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-- debug.lua -- Laurent Zubiaur 2017 - Public Domain local function drawCircle(circle,r,g,b) local x,y = circle:getPoint() love.graphics.setColor(r,g,b,64) love.graphics.circle('fill', x,y, circle:getRadius()) love.graphics.setColor(r,g,b,255) love.graphics.circle('line', x,y, circle:getRadius()) end local ...
nilq/small-lua-stack
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--- Server Shops Formspec -- -- @topic formspec local ss = server_shop local S = core.get_translator(ss.modname) local fs_width = 14 local fs_height = 11 local btn_w = 1.75 local btn_y = 4.6 local transaction = dofile(ss.modpath .. "/transaction.lua") --- Retrieves shop name by ID. -- -- @local -- @function ...
nilq/small-lua-stack
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local customization_menu = {}; local table_helpers; local config; local screen; local player; local large_monster; local small_monster; local language; local part_names; local time_UI; local keyboard; customization_menu.font = nil; customization_menu.font_range = { 0x1, 0xFFFF, 0 }; customization_menu.is_opened = fa...
nilq/small-lua-stack
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local wm = require "weathermetrics" print(wm.round(12.345,9)) print(wm.celsius_to_fahrenheit(21.098)) print(wm.fahrenheit_to_celsius(68,5)) print(wm.dewpoint_to_humidity(71, 94, wm.FAHRENHEIT)) print(wm.heat_index(85, nil, 80, wm.FAHRENHEIT, nil, 5))
nilq/small-lua-stack
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require("util") --require("new_class") --require("output") --on_built_entity = function (event) -- if is_valid(event.created_entity) and event.created_entity.name == "complex-combinator" then -- -- if global.lamps == nil then -- global.lamps = {} -- end -- -- lamp = {} -- lamp.repeat_command = false -- l...
nilq/small-lua-stack
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local l1 = make(1); local l2 = make(2); assert(Father.instance_of(l1)); assert(Father.instance_of(l2)); assert(l1:get_id() == 1); assert(l2:get_id() == 2); local l4 = Child1.cast_to(l1); local l5 = Child2.cast_to(l2); assert(l4 ~= nil); assert(l5 ~= nil); assert(l4:get_id() == 1); assert(l5:get_id() == 2); assert(C...
nilq/small-lua-stack
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--- -- ServerAppearanceHandler.server.lua - Serverside handling of appearance & characters -- local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local Create = ReplicatedStorage.Common.Create local StarterCharacter...
nilq/small-lua-stack
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local match_reward_item_layout_2 = require(ViewPath .. "games/common2/match/match_reward_item_layout_2"); -- ๆฏ”่ต›ๅฅ–ๅŠฑๅˆ—่กจ้กน MatchRewardItem2 = class(Node); MatchRewardItem2.setRankTextWidth = function(width, spaceWidth, totalWidth) MatchRewardItem2.s_rankTextWidth = width; MatchRewardItem2.s_rankTextSpaceWi...
nilq/small-lua-stack
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local E, C, L = select(2, ...):unpack() if not C.stats.enable or not C.stats.config.Guild.enable then return end ---------------------------------------------------------------------------------------- -- Guild of DataText (modified from ShestakUI) ---------------------------------------------------------------------...
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-- ... diagnostic.lua
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object_building_military_outpost_starport_nonworking = object_building_military_shared_outpost_starport_nonworking:new { } ObjectTemplates:addTemplate(object_building_military_outpost_starport_nonworking, "object/building/military/outpost_starport_nonworking.iff")
nilq/small-lua-stack
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-- this is generated by luajitffi local ffi = require('ffi') ---@type Table<string, integer> local C = ffi.C local M = { libs = {}, cache = {}, } -- cdef require('clang.cdef.corecrt') require('clang.cdef.vcruntime') require('clang.cdef.CXString') require('clang.cdef.Index') require('clang.cdef.CXErrorCode') M...
nilq/small-lua-stack
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--[[ Author: Dennis Werner Garske (DWG) License: MIT License ]] -- Setup to wrap our stuff in a table so we don't pollute the global environment local _G = _G or getfenv(0); local Roids = _G.Roids or {}; _G.Roids = Roids; Roids.Hooks = Roids.Hooks or {}; Roids.mouseoverUnit = Roids.mouseoverUnit or nil; Roids.Exten...
nilq/small-lua-stack
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--Version 1.1 --Author: icedude --Created: 29.11.2014 --Modifyed: 21.12.2014 --Notes: --Speed improvements can be made with lua 5.3 using bitwise operators. --Need for bignum library is overhead. --Use better Sha256 library, like [lcrypt]...makes use of C functions and might be faster. --lcrypt has better a...
nilq/small-lua-stack
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local SERVICE = require "LuaService" local config = require "spylog.config" config.LOG.prefix = "[jail] " ------------------------------------------------- local log = require "spylog.log" local version = require "spylog.version" local uv = require "lluv" uv.poll_zmq = requi...
