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// HTExplosion v1.0 (July 2012) // HTExplosion.cs library is copyright (c) of Hedgehog Team // Please send feedback or bug reports to the.hedgehog.team@gmail.com using UnityEngine; using UnityEditor; using System.Collections; /// <summary> /// HTExplosion editor. /// </summary> [CustomEditor(typeof(HTExplosion))] publ...
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framework module AntiAddictionService { umbrella header "AntiAddictionService.h" export * module * { export * } } module AntiAddictionService.Swift { header "AntiAddictionService-Swift.h" requires objc }
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# [使用 Plugins.AntiAddictionUIKit ](./Documentation/README.md)
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using TapSDK.UI; using TapTap.AntiAddiction.Model; using UnityEngine.UI; using System; namespace TapTap.AntiAddiction.Internal { public class TaptapAntiAddictionHealthPaymentController : BasePanelController { public Text titleText; public Text contentText; public Text buttonText; ...
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using LC.Newtonsoft.Json; namespace TapTap.AntiAddiction.Model { public class StandaloneResponse { [JsonProperty("stand_alone_mode")] private int Mode { get; set; } public bool Enabled => Mode == 1; } }
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// // ActionModel.h // TDSCommon // // Created by TapTap-David on 2021/1/19. // #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN @interface ActionModel : NSObject @property (nonatomic, copy) NSString *click; @property (nonatomic, copy) NSString *like; @property (nonatomic, copy) NSString *comment; @prope...
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// // NSDictionary+TDSSafe.h // TDSCommon // // Created by Insomnia on 2020/10/20. // #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN @interface NSDictionary (TDSSafe) - (BOOL)tds_boolForKey:(NSString *)key; - (NSInteger)tds_integerForKey:(NSString *)key; - (NSDictionary *)tds_dicForKey:(NSString *)key...
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// // PageModel.h // TDSCommon // // Created by TapTap-David on 2021/1/19. // #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN //页面唯一id FOUNDATION_EXPORT NSString *const PAGE_ID_TAPTAP_AUTHORIZE_WEB; FOUNDATION_EXPORT NSString *const PAGE_ID_TAPTAP_AUTHORIZE_TAPTAPCLIENT; FOUNDATION_EXPORT NSString *cons...
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// // bridge.h // bridge // // Created by xe on 2020/10/15. // Copyright © 2020 xe. All rights reserved. // #import <Foundation/Foundation.h> #import <TapCommonSDK/TDSBridgeTool.h> #import <TapCommonSDK/TDSBridgeProxy.h> #import <TapCommonSDK/TDSBridgeCallback.h> #import <TapCommonSDK/TDSCommandTask.h> #import <T...
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// // TDSCommonConfirmDialog.h // TDSCommon // // Created by Bottle K on 2021/3/2. // #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> NS_ASSUME_NONNULL_BEGIN typedef void (^TDSCommonConfirmDialogHandler) (BOOL confirm); @interface TDSCommonConfirmDialog : UIView - (void)setupWithTitle:(NSString *)title...
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// // FilePath.h // NativeApp // // Created by JiangJiahao on 2018/10/16. // Copyright © 2018 JiangJiahao. All rights reserved. // 文件路径类 #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN @interface TDSFilePath : NSObject + (NSString *)homePath; + (NSString *)documentsPath; + (NSString *)cachesPath; + (N...
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// // ImageManager.h // NativeApp // // Created by JiangJiahao on 2018/10/16. // Copyright © 2018 JiangJiahao. All rights reserved. // 图片辅助类,有些方法可以用catogary实现 #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> typedef void(^resultBlockWithName)(UIImage *_Nullable resultImage,NSString * _Nonnull imageName)...
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// // XDCache.h // XDCollectionView // // Created by JiangJiahao on 2019/5/22. // Copyright © 2019 tapdb. All rights reserved. // simple image cache #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN @interface TDSMemoryCache : NSObject + (TDSMemoryCache *)shareInstance; /// 设置最大缓存数量,默认50 /// @param cou...
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// TDSProgressHUD #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> #import <CoreGraphics/CoreGraphics.h> @class TDSBackgroundView; @protocol TDSProgressHUDDelegate; extern CGFloat const TDSProgressMaxOffset; typedef NS_ENUM(NSInteger, TDSProgressHUDMode) { /// UIActivityIndicatorView. TDSProgressH...
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// // TDSTrackerConfig.h // TDSCommon // // Created by TapTap-David on 2021/1/15. // #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN typedef enum : NSUInteger { TDSTrackerForTapsdk = 1, TDSTrackerForFriends, TDSTrackerForNetwork, TDSTrackerForTapSDKNetwork } TDSTrackerType; @interface TD...
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// // XDWebImageView.h // NativeApp // // Created by JiangJiahao on 2018/10/16. // Copyright © 2018 JiangJiahao. All rights reserved. // #import <UIKit/UIKit.h> NS_ASSUME_NONNULL_BEGIN @interface TDSWebImageView : UIImageView - (void)setImageWithUrl:(NSString *)imageUrl; - (void)setImageWithUrl:(nullable NSStr...
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// // TapCommonSDK.h // TapCommonSDK // // Created by Bottle K on 2021/3/25. // #import <Foundation/Foundation.h> //! Project version number for TapCommonSDK. FOUNDATION_EXPORT double TapCommonSDKVersionNumber; //! Project version string for TapCommonSDK. FOUNDATION_EXPORT const unsigned char TapCommonSDKVersionS...
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// // UIView+Toast.h // Toast // // Copyright (c) 2011-2016 Charles Scalesse. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation...
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using System; public class Singleton<T> where T : class { private static T _instance; private static readonly object _lock = new object(); public static T Instance { get { if (_instance == null) { lock (_lock) { ...
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// ----------------------------------------------------------------------- // <copyright file="SimpleObjPool.cs" company="AillieoTech"> // Copyright (c) AillieoTech. All rights reserved. // </copyright> // ----------------------------------------------------------------------- namespace TapSDK.UI.AillieoTech { usi...
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{ "name": "com.taptap.tds.common", "displayName": "TapTap Common", "description": "TapTap Develop Service", "version": "3.16.5", "unity": "2018.3", "license": "MIT" }
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framework module TapLoginSDK { umbrella header "TapLoginSDK.h" export * module * { export * } }
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using UnityEngine; using Unity.MLAgents; using Unity.MLAgents.Actuators; using Unity.MLAgents.Sensors.Reflection; public class Ball3DHardAgent : Agent { [Header("Specific to Ball3DHard")] public GameObject ball; Rigidbody m_BallRb; EnvironmentParameters m_ResetParams; public override void Initiali...
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using System.Collections; using UnityEngine; using Unity.MLAgents; using Unity.MLAgents.Actuators; using Unity.MLAgents.Sensors; public class HallwayAgent : Agent { public GameObject ground; public GameObject area; public GameObject symbolOGoal; public GameObject symbolXGoal; public GameObject symb...
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