OptiSeekTime(int nT,int tracks[], int intitial){ int FCFS=0,STL=0, LTS=0; //firstComeFirstServe, SmallestToBigger, BiggestToSmallest int inorder[nT]; for(int i=0;i<nT;i++){ inorder[i]=tracks[i]; } for(int i...
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#include<bits/stdc++.h> using namespace std; int travelling_salesman(int distance[4][4], int start, int size) { int cost=0; int visited[4]={0, 0, 0, 0}; int count=0; int i=start; while(count<size) { visited[i]=1; int min=INFINITY; int pos=-1; for(int j=0; j<size; j++) { if(count == size-1) { min = distanc...
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#pragma once /********************************************** * Author: Tao Wang Copyright reserved * Contact: tao.reiches@gmail.com **********************************************/ #include "TW_EffectDefine.h" class BeEffectData { public: BeEffectData(void) { iProperty = 0; iOwnerID = 0; iPlayer = 0; uiRem...
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// PX2InterpCurveShakeCtrl.hpp #ifndef PX2INTERPCURVESHAKECTRL_HPP #define PX2INTERPCURVESHAKECTRL_HPP #include "PX2Controller.hpp" #include "PX2InterpCurveFloatController.hpp" namespace PX2 { // 一个简单的震动控件,绑定时记录控制体方位,接触绑定时还原控制体方位 // 通常控制曲线的第一个和最后一个点的大小都为0 class PX2_FOUNDATION_ITEM InterpCurveShakeController : pu...
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/* Qt5xHb - Bindings libraries for Harbour/xHarbour and Qt Framework 5 Copyright (C) 2020 Marcos Antonio Gambeta <marcosgambeta AT outlook DOT com> */ /* DO NOT EDIT THIS FILE - the content was created using a source code generator */ #ifndef QINPUTDIALOGSLOTS_H #define QINPUTDIALOGSLOTS_H #i...
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// Jopnal Engine C++ Library // Copyright (c) 2016 Team Jopnal // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any pur...
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//***********************************************************************// // // // - "Talk to me like I'm a 3 year old!" Programming Lessons - // // // // $Author: Ben Humphrey DigiBen@gametutorials.com // // ...
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#include "stdafx.h" #include "Handle.h" using namespace std; Handle::Handle() { body = new Body; } Handle::~Handle() { delete body; } void Handle::someOps() { body->somenum = 42; } int Handle::DisplayNum() { return body->somenum; }
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digraph output { n0 [ shape=box, label="A9\n"]; n1 [ shape=ellipse, label="- [0.48%,19.42%]"]; n2 [ shape=box, label="A15\n"]; n3 [ shape=box, label="A11\n"]; n4 [ shape=box, label="A4\n"]; n5 [ shape=ellipse, label="+ [0%,0%]"]; n6 [ shape=box, label="A7\n"]; ...
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#include <vector> #include <algorithm> #include <iostream> #include <numeric> using namespace std; int sum(vector<int> const & vals) { int result {}; for ( int i: vals ) { result += i; } return result; } vector<int> to_ints(vector<string> const & v) { vector<int> result; for ( st...
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/*********************************************** # # Author: weihuan -whutweihuan@163.com # Create: 2018-11-27 # Last Modified: 2018-11-27 # Link: https://leetcode.com/problems/integer-to-roman/ # title: 12 Integer to Roman # Description: --- # Roman numerals are represented by se...
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#ifndef SQUAREMATRIX_H #define SQUAREMATRIX_H #include <iostream> #include "console.h" #include "file.h" class DistanceMatrix { int size; int** matrix; void create(); void initialize(File& file); public: DistanceMatrix(int size, int** matrix); DistanceMatrix(File& file); ~D...
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/* * AppleRemote.cpp * AppleRemote * * */ #include <stdio.h> #include <getopt.h> #include <unistd.h> #include <stdlib.h> #include <ctype.h> #include <sys/errno.h> #include <sysexits.h> #include <mach/mach.h> #include <mach/mach_error.h> #include <mach-o/dyld.h> #include <assert.h> #include <errno.h> #include <s...
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// // Copyright (c) 2017 The nanoFramework project contributors // Portions Copyright (c) Microsoft Corporation. All rights reserved. // See LICENSE file in the project root for full license information. // #include "CorLib.h" HRESULT Library_corlib_native_System_Runtime_CompilerServices_RuntimeHelpers::InitializeAr...
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#include "JniSkiaDrawView.h" #include "RNSkLog.h" #include <memory> #include <string> #include <utility> #include <vector> #include <GLES2/gl2.h> #include <EGL/eglplatform.h> #include <android/native_window.h> #include <android/native_window_jni.h> #include <SkCanvas.h> #include <SkImageInfo.h> #include <SkSurface.h...