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Content = nil Type = nil IsCut = false function Empty() Clipboard.Content = nil Clipboard.Type = nil Clipboard.IsCut = false end function isEmpty() return Clipboard.Content == nil end function Copy(content, _type) Clipboard.Content = content Clipboard.Type = _type or 'generic' Clipboard.IsCut = false end fun...
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--[[ _ ( ) _| | __ _ __ ___ ___ _ _ /'_` | /'__`\( '__)/' _ ` _ `\ /'_` ) ( (_| |( ___/| | | ( ) ( ) |( (_| | `\__,_)`\____)(_) (_) (_) (_)`\__,_) DPanelList A window. --]] local PANEL = {} --[[--------------------------------...
nilq/small-lua-stack
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------------------------------------------------------------------------------- -- Copyright (C) Hispidence 2013-2021 -- -- -- gameConf.lua -- -- Game configuration things which aren't intended to be changed at runtime. ------------------------------------------------------------------------------- local gameConf = { ...
nilq/small-lua-stack
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--- Builds a pill backing for Guis -- @classmod PillBackingBuilder local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local Table = require("Table") local PillBackingBuilder = {} PillBackingBuilder.__index = PillBackingBuilder PillBackingBuilder.ClassName = "PillBackingBuilder" P...
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object_tangible_quest_sennex_hq_computer_terminal = object_tangible_quest_shared_sennex_hq_computer_terminal:new { } ObjectTemplates:addTemplate(object_tangible_quest_sennex_hq_computer_terminal, "object/tangible/quest/sennex_hq_computer_terminal.iff")
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function timer_indicator(timelen) if not indicator_used then indicator_used = hs.drawing.rectangle({0,0,0,0}) indicator_used:setStroke(false) indicator_used:setFill(true) indicator_used:setFillColor(osx_red) indicator_used:setAlpha(0.35) indicator_used:setLevel(hs.dra...
nilq/small-lua-stack
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local g = vim.g -- Enable file highlight for git attributes g.nvim_tree_git_hl = 1 g.nvim_tree_symlink_arrow = " ๏…ธ " -- Show git, folder and file icons g.nvim_tree_show_icons = { git = 1, folders = 1, files = 1, } -- Set git icons g.nvim_tree_icons = { default = "๎˜’", symlink = "๏’", git = { ...
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module 'wechat' path "../../frameworks/plugins/wechat" headers [[ #include "lua-bindings/lua_conv.h" #include "lua-bindings/lua_conv_manual.h" #include "cclua/xlua.h" #include "WeChat.h" ]] luacls(function (cppname) cppname = string.gsub(cppname, "^cclua::", "cclua.") cppname = string.gsub(cppname, "::", "."...
nilq/small-lua-stack
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--[[ protein.lua Copyright 2016,2017 Robert T. Miller Licensed under the Apache License, Version 2.0 (the "License"); you may not use these files except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by appl...
nilq/small-lua-stack
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---@alias seb_Object_Identifiable tts__Object | tts__ObjectState | tts__IndexedSimpleObjectState ---@alias seb_Object_Identifiable_Array tts__Object[] | tts__ObjectState[] | tts__IndexedSimpleObjectState[] ---@alias seb_Object tts__Object | tts__ObjectState ---@alias seb_Object_Array tts__Object[] | tts__ObjectState[]...
nilq/small-lua-stack
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local s = require("null-ls.state") local cmd_resolver = require("null-ls.helpers.command_resolver") local u = require("null-ls.utils") local function make_builtin(opts) local method, filetypes, extra_filetypes, disabled_filetypes, factory, condition, generator_opts, generator = opts.method, opts.fi...
