text
stringlengths
7
35.3M
id
stringlengths
11
185
metadata
dict
__index_level_0__
int64
0
2.14k
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Security; using UnityEngine.Scripting; using UnityEngineInternal; using UnityEngine.Bindings; namespac...
UnityCsReference/Modules/IMGUI/LayoutEntry.cs/0
{ "file_path": "UnityCsReference/Modules/IMGUI/LayoutEntry.cs", "repo_id": "UnityCsReference", "token_count": 6863 }
362
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.Bindings; namespace UnityEngine.InputForUI; /// <summary> /// Beware values determinate order of some events (pointer events). /// </summary> [Vi...
UnityCsReference/Modules/InputForUI/Events/EventSource.cs/0
{ "file_path": "UnityCsReference/Modules/InputForUI/Events/EventSource.cs", "repo_id": "UnityCsReference", "token_count": 351 }
363
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using UnityEngine.Scripting; using UnityEngine; namespace UnityE...
UnityCsReference/Modules/InputLegacy/MouseEvents.cs/0
{ "file_path": "UnityCsReference/Modules/InputLegacy/MouseEvents.cs", "repo_id": "UnityCsReference", "token_count": 5743 }
364
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEditor.Licensing.UI.Events.Text; namespace UnityEditor.Licensing.UI.Events.Buttons; sealed class ManageLicenseButton : TemplateEventsButt...
UnityCsReference/Modules/Licensing/UI/Events/Buttons/ManageLicenseButton.cs/0
{ "file_path": "UnityCsReference/Modules/Licensing/UI/Events/Buttons/ManageLicenseButton.cs", "repo_id": "UnityCsReference", "token_count": 288 }
365
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; namespace UnityEditor.Licensing.UI.Helper; interface ILicenseLogger { const string tag = "License"; public void DebugLogNoStackTrace(s...
UnityCsReference/Modules/Licensing/UI/Helper/ILicenseLogger.cs/0
{ "file_path": "UnityCsReference/Modules/Licensing/UI/Helper/ILicenseLogger.cs", "repo_id": "UnityCsReference", "token_count": 130 }
366
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.Bindings; using System.Runtime.CompilerServices; using UnityEngine.Scripting.APIUpdating; using UnityEngine.Scripting; namespace UnityEngine { ...
UnityCsReference/Modules/Multiplayer/Managed/MultiplayerRolesData.bindings.cs/0
{ "file_path": "UnityCsReference/Modules/Multiplayer/Managed/MultiplayerRolesData.bindings.cs", "repo_id": "UnityCsReference", "token_count": 141 }
367
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License namespace UnityEditor.PackageManager { public enum ErrorCode { Unknown, NotFound, Forbidden, InvalidParameter, Confl...
UnityCsReference/Modules/PackageManager/Editor/Managed/ErrorCode.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/ErrorCode.cs", "repo_id": "UnityCsReference", "token_count": 179 }
368
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Text.RegularExpressions; namespace UnityEditor.PackageManager { internal static class PackageValidation { private static readonly Rege...
UnityCsReference/Modules/PackageManager/Editor/Managed/PackageValidation.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/PackageValidation.cs", "repo_id": "UnityCsReference", "token_count": 1597 }
369
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using UnityEngine; namespace UnityEditor.PackageManager.Requests { [Serializable] public sealed partial class PackRequest ...
UnityCsReference/Modules/PackageManager/Editor/Managed/Requests/PackRequest.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/Requests/PackRequest.cs", "repo_id": "UnityCsReference", "token_count": 256 }
370
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Runtime.InteropServices; using UnityEngine; using UnityEngine.Bindings; using RequiredByNativeCodeAttribute = UnityEngine.Scripting.Requi...
UnityCsReference/Modules/PackageManager/Editor/Managed/Search/SearchResults.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/Search/SearchResults.cs", "repo_id": "UnityCsReference", "token_count": 551 }
371
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; namespace UnityEditor.PackageManager.UI { internal interface IPackageActionButton : IExtension { string text { get...
UnityCsReference/Modules/PackageManagerUI/Editor/Extensions/Interfaces/IPackageActionButton.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Extensions/Interfaces/IPackageActionButton.cs", "repo_id": "UnityCsReference", "token_count": 184 }
372
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine.Analytics; namespace UnityEditor.PackageManager.UI.Internal { [AnalyticInfo(eventName: k_EventName, vendorKey: k_VendorKey)] ...
UnityCsReference/Modules/PackageManagerUI/Editor/Services/Analytics/PackageCacheManagementAnalytics.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Analytics/PackageCacheManagementAnalytics.cs", "repo_id": "UnityCsReference", "token_count": 896 }
373
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; namespace UnityEditor.PackageManager.UI.Internal { internal class AssetStorePackageFactory :...
UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/AssetStorePackageFactory.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/AssetStorePackageFactory.cs", "repo_id": "UnityCsReference", "token_count": 5830 }
374
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; namespace UnityEditor.PackageManager.UI.Internal { [Flags] internal enum DownloadState { None = 0, Con...
UnityCsReference/Modules/PackageManagerUI/Editor/Services/Common/DownloadState.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Common/DownloadState.cs", "repo_id": "UnityCsReference", "token_count": 509 }
375
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Linq; namespace UnityEditor.PackageManager.UI.Internal { internal static class EntitlementsErrorAndDeprecationChecker { // These strin...
UnityCsReference/Modules/PackageManagerUI/Editor/Services/EntitlementsErrorAndDeprecationChecker.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/EntitlementsErrorAndDeprecationChecker.cs", "repo_id": "UnityCsReference", "token_count": 2069 }
376
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; namespace UnityEditor.PackageManager.UI.Internal; internal abstract class ImportActionBase : PackageAction { protected reado...
UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/Actions/ImportActionBase.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/Actions/ImportActionBase.cs", "repo_id": "UnityCsReference", "token_count": 750 }
377
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEditor.Scripting.ScriptCompilation; namespace UnityEditor.PackageM...
UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/PackageDatabase.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/PackageDatabase.cs", "repo_id": "UnityCsReference", "token_count": 7053 }
378
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; namespace UnityEditor.PackageManager.UI.Internal { [Flags] internal enum PageCapability : uint { None = ...
UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/PageCapability.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/PageCapability.cs", "repo_id": "UnityCsReference", "token_count": 237 }
379
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; namespace UnityEditor.PackageManager.UI.Internal { [Flags] internal enum RefreshOptions : uint { None ...
UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/RefreshOptions.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/RefreshOptions.cs", "repo_id": "UnityCsReference", "token_count": 425 }
380
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.IO; using System.Linq; using System.Diagnostics.CodeAnalysis; using UnityEngine; namespace UnityEditor.PackageManager.UI.Internal { ...
UnityCsReference/Modules/PackageManagerUI/Editor/Services/Proxies/IOProxy.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Proxies/IOProxy.cs", "repo_id": "UnityCsReference", "token_count": 3286 }
381
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEditor.PackageManager.Requests; namespace UnityEditor.PackageManager.UI.Internal { [Serializable] internal class UpmListOperation ...
UnityCsReference/Modules/PackageManagerUI/Editor/Services/Upm/UpmListOperation.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Upm/UpmListOperation.cs", "repo_id": "UnityCsReference", "token_count": 402 }
382
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace UnityEditor.PackageManager.UI.Internal { internal interface IIn...
UnityCsReference/Modules/PackageManagerUI/Editor/UI/Common/InspectorSelectionHandler.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/Common/InspectorSelectionHandler.cs", "repo_id": "UnityCsReference", "token_count": 2784 }
383
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.UIElements; namespace UnityEditor.PackageManager.UI.Internal { internal class DropdownElement : VisualElement { internal static D...
UnityCsReference/Modules/PackageManagerUI/Editor/UI/DropdownElement.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/DropdownElement.cs", "repo_id": "UnityCsReference", "token_count": 533 }
384
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License namespace UnityEditor.PackageManager.UI.Internal { internal class MultiSelectFoldoutGroup : IMultiSelectFoldoutElement { public MultiSelectFoldout m...
UnityCsReference/Modules/PackageManagerUI/Editor/UI/MultiSelect/MultiSelectFoldoutGroup.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/MultiSelect/MultiSelectFoldoutGroup.cs", "repo_id": "UnityCsReference", "token_count": 747 }
385
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEditorInternal; using UnityEngine.UIElements; namespace UnityEditor.PackageManager.UI...
UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageDetailsTabs/PackageDetailsImportedAssetsTab.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageDetailsTabs/PackageDetailsImportedAssetsTab.cs", "repo_id": "UnityCsReference", "token_count": 3998 }
386
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using UnityEngine; using UnityEngine.UIElements; namespace UnityEditor.PackageManager.UI.Internal { internal class PackageList...
UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageList.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageList.cs", "repo_id": "UnityCsReference", "token_count": 5942 }
387
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; namespace UnityEditor.PackageManager.UI.Internal { [ExcludeFromPreset] [Serializable] internal class PackageSelectionO...
UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageSelectionObject.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageSelectionObject.cs", "repo_id": "UnityCsReference", "token_count": 188 }
388
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEngine.UIElements; namespace UnityEditor.PackageManager.UI.Internal; internal class ...
