content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
------------------- ABOUT ----------------------
--
-- In this adventure hero gets the lost part with
-- the help of the green bananas hogs.
HedgewarsScriptLoad("/Scripts/Locale.lua")
HedgewarsScriptLoad("/Scripts/Animate.lua")
HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua")
---------... | nilq/small-lua-stack | null |
--[[
AuraWatch List
A table of spellIDs to create icons for.
To add spellIDs, look up a spell on www.wowhead.com and look at the URL:
https://tbc.wowhead.com/spell=SPELLID
https://cn.tbc.wowhead.com/spell=SPELLID
--]]
local C = unpack(select(2, ...))
local AuraWatchList = {
['ALL'] = {
... | nilq/small-lua-stack | null |
Flex = {
rDrag = 10,
horizontal = 1,
vertical = 2,
}
require("flex/UIGroup")
require("flex/UIList")
require("flex/UITextBox")
require("flex/UIView")
require("flex/UIButton")
--[[--
calculate the rects that views will take up given the
parent rect (usually {0, 0, SCREEN_WIDTH, SCREEN_HEIGHT}
and the v... | nilq/small-lua-stack | null |
--[[
]]--
local addon = CharacterZoneTracker
local COMPLETION_TYPES = addon:GetCompletionTypes()
local ZONE_ACTIVITY_NAME_MAX_EDIT_DISTANCE = 5
local FIRST_ZONE_ID_WITH_DELVE_BOSS_UNIT_TAGS = 980
local WORLD_EVENT_MAX_DISTANCE = 0.02
local ZoneGuideTracker = ZO_Object:Subclass()
local className = addon.name .. "Zone... | nilq/small-lua-stack | null |
vim.opt.expandtab = false
vim.opt.tabstop = 4
vim.opt.shiftwidth = 4
vim.opt.softtabstop = 4
| nilq/small-lua-stack | null |
print("[ENVSYNC] Loading")
local M = {}
-- https://stackoverflow.com/a/7615129/483349
local function splitString(inputstr, sep)
if sep == nil then
sep = "%s"
end
local t = {}
for str in string.gmatch(inputstr, "([^" .. sep .. "]+)") do
table.insert(t, str)
end
return t
end
loc... | nilq/small-lua-stack | null |
-- SLT HammerSpoon Test Init File
-- Spoon installer from www.zzamboni.org, to use the KSheet spoon
hs.loadSpoon("SpoonInstall")
spoon.SpoonInstall.repos.zzspoons = {
url = "https://github.com/zzamboni/zzSpoons",
desc = "zzamboni's spoon repository",
}
spoon.SpoonInstall.use_syncinstall = true
Install=spoon.Spoon... | nilq/small-lua-stack | null |
local composer = require("composer")
local mainMenu = composer.newScene()
local soundManager=require("soundManager")
local printDebugStmt = require("helperScripts.printDebugStmt")
local assetName = require("helperScripts.assetName")
local menuMaker=require("menuHelper.menu")
local app42=require("externalServices.app42... | nilq/small-lua-stack | null |
Citizen.CreateThread(function()
while true do
-- These natives has to be called every frame.
SetVehicleDensityMultiplierThisFrame(TrafficAmount/100)
SetPedDensityMultiplierThisFrame(PedestrianAmount/100)
SetRandomVehicleDensityMultiplierThisFrame(TrafficAmount/100)
SetParkedVehicleDensityMultiplierThisFrame(... | nilq/small-lua-stack | null |
local has_digilines = minetest.get_modpath("digilines")
spacecannon.update_formspec_digilines = function(meta)
local channel = meta:get_string("channel") or ""
local formspec =
"formspec_version[4]" ..
"size[6,4;]" ..
-- Digiline channel
"field[0.5,0.5;3.5,1;digiline_channel;Digiline Channel;" ..
channel... | nilq/small-lua-stack | null |
local Reshape, parent = torch.class('nn.Reshape', 'nn.Module')
function Reshape:__init(...)
parent.__init(self)
local arg = {...}
self.size = torch.LongStorage()
self.batchsize = torch.LongStorage()
if torch.type(arg[#arg]) == 'boolean' then
self.batchMode = arg[#arg]
table.remove(arg, #arg... | nilq/small-lua-stack | null |
ITEM.name = "Taurus Raging Bull"
ITEM.description= "A double-action revolver chambered for .44 Magnum."
