content stringlengths 5 1.05M |
|---|
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
function ENT:Initialize()
self:SetModel( "models/press-plates/press_handle.mdl" )
self:PhysicsInit( SOLID_VPHYSICS )
self:SetMoveType( MOVETYPE_NONE )
self:SetSolid( SOLID_VPHYSICS )
self:SetUseType(SIMPLE_USE)
loc... |
local state = {}
state._NAME = ...
local Body = require'Body'
local t_entry, t_update, t_exit
local timeout = 10.0
require'hcm'
require'wcm'
local movement_stage=0
local t_next
local timeout_min=2
local timeout_max=9
local table_dist_max = 0.7
local table_depth_max = 0.25
head_move={
{{0,0,1},3,4.5},
{{0,-15... |
local ActiveRecord = require 'charon.ActiveRecord'
local test = {}
test.should_error_if_file_not_exists = function()
ActiveRecord.reset()
ActiveRecord.config = "config/file_not_exists.json"
local status, message = pcall(ActiveRecord.loadConfig)
assert( status == false )
assert( message:contains('file config/... |
return {
pfsoundsample = {
-- not sure if this should be in the fmodtypes unit
type = 'pfsoundsample',
fields = {
}
},
fsound_free = {
-- not sure if this should be in the fmodtypes unit
type = 'integer'
},
fsound_all = {
-- not sure if this should be in the fmodtypes unit
type... |
---@class CS.FairyEditor.FButton : CS.FairyEditor.ComExtention
---@field public changeStageOnClick boolean
---@field public COMMON string
---@field public CHECK string
---@field public RADIO string
---@field public UP string
---@field public DOWN string
---@field public OVER string
---@field public SELECTED_OVER string... |
Inherit = 'ScrollView'
UpdateDrawBlacklist = {['NeedsItemUpdate']=true}
TextColour = colours.black
BackgroundColour = colours.white
HeadingColour = colours.lightGrey
SelectionBackgroundColour = colours.blue
SelectionTextColour = colours.white
Items = false
CanSelect = false
Selected = nil
NeedsItemUpdate = false
ItemM... |
Button = File.LoadLua("button/button.lua")()
Global = File.LoadLua("global/global.lua")()
Fonts = File.LoadLua("global/fonts.lua")()
Colors = File.LoadLua("global/colors.lua")()
Popup = File.LoadLua("global/popup.lua")()
Control = File.LoadLua("global/control.lua")()
Context = File.LoadLua("global/context.lua... |
---@class IsoChunkRegion : zombie.iso.areas.isoregion.regions.IsoChunkRegion
---@field private manager IsoRegionManager
---@field private isInPool boolean
---@field private color Color
---@field private ID int
---@field private zLayer byte
---@field private squareSize byte
---@field private roofCnt byte
---@field priva... |
---
-- unit_types
local UnitTypes = {
trooper = "trooper"
}
return UnitTypes
|
local ParentEquipment = script:GetCustomProperty("ParentEquipment"):WaitForObject()
local HidePlayer = script:GetCustomProperty("HidePlayer")
local CLASS_ID = ParentEquipment:GetCustomProperty("ClassID")
local AnimationStance = ParentEquipment:GetCustomProperty("AnimationStance")
function OnEquipped(thisEquipment, pla... |
--[[
Copyright 2008-2020 João Cardoso
Sushi is distributed under the terms of the GNU General Public License (or the Lesser GPL).
This file is part of Sushi.
Sushi is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, ... |
local class = require('opus.class')
local UI = require('opus.ui')
local colors = _G.colors
--[[-- TabBarMenuItem --]]--
UI.TabBarMenuItem = class(UI.Button)
UI.TabBarMenuItem.defaults = {
UIElement = 'TabBarMenuItem',
event = 'tab_select',
textColor = colors.black,
selectedBackgroundColor = colors.cyan,
unsel... |
local uv = require'lluv'
local loop = {}
local timeout, default_timeout, active_timer, debug_traceback
local function close_all_handles()
uv.handles(function(handle)
if not(handle:closed() or handle:closing()) then
return handle:close()
end
end)
end
loop.create_timer = function(secs, on_timeout)
... |
-- CmdHandler.lua
-- Contains all the command handlers
function HandleCatastropheCommand(a_Split, a_Player)
-- /catastrophe <catastrophe>
-- No name was given. Send the usage of the catastrophe plugin, and a list of available catastrophes.
