content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
-- Tests for caesar_cipher.lua
local caesar = require 'caesar_cipher'
local total, pass = 0, 0
local function dec(str, len)
return #str < len
and str .. (('.'):rep(len-#str))
or str:sub(1,len)
end
local function run(message, f)
total = total + 1
local ok, err = pcall(f)
if ok then pass = pass + 1 ... | nilq/small-lua-stack | null |
--DEBUG = true
local class
if DEBUG == false then
class = require("lib.external.30log")
require("lib.orm.model")
else
class = require("30log")
require("table_util")
require("model")
end
local Casa = Model:extend("Casa", { columns = {
nome = {},
idade = { notNull=true }
},
belongsTo={
... | nilq/small-lua-stack | null |
-- vim.cmd [[ packadd nvim-lsp-installer ]]
local lsp_installer = require("nvim-lsp-installer")
local capabilities = require('cmp_nvim_lsp').update_capabilities(vim.lsp.protocol.make_client_capabilities())
local installed_servers = require'nvim-lsp-installer.servers'
-- Provide settings first!
lsp_installer.setting... | nilq/small-lua-stack | null |
-- 比较两数大小
function max(num1, num2)
if (num1 > num2) then
result = num1;
else
result = num2;
end
return result;
end
-- 调用函数
print("两值比较最大值为 ",max(10,4))
print("两值比较最大值为 ",max(5,6))
-- 将函数作为参数传递给另一个函数
myprint = function(param) -- 定义格式化打印函数
print("这是打印函数 - ##",param,"##")
end
function ... | nilq/small-lua-stack | null |
local path = require('plenary.path')
local Job = require('plenary.job')
local utils = require('noteflow.utils')
local note = require('noteflow.notes')
local config = require('noteflow.config')
local log = utils.log
local text_iterator = utils.text_iterator
local from_paths = utils.from_paths
local luv = vim.loop
lo... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Alzadaal Undersea Ruins
-- ZNM: Cheese Hoarder Gigiroon
-- TODO: Running around mechanic and dropping bombs
-----------------------------------
mixins = {require("scripts/mixins/rage")}
require("scripts/globals/status")
-----------------------------------
function onMobIni... | nilq/small-lua-stack | null |
--[[
desc: Input, a component with key map.
author: Musoucrow
since: 2018-3-29
alter: 2018-5-5
]]--
---@class Actor.Component.Input
local _Input = require("core.class")()
function _Input:Ctor()
self.map = {}
end
return _Input | nilq/small-lua-stack | null |
if game:GetService("RunService"):IsEdit() then
local Sunshine = require(script.Parent.Sunshine)
local PluginNetworkClient = require(script.Parent.PluginNetworkClient)
for _, child in pairs(workspace:GetChildren()) do
if child:IsA("Message") and child.Name == "SunshineSuiteWorkspace" then
... | nilq/small-lua-stack | null |
fn = vim.fn
api = vim.api
cmd = vim.cmd
opt = vim.opt
g = vim.g
_G.theme = "paradise-dark"
local modules = {
'options',
'mappings',
'statusline',
'colors',
'plugins',
}
for i, a in ipairs(modules) do
local ok, err = pcall(require, a)
if not ok then
error("Error calling " .. a .. err)
end
end
--... | nilq/small-lua-stack | null |
--[[
File Name : Friends.lua
Created By : tubiakou
Creation Date : [2019-01-07 01:28]
Last Modified : [2019-02-11 22:07]
Description : Friends class for the WoW addon AllFriends
--]]
--[[
This module of AllFriends implements a Friends ... | nilq/small-lua-stack | null |
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
ExprIfIntOps = class.class(KaitaiStruct)
function ExprIfIntOps:_init(io, parent, root)
KaitaiStruct._init(self, io)
... | nilq/small-lua-stack | null |
local map_string = [[
#################################
#...............................#
#..##...........................#
#..##...............#...........#
#...................##..........#
#.....####...........#..........#
#.....#..#...........##.........#
