content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
local utils = require "mp.utils"
local msg = require "mp.msg"
local subs_for = {}
local accmd = assert(mp.get_opt("re-anitomy-cli-cmd"), "re-anitomy-cli-cmd not passed")
local args = {
"/bin/sh",
"-c",
[[
{
printf '%s\0' "$@"
printf '\0'
find -type f -regextype posix-extended -iregex '.*\.(ass|srt)' -p... | nilq/small-lua-stack | null |
-- This software is copyright Kong Inc. and its licensors.
-- Use of the software is subject to the agreement between your organization
-- and Kong Inc. If there is no such agreement, use is governed by and
-- subject to the terms of the Kong Master Software License Agreement found
-- at https://konghq.com/enterpriseso... | nilq/small-lua-stack | null |
local MemoryObject = {}
MemoryObject.__index = MemoryObject
-- This setup seems stupid.
-- I feel like I should instead delegate the signed/unsigned-ness
-- to other functions, probably in memoryR.
-- blah
MemoryObject.functions = {
byte = {
read = m.rbs,
write = memory.writebyte
},
... | nilq/small-lua-stack | null |
-- ===== ===== ===== ===== =====
-- Copyright (c) 2017 Lukas Grünwald
-- License MIT License
-- ===== ===== ===== ===== =====
-- Import new functions:
require( "libErrorFunctions" )
require( "libDebugFunctions" )
-- Import new classes:
require( "cEvent" )
require( "cPlanet" )
cEvent_Type_DIPLUpdateAllianceRatin... | nilq/small-lua-stack | null |
AddCSLuaFile("autorun/acf_missile/fuse/fuse_contact.lua")
include("autorun/acf_missile/fuse/fuse_contact.lua")
AddCSLuaFile("autorun/acf_missile/fuse/fuse_radio.lua")
include("autorun/acf_missile/fuse/fuse_radio.lua")
AddCSLuaFile("autorun/acf_missile/fuse/fuse_optical.lua")
include("autorun/acf_missile/fuse/fuse_opt... | nilq/small-lua-stack | null |
local Class = require "Base.Class"
local Chain = require "Chain"
local ScopeView = require "Chain.ScopeView"
local PinView = require "PinView"
local Root = Class {}
Root:include(Chain)
function Root:init(args)
Chain.init(self, args)
self:setClassName("Chain.Root")
self.isRoot = true
self.scopeView = ScopeView... | nilq/small-lua-stack | null |
local vec_metatable = {
__add = function(a, b)
if type(b) == "number" then
return NewVector(a.x + b, a.x + b)
elseif type(a) == "number" then
return NewVector(a + b.x, a + b.y)
else
return NewVector(a.x + b.x, a.y + b.y)
end
end,
__sub = fu... | nilq/small-lua-stack | null |
local Root = script.parent --:GetCustomProperty("Root"):WaitForObject()
local FX_Template = script:GetCustomProperty("FX_Template")
local Geo = script:GetCustomProperty("Geo"):WaitForObject()
local Rock = Geo:GetChildren()[1]
Rock:RotateContinuous(Vector3.New(0, 10, 0), true)
Geo.parent = nil
Geo:SetWorldRotation(Root... | nilq/small-lua-stack | null |
local LifeForm = {}; LifeForm.__index = LifeForm
function LifeForm:new(total)
return setmetatable({
totalLife = total,
currentLife = total
}, LifeForm)
end
function LifeForm:takeDamage(amount)
self.currentLife = self.currentLife - amount
return self.currentLife <= 0
end
function LifeF... | nilq/small-lua-stack | null |
local byte, bit, ldexp = string.byte, bit or require("bit"), math.ldexp;
local bor, blshift, brshift, band = bit.bor, bit.lshift, bit.rshift, bit.band;
local function gBit(Bit, Start, End)
-- credits to https://github.com/Rerumu/Rerubi/blob/master/Source.lua for this function
if End then -- Thanks to cntkill... | nilq/small-lua-stack | null |
-- a vector pointing parallel with rotation axis
rot_vec = rw.Vector3D(0,0,1)
-- a point on the rotation axis
rot_pos = rw.Vector3D(0,0,0)
-- the angle increments in degree
angle = 5
video_name = "MyRWVideo"
tmpdir = "tmp" .. os.clock()
os.execute("mkdir " .. tmpdir)
cview = rwstudio:getViewTransform()
count = 0
rot ... | nilq/small-lua-stack | null |
-----------------------------------------------------------------------------------------------------------------------
-- RedFlat dotcount widget --
--------------------------------------------------------------------------------... | nilq/small-lua-stack | null |
local heart = require("heart")
local M = heart.class.newClass()
function M:init(game, config)
self.game = assert(game)
self.playerEntities = assert(self.game.componentEntitySets.player)
self.cameraEntities = assert(self.game.componentEntitySets.camera)
self.boneComponents = assert(self.game.componentManager... | nilq/small-lua-stack | null |
---
---
--- File: lua_putFile.lua
---
---
---
---
put_file_report = {}
function put_file_report.execute( resultList)
put_file_report.doTitle( resultList )
put_file_report.doBadStores(resultList)
put_file_report.doGoodStores(resultList)
end
function put_file_report.doTitle( resultList )
local temp
local count
... | nilq/small-lua-stack | null |
local server = require "nvim-lsp-installer.server"
local go = require "nvim-lsp-installer.installers.go"
local root_dir = server.get_server_root_path "go"
return server.Server:new {
name = "gopls",
root_dir = root_dir,
installer = go.packages { "golang.org/x/tools/gopls@latest" },
default_options = {
... | nilq/small-lua-stack | null |
local mod_name = (...)
