text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Security;
using UnityEngine.Scripting;
using UnityEngineInternal;
using UnityEngine.Bindings;
namespac... | UnityCsReference/Modules/IMGUI/LayoutEntry.cs/0 | {
"file_path": "UnityCsReference/Modules/IMGUI/LayoutEntry.cs",
"repo_id": "UnityCsReference",
"token_count": 6863
} | 362 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEngine.InputForUI;
/// <summary>
/// Beware values determinate order of some events (pointer events).
/// </summary>
[Vi... | UnityCsReference/Modules/InputForUI/Events/EventSource.cs/0 | {
"file_path": "UnityCsReference/Modules/InputForUI/Events/EventSource.cs",
"repo_id": "UnityCsReference",
"token_count": 351
} | 363 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine.Scripting;
using UnityEngine;
namespace UnityE... | UnityCsReference/Modules/InputLegacy/MouseEvents.cs/0 | {
"file_path": "UnityCsReference/Modules/InputLegacy/MouseEvents.cs",
"repo_id": "UnityCsReference",
"token_count": 5743
} | 364 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.Licensing.UI.Events.Text;
namespace UnityEditor.Licensing.UI.Events.Buttons;
sealed class ManageLicenseButton : TemplateEventsButt... | UnityCsReference/Modules/Licensing/UI/Events/Buttons/ManageLicenseButton.cs/0 | {
"file_path": "UnityCsReference/Modules/Licensing/UI/Events/Buttons/ManageLicenseButton.cs",
"repo_id": "UnityCsReference",
"token_count": 288
} | 365 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor.Licensing.UI.Helper;
interface ILicenseLogger
{
const string tag = "License";
public void DebugLogNoStackTrace(s... | UnityCsReference/Modules/Licensing/UI/Helper/ILicenseLogger.cs/0 | {
"file_path": "UnityCsReference/Modules/Licensing/UI/Helper/ILicenseLogger.cs",
"repo_id": "UnityCsReference",
"token_count": 130
} | 366 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
using System.Runtime.CompilerServices;
using UnityEngine.Scripting.APIUpdating;
using UnityEngine.Scripting;
namespace UnityEngine
{
... | UnityCsReference/Modules/Multiplayer/Managed/MultiplayerRolesData.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Multiplayer/Managed/MultiplayerRolesData.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 141
} | 367 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.PackageManager
{
public enum ErrorCode
{
Unknown,
NotFound,
Forbidden,
InvalidParameter,
Confl... | UnityCsReference/Modules/PackageManager/Editor/Managed/ErrorCode.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/ErrorCode.cs",
"repo_id": "UnityCsReference",
"token_count": 179
} | 368 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Text.RegularExpressions;
namespace UnityEditor.PackageManager
{
internal static class PackageValidation
{
private static readonly Rege... | UnityCsReference/Modules/PackageManager/Editor/Managed/PackageValidation.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/PackageValidation.cs",
"repo_id": "UnityCsReference",
"token_count": 1597
} | 369 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
using UnityEngine;
namespace UnityEditor.PackageManager.Requests
{
[Serializable]
public sealed partial class PackRequest ... | UnityCsReference/Modules/PackageManager/Editor/Managed/Requests/PackRequest.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/Requests/PackRequest.cs",
"repo_id": "UnityCsReference",
"token_count": 256
} | 370 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Bindings;
using RequiredByNativeCodeAttribute = UnityEngine.Scripting.Requi... | UnityCsReference/Modules/PackageManager/Editor/Managed/Search/SearchResults.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/Search/SearchResults.cs",
"repo_id": "UnityCsReference",
"token_count": 551
} | 371 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor.PackageManager.UI
{
internal interface IPackageActionButton : IExtension
{
string text { get... | UnityCsReference/Modules/PackageManagerUI/Editor/Extensions/Interfaces/IPackageActionButton.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Extensions/Interfaces/IPackageActionButton.cs",
"repo_id": "UnityCsReference",
"token_count": 184
} | 372 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Analytics;
namespace UnityEditor.PackageManager.UI.Internal
{
[AnalyticInfo(eventName: k_EventName, vendorKey: k_VendorKey)]
... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Analytics/PackageCacheManagementAnalytics.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Analytics/PackageCacheManagementAnalytics.cs",
"repo_id": "UnityCsReference",
"token_count": 896
} | 373 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
namespace UnityEditor.PackageManager.UI.Internal
{
internal class AssetStorePackageFactory :... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/AssetStorePackageFactory.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/AssetStorePackageFactory.cs",
"repo_id": "UnityCsReference",
"token_count": 5830
} | 374 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.PackageManager.UI.Internal
{
[Flags]
internal enum DownloadState
{
None = 0,
