content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
local K, C = unpack(KkthnxUI)
local Module = K:GetModule("Blizzard")
local _G = _G
local string_format = _G.string.format
local string_match = _G.string.match
-- Enhanced ColorPickerFrame
local function translateColor(r)
if not r then
r = "ff"
end
return tonumber(r, 16) / 255
end
function Module:EnhancedPicker_... | nilq/small-lua-stack | null |
return function(s)
return s
end | nilq/small-lua-stack | null |
shadow_collective_sc87 = Creature:new {
objectName = "",
customName = "\\#00ff00<<< SC-87 >>> \\#ff0000[lvl 300]",
socialGroup = "death_watch",
pvpFaction = "death_watch",
faction = "",
level = 300,
chanceHit = 75.00,
damageMin = 11750,
damageMax = 13750,
specialDamageMult = 1.5,
baseXp = 19000,
baseHAM =... | nilq/small-lua-stack | null |
--- ConsolePrint()
-- Nicely formatted console print with timestamp
-- @param msg The message to be displayed
function ConsolePrint(msg)
if msg then
local dt = os.date("%H:%M", os.time())
print("[CNR "..dt.."] ^7"..(msg).."^7")
end
end
AddEventHandler('cnr:print', ConsolePrint)
AddEventHandler('cnr:cprint'... | nilq/small-lua-stack | null |
tatooine_eopie_herd_neutral_none = Lair:new {
mobiles = {{"eopie",1},{"dwarf_eopie",1}},
spawnLimit = 15,
buildingsVeryEasy = {},
buildingsEasy = {},
buildingsMedium = {},
buildingsHard = {},
buildingsVeryHard = {},
buildingType = "none"
}
addLairTemplate("tatooine_eopie_herd_neutral_none", tatooine_eopie_herd... | nilq/small-lua-stack | null |
if modifier_custom_blood_mirror_debuff_enemy == nil then
modifier_custom_blood_mirror_debuff_enemy = class({})
end
function modifier_custom_blood_mirror_debuff_enemy:IsHidden()
return false
end
function modifier_custom_blood_mirror_debuff_enemy:IsDebuff()
return true
end
function modifier_custom_blood_mirror_debu... | nilq/small-lua-stack | null |
local Package = script.Parent.Parent
local TableUtil = require(Package.Dependencies.TableUtil)
local Promise = require(Package.Dependencies.Promise)
local Error = require(Package.Dependencies.Error)
local Settings = require(Package.Constants.Settings)
local Utility = require(Package.Utility)
local Global = require(Pac... | nilq/small-lua-stack | null |
----------------------------------------------------------------
-- Algorithms Library
----------------------------------------------------------------
project "AdaptiveAlgorithmsLib"
kind "StaticLib"
pchsource ("algorithms/includes-algorithms.cpp")
pchheader ("includes-algorithms.h")
files { "algor... | nilq/small-lua-stack | null |
--荒碑灵 死夜
local m=14000386
local cm=_G["c"..m]
cm.named_with_Gravalond=1
function cm.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,14000380,aux.FilterBoolFunction(Card.IsRace,RACE_ZOMBIE),1,true,false)
--change name
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_... | nilq/small-lua-stack | null |
workspace "WidescreenFixesPack"
configurations { "Release", "Debug" }
platforms { "Win32" }
architecture "x32"
location "build"
objdir ("build/obj")
buildlog ("build/log/%{prj.name}.log")
buildoptions {"-std:c++latest"}
kind "SharedLib"
language "C++"
targetdir "data/%{prj.name}/script... | nilq/small-lua-stack | null |
-- must be a set of ids
local idSet = KEYS[1];
-- current time
local curTime = ARGV[1];
-- caching time
local expiration = tonumber(ARGV[2] or 30000);
--
local tempKeysSet = getIndexTempKeys(idSet);
local keys = redis.call("ZRANGEBYSCORE", tempKeysSet, curTime - expiration, '+inf');
if #keys > 0 then
redis.call("DE... | nilq/small-lua-stack | null |
local Helper = require( 'lctags.Helper' )
local DBCtrl = require( 'lctags.DBCtrl' )
local log = require( 'lctags.LogCtrl' )
local Option = require( 'lctags.Option' )
local Analyzer = require( 'lctags.Analyzer' )
local Util = require( 'lctags.Util' )
local Make = {}
--- list の中から更新が必要なファイルリストを返す
--
-- ヘッダファイルの更新が必要な場... | nilq/small-lua-stack | null |
NewShipType = StartShipConfig()
NewShipType.displayedName="$1546"
NewShipType.sobDescription="$1547"
NewShipType.maxhealth=getShipNum(NewShipType, "maxhealth", 400)