local misc = require ( mod_name .. ".misc" )
local assert , pcall = assert , pcall
local ipairs , pairs = ipairs , pairs
local unpack = unpack
local setmetatable = setmetatable
local floor = math.floor
local strbyte , strchar = string.byte , string.char
local strsub = string.sub
local t_insert ... | nilq/small-lua-stack | null |
local tablepool = require("tablepool")
local get_var = require("resty.ngxvar").fetch
local get_request = require("resty.ngxvar").request
local setmetatable = setmetatable
local _M = {version = 0.1}
do
local var_methods = {
["method"] = ngx.req.get_method
}
local mt = {
__index = functio... | nilq/small-lua-stack | null |
package.path = package.path..";../?.lua"
local ffi = require("ffi")
local bit = require("bit")
local band = bit.band
local pixman = require("pixman")()
local pixlib = pixman.Lib_pixman;
local ENUM = ffi.C
local utils = require("utils")
local save_image = utils.save_image;
local libc = require("libc")
local function... | nilq/small-lua-stack | null |
local function MarkParty(skipInstanceCheck)
local function MaybeMarkUnit(unitType, iconIndex)
local name = GetUnitName(unitType)
-- First check if the unit is already marked
local unitRaidTargetIcon = GetRaidTargetIndex(unitType)
if unitRaidTargetIcon == nil then
S... | nilq/small-lua-stack | null |
-- Called OnSpellStart
function Diffusal_Purge_Start(event)
local target = event.target
local caster = event.caster
local ability = event.ability
local ability_level = ability:GetLevel() - 1
local damageType = ability:GetAbilityDamageType()
local duration = ability:GetLevelSpecialValueFor("purge_slow_duration", a... | nilq/small-lua-stack | null |
--[[
Copyright 2018 vurtual
VurtualRuler98@gmail.com
vurtual.org
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law o... | nilq/small-lua-stack | null |
package("libiconv")
set_homepage("https://www.gnu.org/software/libiconv")
set_description("Character set conversion library.")
set_urls("https://ftp.gnu.org/gnu/libiconv/libiconv-$(version).tar.gz",
"https://ftpmirror.gnu.org/libiconv/libiconv-$(version).tar.gz")
add_versions("1.16", "e6a... | nilq/small-lua-stack | null |
local global = require('global')
vim.cmd("command! -nargs=0 LspClearLineDiagnostics lua require('mode-diagnostic')()")
vim.cmd('command! -nargs=0 LspLog call v:lua.open_lsp_log()')
vim.cmd('command! -nargs=0 LspRestart call v:lua.reload_lsp()')
-- since we lazy load packer.nvim, we need to load it when we run packer-... | nilq/small-lua-stack | null |
--[[ ä
Name: Advanced Questbook
By: Crypton
]]
if (AdvQuestBook_MapID == nil) then
AdvQuestBook_MapID = {
[1] = AQB_MAP_NAMES[1],
[2] = AQB_MAP_NAMES[2],
[3] = AQB_MAP_NAMES[3],
[4] = AQB_MAP_NAMES[4],
[5] = AQB_MAP_NAMES[5],
[6] = AQB_MAP_NAMES[6],
[7] = AQB_MAP_NAMES[7],
[8] = AQB_MAP_NAMES[8],
... | nilq/small-lua-stack | null |
SetupProject("Tut08GimbalLock", "GimbalLock.cpp",
"data/ColorMultUniform.frag", "data/PosColorLocalTransform.vert")
SetupProject("Tut08QuaternionYPR", "QuaternionYPR.cpp",
"data/ColorMultUniform.frag", "data/PosColorLocalTransform.vert")
SetupProject("Tut08CameraRelative", "CameraRelative.cpp",
"data/Colo... | nilq/small-lua-stack | null |
module(..., package.seeall)
local counter = require("core.counter")
local schema = require('lib.yang.schema')
local data = require('lib.yang.data')
local state = require('lib.yang.state')
local S = require('syscall')
function counter_names ()
local names = {}
local schema = schema.load_schema_by_name('snabb-sof... | nilq/small-lua-stack | null |
Options:Default "trace"
plugins {
{ type = "file", include = { "*.lua" }, exclude = { "Howlfile.lua" } },
}
Tasks:busted "busted" { }
Tasks:ldoc "ldoc" { }
| nilq/small-lua-stack | null |
-- current selling value depending on amount of people selling.
