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// Author: Daniele Giardini - http://www.demigiant.com
// Created: 2018/07/13
using System;
using UnityEngine;
using DG.Tweening.Core;
#pragma warning disable 1591
namespace DG.Tweening
{
/// <summary>
/// Shortcuts/functions that are not strictly related to specific Modules
/// but are available only on... | jynew/jyx2/Assets/Plugins/DOTween/Modules/DOTweenModuleUnityVersion.cs/0 | {
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using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace ThreeEyedGames
{
[CustomEditor(typeof(DecaliciousRenderer))]
public class DecaliciousRendererEditor : Editor
{
public override void OnInspectorGUI()
{
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// Decal Shader: Unlit
// Three Eyed Games
// Based on: Kim, Pope: Screen Space Decals in Warhammer 40,000: Space Marine. SIGGRAPH 2012.
// http://www.popekim.com/2012/10/siggraph-2012-screen-space-decals-in.html
Shader "Decalicious/Unlit Decal"
{
Properties
{
_MaskTex("Mask", 2D) = "white" {}
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using System.Collections.Generic;
using UnityEngine;
using ES3Internal;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace ES3Internal
{
public class ES3Prefab : MonoBehaviour
{
public long prefabId = GetNewRefID();
/*
* We need to store references to all dependencies of the prefab... | jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/ES3Prefab.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/ES3Prefab.cs",
"repo_id": "jynew",
"token_count": 3378
} | 1,252 |
fileFormatVersion: 2
guid: f511cfa2663a045aeac7dfe13754efba
timeCreated: 1519132300
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Readers/ES3Reader.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Readers/ES3Reader.cs.meta",
"repo_id": "jynew",
"token_count": 99
} | 1,253 |
using System.IO;
using UnityEngine;
namespace ES3Internal
{
internal class ES3PlayerPrefsStream : MemoryStream
{
private string path;
private bool append;
private bool isWriteStream = false;
private bool isDisposed = false;
// This constructor should be used for read streams only.
public ES3PlayerPrefs... | jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Streams/ES3PlayerPrefsStream.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Streams/ES3PlayerPrefsStream.cs",
"repo_id": "jynew",
"token_count": 820
} | 1,254 |
using System;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using ES3Internal;
namespace ES3Types
{
[UnityEngine.Scripting.Preserve]
public class ES3DictionaryType : ES3Type
{
public ES3Type keyType;
public ES3Type valueType;
protected ES3Reflection.ES3ReflectedMethod readMe... | jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3DictionaryType.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3DictionaryType.cs",
"repo_id": "jynew",
"token_count": 1421
} | 1,255 |
using System;
using UnityEngine;
using System.Collections;
using ES3Internal;
namespace ES3Types
{
[UnityEngine.Scripting.Preserve]
public abstract class ES3ScriptableObjectType : ES3UnityObjectType
{
public ES3ScriptableObjectType(Type type) : base(type) {}
protected abstract void WriteScriptableObject(objec... | jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Types/ES3ScriptableObjectType.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Types/ES3ScriptableObjectType.cs",
"repo_id": "jynew",
"token_count": 795
} | 1,256 |
using System;
using UnityEngine;
namespace ES3Types
{
[UnityEngine.Scripting.Preserve]
public class ES3Type_UIntPtr : ES3Type
{
public static ES3Type Instance = null;
public ES3Type_UIntPtr() : base(typeof(UIntPtr))
{
isPrimitive = true;
Instance = this;
}
public override void Write(object obj, E... | jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Types/Primitive Types/ES3Type_UIntPtr.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Types/Primitive Types/ES3Type_UIntPtr.cs",
"repo_id": "jynew",
"token_count": 277
} | 1,257 |
using System;
using UnityEngine;
namespace ES3Types
{
[UnityEngine.Scripting.Preserve]
public class ES3Type_float : ES3Type
{
public static ES3Type Instance = null;
public ES3Type_float() : base(typeof(float))
{
isPrimitive = true;
Instance = this;
}
public override void Write(object obj, ES3Writ... | jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Types/Primitive Types/ES3Type_float.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Types/Primitive Types/ES3Type_float.cs",
"repo_id": "jynew",
"token_count": 263
} | 1,258 |
using System;
using UnityEngine;
namespace ES3Types
{
[UnityEngine.Scripting.Preserve]
public class ES3Type_ulong : ES3Type
{
public static ES3Type Instance = null;
public ES3Type_ulong() : base(typeof(ulong))
{
isPrimitive = true;
Instance = this;
}
public override void Write(object obj, ES3Writ... | jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Types/Primitive Types/ES3Type_ulong.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Types/Primitive Types/ES3Type_ulong.cs",
"repo_id": "jynew",
"token_count": 272
} | 1,259 |
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timeCreated: 1519132301
licenseType: Store
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serializedVersion: 2
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executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
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"repo_id": "jynew",
"token_count": 102
} | 1,260 |
fileFormatVersion: 2
guid: 1ca7947fbcbec457f89b984a9647a9d7
timeCreated: 1519132281
licenseType: Store
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serializedVersion: 2
defaultReferences: []
executionOrder: 0
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userData:
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| jynew/jyx2/Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs.meta/0 | {
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"repo_id": "jynew",
"token_count": 102
} | 1,261 |
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