Con... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Common/DownloadState.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Common/DownloadState.cs",
"repo_id": "UnityCsReference",
"token_count": 509
} | 375 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
namespace UnityEditor.PackageManager.UI.Internal
{
internal static class EntitlementsErrorAndDeprecationChecker
{
// These strin... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/EntitlementsErrorAndDeprecationChecker.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/EntitlementsErrorAndDeprecationChecker.cs",
"repo_id": "UnityCsReference",
"token_count": 2069
} | 376 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
namespace UnityEditor.PackageManager.UI.Internal;
internal abstract class ImportActionBase : PackageAction
{
protected reado... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/Actions/ImportActionBase.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/Actions/ImportActionBase.cs",
"repo_id": "UnityCsReference",
"token_count": 750
} | 377 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEditor.Scripting.ScriptCompilation;
namespace UnityEditor.PackageM... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/PackageDatabase.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/PackageDatabase.cs",
"repo_id": "UnityCsReference",
"token_count": 7053
} | 378 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.PackageManager.UI.Internal
{
[Flags]
internal enum PageCapability : uint
{
None = ... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/PageCapability.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/PageCapability.cs",
"repo_id": "UnityCsReference",
"token_count": 237
} | 379 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
namespace UnityEditor.PackageManager.UI.Internal
{
[Flags]
internal enum RefreshOptions : uint
{
None ... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/RefreshOptions.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/RefreshOptions.cs",
"repo_id": "UnityCsReference",
"token_count": 425
} | 380 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using System.Linq;
using System.Diagnostics.CodeAnalysis;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Proxies/IOProxy.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Proxies/IOProxy.cs",
"repo_id": "UnityCsReference",
"token_count": 3286
} | 381 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.PackageManager.Requests;
namespace UnityEditor.PackageManager.UI.Internal
{
[Serializable]
internal class UpmListOperation ... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Upm/UpmListOperation.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Upm/UpmListOperation.cs",
"repo_id": "UnityCsReference",
"token_count": 402
} | 382 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
internal interface IIn... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/Common/InspectorSelectionHandler.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/Common/InspectorSelectionHandler.cs",
"repo_id": "UnityCsReference",
"token_count": 2784
} | 383 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Internal
{
internal class DropdownElement : VisualElement
{
internal static D... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/DropdownElement.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/DropdownElement.cs",
"repo_id": "UnityCsReference",
"token_count": 533
} | 384 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.PackageManager.UI.Internal
{
internal class MultiSelectFoldoutGroup : IMultiSelectFoldoutElement
{
public MultiSelectFoldout m... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/MultiSelect/MultiSelectFoldoutGroup.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/MultiSelect/MultiSelectFoldoutGroup.cs",
"repo_id": "UnityCsReference",
"token_count": 747
} | 385 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditorInternal;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageDetailsTabs/PackageDetailsImportedAssetsTab.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageDetailsTabs/PackageDetailsImportedAssetsTab.cs",
"repo_id": "UnityCsReference",
"token_count": 3998
} | 386 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Internal
{
internal class PackageList... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageList.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageList.cs",
"repo_id": "UnityCsReference",
"token_count": 5942
} | 387 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
[ExcludeFromPreset]
[Serializable]
internal class PackageSelectionO... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageSelectionObject.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageSelectionObject.cs",
"repo_id": "UnityCsReference",
"token_count": 188
} | 388 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Internal;
internal class ... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/SelectionWindow/SelectionWindowRoot.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/SelectionWindow/SelectionWindowRoot.cs",
"repo_id": "UnityCsReference",
"token_count": 1717
} | 389 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Internal;