local value = 0.4
-- amount of weed4g's needed to start.
local weedcost = 1000
-- are we already running a looperino?
local ActiveRun = false
-- Current step of procedure, 0 nothing, 1 moving to location
local CurrentStep = 0
-- 1 in X chance of gettin... | nilq/small-lua-stack | null |
data:extend({
{
type = "technology",
name = "space-station-assembly",
icon_size = 128,
order = "y-a",
icon = "__expanded-rocket-payloads__/graphic/space-lab-128.png",
effects =
{
{
type = "laboratory-productivity",
modifier = 1
... | nilq/small-lua-stack | null |
--
-- callng:callfunc.lua
--
-- The Initial Developer of the Original Code is
-- Minh Minh <hnimminh at[@] outlook dot[.] com>
-- Portions created by the Initial Developer are Copyright (C) the Initial Developer.
-- All Rights Reserved.
--
require("callng.utilities")
---------------------******************************... | nilq/small-lua-stack | null |
pcall(include, "autorun/translation.lua")
local L = translation and translation.L or function(s) return s end
local ceil = math.ceil
local clamp = math.Clamp
local FormatSeconds = MediaPlayerUtils.FormatSeconds
--[[--------------------------------------------
Sidebar fonts
------------------------------------------... | nilq/small-lua-stack | null |
local state = {}
state._NAME = ...
require'hcm'
local vector = require'vector'
local util = require'util'
local movearm = require'movearm'
local libArmPlan = require 'libArmPlan'
local arm_planner = libArmPlan.new_planner()
local T = require'Transform'
--Initial hand angle
local lhand_rpy0 = Config.armfsm.dooro... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------------------------------
-- User story: https://github.com/smartdevicelink/sdl_requirements/issues/2
-- Use case: https://github.com/smartdevicelink/sdl_requirements/blob/master/detailed_docs/RC/current_module_status_data.md
-- Item: Use Case 1:... | nilq/small-lua-stack | null |
object_tangible_loot_creature_loot_collections_trader_eng_left_leg = object_tangible_loot_creature_loot_collections_shared_trader_eng_left_leg:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_trader_eng_left_leg, "object/tangible/loot/creature/loot/collections/trader_eng_left_leg.iff... | nilq/small-lua-stack | null |
slot0 = class("SaratogaSkinPage", import(".TemplatePage.PreviewTemplatePage"))
slot0.OnInit = function (slot0)
slot0.super.OnInit(slot0)
slot0.shopBtn = slot0:findTF("btn_list/shop", slot0.bg)
slot0.fightBtn = slot0:findTF("btn_list/fight", slot0.bg)
end
slot0.OnFirstFlush = function (slot0)
slot0.super.OnFirstF... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
-- Module declaration
--
local mod, CL = BigWigs:NewBoss("Mindbender Ghur'sha", 643, 103)
if not mod then return end
mod:RegisterEnableMob(40788, 40825)
mod.engageId = 1046
mod.respawnTime = 30
------------------------------------------... | nilq/small-lua-stack | null |
MenuUIManager = MenuUIManager or class()
local Manager = MenuUIManager
function Manager:init()
self._menus = {}
end
function Manager:add_menu(menu)
table.insert(self._menus, menu)
end
function Manager:remove_menu(menu)
table.delete(self._menus, menu)
end
function Manager:get_active_menu()... | nilq/small-lua-stack | null |
-- For use with Tup: <http://gittup.org/tup/>
local sources = {
"LNVL.lua",
"src/*.lua",
"src/settings.lua.example",
"src/rgb.txt",
"examples/*.lua",
"main.lua",
}
tup.rule(
{"LNVL.lua", "./src/*.lua", "./src/settings.lua.example"},
"^ Running luacheck on LNVL^ luacheck %f --std=luajit... | nilq/small-lua-stack | null |
fx_version 'cerulean'
games { 'gta5' }
version '1.4.8'
description 'https://github.com/thelindat/nui_doorlock'
server_scripts {
'@es_extended/locale.lua',
'config.lua',
'server/main.lua'
}
client_scripts {
'@es_extended/locale.lua',
'config.lua',
'client/main.lua'
}
dependency 'es_extended'
ui_page {
'ht... | nilq/small-lua-stack | null |
object_tangible_collection_flower_16 = object_tangible_collection_shared_flower_16:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_flower_16, "object/tangible/collection/flower_16.iff") | nilq/small-lua-stack | null |
-- Net for message sending
util.AddNetworkString( "lags_sendmsg" )
util.AddNetworkString( "lags_sendnotify" )
-- Vars
local lags = {}
-- Table vars
lags.interval = 1 / engine.TickInterval()
lags.maxLag = lags.interval * .2
lags.prevTime = SysTime()
lags.maxDiff = lags.interval * 3
lags.lags = 0
lags.lastMsgTime = 0
lag... | nilq/small-lua-stack | null |
local randomfunctions = {}
function randomfunctions.AddScreen(strNewScreen)
table.insert(garrCurrentScreen, strNewScreen)
end
function randomfunctions.RemoveScreen()
table.remove(garrCurrentScreen)
if #garrCurrentScreen < 1 then
print(inspect(tree))
success, message = love.filesystem.write( "tree.... | nilq/small-lua-stack | null |
local state = {}
state._NAME = ...