NewShipType.regentime=0
NewShipType.minRegenTime=0
NewShipType.sideArmourDamage = getShipNum(NewShipType, "sideArmourDamage", 1.0)
NewShipType.rearArmourDa... | nilq/small-lua-stack | null |
class "Dog" {
nextJump = 0.0;
timer = 0;
frame = 0;
barkNext = 0;
}
function Dog:__init(world, x, y)
self.world = world
self.image = love.graphics.newImage("gfx/DogRunAnimation.png")
self.image:setWrap("repeat", "repeat")
self.width = self.image:getWidth() / 8
self.height = self.image:getHeight()
self... | nilq/small-lua-stack | null |
require 'utils.enum'
if codes == nil then
codes = {}
end
-- Enum for weather IDs, according to the internal files
codes.WEATHER, codes.WEATHER_NAMES = enum.register({
'Clear',
'Sunny',
'Sandstorm',
'Cloudy',
'Rain',
'Hail',
'Fog',
'Snow',
}, 0, 'weather condition') | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Western Adoulin (256)
-- NPC: Brenton
-- Type: SOA Mission NPC
-- !pos 127 -86.036 3.349
-----------------------------------
require("scripts/globals/keyitems")
require("scripts/globals/missions")
require("scripts/globals/npc_util")
local ID = require("scripts/zones/Western... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2016 by Marco Lizza (marco.lizza@gmail.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including... | nilq/small-lua-stack | null |
--[[
--- This is Wilson's speech file for Don't Starve Together ---
Write your character's lines here.
If you want to use another speech file as a base, or use a more up-to-date version, get them from data\scripts\
If you want to use quotation marks in a quote, put a \ before it.
Example:
"Like \"this\"."
]]
ret... | nilq/small-lua-stack | null |
local CollectionService = game:GetService("CollectionService")
return function(Sunshine, entity)
local scriptCollectibleDisplay = entity.scriptCollectibleDisplay
local frame = entity.frame
local visible = entity.visible
if scriptCollectibleDisplay and frame and visible then
local scriptCollecti... | nilq/small-lua-stack | null |
nut.currency = nut.currency or {}
nut.currency.symbol = nut.currency.symbol or "$"
nut.currency.singular = nut.currency.singular or "dollar"
nut.currency.plural = nut.currency.plural or "dollars"
function nut.currency.set(symbol, singular, plural)
nut.currency.symbol = symbol
nut.currency.singular = singular
nut.cu... | nilq/small-lua-stack | null |
--[[------------------------------------------------
-- Love Frames - A GUI library for LOVE --
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.tabs"))
local lovefra... | nilq/small-lua-stack | null |
slot0 = class("Map", import(".BaseVO"))
slot0.INVALID = 0
slot0.SCENARIO = 1
slot0.ELITE = 2
slot0.EVENT = 3
slot0.ACTIVITY_EASY = 4
slot0.ACTIVITY_HARD = 5
slot0.ACT_EXTRA = 8
slot0.ESCORT = 9
slot0.SKIRMISH = 10
slot0.NORMAL_MAP = {
slot0.INVALID,
slot0.SCENARIO,
slot0.ELITE,
slot0.EVENT,
slot0.ACTIVITY_EASY,
s... | nilq/small-lua-stack | null |
--[[----------------------------------------------------------------------------------------------------
<auto-generated>
This file was generated by: ClientIntegration/Tools/LuaStringsGenerator/GenerateAllLocales.py
Changes to this file should always follow:
Building an Internationalized Feature - Engineer's Gu... | nilq/small-lua-stack | null |
object_mobile_kole_nym_ambush = object_mobile_shared_kole_nym_ambush:new {
}
ObjectTemplates:addTemplate(object_mobile_kole_nym_ambush, "object/mobile/kole_nym_ambush.iff")
| nilq/small-lua-stack | null |
test = require 'u-test'
common = require 'common'
function GetAchievementsForTitleIdCpp_Handler()
print("GetAchievementsForTitleIdCpp_Handler")
AchievementsServiceGetAchievementsForTitleId()
end
function OnAchievementsServiceGetAchievementsForTitleId()
hr, hasNext = AchievementsResultHasNextCpp()
prin... | nilq/small-lua-stack | null |
local image = require 'dmlab.system.image'
local asserts = require 'testing.asserts'
local test_runner = require 'testing.test_runner'
local tensor = require 'dmlab.system.tensor'
local helpers = require 'common.helpers'
local FILE_NAME = ...
