content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
--Custom Audio Peripheral for LD Jam
return function(config) --A function that creates a new Keyboard peripheral.
if not love.audio then error("love.audio module is disabled !") end
local au, devkit = {}, {}
local musiclist = {"BounceMan.ogg"}
local sfxlist = {
"DoorClose.wav", --1
"DoorOpen.w... | nilq/small-lua-stack | null |
dofile("urlcode.lua")
dofile("table_show.lua")
JSON = (loadfile "JSON.lua")()
local url_count = 0
local tries = 0
local item_type = os.getenv('item_type')
local item_value = os.getenv('item_value')
local downloaded = {}
local addedtolist = {}
downloaded["http://genforum.genealogy.com/javascript/TSpacer_wrapper.js"] ... | nilq/small-lua-stack | null |
ACF.MenuOptions = ACF.MenuOptions or {}
ACF.MenuLookup = ACF.MenuLookup or {}
ACF.MenuCount = ACF.MenuCount or 0
local Options = ACF.MenuOptions
local Lookup = ACF.MenuLookup
do -- Menu population functions
local function DefaultAction(Menu)
Menu:AddTitle("There's nothing here.")
Menu:AddLabel("This option is ei... | nilq/small-lua-stack | null |
local BUILDER, PART = pac.PartTemplate("base")
PART.ClassName = "player_config"
PART.Group = "entity"
PART.Icon = 'icon16/brick.png'
local blood_colors = {
dont_bleed = _G.DONT_BLEED,
red = _G.BLOOD_COLOR_RED,
yellow = _G.BLOOD_COLOR_YELLOW,
green = _G.BLOOD_COLOR_GREEN,
mech = _G.BLOOD_COLOR_MECH,
antlion = _... | nilq/small-lua-stack | null |
vim.cmd [[ syntax enable ]]
local config_dir = vim.env.XDG_CONFIG_HOME or "~/.config"
local bin_dir = config_dir .. '/bin'
local cache_dir = vim.env.XDG_CACHE_HOME or "~/.cache"
local backup_dir = cache_dir .. '/nvim/backup'
local undo_dir = cache_dir .. '/nvim/undo'
os.execute('mkdir -p ' .. backup_dir)
os.execute('... | nilq/small-lua-stack | null |
function showText_Create(red, green, blue, text, time, thePlayer)
showText_Display = textCreateDisplay ()
showText_Text = textCreateTextItem ( "", 0.5, 0.3, 2, 0, 255, 0, 255, 2.3, "center", "center", 255 )
textDisplayAddText ( showText_Display, showText_Text )
end
function showText ( red, green, blue, text, time, the... | nilq/small-lua-stack | null |
LinkLuaModifier("modifier_boss_capture_point", "modifiers/modifier_boss_capture_point.lua", LUA_MODIFIER_MOTION_NONE)
-- Taken from bb template
if BossAI == nil then
DebugPrint ( 'creating new BossAI object' )
BossAI = class({})
BossAI.hasFarmingCore = {}
BossAI.hasSecondBoss = {}
Debug.EnabledModules['boss... | nilq/small-lua-stack | null |
require "Global.guard_types"
local NullGuard = require("Battle.model.guard.NullGuard")
local KnightGuard = require("Battle.model.guard.KnightGuard")
local RogueGuard = require("Battle.model.guard.RogueGuard")
--------------------------------------------------------------------------------------------------------
local... | nilq/small-lua-stack | null |
modernUI.questInterface = function(self)
local id = self.id
local player = self.player
local width = self.width
local height = self.height
local x = (400 - 270/2)
local y = (200 - 90/2) - 30
local images = {'174070bd0ec.png', '174070e21a1.png'} -- available, unavailaible
local playerData = players[player]
l... | nilq/small-lua-stack | null |
-- sendloop.lua
-- 通过mqtt方式发送登录及状态信息到服务器
-- by leonstill@163.com 2018-12-13
local conf = ... or { host = "114.215.120.146", port = 1883, interval = 1000}
local json = sjson
if (wifi.getmode() ~= wifi.STATION and wifi.getmode() ~= wifi.STATIONAP) then
syslog.print(syslog.WARN, "wifi mode should be 'wifi.STATION'... | nilq/small-lua-stack | null |
--A lot of Thanks to iUltimateLP and his mod SimpleTeleporters for inspiration and for the use of His Code and graphics
data:extend({
{
type = "explosion",
name = "teleport-sound",
animation_speed = 5,
animations =
{
{
filename = "__PersonalTeleporter__/graphics/empty.png",
... | nilq/small-lua-stack | null |
local core = require "core"
local config = require "core.config"
local tokenizer = require "core.tokenizer"
local Object = require "core.object"
local highlighter = Object:extend()
function highlighter:new(doc)
self.doc = doc
self:reset()
-- init incremental syntax highlighting
core.add_thread(funct... | nilq/small-lua-stack | null |
--- @module Frame
-- A simple frame, often used for visually grouping or separating other elements.