using UnityEngine.Scri... | UnityCsReference/Modules/ParticleSystem/ScriptBindings/ParticleSystem.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/ParticleSystem/ScriptBindings/ParticleSystem.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 6486
} | 390 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
class InheritVelocityModuleUI : ModuleUI
{
// Keep in sync with InheritVelocityModule.h
enum Mod... | UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/InheritVelocityModuleUI.cs/0 | {
"file_path": "UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/InheritVelocityModuleUI.cs",
"repo_id": "UnityCsReference",
"token_count": 984
} | 391 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System.Collections.Generic;
using UnityEditorInternal;
namespace UnityEditor
{
class TriggerModuleUI : ModuleUI
{
enum Ove... | UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/TriggerModuleUI.cs/0 | {
"file_path": "UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/TriggerModuleUI.cs",
"repo_id": "UnityCsReference",
"token_count": 4309
} | 392 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.ComponentModel;
namespace UnityEngine
{
// The definition of limits that can be applied to either ConfigurableJoint or CharacterJoin... | UnityCsReference/Modules/Physics/Managed/JointConstraints.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics/Managed/JointConstraints.cs",
"repo_id": "UnityCsReference",
"token_count": 1363
} | 393 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEngine
{
[RequireComponent(typeof(Rigidbody))]
[NativeHeader("Modules/Physics/HingeJoint.h")]
[NativeClass("... | UnityCsReference/Modules/Physics/ScriptBindings/HingeJoint.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics/ScriptBindings/HingeJoint.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 340
} | 394 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.ComponentModel;
namespace UnityEngine
{
partial struct RaycastHit
{
[EditorBrowsable(EditorBrowsableState.Never)]
... | UnityCsReference/Modules/Physics/ScriptBindings/RaycastHit.deprecated.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics/ScriptBindings/RaycastHit.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 165
} | 395 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
[CustomEditor(typeof(CustomCollider2D))]
[CanEditMultipleObjects]
class CustomCollider2DEditor : Collider2DE... | UnityCsReference/Modules/Physics2DEditor/Managed/Colliders/CustomCollider2DEditor.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics2DEditor/Managed/Colliders/CustomCollider2DEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 436
} | 396 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor
{
[CustomEditor(typeof(DistanceJoint2D))]
[CanEditMultipleObjects]
internal class DistanceJoint2... | UnityCsReference/Modules/Physics2DEditor/Managed/Joints/DistanceJoint2DEditor.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics2DEditor/Managed/Joints/DistanceJoint2DEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 504
} | 397 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
class ArticulationBodyEditorCommon
{
public static ArticulationBody FindEnabledParentArticulationBody(Ar... | UnityCsReference/Modules/PhysicsEditor/ArticulationBodyEditorCommon.cs/0 | {
"file_path": "UnityCsReference/Modules/PhysicsEditor/ArticulationBodyEditorCommon.cs",
"repo_id": "UnityCsReference",
"token_count": 297
} | 398 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System.Linq;
using UnityEngine.SceneManagement;
using System;
using UnityEditor.SceneManagement;
namespace UnityEditor
{
public partia... | UnityCsReference/Modules/PhysicsEditor/PhysicsDebugWindowInfoTab.cs/0 | {
"file_path": "UnityCsReference/Modules/PhysicsEditor/PhysicsDebugWindowInfoTab.cs",
"repo_id": "UnityCsReference",
"token_count": 9657
} | 399 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Object = UnityEngine.Object;
namespace UnityEditor.Presets
{
internal static class PresetEditorHelper
{
internal static Object[] InspectedObj... | UnityCsReference/Modules/PresetsEditor/PresetEditorHelper.cs/0 | {
"file_path": "UnityCsReference/Modules/PresetsEditor/PresetEditorHelper.cs",
"repo_id": "UnityCsReference",
"token_count": 198
} | 400 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using System.Runtime.InteropServices;
using Unity.Collections.LowLevel.Unsafe;
namespace UnityEditorInternal.Profiling.Me... | UnityCsReference/Modules/ProfilerEditor/MemoryProfiler/MemorySnapshotFileWriter.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/MemoryProfiler/MemorySnapshotFileWriter.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1741
} | 401 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor;
using UnityEditor.PackageManager.UI;
using UnityEditor.Profiling.Analytics;
using UnityEditorInternal;
using UnityEngine;
using Uni... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/Bottlenecks/Details/BottlenecksDetailsViewController.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/Bottlenecks/Details/BottlenecksDetailsViewController.cs",
"repo_id": "UnityCsReference",