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CLASS.name = "Civil Protection Scanner" CLASS.desc = "A robotic, metal scanner for observing the city." CLASS.faction = FACTION_CP function CLASS:onCanBe(client) return client:isCombineRank(SCHEMA.scnRanks) end function CLASS:onSet(client) local scanner = nut.plugin.list.scanner if (scanner) then scanner:create...
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------------------------------------------------- -- Spotify Player Widget for Awesome Window Manager -- More details could be found here: -- https://github.com/streetturtle/awesome-wm-widgets/tree/master/spotify-player -- @author Pavel Makhov -- @copyright 2020 Pavel Makhov -------------------------------------------...
nilq/small-lua-stack
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object_mobile_naboo_lt_dunnels = object_mobile_shared_naboo_lt_dunnels:new { } ObjectTemplates:addTemplate(object_mobile_naboo_lt_dunnels, "object/mobile/naboo_lt_dunnels.iff")
nilq/small-lua-stack
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local upvalue function f() local a, b upvalue = nil end
nilq/small-lua-stack
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require "nn" local FastRNN, parent = torch.class('nn.FastRNN', 'nn.Module') function FastRNN:__init(inistate, input, nstate, merge, transfer, maxgradient) parent.__init(self) self.output={} self.gradInput={} self.state={} self.srcstate0=inistate self.batchsize=1 self.statesize=self.srcstate0:size()[2] self.sta...
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local start_time = ... local reveal_time = { 52.487, 53.51, 54.443, 55.356 } local leadin = 0.25 local end_time = 58.352 return Def.ActorFrame{ InitCommand=function(self) self:visible(false) end, StartSceneCommand=function(self) self:sleep(start_time):queuecommand("Show") end, ShowCommand=function(self) self:visibl...
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local brain = function (x, y, snake, food, synaptic_vesicle) local get_new_head = function (direction, snake) local body = snake.get_body() local head = body[1] local new_head = {x = head.x, y = head.y} if direction == "left" then new_head.x = new_head.x - 1 elseif direction ==...
nilq/small-lua-stack
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lutl = require('lutl') local mt = getmetatable(lutl) -- CUSTOM ASSERTS -- Custom assert that fails if the input file doesn't exactly contain the -- given content. function mt.assert_content(lutl, file, content) file:seek('set') lutl:assert(content == file:read('a'), "File content differs.", 2) end -- Custom as...
nilq/small-lua-stack
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EditorGlobalEventTrigger = EditorGlobalEventTrigger or class(MissionScriptEditor) function EditorGlobalEventTrigger:create_element() self.super.create_element(self) self._element.class = "ElementGlobalEventTrigger" self._element.values.trigger_times = 1 self._element.values.global_event = "none" end function Edi...
nilq/small-lua-stack
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-------------------------------------------------------------------------------- -- register_globally.lua -------------------------------------------------------------------------------- local string_format = string.format local actor = tengine.actor local timer = tengine.timer local ERROR_MSG = tengine.ERROR_MSG loc...
nilq/small-lua-stack
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local h = require("null-ls.helpers") local methods = require("null-ls.methods") local FORMATTING = methods.internal.FORMATTING local RANGE_FORMATTING = methods.internal.RANGE_FORMATTING local M = {} M.lua_format = h.make_builtin({ method = FORMATTING, filetypes = { "lua" }, generator_opts = { com...
nilq/small-lua-stack
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--make a vcreffect function onCreatePost() --addVCREffect('camgame') --addVCREffect('camhud', true) end
nilq/small-lua-stack
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module(..., package.seeall) require("lua_tda") require "lpeg" require "core" require "dialog_utilities" joProfile = require "OWLGrEd_UserFields.Profile" syncProfile = require "OWLGrEd_UserFields.syncProfile" styleMechanism = require "OWLGrEd_UserFields.styleMechanism" owl_fields_specific = require "OWLGrEd_Us...
