content stringlengths 5 1.05M |
|---|
local class = require 'EasyLD.lib.middleclass'
local WorldSlice = class('WorldSlice')
function WorldSlice:initialize(map, offset)
self.map = map
self.offset = offset
self:load()
end
function WorldSlice:load()
self.mapHeight = self.map.h * self.map.tileset.tileSizeY
self.entities = {}
self.entitiesOrder = {}
f... |
----------------------
--------------------
-- Math Functions
----------------
--------------
------------
----------
--------
------
----
--
------------------
-- Public Functions
--------
------
----
--
-- _:abs(num)
-- Returns absolute value of `num`.
--
-- @param number(num)
-- @return number
function _:abs(num... |
--[[---------------------------------------------------------------------------
DarkRP custom jobs
---------------------------------------------------------------------------
This file contains your custom jobs.
This file should also contain jobs from DarkRP that you edited.
Note: If you want to edit a default DarkRP ... |
local awful = require("awful")
local client_placement_f = awful.placement.no_overlap + awful.placement.no_offscreen
local mon_width = awful.screen.focused().geometry.width
local mon_height = awful.screen.focused().geometry.height
awful.rules.rules = {
{
id = "global",
rule = { },
... |
local PistolRun = class("PistolRun", PlayerActState)
local dirStateEnum = {
Forward = 1,
Back = 2,
Right = 3,
Left = 4
}
local curDirState = 0
local function Turn(_dir)
if _dir ~= curDirState then
curDirState = _dir
if _dir == dirStateEnum.Forward then
localPlayer.Avat... |
object_tangible_furniture_jedi_frn_all_table_light_01_hue = object_tangible_furniture_jedi_shared_frn_all_table_light_01_hue:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_jedi_frn_all_table_light_01_hue, "object/tangible/furniture/jedi/frn_all_table_light_01_hue.iff")
|
-- General Hammerspoon configurations
hs.window.animationDuration = 0.1
hs.application.enableSpotlightForNameSearches(true)
hs.hints.hintChars = { "J", "K", "L", ";", "A", "S", "D", "F", "H", "G" }
-- Window size and position history
local windowHistory = {}
function windowHistory:save()
local window = hs.window.f... |
if kode == nil then return end
local modules_init_ = {
"role",
nil,
}
-- moduleName = {skippedModel, skippedService}
local skip_ = {
test = {true}
}
local facade_ = kode.facade
facade_:skip(skip_)
facade_:registerModules(modules_init_)
-- Event.checkEvents()
--[[
Usage:
local roleModel = app.model("role") ... |
DriftPoints = {}
local screenSize = Vector2(guiGetScreenSize())
local isActive = false
local FONT_SIZE = 36
local font
local listFont
local totalScore = 0
local drawScore = 0
local borderOffset = 15
local playersScoreList = {}
local scoreListUpdateTimer
local themeColor = tocolor(255, 150, 0)
addEvent("dpDriftPoints.... |
--[[
file:fishSystem.lua
]]
local class = require("class")
local gameSystem = require("game.system")
---@class fishSystem:gameSystem
local system = class(gameSystem)
---构造
function system:ctor()
end
return system |
local Movement = Component:extend("Movement")
function Movement:initialize(speed)
assert(self.physics_type ~= "static", "tried to add a Movement component to a static physical entity")
self.speed = speed or 200
self.movement = {}
self.movement.x = 0
self.movement.y = 0
self.movable =... |
--[[----------------------------------------------------------------------------
Application Name:
LocateAndMeasure
Summary:
Measuring part dimensions, independent on rotation and translation
Description:
Teach... |
--[[----------------------------------------------------------------------------
12345678901234567890123456789012345678901234567890123456789012345678901234567890
Debug
Copyright 2010-2012, John R. Ellis -- You may use this script for any purpose, as
long as you include this notice in any versions derived in whole or... |
--[[ Justify Module ]]--
local _, BCM = ...