"token_count": 5939
} | 402 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Unity.Profiling;
using Unity.Profiling.LowLevel.Unsafe;
using UnityEditor.Accessibility;
using UnityEngine;
using UnityEngine.Accessibility;
namespace UnityE... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerColors.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerColors.cs",
"repo_id": "UnityCsReference",
"token_count": 2606
} | 403 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using Unity.Profiling;
using UnityEditor;
using UnityEngine;
namespace UnityEditorInternal.Profiling
{
internal class FlowLin... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/CPU/FlowLinesDrawer.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/CPU/FlowLinesDrawer.cs",
"repo_id": "UnityCsReference",
"token_count": 9962
} | 404 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEditorInternal;
using UnityEngine;
namespace UnityEditor
{
internal class ObjectInfo
{
public int i... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/Memory/MemoryElement.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/Memory/MemoryElement.cs",
"repo_id": "UnityCsReference",
"token_count": 3632
} | 405 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Profiling.Editor;
using UnityEngine;
using UnityEngine.Profiling;
namespace UnityEditorInternal.Profiling
{
[Serializable]
[Profi... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/Video/VideoProfilerModule.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/Video/VideoProfilerModule.cs",
"repo_id": "UnityCsReference",
"token_count": 357
} | 406 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace Unity.Profiling.Editor.UI
{
class InvalidViewDefinedInUxmlException : Exception
{
const string k_Message = "Unable to creat... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ViewControllerSystem/InvalidViewDefinedInUxmlException.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ViewControllerSystem/InvalidViewDefinedInUxmlException.cs",
"repo_id": "UnityCsReference",
"token_count": 152
} | 407 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace Unity.Properties
{
public static partial class PropertyContainer
{
class GetPropertyVisitor : PathVisitor
{
... | UnityCsReference/Modules/Properties/Runtime/Algorithms/PropertyContainer+GetProperty.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/Algorithms/PropertyContainer+GetProperty.cs",
"repo_id": "UnityCsReference",
"token_count": 3028
} | 408 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace Unity.Properties
{
/// <summary>
/// An <see cref="IPropertyBag{T}"/> implementation for a built in array of <typeparamref name="TE... | UnityCsReference/Modules/Properties/Runtime/PropertyBags/ArrayPropertyBag.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/PropertyBags/ArrayPropertyBag.cs",
"repo_id": "UnityCsReference",
"token_count": 297
} | 409 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace Unity.Properties
{
/// <summary>
/// A <see cref="IPropertyBag{T}"/> implementation for a generic... | UnityCsReference/Modules/Properties/Runtime/PropertyBags/SetPropertyBag.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/PropertyBags/SetPropertyBag.cs",
"repo_id": "UnityCsReference",
"token_count": 1469
} | 410 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Text;
using UnityEngine.Scripting;
namespace Unity.Properties
{
... | UnityCsReference/Modules/Properties/Runtime/Utility/TypeUtility.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/Utility/TypeUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 13041
} | 411 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Linq;
using UnityEngine.Assertions;
namespace UnityEditor.Search
{
enum Combine
{
None,
Inte... | UnityCsReference/Modules/QuickSearch/Editor/Indexing/SearchIndexerQuery.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/Indexing/SearchIndexerQuery.cs",
"repo_id": "UnityCsReference",
"token_count": 7905
} | 412 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.ShortcutManagement;
using UnityEngine;
namespace UnityEditor.Search.Providers
... | UnityCsReference/Modules/QuickSearch/Editor/Providers/MenuProvider.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/Providers/MenuProvider.cs",
"repo_id": "UnityCsReference",
"token_count": 3630
} | 413 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.Search
{
[AttributeUsage(AttributeTargets.Class)]
... | UnityCsReference/Modules/QuickSearch/Editor/QueryBuilder/Blocks/QueryListBlockAttribute.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryBuilder/Blocks/QueryListBlockAttribute.cs",
"repo_id": "UnityCsReference",
"token_count": 2234
} | 414 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace UnityEditor.Search
{
class IntersectionEnumerable<T> : IQueryEnumerabl... | UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/IntersectionEnumerable.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/IntersectionEnumerable.cs",
"repo_id": "UnityCsReference",
"token_count": 1287
} | 415 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.Search
{
/// <summary>
/// Represents a token of a query string.