local tests = {}
function tests:loadImageRGB()
local image = image.load(he... | nilq/small-lua-stack | null |
---
-- @module ProjectileQueue
--
-- ------------------------------------------------
-- Required Modules
-- ------------------------------------------------
local Class = require( 'lib.Middleclass' )
local Projectile = require( 'src.items.weapons.Projectile' )
local ProjectilePath = require( 'src.items.weapons.Proje... | nilq/small-lua-stack | null |
-- construct reflections metatable
reflection_metatable_for_table = {
__index = function(table, key)
return table.source[key]
end,
__newindex = function(table, key, value)
if( type(value) == "table") then
-- expression
table[key].assign = value.value
table... | nilq/small-lua-stack | null |
local NoobTacoUI, E, L, V, P, G = unpack(select(2, ...))
function NoobTacoUI:SetupLayout()
-- CUSTOM TEXTS
-- Player Unit Frame
if not E.db.unitframe.units.player.customTexts then
E.db.unitframe.units.player.customTexts = {}
end
if E.db["unitframe"]["units"]["player"]["customTexts"]["PlayerHealth"] == ... | nilq/small-lua-stack | null |
-- Copyright (C) 2012 by Yichun Zhang (agentzh)
local sha512 = require "resty.sha512"
local ffi = require "ffi"
local ffi_new = ffi.new
local ffi_str = ffi.string
local C = ffi.C
local setmetatable = setmetatable
local error = error
module(...)
_VERSION = '0.08'
local mt = { __index = _M }
ffi.cdef[[
int SHA38... | nilq/small-lua-stack | null |
local AddonName, AddonTable = ...
AddonTable.fishing = {
-- Fish
74857, -- Giant Mantis Shrimp
74866, -- Golden Carp
}
| nilq/small-lua-stack | null |
View = Object:extend()
function View:new(x, y)
self.x = x
self.y = y
self.width = blocksize*10
self.height = blocksize*20.5
--Variables for information at the side
self.linesCleared = 0
self.nextNr = 4
self.nextshape= Shape(12, 2, math.random(7))
self.savedshape = -1
end
function View:update(dt)
... | nilq/small-lua-stack | null |
local PATH = (...):gsub('%.[^%.]+$', '')
local Event = {}
Event.__index = Event
Event.__call = function(self, ...) return self:populate(...) end
function Event.new(name, ...)
local event = setmetatable({
name = name,
keys = {...},
}, Event)
return event
end
function Event:populate(...)
loca... | nilq/small-lua-stack | null |
local Prop = {}
Prop.Name = "City Hall"
Prop.Government = true
Prop.Doors = {
Vector( -772.36999511719, -1452, 138 ),
Vector( -675.63000488281, -1452, 138 ),
Vector( -492.36999511719, -1452, 138 ),
Vector( -395.63000488281, -1452, 138 ),
{ Pos = Vector( 59, -1752, 130 ), Locked = true },
}
GM.Property:Register( P... | nilq/small-lua-stack | null |
local lockbox = script.Parent.Parent
local Bit = require(lockbox.util.bit);
local String = string;
local Math = math;
local Queue = require(lockbox.util.queue);
local CONSTANTS = {
0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
0xd807aa98, 0x12835b01, 0x243185be,... | nilq/small-lua-stack | null |
local helpers = require('test.functional.helpers')(after_each)
local Screen = require('test.functional.ui.screen')
local clear, feed = helpers.clear, helpers.feed
local source = helpers.source
local insert = helpers.insert
local meths = helpers.meths
local command = helpers.command
local funcs = helpers.funcs
describe... | nilq/small-lua-stack | null |
local CHAR = ix.meta.character
function CHAR:IsCombine()
local faction = self:GetFaction()
return faction == FACTION_MPF or faction == FACTION_OTA or faction == FACTION_USC
end
| nilq/small-lua-stack | null |
object_tangible_storyteller_event_props_pr_lifeday_tree = object_tangible_storyteller_event_props_shared_pr_lifeday_tree:new {
}
ObjectTemplates:addTemplate(object_tangible_storyteller_event_props_pr_lifeday_tree, "object/tangible/storyteller/event_props/pr_lifeday_tree.iff")
| nilq/small-lua-stack | null |
object_draft_schematic_dance_prop_prop_sparkler_r_s03 = object_draft_schematic_dance_prop_shared_prop_sparkler_r_s03:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_dance_prop_prop_sparkler_r_s03, "object/draft_schematic/dance_prop/prop_sparkler_r_s03.iff")
| nilq/small-lua-stack | null |
local K, C, L = unpack(select(2, ...))