local Body = require'Body'
local util = require'util'
local vector = require'vector'
local USE_ADJUSTMENT = false
local t_entry, t_update, t_exit
local wp_thread
local dist_threshold = 0.05
local angle_threshold = 5 * DEG_TO_RAD
local maxStep = 0.08
local maxTurn = 0.15
local ... | nilq/small-lua-stack | null |
-- Submodule for handling all networking operations between nodes.
module('concurrent._distributed._network', package.seeall)
require 'socket'
require 'copas'
require 'mime'
require 'cltime'
nodename = nil -- The node's unique name.
connections = {} -- Active connections to other node... | nilq/small-lua-stack | null |
--MAXIME
local hotlinesGUI = {}
function drawPhoneHotlines(xoffset, yoffset)
if not isPhoneGUICreated() then
return false
end
if not xoffset then xoffset = 0 end
if not yoffset then yoffset = 0 end
if wHotlines and isElement(wHotlines) then
return false
--destroyElement(wHotlines)
end
wHotlines = guiCre... | nilq/small-lua-stack | null |
--[[
策略 解阵计
]]
-- 显示延时
local C_SHOW_DELAY = 0.8
-- 策略命中
local C_TEAMSTY_HIT = "TEAMSTY_HIT"
local DissolveFormation = class("DissolveFormation", import("._StrategyBase"))
-- 构造函数
function DissolveFormation:ctor(config)
if config then
table.merge(self,config)
end
end
-- 执行函数
function DissolveFormation:execute(... | nilq/small-lua-stack | null |
Config = {}
Config.Debug = false
Config.OnlyRegisteredCars = false -- If true only cars in owned_vehicles table could be searched for key
Config.UseProgressBar = true
Config.Locale = 'en'
| nilq/small-lua-stack | null |
local Teams = {
Id = 0,
Score = 0,
Milestones = 0,
Players = {
All = {},
Alive = {},
Dead = {},
},
IncludeBots = false,
RespawnCost = 1000,
Display = {
ScoreMessage = false,
ScoreMilestone = true,
ObjectiveMessage = true,
ObjectiveP... | nilq/small-lua-stack | null |
--whitelist for productivity module effect
for _, mod in pairs(data.raw.module) do
if mod.effect ~= nil then
for _, effect in pairs(mod.effect) do
if effect[1] == productivity then
if mod.limitation ~= nil then
local limitation = mod.limitation
--new stuff
table.insert(limitation, "17-military-... | nilq/small-lua-stack | null |
local function setTooltip(text)
return {
type = 'setTooltip',
text = text,
}
end
return setTooltip
| nilq/small-lua-stack | null |
CmdMgr.register{
name = 'respawn',
aliases = {'rs'},
desc = "Checks if map supports respawn",
args = {
{'mapName', type = 'str', defVal = false},
},
func = function(ctx, mapName)
local map
if(mapName) then
map = findMap(mapName)
else
local room = ctx.player.room
map = getCurrentMap(r... | nilq/small-lua-stack | null |
local cjson = require("cjson")
local _M = {}
function _M.make_error ()
ngx.status = ngx.HTTP_INTERNAL_SERVER_ERROR
ngx.header.content_type = "application/json; charset=utf-8"
ngx.say(cjson.encode({ timestamp = os.time(os.date("!*t")), status = ngx.HTTP_INTERNAL_SERVER_ERROR, error = "Internal Server Error... | nilq/small-lua-stack | null |
---
-- disguiser @{ITEM}
-- @module DISGUISE
-- @see ITEM
DISGUISE = CLIENT and {}
if SERVER then
AddCSLuaFile()
end
ITEM.hud = Material("vgui/ttt/perks/hud_disguiser.png")
ITEM.EquipMenuData = {
type = "item_active",
name = "item_disg",
desc = "item_disg_desc"
}
ITEM.material = "vgui/ttt/icon_disguise"
ITEM.Can... | nilq/small-lua-stack | null |
project "lame"
uuid "b545694a-ce2a-44f8-ba88-147c36369308"
language "C"
location ( "../../build/" .. mpt_projectpathname .. "/ext" )
mpt_projectname = "lame"
dofile "../../build/premake/premake-defaults-DLL.lua"
dofile "../../build/premake/premake-defaults.lua"
targetname "openmpt-lame"
includedirs {... | nilq/small-lua-stack | null |
local CAT = "hundo" -- prkd, hundo
local last_state = {} -- holds all state that has been changed up untill last save
local preset_output = ""
local last_step = nil
local MEMTRACK = { -- {{{
{ 0x07C3, 0x6, 'GFX Pointers' },
{ 0x07F3, 0x2, 'Music Bank' },
{ 0x07F5, 0x2, 'Music Track' },
{ 0x078B, 0x2,... | nilq/small-lua-stack | null |
