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#include "../utils.cpp" #include <map> using namespace std; int main() { vector<string> startingNumbers = split(readData("./input.txt")[0], ','); map<int, pair<int, int>> spoken; int part1Word; int turn = 1; int nextWord; int lastWord; for (auto start : startingNumbers) { auto ...
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/* * Copyright (c) 2014 Antoine Rousseau <antoine@metalu.net> * BSD Simplified License, see the file "LICENSE.txt" in this distribution. * See https://github.com/Ant1r/ofxPof for documentation and updates. */ #pragma once #include "pofBase.h" class pofPath; class pofPath: public pofBase { public: pofPath(t_cl...
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// Copyright (c) 2014 The Bitcoin Core developers // Copyright (c) 2014-2017 The STRENGTH Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_NETWORKSTYLE_H #define BITCOIN_QT_NETWORKSTYLE_H #incl...
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#pragma once #include <SFML/Graphics.hpp> #include <map> namespace Sagar { class AssetManager { public: AssetManager(){}; ~AssetManager(){}; void LoadTexture(std::string name,std::string fileName); sf::Texture &GetTexture(std::string name); void LoadFont(std::string name,std::s...
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#include "body.h" body::body(entity *e, vector2d &&position, std::vector<part> &parts) : component(e), _position(position), _parts(parts) {} void body::add_part(part &&p) { _parts.emplace_back(p); } void body::render(SDL_Renderer *renderer) const { for (auto p : _parts) { p.v += _position; SDL_Rect rec...
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|| r->status != HTTP_OK || c->aborted) { return OK; } else { /* no way to know what type of error occurred */ ap_log_rerror(APLOG_MARK, APLOG_DEBUG, status, r, "default_handler: ap_pass_brigade returned %i", ...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2018 The ROCKETFUNDCOIN developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_CLI...
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#include "RayTracer.h" #include <iostream> #include "Dot.h" int main() { std::cout << "It Works!\n"; Geom::Dot a(0, 0, 0); Geom::Object& b = a; std::cout << a.toString() + "\n"; std::cout << b.toString() + "\n"; return 0; }
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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// C++ program for a Trie based O(n) solution to find max // subarray XOR #include<bits/stdc++.h> using namespace std; // Assumed int size #define INT_SIZE 32 // A Trie Node struct TrieNode { int value; // Only used in leaf nodes TrieNode *arr[2]; }; // Utility function tp create a Trie node TrieNode *ne...
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// BEGIN CUT HERE // END CUT HERE #include <algorithm> #include <iostream> #include <sstream> #include <string> #include <vector> #include <queue> #include <set> #include <map> #include <cstdio> #include <cstdlib> #include <cctype> #include <cmath> using namespace std; vector<string> split( const str...
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#pragma once #include "stdafx.h" class Global { public: static bool isInstall(); static void log(std::string s); static void install(); static void installIfNotInstall(); static bool uninstall(); private: Global() { } };
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/************************************************************* Programa que distingue 3 tipos de pulsaciones (corta, larga y doble) en un pulsador y enciende el led en consecuencia. - Corta: cambio de estado - Larga: parpadeo largo - Doble: parapadeo corto Comunicación I2C: - Envía al máster: si hay pulsación, de qué...
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// // Created by cc on 7/19/20. // #ifndef PPPLIB_GNSSERRORMODEL_H #define PPPLIB_GNSSERRORMODEL_H #include "GnssFunc.h" using namespace PPPLib; namespace PPPLib{ class cGnssModel{ public: cGnssModel(); virtual ~cGnssModel(); public: virtual void InitErrModel(tPPPLibConf C); ...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebMediaPlayer.h" #define LOCTEXT_NAMESPACE "FWebMediaPlayerModule" void FWebMediaPlayerModule::StartupModule() { // This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module } ...