BCM.modules[#BCM.modules+1] = function()
if bcmDB.BCM_Justify then bcmDB.justify = nil return end
if bcmDB.justify then
local noDel
for k, v in pairs(bcmDB.justify) do
_G[k]:SetJustifyH(v)
noDel = true
end
if not noDel then bcmDB.justif... |
local mg = require "moongen"
local memory = require "memory"
local device = require "device"
local stats = require "stats"
local log = require "log"
function configure(parser)
parser:description("Generates TCP SYN flood from varying source IPs, supports both IPv4 and IPv6")
parser:argument("dev", "Devices to tra... |
local CemeteryModule = require "module.CemeteryModule"
local MapConfig = require "config.MapConfig"
local SmallTeamDungeonConf = require "config.SmallTeamDungeonConf"
local View = {}
function View:Start(data)
self.view = CS.SGK.UIReference.Setup(self.gameObject)
self.IsShow = false
self.descArr = {}
self.view.bg.de... |
--
-- Author: zen.zhao88@gmail.com
-- Date: 2015-12-02 15:35:49
-- BehaviorTree3 init && require lua file
b3 = {}
b3.Com = require('cocos.framework.BehaviorTree3.Com')
--core
b3.BaseNode = require('cocos.framework.BehaviorTree3.Core.BaseNode')
b3.Action = require('cocos.framework.BehaviorTr... |
local module = {}
module.__index = module
local signal = require(game:GetService('ReplicatedStorage').Common.Signal)
function module:Make(key, new)
local info = {
value = new,
changed = signal.new()
}
self.data[key] = info
return info
end
function module:GetInfo(key)
local info = self.data[key]
return ... |
local input = require('core/input')
input:right(101638)
input:down(101639)
input:down(101641)
input:down(101643)
input:down(101645)
input:cross(101646)
input:cross(101904)
return input:all() |
local ffi = require"ffi"
local cdecl = require"imgui.cdefs"
local ffi_cdef = function(code)
local ret,err = pcall(ffi.cdef,code)
if not ret then
local lineN = 1
for line in code:gmatch("([^\n\r]*)\r?\n") do
print(lineN, line)
lineN = lineN + 1
end
print(e... |
--lune/base/Import.lns
local _moduleObj = {}
local __mod__ = '@lune.@base.@Import'
local _lune = {}
if _lune6 then
_lune = _lune6
end
function _lune._Set_or( setObj, otherSet )
for val in pairs( otherSet ) do
setObj[ val ] = true
end
return setObj
end
function _lune._Set_and( setObj, otherSet )
loc... |
package("jasper")
set_homepage("https://www.ece.uvic.ca/~frodo/jasper/")
set_description("Official Repository for the JasPer Image Coding Toolkit")
set_license("BSD-2-Clause")
add_urls("https://github.com/jasper-software/jasper/archive/refs/tags/version-$(version).tar.gz")
add_versions("2.0.28", "... |
local MODNAME = minetest.get_current_modname()
-- Syrup
local SYRUP_VISCOSITY = 6
local SYRUP_EFFECT_COLOR = {a = 103, r = 73, g = 36, b = 0}
minetest.register_node(MODNAME .. ":syrup_source", {
description = "Syrup Source",
drawtype = "liquid",
tiles = {
{
name = "waffleworld_mapgen_syrup_source.png",
bac... |
ITEM.name = "SG-552"
ITEM.desc = "A Weapon."