#..#..#..#............###.......#
#.....####...........#####... | nilq/small-lua-stack | null |
Objects = {
createObject ( 6959, 997.5, 1323.7998, -10.1, 90, 0, 90 ),
createObject ( 6959, 997.5, 1365.0996, -10.1, 90, 0, 90 ),
createObject ( 6959, 997.5, 1406.4, -10.1, 90, 0, 90 ),
createObject ( 6959, 997.5, 1447.7, -10.1, 90, 0, 90 ),
createObject ( 6959, 997.5, 1489, -10.1, 90, 0, 90 ),
createObject ( 6959, 997... | nilq/small-lua-stack | null |
-- load module
luafsm = require('luafsm')
-- define the state machine
hello_world_states = {
entry = "print_hello",
substates = {
print_hello = function() io.write("hello") return true, "print_space" end,
print_space = function() io.write(" ") return true, "print_world" end,
print_world = fun... | nilq/small-lua-stack | null |
import "metabase_common.lua"
writer "writer_gnumakegcccompatible.lua"
local cppFlagsCommon = "-Wall"
option("cc", "gcc")
option("cxx", "g++")
option("ar", "ar")
option("ld", "g++")
option("cxxflags", "-Wall")
option("arflags", "crsT")
option("ldflags", "")
config "Debug"
option("cppflags", cppFlagsCommon .. " -g -... | nilq/small-lua-stack | null |
local Rand = require("api.Rand")
local function pick(choices, chance)
return function()
if Rand.one_in(chance) then
return Rand.choice(choices)
end
return choices[1]
end
end
data:add_multi(
"elona_sys.map_tileset",
{
{
_id = "default",
door = {
... | nilq/small-lua-stack | null |
-- Copyright 2017-2019, Firaxis Games
include("TeamSupport");
include("DiplomacyRibbonSupport");
print("LeaderIcon for BSM")
-- ===========================================================================
-- Class Table
-- ===========================================================================
LeaderIcon =... | nilq/small-lua-stack | null |
require "some"
x = 0;
y = 0;
function love.load()
fruits = {"apple", "banana"}
table.insert(fruits, "pear")
for i=1,#fruits do
print(fruits[i])
end
listOfRectangles = {}
end
-- function love.draw()
-- love.graphics.print(x, 300, 300)
-- love.graphics.print(y, 300, 400)
-- ... | nilq/small-lua-stack | null |
object_static_item_item_hoth_standing_light = object_static_item_shared_item_hoth_standing_light:new {
}
ObjectTemplates:addTemplate(object_static_item_item_hoth_standing_light, "object/static/item/item_hoth_standing_light.iff")
| nilq/small-lua-stack | null |
local npairs = require('nvim-autopairs')
npairs.setup({
-- defaults
-- local disable_filetype = { "TelescopePrompt" }
-- local ignored_next_char = string.gsub([[ [%w%%%'%[%"%.] ]],"%s+", "")
-- local enable_moveright = true
-- local check_ts = false,
disable_filetype = { "TelescopePrompt" },
})
_G.calls= {}
vim.... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Chamber of Oracles
-- NPC: Pedestal of Water
-- Involved in Zilart Mission 7
-- !pos 199 -2 36 168
-------------------------------------
require("scripts/globals/titles")
require("scripts/globals/keyitems")
require("scripts/globals/missions")
local ID = require("scripts/zon... | nilq/small-lua-stack | null |
require 'busted.runner'()
local lfs = require 'lfs'
local SRV_CONFIG_FOLDER = './tests/data/srv-configs'
local SMARTSTACK_CONFIG = './tests/data/services.yaml'
local SRV1_CONFIG_PATH = './tests/data/srv-configs/service1.main.yaml'
local ENVOY_CONFIGS_PATH = './tests/data/srv-configs'
describe("config_loader", functio... | nilq/small-lua-stack | null |
add_rules("mode.debug", "mode.release")
set_languages("c++17")
target("sodium")
set_kind("static")
add_files("3rd/libsodium/src/libsodium/crypto_aead/aes256gcm/aesni/aead_aes256gcm_aesni.c",
"3rd/libsodium/src/libsodium/crypto_aead/chacha20poly1305/sodium/aead_chacha20poly1305.c",
"3rd/libsodium/src/libsod... | nilq/small-lua-stack | null |