if C.Misc.ItemLevel ~= true then return end
-- Lua API
local _G = _G
local C_Timer_After = C_Timer.After
local floor = math.floor
local pairs = pairs
local select = select
local strmatch = string.match
local strsplit = string.split
local tonumber = tonumber
-- Wow API
local GetD... | nilq/small-lua-stack | null |
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include('shared.lua')
function ENT:SpawnFunction( ply, tr )
if !tr.Hit then return end
local SpawnPos = tr.HitPos + tr.HitNormal * 2
local ent = ents.Create( "crafting_table" )
ent:SetPos( SpawnPos )
ent:Spawn()
ent:Activate()
return ent
end
function ... | nilq/small-lua-stack | null |
function Emmy:GetEventLiterals()
table.sort(APIDocumentation.events, function(a, b)
return a.LiteralName < b.LiteralName
end)
local t = {}
tinsert(t, "---@alias Event")
for _, event in ipairs(APIDocumentation.events) do
local line = format("'\"%s\"'", event.LiteralName)
local payload = event:GetPayloadString... | nilq/small-lua-stack | null |
local sw, sh = ScrW(), ScrH()
function GM:HUDPaint()
DrawBWHealthBar()
surface.SetDrawColor(MAIN_BLACKCOLOR_FADE_LESS)
surface.DrawRect(0,0,sw,17)
draw.SimpleText("F1 - Help | F2 - Factions", "HUDFont", 5)
--surface.SetDrawColor(MAIN_WHITECOLOR)
--surface.DrawLine(0,17,sw,17)
end | nilq/small-lua-stack | null |
--//////////////////////////////////
--//// Holystone Productions ////
--//// Copy Right ////
--//// Blizzlike Repack v 1.0 ////
--//////////////////////////////////
local DeathspeakerServant = 36805
function DeathspeakerServant_OnCombat(punit, event)
punit:RegisterEvent("DeathspeakerServant_Cha... | nilq/small-lua-stack | null |
-- vim : ft=lua ts=2 sw=2 et:
require "col"
require "some"
require "num"
require "sym"
require "row"
require "cols"
require "rows"
if not pcall(debug.getlocal,4,1) then
print(1)
end
| nilq/small-lua-stack | null |
local Ltn12 = require "ltn12"
local Json = require "cjson"
local Http = require "socket.http"
local Https = require "ssl.https"
local M = {}
function M.json (options)
assert (type (options) == "table")
local result = {}
options.sink = Ltn12.sink.table (result)
options.method = options.method or "GET"
... | nilq/small-lua-stack | null |
local function register(basename, description, texture)
local nodename_single = "scifi_nodes:" .. basename .. "_pane"
local nodename_double = "scifi_nodes:" .. basename .. "_pane_double"
local nodename_offset = "scifi_nodes:" .. basename .. "_pane_offset"
local recipe_ingredient = "scifi_nodes:" .. basename
... | nilq/small-lua-stack | null |
player.GetAllOmit = function(plyOmit)
local players = {}
for _, ply in pairs(player.GetAll()) do
if ply ~= plyOmit then
table.insert(players, ply)
end
end
return players
end | nilq/small-lua-stack | null |
local gears = require("gears")
local awful = require("awful")
local hotkeys_popup = require('awful.hotkeys_popup').widget
local modkey = require('configuration.keys.mod').mod_key
local apps = require('configuration.apps')
local leave_open_mode = function ()
root.keys(require('configuration.keys.global'))
end
local... | nilq/small-lua-stack | null |
-- tolua: enumerate class
-- Written by Waldemar Celes
-- TeCGraf/PUC-Rio
-- Jul 1998
-- $Id: enumerate.lua,v 1.3 2000/01/24 20:41:15 celes Exp $
-- This code is free software; you can redistribute it and/or modify it.