ITEM.longdesc = "This Brazilian made revolver has somehow made in into the zone. The Raging Bull is a popular hunting weapon, as the great stopping power afforded by the large calibers it fires is handy when hunting ... | nilq/small-lua-stack | null |
local hello = ...
local fonts = require'fonts'
function hello:init(lowrez)
lowrez.depth_buffer = false
local window = lowrez:window()
local scene = am.group{
am.blend'alpha'
^ am.text(fonts['little-conquest8'],
"Hello, LowRez!\n\nPress space\nto start",
vec4(1,.75,.5,0.9))
... | nilq/small-lua-stack | null |
vim.g.dashboard_custom_header = {
'⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣠⣤⣤⣴⣦⣤⣤⣄⣀',
'⠀⠀⠀⠀⠀⢀⣤⣾⣿⣿⣿⣿⠿⠿⠿⠿⣿⣿⣿⣿⣶⣤⡀',
'⠀⠀⠀⣠⣾⣿⣿⡿⠛⠉⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣶⡀',
'⠀⠀⣴⣿⣿⠟⠁⠀⠀⠀⣶⣶⣶⣶⡆⠀⠀⠀⠀⠀⠀⠈⠻⣿⣿⣦',
'⠀⣼⣿⣿⠋⠀⠀⠀⠀⠀⠛⠛⢻⣿⣿⡀⠀⠀⠀⠀⠀⠀⠀⠙⣿⣿⣧',
'⢸⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⣿⡇',
'⣿⣿⡿⠀⠀⠀⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣇⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿',
'⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⡟⢹⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⣹⣿⣿',
'⣿⣿⣷⠀⠀⠀⠀⠀⠀⣰⣿⣿⠏⠀⠀⢻⣿⣿⡄⠀⠀⠀⠀⠀⠀⣿⣿⡿',
... | nilq/small-lua-stack | null |
--[[
Name: audi.lua
For: TalosLife
By: TalosLife
]]--
local Car = {}
Car.VIP = true
Car.Make = "Audi"
Car.Name = "2015 Audi RS7 Private"
Car.UID = "audi_rs7"
Car.Desc = "A drivable Audi RS4 by TheDanishMaster"
Car.Model = "models/sentry/rs7.mdl"
Car.Script = "scripts/vehicles/TDMCars/audir8plus.txt"
Car.Price = 100... | nilq/small-lua-stack | null |
--thisThread = love.thread.getThread()
local args = { ... }
local channelIn = args[1]
local channelOut = args[2]
local PORT = args[3]
local timeUntilNextMatch = args[4]
local socket = require("socket")
pcall(require, "TSerial")
pcall(require, "Scripts/TSerial")
pcall(require, "misc")
pcall(require, "Scripts/misc")
... | nilq/small-lua-stack | null |
local WeaponCustomization = GoonBase.WeaponCustomization
if not GoonBase.WeaponCustomization then
return
end
WeaponCustomization._advanced_menu_options = {
[1] = {
text = "wc_adv_toggle_preview_spin",
func = "AdvancedToggleWeaponSpin",
},
[2] = {
text = "wc_adv_toggle_colour_grading",
func = "AdvancedTogg... | nilq/small-lua-stack | null |
------------------------------------------------------------------------------
-- Dialog class
------------------------------------------------------------------------------
local ctrl = {
nick = "dialog",
parent = iup.WIDGET,
creation = "I",
callback = {
map_cb = "",
unmap_cb = "",
destroy_cb = ""... | nilq/small-lua-stack | null |
include('shared.lua')
function ENT:Draw()
self.Entity:DrawModel()
end
function ENT:IsTranslucent()
return false
end
| nilq/small-lua-stack | null |
ZO_CreateStringId("SI_JOGROUP_SLASH1", "Thank you for using JoGroup!")
ZO_CreateStringId("SI_JOGROUP_SLASH2", "-- Type |cFAF0E6/jogroup unlock|r to unlock and move the frames")
ZO_CreateStringId("SI_JOGROUP_SLASH3", "-- Type |cFAF0E6/jogroup lock|r to lock the frames")
ZO_CreateStringId("SI_JOGROUP_UNLOCKED", "JoGro... | nilq/small-lua-stack | null |
#!/usr/bin/env gamecake
local lcs={
["lib_chipmonk"] ="lib_chipmonk/LICENSE.txt",
["lib_freetype"] ="lib_freetype/freetype/docs/LICENSE.TXT",
["lib_gif"] ="lib_gif/COPYING",
["lib_hidapi"] ="lib_hidapi/LICENSE-bsd.txt",
["lib_jpeg"] ="lib_jpeg/README",
["lib_lua"] ="lib_lua/COPYRIGHT",
["lib_luajit"] ="... | nilq/small-lua-stack | null |
local shouldUpdatePosition = true
local shouldUpdateRotation = false
local shouldUpdateOrigin = false
local second = 1E9 -- 1 billion nanoseconds
local movingEntities
function init()
sub = director.subscriptions.new()
sub.require(components.Transform)
movingEntities = sub.build()
director.addSubscr... | nilq/small-lua-stack | null |
Player = Entity:extend()
function Player:new()
Player.super.new(self)
self:loadImage("data/images/player.png", 8, 8)
self:addAnimation("idle", { 1, 2 }, 1)
self:playAnimation("idle")
self.id = "player"
end
function Player:onClick()
print("click!")
