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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/medialive/model/StopMultiplexResult.h> #include <aws/core/utils/json/JsonSerializer.h> #include <aws/core/AmazonWebServiceResult.h> #include <aws/core/utils/StringUtils.h> #include <aws/...
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//program 4.21 #include<iostream> using namespace std; int main() { int count=0; while(count<=12) { cout<<(count % 3 ? "--->": "#####")<<endl; ++count; } }
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bool cmp2(const int &a, const int &b) { string ab = to_string(a) + to_string(b); string ba = to_string(b) + to_string(a); return ab > ba; } string Solution::largestNumber(const vector<int> &A) { vector<int> aa; aa = A; sort(aa.begin(), aa.end(), cmp2); ostringstream oss; string a = ""; ...
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/** * @file PoderFisico.cpp * @author algarcia * * @date 6 de abril de 2016 */ #include "PoderFisico.h" PoderFisico::PoderFisico(string nmb, string dsc, string aA, float cD) : Poder(nmb, dsc, aA, cD) { } PoderFisico::PoderFisico(const PoderFisico& orig) : Poder(orig) { } PoderFisico::~PoderFisico() { } PoderF...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SHELF_SHELF_VIEW_H_ #define ASH_SHELF_SHELF_VIEW_H_ #include <memory> #include <string> #include <utility> #include <vector> #include "a...
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#include<bits/stdc++.h> using namespace std; int main() { int n, m, largestNum = INT_MIN, smallestNum = INT_MAX; cin >> n; int ar[n+1]; for(int i = 0; i < n; i++) { cin >> m; if(largestNum < m) largestNum = m; if(smallestNum > m) smallestNum = m; } cout << "Largest Nu...
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#ifndef CAMERA_HPP #define CAMERA_HPP #include <glm/vec3.hpp> #include <glm/mat4x4.hpp> #include <glm/gtc/matrix_transform.hpp> #include "entity.hpp" using glm::vec3, glm::mat4; class Camera : public Entity { private: mat4 view, projection; //vec3 position, target, up; vec3 target, up...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/extensions/hosted_app_browser_controller.h" #include "base/metrics/histogram_macros.h" #include "chrome/browser/engagement/si...
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// // SubWindow.cpp // Homography_test // // Created by hideyukisaito on 2016/03/15. // // #include "SubWindow.h" void SubWindow::setup() { } void SubWindow::update() { } void SubWindow::draw() { }
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#pragma once #include "turnipemu/types.h" #include "turnipemu/memory/map.h" namespace TurnipEmu::GBA{ class DMAEngine : public Memory::RangeController { public: DMAEngine(); void execute(Memory::Map& memoryMap); bool allowRead(uint32_t address) const override; byte read(uint32_t address) const override;...
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#include <iostream> #include <functional> #include <vector> #include <algorithm> using namespace std; int main() { plus<int> plus1; cout << "the result of plus(4,5)=" << plus1(4,5) << endl; vector<int> vec{1,2,3,4}; //auto it=vec.begin(); //while((it=find_if(it,vec.end(),[](int i){return i>=2;}))!...
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#include <vector> #include <string> #include <stdlib.h> #include <math.h> #include <iostream> #include <fstream> #include <algorithm> #include <sstream> #include <map> #include <ctime> #include <cassert> using namespace std; ofstream fout("../../../output.txt"); ifstream fin("../../../input.txt"); int main(void) {...
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#include "huaweicloud/vod/v1/model/AudioInfo.h" namespace HuaweiCloud { namespace Sdk { namespace Vod { namespace V1 { namespace Model { AudioInfo::AudioInfo() { sampleRate_ = ""; sampleRateIsSet_ = false; bitrate_ = 0; bitrateIsSet_ = false; channels_ = ""; channelsIsSet_ = false; } Aud...
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// MIT License // Copyright (c) 2017 Zhuhao Wang // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, mer...
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#include <math.h> #include "Wirepos0.hh" #include "LayerInf140328.hh" void Wirepos0(int layer, int cell, double *x, double *y){ double Radius; double Radian; int N; //--- Return Radius and Theta(Radian) at Z=0 for(int i=0;i<20;i++){ if(layer == i){ LayerInf layerinf(i); Radius = la...
