text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
namespace UIWidgets
{
/// <summary>
/// Snap drag mode.
/// </summary>
public enum SnapDragMode
{
/// <summary>
/// Snap on drag and end drag.
/// </summary>
OnDrag = 0,
/// <summary>
/// Snap on end drag only.
/// </summary>
OnEndDrag = 1,
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapDragMode.cs/0 | {
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} | 1,422 |
namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// Base class for the SnapGrid.
/// </summary>
public abstract partial class SnapGridBase : UIBehaviourConditional
{
/// <summary>
/// Result.
/// </summary>
public struct Result
{
/// <summary>
/// Distance to snap.
/// </summary>
pu... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGridBase.Result.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// Submit event.
/// </summary>
[Serializable]
public class SubmitEventInt : UnityEvent<int>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Spinner/Event/SubmitEventInt.cs/0 | {
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} | 1,424 |
namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for drop indicator.
/// </summary>
[Serializable]
public class StyleDropIndicator : IStyleDefaultValues
{
/// <summary>
/// Style for the image.
/// </summary>
[SerializeField]
public StyleImage Image = new StyleIm... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleDropIndicator.cs/0 | {
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} | 1,425 |
namespace UIWidgets.Styles
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Style support for the button close.
/// </summary>
public class StyleSupportButtonClose : MonoBehaviour, IStylable
{
/// <summary>
/// Background.
/// </summary>
[SerializeField]
public Image Background;
/// <s... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Dialogs/StyleSupportButtonClose.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the RangeSlider.
/// </summary>
[Serializable]
public class StyleCircularSlider : IStyleDefaultValues
{
/// <summary>
/// Style for the ring.
/// </summary>
[SerializeField]
public StyleImage Ring;
/// <summ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleCircularSlider.cs/0 | {
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namespace UIWidgets.Styles
{
/// <summary>
/// Style support for the big button.
/// </summary>
public class StyleSupportButtonBig : StyleSupportButton, IStylable
{
#region IStylable implementation
/// <inheritdoc/>
public override bool SetStyle(Style style)
{
style.ButtonBig.ApplyTo(this);
return... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleSupportButtonBig.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Style for the image.
/// </summary>
[Serializable]
public class StyleRawImage : IStyleDefaultValues
{
/// <summary>
/// The sprite.
/// </summary>
[SerializeField]
public Texture Texture;
/// <s... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleRawImage.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Style for the toggle.
/// </summary>
[Serializable]
public class StyleToggle : IStyleDefaultValues
{
/// <summary>
/// Style for the background.
/// </summary>
[SerializeField]
public StyleImage Ba... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleToggle.cs/0 | {
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} | 1,431 |
namespace UIWidgets
{
/// <summary>
/// Aliast for TableHeaderCellInfo.
/// </summary>
[System.Serializable]
[System.Obsolete("Renamed to TableHeaderCellInfo.")]
public class ResizableHeaderCellInfo : TableHeaderCellInfo
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Table/ResizableHeaderCellInfo.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Text adapter to work with both Unity text and TMPro text.
/// </summary>
[AddComponentMenu("UI/New UI Widgets/Adapters/Text Adapter")]
public class TextAdapter : MonoBehaviour, ITextProxy
{
ITextProxy proxy;
/... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Text/TextAdapter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the Value of an CenteredSliderVertical.
/// </summary>
public class CenteredSliderVerticalValueObserver : ComponentDataObserver<UIWidgets.CenteredSliderVertica... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalValueObserver.cs/0 | {
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} | 1,437 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the Step of a CircularSliderFloat depending on the System.Single data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] CircularSlider... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Float/CircularSliderFloatStepSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Synchronizers;
using UnityEngine;
/// <summary>
/// Synchronizer for the Color of a ColorPicker.
/// </summary>
public class ColorPickerColorSynchronizer : ComponentDataSynchronizer<UIWidgets.ColorPicker, UnityEng... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ColorPicker/ColorPickerColorSynchronizer.cs/0 | {
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} | 1,440 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Synchronizers;
using UnityEngine;
/// <summary>
/// Synchronizer for the SelectedNodes of a DirectoryTreeView.
/// </summary>
public class DirectoryTreeViewSelectedNodesSynchronizer : ComponentDataSynchronizer<UIW... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/DirectoryTreeView/DirectoryTreeViewSelectedNodesSynchronizer.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the SelectedItems of an ListViewHeight.