end
player = Player() | nilq/small-lua-stack | null |
{
name = "evt_halloween_muertos",
hasAdmin = false,
authors = { "Bolodefchoco#0015" },
description = "Halloween 2018 - Day of the Dead event"
} | nilq/small-lua-stack | null |
local class = require "com/class"
local ParticlePiece = class:derive("ParticlePiece")
local Vec2 = require("src/Essentials/Vector2")
local Sprite = require("src/Essentials/Sprite")
function ParticlePiece:new(manager, spawner, data)
self.manager = manager
self.packet = spawner.packet
self.spawner = spawner... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
--<[ Внутренние события ]>------------------------------------------------------
--------------------------------------------------------------------------------
addEvent( "Lobby.onClientRequestDimension", true ) -- Клиент запрос... | nilq/small-lua-stack | null |
--[[
© 2020 TERRANOVA do not share, re-distribute or modify
without permission of its author.
--]]
local META = ix.meta.charPanel or {}
META.__index = META
META.slots = META.slots or {}
META.vars = META.vars or {}
META.receivers = META.receivers or {}
function META:__tostring()
return "charpanel["..(self.id or 0)..... | nilq/small-lua-stack | null |
--[[
A header, which is always exactly two numbers:
The quantity of child nodes.
The quantity of metadata entries.
Zero or more child nodes (as specified in the header).
One or more metadata entries (as specified in the header).
]]--
infile = io.open("2018_advent_8a.txt")
input = infile:read("a")
infile:close()
su... | nilq/small-lua-stack | null |
game.Workspace.epicikr.Humanoid.MaxHealth = math.huge
--Mediafire | nilq/small-lua-stack | null |
if GetBot():IsInvulnerable() or not GetBot():IsHero() or not string.find(GetBot():GetUnitName(), "hero") or GetBot():IsIllusion() then
return;
end
local ability_item_usage_generic = dofile( GetScriptDirectory().."/ability_item_usage_generic" )
local utils = require(GetScriptDirectory() .. "/util")
local mutil = re... | nilq/small-lua-stack | null |
function love.conf(t)
t.identity = nil -- The name of the save directory (string)
t.version = "0.10.1" -- The LÖVE version this game was made for (string)
t.console = true -- Attach a console (boolean, Windows only)
t.accelerometerjoystick = true ... | nilq/small-lua-stack | null |
-- Copyright 2015-2019 Sandor Balazsi <sandor.balazsi@gmail.com>
-- Licensed to the public under the Apache License 2.0.
function string.urlencode(str)
return str:gsub("([^%w %-%_%.%~])", function (c)
return string.format ("%%%02X", string.byte(c)) end):gsub("%s+", "+")
end
function string.ends(str, tail)
return ... | nilq/small-lua-stack | null |
covenant_gui_lines = {"BLURGH"}
vote_gui_lines = {}
gui = gui or GuiCreate()
xpos_covenant = xpos_covenant or 2
ypos_covenant = ypos_covenant or 30
xpos_vote = xpos_vote or 70
ypos_vote = ypos_vote or 30
max_covenants = 3
vote_time_left = 0
max_vote_time = 80
time_between_covenants = 240
-- this will... | nilq/small-lua-stack | null |
local util = require("__bzsilicon__.data-util");
if not mods["Krastorio2"] then
util.remove_ingredient("concrete", "stone-brick");
if mods["Bio_Industries"] or mods["omnimatter"] then
util.add_ingredient("concrete", "stone-brick", 3);
util.add_ingredient("concrete", "silica", 10);
else
util.add_ing... | nilq/small-lua-stack | null |
-- Provides:
-- evil::weather
-- emote (string - emoji for weather)
-- temp (integer - temperatur in °C)
-- wind (integer - wind velocity in km/h)
local awful = require("awful")
local beautiful = require("beautiful")
local city = beautiful.weather_city or "Tokyo"
local update_interval = 60 * 60
local ... | nilq/small-lua-stack | null |
local gen_code = require("Q/UTILS/lua/gen_code")
local num_produced = 0
local sp_fn = assert(require("vnot_specialize"))
local function generate_files(in_qtype, args)
local subs = assert(sp_fn(in_qtype, args))
assert(type(subs) == "table")
gen_code.doth(subs, subs.incdir)