local M = {}
M.config = function()
local cmp = require'cmp'
local fk = vim.fn.feedkeys
local map = cmp.mapping
local pv = vim.fn.pumvisible
local rep = vim.api.nvim_replace_termcodes
local snip = require'luasnip'
cmp.setup{
formatting = {
format = function (entry, vimitem)
vimitem.kind... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
local composer = require "composer"
local widget = require "widget"
local store = require "store"
local _ = require "lib.underscore"
local Message = require "app.views.message"
local NavBar = require "app.views.navBar"
loc... | nilq/small-lua-stack | null |
require("assert_equal_expected")
insulate("", function()
test("Expected to be equal", function()
local expected = 1
local actual = 1
assert.is_eq_expected(expected, actual)
end)
test("Expected to NOT be equal", function()
local expected = 1
local actual = 2
assert.is_not_eq_expected(expe... | nilq/small-lua-stack | null |
string.startswith = function (s, p)
return string.sub(s, 1, string.len(p)) == p
end
string.endswith = function (s, p)
return string.sub(s, string.len(s) - string.len(p) + 1) == p
end
string.split = function (str, delimiter)
if str == nil or str == '' or delimiter == nil then
return nil
end
local... | nilq/small-lua-stack | null |
local tasty = require 'tasty'
local test = tasty.test_case
local group = tasty.test_group
local assert = tasty.assert
return {
group 'ListAttributes' {
test('has field `start`', function ()
local la = ListAttributes(7, DefaultStyle, Period)
assert.are_equal(la.start, 7)
end),
test('has field... | nilq/small-lua-stack | null |
local function create()
local inst = {}
inst.items = {}
function inst:GetItem(slot)
return self.items[slot]
end
function inst:RemoveItem(slot)
self.items[slot] = nil
end
function inst:SetItem(slot, name)
self.items[slot] = CreateItem(self, slot, name)
end
function inst:IsEmpty(slot)
return not self.ite... | nilq/small-lua-stack | null |
local ok, saga = pcall(require, "lspsaga")
if (not ok) then return end
local map = require('helpers.map').map
saga.init_lsp_saga({
code_action_icon = " ",
definition_preview_icon = " ",
dianostic_header_icon = " ",
error_sign = " ",
finder_definition_icon = " ",
finder_reference_icon = " ",
h... | nilq/small-lua-stack | null |
local base58 = require('basex').base58bitcoin
local cipher = require('app.cipher')
local mediatypes = require('app.mediatypes')
local utils = require('app.utils')
local cipher_encrypt = cipher.encrypt
local cipher_decrypt = cipher.decrypt
local DEFAULT_TYPE_ID = mediatypes.DEFAULT_TYPE_ID
local ID_TYPE_MAP = mediaty... | nilq/small-lua-stack | null |
if not pcall(require, "lualine") then
return
end
local should_reload = true
local reloader = function()
if should_reload then
RELOAD "lualine"
RELOAD "bufferline"
RELOAD "kalimali.lualine.utils"
RELOAD "kalimali.lualine.bufferline"
end
end
reloader()
local lualine = require 'lualine'
local utils = require ... | nilq/small-lua-stack | null |
---@class CS.FairyGUI.GPath
---@field public length number
---@field public segmentCount number
---@type CS.FairyGUI.GPath
CS.FairyGUI.GPath = { }
---@return CS.FairyGUI.GPath
function CS.FairyGUI.GPath.New() end
---@overload fun(points:CS.System.Collections.Generic.IEnumerable_CS.FairyGUI.GPathPoint): void
---@overlo... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Windurst Waters
-- NPC: Machitata
-- Involved in Quest: Hat in Hand
-- !pos 163 0 -22 238
-----------------------------------
local ID = require("scripts/zones/Windurst_Waters/IDs")
require("scripts/globals/settings")
require("scripts/globals/keyitems")
require("scripts/glo... | nilq/small-lua-stack | null |
local Typer = require(script.Parent.Parent.Parent.Typer)