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test.open('words.txt') local assertFileEq = test.assertFileEq local key = test.key assertFileEq(buffer.filename, 'files/words.txt') test.open('foo.xml') assertFileEq(buffer.filename, 'files/foo.xml') key('c-^') assertFileEq(buffer.filename, 'files/words.txt') key('c-^') assertFileEq(buffer.filename, 'files/foo.xml')
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-- Takes an ABC tune, and returns it's "DNA" -- an encoding of the -- relative melody/rhythm that can subsequently be quickly matched -- Needs the bitop library http://bitop.luajit.org/api.html require "abclua" require "bit" function dna_tune(melody) -- compute the DNA of a melody table. Replaces each symbol with...
nilq/small-lua-stack
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--[[ Copyright (C) 2019 Onset Roleplay Developers: * Logic Contributors: * Blue Mountains GmbH ]]-- -- Variables local colour = ImportPackage('colours') local borkui = ImportPackage('borkui') MAX_FACTIONS = 10 FactionData = {} FactionRankData = {} DivisionData = {} DivisionRankData = {} FACTION_NONE = 0 FACTION...
nilq/small-lua-stack
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--[[ Combat Wrap API v0.11.0 by: standardcombo Identifies the type of object and wraps it with a common interface for combat-related functions. Interface: - GoingToTakeDamage Event - GetName() - GetTeam() - GetHitPoints() - GetMaxHitPoints() - ApplyDamage() - IsDead() - IsHeadshot() - IsValidObject() ...
nilq/small-lua-stack
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--[[ Mรณdulo responsรกvel por ser o DAO (Data acess Object) de artigos Possui as seguintes funรงรตes pรบblicas: insert: insere um artigo no banco de dados all_on_conference: obtem todos os artigos de uma conferรชncia all: obtem todos os artigos find: busca um artigo delete: remove um artigo do banco de dados update: atualiz...
nilq/small-lua-stack
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-- incredible-gmod.ru -- https://github.com/Be1zebub/Small-GLua-Things/blob/master/cookies.lua -- version without globals and metafunctions, for those who do not want the library to add values to _G -- Same as PData, but without stupid as fuck 'Unique' ID collisions & with caching -- also its optimizated & have non-me...
nilq/small-lua-stack
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crystal_maiden_freezing_field_lua = class({}) LinkLuaModifier( "modifier_crystal_maiden_freezing_field_lua", "lua_abilities/crystal_maiden_freezing_field_lua/modifier_crystal_maiden_freezing_field_lua", LUA_MODIFIER_MOTION_NONE ) LinkLuaModifier( "modifier_crystal_maiden_freezing_field_lua_effect", "lua_abilities/cryst...
nilq/small-lua-stack
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-- Madonox local http = {} local hService = game:GetService("HttpService") local base = "https://RPMServiceProvider.madonox.repl.co" function http:Post(subURL,json) return hService:PostAsync(base..subURL,json,Enum.HttpContentType.ApplicationJson) end function http:Get(subURL) return hService:GetAsync(base..subURL) e...
nilq/small-lua-stack
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local optionsFrame = CreateFrame("Frame", 'EasyDesteroy_OptionsFrame', InterfaceOptionsFramePanelContainer) optionsFrame.name = EasyDestroy.AddonName EasyDestroy.UI.Options = optionsFrame local protected = {} function EasyDestroy.UI.Options.__init() optionsFrame:SetScript("OnShow", EasyDestroy_OnOptionsShow) ...
nilq/small-lua-stack
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local platform = require "bee.platform" local arguments = require "arguments" local globals = {} for k, v in pairs(arguments.args) do globals[k] = v end globals.mode = globals.mode or "release" globals.crt = globals.crt or "dynamic" globals.hostos = globals.hostos or platform.OS:lower() globals.os = globals.os ...
nilq/small-lua-stack
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--[[ Copyright 2019 Manticore Games, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distrib...
nilq/small-lua-stack
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/*################################################# ### ### ### GoldenHUDV3 config file ### ### By chredeur ### #################################################*/ GoldenHUDV3 = GoldenHUDV3 or {} -- FastDL -- GoldenHUDV3.FastDL = true -- Activate disable the FastDL ...
nilq/small-lua-stack
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-- -- Provides ability to turn on/off and fade music in/out. -- -- @copyright (c) 2015 Upstart Illustration LLC. All rights reserved. -- require "Logger" local shim = require("shim.System") local Promise = require("Promise") local Music = Class() local engine = cc.SimpleAudioEngine:getInstance() function Music.new...
nilq/small-lua-stack
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object_tangible_furniture_decorative_wod_pro_ns_tree_06 = object_tangible_furniture_decorative_shared_wod_pro_ns_tree_06:new { } ObjectTemplates:addTemplate(object_tangible_furniture_decorative_wod_pro_ns_tree_06, "object/tangible/furniture/decorative/wod_pro_ns_tree_06.iff")
nilq/small-lua-stack
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--[[ This code falls under the terms of the MIT license. The full license can be found in "license.txt". Copyright (c) 2015 Minh Ngo ]] local MODULE_PATH = (...):match('^.+[%.\\/]') local Class = require(MODULE_PATH .. 'Class') local draw = love.graphics.drawq or love.graphics.draw -- -= Tile =- -- Setup l...
