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// ConfigFile.h: interface for the ConfigFile class. // ////////////////////////////////////////////////////////////////////// /* 可识别的文件格式: 注释行以#或者//开头 配置一行一条 配置格式为key=value 可以存在任意个空格制表符 key与value字符串内容中包含的空格与制表符被保留,但两端的空格与制表符会被丢弃 例如:" ip list = \t 192.168.0.1 \t 192.168.0.2 \t " 读出来结果就是 key ="ip list" valu...
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/* * Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights *...
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#include <algorithm> #include <iostream> #include <unordered_map> #include <vector> using namespace std; template<typename T> ostream& operator<<(ostream& out, const vector<T>& v) { out << '['; for (auto it = v.begin(); it != v.end(); ++it) { if (it != v.begin()) out << ','; out << *it; } out << ']'; retu...
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// // 15267_FRNDCIRC.cpp // // // Created by Haijun Deng on 13-6-26. // Copyright (c) 2013年 __MyCompanyName__. All rights reserved. // /* TASK: FRIEND CIRCLE Input: 1 3 Lucy Patty Patty Alice Alice Mira Output: 2 3 4 */ #include <iostream> #include <map> using namespace std; int main() { int t; ...
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/* * PoligonShape.cpp * * Created on: 02 июня 2015 г. * Author: Pavel */ #include "Jupiter/Ref.h" #include "Jupiter/Tools.h" #include "Jupiter/Image.h" #include "Jupiter/PoligonShape.h" namespace jupiter { PoligonShape::PoligonShape(Image* image, b2FixtureDef fixtureDef) : _fixtureDef(f...
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#include <iostream> using namespace std; int main() { int half = (2 + 5) / 2; int half2 = 2 + (5 - 2) / 2; cout << half << "\t" << half2 << endl; system("pause"); }
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#pragma once #include <tuple> #include <vector> #include <set> #include <iostream> using namespace std; class Algorithm { private: public: Algorithm(); tuple<int, int> find_closest_value(vector<int>, vector<int>, int); void find_closest(); void find_min_sum(); void max_range_of_sum(); void second_highest_in_a...
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#include "pch.h" #include "SoundEffect.h" #include <iostream> SoundEffect::SoundEffect( std::string path ) :m_pMixChunk{ Mix_LoadWAV( path.c_str( ) ) } { if ( m_pMixChunk == nullptr ) { std::string errorMsg = "SoundEffect: Failed to load " + path + ",\nSDL_mixer Error: " + Mix_GetError( ); std::cerr << errorMsg...
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#include <iostream> #include <algorithm> #include <cmath> #define MAX2(a,b) (a) > (b) ? (a) : (b) #define MIN2(a,b) (a) < (b) ? (a) : (b) using namespace std; int main() { int N; double sum = 0; int max = 0, min = 0; int dBindo = 0; int* arr; int bindo[8001] = { 0, }; cin >> N; arr = new int[N]; for (int ...
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/* * VarName.h * * This file is part of the "XieXie 2.0 Project" (Copyright (c) 2014 by Lukas Hermanns) * See "LICENSE.txt" for license information. */ #ifndef __XX_AST_VAR_NAME_H__ #define __XX_AST_VAR_NAME_H__ #include "AST.h" #include <vector> namespace AbstractSyntaxTrees { class VarName : public AST ...
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#ifndef RAPIDVULKAN_DEBUG_STRINGS_VKTOOLPURPOSEFLAGBITS_HPP #define RAPIDVULKAN_DEBUG_STRINGS_VKTOOLPURPOSEFLAGBITS_HPP #if VK_HEADER_VERSION >= 204 //*************************************************************************************************************************************************** //* BSD 3-Clause Lice...
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#ifndef ENEMYLAUNCHER_H_INCLUDED #define ENEMYLAUNCHER_H_INCLUDED /** * This launches all enemies. MechaYerions and normal enemy ships. **/ #include <cstdlib> #include "enemyDistributor.h" #include "yerionDistributor.h" class EnemyLauncher : public Animator { public: EnemyLauncher(EnemyDistribut...
