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namespace UIWidgets { /// <summary> /// Snap drag mode. /// </summary> public enum SnapDragMode { /// <summary> /// Snap on drag and end drag. /// </summary> OnDrag = 0, /// <summary> /// Snap on end drag only. /// </summary> OnEndDrag = 1, } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapDragMode.cs/0
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namespace UIWidgets { using UnityEngine; /// <summary> /// Base class for the SnapGrid. /// </summary> public abstract partial class SnapGridBase : UIBehaviourConditional { /// <summary> /// Result. /// </summary> public struct Result { /// <summary> /// Distance to snap. /// </summary> pu...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGridBase.Result.cs/0
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namespace UIWidgets { using System; using UnityEngine.Events; /// <summary> /// Submit event. /// </summary> [Serializable] public class SubmitEventInt : UnityEvent<int> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Spinner/Event/SubmitEventInt.cs/0
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namespace UIWidgets.Styles { using System; using UnityEngine; /// <summary> /// Style for drop indicator. /// </summary> [Serializable] public class StyleDropIndicator : IStyleDefaultValues { /// <summary> /// Style for the image. /// </summary> [SerializeField] public StyleImage Image = new StyleIm...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleDropIndicator.cs/0
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namespace UIWidgets.Styles { using UnityEngine; using UnityEngine.UI; /// <summary> /// Style support for the button close. /// </summary> public class StyleSupportButtonClose : MonoBehaviour, IStylable { /// <summary> /// Background. /// </summary> [SerializeField] public Image Background; /// <s...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Dialogs/StyleSupportButtonClose.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Dialogs/StyleSupportButtonClose.cs", "repo_id": "jynew", "token_count": 300 }
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fileFormatVersion: 2 guid: 4b07e943a2c64eb4ea3a05b38f21ff22 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Fast/StyleFastProgressbarIndeterminate.cs.meta/0
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namespace UIWidgets.Styles { using System; using UnityEngine; /// <summary> /// Style for the RangeSlider. /// </summary> [Serializable] public class StyleCircularSlider : IStyleDefaultValues { /// <summary> /// Style for the ring. /// </summary> [SerializeField] public StyleImage Ring; /// <summ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleCircularSlider.cs/0
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namespace UIWidgets.Styles { /// <summary> /// Style support for the big button. /// </summary> public class StyleSupportButtonBig : StyleSupportButton, IStylable { #region IStylable implementation /// <inheritdoc/> public override bool SetStyle(Style style) { style.ButtonBig.ApplyTo(this); return...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleSupportButtonBig.cs/0
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namespace UIWidgets.Styles { using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// Style for the image. /// </summary> [Serializable] public class StyleRawImage : IStyleDefaultValues { /// <summary> /// The sprite. /// </summary> [SerializeField] public Texture Texture; /// <s...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleRawImage.cs/0
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namespace UIWidgets.Styles { using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// Style for the toggle. /// </summary> [Serializable] public class StyleToggle : IStyleDefaultValues { /// <summary> /// Style for the background. /// </summary> [SerializeField] public StyleImage Ba...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleToggle.cs/0
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namespace UIWidgets { /// <summary> /// Aliast for TableHeaderCellInfo. /// </summary> [System.Serializable] [System.Obsolete("Renamed to TableHeaderCellInfo.")] public class ResizableHeaderCellInfo : TableHeaderCellInfo { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Table/ResizableHeaderCellInfo.cs/0
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fileFormatVersion: 2 guid: 7eeae3b64d5c3f345855da4b6f001a49 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabButton.cs.meta/0
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fileFormatVersion: 2 guid: 3477cf1fc13d70f49af60ec3271ed808 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabIconDefaultButton.cs.meta/0
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namespace UIWidgets { using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// Text adapter to work with both Unity text and TMPro text. /// </summary> [AddComponentMenu("UI/New UI Widgets/Adapters/Text Adapter")] public class TextAdapter : MonoBehaviour, ITextProxy { ITextProxy proxy; /...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Text/TextAdapter.cs/0