UnityCsReference/Modules/PackageManagerUI/Editor/UI/SelectionWindow/SelectionWindowRoot.cs/0
{ "file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/SelectionWindow/SelectionWindowRoot.cs", "repo_id": "UnityCsReference", "token_count": 1717 }
389
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Runtime.InteropServices; using UnityEngine.Bindings; using UnityEngine.Internal; using UnityEngine.Scri...
UnityCsReference/Modules/ParticleSystem/ScriptBindings/ParticleSystem.bindings.cs/0
{ "file_path": "UnityCsReference/Modules/ParticleSystem/ScriptBindings/ParticleSystem.bindings.cs", "repo_id": "UnityCsReference", "token_count": 6486 }
390
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; namespace UnityEditor { class InheritVelocityModuleUI : ModuleUI { // Keep in sync with InheritVelocityModule.h enum Mod...
UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/InheritVelocityModuleUI.cs/0
{ "file_path": "UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/InheritVelocityModuleUI.cs", "repo_id": "UnityCsReference", "token_count": 984 }
391
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System.Collections.Generic; using UnityEditorInternal; namespace UnityEditor { class TriggerModuleUI : ModuleUI { enum Ove...
UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/TriggerModuleUI.cs/0
{ "file_path": "UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/TriggerModuleUI.cs", "repo_id": "UnityCsReference", "token_count": 4309 }
392
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.ComponentModel; namespace UnityEngine { // The definition of limits that can be applied to either ConfigurableJoint or CharacterJoin...
UnityCsReference/Modules/Physics/Managed/JointConstraints.cs/0
{ "file_path": "UnityCsReference/Modules/Physics/Managed/JointConstraints.cs", "repo_id": "UnityCsReference", "token_count": 1363 }
393
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.Bindings; namespace UnityEngine { [RequireComponent(typeof(Rigidbody))] [NativeHeader("Modules/Physics/HingeJoint.h")] [NativeClass("...
UnityCsReference/Modules/Physics/ScriptBindings/HingeJoint.bindings.cs/0
{ "file_path": "UnityCsReference/Modules/Physics/ScriptBindings/HingeJoint.bindings.cs", "repo_id": "UnityCsReference", "token_count": 340 }
394
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.ComponentModel; namespace UnityEngine { partial struct RaycastHit { [EditorBrowsable(EditorBrowsableState.Never)] ...
UnityCsReference/Modules/Physics/ScriptBindings/RaycastHit.deprecated.cs/0
{ "file_path": "UnityCsReference/Modules/Physics/ScriptBindings/RaycastHit.deprecated.cs", "repo_id": "UnityCsReference", "token_count": 165 }
395
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; namespace UnityEditor { [CustomEditor(typeof(CustomCollider2D))] [CanEditMultipleObjects] class CustomCollider2DEditor : Collider2DE...
UnityCsReference/Modules/Physics2DEditor/Managed/Colliders/CustomCollider2DEditor.cs/0
{ "file_path": "UnityCsReference/Modules/Physics2DEditor/Managed/Colliders/CustomCollider2DEditor.cs", "repo_id": "UnityCsReference", "token_count": 436 }
396
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; namespace UnityEditor { [CustomEditor(typeof(DistanceJoint2D))] [CanEditMultipleObjects] internal class DistanceJoint2...
UnityCsReference/Modules/Physics2DEditor/Managed/Joints/DistanceJoint2DEditor.cs/0
{ "file_path": "UnityCsReference/Modules/Physics2DEditor/Managed/Joints/DistanceJoint2DEditor.cs", "repo_id": "UnityCsReference", "token_count": 504 }
397
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; namespace UnityEditor { class ArticulationBodyEditorCommon { public static ArticulationBody FindEnabledParentArticulationBody(Ar...
UnityCsReference/Modules/PhysicsEditor/ArticulationBodyEditorCommon.cs/0
{ "file_path": "UnityCsReference/Modules/PhysicsEditor/ArticulationBodyEditorCommon.cs", "repo_id": "UnityCsReference", "token_count": 297 }
398
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System.Linq; using UnityEngine.SceneManagement; using System; using UnityEditor.SceneManagement; namespace UnityEditor { public partia...
UnityCsReference/Modules/PhysicsEditor/PhysicsDebugWindowInfoTab.cs/0
{ "file_path": "UnityCsReference/Modules/PhysicsEditor/PhysicsDebugWindowInfoTab.cs", "repo_id": "UnityCsReference", "token_count": 9657 }
399
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using Object = UnityEngine.Object; namespace UnityEditor.Presets { internal static class PresetEditorHelper { internal static Object[] InspectedObj...