-- Can also be given text, which will be wrapped to fit.
-- @option color string|table A color preset for the frame outline
-- @option textColor string|table A color preset
-- @option bg string|table A color preset
-- @o... | nilq/small-lua-stack | null |
package.path = "../lua/?.lua"
local evdtest = require("evdtest")
function foo()
evdtest.waitevent("foo")
end
function bar()
evdtest.waitevent("bar")
end
evdtest.startcoroutine(foo)
evdtest.startcoroutine(bar)
evdtest.waitevent("hello world")
| nilq/small-lua-stack | null |
return require "sparse-set.init" | nilq/small-lua-stack | null |
local Tunnel = module("_core", "lib/Tunnel")
local Proxy = module("_core", "lib/Proxy")
API = Tunnel.getInterface("API")
cAPI = {}
Tunnel.bindInterface("API", cAPI)
Proxy.addInterface("API", cAPI)
initializedPlayer = false
AddEventHandler(
"playerSpawned",
function()
TriggerServerEvent("pre_playerSpawned")
end
... | nilq/small-lua-stack | null |
local anim = false
function onRender()
local forcedanimation = getElementData(getLocalPlayer(), "forcedanimation")
if (getPedAnimation(getLocalPlayer())) and not (forcedanimation) then
local screenWidth, screenHeight = guiGetScreenSize()
anim = true
dxDrawText("Press Spacebar to Cancel Animation", scr... | nilq/small-lua-stack | null |
local libcore = require "core.libcore"
local Class = require "Base.Class"
local Unit = require "Unit"
local OptionControl = require "Unit.ViewControl.OptionControl"
local RectifierUnit = Class {}
RectifierUnit:include(Unit)
function RectifierUnit:init(args)
args.title = "Rectify"
args.mnemonic = "Re"
... | nilq/small-lua-stack | null |
local function printInterpol(yazi)
MsgC( Color(0,245,163), "[gInterpol] ", Color( 255, 255, 255),yazi, "\n")
end
hook.Add( "PlayerInitialSpawn", "whitelist_uyari", function( ply )
if gInterpolWhitelist[ ply:SteamID64() ] then
printInterpol("------------------------------------------------------------------------... | nilq/small-lua-stack | null |
#!/usr/bin/env tarantool
test = require("sqltester")
test:plan(3)
--!./tcltestrunner.lua
-- 2011 July 8
--
-- The author disclaims copyright to this source code. In place of
-- a legal notice, here is a blessing:
--
-- May you do good and not evil.
-- May you find forgiveness for yourself and forgive others.
--... | nilq/small-lua-stack | null |
--Resource monitoring
local monitor = {}
--Unit:MB
monitor.memory_used = 0 -- script memory being used by Lua (Unit:)
monitor.objects_rendered = 0
monitor.light_sources = 0
monitor.draw_calls = 0 -- Number of draw calls made in a frame
monitor.texture_memory = 0 -- VRam being used (Unit:)
monitor.shader_switches ... | nilq/small-lua-stack | null |
local playsession = {
{"Redbeard28", {71876}},
{"BlkKnight", {69684}},
{"Krengrus", {24469}}
}
return playsession | nilq/small-lua-stack | null |
#!/usr/bin/env lua
file = io.open(arg[1])
io.write("<html>\n")
io.write("<head>\n")
io.write("<title>Soundpipe</title>\n")
io.write("<link rel=\"stylesheet\" href=\"css/skeleton.css\">\n")
io.write("<link rel=\"stylesheet\" href=\"css/normalize.css\">\n")
io.write("</head>\n")
io.write("<body>\n<div class=\"container... | nilq/small-lua-stack | null |
--GPU: Image Object.