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#pragma once #include <concrt.h> #include <vector> #include <set> #include "D3d/GraphicObject.h" extern HANDLE mexMessageMutex; extern HANDLE messageLoopHandle; extern bool registerExitFunction; extern std::vector<VolumeTextureObject*> firstVolumeTextures; extern std::vector<SceneNode*> hullRootNodes; extern DWORD thr...
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// // ip/impl/address_v4.hpp // ~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_IP_IMPL_AD...
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#include "Operators.h" #include <stdlib.h> using namespace std; struct timespec operator *(double a, struct timespec b) { struct timespec *x = (struct timespec*) malloc(sizeof(struct timespec)); if (a<0) { x->tv_sec = a * b.tv_sec; x->tv_nsec = -1*a * b.tv_nsec; if(b.tv_sec == 0) { ...
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// Copyright 2011 Software Freedom Conservancy // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
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// Copyright (c) Peter Winter-Smith [peterwintersmith@gmail.com] #pragma once // CLoadedModules virtual base class (identical to interface) struct CSingleLoadedModuleBase { //virtual std::wstring DllName() = 0; //virtual std::wstring DllPath() = 0; virtual WCHAR *DllName() = 0; virtual WCHAR *DllPath() = 0; vir...
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#include "LinkedList.h" // // Created by Raniery Costa Mendes on 11/7/19. // #ifndef PROJECT7_STACK_H #define PROJECT7_STACK_H class Stack : public LinkedList{ public: Stack(); void push_head (Data newObj); bool pop_head (); protected: Data obj; Node* top = nullptr; }; #endif //PROJECT7_STACK_H
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// ----------------------------------------------------------------------------------------- // x264guiEx by rigaya // ----------------------------------------------------------------------------------------- // The MIT License // // Copyright (c) 2010-2017 rigaya // // Permission is hereby granted, free of cha...
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// Please place your information here //Piyush Ranjan Sahu, M12871655 #include <iostream> #include <string> #include <cctype> #include <iomanip> using namespace std; // This prototype is complete class stringManip { public: stringManip(); stringManip(string input); string retrieve(); ...
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// Copyright (c) 2005-2014 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema to // C++ data binding compiler. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Fre...
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#ifndef FVADFUNC_H #define FVADFUNC_H #define _POSIX_C_SOURCE 200809L #include <stdlib.h> #include <stdbool.h> #include <string.h> #include <errno.h> #include <unistd.h> #include <sndfile.h> #include <vector> extern "C" { #include <fvad.h> } //Just apply to handle 16 bits_per_sample bool process_vad(uint8_t* indata,...
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// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=DPL_3_A // Pattern - Largest Square // status: [solve][review] #define SUBMIT #include <iostream> #include <sstream> #include <vector> #include <algorithm> #include <numeric> using namespace std; using ui64 = unsigned long long; using i64 = long long; cons...
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/* Written by Xuchen Han <xuchenhan2015@u.northwestern.edu> Bullet Continuous Collision Detection and Physics Library Copyright (c) 2019 Google Inc. http://bulletphysics.org This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages ari...
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#pragma once #include "ofMain.h" #include "ofxAssimpModelLoader.h" #include "ofxGui.h" class ofApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed (int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x,...
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// // SynthMicrostepDelayView.cpp // CircuitApp // // Created by Yue Wang on 8/28/18. // Copyright © 2018 Yue Wang. All rights reserved. // #include "SynthMicrostepDelayView.hpp" #include "Color.hpp" static const Color kDisabledColor(0x00000000); static const Color kEnabledColor(0x000000ff); static const Color ...
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#ifndef TEMPERATUREVIEWER_H #define TEMPERATUREVIEWER_H #include <QMainWindow> #include <QDebug> #include <QTimer> #include <QSerialPort> #include <QSerialPortInfo> QT_BEGIN_NAMESPACE namespace Ui { class TemperatureViewer; } QT_END_NAMESPACE class TemperatureViewer : public QMainWindow { Q_OBJECT public: Te...
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#include "IFS.h" #include "windowVectorized.h" #include <iostream> #include <fstream> #include <random> #include <string> int main(int numArgs, char** Args) { cf::IteratedFunctionSystem ifs; ifs.read("../../chaos_files/INVERS.IFS"); const std::string align = " : "; std::cout << "Name" << align << ifs.getName() <<...