ITEM.model = "models/weapons/w_rif_sg552.mdl"
ITEM.class = "nut_cs_sg552"
ITEM.weaponCategory = "primary"
ITEM.width = 4
ITEM.height = 2
ITEM.price = 4000
ITEM.iconCam = {
ang = Angle(-1.7068501710892, 271.58676147461, 0),
fov = 10.780103254469,
pos = Vector(0, 200, 0)
}
... |
require "cutorch"
require "nn"
require "libcunn"
torch.include('cunn', 'test.lua')
|
--
-- ClassMods - timers wizard
--
local L = LibStub("AceLocale-3.0"):GetLocale("ClassMods")
-- constants
local panelWidth = 500 -- not resizable
local panelHeight = 500 -- resizable by user
local elementWidth = 464
local AceGUI = nil
local wizFrame = nil
local wizPanel = 0
local TimerBars_CreateFrame = {}
local DoP... |
for var=exp1,exp2,exp3 do -- for 1
-- local 1
local something
for var=exp1,exp2,exp3 do -- for 2
-- local 2
local something
for var=exp1,exp2,exp3 do -- for 3
-- local 3
local something
for var=exp1,exp2,exp3 do -- for 4
-- local 4
local something
end
end
end
end
for var=exp1,... |
-- All bases have 40mm width
g_base_width_inches = 1.5748031496062992126
-- All bases are 3mm tall
g_base_height_inches = 0.11811023622047244094
-- The default table is not at y=0 position, but rather a bit higher
g_base_height_tabletop = 1.06
-- Position in the y axis of a standard height base in the graveyard
-- E... |
local entity = {}
entity["level"] = [[11]]
entity["spellDeck"] = {}
entity["spellDeck"][1] = [[Cleave]]
entity["spellDeck"][2] = [[]]
entity["spellDeck"][3] = [[Dodge Slash]]
entity["spellDeck"][4] = [[]]
entity["spellDeck"][5] = [[]]
entity["spellDeck"][6] = [[]]
entity["heritage"] = {}
entity["heritage"][1] = [[Slash... |
local _G = _G;
local ABP_4H = _G.ABP_4H;
local pos = {
healerTL = { 40, 25 },
healerTR1 = { 67, 20 },
healerTR2 = { 64, 30 },
healerTR3 = { 67, 40 },
healerBL = { 40, 60 },
healerBR = { 65, 60 },
tankdpsTL = { 29, 28 },
tankdpsTR = { 76, 28 },
tankdpsBL = { 29, 69 },
tankdpsBR ... |
--!strict
-- override math
-- local math = require(Path.To.ThisModule)
local Math = {}
Math.tau = math.pi * 2
-- Replacement for math.round that allows defining the number of places.
function Math.roundPlaces(number: number, places: number): number
local places = places or 0
local exponent = 10^places
if places =... |
function love.conf(t)
t.window.width = 1280
t.window.height = 960
t.window.title = 'DEFENSELESS'
end |
---------------------------------------------------------------------------
--- Prompt module for awful.
--
-- **Keyboard navigation**:
--
-- The following readline keyboard shortcuts are implemented as expected:
-- <table class='widget_list' border=1>
-- <tr><th>Name</th><th>Usage</th></tr>
-- <tr><td><kbd>CTRL+A<... |
package.path = "../?.lua;../?/init.lua;" .. package.path
local png = require 'glua.lib.png'
local bitmap, width, height, channels = png.Bitmap('textures/GraniteWall-ColorMap.png')
print('width='..width)
print('height='..height)
print('channels='..channels)
|
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... |
mobs:register_mob("dmobs:gnorm", {
type = "npc",
can_dig = true,
passive = true,
reach = 1,
damage = 1,
attack_type = "dogfight",
hp_min = 32,
hp_max = 42,
armor = 130,
collisionbox = {-0.4, -0.3, -0.4, 0.4, 0.8, 0.4},
visual = "mesh",
mesh = "gnorm.b3d",
textures = {
{"dmobs_gnorm.png"},
},
blood_text... |
--[[
The MIT License (MIT)
Copyright (c) 2015 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, m... |
Script.ReloadScript("scripts/gamerules/GameRulesUtils.lua");
Miscreated = {
Properties = {
AirDrop = {
fMinTime = 300, -- min time to spawn a plane (in seconds)
fMaxTime = 600, -- max time to spawn a plane (in seconds)
}
}
}
GameRulesSetStandardFuncs(Miscreated);
function Miscreated.Server:OnInit()
self... |
SimpleUnitFramesDB = {
["profileKeys"] = {
["落赎 - 碧玉矿洞"] = "落赎 - 碧玉矿洞",
["酸橙子 - 龙之召唤"] = "酸橙子 - 龙之召唤",
},
["profiles"] = {
["落赎 - 碧玉矿洞"] = {
["party"] = {
["rhp"] = "HPnone",
["mmp"] = "MPcurrent",
["rmp"] = "MPnone",
},
["player"] = {
["rhp"] = "HPnone",
["mmp"] = "MPnone",
[... |
syntax = {}
local syntax = syntax
syntax.DEFAULT = 1
syntax.KEYWORD = 2
syntax.IDENTIFIER = 3
syntax.STRING = 4
syntax.NUMBER = 5
syntax.OPERATOR = 6
syntax.types = {
"default",
"keyword",
"identifier",
"string",
"number",
"operator",
"ccomment",
"cmulticomment",
"... |
return LoadActor(THEME:GetPathG("ControllerStateDisplay","Center")) .. {
InitCommand = function(self)
self:xy(-8, 8)
end
}
|
local Draw = require("api.Draw")
local UiMousePadding = require("mod.mouse_ui.api.gui.UiMousePadding")
local UiMouseFit = require("mod.mouse_ui.api.gui.UiMouseFit")
local UiMouseStyle = {}
function UiMouseStyle.draw_vertical_line(x, y1, y2, color_dark, color_light)
Draw.set_color(color_dark)
Draw.line(x, y1, x,... |
function onCreate()
makeLuaSprite('ship', 'among/documentroom', -100,600)
addLuaSprite('ship', false)
end |
-- init file for kill_spikes
local modpath = minetest.get_modpath("kill_spikes");
dofile(minetest.get_modpath('kill_spikes').."/kill_spikes.lua")
|
-- Some custom event hooks I call
-- The following code calls a hook on both the client and the server. No built-in hooks seem to be called right when the Sending Client Info process is complete.