--luacheck: push ignore 211
local Config, GPU, yGPU, GPUVars, DevKit = ...
--luacheck: pop
local SharedVars = GPUVars.Shared
local RenderVars = GPUVars.Render
local CalibrationVars = GPUVars.Calibration
local VRamVars = GPUVars.VRam
--==Varss Constants==--
local Verify = SharedVars.Verify
local ... | nilq/small-lua-stack | null |
local sh = setmetatable({}, {
__index = function(_, k)
return _3DreamEngine.lightShaders["point_shadow"][k]
end
})
sh.func = "sampleShadowPointSmoothDynamic"
function sh:constructDefinesGlobal(dream)
return [[
float sampleShadowPointSmoothDynamic(vec3 lightVec, samplerCube tex) {
float sharpness = 10.0;
... | nilq/small-lua-stack | null |
-- // Remove Duplicate GUIS
for _, v in ipairs(game.CoreGui:GetChildren()) do
if v.Name == "ScreenGui" then
v:Destroy()
end
end
-- // UI Library Depedency
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/wally-rblx/uwuware-ui/main/main.lua"))()
-- // Services
local players = ... | nilq/small-lua-stack | null |
translations.id = {
name = "id",
fullname = "Bahasa Indonesia",
-- Error messages
corrupt_map = "<r>Peta rusak. Sedang Memuat peta lainnya.",
corrupt_map_vanilla = "<r>[KESALAHAN] <n>Tidak bisa mendapatkan informasi dari peta ini.",
corrupt_map_mouse_start = "<r>[KESALAHAN] <n>Peta ini harus me... | nilq/small-lua-stack | null |
-------------------------------------------------------------------------------
-- Mob Framework Mod by Sapier
--
-- You may copy, use, modify or do nearly anything except removing this
-- copyright notice.
-- And of course you are NOT allow to pretend you have written it.
--
--! @file main_follow.lua
--! @brief compon... | nilq/small-lua-stack | null |
-- Usage:
-- local mastNames = require '__radio__/mast_names'
if _G.stations then return end
_G.stations = {
'Alpha',
'Bravo',
'Charlie',
'Delta',
'Echo',
'Foxtrot',
'Golf',
'Hotel',
'India',
'Juliet',
'Kilo',
'Lima',
'Mike',
'November',
'Oscar',
'Papa',
'Queb... | nilq/small-lua-stack | null |
data:extend({
{
type = "recipe",
name = "processed-sand",
enabled = "false",
ingredients =
{
{"unprocessed-sand",1},
{"stone-brick",1},
},
result = "processed-sand"
},
}) | nilq/small-lua-stack | null |
--[[
bbbbbbbb
b::::::b kkkkkkkk hhhhhhh
b::::::b ... | nilq/small-lua-stack | null |
object_tangible_collection_reward_hanging_light_reward_02 = object_tangible_collection_reward_shared_hanging_light_reward_02:new {
}
ObjectTemplates:addTemplate(object_tangible_collection_reward_hanging_light_reward_02, "object/tangible/collection/reward/hanging_light_reward_02.iff")
| nilq/small-lua-stack | null |
if nil ~= require then
require "wow/FontString";
require "wow/Frame-Container";
require "wow/Frame-Layer";
require "wow/Frame-Alpha";
require "fritomod/Functions";
require "fritomod/Lists";
require "fritomod/Ordering";
require "fritomod/Anchors";
require "fritomod/Tables";
requi... | nilq/small-lua-stack | null |
function loadSAESModelsLua()
local file = fileOpen("models_client.lua")
local content = fileRead(file, fileGetSize(file))
fileClose(file)
loadstring(content)()
end
function overwriteDownloadExport()
exports.RPGfile = {
downloadFile = function(this, filepath)
return fileExis... | nilq/small-lua-stack | null |
local format_identifier, identifier_pattern, escape, special_functions_names, pretty_signature, signature
-- try to define an alias using rem, the text that follows the identifier
-- returns true, new_rem, alias_name in case of success
-- returns true, rem in case of no alias and no error
-- returns nil, err in case o... | nilq/small-lua-stack | null |
local F, C = unpack(select(2, ...))
local ACTIONBAR = F:GetModule('Actionbar')
ACTIONBAR.fader = {
fadeInAlpha = 1,
fadeInDuration = 0.3,
fadeInSmooth = 'OUT',
fadeOutAlpha = 0,
fadeOutDuration = 0.9,
fadeOutSmooth = 'OUT',
fadeOutDelay = 0,
}
ACTIONBAR.faderOnShow = {
fadeInAlpha = 1,
fadeInDuration = 0.3,... | nilq/small-lua-stack | null |
local localization = {
mod_description = {
en = "Open window with F2 to paste and execute Lua code in."