gen_code.dotc(subs, subs.srcdir)
pri... | nilq/small-lua-stack | null |
local colors = {
white = "#abb2bf",
darker_black = "#2a303c",
black = "#2E3440", -- nvim bg
black2 = "#343a46",
one_bg = "#373d49",
one_bg2 = "#3a404c",
one_bg3 = "#3d434f",
grey = "#474d59",
grey_fg = "#565c68",
grey_fg2 = "#606672",
light_grey = "#646a76",
red = "#BF61... | nilq/small-lua-stack | null |
local events = {}
events.lk = {} --LIKO-12 events registry
events.cc = {} --Computercraft events stack
events.c = 0 --Events counter
--Register a LIKO-12 event
function events:register(event,func)
if not self.lk[event] then self.lk[event] = {} end
table.insert(self.lk[event],func)
end
--Trigger a computercraft e... | nilq/small-lua-stack | null |
--=========================================================
-- 消息注册管理
--=========================================================
local EventRegister = class("EventRegister");
-- 构造函数
function EventRegister:ctor()
self._EventCallBackTable = {}; -- 事件回调表
end
-- 注册某个事件
function EventRegister:RegisterEvent(... | nilq/small-lua-stack | null |
--====================================================================--
-- dmc_objects.lua
--
-- by David McCuskey
-- Documentation: http://docs.davidmccuskey.com/display/docs/dmc_objects.lua
--====================================================================--
--[[
Copyright (C) 2011-2014 David McCuskey. All Rig... | nilq/small-lua-stack | null |
revan_quest1 = Creature:new {
--objectName = "@mob/creature_names:",
customName = "Revan Decoy",
socialGroup = "dark_jedi",
pvpFaction = "",
faction = "",
level = 300,
chanceHit = 50.00,
damageMin = 1800,
damageMax = 3310,
baseXp = 278490,
baseHAM = 421000,
baseHAMmax = 592000,
armor = 3,
resists = {25,25... | nilq/small-lua-stack | null |
--Don't use without a triggerHook logic applied to Eluna GiveXP to prevent xp loop.
local function pLogin(event, player)
local pAccountID = player:GetAccountId()
local SQL_pMaxLevel = "SELECT COUNT(*) FROM characters WHERE level=80 AND account="..pAccountID..";"
local QUERY_MaxLevelCount = CharDBQuery(SQL_pMaxLev... | nilq/small-lua-stack | null |
gameNpcs.removeNPC = function(npcName, target)
local npc = gameNpcs.characters[npcName]
if not target then
for player, v in next, npc.players do
if v.image then
removeImage(v.image)
gameNpcs.removeTextAreas(v.id, player)
v.image = nil
end
end
npc.visible = false
else
local v = npc.playe... | nilq/small-lua-stack | null |
--[[
@file httpd.lua
@license The MIT License (MIT)
@author Alex <alex@maximum.guru>
@author William Fleurant <william@netblazr.com>
@author Serg <sklassen410@gmail.com>
@copyright 2016 Alex
@copyright 2016 William Fleurant
@copyright 2016 Serg
--]]
--- @module httpd
local httpd = {}
local xavante = require("xavante"... | nilq/small-lua-stack | null |
AddCSLuaFile()
ENT.Base = "base_brush"
ENT.ShootingBarrels = false
function ENT:Initialize()
end
function ENT:StartShootingBarrels()
if self.ShootingBarrels then return end
self.ShootingBarrels = true
local mins = self:OBBMins()
local maxs = self:OBBMaxs()
timer.Create( self:EntIndex() .. "_t... | nilq/small-lua-stack | null |
local _, XB = ...
local usedGUIs = {}
XB.Interface = {}
XB.Globals.Interface = {}
-- Locals
local LibStub = LibStub
local strupper = strupper
local DiesalGUI = LibStub("DiesalGUI-1.0")
local DiesalTools = LibStub("DiesalTools-1.0")
local SharedMedia = LibStub("LibSharedMedia-3.0")
loca... | nilq/small-lua-stack | null |
--
-- Class Mods - Shaman settings
--
-- Check the player's class before creating these settings
if (select(2, UnitClass("player")) ~= "SHAMAN") then return end
--
-- ResourceBar Module
--
ClassMods.enableprediction = true
ClassMods.powerGenerationSpells = {
[1] = { -- Elemental
{ 51505, 12 }, -- Lava Burst
{ ... | nilq/small-lua-stack | null |
ITEM.name = "Military SKAT-9M Exoskeleton"
ITEM.description = "A basic SKAT-9M Exoskeleton colored in favor of Ukranian Military."