-- The software provided hereunder is on an "as is" basis, and
-- the author has no obligation to pr... | nilq/small-lua-stack | null |
-- I will not be releasing the source of the chat as I still use it in my latest games | nilq/small-lua-stack | null |
local std, _ENV = _ENV
local pattern_rules_lib = std.require 'split_to_chunks_pattern_rules'
local export = {}
function export.make_options_from_pg_dump_splitter(options)
return {
io_size = options.io_size,
lex_consts = options.lex_consts,
lex_trans_more = options.lex_trans_more,
make_pattern_rules... | nilq/small-lua-stack | null |
-- Services
local UserInputService = game:GetService("UserInputService")
local keybindsystem = {
bindings = {}
}
-- loading in entities with keybinds into the keybind system
function keybindsystem:Load(entity)
-- sice we have a keybind component, we can query that
local keybind = entity:GetComponent('keybind')
... | nilq/small-lua-stack | null |
#!/usr/bin/env lua
--[[
Copyright © 2015 Jon Allen <ylixir@gmail.com>
This work is free. You can redistribute it and/or modify it under the
terms of the Do What The Fuck You Want To Public License, Version 2,
as published by Sam Hocevar. See the COPYING file for more details.
]]--
--[[ This file downloads and forma... | nilq/small-lua-stack | null |
BaseState = Class {}
function BaseState:init()
end
function BaseState:enter()
end
function BaseState:exit()
end
function BaseState:update(dt)
end
function BaseState:render()
end
| nilq/small-lua-stack | null |
local provider = function()
return vim.fn.expand "%:t"
end
return {
provider = provider,
}
| nilq/small-lua-stack | null |
local Roact = require(game:GetService("ReplicatedStorage").Roact)
local Settings = require(script.Parent.Parent.Parent.Parent:WaitForChild("Settings"))
local PlayerComponent = require(script.Parent.Player)
local BlipContainerComponent = require(script.Parent.BlipContainer)
local events = script.Parent.Parent.Parent.E... | nilq/small-lua-stack | null |
local componentCost = {
[components.Weapon] = 10,
[components.Wand] = 12,
[components.Edible] = 3,
[components.Drinkable] = 5,
[components.Readable] = 7,
[components.Equipment] = 15,
}
local rarityModifier = {
common = 1,
uncommon = 2,
rare = 3,
mythic = 4,
}
local lootUtil = {}
function lootUtil... | nilq/small-lua-stack | null |
--this = SceneNode()
--ownerIndex = Number()
SwarmBall = {name="SwarmBall"}
function SwarmBall.new()
local self = {}
local calculatedFutherPosition = Vec3()
local timeLeft = 0.0
local speed = 6.0
local node = SceneNode()
this:findNodeByTypeTowardsRoot(NodeId.playerNode):addChild(node)
local exp... | nilq/small-lua-stack | null |
---------------------------
-- Default awesome theme --
---------------------------
-- Ignore line too long warnings
-- luacheck: ignore 631
local gears = require("gears")
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local real_dpi = xresources.apply_dpi
lo... | nilq/small-lua-stack | null |
--普通的魔法使¤白泽球
function c22220010.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--atk&def
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_PZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c22220010.tgval)
e1:SetValue(... | nilq/small-lua-stack | null |
RegisterNetEvent('casinoUi:ShowUI')
AddEventHandler('casinoUi:ShowUI', function(action, text)
SendNUIMessage({
action = action,
text = text,
})
end)
RegisterNetEvent('casinoUi:HideUI')
AddEventHandler('casinoUi:HideUI', function()
SendNUIMessage({
action = 'hide'
})
end)
function DrawCasinoUi(action, text)
... | nilq/small-lua-stack | null |
print("beginning setup.lua")
math.randomseed(os.time())
print("package path")
package.path = package.path .. ";scr/?.lua"
print("APIs")
cursorAPI = require("cursor")
regionAPI = require("region")
regionPagerAPI = require("region_pager")
tileSheetAPI = require("tile_sheet")
markerAPI = require("marker")
markerManager... | nilq/small-lua-stack | null |
local do3dtextrender = false
setTimer ( function ( )
do3dtextrender = exports.VDBGLogin:isClientLoggedin ( )
end, 1000, 1 )
addEvent ( "onClientPlayerLogin", true )
addEventHandler ( "onClientPlayerLogin", root, function ( )
do3dtextrender = true
end )
local openedJob = nil
local s = {guiGetScreenSize()}
local panel... | nilq/small-lua-stack | null |
ITEM.name = "Wild Mushroom Cluster"
ITEM.description = "A cluster of wild mushrooms, often saught by farmers for their spores."