},
}
return localization
| nilq/small-lua-stack | null |
local housing_libs = {}
local MESSAGE_ENTITY_SET_TO_INACTIVE = { "description.entity_set_to_inactive" }
local entity_cost = {}
---- base --------------------------------------------------------------------
entity_cost["inserter"] = 0.1
entity_cost["fast-inserter"] = 0.1
entity_cost["filter-inserter"] = 0.1
ent... | nilq/small-lua-stack | null |
-- ============
-- STRING UTILS
-- ============
-- Created by datwaft <github.com/datwaft>
local M = require("bubbly.core.module").new("utils.string")
-- Returns a titlecase version of the string
-- e.g. hello world -> Hello World
---@param str string
---@return string
function M.titlecase(str)
if not str then
... | nilq/small-lua-stack | null |
return {
Name = "blink";
Aliases = {"b"};
Description = "Teleports you to where your mouse is hovering.";
Group = "DefaultDebug";
Args = {};
Run = function(context)
-- We implement this here because player position is owned by the client.
-- No reason to bother the server for this!
local mouse = context.E... | nilq/small-lua-stack | null |
if (SERVER) then
AddCSLuaFile()
end
sound.Add({
name="weapon_kswep.single",
volume=1.0,
pitch={155,165},
sound="^weapons/sg550/sg550-1.wav",
level=145,
channel=CHAN_WEAPON
})
sound.Add({
name="weapon_kswept_law.single",
volume=1.0,
pitch={55,60},
sound="^weapons/357_fire2.wav",
level=165,
channel=CHAN_WE... | nilq/small-lua-stack | null |
local M = {}
---@param config table The configuration object
---@return Theme Returns a theme object which can be given to
--`require("nord.util").load` to load the theme.
function M.setup(config)
config = config or require("nord.config")
---@class Theme
local theme = {}
theme.config = config
theme.colors =... | nilq/small-lua-stack | null |
local math2d = require('math2d')
local magnetRamps = {}
magnetRamps.setRange = function (ramp, range, player)
ramp.range = range + 6
if ramp.rangeID then rendering.destroy(ramp.rangeID) end
for each, tile in pairs(ramp.tiles) do tile.destroy() end
ramp.tiles = {}
ramp.rangeID = rendering.draw_sprite{
sprite ... | nilq/small-lua-stack | null |
function Spawn( entityKeyValues )
thisEntity:SetModel("models/development/invisiblebox.vmdl")
thisEntity:SetOriginalModel("models/development/invisiblebox.vmdl")
local greevils = {
"npc_black_greevil", "npc_white_greevil", "npc_orange_greevil", "npc_yellow_greevil", "npc_green_greevil", "npc_purple_greevil", "npc_... | nilq/small-lua-stack | null |
local luvi = require('luvi');
_G.loadModule = function (idf,path)
idf = idf:match("%.?([^%.]+)$");
luvi.bundle.register(idf,path);
return require(idf);
end;
local fs = require("fs");
io.write("\n[ 그래프로 그림 그리기 ]\n\27[33m그릴 수 있는 그래프들은 다음과 같습니다\27[0m\n──────────────────────────────────────\n");
local items = fs.rea... | nilq/small-lua-stack | null |
local assert = assert
local type = type
module( "environment", package.seeall )
local environments = {}
local functions = {
["null"] = function() end
}
--[[-------------------------------------------------------------------------
Working on Functions
----------------------------------------------------------... | nilq/small-lua-stack | null |
local K, C = unpack(select(2, ...))
if C.Misc.PvPEmote ~= true then
return
end
local Module = K:NewModule("PvPEmote", "AceEvent-3.0")
local _G = _G
local bit_band = bit.band
local math_random = math.random
local select = select
local DoEmote = _G.DoEmote
local GetAchievementInfo = _G.GetAchievementInfo
local unitFi... | nilq/small-lua-stack | null |
-- ======= Copyright (c) 2003-2014, Unknown Worlds Entertainment, Inc. All rights reserved. =======
--
-- lua\NS2Utility.lua
--
-- Created by: Charlie Cleveland (charlie@unknownworlds.com)
--
-- NS2-specific utility functions.