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//----------------------------------------------------------------------------- // Copyright (c) 2015-2018 Benjamin Buch // // https://github.com/bebuch/disposer // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt) /...
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#include "LineCollisionPrimitive.h" LineCollisionPrimitive::LineCollisionPrimitive(void) { } LineCollisionPrimitive::~LineCollisionPrimitive(void) { } bool LineCollisionPrimitive::Intersects(CollisionPrimitive* otherCollisionPrimitive) { assert(E_CPT_LINE == otherCollisionPrimitive->PrimitiveType()); switch(oth...
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// Copyright 2009-2020 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include <cassert> #include <cmath> #include <limits> #include <OpenImageDenoise/oidn.hpp> #include "apps/utils/image_io.h" #define CATCH_CONFIG_MAIN #define CATCH_CONFIG_FAST_COMPILE #include "catch.hpp" using namespace oidn; void setF...
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// ---------------- Library -- generated on 4.9.2013 0:33 ---------------- // ******************************** device.cpp ******************************** // ---- #include "dxfw.h" // ---> including dxfw.h #pragma once #define WINVER 0x0501 #define _WIN32_WINNT 0x0501 #include <d3d9.h> #inclu...
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/*------------------------------------- CSIT314 Project Part B - Queueing system under test Group Leader Name: Andrew Bentley Subject: CSIT314 Computer Lab: CL/05 Thu 15:30 Assessment Item: Project Part B - System Under Test File: EventQueue.cpp Code taken from CSCI203 Assignment 2 Submission, Spring 2019 by Andrew B...
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#include<iostream> using namespace std; int main() { int a,b,c,D,R,S; cout<<"informe o primeiro numero:"; cin>>a; cout<<"informe o primeiro numero:"; cin>>b; cout<<"informe o primeiro numero:"; cin>>c; R=(a+b)*(a+b); S=(b+c)*(b+c); D=(R+S)/2; cout<<"O valor da e...
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/* * linenoise.hpp -- Multi-platfrom C++ header-only linenoise library. * * All credits and commendations have to go to the authors of the * following excellent libraries. * * - linenoise.h and linenose.c (https://github.com/antirez/linenoise) * - ANSI.c (https://github.com/adoxa/ansicon) * - Win32_ANSI.h...
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#include <vector> #include <map> #include <set> #include <queue> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <cstdio> #include <cmath> #include <cstdlib> #include <cstring> #include <ctime> #define al...
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#ifndef HELPFULMETHODS_H #define HELPFULMETHODS_H #include <iostream> #include <vector> #include <windows.h> #include <fstream> #include <sstream> #include <algorithm> using namespace std; class HelpfulMethods { public: static string conversionIntForString(int number); static int conversionStringForInt(stri...
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#include "tkdCmdParser.h" #include "vnl/vnl_vector.h" #include "vnl/vnl_matrix.h" #include "vnl/vnl_matrix_fixed.h" #include <vnl/algo/vnl_cholesky.h> #include <vnl/vnl_transpose.h> #include <cmath> #include <ctime> #include <list> #include <itkImage.h> #include <itkImageFileReader.h> #include <itkImageFileWriter.h...
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/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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#ifndef INCLUDED_SCENARIO_INTERSECTION_COLOR_H #define INCLUDED_SCENARIO_INTERSECTION_COLOR_H #include <ostream> #include <string> #include <unordered_map> #include <utility> #include <scenario_intersection/utility.h> namespace scenario_intersection { enum class Color : int { Blank = 0, Green, Red, Yellow, ...
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// update the cache entry for the number of local generators, this is used // for progress char num[100]; sprintf(num,"%d",static_cast<int>(this->Makefiles.size())); this->GetCMakeInstance()->AddCacheEntry ("CMAKE_NUMBER_OF_MAKEFILES", num, "number of local generators", cmState::INTERNAL); // chec...
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//least common ancestor #include<iostream> #include<stdio.h> #include<queue> #include<stdlib.h> #include<vector> using namespace std; struct node { int data; node*left; node*right; node*parent; bool visited; int neighbor; }*tmp,*root,*ptrtoten,*ptrtoone; queue<node*>q; queue<int>output; void bfs(node*ptr) { q....