ITEM.model = "models/illusion/metroexodus/mushroom.mdl"
ITEM.uniqueID = "mushroom_cluster"
ITEM.height = 1
ITEM.width = 2
ITEM.category = "Farming"
ITEM.price = 30
ITEM.functions.convert = {... | nilq/small-lua-stack | null |
-----------------------------------------
-- Spell: Klimaform
-- Increases magic accuracy for spells of the same element as current weather
-----------------------------------------
require("scripts/globals/status")
function onMagicCastingCheck(caster,target,spell)
return 0
end
function onSpellCast(caster,ta... | nilq/small-lua-stack | null |
local M = {}
function M.file_supported(file_extension)
return file_extension == 'java' or file_extension == 'md'
end
local function remove_extension(filename, file_extension)
return string.sub(filename, 1, #filename - #file_extension - 1)
end
local function slice(tbl, s, e)
local new_tbl = {}
for i ... | nilq/small-lua-stack | null |
-- KEYS: lockKey
-- ARGV: lockerId, currentTime, liveTime
-- return: true(成功);false(失败,锁不存在或已经易主)
-- 数据结构(hash)
-- ${lockKey}:
-- owner: none、writer、readers、reader-writer
-- writerBooking: ${writerBooking}
-- writer: ${lockerId}
-- readerAmount: ${读者数量}
-- readerAmountDeadline: ${readerAmount的存活时间}
-- read... | nilq/small-lua-stack | null |
local MSQ = LibStub("Masque", true)
if not MSQ then return end
-- Diablo III - Square
MSQ:AddSkin("Diablo III - Square", {
Author = "Suicidal Katt",
Version = "1.0",
Shape = "Square",
Masque_Version = 40200,
Backdrop = {
Width = 36,
Height = 36,
Color = {0.8, 0.8, 0.8, 1},
Texture = [[Interfa... | nilq/small-lua-stack | null |
--Graph (abstract data type)
--def G(P,L)
--~ P: a set of finite points
--~ L: some edges or lines
-- def P{id[int or str]-> p,...}
-- def p{some data}
-- def L{ (id1<->id2,type,power, {other(...)}) }
package.path=package.path..";..\\?.lua;"
<<<<<<< HEAD
require "grammar.class"
=======
require "luagy.grammar.class"
... | nilq/small-lua-stack | null |
--[[
KahLua Kore - core library functions for KahLua addons.
WWW: http://kahluamod.com/kore
Git: https://github.com/kahluamods/kore
IRC: #KahLua on irc.freenode.net
E-mail: cruciformer@gmail.com
Please refer to the file LICENSE.txt for the Apache License, Version 2.0.
Copyright 2008-2018 ... | nilq/small-lua-stack | null |
ys = ys or {}
slot1 = ys.Battle.BattleFormulas
slot2 = ys.Battle.BattleUnitEvent
ys.Battle.BattleSkillEffect = class("BattleSkillEffect")
ys.Battle.BattleSkillEffect.__name = "BattleSkillEffect"
ys.Battle.BattleSkillEffect.Ctor = function (slot0, slot1, slot2)
slot0._tempData = slot1
slot0._type = slot0._tempData.ty... | nilq/small-lua-stack | null |
object_tangible_loot_npc_loot_decryptor_generic = object_tangible_loot_npc_loot_shared_decryptor_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_decryptor_generic, "object/tangible/loot/npc/loot/decryptor_generic.iff")
| nilq/small-lua-stack | null |
return Def.ActorFrame{
Def.Quad{ InitCommand=function(self) self:xy(_screen.cx, _screen.cy):zoomto(_screen.w,200):diffuse(0,0,0,1) end },
LoadFont("Common Normal")..{
Text=ScreenString("Instructions"),
InitCommand=function(self) self:xy(_screen.cx, _screen.cy+50) end
}
} | nilq/small-lua-stack | null |
local create = coroutine.create
local resume = coroutine.resume
local yield = coroutine.yield
local unpack0 = table.unpack or unpack