if (not a_Split[2]) then
a_Player:SendMessage("Usage: " .. a_Split... |
local _M = {}
function _M:new()
return setmetatable({
children = {},
}, {__index = self})
end
function _M:append_child(child_key, trie_node)
self.children[child_key] = trie_node
end
function _M:set_value(value)
self.value = value
end
function _M:find_child_by_key(key)
if not self.childre... |
-----------------------------------
-- Area: Port Bastok
-- NPC: Numa
-- Standard Merchant NPC
-----------------------------------
local ID = require("scripts/zones/Port_Bastok/IDs")
require("scripts/globals/shop")
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
local stock =
{
... |
local Column = require('modutram.grid.Column')
local Slot = require('modutram.slot.Slot')
local GridModule = require('modutram.grid_module.Base')
local t = require('modutram.types')
local Grid = {}
function Grid:new(o)
o = o or {}
if not o.config then
error('Grid MUST have a config attribu... |
SLASH_ARMYDATA1 = "/army"
local frame = CreateFrame("FRAME", "ArmyData")
frame:RegisterEvent("PLAYER_LOGIN")
frame:RegisterEvent("VARIABLES_LOADED")
frame:RegisterEvent("PLAYER_MONEY")
frame:RegisterEvent("CURRENCY_DISPLAY_UPDATE")
frame:RegisterEvent("PLAYER_LOOT_SPEC_UPDATED")
local currencies = {
-- Resources
... |
require("lbase/global")
require("lbase/extend")
local LBase = {
Class = require("lbase/class"),
Utils = require("lbase/utils"),
Log = require("lbase/log"),
LinkedList = require("lbase/linked_list"),
Queue = require("lbase/queue"),
MinHeap = require("lbase/min_heap"),
LruCache = require("lbase/lru_cache"),
Even... |
local colors = require("colors")
local drawing = require("drawing")
local missing = {}
function missing.draw(room, entity)
local x = entity.x or 0
local y = entity.y or 0
drawing.callKeepOriginalColor(function()
love.graphics.setColor(colors.entityMissingColor)
love.graphics.rectangle("fi... |
object_draft_schematic_droid_droid_super_battle_droid = object_draft_schematic_droid_shared_droid_super_battle_droid:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_droid_droid_super_battle_droid, "object/draft_schematic/droid/droid_super_battle_droid.iff")
|
splash = {}
splash.list = {}
splash.toRemove = {}
function splash.new(xPos, yPos, radius)
if splash.newSilent(xPos, yPos, radius) then
sounds.splash()
end
end
function splash.newSilent(xPos, yPos, radius)
if collisions.isLand(xPos, yPos) then
return false
end
local s = {
x ... |
-- title: Benchmark
-- author: MonstersGoBoom
-- desc: several performance tests
-- script: lua
local runningTime = 0
local t = 0
local RUNNER = {}
-- predictable random
-- give the same sequence every time
local random = {}
random.max = 8000
random.count = 0
for x=0,random.max do
random[x+1] = math.random(100)... |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local GuiService = game:GetService("GuiService")
local Roact = require(ReplicatedStorage.Packages.Roact)
local Hooks = require(ReplicatedStorage.P... |
local Runner = require "nvim-test.runner"
local cmd = "pytest"
if vim.env.VIRTUAL_ENV and vim.fn.filereadable(vim.env.VIRTUAL_ENV .. "/bin/pytest") then
cmd = vim.env.VIRTUAL_ENV .. "/bin/pytest"
end
local pytest = Runner:init({
command = cmd,
}, {
python = [[
; Class
((class_definition
name... |
--
-- xcode11.lua
-- Define the Apple XCode 11.0 action and support functions.