if CLIENT then
hook.Add( "InitPostEntity", "ARCLib_FullyLoadedConfirm", function()
net.Start("ARCLib_FullyLoaded")
... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BceEnterRoom_pb', package.seeall)
local BCEENTERROOM = protobuf.Descriptor();
local BCEENTERROOM_ROOMID_FIELD = protobuf.FieldDescriptor();
local BCEENTERROOM_MAPID_FIELD = protobuf.FieldDescriptor();
local BCEENTERROOM_ROOMNAME_FI... |
local class = require 'lib.middleclass'
-- Pass callbacks through to gamestate
function love.mousepressed(x, y, button)
if GameState then GameState:mousepressed(x, y, button) end
if InputManager then InputManager:mousepressed(x,y,button) end
end
function love.mousemoved(x, y, dx, dy, istouch)
if GameState ... |
local localPlayer = getLocalPlayer()
questionsBike = {
{"Yolun hangi tarafından gitmelisiniz?", "Sol", "Sağ", "Yukardakilerden hepsi.", 2},
{"Güvenlik ekipmanları(örneğin;Kask) kullanmanın amacı nedir?", "Havalı görünmek.", "Korunmak.", "Dikkat çekmek.", 2},
{"Kamyonların kör noktası neresidir:", "Gövdenin hemen a... |
local function contains(table, val)
for i = 1, #table do
if table[i] == val then
return true
end
end
return false
end
math.randomseed(os.time())
local sequences = {}
-- The first sequence can only be a combo number between 1 and 3
sequences[1] = math.random(1, 3)
-- The secon... |
object = {"Kocka", "Kvadar"}
title = {" strana." , " ivica.", " temena.", " sve ivice jednake.", " sve strane podudarne.", " naspramne strane podudarne."}
tvrdjenje_str = "Tvrđenje"
n_str = "n"
t_str = "t"
ima_str = " ima " |
--[[
= ABOUT
This module uses Roberto Ierusalimschy's powerful new pattern matching library
LPeg[1] to tokenize Lua source-code in to a table of tokens. I think it handles
all of Lua's syntax, but if you find anything missing I would appreciate a
xolox aatt home ddoott nl. This lexer is based on the BNF[2] from the Lu... |
local t = {}
t.init = {x = 0, y = 0}
t.layout = {}
t.layout[1] = {
{6},
{6},
{5}
}
t.moves = {1, 3}
t.message = {
en = "You can pass throught more than one block with only one movement",
es = "Puedes pasar a través de más de un bloque en un solo movimiento",
}
return t
|
level = {
id = 248972157, --- LEVEL_1
name = "Level 1",
players = 2,
entities = {
{
prototypeId = 2979648629,
entityId = 9000
},
{
prototypeId = 2252448813,
entityId = 9001
},
{
prototypeId = 1316782920,
... |
--鉄獣の抗戦
--
--Script by JustFish
function c101102070.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101102070+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c101102070.target)
e1:SetOperat... |
local core = require "sys.core"
local mysql = require "sys.db.mysql"
local testaux = require "testaux"
return function()
local db = mysql.create {
host="127.0.0.1:3306",
user="root",
password="root",
}
db:connect()
local status, res = db:query("show databases;")
print("mysql show databases;", status)
testa... |
local mod = DBM:NewMod(655, "DBM-Party-MoP", 4, 303)
local L = mod:GetLocalizedStrings()
local sndWOP = mod:SoundMM("SoundWOP")
mod:SetRevision(("$Revision: 9469 $"):sub(12, -3))
mod:SetCreatureID(56906)
mod:SetZone()
mod:SetUsedIcons(8)
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_... |