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#include "sendcoinsdialog.h" #include "ui_sendcoinsdialog.h" #include "init.h" #include "walletmodel.h" #include "addresstablemodel.h" #include "addressbookpage.h" #include "bitcoinunits.h" #include "addressbookpage.h" #include "optionsmodel.h" #include "sendcoinsentry.h" #include "guiutil.h" #include "askpassphrased...
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class Solution { public: vector<int> intersect(vector<int>& nums1, vector<int>& nums2) { std::sort(nums1.begin(),nums1.end()); std::sort(nums2.begin(),nums2.end()); auto it=std::set_intersection (nums1.begin(),nums1.end(), nums2.begin(),nums2.end(), nums1.begin()); nums1.resize(it-nu...
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#include "delay.hpp" /** Maximum number of delay buffers. */ #define MAX_DELAY_BUFFERS 20 /** \brief Delay buffers. * * The delay buffers are too large for stack. Thus, we read them from this global buffer and always take the * 'next' one for each delay. * * I feel bad about this, but what can you do. ...
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int potPin = A0; int led_1 = 8; int led_2 = 9; int led_3 = 10; int led_4 = 11; int led_5 = 12; void setup() { pinMode(potPin, INPUT); Serial.begin(9600); pinMode(led_1, OUTPUT); pinMode(led_2, OUTPUT); pinMode(led_3, OUTPUT); pinMode(led_4, OUTPUT); pinMode(led_5, OUTPUT); } void loop() { int potent...
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/* 动态数组类模板 */ #ifndef ARRAY_H #define ARRAY_H #include <cassert> template <class T> //数组类模板定义 class Array { private: T* list;//用于存放动态分配的数组内存首地址 int size;//数组大小,元素个数 public: Array(int sz = 50);//构造函数 Array(const Array<T> &a);//复制构造函数 ~Array();//析构函数 Array<T> & ...
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#include "optionsdialog.h" #include "ui_optionsdialog.h" #include "bitcoinamountfield.h" #include "bitcoinunits.h" #include "monitoreddatamapper.h" #include "netbase.h" #include "optionsmodel.h" #include "qvalidatedlineedit.h" #include "qvaluecombobox.h" #include <QCheckBox> #include <QDir> #include <QIntValidator> #...
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//Variables int iCount=0,displayCount=0,s=0,s2=0,m=0,m2=0,timbre=0,pulse=0,p=0,iCount2=0,turno=0,modo=0; byte vector[]={0x3F, 0x6, 0x5B, 0x4F, 0x66, 0x6D, 0x7D, 0x7, 0x7F, 0x6F}; byte vectorIn[]={0x3F, 0x30, 0x6D, 0x79, 0x72, 0x5B, 0x5F, 0x31, 0x7F, 0x7B}; long ini; String cadena="",cadena2=""; char aux='\0'; boolean...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_PrimalItemConsumable_UnlockHair_Facial_Goatee_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //------------------------...
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/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (C) 2019 Daniel Baston * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * ...
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#include <basalt/win32/shared/win32_gfx_factory.h> #if BASALT_DEV_BUILD #include <basalt/gfx/backend/validating_swap_chain.h> #endif namespace basalt::gfx { auto Win32GfxFactory::create_device_and_swap_chain( const HWND window, const DeviceAndSwapChainDesc& desc) const -> DeviceAndSwapChain { DeviceAndSwapChai...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_PASSWORD_MANAGER_CORE_BROWSER_FORM_SAVER_IMPL_H_ #define COMPONENTS_PASSWORD_MANAGER_CORE_BROWSER_FORM_SAVER_IMPL_H_ #include <memory>...
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//Andrew Yang #include <iostream> #include <stdio.h> #include <sstream> #include <fstream> #include <string> #include <string.h> #include <vector> #include <deque> #include <queue> #include <stack> #include <set> #include <unordered_set> #include <map> #include <unordered_map> #include <algorithm> #incl...