--
local premake = premake
premake.xcode11 = { }
local xcode = premake.xcode
local xcode10 = premake.xcode10
local xcode11 = premake.xcode11
function xcode11.XCBuildConfiguration_Target(tr, target, cfg)
local options = xcode10.XC... |
-- Minetest: builtin/features.lua
core.features = {
glasslike_framed = true,
nodebox_as_selectionbox = true,
chat_send_player_param3 = true,
get_all_craft_recipes_works = true,
use_texture_alpha = true,
no_legacy_abms = true,
texture_names_parens = true,
area_store_custom_ids = true,
}
function core.has_featu... |
QhunCore.AbstractMessage = {}
QhunCore.AbstractMessage.__index = QhunCore.AbstractMessage
-- constructor
function QhunCore.AbstractMessage.new()
-- private properties
local instance = {
_channel = nil,
_text = "",
_sender = nil
}
setmetatable(instance, QhunCore.AbstractMessage)... |
/*******************************
Adv. Consolescreen Wrapper
for Wiremod
(C) Sebastian J.
********************************/
TOOL.Category = "Wire Extras/Memory"
TOOL.Name = "Dynamic Memory"
TOOL.Command = nil
TOOL.ConfigName = ""
TOOL.Tab = "Wire"
if ( CLIENT ) then
language.Add( "Tool.wire_dynmemory.... |
local a=require("filesystem")local b=require("shell")local c,d=b.parse(...)local e=table.remove(c,1)local f=_G._XAF;local g=f and f._VERSION or''if e then local h="io.github.aquaver"local i="xaf-framework"local j="scripts"local k="pm"if f then if a.exists(a.concat(h,i,j,k,e..".lua"))==true then local l=a.open(a.concat(... |
--[[
Copyright 2019 The Nakama Authors
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, s... |
local hud_deathnotice_time = CreateConVar( "hud_deathnotice_time", "6", FCVAR_REPLICATED, "Amount of time to show death notice" )
-- These are our kill icons
local Color_Icon = Color( 255, 80, 0, 255 )
local NPC_Color = Color( 250, 50, 50, 255 )
killicon.AddFont( "prop_physics", "HL2MPTypeDeath", "9", Color_Icon )
... |
function setToClipboard(content)
setClipboard(content)
end
addEvent("official-interiors:copytoclipboard", true)
addEventHandler("official-interiors:copytoclipboard", getLocalPlayer(), setToClipboard) |
return {'kultuurkamer','kul','kulas','kulkoek','kullen','kulk','kulik','kuling','kulsdom','kulassen','kulde','kulden','kult'} |
--[[
Copyright 2012 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License")
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agre... |
--------------------------------------------------------------------------------
-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Archdruid Glaidalis", 1466, 1654)
if not mod then return end
mod:RegisterEnableMob(96512)
mod.engageId = 1836
--------------------------------------------------------------------... |
--
-- Copyright 2010-2014 Branimir Karadzic. All rights reserved.
-- License: http://www.opensource.org/licenses/BSD-2-Clause
--
project "geometryc"
uuid "8794dc3a-2d57-11e2-ba18-368d09e48fda"
kind "ConsoleApp"
includedirs {
BX_DIR .. "include",
BGFX_DIR .. "include",
BGFX_DIR .. "3rdparty/forsyth-too",
... |
----------------------------------------
--
-- Copyright (c) 2015, 128 Technology, Inc.
--
-- author: Hadriel Kaplan <hadriel@128technology.com>
--
-- This code is licensed under the MIT license.