ITEM.category = "Outfit"
ITEM.model = "models/tnb/stalker/items/exo.mdl"
ITEM.width = 2
ITEM.height = 3
ITEM.outfitCategory = "model"
ITEM.pacData = {}
ITEM.newSkin = 4
ITEM.replacements = ... | nilq/small-lua-stack | null |
--[[
Apache License 2.0
Copyright (c) 2016-2021 SinisterRectus (Original author)
Copyright (c) 2021-2022 Bilal2453 (Heavily modified to partially support EmmyLua)
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of t... | nilq/small-lua-stack | null |
----------------------------------------------------------------
-- Fontのキャッシュです.
-- フレームワーク内部で使用します.
-- @class table
-- @name FontManager
----------------------------------------------------------------
local M = {
cache = {}
}
function M:getFont(path)
if self.cache[path] == nil then
local font = MO... | nilq/small-lua-stack | null |
return {'folke/todo-comments.nvim', opt = true,
cmd = {
'TodoQuickFix',
'TodoTrouble',
'TodoTelescope',
},
keys = {
'<leader>ct',
'<leader>ctt',
'<leader>st',
'<leader>ctq',
'<leader>ctd',
},
requires = { 'folke/lsp-trouble.nvim' },
config = function ... | nilq/small-lua-stack | null |
local ENT = FindMetaTable("Entity")
function ENT:AddWUMAParent(limit)
self.WUMAParents = self.WUMAParents or {}
self.WUMAParents[limit:GetUniqueID()] = limit
self:CallOnRemove("NotifyWUMAParents", function(ent) ent:NotifyWUMAParents() end)
end
function ENT:RemoveWUMAParent(limit)
self.WUMAParents[li... | nilq/small-lua-stack | null |
local GUI = require("GUI")
local computer = require("computer")
local MineOSInterface = require("MineOSInterface")
local MineOSPaths = require("MineOSPaths")
local MineOSCore = require("MineOSCore")
local module = {}
local application, window, localization = table.unpack({...})
-------------------------------------... | nilq/small-lua-stack | null |
slot0 = class("MetaCharacterProxy", import(".NetProxy"))
slot0.METAPROGRESS_UPDATED = "MetaCharacterProxy:METAPROGRESS_UPDATED"
slot1 = pg.ship_strengthen_meta
slot0.register = function (slot0)
slot0.data = {}
slot0.metaProgressVOList = {}
slot0.metaTacticsInfoTable = nil
slot0.metaTacticsInfoTableOnStart = nil
s... | nilq/small-lua-stack | null |
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local joinTimes = {}
Players.PlayerAdded:Connect(function(player)
joinTimes[player] = tick()
end)
Players.PlayerRemoving:Connect(function(player)
joinTimes[player] = nil
end)
for _,player in pairs(Players:GetPlayers()... | nilq/small-lua-stack | null |
function on_activate(parent, ability)
local targets = parent:targets()
local targeter = parent:create_targeter(ability)
targeter:set_selection_radius(ability:range())
targeter:set_free_select(ability:range())
targeter:set_shape_object_size("9by9round")
targeter:add_all_effectable(targets)
targe... | nilq/small-lua-stack | null |
-- Test case 4 with 1 object with a port and the port surrounded by blocking rectangle on 3 sides and connector on the other. So drawing a connector from the port will always create a jumping connector
o1 = cnvobj:drawObj("RECT",{{x=200,y=300},{x=300,y=450}})
-- Now add a port to each object
p1 = cnvobj:addPort(300,38... | nilq/small-lua-stack | null |
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
sith_shadow_encounter_datapad = {
description = "",
minimumLevel = 0,
maximumLevel = 0,
lootItems = {
{itemTemplate = "waypoint_datapad", weight = 10000000}
}
}
addLootGroupTemplate("sith_shadow_encounter_datapad", sith_shadow_encounter_datapad)... | nilq/small-lua-stack | null |
hsyncCache = {
syncIdx = 0,
callback = {},
}
hsync = {}
---@private
hsync.key = function()
hsyncCache.syncIdx = hsyncCache.syncIdx + 1
return "syk" .. hsyncCache.syncIdx
end
---@private
hsync.mix = function(key, array)
array = array or {}
if (type(array) ~= "table") then
array = {}
... | nilq/small-lua-stack | null |
-- add lucky blocks
if minetest.get_modpath("lucky_block") then
lucky_block:add_blocks({
{"dro", {"protector:protect"}, 1},
{"dro", {"protector:protect_pvp"}, 1},
{"dro", {"protector:door_wood"}, 1},
{"dro", {"protector:door_steel"}, 1},
{"dro", {"protector:chest"}, 1},