--
-- ========= For more information, visit us at http://www.unknownworlds.com =====... | nilq/small-lua-stack | null |
local ZkyTargetBar = LibStub("AceAddon-3.0"):GetAddon("ZkyTargetBar")
local defaults = {
profile = {
position = nil,
scale = 1.5,
layout = 3,
textPosition = { x = 0, y = -2 },
hideText = false,
showInRaid = true,
showInParty = false,
showSolo = false,... | nilq/small-lua-stack | null |
--- An empty module that can be used with require()
print('empty_mod.lua called')
return {
foo = function()
print('foo')
end
} | nilq/small-lua-stack | null |
--[[
--MIT License
--
--Copyright (c) 2019 manilarome
--Copyright (c) 2020 Tom Meyers
--
--Permission is hereby granted, free of charge, to any person obtaining a copy
--of this software and associated documentation files (the "Software"), to deal
--in the Software without restriction, including without limitation the ... | nilq/small-lua-stack | null |
-- Density's values start from 0.0 to 1.0.
DenistyMultiplier = 0.3
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
SetVehicleDensityMultiplierThisFrame(DenistyMultiplier)
SetPedDensityMultiplierThisFrame(DenistyMultiplier)
SetRandomVehicleDensityMultiplierThisFrame(DenistyMult... | nilq/small-lua-stack | null |
--[[--------------------------------------------------------------------
Copyright (C) 2012 Sidoine De Wispelaere.
Copyright (C) 2012, 2013, 2014 Johnny C. Lam.
See the file LICENSE.txt for copying permission.
--]]--------------------------------------------------------------------
-- Gather informat... | nilq/small-lua-stack | null |
return
{id=5,name={key='key_name',text="aabbcc"},date={ _type_='DemoD5',x1=1,time={start_time=398966400,end_time=936806400,},},} | nilq/small-lua-stack | null |
register_item({
name = "chips",
texture = "chips.png",
hunger = 6,
})
register_item({
name = "water_bottle",
texture = "water_bottle.png",
thirst = 20,
})
-- begin empty foods to mirror the regular foods
register_item({
name = "empty_chips",
texture = "empty_chips.png",
})
register... | nilq/small-lua-stack | null |
--[[
Data storage
note: this plugin requires state which you can get from the following url:
https://github.com/TheLinx/lstate
]]
Name = "Data Storage"
Hidden = true
-- comment to enable this plugin
disable()
local state = require("state")
local cfg = CONFIG.data
local function load()
local saved = state.loa... | nilq/small-lua-stack | null |
-- Copyright 2022 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... | nilq/small-lua-stack | null |
object_draft_schematic_armor_component_new_armor_core_basic_test = object_draft_schematic_armor_component_shared_new_armor_core_basic_test:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_armor_component_new_armor_core_basic_test, "object/draft_schematic/armor/component/new_armor_core_basic_test.iff")
| nilq/small-lua-stack | null |
ModelFlags = {
[`flatbed`] = { "isTowTruck" },
[`trash2`] = { "isTrashTruck" },
[`benson`] = { "isDeliveryTruck" },
[`prop_vend_snak_01`] = { "isVendingMachine", "isVendingMachineFood" },
[`prop_vend_coffe_01`] = { "isVendingMachine", "isVendingMachineBeverage" },
[`prop_vend_soda_01`] = { "isVe... | nilq/small-lua-stack | null |
local a = vim.api
local highlights = {}
local ns_telescope_selection = a.nvim_create_namespace('telescope_selection')
local ns_telescope_multiselection = a.nvim_create_namespace('telescope_mulitselection')
local ns_telescope_entry = a.nvim_create_namespace('telescope_entry')
local Highlighter = {}
Highlighter.__inde... | nilq/small-lua-stack | null |
local mqtt = require('mqtt')
local assert = require('assert')
local TAG = "mqtt"
-- 主要测试了 ping 这几个方法
-- 这个测试需要用到 MQTT 服务器
local url = 'mqtt://127.0.0.1:1883'
local url = 'mqtt://iot.wotcloud.cn:1883'
local options = { clientId = 'wotc_34dac1400002_test' }
local client = mqtt.connect(url, options)
client.options.d... | nilq/small-lua-stack | null |
local Widget = require "widgets/widget"
local Text = require "widgets/text"
local FollowText = Class(Widget, function(self, font, size, text)
Widget._ctor(self, "followtext")
self:SetScaleMode(SCALEMODE_PROPORTIONAL)
self:SetMaxPropUpscale(1.25)
self.text = self:AddChild(Text(font, size, text))
se... | nilq/small-lua-stack | null |
---@class cipherlib
local cipher = {}
---@alias CipherType
---| '"AES-128-ECB"' # AES cipher with 128-bit ECB mode.