UnityCsReference/Modules/PresetsEditor/PresetEditorHelper.cs/0
{ "file_path": "UnityCsReference/Modules/PresetsEditor/PresetEditorHelper.cs", "repo_id": "UnityCsReference", "token_count": 198 }
400
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine.Bindings; using System.Runtime.InteropServices; using Unity.Collections.LowLevel.Unsafe; namespace UnityEditorInternal.Profiling.Me...
UnityCsReference/Modules/ProfilerEditor/MemoryProfiler/MemorySnapshotFileWriter.bindings.cs/0
{ "file_path": "UnityCsReference/Modules/ProfilerEditor/MemoryProfiler/MemorySnapshotFileWriter.bindings.cs", "repo_id": "UnityCsReference", "token_count": 1741 }
401
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEditor; using UnityEditor.PackageManager.UI; using UnityEditor.Profiling.Analytics; using UnityEditorInternal; using UnityEngine; using Uni...
UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/Bottlenecks/Details/BottlenecksDetailsViewController.cs/0
{ "file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/Bottlenecks/Details/BottlenecksDetailsViewController.cs", "repo_id": "UnityCsReference", "token_count": 5939 }
402
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using Unity.Profiling; using Unity.Profiling.LowLevel.Unsafe; using UnityEditor.Accessibility; using UnityEngine; using UnityEngine.Accessibility; namespace UnityE...
UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerColors.cs/0
{ "file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerColors.cs", "repo_id": "UnityCsReference", "token_count": 2606 }
403
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using Unity.Profiling; using UnityEditor; using UnityEngine; namespace UnityEditorInternal.Profiling { internal class FlowLin...
UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/CPU/FlowLinesDrawer.cs/0
{ "file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/CPU/FlowLinesDrawer.cs", "repo_id": "UnityCsReference", "token_count": 9962 }
404
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using UnityEditorInternal; using UnityEngine; namespace UnityEditor { internal class ObjectInfo { public int i...
UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/Memory/MemoryElement.cs/0
{ "file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/Memory/MemoryElement.cs", "repo_id": "UnityCsReference", "token_count": 3632 }
405
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using Unity.Profiling.Editor; using UnityEngine; using UnityEngine.Profiling; namespace UnityEditorInternal.Profiling { [Serializable] [Profi...
UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/Video/VideoProfilerModule.cs/0
{ "file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/Video/VideoProfilerModule.cs", "repo_id": "UnityCsReference", "token_count": 357 }
406
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; namespace Unity.Profiling.Editor.UI { class InvalidViewDefinedInUxmlException : Exception { const string k_Message = "Unable to creat...
UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ViewControllerSystem/InvalidViewDefinedInUxmlException.cs/0
{ "file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ViewControllerSystem/InvalidViewDefinedInUxmlException.cs", "repo_id": "UnityCsReference", "token_count": 152 }
407
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; namespace Unity.Properties { public static partial class PropertyContainer { class GetPropertyVisitor : PathVisitor { ...
UnityCsReference/Modules/Properties/Runtime/Algorithms/PropertyContainer+GetProperty.cs/0
{ "file_path": "UnityCsReference/Modules/Properties/Runtime/Algorithms/PropertyContainer+GetProperty.cs", "repo_id": "UnityCsReference", "token_count": 3028 }
408
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; namespace Unity.Properties { /// <summary> /// An <see cref="IPropertyBag{T}"/> implementation for a built in array of <typeparamref name="TE...
UnityCsReference/Modules/Properties/Runtime/PropertyBags/ArrayPropertyBag.cs/0
{ "file_path": "UnityCsReference/Modules/Properties/Runtime/PropertyBags/ArrayPropertyBag.cs", "repo_id": "UnityCsReference", "token_count": 297 }
409
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; namespace Unity.Properties { /// <summary> /// A <see cref="IPropertyBag{T}"/> implementation for a generic...
UnityCsReference/Modules/Properties/Runtime/PropertyBags/SetPropertyBag.cs/0
{ "file_path": "UnityCsReference/Modules/Properties/Runtime/PropertyBags/SetPropertyBag.cs", "repo_id": "UnityCsReference", "token_count": 1469 }
410
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Text; using UnityEngine.Scripting; namespace Unity.Properties { ...
UnityCsReference/Modules/Properties/Runtime/Utility/TypeUtility.cs/0
{ "file_path": "UnityCsReference/Modules/Properties/Runtime/Utility/TypeUtility.cs", "repo_id": "UnityCsReference", "token_count": 13041 }
411
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using System.Linq; using UnityEngine.Assertions; namespace UnityEditor.Search { enum Combine { None, Inte...