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#ifndef __TREE_MT_02_H__ #define __TREE_MT_02_H__ #include "../Tree.h" #include "Tree_Multi_Thread.h" #include <omp.h> //////////////////////////////////////////////////////////////// //parallelization of the exploring process with a single tree // ////////////////////////////////////////////////////////////...
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/* * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this lis...
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#define dbg(...) fprintf(stderr,__VA_ARGS__) #define dpr(x) cerr<<#x<<": "<<x<<endl; #define dprc(c) do{cerr<<#c<<":";for(auto&_i:(c)){cerr<<" "<<_i;}cerr<<endl;}while(0) #include <bits/stdc++.h> using namespace std; typedef pair<int, int> pii; typedef vector<int> vi; typedef vector<vi> vvi; int INF = 1e9+7; #define al...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codeg...
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#include <iostream> #include <bits/stdc++.h> #include <string> #include <bitset> using namespace std; #define pb push_back #define ll long long #define F first #define S second #define EPS 1e-9 #define INF 1e15 #define rd(a) scanf("%d",&a) #define rd2(a,b) scanf("%d %d",&a,&b) #define rd3(a,b,c) scanf("%d %d %d",&a,...
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//------------------------------------------------------------------------------ /* This file is part of bixd Copyright (c) 2012, 2013 bixd Labs Inc. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above cop...
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/*********************************************** The MIT License (MIT) Copyright (c) 2012 Athrun Arthur <athrunarthur@gmail.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without res...
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//TITLE: A_Divisibility_Problem.cpp //AUTHOR: N Harsha Vardhan //DATE: 2021-08-05 //TIME: 13:44:44 #include <bits/stdc++.h> using namespace std; typedef long long ll; typedef vector<int> vi; typedef pair<int, int> pi; #define F first #define mp make_pair #define pb push_back #define S second #define FOR(i, a, b) for (i...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1606+ | ...
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//////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2005 // Packet Engineering, Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification is not permitted unless authorized in writing by a duly // appointed officer of ...
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// Optimise #include <bits/stdc++.h> #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> using namespace std; using namespace __gnu_pbds; // #define MULTI_TEST #ifdef LOCAL #define db(...) ZZ(#__VA_ARGS__, __VA_ARGS__); #define pc(...) PC(#__VA_ARGS__, __VA_ARGS__); template <typename T, type...
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// NUMERICAL DESIGN LIMITED PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Numerical Design Limited and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2004...
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#pragma once #include "Cunit.h" #include "CplayerSkill.h" #include "CaStar.h" enum class DIRECTIONS { DIRECTIONS_LEFT, DIRECTIONS_UP, DIRECTIONS_RIGHT, DIRECTIONS_DOWN, DIRECTIONS_IDLE }; class Cplayer :public Cunit { private: CplayerSkill* m_playerSkill; //CaStar* m_astar; DIRECTIONS direction; DIRECTIONS b...
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#ifndef QSTRINGLISTMODEL_H #define QSTRINGLISTMODEL_H #include <QWidget> namespace Ui { class QStringListModel; } class QStringListModel : public QWidget { Q_OBJECT public: explicit QStringListModel(QWidget *parent = nullptr); ~QStringListModel(); private slots: void on_btnAdd_clicked(); void ...
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/*++ Copyright (c) 1995-97 Microsoft Corporation Module Name: MsmMap.cpp Abstract: Multicast Session to queue mapping implementation. Author: Shai Kariv (shaik) 05-Sep-00 Environment: Platform-independent --*/ #include <libpch.h> #include <mqwin64a.h> #include <qformat.h> #i...
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/* * ConsNode_bw_Solution.cpp * * Created on: Mar 20, 2017 * Author: root */ #include "ALLSPACE_VARIABLES.h" ConsNode_bw_solution::ConsNode_bw_solution() { cons_node_id = 0; path_num = 0; paths = 0; bws = 0; cost = 0; isSatisfied = false; Initialized = false; } int ConsNode_bw_solution::C...