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/* cipher_tools.hpp */ #include <unordered_map> #include <vector> #include <utility> const float englishCharacterFrequencies[26] ={0.080, 0.015, 0.030, 0.040, 0.130, 0.020, 0.015, 0.060, 0.065, 0.005, 0.005, 0.035, 0.030, 0.070, 0.080,// 0.020, 0.002, 0.065, 0.060, 0.090, 0.030, 0.010, 0.015, 0.005, 0.0...
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/** @file string.hpp * * @mainpage string.hpp * * @brief build your own string like std::string from scratch * * @author Gapry * * @date 2020 * * @copyright MIT License */ #ifndef __STRING_HPP__ #define __STRING_HPP__ #include <cstddef> class beta::string : public beta::noncopyable ...
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#include <iostream> #include <string> #include <algorithm> #include <set> #include <vector> #include <stack> using namespace std; vector<string> resultSet; char charList[] = { 'A','a', 'B','b', 'C','c', 'D','d', 'E','e', 'F','f', 'G','g', 'H','h', 'I','i', 'J','j', 'K','k'...
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#include <iostream> #include <exception> #include "postgres.h" #include "postgres_ext.h" #include "catalog/metaData.h" #include "storage/spin.h" using namespace std; hash_map<Oid, Colinfo> g_col_info_cache; slock_t g_spinlock = SpinLockInit(&g_spinlock); void setColInfo(Oid colid, Colinfo pcol_info) { if(pcol_in...
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#include <cstdio> #include <string> #include <cmath> #include <string> #include <algorithm> #include <iostream> #include <map> #include <vector> #include <iomanip> #include <tuple> #include <queue> using namespace std; typedef long long ll; #define rep(i, a, n) for (int i=a;i<n;++i) #define repeq(i, a, n) for(int i=a;i...
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#include "abstract_shader_variant.h" #include "../util/log.h" #include <optick.h> Rendy::AbstractShaderVariant::AbstractShaderVariant(OGL version, const std::string& vtx, const std::string& frg): version(version) { OPTICK_EVENT(); this->vertex_source = vtx; this->fragment_source = frg; compile_shader(); OPTICK...
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boolean test_tiempo_suficiente() { tiempo_actual = millis(); medida_tiempo = (tiempo_actual - tiempo_inicio) / 1000; //esta variable se usa para la longitud de la barra de tiempo if (tiempo_actual - tiempo_inicio > 120000) { return 0; } else return 1; } void muestra_barra_crono() { pantalla.fillRect...
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#pragma once #include <string> #include <fstream> #include <sstream> #include <iostream> #include <vector> #include <GL/glew.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include "Shader.h" using namespace std; struct Vertex { // Position glm::vec3 Position; // Normal glm::vec3...
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//http://www.hackerearth.com/epiphany-4-1/algorithm/string-weight/ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <vector> #include <iostream> #include <algorithm> using namespace std; #define sp system("pause") #define FOR(i,a,b) for(int i=a;i<=b;++i) #define FORD(i,a,b) for(i...
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#pragma once /* * 3+4 重构 将失衡子树重组为平衡子树 */ template<typename T> BinNodePosi(T) BST<T>::connect34( //按照“3 + 4”结构,联接3个节点及四棵子树 BinNodePosi(T) a, BinNodePosi(T) b, BinNodePosi(T) c, BinNodePosi(T) t1, BinNodePosi(T) t2, BinNodePosi(T) t3, BinNodePosi(T) t4 ) { a->lChild = t1; if ( t1 ) t1->parent = a; a->rChild = t2; i...
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longstl/mus12
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/* [auto_generated] boost/numeric/odeint/util/same_instance.hpp [begin_description] Basic check if two variables are the same instance [end_description] Copyright 2012 Karsten Ahnert Copyright 2012 Mario Mulansky Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.t...