local function toList(set)
local new = {}
local index = 1
for key in next, set do
new[index] = key
index = index + 1
end
return new
end
return Typer.AssignSignature(Typer.Table, toList)
| nilq/small-lua-stack | null |
local on_tick = {}
local event = require("__flib__.event")
local translation = require("__flib__.translation")
local function handler(e)
if translation.translating_players_count() > 0 then
translation.iterate_batch(e)
else
event.on_tick(nil)
end
end
function on_tick.update()
if global.__flib and tran... | nilq/small-lua-stack | null |
function saving(p,typ,money)
local username = getElementData(p,"username")
if typ == 1 then
setElementData(p,"susa:d_licence",1)
local f = dbQuery(db, "UPDATE accounts SET d_licence=?, money=? WHERE username=?",1 )
dbFree(f)
elseif typ == 2 then
setElementData(p,"susa:b_licence",1)
local... | nilq/small-lua-stack | null |
if not modules then modules = { } end modules ['typo-fkr'] = {
version = 1.001,
comment = "companion to typo-fkr.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
local nuts = n... | nilq/small-lua-stack | null |
local bp = require("bp")
test_ai = {}
function test_ai:test_call_func( )
local testValue = 1
local action = bp.call_func {function(graph)
testValue = graph:get_data().value
end}
local graph = bp.graph {}
graph:set_data({value=1234})
action:start(graph)
action:update()
lu.assertTrue(action:is_done())
lu.as... | nilq/small-lua-stack | null |
SLASH_PTR1 = "/ptr";
SlashCmdList["PTR"] = function (message)
local parsed = EOT_ParseCommand(message)
if parsed[1] == nil then
EOT_Log("/ptr")
EOT_Log(" buff - Buff the current target. Hold ctrl for offspec")
EOT_Log(" wipe - Wipe your group quickly")
EOT_Log(" res - Revive/reset health/mana of... | nilq/small-lua-stack | null |
local class = require 'middleclass'
return class('Game', require 'Application')
| nilq/small-lua-stack | null |
local export = {}
local m_data = require('grc-utilities/data')
local tokenize = require('grc-utilities').tokenize
local ufind = mw.ustring.find
local ugsub = mw.ustring.gsub
local U = mw.ustring.char
local ulower = mw.ustring.lower
local uupper = mw.ustring.upper
local UTF8char = '[%z\1-\127\194-\244][\128-\191]*'
... | nilq/small-lua-stack | null |
local ok, gfold = pcall(require, "gfold")
if not ok then
return
end
gfold.setup({
picker = {
on_select = function(repo)
if not repo then
return
end
vim.cmd("cd " .. repo.path)
vim.cmd("%bw!")
vim.lsp.stop_client(vim.lsp.get_active_clients())
vim.cmd("e .")
end
},
status = {
enable = fal... | nilq/small-lua-stack | null |
-- https://www.codewars.com/kata/5772382d509c65de7e000982/solutions/lua
| nilq/small-lua-stack | null |
--[[--
Interactable entities that can be held in inventories.
Items are objects that are contained inside of an `Inventory`, or as standalone entities if they are dropped in the world. They
usually have functionality that provides more gameplay aspects to the schema. For example, the zipties in the HL2 RP schema
allo... | nilq/small-lua-stack | null |
---@meta
--=== file ===
---@class file
file = {}
---@class fd
local fd = {}
---Change current directory (and drive). This will be used\
---when no drive/directory is prepended to filenames.
---@param dir string|'"/FLASH"'|'"/SD0"'|'"/SD1"' @directory name
---@return boolean
function file.chdir(dir) end
---Determin... | nilq/small-lua-stack | null |
function love.timer.getTime()
return os.time()
end
function love.timer.getDelta()
return dt
end
| nilq/small-lua-stack | null |
--[[
APP_easing
Display the various easing/interpolation functions
]]
local vkeys = require("vkeys")
local GraphicGroup = require("GraphicGroup")
local functor = require("functor")
local easing = require("easing")