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/** * UGENE - Integrated Bioinformatics Tools. * Copyright (C) 2008-2012 UniPro <ugene@unipro.ru> * http://ugene.unipro.ru * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version...
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#include <iostream> using namespace std; int no_of_sequence(int m, int n){ int a[m+1][n+1]; for(int i=0;i<=m; i++){ for(int j=0;j<=n;j++){ if(i==0 || j==0) a[i][j]=0; else if(i<j) a[i][j]=0; else if(j==1) a[i][j]=i; else a[i][j] = a[i-1][j]+a[i/2][j-1]; } } return a[m][n]; } ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_PREFS_BROWSER_PREFS_H_ #define CHROME_BROWSER_PREFS_BROWSER_PREFS_H_ #include <set> #include "build/build_config.h" #include ...
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#ifndef UTIL_H #define UTIL_H #include <set> #include <vector> #include <iostream> #include <string> // Used from http://stackoverflow.com/questions/216823/whats-the-best-way-to-trim-stdstring // trim from start std::string &ltrim(std::string &s) ; // trim from end std::string &rtrim(std::string &s) ; // trim from ...
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#include "data_types.h" plane plane_coeff(point3D p1 , point3D p2 , point3D p3 ){ /** *this method returns the plane , if any of 3 points(lying on the plane) Co-ordinates are given */ } point3D* rot(point3D* p , double* dir_cosines){ /** * Given set of points and dir_cosines , it rotates the points and...
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#include<GL/glut.h> #include<math.h> void dispsquare(void){ glClear(GL_COLOR_BUFFER_BIT); glClearColor(0,0,0,0); glBegin(GL_POLYGON); glColor3f(1, 0, 0); glVertex2f(0.5,0); glVertex2f(0.25,0.25); glVertex2f(0, 0); glVertex2f(0,-0.5); glVertex2f(0.5,-0.5); glEnd(...
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#include <Windows.h> #include <FL/Fl.h> #include <FL/Fl_Window.h> #include <ctime> #include <FL/Fl_Box.h> #include <FL/Fl_Button.H> #include <time.h> #include "Tile.h" #include "Timer.h" #include <iostream> #include "pch.h" using namespace std; static void Timer_CB(void *data) { // ...
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/*This function outputs to the console the float vectors to a string*/ #include <string> #include <sstream> #include <stdint.h> #include <limits.h> std::string toString(const cv::Mat &a) { stringstream ss; const unsigned char *p = a.ptr<unsigned char>(); for(int i = 0; i < a.cols; ++i, ++p) { ss << (int...
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#ifndef __CHANNELS_CLASS__ #define __CHANNELS_CLASS__ namespace analyser { enum StereoChannel { LEFT, RIGHT }; enum MonoChannel { MONO }; } #endif
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#include "C:/Users/MinLion/Desktop/UnrealProjects/UnrealMMO/TimeTravel/Intermediate/Build/Win64/TimeTravelEditor/Development/Engine/SharedPCH.Engine.h"
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/* file : jEventNode.cpp Coder : by icandoit (mech12@nate.com) Where (^^;) gam_jGame_ple Date : 2006-01-16 17:16:15 title : desc : */ #include "stdafx.h" #include "jEventNode.h" #include "interface\\jILog.h" #include "interface/xml/jIXml.h" #include "Mmsystem.h" #include "interface/itimer.h" #include "base/jXmlDict...
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// MersenneTwister.h // Mersenne Twister random number generator -- a C++ class MTRand // Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus // Richard J. Wagner v1.0 15 May 2003 rjwagner@writeme.com // The Mersenne Twister is an algorithm for generating random numbers. It // was designed w...
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#ifndef __BOOK_RECORD_CONTAINER_H__ #define __BOOK_RECORD_CONTAINER_H__ #include "../BookRecord/BookRecord.h" #include <map> #include <vector> #include <string> typedef std::string String; class BookRecordContainer { public: BookRecordContainer(String _bookRecordConfigPath); ~BookRecordContainer(); bool...