--
-- Version: 1.0
--
------------------------------------------
--[[
This script is a Lua module (not stand-alone) for... |
-- http://stackoverflow.com/questions/12674345/lua-retrieve-list-of-keys-in-a-table
local function keys(tbl)
local n = 0
local keyset = {}
for k,_ in pairs(tbl) do
n = n + 1
keyset[n]=k
end
return keyset
end
return keys
|
----------------------------------------------------------
-- Load RayUI Environment
----------------------------------------------------------
RayUI:LoadEnv("Misc")
local M = _Misc
local mod = M:NewModule("ObjectiveTracker", "AceEvent-3.0")
function mod:Initialize()
local screenheight = GetScreenHeight()
lo... |
-----------------------------------
-- Area: Southern San d'Oria
-- NPC: Maugie
-- Type: General Info NPC
-------------------------------------
local ID = require("scripts/zones/Southern_San_dOria/IDs")
require("scripts/quests/flyers_for_regine")
require("scripts/globals/settings")
require("scripts/globals/quests")
--... |
--[[
shuffles the playlist and moves the currently playing file to the start of the playlist
available at: https://github.com/CogentRedTester/mpv-scripts
]]--
function main()
mp.command('playlist-shuffle')
local pos = mp.get_property_number('playlist-pos')
mp.commandv('playlist-move', pos, 0)
... |
local skynet = require "skynet"
local cluster = require "skynet.cluster"
local log =require "skynet.log"
skynet.start(function()
log.info("Server start")
local console_port = skynet.getenv("console_port")
skynet.uniqueservice("debug_console",console_port)
skynet.uniqueservice("static_data")
skynet.uniqueservic... |
local helpers = require "spec.helpers"
local cjson = require "cjson"
local client = require "resty.websocket.client"
local PLUGIN_NAME = "connections-quota"
local auth_key = "kong"
local auth_key2 = "godzilla"
local redis_host = helpers.redis_host
local redis_port = 6379
local strategy = "postgres"
describe... |
object_tangible_quest_legacy_valarian_pallet4_datapad = object_tangible_quest_shared_legacy_valarian_pallet4_datapad:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_legacy_valarian_pallet4_datapad, "object/tangible/quest/legacy_valarian_pallet4_datapad.iff")
|
mobs:register_mob("dmobs:badger", {
type = "animal",
passive = false,
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.3, -0.15, -0.3, 0.3, 0.4, 0.3},
visual = "mesh",
mesh = "badger.b3d",
textures = {
{"dmobs_badger.png"},
},
blood_texture = "mo... |
function table.clone(org)
return {unpack(org)}
end
function Event ()
local state = {
listeners = {}
}
local api = {
debug = false
}
local function listen (fn)
if api.debug then
DebugPrint('Adding listener')
end
local handler = {
fn = fn,
removed = false
}
tab... |
SellOrnateItems = {}
SellOrnateItems.name = "SellOrnateItems"
function SellOrnateItems:Initialize()
EVENT_MANAGER:RegisterForEvent(self.name, EVENT_OPEN_STORE, self.OnVendorOpen)
EVENT_MANAGER:RegisterForEvent(self.name, EVENT_CLOSE_STORE, self.OnVendorClose)
end
function SellOrnateItems.OnAddOnLoad... |
---@meta
---@class cc.ShuffleTiles :cc.TiledGrid3DAction
local ShuffleTiles={ }
cc.ShuffleTiles=ShuffleTiles
---* brief Initializes the action with grid size, random seed and duration.<br>
---* param duration Specify the duration of the ShuffleTiles action. It's a value in seconds.<br>
---* param gridSize Specify ... |
-- // Libraries
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/wally-rblx/uwuware-ui/main/main.lua"))()
local EspLibrary = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))()
-- // Destroy excess GUIS
for _, v in ipairs(game.CoreGui:GetChildren()) do
if v.Name == "Screen... |
-- add your own keymappings here
local M = {}
M.config = function()
lvim.keys.normal_mode["<C-s>"] = ":w<cr>"
-- unmap a default keymapping
-- lvim.keys.normal_mode["<C-Up>"] = false
-- edit a default keymapping
-- lvim.keys.normal_mode["<C-q>"] = ":q<cr>"
-- or this style...