UnityCsReference/Modules/QuickSearch/Editor/Indexing/SearchIndexerQuery.cs/0
{ "file_path": "UnityCsReference/Modules/QuickSearch/Editor/Indexing/SearchIndexerQuery.cs", "repo_id": "UnityCsReference", "token_count": 7905 }
412
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEditor.ShortcutManagement; using UnityEngine; namespace UnityEditor.Search.Providers ...
UnityCsReference/Modules/QuickSearch/Editor/Providers/MenuProvider.cs/0
{ "file_path": "UnityCsReference/Modules/QuickSearch/Editor/Providers/MenuProvider.cs", "repo_id": "UnityCsReference", "token_count": 3630 }
413
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace UnityEditor.Search { [AttributeUsage(AttributeTargets.Class)] ...
UnityCsReference/Modules/QuickSearch/Editor/QueryBuilder/Blocks/QueryListBlockAttribute.cs/0
{ "file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryBuilder/Blocks/QueryListBlockAttribute.cs", "repo_id": "UnityCsReference", "token_count": 2234 }
414
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections; using System.Collections.Generic; using System.Linq; namespace UnityEditor.Search { class IntersectionEnumerable<T> : IQueryEnumerabl...
UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/IntersectionEnumerable.cs/0
{ "file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/IntersectionEnumerable.cs", "repo_id": "UnityCsReference", "token_count": 1287 }
415
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License namespace UnityEditor.Search { /// <summary> /// Represents a token of a query string. /// </summary> public readonly struct QueryToken { ...
UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/QueryToken.cs/0
{ "file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/QueryToken.cs", "repo_id": "UnityCsReference", "token_count": 910 }
416
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Linq; using System.Collections.Generic; using System.ComponentModel; namespace UnityEditor.Search { static partial class ConverterEvaluators {...
UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Evaluators/ConverterEvaluators.cs/0
{ "file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Evaluators/ConverterEvaluators.cs", "repo_id": "UnityCsReference", "token_count": 841 }
417
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License namespace UnityEditor.Search { static partial class Parsers { [SearchExpressionParser("expand", BuiltinParserPriority.Expand)] internal stat...
UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Parsers/ExpandExpressionParser.cs/0
{ "file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Parsers/ExpandExpressionParser.cs", "repo_id": "UnityCsReference", "token_count": 316 }
418
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; namespace UnityEditor.Search { /// <summary> /// Various search options used to fetch items. /// </summary> [Flags] public enum S...
UnityCsReference/Modules/QuickSearch/Editor/SearchFlags.cs/0
{ "file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchFlags.cs", "repo_id": "UnityCsReference", "token_count": 1791 }
419
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.IO; using System.Linq; using System.Collections.Generic; using UnityEngine; using static UnityEditor.Search.Providers.AssetProvider; namespace UnityEd...
UnityCsReference/Modules/QuickSearch/Editor/Selectors/AssetSelectors.cs/0
{ "file_path": "UnityCsReference/Modules/QuickSearch/Editor/Selectors/AssetSelectors.cs", "repo_id": "UnityCsReference", "token_count": 972 }
420
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License // #define USE_TRANSACTION_VIEWER using System; using System.Collections.Generic; using UnityEditor; using UnityEditor.UIElements; using UnityEngine.UIElements; na...
UnityCsReference/Modules/QuickSearch/Editor/Transactions/TransactionViewer.cs/0
{ "file_path": "UnityCsReference/Modules/QuickSearch/Editor/Transactions/TransactionViewer.cs", "repo_id": "UnityCsReference", "token_count": 2275 }
421
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UIElements; namespace UnityEditor.Search { class Search...
UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchDetailView.cs/0
{ "file_path": "UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchDetailView.cs", "repo_id": "UnityCsReference", "token_count": 10515 }
422
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections; using System.Collections.Generic; using System.Text.RegularExpressions; using UnityEngine.UIElements; namespace UnityEditor...
UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchTableViewColumnSorter.cs/0
{ "file_path": "UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchTableViewColumnSorter.cs", "repo_id": "UnityCsReference", "token_count": 4950 }
423
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEditor.UIElements; using UnityEngine; using UnityEngine.UIElements; namespace UnityEd...
UnityCsReference/Modules/SceneTemplateEditor/GridView.cs/0
{ "file_path": "UnityCsReference/Modules/SceneTemplateEditor/GridView.cs", "repo_id": "UnityCsReference", "token_count": 12567 }
424
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEngine.UIElements; namespace UnityEditor.SceneTemplate { class VisualSplitter : VisualElement { const float k_Splitte...
UnityCsReference/Modules/SceneTemplateEditor/VisualSplitter.cs/0
{ "file_path": "UnityCsReference/Modules/SceneTemplateEditor/VisualSplitter.cs", "repo_id": "UnityCsReference", "token_count": 3302 }
425
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine.Bindings; namespace UnityEditor.ShaderFoundry { [NativeHeader("Modules/ShaderFoundry/Public/C...