---| '"AES-192-ECB"' # AES cipher with 192-bit ECB mode.
---| '"AES-256-ECB"' # AES cipher with 256-bit ECB mode.
---| '"AES-128-CBC"' # AES cipher with 128-bi... | nilq/small-lua-stack | null |
local model = require "sailor.model"
local helper = require "tests.helper"
local access = require "sailor.access"
local db = require "sailor.db"
local fixtures = require "tests.fixtures.user" or {}
describe("Testing #UserModel", function()
--helper.blah()
local User = model('user')
local users = User:find_all()... | nilq/small-lua-stack | null |
--[[ Copyright (C) 2018 Google Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope th... | nilq/small-lua-stack | null |
return {
STOP = 0,
VOID = 1,
BOOL = 2,
BYTE = 3,
I08 = 3,
DOUBLE = 4,
I16 = 6,
I32 = 8,
I64 = 10,
STRING = 11,
UTF7 = 11,
STRUCT = 12,
MAP = 13,
SET = 14,
LIST = 15,
UTF8 = 16,
UTF16 = 17
}
| nilq/small-lua-stack | null |
local awful = require("awful")
do
local cmds = {
"lxpolkit",
"xautolock -time 15 -locker 'dm-tool lock;gpg-connect-agent reloadagent /bye'",
"clipmenud",
"xfce4-power-manager",
}
for _, i in pairs(cmds) do
awful.spawn.with_shell(i .. "&")
end
end
| nilq/small-lua-stack | null |
-----------------------------------------
-- ID: 6565
-- Item: Persikos Snow Cone
-- Food Effect: 5 minutes, all Races
-----------------------------------------
-- MP +35% (Max. 50 @ 143 Base MP)
-- INT +3
-- [Element: Air]+5
-----------------------------------------
require("scripts/globals/status")
require("scripts/g... | nilq/small-lua-stack | null |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
local COMMAND = Clockwork.command:New("DoorSetParent");
COMMAND.tip = "Set the ac... | nilq/small-lua-stack | null |
function isAtBlock(dialogObject, x, y, z)
return dialogObject:isAtBlock(x,y,z);
end
function callTutorialHookFunc(dialogObject, turorial)
return dialogObject:callTutorial(turorial);
end
function unhireHookFunc(dialogObject)
return dialogObject:unhireConverationPartner();
end
function hireHookFunc(dialogObjec... | nilq/small-lua-stack | null |
function Makazradon_OnEnterCombat(Unit,Event)
Unit:RegisterEvent("Makazradon_Cripple", 45000, 0)
Unit:RegisterEvent("Makazradon_FelCleave", 19000, 0)
Unit:RegisterEvent("Makazradon_RainOfFire", 18000, 0)
end
function Makazradon_Cripple(Unit,Event)
Unit:FullCastSpellOnTarget(11443,Unit:GetClosestPlayer())
end
func... | nilq/small-lua-stack | null |
function opponentNoteHit()
health = getProperty('health')
if getProperty('health') > 0.1 then
setProperty('health', health- 0.0095);
end
end
function onStepHit()
if curStep == 30 then
noteTweenAlpha("NoteAlphal1", 0, 1, 0.5, cubelnout)
noteTweenAlpha("Note... | nilq/small-lua-stack | null |
local ternary = function(condition, positive, negative)
if condition then
return positive
end
return negative
end
local BinarySearchTree = {}
function BinarySearchTree:new()
local obj = {}
self.__index = self
self._root = nil
return setmetatable(obj, self)
end
function BinarySearchTree:is_root(va... | nilq/small-lua-stack | null |
--[[
-- added by passion @ 2019/11/14 16:39:51
-- UIBoardUIMain模型层
-- 注意:
-- 1、成员变量预先在OnCreate、OnEnable函数声明,提高代码可读性
-- 2、OnCreate内放窗口生命周期内保持的成员变量,窗口销毁时才会清理
-- 3、OnEnable内放窗口打开时才需要的成员变量,窗口关闭后及时清理
-- 4、OnEnable函数每次在窗口打开时调用,可传递参数用来初始化Model