/// </summary>
public class ListViewHeightSelectedItemsObserver : ComponentDataObserver<UIWidgets.ListViewHeight, Syste... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewHeight/ListViewHeightSelectedItemsObserver.cs/0 | {
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} | 1,442 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the DataSource of a ListViewInt depending on the UIWidgets.ObservableList{System.Int32} data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Sett... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewInt/ListViewIntDataSourceSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Providers.Getters;
using UnityEngine;
/// <summary>
/// Provides the ValueMax of an RangeSlider.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] RangeSlider ValueMax Provider")]
public cla... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMaxProvider.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the Max of a SpinnerFloat depending on the System.Single data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] SpinnerFloat Max Sette... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Float/SpinnerFloatMaxSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Providers.Getters;
using UnityEngine;
/// <summary>
/// Provides the IsOn of an Switch.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] Switch IsOn Provider")]
public class SwitchIsOnProvi... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Switch/SwitchIsOnProvider.cs/0 | {
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#if UIWIDGETS_TMPRO_SUPPORT && (UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER)
namespace UIWidgets.TMProSupport
{
using TMPro;
using UnityEngine;
using UnityEngine.Serialization;
/// <summary>
/// Autocomplete.
/// Allow quickly find and select from a list of values as user type.
/// DisplayListView - used to di... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Autocomplete/AutocompleteCustomTMPro.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using System.ComponentModel;
using UIWidgets.Attributes;
using UIWidgets.Extensions;
using UIWidgets.l10n;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// TreeGraph directions.
/// </summary>
public e... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeGraph/TreeGraphCustom.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeGraph/TreeGraphCustom.cs",
"repo_id": "jynew",
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namespace UIWidgets
{
/// <summary>
/// TreeView.
/// </summary>
public class TreeView : TreeViewCustom<TreeViewComponent, TreeViewItem>
{
/// <summary>
/// NodeToggleProxy event.
/// </summary>
public TreeViewNodeEvent NodeToggleProxy = new TreeViewNodeEvent();
bool isInited;
/// <summary>
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// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
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using System;
using System.Collections;
namespace UniRx
{
public sealed class BooleanDisposable : IDisposable, ICancelable
{
public bool IsDisposed { get; private set; }
public BooleanDisposable()
{
}
internal BooleanDisposable(bool isDisposed)
{
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// This code is borrwed from Rx Official and some modified.
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace UniRx
{
/// <summa... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/Disposables/RefCountDisposable.cs/0 | {
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#if (NET_4_6 || NET_STANDARD_2_0)
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace UniRx
{
public static partial class Observable
{
/// <summary>
/// Gets an awaiter that returns the last valu... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/Observable.Awaiter.cs/0 | {
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using System;
using UniRx.Operators;
namespace UniRx
{
public static partial class Observable
{
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"repo_id": "jynew",
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace UniRx
{
public static partial class Scheduler
{
public static readonly IScheduler Immediate = new ImmediateScheduler();
class ImmediateScheduler : IScheduler
... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/Schedulers/ImmediateScheduler.cs/0 | {
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"repo_id": "jynew",
"token_count": 537
} | 1,502 |
using System;
namespace UniRx
{
[Serializable]
public struct Unit : IEquatable<Unit>
{
static readonly Unit @default = new Unit();
public static Unit Default { get { return @default; } }
public static bool operator ==(Unit first, Unit second)
{
return true;
... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/System/Unit.cs/0 | {
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"repo_id": "jynew",
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#if (NET_4_6 || NET_STANDARD_2_0)
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace UniRx
{
public class CoroutineAsyncBridge : INotifyCompletion
{
... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/CoroutineAsyncBridge.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/CoroutineAsyncBridge.cs",
"repo_id": "jynew",
"token_count": 1398
} | 1,504 |
using System;
#if UniRxLibrary
using UnityObservable = UniRx.ObservableUnity;
#else
using UnityObservable = UniRx.Observable;
#endif
namespace UniRx.Operators
{
internal class SampleFrameObservable<T> : OperatorObservableBase<T>
{