object_tangible_scout_trap_trap_ap_tr_remote = object_tangible_scout_trap_shared_trap_ap_tr_remote:new {
}
ObjectTemplates:addTemplate(object_tangible_scout_trap_trap_ap_tr_remote, "object/tangible/scout/trap/trap_ap_tr_remote.iff")
| nilq/small-lua-stack | null |
function damage(keys)
local caster = keys.caster
local target = keys.target
local ability = keys.ability
local ability_level = ability:GetLevel() - 1
--处理冷却减少
local cd_reduction = caster:GetCooldownReduction()
local ability_cooldown = ability:GetCooldown(ability_level) * cd_reduction
loc... | nilq/small-lua-stack | null |
local g = vim.g
g.dashboard_disable_statusline = 1
g.dashboard_default_executive = "telescope"
g.dashboard_custom_header = {
"",
"⡿⠋⠄⣀⣀⣤⣴⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⣌⠻⣿⣿",
"⣴⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠹⣿",
"⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠹",
"⣿⣿⡟⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡛⢿⣿⣿⣿⣮⠛⣿⣿⣿⣿⣿⣿⡆",
"⡟⢻⡇⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣣⠄⡀⢬⣭⣻⣷⡌⢿⣿⣿⣿... | nilq/small-lua-stack | null |
--[[
Introduction and details :
Copyright Conor McKnight
https://github.com/C0nw0nk/Nginx-Lua-Anti-DDoS
Information :
My name is Conor McKnight I am a developer of Lua, PHP, HTML, Javascript, MySQL, Visual Basics and various other languages over the years.
This script was my soloution to check web traffic comming i... | nilq/small-lua-stack | null |
--[[
This script contains the initial weapon configuration for the client.
Addtional configuration on the server is necessary.
]]--
AddEvent("OnPackageStart", function()
local Weapon = GetWeaponIdentifier():NewWeapon(1)
Weapon:SetWeaponType(0)
Weapon:SetWeaponSubType(0)
Weapon:SetWeaponModel(nil)
Weapon:SetSta... | nilq/small-lua-stack | null |
require 'nn'
net = nn.Linear(10, 10)
params, grad_params = net:getParameters()
n = net:clone()
p, g = n:getParameters()
p = params
net:share(n, 'weight', 'bias')
inp = torch.randn(10)
n:forward(inp)
grad = torch.randn(10)
n:backward(inp, grad)
n:updateParameters(1e-3)
print(p:sum())
print(params:sum())
... | nilq/small-lua-stack | null |
Tackle = {
Speed = 1200,
Power = 0,
CooldownMS = 500,
DurationMS = 250,
StunTimeMS = 1000,
StunSpeedMod = 0.1,
DisableMagnetOnHit = true, -- apply to the tackler
} | nilq/small-lua-stack | null |
-- © 2021 Emmanuel Lajeunesse
-- Module
local GizmoBool = {}
-- Modules
local GizmoBase = require(script.Parent.GizmoBase)
local Utility = require(script.Parent.Parent.Parent.Utility)
-- Constants
local COLOR_DARK = Color3.fromRGB(43, 43, 43)
----------------
-- Public API --
----------------
function GizmoBool.new... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Windurst_Waters
-- NPC: Otete
-- Only sells when Windurst controlls Li'Telor Region
-- Confirmed shop stock, August 2013
-----------------------------------
local ID = require("scripts/zones/Windurst_Waters/IDs");
require("scripts/globals/conquest");
require("scripts/global... | nilq/small-lua-stack | null |
local transform;
local gameObject;
TestPanel = {};
local this = TestPanel;
--启动事件--
function TestPanel.Awake(obj)
gameObject = obj;
transform = obj.transform;
this.InitPanel();
logWarn("Awake lua--->>"..gameObject.name);
end
--初始化面板--
function TestPanel.InitPanel()
UpdateBeat.Add(TestPanel.Update, this)
end
f... | nilq/small-lua-stack | null |
local media = LibStub("LibSharedMedia-3.0", true)
local L = Grid2Options.L
Grid2Options:RegisterIndicatorOptions("icons", true, function(self, indicator)
local statuses, options = {}, {}
self:MakeIndicatorTypeLevelOptions(indicator,options)
self:MakeIndicatorAuraIconsLocationOptions(indicator, options)
self:MakeI... | nilq/small-lua-stack | null |
-- Point Utils
-- ------------
-- This module provides utility methods that pertain to a specific point/coordinate on the screen. It
-- should be used with an `hs.geometry` object with x and y values.
