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// // Created by System Administrator on 1/16/18. // #include <cassert> #include <plog/Log.h> #include "FakeTcp.h" #include "RConn.h" #include "../util/rsutil.h" #include "../src/util/KeyGenerator.h" #include "../src/util/TcpUtil.h" // If send 1 bytes for a specific interval to check if alive. This will severely slow...
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#include "eulerlib.h" #include <string> #include <sstream> // std::istringstream #include <fstream> #include <iostream> namespace eulerlib { std::shared_ptr<stringVector> getAllStringFromCSV(const char* fileName) { std::shared_ptr<stringVector> returnList(new stringVector); std::ifstream data(fileName); ...
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// <tr1/memory> -*- C++ -*- // Copyright (C) 2005, 2006, 2007, 2009 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Soft...
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#include "midiplayerplugin.h" bool UccncPlugin::create() { return UccncPlugin::_create<MidiPlayer>(); } MidiPlayer::MidiPlayer() : UccncPlugin(AUTHOR, PLUGIN_NAME, PLUGIN_VERSION) { trace(); } MidiPlayer::~MidiPlayer() { trace(); } void MidiPlayer::onFirstCycle() { trace(); auto onNoteOn = [](int32_t tra...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/webui/options/font_settings_handler.h" #include <string> #include "base/basictypes.h" #include "base/bind.h" #include "b...
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/* 输入两个整数序列,第一个序列表示栈的压入顺序,请判断第二个序列是否为该栈的弹出顺序。 假设压入栈的所有数字均不相等。 例如,序列 {1,2,3,4,5} 是某栈的压栈序列,序列 {4,5,3,2,1} 是该压栈序列对应的一个弹出序列, 但 {4,3,5,1,2} 就不可能是该压栈序列的弹出序列。 */ class Solution { public: bool validateStackSequences(vector<int>& pushed, vector<int>& popped) { stack<int> st; int i = 0, j = 0; wh...
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#ifndef DEMO_HPP #define DEMO_HPP #include "mel_opengl.hpp" #include "rygen_types.hpp" namespace Rygen { class Demo { public: Demo(const Video &video); void render_frame(Video &video); GLuint texid; GLuint entity_vbo; std::shared_ptr<ShaderProgram> entity_shader; glm::mat4 View; glm::mat4 Projectio...
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// Copyright (c) Simon Fraser University & The Chinese University of Hong Kong. All rights reserved. // Licensed under the MIT license. // // Dash Extendible Hashing // Authors: // Baotong Lu <btlu@cse.cuhk.edu.hk> // Xiangpeng Hao <xiangpeng_hao@sfu.ca> // Tianzheng Wang <tzwang@sfu.ca> #pragma once #include <immin...
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/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ...
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void SimbleeBLE_onConnect() { bConnected = true; analogWrite(BLU, 100); Lazarus.ariseLazarus(); // Tell Lazarus to arise. #ifdef SERIAL_LOG Serial.println("ble connected"); #endif delay(100); analogWrite(BLU,255); } void SimbleeBLE_onDisconnect() { bConnected = false; modeNum = 2; analogWrite(GRN,10...
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#include "StdAfx.h" #include "cGrid.h" #include "cPyramid.h" cGrid::cGrid(void) { } cGrid::~cGrid(void) { for each(auto p in m_vecPyramid) { SAFE_RELEASE(p); } } void cGrid::Setup( int nNumLine, float fInterval ) { int nHalfNumLine = nNumLine / 2; float fMax = fabs(nHalfNumLine * fInterval); D3DCOLOR c = D...
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// [[Rcpp::depends(RcppArmadillo)]] // [[Rcpp::depends(BH)]] // [[Rcpp::plugins(cpp11)]] //'@importFrom Rcpp sourceCpp //'@useDynLib MRT #include "RcppArmadillo.h" //BOOST #include "boost/math/distributions/students_t.hpp" #include "boost/program_options.hpp" #include "boost/math/tools/roots.hpp" #include "boost...
