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public void add games won int wins
adds a feature to the games won attribute of the player stats object
public team stats get team stats total return team stats total
returns team stats total
private void create common common put common talent new player attribute common talent 0 common put common offense new player attribute common offense 0 common put common defense new player attribute common defense 0 common put common leadership new player attribute common leadership 0
create the common attributes for player
public void add games tied int ties
adds a feature to the games tied attribute of the player stats object
public void add games lost int losts
adds a feature to the games won attribute of the player stats object
public team stats get stats league element league element for int i 0 i team stats size i team stats tmp team stats team stats get i if league element equals tmp get owner return tmp return null
return stats for given league element
protected void process window event window event e super process window event e if e get id window event window closing client controller exit
overridden so we can exit when window is closed
public void add goals int goals this goals goals
adds a feature to the goals attribute of the player stats object
private void create via via put via form new player attribute via form 0 via put via energy new player attribute via energy 0 via put via motivation new player attribute via motivation 0
create the via attributes for player
public void add assists int assists this assists assists
adds a feature to the assists attribute of the player stats object
public team stats get stats league league for int i 0 i team stats league size i team stats tmp team stats team stats league get i if league equals tmp get owner return tmp return null
return stats for given league
public default tree model get default tree model ihm debug info node root new ihm debug info node name root debug info root add children 0 return new default tree model root
gets the default tree model attribute of the ihm debug info parser object
public void set sort criteria int sc sort criteria sc
set sort criteria
public void set sort order boolean ascending this ascending ascending
set sort orderd
public void set airline string airline this airline airline
sets the airline attribute of the flight object
public team stats get stats league element group league element group for int i 0 i team stats group size i team stats tmp team stats team stats group get i if league element group equals tmp get owner return tmp return null
return stats for given league element group
public int compare to object o ihm custom comparator tmp ihm custom comparator o if ascending if tmp get sort value get sort value return 1 if tmp get sort value get sort value return 1 else if tmp get sort value get sort value return 1 if tmp get sort value get sort value return 1 return 0
implementation of comparable
public void new season player stats new vector player stats group new vector player stats league new vector
reset stats at the begin of a new season
public void add player player player this players add player player set team this
adds player to the team
public void end season try this stats history add player stats total clone catch exception ignored
end of the year save stats into history
public team info get team info return team info
returns team infos
public player info get player info return player info
returns player info
public string get airline return airline
gets the airline attribute of the flight object
public void set random default attributes int position int overall this position position set random default attributes overall
temporary method for tests position
public team attributes get team attributes return team attributes
returns team attributes
public team get team return team return game controller get scenario get team by player this
returns team of player
public void show short message string title string msg if frame short message null frame short message is visible turn short messages on if frame short message null frame short message display short message title msg
show short message
public player attribute get common player attribute string key return player attribute common get key
gets the common player attribute attribute of the player attributes object
public string to string return this team info get team name strength this team attributes get overall
description of the method
public player stats get player stats total return player stats total
return total stats
public void set from latitude double from latitude this from latitude math round from latitude 10000 10000 calc distance
sets the from latitude attribute of the flight object
public training schedule get training schedule return this training schedule
gets the training plan attribute of the team object
public player stats get stats league element league element for int i 0 i player stats size i player stats tmp player stats player stats get i if league element equals tmp get owner return tmp return null
return stats for given league element
public player attribute get viaplayer attribute string key return player attribute via get key
gets the v iaplayer attribute attribute of the player attributes object
public player stats get stats league league for int i 0 i player stats league size i player stats tmp player stats player stats league get i if league equals tmp get owner return tmp return null
return stats for given league
public boolean is first team known return playoffs finished
checks if first team winner is known so we could start the
public player stats get stats league element group league element group for int i 0 i player stats group size i player stats tmp player stats player stats group get i if league element group equals tmp get owner return tmp return null
return stats for given league element group
public double get from latitude calc distance return from latitude
gets the from latitude attribute of the flight object
public void set random default attributes int overall for enumeration e common elements e has more elements player attribute e next element set value overall math abs r next int 20 for enumeration e via elements e has more elements player attribute e next element set value overall math abs r next int 20
sets the random default attributes attribute of the player attributes
public string to string return this player info get first name this player info get last name
description of the method
public int get common player attributes average int count 0 double total 0 for enumeration e common elements e has more elements total player attribute e next element get value count return int total count
gets the common player attributes average attribute of the player attributes
public void league playouts finished this playouts finished true get std league owner league part finished
sets playouts finished flag to true and informes the owner