local Point = {}
Point.isAtMap = {
top = function(point, parent, margin) return (point.y - parent.y <= margin)... | nilq/small-lua-stack | null |
local BasePlugin = require "kong.plugins.base_plugin"
local jwt_decoder = require "kong.plugins.jwt.jwt_parser"
local JWT_PLUGIN_PRIORITY = (require "kong.plugins.jwt.handler").PRIORITY
local CLAIM_HEADERS = require "kong.plugins.jwt-claim-headers.claim_headers"
local ngx_set_header = ngx.req.set_header
local ngx_re_g... | nilq/small-lua-stack | null |
local function fn()
local inst = CreateEntity()
local trans = inst.entity:AddTransform()
inst.entity:AddGroundCreepEntity()
inst.GroundCreepEntity:SetRadius( 3 )
inst:DoTaskInTime(5, function() inst:Remove() end)
inst.persists = false
return inst
end
return Prefab("common/spider_web_spit_creep", fn) | nilq/small-lua-stack | null |
require("commons")
-- Constants/settings
local oreSettings = getOreSettings()
local uraniumGlowSetting = settings.startup[uraniumGlowSettingName].value
-- Utils
local function getNewTexturePath(oldTexturePath)
local newTexturePath,changes = string.gsub(oldTexturePath, "^__SimpleCompress__/graphics/", modRoot .. "/gr... | nilq/small-lua-stack | null |
-- engine stats
-- needs patch: https://github.com/pandorabox-io/minetest_docker/blob/master/patches/lua_profiler.patch
-- <engine-metric-name> -> metric
local engine_metrics = {}
engine_metrics["Server::AsyncRunStep() [ms]"] = monitoring.gauge(
"engine_async_run_step",
"async run step time average in milliseconds"... | nilq/small-lua-stack | null |
ItemModule = {}
ItemModule["basic_items"] = {
"item_aegis";
"item_courier";
"item_boots_of_elves";
"item_belt_of_strength";
"item_blade_of_alacrity";
"item_blades_of_attack";
"item_blight_stone";
"item_blink";
"item_boots";
"item_bottle";
"item_broadsword";
"item_chainmail";
"item_cheese";
"item_circ... | nilq/small-lua-stack | null |
local switch = require("switch")
local identify = require("identify")
local multistream = require("multistream")
local ythr = require("ythr")
local ping = require("ping")
local sw = switch:new()
sw:setProtocolHandler(identify.protocolID, identify.handle)
ythr.go(function ()
local mp, err = sw:dial("127.0.0.1", 4001... | nilq/small-lua-stack | null |
--
-- Created by IntelliJ IDEA.
-- User: macbookair
-- Date: 30/03/17
-- Time: 19:07
-- To change this template use File | Settings | File Templates.