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#include "LuaFunctions.h" #include "vector3.h" #include "Navigation.h" #include "Drawings.h" #include "ObjectManager.h" #include "Game.h" #include "LuaGlobals.h" #include <tuple> #include <sstream> namespace Agony { namespace Native { std::map<const char*, int64_t> LuaFunctions::FunctionsMap = ...
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/*========================================================================= Program: NorMIT-Plan Module: vtkMRMLLRPModelNode.h Copyright (c) 2017, The Intervention Centre, Oslo University Hospital All rights reserved. Redistribution and use in source and binary forms, with or without modification, are p...
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#pragma once #include <SFML/Graphics.hpp> namespace Game { class Collision { public: static bool checkSpriteCollision(const sf::Sprite& sprite1, const sf::Sprite& sprite2); static bool checkSpriteCollision(const sf::FloatRect& sprite1, const sf::Sprite& sprite2); static bool checkSpriteCollision(const sf::S...
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/*ind the contiguous subarray within an array (containing at least one number) which has the largest sum. For example: Given the array [-2,1,-3,4,-1,2,1,-5,4], the contiguous subarray [4,-1,2,1] has the largest sum = 6. For this problem, return the maximum sum.*/ int Solution::maxSubArray(const vector<in...
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struct node { int data; struct node* left; struct node* right; };
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/* * DNS.h * * Copyright (C) 2009 by Christoph Müller. Alle Rechte vorbehalten. * Copyright (C) 2006 - 2008 by Universitaet Stuttgart (VIS). * Alle Rechte vorbehalten. */ #ifndef VISLIB_DNS_H_INCLUDED #define VISLIB_DNS_H_INCLUDED #if (defined(_MSC_VER) && (_MSC_VER > 1000)) #pragma once #endif /* (...
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#include<bits/stdc++.h> #define ll long long #define rep(i, n) for(int i=0;i<(n);++i) #define per(i, n) for(int i=(n)-1;i>=0;--i) #define repa(i, n) for(int i=1;i<(n);++i) #define foreach(i, n) for(auto &i:(n)) #define pii pair<int, int> #define pll pair<long long, long long> #define all(x) (x).begin(), (x).end() #defi...
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// This file auto generated by plugin for ida pro. Generated code only for x64. Please, dont change manually #pragma once #include <common/common.h> #include <CRadarItemMgrInfo.hpp> START_ATF_NAMESPACE namespace Detail { extern ::std::array<hook_record, 14> CRadarItemMgr_functions; }; // end name...
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//===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROMEOS_DBUS_MOCK_DBUS_THREAD_MANAGER_WITHOUT_GMOCK_H_ #define CHROMEOS_DBUS_MOCK_DBUS_THREAD_MANAGER_WITHOUT_GMOCK_H_ #include <string> #i...
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// Fill out your copyright notice in the Description page of Project Settings. #include "PS_Utils.h" #include "Engine.h" // 항상 해결해야하는 치명적인 오류에 대한 로깅 DECLARE_LOG_CATEGORY_EXTERN(AssertError, Log, All); DEFINE_LOG_CATEGORY(AssertError); using namespace std; FVector SJ_RotateUtills::ToRight(const FVector& _forward) {...
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#include<bits/stdc++.h> using namespace std; #define allof(x) (x).begin(), (x).end() typedef long long ll; typedef pair<int, int> pii; typedef pair<ll, ll> pll; int main(){ cin.tie(0); cin.sync_with_stdio(0); ll n; cin >> n; cout << (2ll << n) - 2; }
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#include "../data_structures/simple_stream.h" #include <cstdlib> #include <ctime> #include <iostream> using namespace std; // Given a stream of pairs <value, weight>, selects a random value from the // stream with probability proportional to its weight compared to the total // weight sums. Assumes the stream is not e...
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#include <iostream> #include <fstream> #include <string> #include <vector> #include <sstream> #include <time.h> using namespace std; typedef std::vector<std::string> StringVector; void Split( std::string sInput, const std::string& sChars, StringVector& vResult ) { std::string sTemp; size_t found; found = sInpu...