lvim.keys.normal_mode = {
... |
GLib.Resources.ResourceState = GLib.Enum (
{
Available = 1, -- Available locally (may have been received from the server)
Unknown = 2, -- Not available locally, may be in cache, request needs to be sent to server
Requested = 3, -- Requested from server, waiting for response
Unavailable ... |
-----------------------------------
-- Area: Attohwa Chasm
-- NPC: Cradle_of_Rebirth
-----------------------------------
local ID = require("scripts/zones/Attohwa_Chasm/IDs")
require("scripts/globals/settings")
require("scripts/globals/keyitems")
-----------------------------------
function onTrade(player, npc, trade... |
SCONFIG = L2TConfig.GetConfig();
SCONFIG_FILE = GetDir() .. '\\scripts\\giranToDion.l2b';
L2TConfig.SaveConfig(SCONFIG_FILE);
moveDistance = 30;
TargetNpc("Кларисса", 30080);
MoveTo(83378, 147935, -3406, moveDistance);
Talk();
ClickAndWait("teleport_request", "Teleport");
ClickAndWait("teleport_3547261648_2_57_1209030... |
OBJECT.Name = "Bridge"
OBJECT.Creator = "Robin Wellner"
OBJECT.Version = 0.0
OBJECT.Resources = { texture = "snakeface/longblock" }
OBJECT.TextureScale = { x = 1 , y = 1}
OBJECT.Static = false
OBJECT.Polygon = { {-1.4, -.4, -1.4, .4, 1.4, .4, 1.4, -.4} }
function OBJECT:collision(a)
end
|
---------------------------------------------
-- Arrow Deluge
-- Description: Delivers a threefold ranged attack to targets in an area of effect.
-- Type: Physical
-- Utsusemi/Blink absorb: 2-3 shadows
-- Range: Unknown
---------------------------------------------
require("scripts/globals/settings")
require("scr... |
--------------------------------
-- @module TiledGrid3D
-- @extend GridBase
-- @parent_module cc
--------------------------------
-- overload function: create(size_table)
--
-- overload function: create(size_table, cc.Texture2D, bool)
--
-- @function [parent=#TiledGrid3D] create
-- @param self
-- ... |
--[[-------------------------------------------------------------------]]--[[
Copyright wiltOS Technologies LLC, 2020
Contact: www.wiltostech.com
----------------------------------------]]--
wOS = wOS or {}
wOS.ForcePowers:Register... |
--[[
BLACK TEA ICON LIBRARY FOR NUTSCRIPT 1.1
The MIT License (MIT)
Copyright (c) 2017, Kyu Yeon Lee(Black Tea Za rebel1324)
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restric... |
package.path = package.path .. ";data/scripts/lib/?.lua"
package.path = package.path .. ";data/scripts/systems/?.lua"
include("basesystem")
include("stringutility")
include("randomext")
include("utility")
include("callable")
local Azimuth = include("azimuthlib-basic")
if not Azimuth then return end
local Log, config
-... |
-- torch reimplementation of deepRotator: https://github.com/jimeiyang/deepRotator.git
require 'torch'
require 'nn'
require 'cunn'
--require 'cudnn'
require 'nngraph'
require 'optim'
require 'image'
model_utils = require 'utils.model_utils'
optim_utils = require 'utils.adam_v2'
opt = lapp[[
--save_every (def... |
local local0 = 0.4
local local1 = 2.4 - local0
local local2 = 20.6 - local0
local local3 = 4 - local0
local local4 = 20.6 - local0
local local5 = 2.3 - local0
local local6 = 4.6 - local0
function OnIf_210010(arg0, arg1, arg2)
if arg2 == 0 then
EyeCollector210010_ActAfter_RealTime(arg0, arg1)
end
ret... |
-- Gkyl ------------------------------------------------------------------------
local Plasma = require("App.PlasmaOnCartGrid").VlasovMaxwell
local Constants = require "Lib.Constants" --contains universal constants taken from NIST's website
-- ******************************
-- INPUT PARAMETERS
-- *********... |
-- This is the background for a single row inside ScreenMiniMenuContext
-- which, so far in Simply Love, is only used for the faux-overlay menu
-- that pops up when editing local profiles.