UnityCsReference/Modules/ShaderFoundry/ScriptBindings/CustomizationPoint.bindings.cs/0
{ "file_path": "UnityCsReference/Modules/ShaderFoundry/ScriptBindings/CustomizationPoint.bindings.cs", "repo_id": "UnityCsReference", "token_count": 2263 }
426
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine.Bindings; namespace UnityEditor.ShaderFoundry { [NativeHeader("Modules/ShaderFoundry/Public/K...
UnityCsReference/Modules/ShaderFoundry/ScriptBindings/KeywordDescriptor.bindings.cs/0
{ "file_path": "UnityCsReference/Modules/ShaderFoundry/ScriptBindings/KeywordDescriptor.bindings.cs", "repo_id": "UnityCsReference", "token_count": 1701 }
427
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine.Bindings; namespace UnityEditor.ShaderFoundry { [NativeHeader("Modules/ShaderFoundry/Public/S...
UnityCsReference/Modules/ShaderFoundry/ScriptBindings/StageDescription.bindings.cs/0
{ "file_path": "UnityCsReference/Modules/ShaderFoundry/ScriptBindings/StageDescription.bindings.cs", "repo_id": "UnityCsReference", "token_count": 1927 }
428
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace UnityEditor.ShortcutManagement { class Directory : IDirectory ...
UnityCsReference/Modules/ShortcutManagerEditor/Directory.cs/0
{ "file_path": "UnityCsReference/Modules/ShortcutManagerEditor/Directory.cs", "repo_id": "UnityCsReference", "token_count": 5775 }
429
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.IO; using System.Linq; using UnityEngine; using UnityEngine.Bindings; using UnityEngine.Scripting; usin...
UnityCsReference/Modules/ShortcutManagerEditor/ShortcutController.cs/0
{ "file_path": "UnityCsReference/Modules/ShortcutManagerEditor/ShortcutController.cs", "repo_id": "UnityCsReference", "token_count": 7552 }
430
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Runtime.InteropServices; using UnityEngine.Bindings; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.U2D { [StructLayoutAttribute(L...
UnityCsReference/Modules/SpriteShape/Public/ScriptBindings/SpriteShapeUtility.bindings.cs/0
{ "file_path": "UnityCsReference/Modules/SpriteShape/Public/ScriptBindings/SpriteShapeUtility.bindings.cs", "repo_id": "UnityCsReference", "token_count": 681 }
431
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License // SUBSTANCE HOOK using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Collections; namespace UnityEngine { ...
UnityCsReference/Modules/Substance/SubstanceUtility.bindings.cs/0
{ "file_path": "UnityCsReference/Modules/Substance/SubstanceUtility.bindings.cs", "repo_id": "UnityCsReference", "token_count": 227 }
432
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine.Bindings; using UnityEngine.SubsystemsImplementation; namespace UnityEngine { public static p...
UnityCsReference/Modules/Subsystems/SubsystemManager.cs/0
{ "file_path": "UnityCsReference/Modules/Subsystems/SubsystemManager.cs", "repo_id": "UnityCsReference", "token_count": 1609 }
433
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; using UnityEngine.TerrainTools; namespace UnityEditor.TerrainTool...
UnityCsReference/Modules/TerrainEditor/PaintTools/PaintTreesTool.cs/0
{ "file_path": "UnityCsReference/Modules/TerrainEditor/PaintTools/PaintTreesTool.cs", "repo_id": "UnityCsReference", "token_count": 12717 }
434
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Runtime.InteropServices; using UnityEngine.Bindings; using UnityEngine.Scripting; using UnityEngine.TextCore.LowLevel; namespace UnityE...
UnityCsReference/Modules/TextCoreFontEngine/Managed/FaceInfo.cs/0
{ "file_path": "UnityCsReference/Modules/TextCoreFontEngine/Managed/FaceInfo.cs", "repo_id": "UnityCsReference", "token_count": 4556 }
435
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine.Bindings; namespace UnityEngine.TextCore.Text { /// <summary> /// Structure containing information about individual links c...
UnityCsReference/Modules/TextCoreTextEngine/Managed/LinkInfo.cs/0
{ "file_path": "UnityCsReference/Modules/TextCoreTextEngine/Managed/LinkInfo.cs", "repo_id": "UnityCsReference", "token_count": 889 }
436
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.Serialization; namespace UnityEngine.TextCore.Text { // Base class inherited by the various TextMeshPro Assets. [System.Serializable][Ex...