local radians = math.rad
local maths = require("maths")
local map = maths.map
local EasingGraph... | nilq/small-lua-stack | null |
-- not a test, but a helper local function
local function is_truthy(condition)
if condition then return true end
return false
end
function test_true_is_truthy()
assert_equal(true, is_truthy(true))
end
function test_false_is_not_truthy()
assert_equal(false, is_truthy(false))
end
function test_nil_is_also_not... | nilq/small-lua-stack | null |
fightcondition = createConditionObject(CONDITION_INFIGHT)
setConditionParam(fightcondition, CONDITION_PARAM_TICKS, 5000)
ordercondition = createConditionObject(CONDITION_EXHAUST)
setConditionParam(ordercondition, CONDITION_PARAM_TICKS, 500)
movecondition = createConditionObject(CONDITION_EXHAUST)
setConditionP... | nilq/small-lua-stack | null |
module ('mapgenerator', package.seeall) do
require 'map.tileset'
require 'map.tiletype'
require 'map.map'
require 'map.generator.grid'
require 'map.generator.procedural.cave'
local tilesets = {}
function get_tileset()
if not tilesets.default then
tilesets.default = tileset:new {
types... | nilq/small-lua-stack | null |
if game.SinglePlayer() then
if SERVER then
util.AddNetworkString('pac_footstep')
hook.Add("PlayerFootstep", "footstep_fix", function(ply, pos, _, snd, vol)
net.Start("pac_footstep")
net.WriteEntity(ply)
net.WriteVector(pos)
net.WriteString(snd)
net.WriteFloat(vol)
net.Broadcast()
end)
end... | nilq/small-lua-stack | null |
if not turtle then
error( "Cannot load turtle API on computer", 2 )
end
native = turtle.native or turtle
local function addCraftMethod( object )
if peripheral.getType( "left" ) == "workbench" then
object.craft = function( ... )
return peripheral.call( "left", "craft", ... )
end
... | nilq/small-lua-stack | null |
local Factory = require("support.factory")
local Ability = require("invokation.dota2.Ability")
Factory.define("ability", function(attributes)
return Ability(Factory.create("dota_ability", attributes))
end)
| nilq/small-lua-stack | null |
--- Free functions used to create and prepare some font objects.
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the
-- "Software"), to deal in the Software without restriction, including
-- without limitation the rights to use,... | nilq/small-lua-stack | null |
local entity_list = require("entity-list")
function has_value(tab, val)
for index, value in ipairs(tab) do
if value == val then
return true
end
end
return false
end
function place_off_grid(dataType)
for i, e in pairs(data.raw[dataType]) do
if not e.flags then
... | nilq/small-lua-stack | null |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require( "depends/protobuf/protobuf" )
local __COMMON_ENUMS_PB = require( "pb/__common_enums_pb" )
local COMMON_BASE_PB = require( "pb/common_base_pb" )
--module('login_pb')
local login_pb = {}
local LOGINREQUEST = protobuf.Descriptor();
local LOGINREQUEST_U... | nilq/small-lua-stack | null |
-- // Dependencies
local Aiming = loadstring(game:HttpGet("https://raw.githubusercontent.com/Stefanuk12/ROBLOX/master/Universal/Aiming/GamePatches/RushPoint.lua"))()
-- // Services
local Workspace = game:GetService("Workspace")
-- // Vars
local CurrentCamera = Workspace.CurrentCamera
local CFramelookAt = CFrame.lookA... | nilq/small-lua-stack | null |
---@class i18n
local i18n = ECSLoader:CreateModule("i18n")
local _UseLanguage
function i18n:LoadLanguageData()
local locale = ExtendedCharacterStats.general.langugage
if (not locale) or (locale == "auto") then
locale = GetLocale()
end
_UseLanguage(locale)
end
---@param lang string
_UseLanguag... | nilq/small-lua-stack | null |
local ACTIONS_PATH = ACTIONS_PATH or ({...})[1]:gsub("[%.\\/]init$", "") .. '.'