-- Copyright (c) 2018 Redfern, Trevor <trevorredfern@gmail.com>
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
local tiny = require "ext.tiny-ecs"
local settings = require "settings"
local RenderSprites = tiny.processingSystem()
RenderSprites.filter = tiny.requireAll("pos... |
-- The MIT License (MIT)
--
-- Copyright (c) 2015 Matthew J. Runyan
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to ... |
local CMFogMgr = Inherit(CppObjectBase)
function CMFogMgr:Ctor()
self.m_MIDs = {}
self.m_UpdateInterval = 0.3
self.m_PastTime = self.m_UpdateInterval
end
function CMFogMgr:LuaInit(Controller)
self.m_Controller = Controller
self.Controller = Controller
self.MapSize = 127
self.LandscapeSize = 127
self.EyeLen = ... |
--# Monster converted using Devm monster converter #--
local mType = Game.createMonsterType("Island Troll")
local monster = {}
monster.description = "an island troll"
monster.experience = 20
monster.outfit = {
lookType = 282,
lookHead = 0,
lookBody = 0,
lookLegs = 0,
lookFeet = 0,
lookAddons = 0,
lookMount = 0
... |
sources = tup.glob("../src/*.cpp")
objects = table.map(sources, function(name)
return '../src/' .. tup.base(name) .. OBJSUFFIX
end)
library('performance_log', objects)
|
--
-- Created by IntelliJ IDEA.
-- User: nander
-- Date: 21/04/2018
-- Time: 14:09
-- To change this template use File | Settings | File Templates.
--
local addBuilding = {} -- previously: Gamestate.new()
addBuilding.name = "addBuilding"
function addBuilding:enter(prev, state, building, card)
addBuilding.prev = pr... |
object_static_structure_dathomir_static_science_desk = object_static_structure_dathomir_shared_static_science_desk:new {
}
ObjectTemplates:addTemplate(object_static_structure_dathomir_static_science_desk, "object/static/structure/dathomir/static_science_desk.iff")
|
Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] ... |
local ffi = require('ffi')
local vida = require('vida')
local os = require('os')
local bench = require('bench')
local fast = vida.compile(
vida.interface [[
int func(int a, int b);
]], vida.code [[
EXPORT int func(int a, int b) {
return a + b;
}
]])
local vector = vida.compile(
vida.interf... |
--[[
Copyright 2011 Iordan Iordanov <iiordanov (AT) gmail.com>
This file is part of luci-pbx.
luci-pbx is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
... |
function dbg.lunaType(c)
if type(c)~='userdata' then
return nil
end
local mt= getmetatable(c)
if mt==nil then return nil end
return mt.luna_class
end
function dbg.listLunaClasses(line)
local usrCnam= string.sub(line, 7)
local out2=''
local out=''
local outp=''
for k,v in pairs(__luna)do
if type(v)=='ta... |
-------------------------------------------------------------------------------
--
-- IMAP widget for Awesome 3.4
-- Copyright (C) 2011 Tuomas Jormola <tj@solitudo.net>
--
-- Licensed under the terms of GNU General Public License Version 2.0.
--
-- Description:
--
-- Displays status of IMAP mailboxes by showing the amo... |
-- ======= Copyright (c) 2003-2016, Unknown Worlds Entertainment, Inc. All rights reserved. =======
--
-- lua/TeamInfo.lua
--
-- TeamInfo is used to sync information about a team to clients.