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#ifndef FILEHANDLER_H #define FILEHANDLER_H #include "../common.h" #include <ios> /*************************************************************** * class: FileHandler * * Creates and manages input and output file streams * * Opens and maintains a file stream, then closes it when * calling the destructor. **...
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#include <iostream> #include <algorithm> using namespace std; int main() { int t,i=0; cin >> t; while(t--) { int a[3]; for(int i=0;i<3;i++) { cin >> a[i]; } sort(a,a+3); ++i; cout <<"Case "<<i<< ": "<< a[1]<< endl; } ...
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/* EE 450 Session 3 Socket Programming Written by Po-Hsuan (Michael) Lin */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <netdb.h> #include <sys/types.h> #include <netinet/in.h> #include <sys/socket.h> #include <arpa/inet.h> #include <sys/wait.h> #include <...
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#include<cstdio> #include<cstring> #include<cstdlib> int main(void) { int maxLen = 0, maxNum = 0, currLen, j; long long currNum; int *seq = (int *) calloc(10000, sizeof(int)); for(int i = 1; i < 1000000; i++) { currLen = 1; // for the 1 that each sequence will end with currNum = i; while(currNum ...
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#pragma once #include "Geometry.h" #include "material.h" // A SceneObject is a real actual thing that we want to model in the // world. It has extent (its Geometry heritage) and surface properties // (its material binding). The decision of how to store that material // is left up to the subclass. class SceneObject...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/builds/moz2_slave/rel-m-rel-xr-w32-bld/build/dom/base/nsIScriptChannel.idl */ #ifndef __gen_nsIScriptChannel_h__ #define __gen_nsIScriptChannel_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif /* For IDL files that don't want to include root IDL f...
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#ifndef __CGCHANNELCREATE_H__ #define __CGCHANNELCREATE_H__ #include "Type.h" #include "Packet.h" #include "PacketFactory.h" namespace Packets { class CGChannelCreate : public Packet { public: CGChannelCreate( ){} ; virtual ~CGChannelCreate( ){} ; //公用继承接口 virtual BOOL ...
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#include <playstate/memory/memory.h> #include "int_gfx_program_component.h" #include "../ogl3_gfx_program.h" #include <cassert> using namespace playstate; IntGfxProgramComponent::IntGfxProgramComponent(OGL3GfxProgram& program, GLint componentId, GLenum type) : mProgram(program), mComponentId(componentId), mType(typ...
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// Copyright (c) 2011-2017 Hiroshi Tsubokawa // See LICENSE and README #include "fj_box.h" #include "fj_numeric.h" namespace fj { Box::Box(const Vector &P0, const Vector &P1) { for (int i = 0; i < 3; i++) { if (P0[i] < P1[i]) { min[i] = P0[i]; max[i] = P1[i]; } else { min[i] = P1[i]; ...
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/* ---------------------------------------------------------------------- LAMMPS - Large-scale Atomic/Molecular Massively Parallel Simulator http://lammps.sandia.gov, Sandia National Laboratories Steve Plimpton, sjplimp@sandia.gov Copyright (2003) Sandia Corporation. Under the terms of Contract DE-AC04...
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stack<long long >st; long long ans=0,i=0; while(i<n){ if(!st.size()||arr[st.top()]<=arr[i])st.push(i++); else{ int x=st.top(); st.pop(); long long area= arr[x]*(i-(st.size()?st.top():0)); ans=max(area,ans); ...
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#include <vector> #include <tuple> #include <iostream> #include <deque> #include <map> #include <unordered_map> #include <cstdint> #include <complex> namespace IntCode { struct Storage { std::vector<std::int64_t> main; std::map<std::int64_t,std::int64_t> extra{}; std::int64_t& operator[](st...
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#include <stdio.h> #include <stdlib.h> #include <sys/types.h> #include <string.h> void buscar(char patron[][2], int cont) { int p1, p2; int t = 0; char p[1][1] = { 'j' }, s[1][1] = { 's' }; while (t < cont) { printf("chao %i \n", t); if (patron[t][0] == p[1][1]) { //NO SE PORQUE NO ENTRA A ESTAS CONDICIONES...