return {
Dispatcher = require(ACTIONS_PATH .. "dispatcher"),
Task = require(ACTIONS_PATH .. "tasks")
}
| nilq/small-lua-stack | null |
local function input(event) -- for update button
if event.type ~= "InputEventType_Release" then
if event.DeviceInput.button == "DeviceButton_left mouse button" then
MESSAGEMAN:Broadcast("MouseLeftClick")
elseif event.DeviceInput.button == "DeviceButton_right mouse button" then
MESSAGEMAN:Broadcast("MouseRigh... | nilq/small-lua-stack | null |
object_mobile_peawp_bodyguard_trainer = object_mobile_shared_peawp_bodyguard_trainer:new {
}
ObjectTemplates:addTemplate(object_mobile_peawp_bodyguard_trainer, "object/mobile/peawp_bodyguard_trainer.iff")
| nilq/small-lua-stack | null |
local M = torch.zeros(total_num_words(), word_vecs_size):float()
--Reading Contents
for line in io.lines(w2v_txtfilename) do
local parts = split(line, ' ')
local w = parts[1]
local w_id = get_id_from_word(w)
if w_id ~= unk_w_id then
for i=2, #parts do
M[w_id][i-1] = tonumber(parts[i])
end
end
e... | nilq/small-lua-stack | null |
if not modules then modules = { } end modules ['data-use'] = {
version = 1.001,
comment = "companion to luat-lib.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
local format, lower, gs... | nilq/small-lua-stack | null |
menu = {}
username = ""
roomname = ""
function menu.update(dt, data, msg)
return menu
end
function menu.draw()
if mode == 1 then
love.graphics.setColor(0,0,0)
love.graphics.setFont(largefont)
love.graphics.printf("Please enter a username!",100,100,love.graphics.getWidth()-200,"center")
love.graphi... | nilq/small-lua-stack | null |
local Q = require 'Q'
local qc = require 'Q/UTILS/lua/q_core'
local Vector = require 'libvec'
local test = {}
test.t1 = function ()
local sum_prod = require 'Q/ML/LOGREG/lua/sum_prod_eval'
local N = 256 * 65536
local M = 16
local X = {}
for i = 1, M do
X[i] = Q.rand({lb = 0, ub = 10, qtype = "F4... | nilq/small-lua-stack | null |
--[[
@author Sebastian "CrosRoad95" Jura <sebajura1234@gmail.com>
@copyright 2011-2021 Sebastian Jura <sebajura1234@gmail.com>
@license MIT
]]--
function findPlayer(plr,cel)
local target=nil
if (tonumber(cel) ~= nil) then
target=getElementByID("p"..cel)
else -- podano fragment nicku
for _,thePlayer in ipairs(ge... | nilq/small-lua-stack | null |
local lspconfig = require('lspconfig')
local lsp_status = require('lsp-status')
local cmp_nvim_lsp = require('cmp_nvim_lsp')
lsp_status.register_progress()
local on_attach = function(client, bufnr)
if client.resolved_capabilities.hover then
vim.api.nvim_exec([[
augroup lsp_hover
autocmd!
a... | nilq/small-lua-stack | null |
-------------------------------------------------------------------------------------------
--
-- raylib [core] example - Basic window
--
-- This example has been created using raylib 1.6 (www.raylib.com)
-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
--
-- Copyright (c) 2... | nilq/small-lua-stack | null |
local LogFile={};
function LogFile.create(_filename)
LogFile.filename=_filename;
LogFile.handle=io.open(LogFile.filename, "w");
end
function LogFile.println(line)
LogFile.handle:write(line .. "\n");
end
function LogFile.print(line)
LogFile.handle:write(line);
end
function LogFile.close()
LogFile.handle:close()... | nilq/small-lua-stack | null |
local M = {}
local tinsert, ipairs, setmetatable = table.insert, ipairs, setmetatable
function M.new(key)
local meta = {
__index = function(_, k)
return M[k]
end
}
return setmetatable({
deps = {},
collect = {},
key = key
}, meta)
end
function M:record(path)
if not self.deps[path] then
self.deps[pa... | nilq/small-lua-stack | null |
-- Corona Cannon
-- A complete remake of Ghosts vs. Monsters sample game for Corona SDK.
-- Most of the graphics made by kenney.nl
-- Please use Corona daily build 2016.2818 or later.
-- Created by Sergey Lerg for Corona Labs.
-- License - MIT.
display.setStatusBar(display.HiddenStatusBar)
system.activate('multitouch'... | nilq/small-lua-stack | null |
local skynet = require "skynet"
local sharetable = require "skynet.sharetable"
skynet.start(function()
-- You can also use sharetable.loadfile / sharetable.loadstring
sharetable.loadtable ("test", { x=1,y={ 'hello world' },['hello world'] = true })
local t = sharetable.query("test")
for k,v in pairs(t) do
print(... | nilq/small-lua-stack | null |
--[[
Carbon for Lua
#class Math.Vector
#inherits OOP.Object
#description {
**Abstract Template `Vector<N>`**
Provides a metaprogramming-driven method of generating N-length vectors.
Presently has a hard maximum component count of 26, can be expanded upon request.