--
local textField = {
}
function textField:newTextField(options)
local newTextField = {}
setmetatable(newTextField, {__index=textField})
newTextField._nat... | nilq/small-lua-stack | null |
local ffi = require("ffi")
local C = ffi.C
local errors = require("levee.errors")
local HashRingNode_mt = {}
HashRingNode_mt.__index = HashRingNode_mt
function HashRingNode_mt:__tostring()
return string.format("levee.HashRingNode: name=%s, avail=%d", self:key(), self.avail)
end
function HashRingNode_mt:key()
... | nilq/small-lua-stack | null |
---@class lookForward
local m = {}
--- 是否是空白符
---@param inline boolean # 必须在同一行中(排除换行符)
function m.isSpace(char, inline)
if inline then
if char == ' '
or char == '\t' then
return true
end
else
if char == ' '
or char == '\n'
or char == '\r'
or ... | nilq/small-lua-stack | null |
local test = require 'regress'
local ipc = require 'libipc'
local Tree = require 'ipc.Tree'
local function testAllReduce(njobs, base, makeValue, reduce)
local server, port = ipc.server('127.0.0.1')
local m = ipc.map(njobs - 1, function(njobs, base, port, makeValue, reduce, mapid)
local ipc = require 'libip... | nilq/small-lua-stack | null |
-- ========
-- IS VALID
-- ========
Test = TestSuite:New({['Name'] = 'IsValid'})
Test:It({
['description'] = 'Should return false for nil',
['fun'] = IsValid,
['params'] = {nil},
['expectation'] = {false}
})
Test:It({
['description'] = 'Should return false for 0',
['fun'] = IsValid,
['... | nilq/small-lua-stack | null |
--@sec: Sync
--@ord: -1
--@doc: Sync provides primitives for working with threads and events.
local Sync = {}
--@sec: Sync.resume
--@def: Sync.resume(thread: thread, ...any)
--@doc: resume resumes *thread* with the remaining arguments, returning no
-- values. If the thread returns an error, then the error is printed a... | nilq/small-lua-stack | null |
local M = {}
M.filename = function(bufnr)
local file = vim.fn.bufname(bufnr)
local buftype = vim.fn.getbufvar(bufnr, '&buftype')
local filetype = vim.fn.getbufvar(bufnr, '&filetype')
if buftype == 'help' then
return 'help:' .. vim.fn.fnamemodify(file, ':t:r')
elseif buftype == 'quickfix' then
return ... | nilq/small-lua-stack | null |
--委托
local SetAge1Rst
local function SetAge1(i)
SetAge1Rst = i
end
local delegate = Delegate.New(nil, SetAge1)
--使用Invoke调用
delegate:Invoke(2)
assert(SetAge1Rst == 2)
--实例委托
local SetNumberRst
local TestObject = class.extends("Test.TestObject", Object)
function TestObject:SetNumber(i)
SetNumberRst = i
end
... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Northern San d'Oria
-- NPC: Jufaue
-- Type: Past Event Watcher
-- !pos 13.221 -1.199 -19.231 231
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
... | nilq/small-lua-stack | null |
local USERDATA_TAG = "hs._asm.guitk.menubar"
local module = {}
local statusitem = require(USERDATA_TAG .. ".statusitem")
local menu = require(USERDATA_TAG .. ".menu")
local menuitem = require(USERDATA_TAG .. ".menuItem")
local styledtext = require("hs.styledtext")
local eventtap = require("hs.eventtap"... | nilq/small-lua-stack | null |
--[[
Sem Klauke, 2019
Random Kill List, Gary's Mod, TTT
Main file, starting point
]]--
local config = include("rkl_config.lua")
-- globals --
local PLAYERS = {} -- All players in the round
local TRAITORS = {} -- All traitors in the round
local VOTES = {}
local VOTE_COUNTS = {}
local TRAITOR_KILLERS = {}
... | nilq/small-lua-stack | null |
-- sudo luarocks install lunajson
require "globals"
local Player = require "Player"
local Game = require "Game"
local Menu = require "Menu"
local SFX = require "SFX"
math.randomseed(os.time()) -- randomize game
function love.load()
love.mouse.setVisible(false)
local save_data = readJSON("save")
sfx ... | nilq/small-lua-stack | null |
local L = BigWigs:NewBossLocale("The MOTHERLODE!! Trash", "deDE")
if not L then return end
if L then
L.tester = "Waffentester"
L.assassin = "Auftragsmörder"
L.jockey = "Mechjockey"
L.earthshaper = "Erdformer der Venture Co."
