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namespace UIWidgets.Examples
{
using System;
using UIWidgets;
using UnityEngine;
/// <summary>
/// Test TabsIcons.
/// </summary>
public class TestTabsIcons : MonoBehaviour
{
/// <summary>
/// Tabs.
/// </summary>
[SerializeField]
protected TabsIcons Tabs;
/// <summary>
/// TileView template.
... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/Tabs/TestTabsIcons.cs/0 | {
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namespace UIWidgets.Examples
{
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
/// <summary>
/// Display current version number.
/// </summary>
public class SceneVersionNumber : MonoBehaviour, IUpgradeable
{
/// <summary>
/// File with version number.
/// </summary>
[Serializ... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TestScripts/SceneVersionNumber.cs/0 | {
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namespace UIWidgets.Examples
{
using EasyLayoutNS;
using UIWidgets;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
/// <summary>
/// Test scene.
/// </summary>
public class TestScene2 : MonoBehaviour
{
/// <summary>
/// ListViewIcons.
/// </summary>
[SerializeField]
[For... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TestScripts/TestScene2.cs/0 | {
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namespace UIWidgets.Examples
{
using UIWidgets;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// GroupedListViewComponent.
/// </summary>
public class GroupedTileViewComponent : ListViewItem, IViewData<Photo>
{
/// <summary>
/// Date.
/// </summary>
[SerializeField]
[HideInInspector]
[Sy... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TileView/GroupedTileView/GroupedTileViewComponent.cs/0 | {
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namespace UIWidgets.Examples
{
using UIWidgets;
using UnityEngine;
/// <summary>
/// HierarchyItemView.
/// </summary>
public class HierarchyItemView : TreeViewComponentBase<GameObject>, IViewData<GameObject>
{
GameObject item;
/// <summary>
/// Gets or sets the item.
/// </summary>
/// <value>The i... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TreeView/HierarchyView/HierarchyItemView.cs/0 | {
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namespace UIWidgets.Examples
{
using System;
using UnityEngine;
/// <summary>
/// TreeViewSample country data.
/// </summary>
[Serializable]
public class TreeViewSampleDataCountry
{
/// <summary>
/// Flag.
/// </summary>
[SerializeField]
public Sprite Flag;
/// <summary>
/// Name.
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// AutocompleteDataSource.
/// Set Autocomplete.DataSource with strings from file.
/// </summary>
[AddComponentMenu("UI/New UI Widgets/Collections/Autocomplete DataSource")]
public class AutocompleteDataSo... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Autocomplete/AutocompleteDataSource.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using EasyLayoutNS;
using UIWidgets.Attributes;
using UIWidgets.Extensions;
using UIWidgets.Styles;
using UnityEngine;
/// <summary>
/// Calendar base class.
/// </summary>
[DataBindSupport]
public class CalendarBase : DateBase
{
[Se... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/CalendarBase.cs/0 | {
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namespace UIWidgets
{
using System;
using UIWidgets.Styles;
using UnityEngine;
/// <summary>
/// DatePicker.
/// </summary>
public class DatePicker : Picker<DateTime, DatePicker>
{
/// <summary>
/// Calendar.
/// </summary>
[SerializeField]
public DateBase Calendar;
/// <summary>
/// If true se... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/DatePicker.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Component pool.
/// </summary>
/// <typeparam name="T">Type of object.</typeparam>
public class ComponentPool<T> : MonoBehaviour
where T : MonoBehaviour
{
/// <summary>
/// The cache.
/// </summ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/CollectionsUtilities/ComponentPool.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UIWidgets.Extensions;
using UnityEngine;
/// <summary>
/// List component pool.
/// </summary>
/// <typeparam name="TItemView">Component type.</typeparam>
public class ListComponentPool<TItemView>
where TItemView : Component
{
r... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/CollectionsUtilities/ListComponentPool.cs/0 | {
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"repo_id": "jynew",
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namespace UIWidgets
{
/// <summary>
/// Connector arrow.