nilq/small-lua-stack
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setBufferName("slidertest.lua") print2(getFunction("Widgets[1].render")) do Widgets[1].render = function (slider) local rpos = linearInterpolate(slider.min, slider.max, 0, slider.depth, slider.pos) local mid = slider.width * 0.5 beginQuadGL() colorGL(255,155,0,255) vectorGL(0, 0, 0) vecto...
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---@type boolean local unknownBoolean ---@type true|false local unknownLiteralBoolean ---@type true local trueLiteral ---@type false local falseLiteral unknownBoolean = unknownLiteralBoolean unknownLiteralBoolean = unknownBoolean unknownBoolean = true unknownBoolean = false unknownBoolean = trueLiteral unknownBool...
nilq/small-lua-stack
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----------------------------------- -- Area: Lufaise Meadows (24) -- Mob: Splinterspine Grukjuk ----------------------------------- require("scripts/globals/quests") require("scripts/globals/status") ----------------------------------- function onMobInitialize(mob) mob:setMobMod(tpz.mobMod.GIL_MAX, -1) end funct...
nilq/small-lua-stack
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local Action_Path =({...})[1]:gsub("[%.\\/]action$", "") .. '/' local class =require (Action_Path .. 'vendor/30log') local Action= ROT.Scheduler:extends { _defaultDuration, _duration } function Action:__init() Action.super.__init(self) self.__name='Action' self._defaultDuration=1 self._duration=self._defaultDura...
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-- theme identification file themeInfo = { Name = "supercrazy-foxskulk (SM 5.3)", Version = "0.0.1", -- a.b.c, a for complete overhauls, b for major releases, c for minor additions/bugfix. Date = "20200302", }; function getThemeName() return themeInfo["Name"] end; function getThemeVersion() return themeInfo["Ve...
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-- Copyright (C) 2016-2018 Draios Inc dba Sysdig. -- -- This file is part of falco. -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 --...
nilq/small-lua-stack
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object_tangible_loot_creature_loot_collections_eow_blacksun_scanner = object_tangible_loot_creature_loot_collections_shared_eow_blacksun_scanner:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_eow_blacksun_scanner, "object/tangible/loot/creature/loot/collections/eow_blacksun_scanner...
nilq/small-lua-stack
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local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules local Rodux = require(Modules.Packages.Rodux) local PlayingSwimAnimation = require(Modules.AvatarExperience.Common.Actions.PlayingSwimAnimation) return Rodux.createReducer(false, { [PlayingSwimAnimation.name] = function(st...
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data:extend({ { type = "item", name = "pipe-meter", icon = "__PipeMeterWLK__/graphics/item-dial_face.png", icon_size = 32, subgroup = "energy-pipe-distribution", order = "a[pipe]-a[pipe-meter]", stack_size = 10, place_result = "pipe-meter" } })
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----------------------------------- -- Area: Meriphataud_Mountains_[S] ----------------------------------- require("scripts/globals/zone") ----------------------------------- zones = zones or {} zones[tpz.zone.MERIPHATAUD_MOUNTAINS_S] = { text = { ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain t...
nilq/small-lua-stack
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local EntityTracker = Class(function(self, inst) self.inst = inst self.entities = {} end) function EntityTracker:GetDebugString() local str = "\n" for k,v in pairs(self.entities) do str = str.." --"..k.."\n" str = str..string.format(" --entity: %s \n", tostring(self.entities[k])) end return str end fu...
nilq/small-lua-stack
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base_research = nil base_research = {} local temp_res_1 = { Name = "DestroyerHealthUpgrade1", RequiredResearch = "DestroyerTech", RequiredSubSystems = "Research | AdvancedResearch & CapShipProduction", Cost = 1500, Time = 90, DisplayedName = "$7639", DisplayPriority = 405, Description = "...