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#include <stdio.h> #include <vector> #define INFINITY 1e9 using namespace std; int main() { int number_of_cells, destination; scanf("%d %d", &number_of_cells, &destination); vector <int> number_of_jumps(number_of_cells); vector <int> visited(number_of_cells + 1, false); for(int i =...
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#include <algorithm> #include <iostream> #include <iomanip> #include <cstring> #include <climits> #include <complex> #include <fstream> #include <cassert> #include <cstdio> #include <bitset> #include <vector> #include <deque> #include <queue> #include <stack> #include <ctime> #include <set> #include <map> #include <cma...
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// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_BASE_PLATFORM_MUTEX_H_ #define V8_BASE_PLATFORM_MUTEX_H_ #include "src/base/base-export.h" #include "src/base/lazy-instance.h" #if V8_OS_WIN...
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#ifndef START_NEW_ROOM_H #define START_NEW_ROOM_H #include <QWidget> #include <QDebug> namespace Ui { class start_new_room; } class start_new_room : public QWidget { Q_OBJECT public: explicit start_new_room(QWidget *parent = 0); ~start_new_room(); signals: void dbg_btn_play_with_defaults_pressed(b...
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// (C) Copyright 2009-2011 Frederic Bron. // // Use, modification and distribution are subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt). // // See http://www.boost.org/libs/type_traits for most recent version including...
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/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkBitmap_DEFINED #define SkBitmap_DEFINED #include "SkColor.h" #include "SkColorTable.h" #include "SkImageInfo.h" #include "SkPixmap.h" #include "...
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#include <bits/stdc++.h> using namespace std; bool hasCoding(vector<vector<char>> &board, int n, int m, char* arr, bool** visited, int i, int j) { if(i<0||j<0||i==n||j==m){ return false; } if(arr[0] == '\0') return true; // cout<<i<<" "<<j<<" /"<<arr<<" "<<(arr[0] == board[i][j])<<endl;...
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#ifndef _CST_TTS_BASE_UTL_PINYIN_H_ #define _CST_TTS_BASE_UTL_PINYIN_H_ //#include "cmn/cmn_string.h" #include "xml/ssml_document.h" using namespace cst::xml; namespace cst { namespace cmn { /// /// @brief The class performs the conversion from SSML document to formatted pinyin string ...
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#ifndef MID_RSA_RSAENCRYPTOR_H__ #define MID_RSA_RSAENCRYPTOR_H__ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <assert.h> #include <string> #include <iostream> #include <memory> #include <openssl/rsa.h> class RsaEncryptor { public: RsaEncryptor() : m_isInit(false), m_isUseEncrypt(false), ...
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/***************************************************************************/ // FUNDAMENTOS DE PROGRAMACIÓN // // CURSO 2016-2017 // (C) Antonio Jesus Heredia Castillo // GRUPO B GRUPO DE PRACTICAS B2 // // /* Programa para cobrar el dinero del parking. El usuario intrducira el instante de entrada y el dinero qu...
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#define ECHO_PIN 2 // Echo Pin (Input) -- from the ECHO pin of HC-SR04 #define TRIG_PIN 5 // Trigger Pin (Output) -- to the TRIG pin of HC-SR04 #include <avr/io.h> void T1_init( ); void setup() { T1_init( ); PCICR |= (1 << PCIE2); // enable Pin Change Interrupt 2 PCMSK2 |= (1 << PCINT18); // enable PCINT19...
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/* g++ --std=c++20 -pthread -o ../_build/cpp/types_numeric_limits_round_style.exe ./cpp/types_numeric_limits_round_style.cpp && (cd ../_build/cpp/;./types_numeric_limits_round_style.exe) https://en.cppreference.com/w/cpp/types/numeric_limits/round_style */ #include <iostream> #include <limits> int main() { std::cou...
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/* Programmer: Johnathan Lee Lab#: 8 Description: Converts Powerball records into a usable format. */ #include <fstream> #include <iostream> using namespace std; int main() { ifstream inFile; ofstream outFile; char line[18]; inFile.open("pb_2014.txt"); if (!inFile) { cout << "Error o...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SHELF_APP_LIST_BUTTON_H_ #define ASH_SHELF_APP_LIST_BUTTON_H_ #include "ui/views/controls/button/image_button.h" namespace ash { namespace i...