}
]]
local Carbon = (...)
local OOP = Car... | nilq/small-lua-stack | null |
local kong = kong
local _M = {}
local function show_kong_headers(show)
kong.configuration.enabled_headers['X-Kong-Upstream-Latency'] = show
kong.configuration.enabled_headers['X-Kong-Proxy-Latency'] = show
kong.configuration.enabled_headers['Via'] = show
end
function _M.execute(config)
show_kong_headers(confi... | nilq/small-lua-stack | null |
local Layout = {mediaPath = {}}
local SML, mediaRequired, anchoringQueued
local mediaPath = Layout.mediaPath
local backdropTbl = {insets = {}}
local _G = getfenv(0)
ShadowUF.Layout = Layout
-- Someone is using another mod that is forcing a media type for all mods using SML
function Layout:MediaForced(mediaType)
loca... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
-- account.lua
--------------------------------------------------------------------------------
local store = require("lib.store")
return store.model("Account", {
attributes = {
"account", -- 账号
'password', -- 登录密码
"name", --... | nilq/small-lua-stack | null |
local M = {
__prefix = 'pokemon',
}
M.name = function(self)
return self:fetch('pokemon.names')
end
M.location = function(self)
return self:fetch('pokemon.locations')
end
local Base = require "faker.base"
return Base(M)
| nilq/small-lua-stack | null |
-- handle new payments events ONLY SERVER-SIDE
AddEventHandler('tebex:newPayment', function(packageName, packageData)
print( ("[PAYMENTS]: New payment for %s"):format(packageName) )
end)
-- execute any framework function ONLY SERVER-SIDE
ESX = nil
TriggerEvent('esx:getSharedObject', function(o) ESX = o end)
AddE... | nilq/small-lua-stack | null |
project "lua_grdmap"
language "C++"
files { "code/**.cpp" , "code/**.c" , "code/**.h" , "all.h" }
links { "lib_lua" , "lib_grd" }
includedirs { "." , "../lua_grd" }
KIND{kind="lua",dir="wetgenes/grdmap",name="core",luaname="wetgenes.grdmap.core",luaopen="wetgenes_grdmap_core"}
| nilq/small-lua-stack | null |
msg = "Date duži ne mogu biti stranice trougla."
| nilq/small-lua-stack | null |
package.cpath = package.cpath..";../?.so"
package.path = package.cpath..";../?.lua"
local ljson_decoder = require 'json_decoder'
local decoder = ljson_decoder.new()
local function cmp_lua_var(obj1, obj2)
if type(obj1) ~= type(obj2) then
return
end
if type(obj1) == "string" or
type(obj1) ==... | nilq/small-lua-stack | null |
--- Bresenham Based Ray-Casting FOV calculator.
-- See http://en.wikipedia.org/wiki/Bresenham's_line_algorithm.
-- Included for sake of having options. Provides three functions for computing FOV
-- @module ROT.FOV.Bresenham
local ROT = require((...):gsub(('.[^./\\]*'):rep(2) .. '$', ''))
local Bresenham=ROT.FOV:extend(... | nilq/small-lua-stack | null |
--Need to redefine this old-way because sometimes cannot be copied right parameter
----------------
--DEFINE ITEMS--
----------------
data:extend({
{
type = "item",
name = "armored-platform-minigun-mk1",
icon = "__Armored-train__/graphics/icons/armored-paltform-minigun-mk1-icon.png",
icon_size = 32,
... | nilq/small-lua-stack | null |
require "lmk"
require "lmkutil"
local startTime = os.time ()
local function print_usage ()
print ("")
print ("LMK options:")
print (" -u <path/lmk file>")
print (" -b <path/lmk file>")
print (" -m <debug, opt, bc>")
print (" -f <function name>")
print (" -r <on/off>")
print (" -v <... | nilq/small-lua-stack | null |
DEBUGMODE = false
MTAVER = 1.4
HVER = "2.1.2"
| nilq/small-lua-stack | null |
local _M = {}
local k8s_suffix = os.getenv("fqdn_suffix")
if (k8s_suffix == nil) then
k8s_suffix = ""
end
local function _StrIsEmpty(s)
return s == nil or s == ''
end
local function _LoadTimeline(data)
local timeline = {}
for _, timeline_post in ipairs(data) do
local new_post = {}
new_post["post_id"] ... | nilq/small-lua-stack | null |
-- imports
local WIM = WIM;
local _G = _G;
local CreateFrame = CreateFrame;
local select = select;
local type = type;
local table = table;
local pairs = pairs;
local string = string;
local next = next;
local Ambiguate = Ambiguate;
-- set name space
setfenv(1, WIM);
-- Core information
addonTocName = "WIM";
version = ... | nilq/small-lua-stack | null |
--[[/*
* (C) 2012-2013 Marmalade.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish,... | nilq/small-lua-stack | null |
local enemy = {}
enemy.__index = enemy
local maxSpeed = 350
local accSpeed = 500
local function new(x, y)
x = x or 0
y = y or 0
return setmetatable({
x = x,
y = y,
r = 10,
dx = 0,
dy = 0,
timer = 0,
keys = {},
hp = 100,
hpRegen =... | nilq/small-lua-stack | null |
--[=========================================================================[
ZSS v1.0.1
See http://github.com/Phrogz/ZSS for usage documentation.