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fileFormatVersion: 2 guid: ca95d6e97f1b07642a2ae14dd88202e1 timeCreated: 1520699763 licenseType: Store MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Horizontal/CenteredSliderValueSynchronizer.cs.meta/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Observers; /// <summary> /// Observes value changes of the Value of an CenteredSliderVertical. /// </summary> public class CenteredSliderVerticalValueObserver : ComponentDataObserver<UIWidgets.CenteredSliderVertica...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalValueObserver.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the Step of a CircularSliderFloat depending on the System.Single data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] CircularSlider...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Float/CircularSliderFloatStepSetter.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Float/CircularSliderFloatStepSetter.cs", "repo_id": "jynew", "token_count": 213 }
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fileFormatVersion: 2 guid: d94a2c4cc16e4704f814a9c695f32877 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Int/CircularSliderStepSetter.cs.meta/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Synchronizers; using UnityEngine; /// <summary> /// Synchronizer for the Color of a ColorPicker. /// </summary> public class ColorPickerColorSynchronizer : ComponentDataSynchronizer<UIWidgets.ColorPicker, UnityEng...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ColorPicker/ColorPickerColorSynchronizer.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Synchronizers; using UnityEngine; /// <summary> /// Synchronizer for the SelectedNodes of a DirectoryTreeView. /// </summary> public class DirectoryTreeViewSelectedNodesSynchronizer : ComponentDataSynchronizer<UIW...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/DirectoryTreeView/DirectoryTreeViewSelectedNodesSynchronizer.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/DirectoryTreeView/DirectoryTreeViewSelectedNodesSynchronizer.cs", "repo_id": "jynew", "token_count": 483 }
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Observers; /// <summary> /// Observes value changes of the SelectedItems of an ListViewHeight. /// </summary> public class ListViewHeightSelectedItemsObserver : ComponentDataObserver<UIWidgets.ListViewHeight, Syste...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewHeight/ListViewHeightSelectedItemsObserver.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewHeight/ListViewHeightSelectedItemsObserver.cs", "repo_id": "jynew", "token_count": 416 }
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the DataSource of a ListViewInt depending on the UIWidgets.ObservableList{System.Int32} data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Sett...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewInt/ListViewIntDataSourceSetter.cs/0
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fileFormatVersion: 2 guid: ece8c1d769a91b746b4cce701427dba5 folderAsset: yes timeCreated: 1520700050 licenseType: Store DefaultImporter: externalObjects: {} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Float.meta/0
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fileFormatVersion: 2 guid: c54427ff4fa1a954eb46c82e2e7bd90a timeCreated: 1520699987 licenseType: Store MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Float/RangeSliderFloatValueMinObserver.cs.meta/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Providers.Getters; using UnityEngine; /// <summary> /// Provides the ValueMax of an RangeSlider. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] RangeSlider ValueMax Provider")] public cla...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMaxProvider.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMaxProvider.cs", "repo_id": "jynew", "token_count": 340 }
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the Max of a SpinnerFloat depending on the System.Single data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] SpinnerFloat Max Sette...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Float/SpinnerFloatMaxSetter.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Int/SpinnerMaxSetter.cs.meta/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Providers.Getters; using UnityEngine; /// <summary> /// Provides the IsOn of an Switch. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] Switch IsOn Provider")] public class SwitchIsOnProvi...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Switch/SwitchIsOnProvider.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Switch/SwitchIsOnProvider.cs", "repo_id": "jynew", "token_count": 316 }
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#if UIWIDGETS_TMPRO_SUPPORT && (UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER) namespace UIWidgets.TMProSupport { using TMPro; using UnityEngine; using UnityEngine.Serialization; /// <summary> /// Autocomplete. /// Allow quickly find and select from a list of values as user type. /// DisplayListView - used to di...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Autocomplete/AutocompleteCustomTMPro.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Calendar/Time24TMPro.cs.meta/0