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TsinghuaDatabaseGroup/SocialInfluenceMaximization
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#include <vector> #include "limit.h" vector<bool> Args::is_native(MAX_NODE, false); vector<bool> Args::is_cdd(MAX_NODE, false); int Args::MAX_QK = 5000; int Args::MAX_CK = 5000; int Args::MIN_CK = 10; int Args::CACHE_RATIO = 10; int Args::CAPACITY = 500;
[ "liguoliang@mail.tsinghua.edu.cn" ]
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mhRumi/Project-150-2017831023
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#include<bits/stdc++.h> using namespace std; int main() { char s[12]; gets(s); int box[]={0,0,64,32,16,8,0,4,2,1,0}; while(gets(s)){ if(s[0]=='_') break; int sum=0; for(int i=0;i<11;i++){ if(s[i]=='o') sum=sum+box[i]; } co...
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/* * Genome.cpp * * Created on: Nov 17, 2014 * Author: ahueck */ #include "Genome.h" #include "Util.h" namespace practical { namespace ga { Genome::Genome() : genes() { } Genome::Genome(const std::vector<IntGene>& genes) : genes(genes) { } Genome::Genome(const Genome& other) : genes(other.genes)...
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#include "DefenceTurret.h" //Attacker(const Position &p, const int c, int h, int s, int m, int r, int cost); DefenceTurret::DefenceTurret(const wchar_t *f, const Position &p, const int & c) : Defence(p, c, 200, 150), filename(f), Attacker(p, c, 200, 25, 0, 6, 150, "The Menace"), IUnit(p, { 1,1 }, c, 200, 150), St...
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#include "plotter.h" #include <QPainter> #include <QBrush> #include <QPen> #include <cmath> #include <QMouseEvent> using namespace std; #define PI 3.1415 Plotter::Plotter(QWidget *parent) : QWidget(parent){ } void Plotter::paintEvent(QPaintEvent *evento){ QPainter painter(this); QBrush brush; QPen pen; int x1, y1,...
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/* Definición de algunas excepciones de las distintas implementaciones de los TADs. Estructura de Datos y Algoritmos Facultad de Informática Universidad Complutense de Madrid (c) Marco Antonio Gómez Martín, 2012 */ #ifndef __ARBOLES_H #define __ARBOLES_H #include <string> #include <iosfwd> ...
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/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2013 - Raw Material Software Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 ...
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#include<iostream> #include<cstdio> #include<string> #include<cstring> #include<cstdlib> #include<sstream> #include<fstream> #include<vector> #include<list> #include<deque> #include<stack> #include<queue> #include<map> #include<set> #include<cmath> #include<utility> #include<numeric> #include<iterator> #include<algorit...
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/* this library is based on arduino LiquidyCristal library: https://github.com/arduino/Arduino/tree/master/libraries/LiquidCrystal */ #ifndef Board4Control_LCD_h #define Board4Control_LCD_h #include <inttypes.h> #include "Print.h" // commands #define LCD_CLEARDISPLAY 0x01 #define LCD_RETURNHOME 0x02 #define L...
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#pragma once #include "scwf-gen.hh" namespace mimosa { namespace fft { template <typename fp_type, int len> void generateIdealSawSpectrum(fp_type *spectrum) { static_assert(len & (len - 1) == 0, "len is a power of 2"); static_assert(len >= 4, "len must be greater or equal to 4"); for (int i = 0; i < len...
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demeiyan/algorithm
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/** * @Date 2019/2/18 21:43 * @Created by dmyan */ #include<bits/stdc++.h> using namespace std; class Solution { public: vector<vector<int>> generateMatrix(int n) { vector<vector<int>> res; if(n==0)return res; res.resize(n); if(n==1){ vector<int> tmp(n,0); c...
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#include "gl-api.hpp" #include "renderer.h" #include "teapot.h" #include "wgl_context.h" constexpr const char gizmo_vert[] = R"(#version 330 layout(location = 0) in vec3 vertex; layout(location = 1) in vec3 normal; layout(location = 2) in vec4 color; out vec4 v_color; out vec3 v_world, ...