--
-- The Quad is wrapped in an ActorFrame so that we can apply zoomto()
-- via OnCommand without having the engine say that the On... |
local theme_config_default= {
AutoSetStyle= true,
LongFail= false,
ComboOnRolls= false,
FancyUIBG= false,
TimingDisplay= false,
GameplayFooter= false,
Use12HourClock= false,
}
theme_config= create_lua_config{
name= "theme_config", file= "theme_config.lua",
default= theme_config_default,
}
theme_config:load()... |
require("import") -- the import fn
import("smart_pointer_rename") -- import lib into global
spr=smart_pointer_rename --alias
-- catching undefined variables
local env = _ENV -- Lua 5.2
if not env then env = getfenv () end -- Lua 5.1
setmetatable(env, {__index=function (t,i) error("undefined global variable `"..i.."'",... |
if CLIENT then return end
DATA_BIT = "DATA_BIT"
DATA_BOOL = DATA_BIT
DATA_BYTE = "DATA_BYTE"
DATA_8BITS = DATA_BYTE
DATA_1BYTE = DATA_BYTE
DATA_DOUBLE = "DATA_DOUBLE"
DATA_64BITSDOUBLE = DATA_DOUBLE
DATA_8BYTESDOUBLE = DATA_DOUBLE
DATA_FLOAT = "DATA_FLOAT"
DATA_32BITSFLOAT = DATA_FLOAT
DATA_4BYTESFLOAT = DATA_FLOAT... |
local tremove = table.remove
function ezlib.log.print(tbl, indent)
local freturn = 1
if not indent then
indent = 0
freturn = 0
end
local toprint = --[["\n" .. string.rep(" ", indent) .. ]]"{\r\n"
indent = indent + 1
if type(tbl) == "table" then
for k,v in pairs(tbl) do
toprint = toprint .. s... |
local banks = {
["Bank1"] = { ["x"]=152.04, ["y"]=-1040.77, ["z"]= 29.37, ["robbing"] = false, ["robbingvault"] = false, ["lastRobbed"] = 1, ["rob"] = {}, ["started"] = false },
["Bank2"] = { ["x"]=-1212.980, ["y"]=-330.841, ["z"]= 37.787, ["robbing"] = false, ["robbingvault"] = false, ["lastRobbed"] = 1, ["rob... |
local Util = require("Util/Util")
local WikiText = require("Pages/World_of_Warcraft_API/WikiText")
Util:MakeDir("cache_lua")
local m = {}
local ignoredTags = {
DEPRECATED = true,
UI = true,
Lua = true,
}
function m:ParseWikitext(wikitext)
local api_names, tag_data = {}, {}
for s1, name in string.gmatch(wikitext... |
--[[
3p8_collector_rock
Uses: Collects 3p8_rock_s
Todo: perhaps make this be apart of a vehicle (or crane or something) in the future.
]]
AddCSLuaFile()
ENT.Base = "3p8_collector"
ENT.HeldObject = "3p8_rock_s"
ENT.ItemName = "Collector: Rocks"
ENT.ItemModel = "models/props_c17/oildrum001.mdl"
E... |
<td>{{ ( " " ):rep( depth ) }}<a class="rare{{ weapon.rarity }}{{ weapon.create and " create" or "" }}" href="{{ U( ( "weapons/%s/%s" ):format( class.short, urlFromName( weapon.name ) ) ) }}">{{ T( weapon.name ) }}</a></td>
<td>{{ weapon.attack }}</td>
<td>{{ weapon.reload }}</td>
<td>{{ weapon.drift }... |
--Uk-P.U.N.K.アメイジング・ドラゴン
--Scripted by mallu11
function c100417008.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100417008,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_... |
engine_name = 'memtx'
iterations = 100000
math.randomseed(1)
delete_replace_update(engine_name, iterations)
math.randomseed(2)
delete_replace_update(engine_name, iterations)
math.randomseed(3)
delete_replace_update(engine_name, iterations)
math.randomseed(4)
delete_replace_update(engine_name, iterations)
math.rand... |
#!/usr/bin/env lua
local ui = require "tek.ui"
ui.Application:new
{
AuthorStyles = [[
.huge {
width: free;
height: free;
font: ui-huge;
}
]],
Children =
{
ui.Window:new
{
Title = "Groups Demo",
HideOnEscape = true,
Children =
{
ui.ScrollGroup:new
{
Legend = "Virtual ... |
local Commands = {}
Commands.util = {}
Commands.util.dontUse = {}
function Commands.become_god(self)
if self.util.allowedToUse() == false then return end
if game.player.character == nil then return end
local inventories = {
defines.inventory.character_main,
defines.inventory.character_guns,... |
-----------------------------------
-- Area: Bastok Mines
-- NPC: Ranpi-Pappi
-- Type: Standard NPC
-- !pos -4.535 -1.044 49.881 234
--
-- Auto-Script: Requires Verification (Verified by Brando)
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player:sta... |