/// </summary>
public readonly struct QueryToken
{
... | UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/QueryToken.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/QueryToken.cs",
"repo_id": "UnityCsReference",
"token_count": 910
} | 416 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
using System.Collections.Generic;
using System.ComponentModel;
namespace UnityEditor.Search
{
static partial class ConverterEvaluators
{... | UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Evaluators/ConverterEvaluators.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Evaluators/ConverterEvaluators.cs",
"repo_id": "UnityCsReference",
"token_count": 841
} | 417 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.Search
{
static partial class Parsers
{
[SearchExpressionParser("expand", BuiltinParserPriority.Expand)]
internal stat... | UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Parsers/ExpandExpressionParser.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Parsers/ExpandExpressionParser.cs",
"repo_id": "UnityCsReference",
"token_count": 316
} | 418 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.Search
{
/// <summary>
/// Various search options used to fetch items.
/// </summary>
[Flags]
public enum S... | UnityCsReference/Modules/QuickSearch/Editor/SearchFlags.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchFlags.cs",
"repo_id": "UnityCsReference",
"token_count": 1791
} | 419 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEngine;
using static UnityEditor.Search.Providers.AssetProvider;
namespace UnityEd... | UnityCsReference/Modules/QuickSearch/Editor/Selectors/AssetSelectors.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/Selectors/AssetSelectors.cs",
"repo_id": "UnityCsReference",
"token_count": 972
} | 420 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
// #define USE_TRANSACTION_VIEWER
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
na... | UnityCsReference/Modules/QuickSearch/Editor/Transactions/TransactionViewer.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/Transactions/TransactionViewer.cs",
"repo_id": "UnityCsReference",
"token_count": 2275
} | 421 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Search
{
class Search... | UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchDetailView.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchDetailView.cs",
"repo_id": "UnityCsReference",
"token_count": 10515
} | 422 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEngine.UIElements;
namespace UnityEditor... | UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchTableViewColumnSorter.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchTableViewColumnSorter.cs",
"repo_id": "UnityCsReference",
"token_count": 4950
} | 423 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEd... | UnityCsReference/Modules/SceneTemplateEditor/GridView.cs/0 | {
"file_path": "UnityCsReference/Modules/SceneTemplateEditor/GridView.cs",
"repo_id": "UnityCsReference",
"token_count": 12567
} | 424 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.SceneTemplate
{
class VisualSplitter : VisualElement
{
const float k_Splitte... | UnityCsReference/Modules/SceneTemplateEditor/VisualSplitter.cs/0 | {
"file_path": "UnityCsReference/Modules/SceneTemplateEditor/VisualSplitter.cs",
"repo_id": "UnityCsReference",
"token_count": 3302
} | 425 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
namespace UnityEditor.ShaderFoundry
{
[NativeHeader("Modules/ShaderFoundry/Public/C... | UnityCsReference/Modules/ShaderFoundry/ScriptBindings/CustomizationPoint.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/ShaderFoundry/ScriptBindings/CustomizationPoint.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2263
} | 426 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
namespace UnityEditor.ShaderFoundry
{
[NativeHeader("Modules/ShaderFoundry/Public/K... | UnityCsReference/Modules/ShaderFoundry/ScriptBindings/KeywordDescriptor.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/ShaderFoundry/ScriptBindings/KeywordDescriptor.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1701
} | 427 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
namespace UnityEditor.ShaderFoundry
{
[NativeHeader("Modules/ShaderFoundry/Public/S... | UnityCsReference/Modules/ShaderFoundry/ScriptBindings/StageDescription.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/ShaderFoundry/ScriptBindings/StageDescription.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1927
} | 428 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.ShortcutManagement
{
class Directory : IDirectory
... | UnityCsReference/Modules/ShortcutManagerEditor/Directory.cs/0 | {
"file_path": "UnityCsReference/Modules/ShortcutManagerEditor/Directory.cs",
"repo_id": "UnityCsReference",
"token_count": 5775
} | 429 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
usin... | UnityCsReference/Modules/ShortcutManagerEditor/ShortcutController.cs/0 | {
"file_path": "UnityCsReference/Modules/ShortcutManagerEditor/ShortcutController.cs",
"repo_id": "UnityCsReference",
"token_count": 7552
} | 430 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.U2D
{
[StructLayoutAttribute(L... | UnityCsReference/Modules/SpriteShape/Public/ScriptBindings/SpriteShapeUtility.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/SpriteShape/Public/ScriptBindings/SpriteShapeUtility.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 681
} | 431 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
// SUBSTANCE HOOK