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-- ่Žทๅ–่ง‚็œ‹่ฎฐๅฝ• -- created by $Joy Zhang$ <1054948153@qq.com> -- http://192.168.23.149:8091/service/UserPlayHistory/List?authID=104318907191667130930&devID=000001&appID=111010310225&contentType=1&page=1&size=20&productIDs=1000000218,1000000100,1000000228,1000000432,1000000442 -- @user ZY -- @date 2017-03-30 -- @file List.lua...
nilq/small-lua-stack
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local AppBase = class("AppBase") function AppBase:ctor(configs) self.configs_ = { viewsRoot = "app.scenes", modelsRoot = "app.models", defaultSceneName = "screens.opening", } for k, v in pairs(configs or {}) do self.configs_[k] = v end if type(self.configs_.views...
nilq/small-lua-stack
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local filesystem = require("Filesystem") local GUI = require("GUI") local paths = require("Paths") local system = require("System") local workspace, icon, menu = select(1, ...), select(2, ...), select(3, ...) local localization = system.getSystemLocalization() menu:addItem(localization.setAsWallpaper).onTouch = func...
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local Keys = { ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57, ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSP...
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if SERVER then local classToUpkeep ={} classToUpkeep[TEAM_POLICE] = GM.UpkeepCost_PoliceCar classToUpkeep[TEAM_FIREMAN] = GM.UpkeepCost_Firetruck classToUpkeep[TEAM_SWAT] = GM.UpkeepCost_SWATVan classToUpkeep[TEAM_MEDIC] = GM.UpkeepCost_Ambulance classToUpkeep[TEAM_SECRET_SERVICE] = GM.UpkeepCost_Stretch loca...
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-- โ–ˆโ–ˆโ•—โ–ˆโ–ˆโ–ˆโ•— โ–ˆโ–ˆโ•—โ–ˆโ–ˆโ•—โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ•— -- โ–ˆโ–ˆโ•‘โ–ˆโ–ˆโ–ˆโ–ˆโ•— โ–ˆโ–ˆโ•‘โ–ˆโ–ˆโ•‘โ•šโ•โ•โ–ˆโ–ˆโ•”โ•โ•โ• -- โ–ˆโ–ˆโ•‘โ–ˆโ–ˆโ•”โ–ˆโ–ˆโ•— โ–ˆโ–ˆโ•‘โ–ˆโ–ˆโ•‘ โ–ˆโ–ˆโ•‘ -- โ–ˆโ–ˆโ•‘โ–ˆโ–ˆโ•‘โ•šโ–ˆโ–ˆโ•—โ–ˆโ–ˆโ•‘โ–ˆโ–ˆโ•‘ โ–ˆโ–ˆโ•‘ -- โ–ˆโ–ˆโ•‘โ–ˆโ–ˆโ•‘ โ•šโ–ˆโ–ˆโ–ˆโ–ˆโ•‘โ–ˆโ–ˆโ•‘ โ–ˆโ–ˆโ•‘ -- โ•šโ•โ•โ•šโ•โ• โ•šโ•โ•โ•โ•โ•šโ•โ• โ•šโ•โ• -- Built-in lib local gears = require("gears") local awful = require("awful") require("awful.autofocus") local wibox = require("wibox") local beautiful = req...
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local localPly local name, team = "", "" local health, armor, money = 0, 0, 0 local maxHealth, maxArmor = 100, 100 local hideArmor local max = math.max local lerp = Lerp local ft = FrameTime local function updateStats(ply) name = ply:name() team = ply:getTeamName() local animSpeed = ft() * 3 health =...
nilq/small-lua-stack
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local stat_scale = const.Scale.Stat DefineClass.Residence = { __parents = { "StatsChange", "Holder"}, properties = { { template = true, modifiable = true, id = "capacity", name = T{687, "Number of Residents"}, default = 5, category = "Residence", editor = "number", min = 1 }, { template = true, mod...
nilq/small-lua-stack
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-- Show list of studies / series that match query on passed date, modality, and patientID -- allows: select, unselect, collect, submit at study or series level -- allows: view at series level -- test version 20120826 require 'ecrf/split' local source = gpps('OpenClinica', 'Source', '(local)'); function OCDateToDICOM...
nilq/small-lua-stack
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local http = require("socket.http") function pasteGet(pasteID) local ret, status = http.request("http://pastebin.com/raw.php?i=" .. pasteID) if status == 200 then return ret else return false end end function command_pasteget(Split, Player) LOG(("Player %s called pasteget!"):format(Player:GetName())...