-- 9.2.5.43971
KethoWowpedia.dbc.toy = {
[1] = {1973, 0, 0},
[4] = {32566, 0, 2},
[5] = {33223, 0, 2},
[7] = {38578, 0, 2},
[9] = {34480, 0, 6},
[12] = {67097, 0, 7},
[16] = {68806, 0, 2},
[17] = {70161, 0, 2},
[18] = {70722, 0, 6},
[19] = {72161, 0, 7},
[20] = {72231, 2, 0},
[21] = {86568, 0, 0},
[22] = {... |
--------------------------------------------------------------------------------
-- Function......... : easeInOutBack
-- Author........... :
-- Description...... :
--------------------------------------------------------------------------------
---------------------------------------------------------------------... |
Dummy = Entity:extend("Dummy", {
collider = nil,
tpos = vec2(),
tppos = vec2(),
axis = vec2(),
jump = false,
crouch = false,
controlmode = nil
})
function Dummy:init(data)
Base.init(self, data)
self.collider = CircleCollider{ radius = 32 }
self:setControlMode("Previous")
end
collision = nil
function Dum... |
-- The Computer Language Shootout
-- http://shootout.alioth.debian.org/
-- contributed by Mike Pall
local gmatch, gsub, write = string.gmatch, string.gsub, io.write
local seq = io.read("*a")
local ilen = #seq
seq = gsub(seq, ">.-\n", "")
seq = gsub(seq, "\n", "")
local clen = #seq
local variants = {
"agggtaaa", "... |
#!/usr/bin/env luajit
local ldb = require("lua-db")
local lfb = require("lua-fb")
print("creating db")
local db = ldb.new(100,100)
print("Got drawbuffer", db)
print("opening framebuffer")
local fb = lfb.new(arg[1] or "/dev/fb0")
print("Got framebuffer", fb)
print("getting varinfo")
local vinfo = fb:get_varinfo()
pri... |
--[[------------------------------------------------------
mdns.Registration
-----------------
This class registers a service name for a give service
type and calls a callback when the service is announced.
(this is an implementation of the ZeroConf or Bonjour
registration).
--]]-------------------------... |
-----------------------------
-- INIT
-----------------------------
--get the addon namespace
local addon, ns = ...
local cfg = ns.cfg
-----------------------------
-- CHARSPECIFIC REWRITES
-----------------------------
local playername, _ = UnitName("player")
local _, playerclas... |
--
-- This file describes 'cursor action' regions, rectangular regions
-- in floating workspace mode where some action will be taken if you
-- drag a window around. They can be used to implement behavior like
-- "drag window to edge to resize to fixed size", trigger migration
-- to a specific screen and so on.
--
loca... |
function isClient()
return getLocalPlayer and true
end
|
local t = require( "taptest" )
local frombase2 = require( "frombase2" )
-- reads data from a bitfields string
t( frombase2( "01000001010000110100010001000011" ), "ACDC" )
-- read data with o instead of 0
t( frombase2( "o1ooooo1o1oooo11" ), "AC" )
t( frombase2( "OioooooiOiooooii" ), "AC" )
-- allows to ignore cha... |
local ToolkitCI = script:FindFirstAncestor("ToolkitCI")
local Roact = require(ToolkitCI.vendor.Roact)
local RoactRodux = require(ToolkitCI.vendor.RoactRodux)
local Flipper = require(ToolkitCI.vendor.Flipper)
local RoactFlipper = require(ToolkitCI.vendor.RoactFlipper)
local HoverColorImageButton = require(script.Parent... |
local pretty = require("pl.pretty")
local widget = require("widget")
local scrollBar = {}
scrollBar.__index = scrollBar
function scrollBar.new(widget)
local self = {}
setmetatable(self, scrollBar)
scrollBar.init(self, widget)
return self
end
function scrollBar.calculateHandle(self)
local handleHeight = ... |
---------------------------------------------------------------------------
--- tmux hotkeys for awful.hotkeys_widget
--
-- @author nahsi nashi@airmail.cc
-- @copyright 2017 nahsi
-- @submodule awful.hotkeys_popup
---------------------------------------------------------------------------
local hotkeys_popup = requir... |
-- Alternate movement bindings using the number keys, for numpad usage over telnet.