public training schedule get training schedule return training schedule
gets the training schedule attribute of the player object if not found and
public int compare to object o player attributes tmp player attributes o if sort order if tmp get sort value get sort value return 1 if tmp get sort value get sort value return 1 else if tmp get sort value get sort value return 1 if tmp get sort value get sort value return 1 return 0
implementation of the compare to function to sort the leagues
public void set to latitude double to latitude this to latitude math round to latitude 10000 10000 calc distance
sets the to latitude attribute of the flight object
public void league playoffs finished this playoffs finished true get std league owner league part finished
sets playoff finished flag to true and informes the owner
public void set training schedule training schedule training schedule this training schedule training schedule
sets the training schedule attribute of the player object
public void add league playoff element league element league element this other league elements add league element playouts group add league element league element
add playoffs league playoffs to this league
public void impact on game won player attribute form player attributes get viaplayer attribute player attributes via form form increase game controller get scenario get scenario settings impact gamewon form player attribute motivation player attributes get viaplayer attribute player attributes via form motivation increase game controller get scenario get scenario settings impact gamewon motivation
compute impact on player after a game is won
public void set sort criteria string key this sort criteria key
sets the sort criteria attribute of the player attributes object
public double get to latitude calc distance return to latitude
gets the to latitude attribute of the flight object
public void impact on game tied player attribute form player attributes get viaplayer attribute player attributes via form form increase game controller get scenario get scenario settings impact gametied form player attribute motivation player attributes get viaplayer attribute player attributes via form motivation increase game controller get scenario get scenario settings impact gametied motivation
compute impact on player after a game is tied
public void set sort order boolean sort order this sort order sort order
sets the sort order attribute of the player attributes object
public void impact on game lost player attribute form player attributes get viaplayer attribute player attributes via form form increase game controller get scenario get scenario settings impact gamelost form player attribute motivation player attributes get viaplayer attribute player attributes via form motivation increase game controller get scenario get scenario settings impact gamelost motivation
compute impact on player after a game is lost
public vector get league element groups vector result new vector if regular season group get league element count 0 result add regular season group if playoffs group get league element count 0 result add playoffs group if playouts group get league element count 0 result add playouts group return result
returns the league element groups of this league
public void set from longitude double from longitude this from longitude math round from longitude 10000 10000 calc distance
sets the from longitude attribute of the flight object
public void impact on goals player attribute form player attributes get viaplayer attribute player attributes via form form increase game controller get scenario get scenario settings impact goal form player attribute motivation player attributes get viaplayer attribute player attributes via form motivation increase game controller get scenario get scenario settings impact goal motivation
compute impact on player after he scored a goal
public string to string return player attributes
description of the method
public void do scheduler game day event scheduler event game day matches event do not start desktop just remove the short message frame turn short messages off now start a match frame frame game day doc new frame game day null event synchronized this desktop add doc desktop get component count center frame doc add a action listener on frame doc add action listener new java awt event action listener public void action performed action event e turn short messages on move on fire action performed new action event this 0 let s play some matches doc set visible true
show matches online
public void impact on assist player attribute form player attributes get viaplayer attribute player attributes via form form increase game controller get scenario get scenario settings impact assist form player attribute motivation player attributes get viaplayer attribute player attributes via form motivation increase game controller get scenario get scenario settings impact assist motivation
compute impact on player after he scored an assist
public double get from longitude calc distance return from longitude
gets the from longitude attribute of the flight object
public void impact on goals aggainst player attribute form player attributes get viaplayer attribute player attributes via form form increase game controller get scenario get scenario settings impact goalagainst form player attribute motivation player attributes get viaplayer attribute player attributes via form motivation increase game controller get scenario get scenario settings impact goalagainst motivation
compute impact on player after goal against the team
public void impact on penalty player attribute form player attributes get viaplayer attribute player attributes via form form increase game controller get scenario get scenario settings impact penalty form player attribute motivation player attributes get viaplayer attribute player attributes via form motivation increase game controller get scenario get scenario settings impact penalty motivation
compute impact on player after a penalty
public void set to longitude double to longitude this to longitude math round to longitude 10000 10000 calc distance
sets the to longitude attribute of the flight object
public void impact on game played player attribute form player attributes get viaplayer attribute player attributes via form form increase game controller get scenario get scenario settings impact gameplayed form player attribute motivation player attributes get viaplayer attribute player attributes via form motivation increase game controller get scenario get scenario settings impact gameplayed motivation
compute impact on player after he played a game
public void impact on training overall player attribute pa player attribute get player attributes get specific player attributes double dec game controller get scenario get scenario settings training attributes minus pa length 2 for int i 0 i pa length i pa i decrease dec
computes all impacts on a player attributes training over all