nilq/small-lua-stack
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object_building_kashyyyk_mun_kash_tree_entrance_door_s01 = object_building_kashyyyk_shared_mun_kash_tree_entrance_door_s01:new { } ObjectTemplates:addTemplate(object_building_kashyyyk_mun_kash_tree_entrance_door_s01, "object/building/kashyyyk/mun_kash_tree_entrance_door_s01.iff")
nilq/small-lua-stack
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se_planet_ent = {} se_planet_npcs = { { ent = "npc_antlion", min_hp = 100, max_hp = 250, }, { ent = "npc_headcrab", min_hp = 20, max_hp = 80, }, { ent = "npc_headcrab_fast", min_hp = 20, max_hp = 50, }, { ent = "npc_headcrab_black", min_hp = 20, max_hp = 50...
nilq/small-lua-stack
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-- DATA NETWORK OBJECT -- -- Create the Data Network base object -- DN = { ID = 0, GCNTable = nil, RCNTable = nil, entitiesTable = nil, dataCenter = nil, wirelessDataTransmitter = nil, wirelessReceiverTable = nil, energyCubeTable = nil, dataStorageTable = nil, totalEnergy = 0, powerConsumption = 0, inConfl...
nilq/small-lua-stack
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local n = 1 for _ = 1, 1000 do n = n / 2.000001 end for _ = 1, 1000 do n = n * 2.000001 end print(n) for _ = 1, 10000 do n = n / 2.000001 end for _ = 1, 10000 do n = n * 2.000001 end print(n) n = 0 local X = 1000000 for _ = 1, X do n = n + 1 / X end print(n) print((2^53 - 0.501) == 2^53) print((2...
nilq/small-lua-stack
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----------------------------------------------------------------------------- -- Provides an implementation of non-persistent versium storage using Lua -- tables that reside in memory. This storage driver is provided primarily -- for testing purposes. -------------------------------------------------------------------...
nilq/small-lua-stack
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-- Generated by CSharp.lua Compiler local System = System local SlipeClientGui local SlipeMtaDefinitions System.import(function (out) SlipeClientGui = Slipe.Client.Gui SlipeMtaDefinitions = Slipe.MtaDefinitions end) System.namespace("Slipe.Client.Gui", function (namespace) -- <summary> -- Represents a Cegui scr...
nilq/small-lua-stack
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if GetLocale() ~= "frFR" then return end local o = WardrobeHelper local c = {} o.categorization = c o.EXPS = {'Vanilla', 'Burning Crusade', 'WotLK', 'Cataclysm', 'Mists of Pandaria', 'Draenor', 'Legion'} o.PARTY = {'Dungeon', 'Raid'} c["Ahnโ€™kahetย : lโ€™Ancien royaume"] = {3, 1, "Ahn'kahet: The Old Kingdom"} c["Assaut s...
nilq/small-lua-stack
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CustomizableWeaponry:addFireSound("CW_M249_OFFICIAL_FIRE", "weapons/cw_m249/fire.wav", 1, 112, CHAN_STATIC) CustomizableWeaponry:addFireSound("CW_M249_OFFICIAL_FIRE_SUPPRESSED", "weapons/cw_m249/fire_suppressed3.wav", 1, 95, CHAN_STATIC) CustomizableWeaponry:addReloadSound("CW_M249_OFFICIAL_BOLTBACK", "weapons/cw_m249...
nilq/small-lua-stack
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package("libbacktrace") set_homepage("https://github.com/ianlancetaylor/libbacktrace") set_description("A C library that may be linked into a C/C++ program to produce symbolic backtraces") add_urls("https://github.com/ianlancetaylor/libbacktrace.git") add_versions("v1.0", "d0f5e95a87a4d3e0a1ed6c...
nilq/small-lua-stack
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----------------------------------------------------------------------------- -- SMTP client support for the Lua language. -- LuaSocket toolkit. -- Author: Diego Nehab ----------------------------------------------------------------------------- -------------------------------------------------------------------------...
nilq/small-lua-stack
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AddCSLuaFile() DEFINE_BASECLASS( "base_wire_entity" ) ENT.PrintName = "Wire Ranger" ENT.RenderGroup = RENDERGROUP_BOTH ENT.WireDebugName = "Ranger" function ENT:SetupDataTables() self:NetworkVar( "Float", 0, "BeamLength" ) self:NetworkVar( "Bool", 0, "ShowBeam" ) self:NetworkVar( "Float", 1, "SkewX" ) self...