local unpack = function(t)
if t and #t > 0 then
return unpack0(t)
end
end
local inst
do
local v = {}
v.cls = ("Eff: %s"):format(tostring(v):match('0x[0-f]+'))
inst = setm... | nilq/small-lua-stack | null |
SHB = {}
if SERVER then
AddCSLuaFile("shb/cl_init.lua")
AddCSLuaFile("shb/cl_themes.lua")
AddCSLuaFile("shb/config.lua")
else
include("shb/cl_init.lua")
end
| nilq/small-lua-stack | null |
return {
id = "HOLOGUANQIA48",
mode = 2,
once = true,
fadeType = 1,
fadein = 1.5,
scripts = {
{
expression = 2,
side = 2,
bgm = "holo-fff",
nameColor = "#ff5c5c",
dir = -1,
actorScale = 2,
soundeffect = "event:/battle/boom2",
actor = 10500010,
actorName = "DARK FOX BIZZARD",
say = ... | nilq/small-lua-stack | null |
local module = setmetatable({ "Magic moon dust" }, {
__call = function (self)
print(tostring(self))
end,
__tostring = function (self)
return self[1]
end
})
return module
| nilq/small-lua-stack | null |
local player = require'cplayer'
local glue = require'glue'
local bitmap = require'bitmap'
local cairo = require'cairo'
local function bitmap_cairo(w, h)
local bmp = bitmap.new(w, h, 'bgra8', false, true)
local surface = cairo.image_surface(bmp)
local context = surface:context()
return {surface = surface, context =... | nilq/small-lua-stack | null |
local ffi = require("ffi")
if ffi.arch == "x86" then
ffi.cdef[[
typedef struct __pthread_internal_slist
{
struct __pthread_internal_slist *__next;
} __pthread_slist_t;
typedef union
{
struct __pthread_mutex_s
{
int __lock;
unsigned int __count;
int __owner;
int __kind;
unsigned int __nuser... | nilq/small-lua-stack | null |
local CorePackages = game:GetService("CorePackages")
local CoreGui = game:GetService("CoreGui")
local TextService = game:GetService("TextService")
local Roact = require(CorePackages.Roact)
local t = require(CorePackages.Packages.t)
local UIBlox = require(CorePackages.UIBlox)
local withStyle = UIBlox.Core.Style.withSt... | nilq/small-lua-stack | null |
local M = {}
function M.sort_by_field(field)
return function(a, b)
return a[field] > b[field]
end
end
function M.inspect(debug, data)
if debug then print(vim.inspect(data)) end
return data
end
function M.merge_tables(left, right)
for k, v in pairs(right) do left[k] = v end
return righ... | nilq/small-lua-stack | null |
position = {x = 49.8345527648926, y = 0.941939771175385, z = 15.7342796325684}
rotation = {x = 0.00137930607888848, y = 150.009719848633, z = -0.000795437605120242}
| nilq/small-lua-stack | null |
local _PATH = (...)
require(_PATH..".PathFinder")
require(_PATH..".interface")
| nilq/small-lua-stack | null |
while not _G.PERKS do
Task.Wait()
end
local subscriptionPerkRef = _G.PERKS.SUBSCRIPTION
local propMultiplier = script:GetCustomProperty("STORE_SampleMultiplier"):WaitForObject()
local propRequiredNumberOfVIP = propMultiplier:GetCustomProperty("RequiredNumberOfVIP")
local propMoneyPerInterraction = propMultiplie... | nilq/small-lua-stack | null |
function GM:Think()
for _, v in pairs( player.GetAll() ) do
self:SpeedThink( v );
self:ConsciousThink( v );
self:HungerThink( v );
self:AdminThink( v );
self:PrisonThink( v );
self:AFKThink( v );
self:APCThink( v );
v:WaterThink();
if( v.Inventory ) then
for _, n in pairs( v.Inventory ... | nilq/small-lua-stack | null |
LogFile = "log.txt"
function Log (...)