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fileFormatVersion: 2 guid: a59a8608087668b47bc48443f7be3d21 folderAsset: yes DefaultImporter: userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/IO.meta/0
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fileFormatVersion: 2 guid: fd4c4b1e47e484d48a6420b18a933e17 labels: - UiwidgetsTMProValidation MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/ListView/ListViewIconsItemComponentTMPro.cs.meta/0
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fileFormatVersion: 2 guid: f3bdb9300ac568f46ac934dc2d01abfb MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/ScrollRectUtilities/ScrollRectPageWithNumberTMPro.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Utilities.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips/TooltipViewer.cs.meta/0
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fileFormatVersion: 2 guid: d7fbd21229b08894ca742dc1f6827871 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/Layouts/TrackLayoutTopLineCompact.cs.meta/0
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namespace UIWidgets { using System; using System.Collections.Generic; using System.ComponentModel; using UIWidgets.Attributes; using UIWidgets.Extensions; using UIWidgets.l10n; using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// TreeGraph directions. /// </summary> public e...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeGraph/TreeGraphCustom.cs/0
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namespace UIWidgets { /// <summary> /// TreeView. /// </summary> public class TreeView : TreeViewCustom<TreeViewComponent, TreeViewItem> { /// <summary> /// NodeToggleProxy event. /// </summary> public TreeViewNodeEvent NodeToggleProxy = new TreeViewNodeEvent(); bool isInited; /// <summary> /// In...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView/TreeView.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Updater/IFixedUpdatable.cs.meta/0
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// should be deleted
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/ComparisonCompare.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/Events/PointerUnityEvent.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/LayoutUtilities.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/Utilities.cs.meta/0
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using System; using System.Collections; namespace UniRx { public sealed class BooleanDisposable : IDisposable, ICancelable { public bool IsDisposed { get; private set; } public BooleanDisposable() { } internal BooleanDisposable(bool isDisposed) { ...
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// This code is borrwed from Rx Official and some modified. // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Text; using System.Threading; namespace UniRx { /// <summa...
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#if (NET_4_6 || NET_STANDARD_2_0) using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace UniRx { public static partial class Observable { /// <summary> /// Gets an awaiter that returns the last valu...
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using System; using UniRx.Operators; namespace UniRx { public static partial class Observable { public static IObservable<EventPattern<TEventArgs>> FromEventPattern<TDelegate, TEventArgs>(Func<EventHandler<TEventArgs>, TDelegate> conversion, Action<TDelegate> addHandler, Action<TDelegate> removeHandle...
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using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.Threading; namespace UniRx { public static partial class Scheduler { public static readonly IScheduler Immediate = new ImmediateScheduler(); class ImmediateScheduler : IScheduler ...
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using System; namespace UniRx { [Serializable] public struct Unit : IEquatable<Unit> { static readonly Unit @default = new Unit(); public static Unit Default { get { return @default; } } public static bool operator ==(Unit first, Unit second) { return true; ...
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#if (NET_4_6 || NET_STANDARD_2_0) using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace UniRx { public class CoroutineAsyncBridge : INotifyCompletion { ...
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using System; #if UniRxLibrary using UnityObservable = UniRx.ObservableUnity; #else using UnityObservable = UniRx.Observable; #endif namespace UniRx.Operators { internal class SampleFrameObservable<T> : OperatorObservableBase<T> { readonly IObservable<T> source; readonly int frameCount; ...
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#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6)) #pragma warning disable CS1591 // Missing XML comment for publicly visible type or member #endif using System; using System.Collections.Generic; using System.Threading; using UniRx.InternalUtil; #if !UniRxLibrary using UnityEngine; #end...
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using System; // require keep for Windows Universal App using UnityEngine; namespace UniRx.Triggers { [DisallowMultipleComponent] public class ObservableCollision2DTrigger : ObservableTriggerBase { Subject<Collision2D> onCollisionEnter2D; /// <summary>Sent when an incoming collider makes ...