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Collections;
namespace UnityEngine
{
... | UnityCsReference/Modules/Substance/SubstanceUtility.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Substance/SubstanceUtility.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 227
} | 432 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
using UnityEngine.SubsystemsImplementation;
namespace UnityEngine
{
public static p... | UnityCsReference/Modules/Subsystems/SubsystemManager.cs/0 | {
"file_path": "UnityCsReference/Modules/Subsystems/SubsystemManager.cs",
"repo_id": "UnityCsReference",
"token_count": 1609
} | 433 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEngine.TerrainTools;
namespace UnityEditor.TerrainTool... | UnityCsReference/Modules/TerrainEditor/PaintTools/PaintTreesTool.cs/0 | {
"file_path": "UnityCsReference/Modules/TerrainEditor/PaintTools/PaintTreesTool.cs",
"repo_id": "UnityCsReference",
"token_count": 12717
} | 434 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.TextCore.LowLevel;
namespace UnityE... | UnityCsReference/Modules/TextCoreFontEngine/Managed/FaceInfo.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreFontEngine/Managed/FaceInfo.cs",
"repo_id": "UnityCsReference",
"token_count": 4556
} | 435 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEngine.TextCore.Text
{
/// <summary>
/// Structure containing information about individual links c... | UnityCsReference/Modules/TextCoreTextEngine/Managed/LinkInfo.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngine/Managed/LinkInfo.cs",
"repo_id": "UnityCsReference",
"token_count": 889
} | 436 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Serialization;
namespace UnityEngine.TextCore.Text
{
// Base class inherited by the various TextMeshPro Assets.
[System.Serializable][Ex... | UnityCsReference/Modules/TextCoreTextEngine/Managed/TextAssets/TextAsset.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngine/Managed/TextAssets/TextAsset.cs",
"repo_id": "UnityCsReference",
"token_count": 1243
} | 437 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Jobs.LowLevel.Unsafe;
using UnityEngine.TextCore.LowLevel;
namespace UnityEngine.TextCore.Text
{
internal partial class TextGenerator... | UnityCsReference/Modules/TextCoreTextEngine/Managed/TextGenerator/TextGeneratorParsing.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngine/Managed/TextGenerator/TextGeneratorParsing.cs",
"repo_id": "UnityCsReference",
"token_count": 55203
} | 438 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.TextCore.Text;
using UnityEngine.TextCore.LowLevel;
using GlyphRect = Unity... | UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/FontAssetCreationMenu.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/FontAssetCreationMenu.cs",
"repo_id": "UnityCsReference",
"token_count": 4045
} | 439 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.TextCore.Text;
namespace UnityEditor.TextCore.Text
{
[CustomPropertyDrawer(typeof(UnicodeLineBreakingRules))]
internal... | UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/PropertyDrawers/UnicodeLineBreakingRulesPropertyDrawer.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/PropertyDrawers/UnicodeLineBreakingRulesPropertyDrawer.cs",
"repo_id": "UnityCsReference",
"token_count": 706
} | 440 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.TextCore.Text;
using UnityEditorInternal;
namespace UnityEditor.TextCore.Text
{
[Custom... | UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/TextSettingsEditor.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/TextSettingsEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 9028
} | 441 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
namespace UnityEngine.Tilemaps
{
public partial class Tilemap
{
pub... | UnityCsReference/Modules/Tilemap/Managed/Tilemap.cs/0 | {
"file_path": "UnityCsReference/Modules/Tilemap/Managed/Tilemap.cs",
"repo_id": "UnityCsReference",
"token_count": 1998
} | 442 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Profiling;
using UnityEditor;
namespace TreeEditor
{
//
// Branch group
//
[... | UnityCsReference/Modules/TreeEditor/Includes/TreeGroupBranch.cs/0 | {
"file_path": "UnityCsReference/Modules/TreeEditor/Includes/TreeGroupBranch.cs",
"repo_id": "UnityCsReference",
"token_count": 26867
} | 443 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.UIAutomation
{
class AutomatedWindow<T> : IElementFinder, IDisposable ... | UnityCsReference/Modules/UIAutomationEditor/AutomatedWindow.cs/0 | {
"file_path": "UnityCsReference/Modules/UIAutomationEditor/AutomatedWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 9661
} | 444 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.UIElements;
using System.Collections.Generic;
using UnityEditor;
using System;
using System.IO;
using UnityEditor.UIElements;
u... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Document/BuilderDocumentOpenUXML.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Document/BuilderDocumentOpenUXML.cs",
"repo_id": "UnityCsReference",
"token_count": 17911
} | 445 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.UIElements;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine;... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Explorer/BuilderStyleSheets.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Explorer/BuilderStyleSheets.cs",
"repo_id": "UnityCsReference",
"token_count": 8410
} | 446 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Properties;
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