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#include "stdafx.h" #include "igame_level.h" #include "xr_effgamma.h" #include "x_ray.h" #include "xr_ioconsole.h" #include "xr_ioc_cmd.h" #include "fbasicvisual.h" #include "cameramanager.h" #include "environment.h" #include "xr_input.h" #include "CustomHUD.h" #include "SkeletonAnimated.h" #include "ResourceManager.h...
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/** * Adobe Experience Manager OSGI config (AEM) API * Swagger AEM OSGI is an OpenAPI specification for Adobe Experience Manager (AEM) OSGI Configurations API * * OpenAPI spec version: 1.0.0-pre.0 * Contact: opensource@shinesolutions.com * * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-gener...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Identifi developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "wallet.h" #include "walletdb.h" #include "crypter.h" #include "ui_inter...
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#include "Scene.h" Scene::Scene(std::string name = "Unnamed Scene", SDL_Renderer* renderer = nullptr, SceneManager* sceneManager = nullptr) : mRenderer(renderer) , mSceneName(name) , mSceneManager(sceneManager) { } Scene::~Scene() { //Delete all the game objects in the scene std::vector<GameObject*>::iterator ...
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#include "uiscroll.h" UIWidgetTexture UIScrollBoxButtonUp::getWidgetTexture() { if (!getEnabled()) return getSkin()->getWidgetTexture(buildString("SCROLLBOX_UP_", "_GRAYED")); switch (getState()) { case UI_NORMAL: return getSkin()->getWidgetTexture(buildString("SCROLLBOX_", "_UP")); break; ca...
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#include <stdio.h> int main () { int h,m; char digits[100]; char input[100],ch; scanf("%d:%d\n",&h,&m); scanf("%[^\n]",digits); printf("%d:%d\n",m,h); printf("%s\n",digits); printf("%s\n",input); printf("%c\n",ch); return 0; }
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#include "ql_settings.hpp" #include <ql/quantlib.hpp> #include <iostream> #include <iomanip> using namespace QuantLib; static FixedRateBond* get_bond_for_evaluation_date( Date &in_date ) { Date evaluation_date; Calendar calendar; Date effective_date; Date termination_date; N...
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#include "ofMain.h" #include "ofApp.h" int main() { ofGLWindowSettings settings; settings.width = 1024; settings.height = 768; settings.title = " "; ofCreateWindow(settings); ofRunApp(new ofApp()); }
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#ifndef __TALKLAYER_H__ #define __TALKLAYER_H__ #include "cocos2d.h" class TalkLayer : public cocos2d::Sprite { public: void talk(const std::string& key); bool init(); CREATE_FUNC(TalkLayer); private: cocos2d::Label* _talkLabel; cocos2d::ValueMap _strings; }; #endif
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#ifndef UTIL_H_INCLUDED #define UTIL_H_INCLUDED #include <string> #include <random> #include <ctime> #include <iostream> #include <cstdio> namespace util { /// L'appel de cette fonction redirige les /// données du fichier dont le nom est passé /// en paramètre vers std::cin /// On "simule" les frappes clavier ce qui...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018 The Solar developers // Distributed under the MIT software license, see the accompanying // file COPYING or ht...
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#include <stdio.h> #include <iostream> #define NMAX 1000 using namespace std; template<typename T> class Queue { private: T queueArray[NMAX]; int head, tail,size; public: void enqueue(T x) { if (tail == NMAX) { //on verifie si la queue est pleine ...
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/* Copyright 2021 Luca Fedeli, Axel Huebl * * This file is part of WarpX. * * License: BSD-3-Clause-LBNL */ #ifndef WARPX_WarpXParticleContainer_fwd_H_ #define WARPX_WarpXParticleContainer_fwd_H_ enum struct ParticleBC; enum struct ConvertDirection; struct PIdx; struct DiagIdx; struct TmpIdx; class WarpXParIte...