/// </summary>
public enum ConnectorArrow
{
/// <summary>
/// None.
/// </summary>
None = 0,
// Forward = 1,
// Backward = 2,
// Bidirectional = 3,
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Connector/ConnectorArrow.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Path builder for the rectangular line.
/// </summary>
public class RectangularPath
{
List<Vector3> points;
bool ended;
/// <summary>
/// Is path ended.
/// </summary>
public bool Ended
{
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Connector/RectangularPath.cs/0 | {
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#if UNITY_EDITOR && UIWIDGETS_TMPRO_SUPPORT
namespace UIWidgets
{
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
/// <summary>
/// TMPro converter window.
/// </summary>
public class ConverterTMProWindow : EditorWindow
{
/// <summary>
/// Show window.
/// </summary>
[MenuItem(... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Converter/ConverterTMProWindow.cs/0 | {
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- Uiwidgets
- Widget
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namespace UIWidgets
{
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// Object sliding direction.
/// </summary>
public enum ObjectSlidingDirection
{
/// <summary>
/// Horizontal direction.
/// </summa... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Draggable/ObjectSliding.cs/0 | {
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} | 1,381 |
namespace UIWidgets.Attributes
{
using System;
/// <summary>
/// Display the field only if the value of the specified field with bool type is true.
/// </summary>
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
public sealed class EditorConditionBlockAttribute : Attribute
{
readonly string bl... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Editor.Conditions/EditorConditionBlockAttribute.cs/0 | {
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"repo_id": "jynew",
"token_count": 237
} | 1,382 |
namespace UIWidgets.Attributes
{
/// <summary>
/// Interface for the attributes to use conditional display of the fields.
/// </summary>
public interface IEditorCondition
{
/// <summary>
/// Field name to check.
/// </summary>
string Field
{
get;
}
#if UNITY_EDITOR
/// <summary>
/// Function t... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Editor.Conditions/IEditorCondition.cs/0 | {
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"repo_id": "jynew",
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// <auto-generated/>
// Auto-generated added to suppress names errors.
namespace UIWidgets
{
using System;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
/// <summary>
/// IInputFieldProxy.
/// </summary>
public interface IInputFieldProxy
{
/// <summary>
/// The current value of the ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/InputField/IInputFieldProxy.cs/0 | {
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"repo_id": "jynew",
"token_count": 958
} | 1,385 |
#if UIWIDGETS_TMPRO_SUPPORT && (UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER)
namespace UIWidgets
{
using System;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
/// <summary>
/// Proxy for TMP_InputField.
/// </summary>
public class InputFieldTMProProxy : IInputFieldProxy
{
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/InputField/InputFieldTMProProxy.cs/0 | {
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} | 1,386 |
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"repo_id": "jynew",
"token_count": 43
} | 1,387 |
namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// ListViewColor component.
/// </summary>
public class ListViewColorsComponent : ListViewItem, IViewData<Color>
{
/// <summary>
/// The number.
/// </summary>
[SerializeField]
public Image Color;
/// <summary>
/// Ini... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewColors/ListViewColorsComponent.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// List view item component.
/// </summary>
public class ListViewStringComponent : ListViewItem, IViewData<string>
{
/// <summary>
/// The Text component.
/// </summary>
[SerializeField]
[HideInInspector]
[System.Obsolete... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewString/ListViewStringComponent.cs/0 | {
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"repo_id": "jynew",
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} | 1,392 |
namespace UIWidgets
{
using System;
/// <summary>
/// Interface for ListViewCustomWidth components.
/// </summary>
[Obsolete("Not used anymore.")]
public interface IListViewItemWidth
{
/// <summary>
/// Gets the width.
/// </summary>
/// <value>The width.</value>
float Width
{
get;
}
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Obsolete/IListViewItemWidth.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// Range slider handle.