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// // main.cpp // Text // // Created by caoyang on 16/4/14. // Copyright © 2016年 neworigin. All rights reserved. // #include <iostream> using namespace std; #include "Point.hpp" int main(int argc, const char * argv[]) { // insert code here... std::cout << "Hello, World!\n"; cout<<"23456789olkjhg...
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/// DSGRN.cpp /// Shaun Harker /// 2018-01-30 /// MIT LICENSE #include "DSGRN.hpp" #include <pybind11/pybind11.h> #include <pybind11/stl.h> namespace py = pybind11; PYBIND11_MODULE( _dsgrn, m) { TypedObjectBinding(m); // Dynamics AnnotationBinding(m); MorseDecompositionBinding(m); MorseGraphBinding(m); /...
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//Insertion Sort in an array #include <iostream> #include <climits> using namespace std; int main() { int n; cout << "How many elements you want in an array?" <<endl; cin >> n; int arr[n]; cout << "Enter elements of array:" << endl; for(int i=0; i<n; i++) { cin >> arr[i]; ...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#include<bits/stdc++.h> using namespace std; int main(){ string s; cin >> s; int j = 0, tot = 0; for(int i = j; i < s.length(); i++){ if(s[i] == 'h'){ j=i; tot++; break; } } for(int i = j+1; i < s.length(); i++){ if(s[i] == 'e'){ j=i; tot++; break; } } for(in...
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/* * File: StyleManager.h * Author: hbakhshi * * Created on January 29, 2009, 7:45 PM */ #ifndef _STYLEMANAGER_H #define _STYLEMANAGER_H #include "TH1.h" #include "TStyle.h" #include "TRandom.h" class StyleManager { public: //option = 1 : fill ; 2 : line static TH1 * SetStyle(TH1* h, int k, short op...
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#pragma once //______________________________________ Divisible.h #include "Resource.h" class Divisible: public Win::Dialog { public: Divisible() { } ~Divisible() { } protected: //______ Wintempla GUI manager section begin: DO NOT EDIT AFTER THIS LINE Win::Label lb1; Win::Textbox tbxNumero1; Win::Label lb2...
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#pragma once #include <string> #include <vector> using String = std::string; class FileSystem { public: FileSystem(); ~FileSystem(); static std::string GetPath(); static String GetTSVPath(String name); static String GetTablePath(String name); static std::string GetAbsPath(std::string localPath); static std::...
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#pragma once // 计算机生成了由 Microsoft Visual C++ 创建的 IDispatch 包装类 // 注意: 不要修改此文件的内容。如果此类由 // Microsoft Visual C++ 重新生成,您的修改将被覆盖。 ///////////////////////////////////////////////////////////////////////////// // FlashCtrl 包装类 class FlashCtrl : public CWnd { protected: DECLARE_DYNCREATE(FlashCtrl) public: CLSID ...
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#include <iostream> using namespace std; class MyClass { public: MyClass() { ++count; } ~MyClass() { --count; } static int getCount() { return count; } private: static int count; }; int MyClass::count = 0; int main() { MyClass obj; cout << obj.getCount(); ...
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#include <iostream> #include <opencv2/opencv.hpp> using namespace std; using namespace cv; int main(int argc, char const *argv[]) { if (argc != 2) { printf("Usage: %s image_file\n", argv[0]); return -1; } // Load the image Mat src = imread(argv[1]); if (!src.data) { cerr << "Problem loading page !!!" <...
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// // Created by bernard on 10/06/17. // #ifndef CAMLASALIGNMENT_CAMLASALIGNMENT_H #define CAMLASALIGNMENT_CAMLASALIGNMENT_H #include <opencv2/core.hpp> #include <opencv2/highgui.hpp> #include <opencv2/imgproc.hpp> #include <iostream> #include <unistd.h> // for usleep using namespace cv; using namespace...
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#pragma once #include <memory> #include "Grid.h" #include "FieldValue.h" #include "Mapping.h" #include "Fdtd.h" #include "Psatd.h" #include "Pstd.h" #include "Mapping.h" #include "pybind11/pybind11.h" namespace py = pybind11; using namespace pybind11::literals; namespace pfc { template <class TGrid, class TField...