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#include<stdio.h> #include<algorithm> #include<string.h> using namespace std; int a[2000]; int b[2000]; int main() { int n,m; freopen("bubble.in","r",stdin); freopen("bubble.out","w",stdout); scanf("%d%d",&n,&m); for(int i = 1;i <= n;i++) scanf("%d",&a[i]); for(int i = 1 ;i <= m;i++) { int t,...
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// Calc.cpp : Defines the entry point for the console application. // #include <iostream> #include <cstdlib> #include <ctime> #include <cstring> #include <string> #include <cctype> #include <sstream> #include<fstream> #include<ostream> using namespace std; void Encrypt(string&, int key); string Decrypt(string strTarge...
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ShadowShell/QuestDrake
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#include "StdAfx.h" #include <ISystem.h> #include <ICryAnimation.h> #include <IMovieSystem.h> #include <IViewSystem.h> #include "CryActionCVars.h" #include "FlowBaseNode.h" class CPlaySequence_Node : public CFlowBaseNode<eNCT_Instanced>, public IMovieListener { enum INPUTS { EIP_Sequence, EIP_Start, EIP_Pause,...
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/** 问题描述: * 给定一个 2D 的字母数组,返回单词是否存在于这个数组中。 * 该单词可以由顺序相邻的单元的字母构成,其中“相邻”单元是水平或垂直相邻的单元。 * 相同的字母单元格不得多次使用。 */ #include <iostream> #include <vector> #include <string> using namespace std; bool exist(vector<vector<char>>& board, string word, int x, int y, int pos, int m, int n, int len) { char cur = board[x][y];...
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// (C) Copyright John Maddock 2006-7. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include "test_rational.hpp" template void do_test_spots<long double, int>(long...
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#include<stdio.h> int main() { int n,a,b; scanf("%d",&n); if(n==1) { printf("*"); } else { for(int i=1; i<n; i++) { a=1; b=1; while(a<=n-i) { printf(" "); a++; } printf("*"); if(i!=1) { while(b<=(i-1)*2-1) { printf(" "); b++; } printf("*"); } printf("\n"); ...
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/** * Author: Timothy Prepscius * License: BSD + keep my name in the code! */ #include "Info.h" using namespace mailiverse::mail::cache; Info::Info() : cacheVersion(Version::NONE), localVersion(Version::NONE) { } Info::~Info() { }
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#include<iostream> #include<cstdio> #include<cstring> #include <conio.h> #include<stdlib.h> #include<fstream> #include<algorithm> using namespace std; class people { public: char name[20]; int birthday[3]; char phone[20]; char email[30]; char relationship; char mm[30]; }; int num;people student[100]; bool compare...
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#include<stdio.h> int main(void) { int n,m,num = 0; scanf("%d %d",&n,&m); for(int t,i =0; i < n; i++) { scanf("%d",&t); if(t%m == 0) num += t/m; else num += t/m + 1; } if(num % 2 == 0) printf("%d",num /2); else printf("%d",(num+1)/2); return 0; }
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fadhilelrizanda/c-code
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#include <iostream> using namespace std; class Rectangle { public: int *length, *width; public: Rectangle(int a, int b) { length = new int; width = new int; *length = a; *width = b; } int arectangle() { return (*length * *width); } ~Rectangle()...
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/* This file is part of the Vc library. {{{ Copyright © 2010-2015 Matthias Kretz <kretz@kde.org> Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright not...
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#include "Worley.h" #include "Material.h" #include <math.h> // private helper functions namespace { // A hardwired lookup table to quickly determine how many feature // points should be in each spatial cube. We use a table so we don't // need to make multiple slower tests. A random number indexed into // this arr...
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#include <algorithm> #include <cstdio> #include <vector> using namespace std; typedef pair<int, int> ii; // In this chapter, we will frequently use these typedef vector<ii> vii; // three data type shortcuts. They may look cryptic typedef vector<int> vi; // but shortcuts are useful in competitive programmin...