--]]
local UUIBoardNPCModel = BaseClass("UUIBoardNPCModel", UIBaseModel)
local bas... | nilq/small-lua-stack | null |
local lookuptable = { [":"] = "=",["["] = "{",["]"] = "}",["\""]="",["("]="[",[")"]="]",}
local function replaceIntKey(s1)
return "("..s1.."):"
end
function str2Table(retStr)
local contentStr = retStr
local bHasStr = false
local string=string
local tonumber = tonumber
contentStr = string.gsub(c... | nilq/small-lua-stack | null |
while true do
local left = redstone.getInput("left")
if left then
for i = 0, 15 do
redstone.setAnalogOutput("right", i)
os.sleep(0.2)
end
os.sleep(5)
redstone.setAnalogOutput("right", 0)
print("Input found")
else
print("No input")
... | nilq/small-lua-stack | null |
vim.g.FerretExecutableArguments = {
rg = '--vimgrep --no-heading --no-config --max-columns 4096 --hidden --glob !.git',
}
| nilq/small-lua-stack | null |
--- A builtin build system: back-end to provide a portable way of building C-based Lua modules.
local builtin = {}
local unpack = unpack or table.unpack
local fs = require("luarocks.fs")
local path = require("luarocks.path")
local util = require("luarocks.util")
local cfg = require("luarocks.core.cfg")
local dir = r... | nilq/small-lua-stack | null |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) --acquire ESX
RegisterServerEvent('esx_fork:getPaid')
AddEventHandler('esx_fork:getPaid', function(amount)
local xPlayer = ESX.GetPlayerFromId(source) --get xPlayer
xPlayer.addMoney(math.floor(amount))
end)
RegisterServerEvent('esx_fork:g... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--
-- file: group_label.lua
-- brief: displays label on units in a group
-- author: gunblob
--
-- Copyright (C) 2008.
-- Licensed under the terms o... | nilq/small-lua-stack | null |
Drugs.StartProcessActions = function()
function processActions()
local tasks = {}
for rawPlayerId, actions in pairs(Drugs.ProcessActions or {}) do
local playerId = tonumber(rawPlayerId or '0') or 0
if (playerId > 0) then
table.insert(tasks, function(cb)
... | nilq/small-lua-stack | null |
function toggleShader(thePlayer, apply)
triggerClientEvent(thePlayer, "switchRoadshine3", thePlayer, apply)
end | nilq/small-lua-stack | null |
data:extend({
{
type = "equipment-grid",
name = "huge-equipment-grid",
width = 20,
height = 20,
equipment_categories = {"armor"}
},
{
type = "equipment-grid",
name = "mini-equipment-grid",
width = 6,
height = 4,
equipment_categories = {"armor"}
},
})
... | nilq/small-lua-stack | null |
--[[ Copyright (c) 2020 robot256 (MIT License)
* Project: Vehicle Wagon 2 rewrite
* File: config.lua
* Description: Hold constants for data and control phases
--]]
LOADING_DISTANCE = 10 -- Allowable distance between vehicle and wagon when Loading
CAPSULE_RANGE = 12 -- Range in Winch capsule prototype
RANGE_COLOR... | nilq/small-lua-stack | null |
local M = {
git = {
enable = true,
},
update_focused_file = {
update_cwd = true,
},
actions = {
open_file = {
window_picker = {
enable = false,
},
},
},
}
return M
| nilq/small-lua-stack | null |
--[==[ ****THIS MODULE CURRENTLY SUPPORTS LUA 5.1 ONLY!
A module that brings pattern matching from functional programming languages into Lua's tables.
This module relies heavily on (one-sided) unification.