{"exp"},
})
end
| nilq/small-lua-stack | null |
local M = {}
function M.setup()
local cmp = safe_require("luasnip")
if not cmp then
return
end
require("luasnip.loaders.from_vscode").lazy_load()
end
return M
| nilq/small-lua-stack | null |
local map = {}
map = { image = "tutorial_3.png", load = false, pics = "blondy_warning.png", soundClear = "japanese_yes",
{-- etage 1
{ 1, 1, 1, 1, 1, 1, 1, 1 },
{ 1, 1, 1, 1, 1, 1, 1, 1 },
{ 1, 1, 1, 1, 1, 1, 1, 1 },
{ 1, ... | nilq/small-lua-stack | null |
return {'yuen'} | nilq/small-lua-stack | null |
local class = require 'middleclass'
local Vector = require 'Vector'
local TankChassis = class('littletanks.TankChassis')
function TankChassis:initialize()
self.turretAttachmentPoint = Vector(0, 0)
end
function TankChassis:destroy()
-- Nothing to do here (yet)
end
function TankChassis:update( timeDelta )
-- N... | nilq/small-lua-stack | null |
--- GENERATED CODE - DO NOT MODIFY
-- Amazon Comprehend (comprehend-2017-11-27)
local M = {}
M.metadata = {
api_version = "2017-11-27",
json_version = "1.1",
protocol = "json",
checksum_format = "",
endpoint_prefix = "comprehend",
service_abbreviation = "",
service_full_name = "Amazon Comprehend",
signature_v... | nilq/small-lua-stack | null |
hyper = {"ctrl", "alt", "cmd"}
hypershift = {"ctrl", "alt", "cmd", "shift"}
require('watcher')
require('position')
| nilq/small-lua-stack | null |
local correctVersion = require 'correctversion'
if correctVersion then
require 'utils'
local debugger = require 'debugger'
local Gamestate = require 'vendor/gamestate'
local Level = require 'level'
local camera = require 'camera'
local fonts = require 'fonts'
local sound = require 'vendor/TEsound'
loc... | nilq/small-lua-stack | null |
require "xavante"
require "xavante.davhandler"
local davFileRepository = require "xavante.davFileRepository"
local davFileProps = require "xavante.davFileProps"
webDir = "."
local simplerules = {
{
match = ".",
with = xavante.davhandler,
params = {
repos_b = davFileRepository.makeSour... | nilq/small-lua-stack | null |
function start (song)
end
function update (elapsed)
end
function beatHit (beat)
end
function stepHit (step)
end
function keyPressed (key)
end
| nilq/small-lua-stack | null |
help([[
OMERO scripts
]])
local base = "/n/groups/lsp/o2/apps/omero-scripts/"
local pkgName = myModuleName()
local fullVersion = myModuleVersion()
load("gcc")
load(atleast("python", "2.7"))
load("omero")
append_path("PATH", pathJoin(base, fullVersion, "/venv/bin/"))
whatis("Name: ".. pkgName)
whatis("Vers... | nilq/small-lua-stack | null |
function randomBoolean()
return math.random(0, 5) == 0
end
function countTries()
-- Counter variable
local tries = 0
-- While Loop
while randomBoolean() == false do
tries += 1
end
-- Prints the tries it took for the loop to end
print("It took " .. tries .. " tries to end the ... | nilq/small-lua-stack | null |
function Client_PresentMenuUI(rootParent, setMaxSize, setScrollable, game)
Game = game; --global variables
print(Game.Game.ID .. ' GameID');
LastTurn = {}; --we get the orders from History later
Distribution = {};
setMaxSize(450, 300);
vert = UI.CreateVerticalLayoutGroup(rootParent);
vert2 = UI.CreateVer... | nilq/small-lua-stack | null |
entity =
{
special = true,
name = "test",
TransformComponent =
{
x = 0,
y = 0,
width = 1280,
height = 720,
angle = 0.0
},
RenderableComponent =
{
},
TextComponent =
{
text = "TEST!!!",
font = "GameOver18",
colour =
{
r = 255,
g = 255,
b = 255,
a = 255
},
offsetX = 0,
offse... | nilq/small-lua-stack | null |
---
-- Precomputed values for DAA instruction
-- 2048
local DAATable = {
[0] = 68,
256,
512,
772,
1024,
1284,
1540,
1792,
2056,
2316,
4112,
4372,
4628,
4880,
5140,
5392,
4096,
4356,
4612,
4864,
5124,
5376,
5632,
5892,
6156,
6408,
8240,
8500,
8756,
9008,
9268,
9520,
8224,
8484,
8740,
... | nilq/small-lua-stack | null |
if vim.fn.has "nvim-0.5.1" == 1 then
vim.lsp.handlers["textDocument/codeAction"] = require("lsputil.codeAction").code_action_handler
vim.lsp.handlers["textDocument/references"] = require("lsputil.locations").references_handler