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#include "command.h" namespace cm { namespace framework { class Command::Implementation { public: Implementation(const QString& _iconCharacter, const QString& _description, std::function<bool()> _canExecute) : iconCharacter(_iconCharacter), description(_description), canExecute(_canExecute) { } QString iconChar...
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/************************************************************************** This is a library for several Adafruit displays based on ST77* drivers. Works with the Adafruit 1.8" TFT Breakout w/SD card ----> http://www.adafruit.com/products/358 The 1.8" TFT shield ----> https://www.adafruit.com/product/802...
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/** * @file particle.cpp * @author Andrew Hoover * @date 9/20/2016 * @brief Implementation of particle class. * * Implements the constructor for the particle class, * initializing the location, velocity, mass and next * particle to zero. */ #include "particle.h" /** * Constructor, initializes the p...
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#include<iostream> #include<string.h> using namespace std; int main() { int n,t,l=0,j,m,l1,l2,l3,d,e,f; string k; cin>>n; t=0; while(t<n) { cout<<"Loop: "<<t<<"\n"; getline (cin,k); l=k.size(); char w[l]; for(int i=0;i<l;i++) w[i]=0; ...
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#include <ATen/ATen.h> #include <ATen/NativeFunctions.h> #include <c10/util/Optional.h> #include <ATen/quantized/Quantizer.h> #include <c10/core/impl/DeviceGuardImplInterface.h> namespace at { namespace native { // Take a Device that may not have device_index set (i.e., having it as -1 // representing the current de...
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/* * * (c) Copyright RIFT.io, 2013-2016, All Rights Reserved * */ /* * @file rwuagent_confd_workspace.cpp * * Management Confd workspace handler */ #include <string> #include <sstream> #include <boost/algorithm/string.hpp> #include "rw_schema_defs.h" #include "rwuagent_mgmt_system.hpp" #include "rw-manifest.p...
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/* ID:manolis2 PROG:agrinet LANG:C++ */ #include <cstdio> #include <queue> using namespace std; FILE *fin = fopen("agrinet.in","r"), *fout = fopen("agrinet.out","w"); struct node{ int komvos,dist; }; inline bool operator<(node a, node b) { return a.dist>b.dist; } inline node tonode(int komvos, ...
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// Copyright (C) 2008-today The SG++ project // This file is part of the SG++ project. For conditions of distribution and // use, please see the copyright notice provided with SG++ or at // sgpp.sparsegrids.org #ifndef SERIALIZATIONVERSION_HPP #define SERIALIZATIONVERSION_HPP /** * This specifies the available seria...
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//---------------------------------------------------------- // // SA:MP Multiplayer Modification For GTA:SA // Copyright 2004-2005 SA:MP team // // Version: $Id: debug.cpp,v 1.27 2006/05/08 20:33:58 kyeman Exp $ // //---------------------------------------------------------- #include <windows.h> #include <stdio.h> #...
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//! \file PathSearch.h //! \brief Defines the <code>fullsail_ai::algorithms::PathSearch</code> class interface. //! \author Cromwell D. Enage, 2009; Jeremiah Blanchard, 2012 #ifndef _FULLSAIL_AI_PATH_PLANNER_PATH_SEARCH_H_ #define _FULLSAIL_AI_PATH_PLANNER_PATH_SEARCH_H_ // change this to start the program on whatever...
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// Code for Project 1 // Report poll results #include <iostream> using namespace std; // see p. 37-38 in Savitch book int main() { int numberSurveyed; int preferHomeTeam; int preferAwayTeam; cout << "How many fans in attendance were surveyed? " cin >> numberSurveye...