public double get to longitude calc distance return to longitude
gets the to longitude attribute of the flight object
public void set to id string to id this to id to id
sets the to id attribute of the flight object
public string get to id return to id
gets the to id attribute of the flight object
public void set from id string from id this from id from id
sets the from id attribute of the flight object
public string get from id return from id
gets the from id attribute of the flight object
public int compare to object o flight tmp flight o return this get id compare to tmp get id
implements the comparable interface
public void set property id java lang string property id this property id property id
setter for property property id
public string get message string buffer sb new string buffer super get message if nested exception null sb append n possibly caused by n sb append nested exception get message return sb to string
return the message for this exception including information about any
public void init list config this config config
initialize the template engine with the specified configuration
public void generate throws template application exception for int i 0 i template configs size i template config config template config template configs get i try xpath xpath new xpath config get xpath list results xpath select nodes application config document for int j 0 j results size j template engine engine template engine class for name template engine class new instance engine init template config document get root element get children engine config engine apply config results get j catch exception e e print stack trace throw new template application exception error could not apply template to document e
generate the template output by applying the templates specified in
private int calculate size return key set size
calculate the size of this map and return it
public string filter string s return s replace
return the value of the attribute filtered by replacing all
public string get new attribute name return new attribute name
get the new name that the filtered attribute should be exposed as in
public string get filter method return filter method
get the name of the method to be applied to the original attributes
public list get attribute filters return attribute filters
get the attribute filters that should be used for the template
public boolean equals object obj if obj this return true if obj instanceof template config return false template config tc template config obj boolean template equals template null tc template null template equals tc template boolean xpath equals xpath null tc xpath null xpath equals tc xpath boolean output filename equals output filename null tc output filename null output filename equals tc output filename boolean attribute filters equals attribute filters null tc attribute filters null attribute filters equals tc attribute filters return template equals xpath equals output filename equals attribute filters equals
indicates whether some other object is equal to this one
public string to string string buffer sb new string buffer sb append org codespin silkworm template template config template sb append template sb append xpath sb append xpath sb append output filename sb append output filename sb append sb append attribute filters size sb append attribute filters return sb to string
create a string representation of this
public boolean contains value object value return values contains value
return code true code if this map contains the specified value
public int compare to object o template config tc template config o int return val template compare to tc template if return val 0 return return val return val xpath compare to tc xpath if return val 0 return return val return output filename compare to tc output filename
compares this object with the specified object for order
public object get object key object return val null if key instanceof string return val element get attribute value string key if return val null list children element get children string key list adapter list new array list for int i 0 i children size i adapter list add new element map adapter element children get i if adapter list size 0 return val adapter list return return val
returns the value associated with the specified key in this map or
public object put object key object value object return val get key element set attribute string key string value return return val
add an attribute with name equal to the specified key and value equal
public object remove object key throw new unsupported operation exception the remove method is not supported by the org codespin xml element map adapter class
unsupported by this implementation of map
public void clear throw new unsupported operation exception the clear method is not supported by the org codespin xml element map adapter class
unsupported by this implementation of map
public set key set set keys new hash set list attributes element get attributes list children element get children for int i 0 i attributes size i keys add attribute attributes get i get name for int i 0 i children size i keys add element children get i get name return keys
returns a set view of the keys contained in this map
public collection values collection values new array list list attributes element get attributes list children element get children for int i 0 i attributes size i values add attribute attributes get i get value for int i 0 i children size i values add element children get i return values
returns a collection view of the values contained in this map
public set entry set set return val new hash set set keys key set iterator iterator key set iterator while iterator has next object key iterator next return val add new entry key get key return return val
returns a set view of the mappings contained in this map
public string to string return element map adapter wrapping element
returns a string representation of the object
public object set value object value throw new unsupported operation exception the set value method is not supported by the org codespin xml element map adapter entry class
the set value method is not supported by this class
private void ukaz highscore if jfhighscore null jfhighscore new jframe top20 else jfhighscore set visible true
ukaz okno s highscore
public void set name final string flow name name flow name
sets the name of the code flow code
public string get start flow case return start flow case
gets the name of the initial flow case
public void set start flow case final string flow name start flow case flow name
sets the name of the initial flow case
public action get action string action name for action action actions if action get name equals action name return action return null
get the action by the name
public builder bak get builder impl string builder throws builder exception return builder factory get builder builder
gets the implementation of the builder as passed as a parameter