readonly IObservable<T> source;
readonly int frameCount;
... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Operators/SampleFrame.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Operators/SampleFrame.cs",
"repo_id": "jynew",
"token_count": 2349
} | 1,505 |
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
#endif
using System;
using System.Collections.Generic;
using System.Threading;
using UniRx.InternalUtil;
#if !UniRxLibrary
using UnityEngine;
#end... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ReactiveProperty.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ReactiveProperty.cs",
"repo_id": "jynew",
"token_count": 8722
} | 1,506 |
using System; // require keep for Windows Universal App
using UnityEngine;
namespace UniRx.Triggers
{
[DisallowMultipleComponent]
public class ObservableCollision2DTrigger : ObservableTriggerBase
{
Subject<Collision2D> onCollisionEnter2D;
/// <summary>Sent when an incoming collider makes ... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableCollision2DTrigger.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableCollision2DTrigger.cs",
"repo_id": "jynew",
"token_count": 1098
} | 1,507 |
// for uGUI(from 4.6)
#if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5)
using System; // require keep for Windows Universal App
using UnityEngine;
using UnityEngine.EventSystems;
namespace UniRx.Triggers
{
[DisallowMultipleComponent]
public class ObservableEventTrigger : Obser... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableEventTrigger.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableEventTrigger.cs",
"repo_id": "jynew",
"token_count": 4747
} | 1,508 |
// for uGUI(from 4.6)
#if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5)
using System; // require keep for Windows Universal App
using UnityEngine;
using UnityEngine.EventSystems;
namespace UniRx.Triggers
{
[DisallowMultipleComponent]
public class ObservablePointerClickTrigger ... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservablePointerClickTrigger.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservablePointerClickTrigger.cs",
"repo_id": "jynew",
"token_count": 435
} | 1,509 |
// over Unity5 added StateMachineBehaviour
#if !(UNITY_4_7 || UNITY_4_6 || UNITY_4_5 || UNITY_4_4 || UNITY_4_3 || UNITY_4_2 || UNITY_4_1 || UNITY_4_0_1 || UNITY_4_0 || UNITY_3_5 || UNITY_3_4 || UNITY_3_3 || UNITY_3_2 || UNITY_3_1 || UNITY_3_0_0 || UNITY_3_0 || UNITY_2_6_1 || UNITY_2_6)
using System; // require keep f... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableStateMachineTrigger.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableStateMachineTrigger.cs",
"repo_id": "jynew",
"token_count": 2125
} | 1,510 |
// for uGUI(from 4.6)
#if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5)
using System; // require keep for Windows Universal App
using UnityEngine;
using UnityEngine.EventSystems;
namespace UniRx.Triggers
{
[DisallowMultipleComponent]
public class ObservableUpdateSelectedTrigge... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableUpdateSelectedTrigger.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableUpdateSelectedTrigger.cs",
"repo_id": "jynew",
"token_count": 431
} | 1,511 |
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
public interface IReadOnlyAsyncReactiveProperty<T> : IUniTaskAsyncEnumerable<T>
{
T Value { get; }
IUniTaskAsyncEnumerable<T> WithoutCurrent();
UniTask<T> WaitAsync(CancellationToken cancellationToken = default);... | jynew/jyx2/Assets/Plugins/UniTask/Runtime/AsyncReactiveProperty.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniTask/Runtime/AsyncReactiveProperty.cs",
"repo_id": "jynew",
"token_count": 10173
} | 1,512 |
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"repo_id": "jynew",
"token_count": 66
} | 1,513 |
using System;
using UnityEngine;
namespace Cysharp.Threading.Tasks.Internal
{
internal sealed class PlayerLoopRunner
{
const int InitialSize = 16;
readonly PlayerLoopTiming timing;
readonly object runningAndQueueLock = new object();
readonly object arrayLock = new object();
... | jynew/jyx2/Assets/Plugins/UniTask/Runtime/Internal/PlayerLoopRunner.cs/0 | {
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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Collections.Generic;
using System.Threading;
namespace Cysharp.Threading.Tasks.Internal
{
// Add, Remove, Enumerate with sweep. All operations are thread safe(in spinlock).
internal class Weak... | jynew/jyx2/Assets/Plugins/UniTask/Runtime/Internal/WeakDictionary.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniTask/Runtime/Internal/WeakDictionary.cs",
"repo_id": "jynew",
"token_count": 6035
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"repo_id": "jynew",
"token_count": 92
} | 1,517 |
using System;
using System.Threading;
using UnityEngine;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<AsyncUnit> Timer(TimeSpan dueTime, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale ... | jynew/jyx2/Assets/Plugins/UniTask/Runtime/Linq/UnityExtensions/Timer.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniTask/Runtime/Linq/UnityExtensions/Timer.cs",
"repo_id": "jynew",
"token_count": 5829
} | 1,518 |
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
// CancellationTokenSource itself can not reuse but CancelAfter(Timeout.InfiniteTimeSpan) allows reuse if did not reach timeout.
// Similar discu... | jynew/jyx2/Assets/Plugins/UniTask/Runtime/TimeoutController.cs/0 | {
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