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/* https://leetcode.com/problems/surrounded-regions/ Given an m x n matrix board containing 'X' and 'O', capture all regions surrounded by 'X'. A region is captured by flipping all 'O's into 'X's in that surrounded region. */ class Solution { public: void expand(vector<vector<char>>& board, int i, int j) ...
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#include <iostream> using namespace std; struct node { int data; node *next; }; node *head=NULL; void insert(node *list,int data); void printlist(node *list); void detectLoop(node *list); void removeLoop(node *slow,node *head); void insert(node *list, int data) { node *newNode = new node; newNode->data = ...
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/* i. Use locations A, B; ii. Output "Give A and B: "; iii. Input A; Input B; iv. A = A + B; v. B = A + B; vi. Output "B is: "; vii. Output B; */ #include <iostream> using namespace std; int main() { int A, B; cout << "Give A and B: " ; cin >> A >> B ; A = A + B; B = A + B; cout << ...
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#ifndef SC_CPP_PAYMENT_GATEWAY_MOCK_H #define SC_CPP_PAYMENT_GATEWAY_MOCK_H #include "gmock/gmock.h" #include "payment_gateway.h" class PaymentGatewayMock : public PaymentGateway { public: MOCK_METHOD1(processPayment, void(const PaymentDetails&)); }; #endif //SC_CPP_PAYMENT_GATEWAY_MOCK_H
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/**************************************************************************** ** Meta object code from reading C++ file 'sqlproduct.h' ** ** Created by: The Qt Meta Object Compiler version 63 (Qt 4.8.5) ** ** WARNING! All changes made in this file will be lost! **********************************************************...
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#include "Camera.hpp" #include <glm/gtc/matrix_transform.hpp> #include <cstdio> Camera::Camera(glm::vec3 cameraPos, glm::vec3 cameraLookDirection, glm::vec3 worldUpDirection) { cameraLookDirection = glm::normalize(cameraLookDirection); worldUpDirection = glm::normalize(worldUpDirection); this->cameraPos ...
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/* -- MAGMA (version 2.5.0) -- Univ. of Tennessee, Knoxville Univ. of California, Berkeley Univ. of Colorado, Denver @date January 2019 @precisions normal z -> c d s @author Chongxiao Cao */ // includes, system #include <stdlib.h> #include <stdio.h> #include <string.h> #i...
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/** * Autogenerated by Thrift * * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * @generated */ #include "thrift/compiler/test/fixtures/includes/gen-cpp2/includes_metadata.h" namespace apache { namespace thrift { namespace detail { namespace md { using ThriftMetadata = ::apache::thrift::metada...
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#include<cstdio> #include<cstdlib> struct Node { int data; Node* next; }; Node* head; void inserting(int d, int p); void del(int p); void print(); void fMem(); int traverse(); Node* rev(Node* head); int main() { head=NULL; int n,d,p; printf("How many numbers do you want in the list?\n"); ...
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// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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#include "Cible.h" Cible::Cible(int id) { this->id = id; }
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//========================================================================= // Copyright (C) 2012 The Elastos Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // ...
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#include<algorithm> #include<cstdio> using namespace std; int A[2500], Ma[2500], Mb[2500]; int N, T; int main() { scanf("%d", &T); for(int t = 0; t < T; t++) { scanf("%d", &N); for(int i = 0; i < N; i++) scanf("%d", &A[i]); for(int i = N - 1; i >= 0; i--) { Ma[i] = 1; for(int j = i...
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#pragma once // SCUM (0.1.17) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "SCUM_1H_Brass_knuckles_structs.hpp" namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // Bl...
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#include<cstdio> #include<vector> #include<queue> #define N 5001 using namespace std; void sol(); int main(void){ int n; scanf("%d",&n); while(n--) sol(); return 0; } void sol(){ int ans=0,i,nodes; int parent[N],edge[N],node[N],degree[N]; queue<int> q; scanf("%d",&nodes); for(i=2;i...