/// </summary>
[RequireComponent(typeof(RectTransform))]
public class RangeSliderHandle : Selectable, IDragHandler, IInitializePotentialDragHandler, ISubmitHandl... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/RangeSlider/RangeSliderHandle.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UIWidgets.Attributes;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// Rotatable.
/// N - north (top).
/// S - south (bottom).
/// E - east (right).
/// W - west (left).
/// </summary>
[A... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Rotatable/Rotatable.cs/0 | {
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"repo_id": "jynew",
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// Changed drag event to work only with one direction.
/// </summary>
public class DragOneDirection : UIBehaviour, IInitializePotentialDragHandler, IBeginDragHandler, IEndDragHandler, IDragHandler
{
Vector2 startPosition ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/DragOneDirection.cs/0 | {
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"repo_id": "jynew",
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// ScrollRectPageSelect event.
/// </summary>
[Serializable]
public class ScrollRectPageSelect : UnityEvent<int>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/Events/ScrollRectPageSelect.cs/0 | {
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"repo_id": "jynew",
"token_count": 73
} | 1,401 |
namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// ScrollRectFooter.
/// </summary>
public class ScrollRectFooter : ScrollRectBlock
{
/// <summary>
/// Change layout.
/// </summary>
[SerializeField]
protected bool ChangeLayout = false;
/// <inheritdoc/>
protected ov... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ScrollRectFooter.cs/0 | {
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"repo_id": "jynew",
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// Base class for the RangeSlider scale.
/// </summary>
/// <typeparam name="T">RangeSlider value type.</typeparam>
public abstract class RangeSliderScaleBase<T> : SliderScaleBase
where T : struct
{
RangeSliderBase<T> slider;
/// <summary>
/// Sl... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SliderScale/RangeSliderScaleBase{T}.cs/0 | {
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namespace UIWidgets.Styles
{
/// <summary>
/// IStyleSupportTabs interface.
/// </summary>
public interface IStyleSupportTabs
{
/// <summary>
/// Set the style.
/// </summary>
/// <returns><c>true</c>, if style was set for children gameobjects, <c>false</c> otherwise.</returns>
/// <param name="styleTab... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Containers/IStyleSupportTabs.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Fast style for scrollbar.
/// </summary>
[Serializable]
public class StyleFastProgressbarIndeterminate : IStyleDefaultValues
{
/// <summary>
/// Background.
/// </summary>
[SerializeField]
public StyleRawImage Background... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Fast/StyleFastProgressbarIndeterminate.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the AudioPlayer.
/// </summary>
[Serializable]
public class StyleAudioPlayer : IStyleDefaultValues
{
/// <summary>
/// Style for the progress.
/// </summary>
[SerializeField]
public StyleSlider Progress;
///... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StyleAudioPlayer.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
using UnityEngine.Serialization;
/// <summary>
/// Style will be applied to specified object.
/// Should be used for composite widgets when inner widget not styled automatically like Table with TableHeader.
/// </summary>
[Serializable]
public cla... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StyleSupportAny.cs/0 | {
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namespace UIWidgets
{
/// <summary>
/// Tab button.
/// </summary>
public class TabButton : TabButtonBase
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabButton.cs/0 | {
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namespace UIWidgets
{
/// <summary>
/// TabIconDefaultButton.
/// </summary>
public class TabIconDefaultButton : TabIconButton
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabIconDefaultButton.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the Date of a Calendar depending on the System.DateTime data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] Calendar Date Setter")]... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Calendar/CalendarDateSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the LimitMin of a CenteredSlider depending on the System.Int32 data value.
/// </summary>
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} | 1,420 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Synchronizers;
using UnityEngine;
/// <summary>
/// Synchronizer for the Value of a CenteredSlider.
/// </summary>
public class CenteredSliderValueSynchronizer : ComponentDataSynchronizer<UIWidgets.CenteredSlider,... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Horizontal/CenteredSliderValueSynchronizer.cs/0 | {
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