if BindMovementToNumKeys then
Keybindings["8"] = COMMAND_WALKNORTH
Keybindings["9"] = COMMAND_WALKNE
Keybindings["6"] = COMMAND_WALKEAST
Keybindings["3"] = COMMAND_WALKSE
Keybindings["2"] = COMMAND_WALKSOUTH
Keybindings["1"]... |
local utils = require "kong.tools.utils"
local cache = require "kong.tools.database_cache"
local crypto = require "kong.plugins.basic-auth.crypto"
local singletons = require "kong.singletons"
local constants = require "kong.constants"
local responses = require "kong.tools.responses"
local ngx_set_header = ngx.req.set_... |
require "Object"
require "AppContext"
require "NSDictionary"
class(NotificationObserver, Object);
function NotificationObserver:create()
self = self:get(runtime::invokeClassMethod("LINotificationObserver", "create:", AppContext.current()));
NotificationObserverEventProxyTable[self:id()] = self;
return sel... |
local API_NPC = require(script:GetCustomProperty("API_NPC"))
local API_DS = require(script:GetCustomProperty("APIDifficultySystem"))
local API_D = require(script:GetCustomProperty("APIDamage"))
local API_RE = require(script:GetCustomProperty("APIReliableEvents"))
local RANGE = 0.0 -- This spell doesn't care wh... |
-- Copyright (C) 2016 Libo Huang (huangnauh), UPYUN Inc.
local _M = {}
-- for lua-resty-checkups
_M.global = {
checkup_timer_interval = 5,
checkup_timer_overtime = 60,
default_heartbeat_enable = false,
shd_config_timer_interval = 1,
shd_config_prefix = "shd_v1",
}
_M.consul = {
config_key_... |
--Example2.lua
--
--Simple example of using IAP Badger to purchase an IAP for buying coins.
---------------------------------
--
-- IAP Badger initialisation
--
---------------------------------
--Load IAP Badger
local iap = require("iap_badger")
--Progress spinner
local spinner=nil
--Text object i... |
UPGRADE = 1 // upgrade sprites or levels data
if UPGRADE
lua ;ALLPASS
function fileList(path)
return io.popen("dir \""..path.."\" /a /b", "r"):lines()
end
function save(data)
local file,err = io.open("sprites/storage.asm",'w')
if file then
file:w... |
--[[
desc: Combo, A module of combo buff.
author: Musoucrow
since: 2019-1-15
]]--
local _Base = require("actor.buff.base")
---@class Actor.Buff.Combo : Actor.Buff
---@field protected _skill Actor.Skill
local _Combo = require("core.class")(_Base)
function _Combo:Ctor(entity, data)
_Base.Ctor(self, entity, data... |
--[[
© CloudSixteen.com
http://crowlite.com/license
--]]
Crow.nest:IncludeFile("sh_enum.lua");
Crow.nest:IncludeFile("sv_hooks.lua");
Crow.nest:IncludeFile("cl_hooks.lua");
CrowBall.build = "Alpha";
function CrowBall:CreateTeams()
team.SetUp(self._TEAM_BLUE, "Blue Team", Color(0, 100, 255, 255), true);
team.SetU... |
local pairs = pairs
local require = require
local setmetatable = setmetatable
local setup = require 'kit'.setup
local _M = {}
function _M.init(config)
for modname, modconfig in pairs(config) do
local module = require(modname)
setup(module, modconfig)
_M[modname] = module
end
end
re... |
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