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// stdafx.cpp : 只包括标准包含文件的源文件 // HookApp.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中引用任何所需的附加头文件, //而不是在此文件中引用
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////////////////// LABORATORIO 2 ///////////////////////////// /* // RUSHELL VANESSA ZAVALAGA OROZCO */ ///////////////// EJERCICIO 3 ////////////////////////////// #include <iostream> #include <ctime> #include <fstream> using namespace std; // FUNCIONES COMPLEMENTARIAS // Llena aleatoriamente el arreglo void ...
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#include "CModel.h" //CON- & DESTRUCTOR CModel::CModel() { m_pVertices = NULL; m_pIndices = NULL; m_pNormals = NULL; } CModel::CModel(const char* cstrFilename) { m_pVertices = NULL; m_pIndices = NULL; m_pNormals = NULL; LoadData(cstrFilename); } CModel::~CModel() { if(m_pVertices != NULL) delete[] m_pVerti...
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#include "Comet_Library.h" #define data_read_count_MAX 15 Adafruit_VC0706 cam = Adafruit_VC0706(&Serial1); //Adafruit_GPS GPS = Adafruit_GPS(); static char *(*get_data)(void) = NULL; namespace dlt { boolean _debug = 0; boolean _num_data = 0; File image_file; char image_name[13]; uint16_t image_len = 0; uint8_t ...
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#include "MxVkDevice.h" #include <map> namespace Mix { namespace Vulkan { Device::Device(const std::shared_ptr<PhysicalDevice>& _physicalDevice, std::optional<vk::SurfaceKHR> _surface, const vk::PhysicalDeviceFeatures* _enabledFeatures, const std::vector<const char...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE457_Use_of_Uninitialized_Variable__struct_array_declare_no_init_62b.cpp Label Definition File: CWE457_Use_of_Uninitialized_Variable.c_array.label.xml Template File: sources-sinks-62b.tmpl.cpp */ /* * @description * CWE: 457 Use of Uninitialized Variable * BadSource: n...
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// C++ informative line for the emacs editor: -*- C++ -*- /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright by The HDF Group. * * Copyright by the Board of Trustees of the University of Illinois. * * All rights reserved. ...
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#include <iostream> #include <fstream> #include <string> #include "HashTable.h" #include "HashTableException.h" #include <stdlib.h> using namespace std; int main(int argc, char *argv[]) { if(argc<3) { cout << "Insufficient number of arguments!\n"; cout << "Usage: ./t8 <table_size> <input_txt_file>\n" << en...
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#pragma once #include "IStruct.h" template <class T> class Stack : public IStruct<T> { public: struct StackElement : public IElement<T> { StackElement(const T element) { data = element; next = nullptr; } ~StackElement() { safe_delete(next); } }; IElement<T>* __top; uint32 __s...
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#include "MultiObjAvgDistThreshold.h" #include <stdlib.h> #include <math.h> void MultiObjAvgDistThreshold::convertToMultiObjective(vector<Individual *> *population, vector<Individual *> *offSpring, vector<Individual *> *reference, int ordObj, int numberGeneration) { //Looks for best individual (in obj0) Individ...
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# include <iostream> # include <fstream> # include <vector> //# include <chrono> using namespace std; //using namespace std::chrono; // ############################ declaration ############################ vector<int> A(1, 0), V(1, 0); vector<vector<int> > table; int field_A, crops_K; int max_benefit(int mode); ...
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//+++/+±/ #include <QTime> #include <QDebug> #include <QDataStream> #include "conserva.h" #include <QtGui/qtextdocument.h> //Some types of messages by key; //'i' = message content some file; //'s' = common text message; //'a' = message content UserName; //'z' = server message to the client; //'x' = server set client...
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#pragma once #include <map> #include <gl/glut.h> #include "assimp/Importer.hpp" #include "assimp/postprocess.h" #include "assimp/scene.h" #include "assimp/DefaultLogger.hpp" #include "assimp/LogStream.hpp" typedef std::map<std::string, GLuint *> TextureIdMapType; #define aisgl_min(x,y) (x<y?x:y) #define aisgl_max(x,...
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/********************************************************************* * * Software License Agreement (BSD License) * * Copyright (c) 2015, Daichi Yoshikawa * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following...
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#pragma once #include "Body.h" class CCylinder final : public CBody { public: CCylinder(double density, double baseRadius, double height); double GetBaseRadius() const; double GetHeight() const; double GetVolume() const override; protected: void AppendProperties(std::ostream & strm) const override;...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE590_Free_Memory_Not_on_Heap__delete_array_int64_t_alloca_17.cpp Label Definition File: CWE590_Free_Memory_Not_on_Heap__delete_array.label.xml Template File: sources-sink-17.tmpl.cpp */ /* * @description * CWE: 590 Free Memory Not on Heap * BadSource: alloca Data buffe...
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#include "SayCommand.hpp" #include "commands/DisplayMessageBuilder.hpp" #include <boost/algorithm/string.hpp> #include <GameStrings.hpp> SayCommand::SayCommand(GameModel& gameModel, Controller& controller) : gameModel{gameModel}, controller{controller} {} std::unique_ptr<MessageBuilder> SayCommand::execute(const gsl::...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/views/permission_bubble/chooser_bubble_ui.h" #include "base/strings/string16.h" #include "chrome/browser/chooser_controller/c...