class BuilderPropertyPathInfoViewItem : VisualElement
{
... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/Binding/BuilderPropertyPathInfoViewItem.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/Binding/BuilderPropertyPathInfoViewItem.cs",
"repo_id": "UnityCsReference",
"token_count": 573
} | 447 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine;
namespace Unity.UI.Builder
{
... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/IBuilderInspectorSection.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/IBuilderInspectorSection.cs",
"repo_id": "UnityCsReference",
"token_count": 165
} | 448 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
class BuilderTracker : VisualElem... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Manipulators/BuilderTracker.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Manipulators/BuilderTracker.cs",
"repo_id": "UnityCsReference",
"token_count": 2356
} | 449 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor;
using UnityEngine;
namespace Unity.UI.Builder
{
internal static class BuilderDialogsUtility
{
public static bool p... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Utilities/BuilderDialogsUtility.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Utilities/BuilderDialogsUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 1304
} | 450 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor;
using UnityEngine.UIElements;
using Object = UnityEngine.Object;
namespace Unity.UI.Builder
{
internal class BuilderUxmlImageA... | UnityCsReference/Modules/UIBuilder/Editor/Builder/UxmlAttributesView/Fields/BuilderUxmlImageAttributeField.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/UxmlAttributesView/Fields/BuilderUxmlImageAttributeField.cs",
"repo_id": "UnityCsReference",
"token_count": 867
} | 451 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
namespace Unity.UI.Builder
{
struct CategoryDropdownContent
{
public enum ItemType
{
Category... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/CategoryDropdownField/CategoryDropdownContent.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/CategoryDropdownField/CategoryDropdownContent.cs",
"repo_id": "UnityCsReference",
"token_count": 1131
} | 452 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor;
using Object = System.Object;
namespace Unity.U... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/FieldSearchCompleter.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/FieldSearchCompleter.cs",
"repo_id": "UnityCsReference",
"token_count": 15999
} | 453 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
internal class StyleFieldPopup : VisualElement
... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/StyleFieldPopup.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/StyleFieldPopup.cs",
"repo_id": "UnityCsReference",
"token_count": 4123
} | 454 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEngine.UIElements.... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleSheetExtensions/StylePropertyManipulator.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleSheetExtensions/StylePropertyManipulator.cs",
"repo_id": "UnityCsReference",
"token_count": 24548
} | 455 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine.Pool;
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
class Bui... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/TypeField/BuilderAttributeTypeName.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/TypeField/BuilderAttributeTypeName.cs",
"repo_id": "UnityCsReference",
"token_count": 4487
} | 456 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEngine.UIElements
{
[VisibleToOtherModules("UnityEditor.UIBuilderModule")]
internal static class BackgroundPrope... | UnityCsReference/Modules/UIElements/Core/BackgroundPropertyHelper.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/BackgroundPropertyHelper.cs",
"repo_id": "UnityCsReference",
"token_count": 1419
} | 457 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEngine.UIElements
{
/// <summary>
/// Base class for general purpose binding extensibility.
/// </summary>
/// <example>
/// The... | UnityCsReference/Modules/UIElements/Core/Bindings/CustomBinding.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Bindings/CustomBinding.cs",
"repo_id": "UnityCsReference",
"token_count": 490
} | 458 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using Unity.Properties;
using System.Linq;
using UnityEngine.Pool;
namespace UnityEngine.UIElements
{
/// <summ... | UnityCsReference/Modules/UIElements/Core/Collections/Controllers/BaseListViewController.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Collections/Controllers/BaseListViewController.cs",
"repo_id": "UnityCsReference",
"token_count": 7833
} | 459 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.UIElements.Experimental;
namespace UnityEngine.UIElements
{
class ReusableCollectionItem
{
public const int Undefin... | UnityCsReference/Modules/UIElements/Core/Collections/Virtualization/ReusableCollectionItem.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Collections/Virtualization/ReusableCollectionItem.cs",
"repo_id": "UnityCsReference",
"token_count": 1209
} | 460 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.UIElements
{
/// <summary>
/// A <see cref="... | UnityCsReference/Modules/UIElements/Core/Controls/BoundsField.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Controls/BoundsField.cs",
"repo_id": "UnityCsReference",
"token_count": 3443
} | 461 |
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