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#include <iostream> using namespace std; // prototype void startCalc(); void penjumlahan(float a, float b); void pengurangan(float a, float b); void perkalian(float a, float b); void pembagian(float a, float b); // membuat kalkulator sederhana int main(int argc, char const *argv[]) { startCalc(); return 0; ...
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#include <iostream> #include "Bvector.h" using namespace std; Bvector::Bvector(int size) { this->size = size; arr = new bool[size]; for (int i = 0; i < size; i++) { cin >> arr[i]; } } Bvector::Bvector(Bvector &object) { size = object.size; arr = new bool[size]; for (int i = 0; i<size; i++) ...
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#ifndef RINEXREADER_H #define RINEXREADER_H //#define _CRT_SECURE_NO_DEPRECATE //#define _CRT_SECURE_NO_WARNINGS //#define _SCL_SECURE_NO_WARNINGS #include <iostream> #include <fstream> #include <string> #include <sstream> #include <vector> #include <cstddef> #include <cstring> #include <array> #includ...
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/////////////////////////////////////////////////////////////////////////////// // Copyright Christopher Kormanyos 2021. // Distributed under the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt // or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef TEST_UINTWIDE_T_N_BINARY_OP...
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#ifndef CHICKADEE_K_AHCI_HH #define CHICKADEE_K_AHCI_HH #include "kernel.hh" #include "k-wait.hh" // achistate: communication with modern SATA disks struct ahcistate { // interesting IDE commands // Specification: "ATA/ATAPI Command Set" for ATA-8 enum idecommand { cmd_identify_device = 0xEC, ...
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// // Background.hh for Bomberman in /home/magrin_j/Project/Bomberman // // Made by Jérémy Magrin // Login <magrin_j@epitech.net> // // Started on Fri Jun 7 17:11:05 2013 Jérémy Magrin // Last update Sun Jun 9 21:51:23 2013 leo chazal // #pragma once #include <Image.hpp> namespace Bomberman { class Drawab...
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/* * File: NetworkControler.cpp * Author: karsten * * Created on 22. februar 2014, 23:13 */ #include "NetworkControler.h" #include "Client.h" #include "Sspacebjects/SSubAble.h" #include "Commands/Processable.h" NetworkControler::NetworkControler() { pthread_mutex_init(&_clientLock ,NULL); } void Network...
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#ifndef C4Types_h #define C4Types_h //# \component Utility Library //# \prefix Utilities/ #include "C4Constants.h" #include "C4Shared.h" #include "C4Array.h" #include "C4Tree.h" #include "C4Graph.h" #include "C4Map.h" #include "C4Hash.h" #include "C4Link.h" #include "C4Rect.h" #include "C4Str...
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#include <iostream> using namespace std; main () { int n,e,ep; cin>>n; int a; for (int i=0;i<n;i++) { cin>>a; ep=a%10; a=a/10; while(a!=0) { e=a%10; a=a/10; } cout<<"Sum = "<<ep+e<<endl; } }
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl\nsIDOMSerializer.idl */ #ifndef __gen_nsIDOMSerializer_h__ #define __gen_nsIDOMSerializer_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif /* For IDL files that don't want to include root IDL files. */ #ifndef NS_NO_VTABLE #define N...
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//============================================================================= //============================================================================= #ifndef __TLS_DEVICE_H__ #define __TLS_DEVICE_H__ #include <iphlpapi.h> //=======================================================================...
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/* * vnx_search_archive.cpp * * Created on: Jul 1, 2020 * Author: mad */ #include <vnx/keyvalue/Server.h> #include <vnx/search/ArchiveProxy.h> #include <vnx/search/ArchiveServer.h> #include <vnx/addons/HttpServer.h> #include <vnx/vnx.h> #include <vnx/Terminal.h> #include <vnx/Server.h> #include <vnx/Proxy....
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/* Copyright © 2017-2020 ABBYY Production LLC Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing...