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#pragma once extern "C" { #include <gphoto2/gphoto2-camera.h> #include <gphoto2/gphoto2-context.h> } #include "gphoto_typedef.hpp" class GPhotoHelper { public: static void enableDebugLog(); // configuration and initialization functions static void createContextWithCallbacksRegistered(GPContext *context); ...
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//#define nanoAnalyser_cxx #define Events_cxx #include "DataFormats/HepMCCandidate/interface/GenStatusFlags.h" //#include "nano/analysis/interface/nanoBase.h" #include "nano/analysis/interface/topEventSelectionSL.h" #include <TH2.h> #include <TStyle.h> #include <TCanvas.h> #include <TMatrixDSymfwd.h> #include <TMatrixD...
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#include <bits/stdc++.h> using namespace std; int main(){ int n; cin>>n; double a[n]; double sum = 0; for(int i = 0; i < n; i++)cin>>a[i], sum += a[i]; double ans = ((1<<n)-1)*sum/(n*1.0); cout<<ans; }
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#ifndef color_luv_akin_xyz #define color_luv_akin_xyz #include "../../generic/akin/xyz.hpp" #include "../category.hpp" #include "../../xyz/category.hpp" namespace color { namespace akin { template< >struct luv< ::color::category::xyz_uint8 >{ typedef ::color::category::luv_uint8 akin_type; ...
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2005 The OGRE Team Also see acknowledgements in Readme.html This program is free software...
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// Ŭnicode please /**************************************************************************** Copyright (c) 2010 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the ...
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#include <vector> #include <utility> #include "fst/rmepsilon.h" #include "fst/connect-fst.h" void RmEpsilon(Lattice &ifst, int ilabel) { // first delete no use arc and state Connect(&ifst); typedef float Weight; typedef pair<StateId ,Weight> Pair; // the ifst must be no eps loop, here I don't check.default it's...
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// ConsoleApplication44.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <string> using namespace std; bool isPalindrome(string str); //This function is given a string str containing a word, and returns true if and only if str //is a palin...
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//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restr...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <memory> #include <string> #include <vector> #include "base/bind.h" #include "base/bind_helpers.h" #include "base/command_line.h" #include "base...
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#include <iostream>//LIBRERIAS using namespace std;//PALABRAS RESERVADAS int main() { //DECLARACION DE VARIABLES TIPO REAL float segundos, minutos, horas; cout << "Ingresar los segundos a convertir en horas, minutos y segundos:" ;//INGRESO DE DATOS cin >> segundos; //PROCESO PARA CONVERTIR SEGUNDO...
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#include "Net.h" void Net::forwardPass(){ //initiate input vector<double> prevout; prevout = input; //for all layers for(int i = 0; i < layercnt; i++){ //load input if(i > 0){ prevout.clear(); prevout = layers.at(i-1).getOutput(); } layers.at(i).setInputs(prevout); //count layers.at(i).count...
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//================================================== // memory.h // // Copyright (c) 2016 Benjamin Hepp. // Author: Benjamin Hepp // Created on: Mar 15, 2017 //================================================== #pragma once #include <memory> #include <functional> namespace bh { template <typename KeyT, typename V...
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#include <vector> using namespace std; class Solution { public: bool checkPossibility(vector<int>& nums) { if (nums.size() < 3) return true; int n = nums[0] > nums[1]; for (int i = 2; i != nums.size(); ++i) { if (nums[i-1] > nums[i]) { if (nums[i-2] ...
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/* * Copyright (C) 2008 - 2011 Trinity <http://www.trinitycore.org/> * * Copyright (C) 2010 - 2012 Myth Project <http://mythprojectnetwork.blogspot.com/> * * Myth Project's source is based on the Trinity Project source, you can find the * link to that easily in Trinity Copyrights. Myth Project is a private commun...
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#include <cstdio> const int MonthDay[2][13] = { {-1, 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31}, {-1, 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31} }; const int Size = 365243; int Move[Size]; int dp[Size]; int queue[Size]; inline bool LeapYear(int y) { return y % 4 == 0 && (y % 100 != 0 || y % 40...
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#include <iostream> using namespace std; int main() { int n, t; int ans1, ans2; int num[1002]; int cnt = 0; int i, j; t = 1; cin>>n; int rate; int maxnum = -1; while (t<=n) { cin>>cnt; for (i=0; i<cnt; i++) cin>>num[i]; ans1 = 0; for ...
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#include<string> using namespace std; //9!在int范围内 //可以用permutation k-1次,但是超时 //使用康托编码 //把阶乘函数独立出来。 class Solution { public: string getPermutation(int n, int k) {//获取第k个排列!!! string result(n,'0'); //生成字符串1到n for(int i=0;i<n;++i){ result[i]+=i+1; } if(k>factorial(n...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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/* * Copyright 2018 The ist_slam Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or ...
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