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[]
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// model_problems.cpp // // James Folberth // Spring 2015 #include "model_problems.hpp" template<typename T> matrix_crs<T> model_problem_1d(unsigned L, T sigma) { unsigned m = pow(2,L)-1, n = m; T h2 = pow(1./static_cast<T>(m+1),2); vector<unsigned> rind, cind; vector<T> val; if (L < 2) { cerr...
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#pragma once #include "..\..\sdk\structs.hpp" #include "../../utils/singleton.h" class autowall : public singleton< autowall > { public: struct returninfo_t { int m_damage; int m_hitgroup; int m_penetration_count; bool m_did_penetrate_wall; float m_thickness; vec3_t m_end; IClientEntity * m_hit_entity;...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include"Tank.h" #include "CoreMinimal.h" #include "AIController.h" #include "TankAIController.generated.h" /** * */ UCLASS() class BATTLETANKUNREAL_API ATankAIController : public AAIController { GENERATED_BODY() private: ...
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// stdafx.cpp : source file that includes just the standard includes // No70.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#ifndef LLVM_OpenMP_INC #define LLVM_OpenMP_INC #include "llvm/ADT/BitmaskEnum.h" namespace llvm { class StringRef; namespace omp { LLVM_ENABLE_BITMASK_ENUMS_IN_NAMESPACE(); enum class Directive { OMPD_allocate, OMPD_assumes, OMPD_atomic, OMPD_barrier, OMPD_begin_assumes, OMPD_begin_declare_variant, O...
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// RUN: %clang_cc1 -fexperimental-new-constant-interpreter -verify %s // RUN: %clang_cc1 -verify=ref %s constexpr int m = 3; constexpr const int *foo[][5] = { {nullptr, &m, nullptr, nullptr, nullptr}, {nullptr, nullptr, &m, nullptr, nullptr}, {nullptr, nullptr, nullptr, &m, nullptr}, }; static_assert(foo[0][0] ...
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// Copyright (c) 2005-2014 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema to // C++ data binding compiler. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Fre...
[ "cao@e3d.rwth-aachen.de" ]
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#ifndef FILE_H #define FILE_H #include <sstream> #include <string> #include <fstream> #include <iostream> #include "Debug.h" namespace eEngine { namespace Utils { class File { std::string filePath; std::stringstream lines; public: File(std::st...
[ "dunyakilavuz@gmail.com" ]
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#include <bits/stdc++.h> using namespace std; // Complete the isBalanced function below. string isBalanced(string s) { stack<char> stk; for(auto& c : s){ if(c == '{'||c == '['||c == '(') stk.push(c); else{ if(stk.empty()){ return "NO"; } ...
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void Run_cgGL_00(void) { PNT_SZE = 2.0; glPointSize(PNT_SZE); cgGLBindProgram(cgGL_00_CgVertexProgram); cgGLEnableProfile(cgGL_00_CgVertexProfile); cgGLBindProgram(cgGL_00_CgFragmentProgram); cgGLEnableProfile(cgGL_00_CgFragmentProfile); setBrassMaterial(); ...
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#include <EditorPluginRmlUi/EditorPluginRmlUiPCH.h> #include <EditorFramework/DragDrop/DragDropInfo.h> #include <EditorPluginRmlUi/DragDropHandlers/RmlUiDragDropHandler.h> EZ_BEGIN_DYNAMIC_REFLECTED_TYPE(ezRmlUiComponentDragDropHandler, 1, ezRTTIDefaultAllocator<ezRmlUiComponentDragDropHandler>) EZ_END_DYNAMIC_REFLEC...
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/* * This file contains code from "C++ Primer, Fifth Edition", by Stanley B. * Lippman, Josee Lajoie, and Barbara E. Moo, and is covered under the * copyright and warranty notices given in that book: * * "Copyright (c) 2013 by Objectwrite, Inc., Josee Lajoie, and Barbara E. Moo." * * * "The authors and publishe...
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/* * Copyright (c) 2012, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this l...
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/******************************************************************************* * Copyright 2020-2023 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://...