-- A client on team 1 or 2 will only receive team info regarding their
-- own team while a client on the kSpectatorIndex team wil... |
loader.LoadModel("matBall.obj") --here model for materials showcase is loaded
loader.LoadModel("cube.obj") --here model for signs is loaded
loader.LoadModel("capsule.obj") --here model for signs is loaded
|
--Minetest
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is ... |
function elektraOpen(config, errorKey)
return 0
end
function elektraGet(returned, parentKey)
return -1
end
function elektraSet(returned, parentKey)
return -1
end
function elektraError(returned, parentKey)
return -1
end
function elektraClose(errorKey)
return 0
end
|
-----------------------------------
-- Area: Toraimarai Canal
-- Mob: Scavenger Crab
-----------------------------------
require("scripts/globals/regimes")
-----------------------------------
function onMobDeath(mob, player, isKiller)
tpz.regime.checkRegime(player, mob, 621, 1, tpz.regime.type.GROUNDS)
end
|
setenv("TACC_A_DIR", "/unknown/apps/a/1.0")
|
local ECS = require "ECS"
local skynet = require "skynet"
local skill_cfg = require "game.config.scene.config_skill"
local math_random = math.random
local FightHelper = {}
function FightHelper:Init( sceneMgr )
self.sceneMgr = sceneMgr
self.entityMgr = sceneMgr.entityMgr
end
local randomAddOrMinus = function ( )
... |
---------------------------------------------------------------------------------------------------
-- Issue: https://github.com/smartdevicelink/sdl_core/issues/2129
---------------------------------------------------------------------------------------------------
-- Description:
-- In case:
-- 1) Mobile app is audio/... |
local function ChangeUser(msg)
local text = msg.content_.text_
if ChatType == 'sp' or ChatType == 'gp' then
if text then
tdcli_function({ID = "GetUser",user_id_ = msg.sender_user_id_},function(arg,result)
if result.id_ then
local Alli = DevAli:get("IrAqTEAM:User"..result.id_)
if not result.username_ then
if... |
colour_style =
{["off_color"] = "cfc",
["on_color"] = "cfc",
["line_color"] = "000",
["line_width"] = "2"};
line_style =
{["off_color"] = "fff",
["on_color"] = "fff",
["line_color"] = "000",
["line_width"] = "2"};
text_style = {["font_size"] = "16"}
numb = {}
ou... |
--# selene: allow(unused_variable)
---@diagnostic disable: unused-local
-- Switch focus with a transient per-application keyboard shortcut
---@class hs.hints
local M = {}
hs.hints = M
-- A fully specified family-face name, preferrably the PostScript name, such as Helvetica-BoldOblique or Times-Roman. (The Font Book a... |
-----------------------------------------------
-- weapon.lua
-- Represents a generic weapon a player can wield or pick up
-- I think there should be only 2 types of weapons:
---- the only action that should play once is the animation for ing your weapon
-- Created by NimbusBP1729
--------------------------------------... |
id = 'V-38588'
severity = 'medium'
weight = 10.0
title = 'The system must not permit interactive boot.'
description = 'Using interactive boot, the console user could disable auditing, firewalls, or other services, weakening system security.'
fixtext = [==[To disable the ability for users to perform interactive startups... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
-- ---------------------------------------------
-- ts.lua 2017/08/09
-- Copyright (c) 2017 Toshi Nagata
-- released under the MIT open source license.
-- ---------------------------------------------
local ffi = require "ffi"
local bit = require "bit"
local util = require "util"
local ctl = require "ctl"
... |
structure.library_project("coconut-pulp-primitive")
|
local fzy = require("ctrlspace.fzy_lua")
local function ctrlspace_filter(candidates, query, max)
local results = {}
for _, n in ipairs(candidates) do
if fzy.has_match(query, n.text) then
n.score = fzy.score(query, n.text)
table.insert(results, n)
end
end
table.sort(results, function(x, ... |
object_tangible_veteran_reward_frn_vet_tusken_raider_toy = object_tangible_veteran_reward_shared_frn_vet_tusken_raider_toy:new {
}
ObjectTemplates:addTemplate(object_tangible_veteran_reward_frn_vet_tusken_raider_toy, "object/tangible/veteran_reward/frn_vet_tusken_raider_toy.iff")
|
local persistent_mt = {
mt_store = { }
}
function persistent_mt.init(module, module_name, module_metatable)
fail_if_missing(module)
fail_if_missing(module_name)
fail_if_missing(module_metatable)
assert(persistent_mt.mt_store[module_name] == nil)
persistent_mt.mt_store[module_name] = module_metatable
module_m... |
local Class = require("facto.class")
local Event = require("facto.event")
local AbstractExchanger = require("facto.exchanger.abstractexchanger")
local CargoWagonExchanger = Class.extend({}, AbstractExchanger)
-- @section property members
-- @property string The type of this concrete exchanger which will be used for re... |
local fn = require 'fn'
local handler = require 'tulip.handler'
local tcheck = require 'tcheck'
local xerror = require 'tulip.xerror'
local xtable = require 'tulip.xtable'
local function match(routes, path)
local _, _, _, route = fn.any(function(_, route)
return string.find(path, route.pattern)
end, ipairs(rou... |
--types/winuser: winuser types and macros from multiple headers
--Written by Cosmin Apreutesei. Public Domain.