vim.lsp.handlers["textDocument/definition"] = require("lsputil.locations").definition_h... | nilq/small-lua-stack | null |
require 'nnf'
require 'inn'
require 'cudnn'
require 'gnuplot'
cutorch.setDevice(2)
dt = torch.load('pascal_2007_train.t7')
if false then
ds = nnf.DataSetPascal{image_set='train',
datadir='/home/francisco/work/datasets/VOCdevkit',
roidbdir='/home/francisco/work/datas... | nilq/small-lua-stack | null |
module( "GPM", package.seeall )
local file_Exists = file.Exists
local type = type
Loader = Loader or {}
Packages = Packages or {}
do
local log = Logger( 'GPM' )
concommand.Add("gpm_list", function()
for name, package in pairs( Packages ) do
log:info( "{1} - {2}", package, package.description == "" and "No De... | nilq/small-lua-stack | null |
local cmdline = require('vfiler/libs/cmdline')
local config = require('vfiler/fzf/config')
local core = require('vfiler/libs/core')
local vim = require('vfiler/libs/vim')
local VFiler = require('vfiler/vfiler')
local M = {}
local function fzf_options()
local configs = config.configs
local options = vim.dict({})
... | nilq/small-lua-stack | null |
local ok=require("test").ok
local Num=require("Num")
local lib=require("lib")
ok {numOkay = function( n,t)
n = Num:new()
t = {4,10,15,38,54,57,62,83,100,100,174,190,215,225,
233,250,260,270,299,300,306,333,350,375,443,475,
525,583,780,1000}
n:incs(t)
assert(lib.close(n.mu, 270.3, 0.001)... | nilq/small-lua-stack | null |
_G.StorySystem = CSystem:Create("StorySystem");
StorySystem.objScene = nil; --story scene
StorySystem.cfgStory = nil; --current story config
StorySystem.tbTimeActors = {}; --有TimeEvent事件的Actor
function StorySystem:Create()
end
function StorySystem:OnEnterScene(bEditorMode)
if bEditorMode then
-- Game:InitMai... | nilq/small-lua-stack | null |
resource_manifest_version "44febabe-d386-4d18-afbe-5e627f4af937"
server_script "GHMattiMySQL.net.dll" | nilq/small-lua-stack | null |
local K, C = unpack(select(2, ...))
local _G = _G
local math_ceil = _G.math.ceil
local math_floor = _G.math.floor
local print = _G.print
local string_find = _G.string.find
local string_format = _G.string.format
local string_split = _G.string.split
local table_wipe = _G.table.wipe
local tostring = _G.tostring
local C_... | nilq/small-lua-stack | null |
--InputBindings.lua
--[[
File used to map keys to input actions via lua
Will read mappings from this file if UseLuaInputs is set to true
]]
UseLuaInputs = false
InputBindings = {
JUMP="SPACE",
SPRINT="LSHIFT",
MOVE_FORWARD="W",
MOVE_LEFT="A",
MOVE_RIGHT="D",
MOVE_BACKWARD="S",
CROUCH="LCTRL",
ACTION_1="E",
A... | nilq/small-lua-stack | null |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BseJoinGuild_pb', package.seeall)
local BSEJOINGUILD = protobuf.Descriptor();
local BSEJOINGUILD_GUILDID_FIELD = protobuf.FieldDescriptor();
local BSEJOINGUILD_GUILDNAME_FIELD = protobuf.FieldDescriptor();
local BSEJOINGUILD_RESULT... | nilq/small-lua-stack | null |
-- Created by Elfansoer
--[[
Ability checklist (erase if done/checked):
- Scepter Upgrade
- Break behavior
- Linken/Reflect behavior
- Spell Immune/Invulnerable/Invisible behavior
- Illusion behavior
- Stolen behavior
]]
--------------------------------------------------------------------------------
modifier_primal_be... | nilq/small-lua-stack | null |
return {
"_CRT_SECURE_NO_WARNINGS",
"_SCL_SECURE_NO_WARNINGS",
"BOOST_ALL_NO_LIB",
} | nilq/small-lua-stack | null |
MousePressed = class("MousePressed")
function MousePressed:initialize(x, y, button)
self.button = button
self.y = y
self.x = x
end | nilq/small-lua-stack | null |
local tab = { };
tab.Name = "Jump Boots";
tab.Desc = "Lets you jump higher.";
tab.Ingredients = { "metal", "circuitry", "circuitry", "fuel" };
tab.JumpMul = 3.5;
tab.OnJump = function( ply )
if( SERVER ) then
ply:EmitSound( Sound( "ambient/machines/machine1_hit" .. math.random( 1, 2 ) .. ".wav" ), 80, math.ran... | nilq/small-lua-stack | null |
local LOM = assert(require("lxp.lom"), "LuaExpat doesn't seem to be installed. feedparser kind of needs it to work...")