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#include <bits/stdc++.h> using namespace std; using ll = long long; #define REP(i,n) for(int i=0, i##_len=(n); i<i##_len; ++i) #define REPR(i,n) for(int i=n;i>=0;i--) #define FOR(i,a,b) for(int i=(a);i<(b);++i) #define FORR(i,a,b) for(int i=(a);i>=(b);--i) #define ALL(x) (x).begin(),(x).end() #define UNIQUE(v) v.eras...
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/******************************************************************** File Name: reportd.hpp Author: nlc Date: 10/96 Purpose: Holds the data that allows users to create reports based on FVS output. Class: AllFVSCases Inheritance: RWOrdered ...
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// Authors: Unknown. Please, if you are the author of this file, or if you // know who are the authors of this file, let us know, so we can give the // adequate credits and/or get the adequate authorizations. #include "filter.h" /////////////////////////////////////////////////////////////// Build Gaussian filters...
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#include<bits/stdc++.h> using namespace std; int main() { int n; cin>>n; int i,j; /* Output : ********* ********* ********* ********* ********* ********* ********* ********* ********* */ for(i=1;i<=n;i++) { for(j=1;j<=n-i;j++) ...
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/** * \file mbedtls_md.c * * \brief Generic message digest wrapper for mbed TLS * * \author Adriaan de Jong <dejong@fox-it.com> * * Copyright (C) 2006-2015, ARM Limited, All Rights Reserved * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); you may * ...
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void setup() { Serial.begin(115200); } void loop() { static unsigned long counter = 0; Serial.print("Hello World: "); Serial.println(counter++); delay(1000); delay(200); //very little change }
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#include<iostream> #include<iomanip> #include<string> #include<cstdlib> #include<fstream> using namespace std; /* Понятие вещественное число определено следующим образом: <вещественное число> ::= <мантисса> <порядок> |<знак> <мантисса> <порядок> <мантисса> ::= <целое без знака> . <целое без знака> <порядок> ::= E <це...
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#include <GL/glew.h> #include <GL/glut.h> #include <GLFW/glfw3.h> #include <iostream> #include <string> using namespace std; // Function returns a unique ID for a shader // type : GL_VERTEX_SHADER or GL_FRAGMENT_SHADER static unsigned int CompileShader( unsigned int type, const string& source) { // Obtain a uni...
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#pragma once #include <ostream> /// <summary> /// ISerializable interface class represents a class which can be serialized. /// </summary> class ISerializable { public: ISerializable() {} virtual ~ISerializable() {} /// <summary> /// Serializes the class into given output stream. /// </summary> /// <param nam...
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#include <stdio.h> void sosoo(int M, int N) { int chk, cnt = 0, sum = 0, temp; for (int k = M; k <= N; k++) { if (k == 1) { continue; } chk = 1; for (int i = 2; i <= (int)(k / 2); i++) { if (k % i == 0) { chk = 0; break; } } if (chk == 1) { printf("%d\n", k); } } } int main(...
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#include "Framework.h" Model::Model() { typeBuffer = new SettingBuffer; } Model::Model(string file) { typeBuffer = new SettingBuffer; ReadMaterial(file); ReadMesh(file); } Model::~Model() { for (auto material : materials) delete material.second; for (ModelMesh* mesh : meshes) delete ...
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/* * $Id: TransportReplacedElement.cpp 4223 2011-02-04 23:01:46Z mitza $ * * * Distributed under the OpenDDS License. * See: http://www.opendds.org/license.html */ #include "DCPS/DdsDcps_pch.h" //Only the _pch include should start with DCPS/ #include "TransportReplacedElement.h" #if !defined (__ACE_INLINE__) #i...
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#pragma once // DeepRockGalactic SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "FSD_Sign_MemorialUnlock_structs.hpp" namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- /...
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/** * @file r_passenger_generator.cc * * @copyright 2019 3081 Staff, All rights reserved. */ #include "src/r_passenger_generator.h" // Nothing to do here, just pass args along rPassengerGenerator::rPassengerGenerator(std::list<double> probs, std::list<Stop *> stops) : PassengerGenerator(probs, stops) {} /* ...
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