UnityCsReference/Modules/TextCoreTextEngine/Managed/TextAssets/TextAsset.cs/0
{ "file_path": "UnityCsReference/Modules/TextCoreTextEngine/Managed/TextAssets/TextAsset.cs", "repo_id": "UnityCsReference", "token_count": 1243 }
437
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using Unity.Jobs.LowLevel.Unsafe; using UnityEngine.TextCore.LowLevel; namespace UnityEngine.TextCore.Text { internal partial class TextGenerator...
UnityCsReference/Modules/TextCoreTextEngine/Managed/TextGenerator/TextGeneratorParsing.cs/0
{ "file_path": "UnityCsReference/Modules/TextCoreTextEngine/Managed/TextGenerator/TextGeneratorParsing.cs", "repo_id": "UnityCsReference", "token_count": 55203 }
438
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using System.IO; using UnityEngine; using UnityEngine.TextCore.Text; using UnityEngine.TextCore.LowLevel; using GlyphRect = Unity...
UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/FontAssetCreationMenu.cs/0
{ "file_path": "UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/FontAssetCreationMenu.cs", "repo_id": "UnityCsReference", "token_count": 4045 }
439
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEngine.TextCore.Text; namespace UnityEditor.TextCore.Text { [CustomPropertyDrawer(typeof(UnicodeLineBreakingRules))] internal...
UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/PropertyDrawers/UnicodeLineBreakingRulesPropertyDrawer.cs/0
{ "file_path": "UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/PropertyDrawers/UnicodeLineBreakingRulesPropertyDrawer.cs", "repo_id": "UnityCsReference", "token_count": 706 }
440
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using UnityEngine; using UnityEngine.TextCore.Text; using UnityEditorInternal; namespace UnityEditor.TextCore.Text { [Custom...
UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/TextSettingsEditor.cs/0
{ "file_path": "UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/TextSettingsEditor.cs", "repo_id": "UnityCsReference", "token_count": 9028 }
441
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using Unity.Collections; using Unity.Collections.LowLevel.Unsafe; namespace UnityEngine.Tilemaps { public partial class Tilemap { pub...
UnityCsReference/Modules/Tilemap/Managed/Tilemap.cs/0
{ "file_path": "UnityCsReference/Modules/Tilemap/Managed/Tilemap.cs", "repo_id": "UnityCsReference", "token_count": 1998 }
442
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using UnityEngine; using UnityEngine.Profiling; using UnityEditor; namespace TreeEditor { // // Branch group // [...
UnityCsReference/Modules/TreeEditor/Includes/TreeGroupBranch.cs/0
{ "file_path": "UnityCsReference/Modules/TreeEditor/Includes/TreeGroupBranch.cs", "repo_id": "UnityCsReference", "token_count": 26867 }
443
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine; namespace UnityEditor.UIAutomation { class AutomatedWindow<T> : IElementFinder, IDisposable ...
UnityCsReference/Modules/UIAutomationEditor/AutomatedWindow.cs/0
{ "file_path": "UnityCsReference/Modules/UIAutomationEditor/AutomatedWindow.cs", "repo_id": "UnityCsReference", "token_count": 9661 }
444
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEngine.UIElements; using System.Collections.Generic; using UnityEditor; using System; using System.IO; using UnityEditor.UIElements; u...
UnityCsReference/Modules/UIBuilder/Editor/Builder/Document/BuilderDocumentOpenUXML.cs/0
{ "file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Document/BuilderDocumentOpenUXML.cs", "repo_id": "UnityCsReference", "token_count": 17911 }
445
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine.UIElements; using System.Linq; using System.Collections.Generic; using UnityEditor; using UnityEditor.UIElements; using UnityEngine;...
UnityCsReference/Modules/UIBuilder/Editor/Builder/Explorer/BuilderStyleSheets.cs/0
{ "file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Explorer/BuilderStyleSheets.cs", "repo_id": "UnityCsReference", "token_count": 8410 }
446
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using Unity.Properties; using UnityEngine.UIElements; namespace Unity.UI.Builder { class BuilderPropertyPathInfoViewItem : VisualElement { ...
UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/Binding/BuilderPropertyPathInfoViewItem.cs/0
{ "file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/Binding/BuilderPropertyPathInfoViewItem.cs", "repo_id": "UnityCsReference", "token_count": 573 }
447
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.UIElements; using System.Collections.Generic; using UnityEditor; using UnityEditor.UIElements; using UnityEngine; namespace Unity.UI.Builder { ...
UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/IBuilderInspectorSection.cs/0
{ "file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/IBuilderInspectorSection.cs", "repo_id": "UnityCsReference", "token_count": 165 }
448
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; namespace Unity.UI.Builder { class BuilderTracker : VisualElem...