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// for uGUI(from 4.6) #if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5) using System; // require keep for Windows Universal App using UnityEngine; using UnityEngine.EventSystems; namespace UniRx.Triggers { [DisallowMultipleComponent] public class ObservableEventTrigger : Obser...
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// for uGUI(from 4.6) #if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5) using System; // require keep for Windows Universal App using UnityEngine; using UnityEngine.EventSystems; namespace UniRx.Triggers { [DisallowMultipleComponent] public class ObservablePointerClickTrigger ...
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// over Unity5 added StateMachineBehaviour #if !(UNITY_4_7 || UNITY_4_6 || UNITY_4_5 || UNITY_4_4 || UNITY_4_3 || UNITY_4_2 || UNITY_4_1 || UNITY_4_0_1 || UNITY_4_0 || UNITY_3_5 || UNITY_3_4 || UNITY_3_3 || UNITY_3_2 || UNITY_3_1 || UNITY_3_0_0 || UNITY_3_0 || UNITY_2_6_1 || UNITY_2_6) using System; // require keep f...
jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableStateMachineTrigger.cs/0
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// for uGUI(from 4.6) #if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5) using System; // require keep for Windows Universal App using UnityEngine; using UnityEngine.EventSystems; namespace UniRx.Triggers { [DisallowMultipleComponent] public class ObservableUpdateSelectedTrigge...
jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableUpdateSelectedTrigger.cs/0
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using System; using System.Threading; namespace Cysharp.Threading.Tasks { public interface IReadOnlyAsyncReactiveProperty<T> : IUniTaskAsyncEnumerable<T> { T Value { get; } IUniTaskAsyncEnumerable<T> WithoutCurrent(); UniTask<T> WaitAsync(CancellationToken cancellationToken = default);...
jynew/jyx2/Assets/Plugins/UniTask/Runtime/AsyncReactiveProperty.cs/0
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jynew/jyx2/Assets/Plugins/UniTask/Runtime/External/Addressables/UniTask.Addressables.asmdef.meta/0
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 using System; using UnityEngine; namespace Cysharp.Threading.Tasks.Internal { internal sealed class PlayerLoopRunner { const int InitialSize = 16; readonly PlayerLoopTiming timing; readonly object runningAndQueueLock = new object(); readonly object arrayLock = new object(); ...
jynew/jyx2/Assets/Plugins/UniTask/Runtime/Internal/PlayerLoopRunner.cs/0
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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member using System; using System.Collections.Generic; using System.Threading; namespace Cysharp.Threading.Tasks.Internal { // Add, Remove, Enumerate with sweep. All operations are thread safe(in spinlock). internal class Weak...
jynew/jyx2/Assets/Plugins/UniTask/Runtime/Internal/WeakDictionary.cs/0
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jynew/jyx2/Assets/Plugins/UniTask/Runtime/Linq/ForEach.cs.meta/0
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jynew/jyx2/Assets/Plugins/UniTask/Runtime/Linq/Min.cs.meta/0
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using System; using System.Threading; using UnityEngine; namespace Cysharp.Threading.Tasks.Linq { public static partial class UniTaskAsyncEnumerable { public static IUniTaskAsyncEnumerable<AsyncUnit> Timer(TimeSpan dueTime, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale ...
jynew/jyx2/Assets/Plugins/UniTask/Runtime/Linq/UnityExtensions/Timer.cs/0
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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member using System; using System.Threading; namespace Cysharp.Threading.Tasks { // CancellationTokenSource itself can not reuse but CancelAfter(Timeout.InfiniteTimeSpan) allows reuse if did not reach timeout. // Similar discu...
jynew/jyx2/Assets/Plugins/UniTask/Runtime/TimeoutController.cs/0
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jynew/jyx2/Assets/Plugins/UniTask/Runtime/Triggers/MonoBehaviourMessagesTriggers.cs.meta/0
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