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/* * The MIT License (MIT) * Copyright (c) 2011 GClue, inc. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, ...
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//////////////////////////////////////////////////////////////////////////////// // double_object.hpp // (C) Copyright 2008 CodeRage, LLC (turkanis at coderage dot com) // (C) Copyright 2004-2007 Jonathan Turkanis // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or...
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// This file was generated based on C:/Users/Shumcom/AppData/Local/Fusetools/Packages/UnoCore/1.4.3/Source/Uno/Long.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{ namespace Uno{ // public intrinsic struct Long :15 // { uStructType* Long_typeof...
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#pragma once #include "Halide.h" #include <string> namespace HalideCV { Halide::Expr scale(Halide::Expr value, float factor) { return value * factor; } // Halide::Expr remap(Halide::Expr input, Halide::Expr map_x, Halide::Expr map_y) // { // Func map_x_uint("map_x_uint"), map_y...
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#pragma once #include "JSpriteCtrl.h" #include "JParticle.h" #define MAX_PARTICLE 1024 namespace UI { class JParticleSystem : public JPanel { public: JSpriteCtrl* m_pSprite; vector<JParticle*> m_pParticle; public: int m_iMaxParticle; public: bool m_bTurnX; bool m_bTurnY; bool m_bTurnZ; public: D3D...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/mus/ws/window_tree_host_impl.h" #include "base/strings/utf_string_conversions.h" #include "components/mus/public/cpp/types.h" #inclu...
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/******************************************************************************** ** Form generated from reading UI file 'window.ui' ** ** Created by: Qt User Interface Compiler version 5.6.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ********************************************...
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#pragma once #ifndef __StrategyForm_h__ #define __StrategyForm_h__ #include <QWidget> class QPushButton; class WidgetBox; class QVBoxLayout; class QHBoxLayout; class StrategyForm:public QWidget { Q_OBJECT public: StrategyForm(QWidget* parent = 0); ~StrategyForm(); void init(); private: QPushButton* load_stra...
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//--------------------------------------------------------------------------- /* Risa [りさ] alias 吉里吉里3 [kirikiri-3] stands for "Risa Is a Stagecraft Architecture" Copyright (C) 2000 W.Dee <dee@kikyou.info> and contributors See details of license at "license.txt" */ //---------------------------------...
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//https://www.acmicpc.net/problem/13913 /*풀이 : parent 배열을 만들어서 이전 상태를 저장한 후 동생의 위치에 도착한 순간 수빈이의 위치가 나올 때 까지 역추적한다. */ #include <iostream> #include <algorithm> #include <string> #include <queue> #include <vector> using namespace std; bool visit[200001]; int arr[200001]; int parent[200001]; int n, k; queue <int> q; vect...
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/**************************************************************************** ** Meta object code from reading C++ file 'signupdialog.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.12.3) ** ** WARNING! All changes made in this file will be lost! *******************************************************...
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/******************************************************************* Copyright(c) 2016, Harry He All rights reserved. Distributed under the BSD license. (See accompanying file LICENSE.txt at https://github.com/zhedahht/CodingInterviewChinese2/blob/master/LICENSE.txt) **********************************************...
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#ifndef DEBUG #define DEBUG 0 #endif #ifndef TEST_LARGE #define TEST_LARGE 0 #endif #ifndef TEST_RAND #define TEST_RAND 0 #endif #ifndef TEST_CHECK #define TEST_CHECK 0 #endif #include <algorithm> #include <cassert> #include <climits> #include <cmath> #include <cstdio> #include <cstring> #include <deque> #include ...
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/** * Header file, for BST library * Author: Nathan Pringle * Last modified: 29/04/2021 */ #include <string> #include <vector> #include <iostream> using namespace std; /** * Node struct that holds the variables from the information struct */ struct node{ public: node(); //Default constructor ~node...
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#ifndef BACKEND_H #define BACKEND_H #include <QObject> #include <QtCore> #include <QtSerialPort/QSerialPortInfo> #include <QtSerialPort/QSerialPort> #include <QtSerialPort/qserialport.h> #include <QtSerialPort/QtSerialPort> #include <QtSerialPort/qserialportglobal.h> #include <QDebug> #include <QTimer> #include <iostre...