local XMLElement = require "feedparser.XMLElement"
local dateparser = require "feedparser.dateparser"
local URL = require "feedparser.url"
local tinsert, tremove, tconcat = table.insert, table.remove,... | nilq/small-lua-stack | null |
--[[----------------------------------------------------------------------------
Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
This source code is licensed under the BSD-style license found in the
LICENSE file in the root directory of this source tree. An additional grant
of patent rights can be found... | nilq/small-lua-stack | null |
--[[
1 - 砖块
2 - 砖块顶部两个
3 - 砖块右侧两个
4 - 砖块底部两个
5 - 砖块左侧两个
11 - 钢砖
12 - 钢砖顶部两个
13 - 钢砖右侧两个
14 - 钢砖底部两个
15 - 钢砖左侧两个
21 - 水
31 - 树
41 - 冰
]]--
auto_tile({
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 3, 2, 1, 0, 0, 0, 0, 0, 0, 1, 2, 5,
3, 2, 0, 0, 1, 0,31,31, 0, 1, 0, 0, 3,
1, 0, 0, 0, 1,31,31,31,31, 1, 0, ... | nilq/small-lua-stack | null |
local exec = require 'espeon.util.exec'
local detect_platform = require 'espeon.util.detect_platform'
return {
description = 'Install all external dependencies',
execute = function()
local platform = detect_platform()
if platform == 'linux' then
exec({
'sudo apt install screen',
'su... | nilq/small-lua-stack | null |
-- Copyright 2021 - Deviap (deviap.com)
-- Author(s): Sanjay-B(Sanjay)
-- Creates the Graphics Setting subpage.
local toggle = require("devgit:source/libraries/UI/components/toggle.lua")
local descriptiveSettingCard = require("devgit:source/libraries/UI/components/cards/descriptiveSetting.lua")
local dropdownOptions = ... | nilq/small-lua-stack | null |
local function concommand_executed(ply, cmd, args)
if not args[1] then return end
local name = string.lower(args[1])
if not name or not FAdmin.Commands.List[name] then
FAdmin.Messages.SendMessage(ply, 1, "Command does not exist!")
return
end
local args2 = args
table.remove(args2, 1)
for k,v in p... | nilq/small-lua-stack | null |
--マッドマーダー
--
--Script by Trishula9
function c101108013.initial_effect(c)
--change name
aux.EnableChangeCode(c,33420078,LOCATION_MZONE+LOCATION_GRAVE)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetProperty(EFF... | nilq/small-lua-stack | null |
--[[
FrostMoon, cross platform Composition Based Object Factory and GUI library
targeting iOS, OSX and Windows 10
Copyright Aug. 9th, 2018 Eric Fedrowisch All rights reserved.
--]]
------------------------------------------
--[[
Resources library. This script parses the "res" folder and loads various types
of resources... | nilq/small-lua-stack | null |
local playsession = {
{"Gerkiz", {6862}},
{"Ardordo", {494254}},
{"sschippers", {316688}},
{"Pa450", {422374}},
{"Skybreaker", {477576}},
{"Zorzzz", {485636}},
{"Avelix", {464150}},
{"vvictor", {460854}},
{"sickmyduck90", {477391}},
{"ReneHSZ", {456576}},
{"autopss", {450941}},
{"CommanderFrog", {396607}},
... | nilq/small-lua-stack | null |
--[[
Wrench mod
Adds a wrench that allows the player to pickup nodes that contain an inventory
with items or metadata that needs perserving.
The wrench has the same tool capability as the normal hand.
To pickup a node simply right click on it. If the node contains a formspec,
you will need to shift+right click instead... | nilq/small-lua-stack | null |
local speed = settings.startup["Noxys_Swimming-swimming-speed"].value
local is_deep_swimmable = settings.startup["Noxys_Swimming-is-deep-swimmable"].value
local deepspeed = settings.startup["Noxys_Swimming-swimming-deep-speed"].value
local waters = {"water", "water-green"}
if is_deep_swimmable then
table.insert(waters... | nilq/small-lua-stack | null |
function init(args)
entity.setGravityEnabled(false)
entity.setDamageOnTouch(false)
entity.setDeathParticleBurst(entity.configParameter("deathParticles"))
entity.setDeathSound(entity.randomizeParameter("deathNoise"))
self.dead = false
end
function damage()
self.dead = true
end
function shouldDie... | nilq/small-lua-stack | null |
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