L.stonefury = "Steinzorn"
L.assistant = "Nichtsnutziger Assistent"
L.technician = "Techn... | nilq/small-lua-stack | null |
object_static_structure_content_exar_kun_worklamp = object_static_structure_content_shared_exar_kun_worklamp:new {
}
ObjectTemplates:addTemplate(object_static_structure_content_exar_kun_worklamp, "object/static/structure/content/exar_kun_worklamp.iff")
| nilq/small-lua-stack | null |
Game.ImportLibrary("gui/scripts/cinematics_items.lua")
cinematics = cinematics ~= nil and cinematics or {}
function cinematics.OnCutsceneStarted(_ARG_0_, _ARG_1_)
if not _ARG_1_ then
local cinematic = cinematics.GetCinematicDefFromPath(_ARG_0_)
if cinematic ~= nil then
cinematics.SetCinemati... | nilq/small-lua-stack | null |
return PlaceObj("ModDef", {
"title", "Change Lightmodel",
"id", "ChoGGi_ChangeLightmodel",
"lua_revision", 1007000, -- Picard
"steam_id", "2374255691",
"pops_any_uuid", "da3534ae-2882-4b77-a628-5ff66fbc8027",
"version", 1,
"version_major", 0,
"version_minor", 1,
"image", "Preview.jpg",
"author", "ChoGGi",
"c... | nilq/small-lua-stack | null |
local nn = require 'nn'
local Model = {}
function Model:createAutoencoder(X)
local featureSize = X:size(2)
-- Create encoder
self.encoder = nn.Sequential()
self.encoder:add(nn.Linear(featureSize, 2000))
self.encoder:add(nn.ReLU(true))
self.encoder:add(nn.Linear(2000, 1000))
self.encoder:add(nn.ReLU(tru... | nilq/small-lua-stack | null |
-- Zone: Outer Horutoto Ruins (194)
-- Desc: this file contains functions that are shared by multiple luas in this zone's directory
-----------------------------------
local ID = require("scripts/zones/Outer_Horutoto_Ruins/IDs")
require("scripts/globals/keyitems")
require("scripts/globals/missions")
-------------------... | nilq/small-lua-stack | null |
-- Copyright 2006-2017 Mitchell mitchell.att.foicica.com. See LICENSE.
-- Smalltalk LPeg lexer.
local l = require('lexer')
local token, word_match = l.token, l.word_match
local P, R, S = lpeg.P, lpeg.R, lpeg.S
local M = {_NAME = 'smalltalk'}
-- Whitespace.
local ws = token(l.WHITESPACE, l.space^1)
-- Comments.
loca... | nilq/small-lua-stack | null |
RegisterServerEvent('ND_hospital:server:AttemptHiddenRevive')
AddEventHandler('ND_hospital:server:AttemptHiddenRevive', function()
local src = source
math.randomseed(os.time())
local luck = math.random(100) < Config.HiddenRevChance
local totalBill = CalculateBill(GetCharsInjuries(src), Config.HiddenInj... | nilq/small-lua-stack | null |
--[[--------------------------------------------------------------------------
--
-- File: UTGame.Ui.Basics.lua
-- Copyright (c) Ubisoft Entertainment. All rights reserved.
--
-- Project: Ubitoys.Tag
-- Date: September 2, 2010
--
---------------------------------... | nilq/small-lua-stack | null |
ITEM.Name = "Bowie knife" .. " | " .. "Fade"
ITEM.Price = 20000
ITEM.Model = "models/weapons/w_csgo_bowie.mdl"
ITEM.Skin = 10
ITEM.WeaponClass = "csgo_bowie_fade"
function ITEM:OnEquip(ply)
ply:Give(self.WeaponClass)
end
function ITEM:OnBuy(ply)
ply:Give(self.WeaponClass)
ply:SelectWeapon(self.WeaponClass)
end
fu... | nilq/small-lua-stack | null |
-------- BEGIN keys ---------
local queue = KEYS[1]
local schedule_set = KEYS[2]
local retry_set = KEYS[3]
-------- END keys ---------
-------- BEGIN Arguments ---------
local digest = ARGV[1]
-------- END Arguments ---------
-------- BEGIN injected arguments --------
local current_time = tonumbe... | nilq/small-lua-stack | null |
local Driver = {}
Driver.__index = Driver
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Shared, RemotesFolder = nil, nil
function Driver:_Initialize()
print(self._Name, "initialized")
end
function Driver:_Start()
print(self._Name, "started")
end
function Driver:_Remote(event, func)
end
f... | nilq/small-lua-stack | null |
local skynet = require "skynet"
local service_address
local function start_service(max_threads)
service_address = skynet.uniqueservice("blocking", max_threads)
end
local function fetch_blocking_service(cb, timeout)
if not service_address then
start_service(4)
end
local addr, err = skynet.call(service_address,... | nilq/small-lua-stack | null |
local a = {1, 2, 3}
local b = {a, a}
local c = {x = b, y = b}
return c
| nilq/small-lua-stack | null |
hook.Add("HUDPaint", "GoldenHudV1.lockdown", function()
if GoldenHUDV1.EnableLockdown then
if GetGlobalBool("DarkRP_LockDown") then
local shouldDraw = hook.Call("HUDShouldDraw", GAMEMODE, "DarkRP_LockdownHUD")
if shouldDraw == false or !DarkRP then return end
local y = 75
... | nilq/small-lua-stack | null |
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