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/********************************************************************* * * Software License Agreement (BSD License) * * Copyright (c) 2012, Robert Bosch LLC. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the followin...
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/* * Matcha Robotics Application Framework * * Copyright (C) 2011 Yusuke Suzuki * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LI...
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class Solution { public: int openLock(vector<string>& deadends, string target) { unordered_set<string> visited(deadends.begin(), deadends.end()); if (visited.count(target) || visited.count("0000")) return -1; deque<string> q = { "0000" }; int ans = 0; while (...
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#ifndef UDMDocVosvratPostCFH #define UDMDocVosvratPostCFH #include "GlobalInterface.h" //--------------------------------------------------------------- class TDMDocVosvratPostCF : public IkanClassFactory { ...
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#include "nodetools.h" #include <osg/Material> NodeTools::NodeTools() { } NodeTools::~NodeTools() { } void NodeTools::setHighLightOn(osg::Node* node, osg::Vec4& color) { if (node == NULL) { return; } osg::StateSet* state = node->getOrCreateStateSet(); osg::Material* material = dynamic_cast<osg::Material*>(...
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#ifndef FLUID_2D_HH #define FLUID_2D_HH #include <cstdio> #include <cstdlib> #define _USE_MATH_DEFINES #include <cmath> #include <algorithm> #include "int_box.hh" #include "fields.hh" #include "object.hh" #include "sim_type.hh" #include "mgs_mac.hh" #include "mgs_fem.hh" #include "obj_field.hh" #include "tgmg.hh" #in...
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/****************************************************************************** ** (C) Chris Wood 1998 ** ** MODULE: SCREENDC.CPP ** COMPONENT: Windows C++ Library. ** DESCRIPTION: CScreenDC class methods. ** ******************************************************************************* */ #include "wcl.hpp" /*****...
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: TreeNode* buildTree(vector<int>& preorder, vector<int>& inorder) { return helper(preor...
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#pragma once /* int id double x double y bool disponible bool libre metodos setter getter */ class vmp { protected: int id; double x, y; bool disponible, libre; public: vmp(int id_, double x_, double y_, bool disponible_=true, bool libre_=true); int get_id(); void get_coordenadas(double& x_, d...
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/* Code by Tom Botterill. Documentation and license at http://www.hilandtom.com/tombotterill/code */ /* Use proximity constraint to seed clusters. Add new images to appropriate clusters as needed. Could cluster by ins data in first instance. Now do we match new images to clusters, or to images (but only ...
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/***** Vca_Registry_IAccess Implementation *****/ /************************ ************************ ***** Interfaces ***** ************************ ************************/ /******************** ***** System ***** ********************/ #include "Vk.h" /****************** ***** Self ***** *********...
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// // Created by David Trotz on 5/30/16. // #include "APImageTransferAgent.h" #include <stdio.h> #include <stdlib.h> #include <strings.h> #include <string.h> #include <errno.h> #include <error.h> #include <string> #include <vector> #include <ostream> #include <set> #include <libssh/libssh.h> #include <libssh/sftp.h> #...
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/*************************************************************************************************** * File: $URL: http://obtuse.cs.jhu.edu/Projects/Library/Source/Branches/NASABot/Src/System/Configuration.hpp $ * Author: $Author: OBTUSE\matthew $ * Revision: $Rev: 1320 $ * Last Updated: $Date: 20...
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#pragma once #include "VKRenderer.h" class CVKUniformBuffer : public CGfxUniformBuffer { friend class CVKUniformBufferManager; private: CVKUniformBuffer(CVKDevice* pDevice, CVKUniformBufferManager* pManager, size_t size); virtual ~CVKUniformBuffer(void); virtual void Release(void); public: VkBuffer GetBuffer...
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// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #pragma once #include <functional> namespace facebook { namespace react { enum class RCTLogLevel { Trace = 0, Info = 1, Warning = 2, Error = 3, Fatal = 4, }; using NativeLoggingHook = std::function<void(RCTLogL...