setfenv(1, require'winapi')
--constants
IMAGE_BITMAP = 0
IMAGE_ICON = 1
IMAGE_CURSOR = 2
IMAGE_ENHMETAFILE = 3
DLGC_WANTARROWS = 0x0001 -- Control wants arrow keys
DLGC_W... |
local lockzoom = false
local swayingsmall = false
local swayinglarge = false
local swayingbigger = false
local swayingbiggest = false
local swayingbiggest2 = false
local gfAscend = false
local gfBack = false
local background = nil
function update (elapsed)
local currentBeat = (songPos / 1000)*(bpm/60)
hudX = getHudX... |
--
-- Created by IntelliJ IDEA.
-- User: sdcuike
-- Date: 2015/12/29
-- Time: 22:46
-- To change this template use File | Settings | File Templates.
--
--[[
Lua is a dynamically typed language. There are no type definitions in the
language; each value carries its own type.
There are eight basic types in ... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by flori.
--- DateTime: 01/11/2020 20:58
---
local LibAtlas = LibStub:NewLibrary("LibAtlas", 1)
if not LibAtlas then
return
end
local debug = 0
local pairs = pairs
local Atlas = {}
function LibAtlas:RegisterAtlas(name, path, spriteSheet)
... |
--Time all SET
sec = 217.49171447754
day = 16
mon = 2
year = 2019
--End of SampleText
|
-------------------------------------------------------------------------------
-- ElvUI Chat Tweaks By Crackpotx (US, Lightbringer)
-- Based on functionality provided by Prat and/or Chatter
-------------------------------------------------------------------------------
local Module = ElvUI_ChatTweaks:NewModule("Custom... |
function gcd(a,b) return a == 0 and b or gcd(b % a, a) end
do
local function coerce(a, b)
if type(a) == "number" then return rational(a, 1), b end
if type(b) == "number" then return a, rational(b, 1) end
return a, b
end
rational = setmetatable({
__add = function(a, b)
local a, b = coerce(a, b... |
local handler = require("handler")
local computations = require("computations")
-- pretends that the system is doing an IO operation for 0.3 seconds
computations.slow(0.3)
handler.writeStatus(200)
handler.writeBody("from LUA!")
|
local M = {}
M.throttle_leading = function(fn, ms)
local timer = vim.loop.new_timer()
local running = false
return function(...)
if running then
return
end
timer:start(ms, 0, function()
running = false
end)
running = true
fn(...)
end
end
M.debounce_trailing = function(fn, m... |
local uv = require('luv')
local tap = require('util/tap')
tap.test("test uv.new_work", function()
print('Please be patient, the test cost a lots of time')
local count = 1000 -- for memleaks dected
local step = 0
local worker = nil
-- after work, in loop thread
local callback = function(n, r, id, s)
... |
--[================================[
@Language.ko-KR
@Summary
[Player]의 [Tech]의 현재값을 [Amount]만큼 [Modifier]합니다.
@Group
테크
@param.Tech.Tech
@param.Player.TrgPlayer
@param.Modifier.TrgModifier
@param.Amount.Number
@Language.us-EN
@Summary
[Player]의 [Tech]의 현재값을 [Amount]만큼 [Modifier]합니다.
@Group
테크
@param.Tech.Tech
@param... |
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