UnityCsReference/Modules/UIBuilder/Editor/Builder/Manipulators/BuilderTracker.cs/0
{ "file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Manipulators/BuilderTracker.cs", "repo_id": "UnityCsReference", "token_count": 2356 }
449
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEditor; using UnityEngine; namespace Unity.UI.Builder { internal static class BuilderDialogsUtility { public static bool p...
UnityCsReference/Modules/UIBuilder/Editor/Builder/Utilities/BuilderDialogsUtility.cs/0
{ "file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Utilities/BuilderDialogsUtility.cs", "repo_id": "UnityCsReference", "token_count": 1304 }
450
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEditor; using UnityEngine.UIElements; using Object = UnityEngine.Object; namespace Unity.UI.Builder { internal class BuilderUxmlImageA...
UnityCsReference/Modules/UIBuilder/Editor/Builder/UxmlAttributesView/Fields/BuilderUxmlImageAttributeField.cs/0
{ "file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/UxmlAttributesView/Fields/BuilderUxmlImageAttributeField.cs", "repo_id": "UnityCsReference", "token_count": 867 }
451
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; namespace Unity.UI.Builder { struct CategoryDropdownContent { public enum ItemType { Category...
UnityCsReference/Modules/UIBuilder/Editor/Utilities/CategoryDropdownField/CategoryDropdownContent.cs/0
{ "file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/CategoryDropdownField/CategoryDropdownContent.cs", "repo_id": "UnityCsReference", "token_count": 1131 }
452
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; using UnityEditor; using Object = System.Object; namespace Unity.U...
UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/FieldSearchCompleter.cs/0
{ "file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/FieldSearchCompleter.cs", "repo_id": "UnityCsReference", "token_count": 15999 }
453
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEditor; using UnityEngine; using UnityEngine.UIElements; namespace Unity.UI.Builder { internal class StyleFieldPopup : VisualElement ...
UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/StyleFieldPopup.cs/0
{ "file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/StyleFieldPopup.cs", "repo_id": "UnityCsReference", "token_count": 4123 }
454
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEditor; using UnityEngine; using UnityEngine.UIElements; using UnityEngine.UIElements....
UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleSheetExtensions/StylePropertyManipulator.cs/0
{ "file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleSheetExtensions/StylePropertyManipulator.cs", "repo_id": "UnityCsReference", "token_count": 24548 }
455
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEditor; using UnityEngine.Pool; using UnityEngine.UIElements; namespace Unity.UI.Builder { class Bui...
UnityCsReference/Modules/UIBuilder/Editor/Utilities/TypeField/BuilderAttributeTypeName.cs/0
{ "file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/TypeField/BuilderAttributeTypeName.cs", "repo_id": "UnityCsReference", "token_count": 4487 }
456
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.Bindings; namespace UnityEngine.UIElements { [VisibleToOtherModules("UnityEditor.UIBuilderModule")] internal static class BackgroundPrope...
UnityCsReference/Modules/UIElements/Core/BackgroundPropertyHelper.cs/0
{ "file_path": "UnityCsReference/Modules/UIElements/Core/BackgroundPropertyHelper.cs", "repo_id": "UnityCsReference", "token_count": 1419 }
457
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License namespace UnityEngine.UIElements { /// <summary> /// Base class for general purpose binding extensibility. /// </summary> /// <example> /// The...
UnityCsReference/Modules/UIElements/Core/Bindings/CustomBinding.cs/0
{ "file_path": "UnityCsReference/Modules/UIElements/Core/Bindings/CustomBinding.cs", "repo_id": "UnityCsReference", "token_count": 490 }
458
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using Unity.Properties; using System.Linq; using UnityEngine.Pool; namespace UnityEngine.UIElements { /// <summ...
UnityCsReference/Modules/UIElements/Core/Collections/Controllers/BaseListViewController.cs/0
{ "file_path": "UnityCsReference/Modules/UIElements/Core/Collections/Controllers/BaseListViewController.cs", "repo_id": "UnityCsReference", "token_count": 7833 }
459
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine.UIElements.Experimental; namespace UnityEngine.UIElements { class ReusableCollectionItem { public const int Undefin...
UnityCsReference/Modules/UIElements/Core/Collections/Virtualization/ReusableCollectionItem.cs/0
{ "file_path": "UnityCsReference/Modules/UIElements/Core/Collections/Virtualization/ReusableCollectionItem.cs", "repo_id": "UnityCsReference", "token_count": 1209 }
460
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.UIElements { /// <summary> /// A <see cref="...
UnityCsReference/Modules/UIElements/Core/Controls/BoundsField.cs/0
{ "file_path": "UnityCsReference/Modules/UIElements/Core/Controls/BoundsField.cs", "repo_id": "UnityCsReference", "token_count": 3443 }
461