nilq/small-lua-stack
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run_plugin_test(120, function() return metric_exists('pg.databases') end)
nilq/small-lua-stack
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INTERIORS = { -- HOPITAL --[1] = {id = 1, x = 360.08847045898, y = -585.16223144531, z = 28.820465087891, name = "Tryk pรฅ %key for at forlade Hospitalet", destination = {2}}, --[2] = {id = 2, x = 340.36965942383, y = -592.759765625, z = 43.281726837158, name = "Tryk pรฅ %key for at tilgรฅ Hospitalet", desti...
nilq/small-lua-stack
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local utils = require("cmp_git.utils") local M = { filetypes = { "gitcommit" }, remotes = { "upstream", "origin" }, -- in order of most to least prioritized enableRemoteUrlRewrites = false, -- enable git url rewrites, see https://git-scm.com/docs/git-config#Documentation/git-config.txt-urlltbasegtinsteadOf...
nilq/small-lua-stack
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--[[---------------------------------------- This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the ...
nilq/small-lua-stack
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local Particle = Class('Particle') function Particle:init(pos, vel, span) self.pos = pos self.velocity = vel self.life_span = span self.alpha = 1 end function Particle:draw() lg.setColor(1, 1, 0, self.alpha) lg.circle('fill', self.pos.x, self.pos.y, 1) end function Particle:update(dt) self.alpha = self...
nilq/small-lua-stack
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local default_skin = derma.GetNamedSkin("Default") --if we need more than 2 skins I think it might be best to make a loader with SKIN as our method table local SKIN = { --meta Author = "Cryotheum", DermaVersion = 1, PrintName = "Pyrition Scoreboard Skin", } --post derma.DefineSkin("PyritionScoreboard", "Skin for ...
nilq/small-lua-stack
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-- Maximum Sub array problem (Kadanes algorithm) implementation -- See: http://en.wikipedia.org/wiki/Maximum_subarray_problem -- array: a list of numbers -- returns: -- max_so_far: the maximum subarray sum -- begin: the initial index of the max subarray -- last: the last index of the max subarray retu...
nilq/small-lua-stack
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local isLoggedIn = true local housePlants = {} local insideHouse = false local currentHouse = nil QBWeed.DrawText3Ds = function(x, y, z, text) SetTextScale(0.35, 0.35) SetTextFont(4) SetTextProportional(1) SetTextColour(255, 255, 255, 215) SetTextEntry("STRING") SetTextCentre(true) AddTextComp...
nilq/small-lua-stack
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---@class PetJournalInfo C_PetJournal = {} ---@param speciesID number ---@param index number ---@return number|nil displayID function C_PetJournal.GetDisplayIDByIndex(speciesID, index) end ---@param speciesID number ---@param index number ---@return number|nil displayProbability function C_PetJournal.GetDisplayPr...
nilq/small-lua-stack
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local weapon = script.parent local fastCost = weapon:GetCustomProperty("Cost1") local powerCost = weapon:GetCustomProperty("Cost2") local shieldCost = weapon:GetCustomProperty("Cost3") local QuickCast = script:GetCustomProperty("QuickCast"):WaitForObject() local PowerCast = script:GetCustomProperty("PowerCast"):WaitFor...
nilq/small-lua-stack
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local colors = require('galaxyline.theme').default local color_mode = setmetatable({ ['n'] = {colors.green, 'Normal', 'N'}, ['no'] = {colors.green, 'N-Pending', 'N-P'}, ['v'] = {colors.blue, 'Visual', 'V'}, ['V'] = {colors.blue, 'V-Line', 'V-L'}, ['\x16'] = {colors.blu...
nilq/small-lua-stack
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-- {{{ Find more schemas here: https://www.schemastore.org/json/ local schemas = { { description = 'TypeScript compiler configuration file', fileMatch = { 'tsconfig.json', 'tsconfig.*.json', }, url = 'https://json.schemastore.org/tsconfig.json', }, { description = 'Lerna config', ...
nilq/small-lua-stack
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--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by wei. --- DateTime: 2018/10/27 9:56 --- require "mobdebug".start() -- require("mobdebug").start("host-ip", port) --้ป˜่ฎคๅ€ผไธบ "localhost", 8172
nilq/small-lua-stack
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