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#include <Common.h> #include "InputSystem.h" #include <SDL.h> void InputSystem::update(QEntityManager& entities, QEventManager& events, QTimeDelta dt) { SDL_Event inputEvent; while (SDL_PollEvent(&inputEvent)) { if (inputEvent.type == SDL_KEYDOWN) { InputEvent newInput(inputEvent.key.keysym.scancode); ev...
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#include "CarplayLinkWidget.h" #include "AutoConnect.h" #include "UserInterfaceUtility.h" #include "BusinessLogic/BusinessLogicUtility.h" #include "BusinessLogic/Setting.h" #include "MessageBox.h" #include <QMouseEvent> #include <QPainter> #include <QDomElement> class CarplayLinkWidgetPrivate { Q_DISABLE_COPY(Carp...
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#pragma once namespace CK { namespace DD { class GameEngine : public EngineInterface { public: GameEngine() = default; public: // 공용 인터페이스 virtual bool Init() override; virtual bool IsInitialized() override { return _IsInitialized; } virtual void OnScreenResize(const ScreenPoint & InScreenSize) override; virtu...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* RobotomyRequestForm.hpp :+: :+: :+: ...
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#include "DetectorConstruction.hh" #include "G4RunManager.hh" #include "G4NistManager.hh" #include "G4Box.hh" #include "G4Cons.hh" #include "G4Tubs.hh" #include "G4Orb.hh" #include "G4Para.hh" #include "G4Sphere.hh" #include "G4Trap.hh" #include "G4LogicalVolume.hh" #include "G4PVPlacement.hh" #include "G4SystemOfUnits...
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#include <iostream> #include <cstring> #include <cstdio> #include <cstdlib> #include <vector> #include <algorithm> #define ll long long int using namespace std; const int M = 100010, N = 1010; int board[N]; bool th[M]; int n; vector<int> q[M]; ll cnt, f[N], mod = (1e9) + 7; int main() { for(int i = 1; i<M; i++){ ...
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#include <iostream> namespace space { void foo() { std::cout << "foo\n"; } }
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using namespace std; class A { public: static int a; A() { a=10; }; }; int main() { A b; cout<<b.a; Return 0; }
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// ClipBoardOCR.cpp : Defines the entry point for the application. // #include "framework.h" #include "Resource.h" #include "main.h" #include "ClipBoardOCR.h" #include <string> #include <stdio.h> #include <io.h> #include <fcntl.h> #include <windows.h> #include <iostream> #include "FileFunctions.h" #define MAX_LOADS...
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//////////////////////////////////////////////////////////////////////////////// // Filename: zoneclass.cpp //////////////////////////////////////////////////////////////////////////////// #include "zoneclass.h" ZoneClass::ZoneClass() { m_UserInterface = 0; m_Camera = 0; m_Position = 0; m_Terrain = 0; m_Light = ...
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#include <bits/stdc++.h> #define sz(x) ((int)x.size()) #define all(x) (x).begin(), (x).end() #define pb(x) push_back(x) #define mp(x, y) make_pair(x, y) typedef long long int64; using namespace std; // http://e-maxx.ru/algo/dijkstra_sparse const int inf = numeric_limits<int>::max(); vector<int> dijkstra_heap(int...
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#include <iostream> using namespace std;   class Test { public:     Test()  { cout << "Constructor is executed\n"; }     ~Test() { cout << "Destructor is executed\n";  }     friend void fun(Test &t); }; void fun(Test &t) {     Test();     t.~Test(); } int main() {     Test(); ...
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#include <iostream> #include <string.h> using namespace std; int main() { char str[100]; int n; // ×Ö·û´®Êý cin >> n; for (int i = 0; i < n; i++) { cin >> str; int count1 = 0; int count2 = 0; int count3 = 0; int pos_P = 0; int pos_T = 0; for (int j = 0; j < strlen(str); j++) { if (str[j] == 'P') {...
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// CLRTest.cpp: 主项目文件。 #include "stdafx.h" using namespace System; using namespace TestAddCom; int main(array<System::String ^> ^args) { Console::WriteLine(L"Hello World"); ComTest^ test=gcnew ComTest(); int result = test->Plus(1,2); Console::WriteLine(L"result:"+result); return 0; }
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