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//add the library #include<iostream> using namespace std; //main int main(){ //declaring the character array char arr[13]="Pritam Biswas"; //Display the whole array cout<<arr<<endl<<endl; cout<<"Display by index method"<<endl; //Display by index method for (int i=0;i<13;i++){ cout<<arr[i]<<endl; } c...
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/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ...
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#include "AppDelegate.h" #include "HelloWorldScene.h" #include "TouchOneByOneTest.hpp" #include "ContentLayer.hpp" #include "TouchPriorityTest.hpp" #include "AccelerometerTest.hpp" #include "CustomTest.hpp" // #define USE_AUDIO_ENGINE 1 // #define USE_SIMPLE_AUDIO_ENGINE 1 #if USE_AUDIO_ENGINE && USE_SIMPLE_AUDIO_ENG...
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#include <iostream> #include <sstream> #include <vector> #include <string.h> #include <algorithm> #include <utility> #include <set> #include <map> #include <deque> #include <queue> #include <cmath> #include <cstdlib> #include <ctime> #include <cstdio> #include <stdio.h> using namespace std; #define rep(it,s) for(__ty...
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//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Public interfaces to vphysics DLL // // $NoKeywords: $ //===========================================================================// #ifndef VPHYSICS_INTERFACE_H #define VPHYSICS_INTERFACE_H #ifdef _WIN32 #pragma once #end...
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// stdafx.cpp : source file that includes just the standard includes // Technikiprogramowaniaslownik.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#include <iostream> #include <stdlib.h> #include <stdio.h> #include <time.h> #include <mpi.h> #define MCW MPI_COMM_WORLD using namespace std; int main(int argc, char **argv){ int rank; int size; int eliminatedProcess = -1; srand(time(0)); int bombTimer=rand()%20 + 1; MPI_Init(&argc, &argv); ...
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#include "Scene.h" #include "ConsoleWindow.h" #include "World.h" Scene::Scene(World* world) : world_(world), player_(nullptr), width_(0), height_(0) { } Scene::~Scene() { removeEntities(); removeTiles(); cleanObjects(); } void Scene::cleanObjects() { //for (int x = 0; x < tiles_.size(); ++x) //{ // fo...
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// Copyright (c) 2014 The ShadowCoin developers // Distributed under the MIT/X11 software license, see the accompanying // file license.txt or http://www.opensource.org/licenses/mit-license.php. #ifndef BCCA_STEALTH_H #define BCCA_STEALTH_H #include <stdlib.h> #include <stdio.h> #include <vector> #include <inttypes...
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//https://leetcode.com/problems/reverse-words-in-a-string-iii/#/description class Solution { public: string reverseWords(string s) { for(int i=0;i<s.length();i++){ if(s[i]!= ' ') { int j=i; for(;j<s.length()&&s[j]!=' ';j++){} ...
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/*美国总统奥巴马不仅呼吁所有人都学习编程,甚至以身作则编写代码,成为美国历史上首位编写计算机代码的总统。2014年底,为庆祝“计算机科学教育周”正式启动,奥巴马编写了很简单的计算机代码:在屏幕上画一个正方形。现在你也跟他一起画吧! 输入格式: 输入在一行中给出正方形边长N(3≤N≤21)和组成正方形边的某种字符C,间隔一个空格。 输出格式: 输出由给定字符C画出的正方形。但是注意到行间距比列间距大,所以为了让结果看上去更像正方形,我们输出的行数实际上是列数的50%(四舍五入取整)。 输入样例: 10 a 输出样例: aaaaaaaaaa aaaaaaaaaa aaaaaaaaaa aaaaaaaaaa aaaaaaaaa...
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#ifndef _SOURCES_TERMINAL_H #define _SOURCES_TERMINAL_H #include <source.h> #include <options.h> class TerminalSource: public AbstractSource { channels_mask_t toggle_mode_channels_; bool toggle_; std::chrono::milliseconds pulse_width_; void toggle(); void toggle_m (channels_mask_t mask); void toggle_internal (...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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