local str = os.clock() .. ": "
local isFirst = true
for i, t in ipairs(arg) do
str = str .. (isFirst and "" or " | ") .. tostring(t)
isFirst = false
end
AppendLog(str)
end
function AppendLog (text)
local file = fs.open(LogFile, "a")
file.writeLine(text)
... | nilq/small-lua-stack | null |
-- Summon a player by SteamId to your position
ChatCommands["!summon"] = function(playerId, command)
Log(">> !summon - %s", command);
local player = System.GetEntity(playerId)
-- Only allow the following SteamId to invoke the command
local steamid = player.player:GetSteam64Id()
local allowCommand = steam... | nilq/small-lua-stack | null |
function replaceModel()
txd = engineLoadTXD("em.txd", 2926 )
engineImportTXD(txd, 2926)
dff = engineLoadDFF("em.dff", 2926 )
engineReplaceModel(dff, 2926)
col= engineLoadCOL ( "em.col" )
engineReplaceCOL ( col, 2926 )
end
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), ... | nilq/small-lua-stack | null |
-- luajit implements the 5.2 loadfile extension while reporting a lua version
-- of 5.1
return function(path, env)
return loadfile(path, nil, env)
end
| nilq/small-lua-stack | null |
#!/usr/bin/env texlua
-- Build script for fduthesis.
module = "fduthesis"
checkengines = {"xetex", "luatex"}
checkopts = "-interaction=batchmode"
sourcefiles = {"source/*.dtx"}
installfiles = {"*.cls", "*.sty", "*.def"}
-- typesetdeps = {"source/latexmkrc."}
typesetexe = "xelatex"
typesetfiles = {"fduthesis.... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------------------------
-- Requirement summary:
-- [OnAppPermissionChanged]: appRevoked:true
--
-- Description:
-- In case the app is currently registered and in any
-- HMILevel and in result of PTU gets "null" policies,
-- SDL must send OnAppPermiss... | nilq/small-lua-stack | null |
-- Squid-Tech for recipe unlocks
squidTech = util.table.deepcopy(data.raw["technology"]["advanced-material-processing-2"])
squidTech.name = "squid-tech"
squidTech.effects = {
{ type = "unlock-recipe", recipe = "squid-plate"},
{ type = "unlock-recipe", recipe = "squid-furnace"},
{ type = "unlock-recipe", rec... | nilq/small-lua-stack | null |
--[=[
Utility methods for grip attachments
@class IKGripUtils
]=]
local IKGripUtils = {}
--[=[
Parent to the attachment we want the humanoid to grip.
```lua
-- Get the binder
local leftGripAttachmentBinder = serviceBag:GetService(require("IKBindersServer")).IKLeftGrip
-- Setup sample grip
local attachment =... | nilq/small-lua-stack | null |
--[[ simple payment from the originator to the receiver. This is for test only as does not take miner fees
Expected behaviour in production is that this is not included in scripts.txt and therefore is not loaded.
TESTING ONLY
Wallet used is presumed to be the default wallet (wallets.default)
KEYS[... | nilq/small-lua-stack | null |
return {
{ title='ann-the-future-of-sailor-a-letter-to-sailor-and-lua-communities',
long_title='Jan 15 2016 - Announcement: The future of Sailor, a letter to Sailor and Lua communities',
md = true,
body=[[
Hello everyone,
Happy new year!
As you may or may not know, it is my dream that Lua gains more scene on w... | nilq/small-lua-stack | null |
-- DetailWidgetOnlineEntity.lua
-- Author:Demon
-- Date:2016/3/9
-- Last modification:
-- Description:线上实物详细信息界面
-- Note:
require("hall/backpack/data/backpackDataInterface");
local hallLayerBaseWithName = require("hall/widget/hallLayerBaseWithName")
local DetailWidgetOnlineEntity = class(hallLayerBaseWithName... | nilq/small-lua-stack | null |
require "scripts.common"
local o={}
function o:OnActivate()
if(self:IsAuthoritative()) then
SpawnerComponentRequestBus.Event.Spawn(self.entityId);
end
Debug.Log("spawn if master:");
--Debug.Log(dump(self));
end
return o; | nilq/small-lua-stack | null |
local t = Def.ActorFrame {};
local Space = '0000';
local Combo = STATSMAN:GetCurStageStats():GetPlayerStageStats(PLAYER_1):MaxCombo();
local FullStep = STATSMAN:GetCurStageStats():GetPlayerStageStats(PLAYER_1):GetTapNoteScores("TapNoteScore_W1") + STATSMAN:GetCurStageStats():GetPlayerStageStats(PLAYER_1):GetTapNoteSc... | nilq/small-lua-stack | null |
-- npm install -g yaml-language-server
require'lspconfig'.yamlls.setup{
on_attach = require'garbray.lsp.handlers'.on_attach,
}
| nilq/small-lua-stack | null |
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