Licensed under MIT License.
See https://opensource.org/licenses/MIT for details.
--]=========================================================================]
l... | nilq/small-lua-stack | null |
local Parser = {}
Parser.kind = {}
local kindSeed = 0
local kind2Txt = {}
local function regKind( name )
local kind = kindSeed
kindSeed = kindSeed + 1
kind2Txt[ kind ] = name
Parser.kind[ name ] = kind
return kind
end
local kindCmnt = regKind( "Cmnt" )
local kindStr = regKind( "Str" )
local kindInt = ... | nilq/small-lua-stack | null |
UTIL = UTIL or require "util"
Enums = Enums or require "enums"
local Elements = Enums.Elements
Modules = Modules or require "modules"
local Vec = Modules.Vec
local Collider = Modules.Collider
local Dim = Modules.Dim
Contents = Contents or {}
Contents.Game = Contents.Game or {}
Contents.Game.Bullet = Contents.Game.Bu... | nilq/small-lua-stack | null |
-- FUNCTIONAL
require 'Q/UTILS/lua/strict'
local Q = require 'Q'
local C_to_txt = require "Q/UTILS/lua/C_to_txt"
local lVector = require 'Q/RUNTIME/VCTR/lua/lVector'
local qconsts = require 'Q/UTILS/lua/q_consts'
local ffi = require 'ffi'
local Scalar = require 'libsclr' ;
local cmem = require 'libcm... | nilq/small-lua-stack | null |
-- License: CC0
-- A simple Pandoc Lua filter to extract the links in a file.
function Link(elem)
if elem.target:find("^https?://") then
io.stdout:write(elem.target .. "\n")
elseif elem.target:find("^mailto:") then
-- Do nothing
else
-- Internal link
io.stdout:write("https://issarice.com/" .. ele... | nilq/small-lua-stack | null |
collectibles =
{
{"do_antimagic", 1},
{"do_antigravity", 1},
}
markers = {
{
map = "res/map/highland/highland.tmx",
position = {1900, 600},
step = 0
},
{
map = "res/map/gandria/gandria.tmx",
position = {2275, 375},
npc = "npc_jonathan",
step = -1
}
} | nilq/small-lua-stack | null |
local MyStation = function(templateName, x, y)
-- needs to be a CpuShip to have beams
local station = CpuShip():
setTemplate(templateName):
setFaction("Academy"):
setPosition(x, y):
setRotation(math.random(0,359)):
setShieldsMax():
setImpulseMaxSpeed(0):
setRotationMaxSpeed(0):
s... | nilq/small-lua-stack | null |
object_mobile_loveday_ewok_cupid_familiar = object_mobile_shared_loveday_ewok_cupid_familiar:new {
}
ObjectTemplates:addTemplate(object_mobile_loveday_ewok_cupid_familiar, "object/mobile/loveday_ewok_cupid_familiar.iff")
| nilq/small-lua-stack | null |
local pairwise_utils = require 'pairwise_transform_utils'
local data_augmentation = require 'data_augmentation'
local iproc = require 'iproc'
local gm = {}
gm.Image = require 'graphicsmagick.Image'
local pairwise_transform = {}
function pairwise_transform.user(x, y, size, offset, n, options)
assert(x:size(1) == y:s... | nilq/small-lua-stack | null |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
ESX.RegisterServerCallback('denyCloseFrame:isPlayerWhitelist', function(src, cb)
local xPlayer = ESX.GetPlayerFromId(src)
local xlincense = xPlayer.getIdentifier()
for k, v in ipairs(Config.WhitelistLicence) do
if v == xlin... | nilq/small-lua-stack | null |
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