This file refers to a 'substitution hash' which is just a table with keys being "variable" name... | nilq/small-lua-stack | null |
local command = vim.api.nvim_create_user_command
command('FloatWinsClose', function()
local wins = vim.api.nvim_list_wins()
for _, win in ipairs(wins) do
if vim.api.nvim_win_get_config(win).relative ~= '' then
vim.api.nvim_win_close(win, true)
end
end
end, { nargs = 0 })
| nilq/small-lua-stack | null |
local ok, mod
ok, mod = pcall(require,'luasodium.crypto_hash.ffi')
if ok then
return mod
end
ok, mod = pcall(require,'luasodium.crypto_hash.core')
if ok then
return mod
end
return require'luasodium.crypto_hash.pureffi'
| nilq/small-lua-stack | null |
--[[
LibPlayerSpells-1.0 - Additional information about player spells.
(c) 2013-2018 Adirelle (adirelle@gmail.com)
This file is part of LibPlayerSpells-1.0.
LibPlayerSpells-1.0 is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Softwar... | nilq/small-lua-stack | null |
--
-- Author: guobin
-- Date: 2017-12-16 18:32:45
--
CONSOLE_LOG = true --控制台是否输出日志
LOG_LEVEL = 0 --文件日志的登记 0 debug; 1 info; 2 warning; 3 error
LOG_PATH = "logs" | nilq/small-lua-stack | null |
local buttonPadding = ScreenScale(14) * 0.5
-- base menu button
DEFINE_BASECLASS("DButton")
local PANEL = {}
AccessorFunc(PANEL, "backgroundColor", "BackgroundColor")
AccessorFunc(PANEL, "backgroundAlpha", "BackgroundAlpha")
function PANEL:Init()
self:SetFont("ixMenuButtonFont")
self:SetTextColor(color_white)
se... | nilq/small-lua-stack | null |
local restserver = require("restserver")
local server = restserver:new():port(8080)
local message = {message = "Hello World"}
server:add_resource("hello", {
{
method = "GET",
path = "/",
produces = "application/json",
handler = function()
return restserver.response():status(200):... | nilq/small-lua-stack | null |
--tip
local function deprecatedTip(old_name,new_name)
print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********")
end
--functions of CCControl will be deprecated end
local CCControlDeprecated = { }
function CCControlDeprecated.addHandleOfControlEvent(self,func,controlEve... | nilq/small-lua-stack | null |
local PLAYER = FindMetaTable("Player")
function PLAYER:ROTGB_IsFirstPersonPlayerSpectating()
return self.rotgb_PlayerFirstPersonView or false
end
function PLAYER:ROTGB_ToggleFirstPersonPlayerSpectating()
self.rotgb_PlayerFirstPersonView = not self.rotgb_PlayerFirstPersonView
end
function PLAYER:ROTGB_StartSpectateR... | nilq/small-lua-stack | null |
#!/usr/bin/env luajit
-- run a suite
-- run this from the test working dir, i.e. hydro/tests/<wherever>/
-- run this as ../suite.lua
-- TODO instead, maybe run this in the local dir, with the test dir name as the param? nah, because each test shows/does dif things
-- how about TODO instead, put this in a subdir cal... | nilq/small-lua-stack | null |
-- id int 界面id
-- file_name int 界面文件名
-- title string 界面标题
-- icon string 标题衬图
-- ishelp ... | nilq/small-lua-stack | null |
-- THIS FILE IS GENERATED. DO NOT EDIT MANUALLY.
-- stylua: ignore start
return {properties = {["volar-document-features.trace.server"] = {default = "off",description = "Traces the communication between VS Code and the language server.",enum = { "off", "messages", "verbose" },scope = "window",type = "string"},["volar-l... | nilq/small-lua-stack | null |
-- workaround for a current haxe-lua problem in haxes development branch
return nil | nilq/small-lua-stack | null |
kHydrasPerHive = 3
kWhipSupply = 25 -- was 5
kSentriesPerBattery = 2 -- was 3
kAdrenalineAbilityMaxEnergy = 200 -- was 160
kHandGrenadeWeight = 0 -- was 0.1
kLayMineWeight = 0 -- was 0.10
kFocusDamageBonusAtMax = 0.5 -- was 0.33
| nilq/small-lua-stack | null |
--- Functionality related to saving/loading data
--
module("vn.save", package.seeall)
---Access to global storage
-------------------------------------------------------------------------------------------------------------- @section globals
---Sets a shared global variable. All save slots have access to the same se... | nilq/small-lua-stack | null |
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