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// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include "xfa/fxfa/parser/xfa_basic_data.h" #include <iterator> #include <uti...
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// Copyright (c) 2012-2020 The Crown Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <arith_uint256.h> #include <consensus/merkle.h> #include <merkleblock.h> #include <serialize.h> #include <streams.h> #...
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#include <iostream> #include <string> #include <algorithm> #include <vector> using namespace std; typedef struct node { string idx; int a; int b; int s; bool operator < (const node &A) const { if(s != A.s) return s > A.s; else if(a != A.a) return a > A.a; ...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "InputCoreTypes.h" #include "UObject/GCObject.h" #include "UnrealWidget.h" #include "EdMode.h" class FEditorViewportClient; class FPrimitiveDrawInterface; class FSceneView; class FViewport; class UCyLandInfo; ...
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#pragma once // PWND (4.17.2.0) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- //Enums //--------------------------------------------------------------------------- // Enum EngineSettings.EThreePlayerSplitScreenType e...
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// $Id: util.h,v 1.5 2016/07/20 20:07:26 akhatri Exp $ // // util - // A utility class to provide various services not conveniently // associated with other modules. // #ifndef __UTIL_H__ #define __UTIL_H__ #include <iostream> #include <list> #include <stdexcept> #include <string> using namespace std; #inclu...
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#include "stdafx.h" GLfloat blockTileBackGround[5][2] = { { -40.0, 20.0 },{ -40.0, -100.0 } ,{ 40.0, 20.0 },{ 40.0f, -100.0 },{ -40.0f, -100.0 } }; GLfloat blockTileline[4][2] = { { -40, 15.0 },{ -40.0, 20.0 } ,{ 40.0, 15.0 },{ 40.0f, 20.0 } }; GLfloat blockTileDeco1[3][2] = { { -28, 15.0 },{ -23.0, 10.0 },{ -20.0, 15...
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/************************************************************* * * * Data : 2016.6.12 * * Name : * * Author : Lin_Xiancheng * * Description : * * *************************************************************/ #include "Battle/AffectArea/AffectFrontArea.h" namespace BattleSpace { //前方单体 sAffectTyp...
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#ifndef REGION_H #define REGION_H #include <vector> #include <string> using namespace std; class Region { std::vector<int> neighbors; int id; int nbNeighbors; int superRegion; string owner; int armies; public: Region(); Region(int pId,int superRegion); virtual ~Regio...
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/////////////////////////////////////////////////////////////////////////////// /// /// Authors: Joshua Davis /// Copyright 2018, DigiPen Institute of Technology /// /////////////////////////////////////////////////////////////////////////////// #include "Precompiled.hpp" namespace Zero { //--------------------------...
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class MaxProfitK { public: int maxProfit(int k, vector<int>& prices) { return calc(prices, k, 0); } int calc(vector<int>& prices, int c, int fee){ // 初值 int n = prices.size(); vector<vector<vector<int>>> f(n+1, vector<vector<int>>(2, vector<int>(c+1, -10000000))); ...
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/***************************************************//** * @file OBPGetGPIOExtensionAvailableModesExchange.h * @date April 2017 * @author Ocean Optics, Inc. * * LICENSE: * * SeaBreeze Copyright (C) 2017, Ocean Optics Inc * * Permission is hereby granted, free of charge, to any person obtaining * a copy...
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#include "Question5.h" Question5::Question5() { m_lvalue = 0; m_rvalue = 0; m_result = 0; m_errchk = false; } void Question5::CheckError() { for (int i = 0; i < MAX_SIZE; ++i) { if (1 & i == 1) { if ('*' != m_equation[i] && '/' != m_equation[i] && '+' != m_equation[i] && '-' != m_equation[i]) { ...
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#include "stdafx.h" #include "camera.h" Camera::Camera(Point& pos, Point& headup, Point& lookat) :pos(pos),headup(headup),lookat(lookat) { unitise(); } Line Camera::getSightLight(double x, double y) { Point mov = xaxis * x + yaxis * y; return Line(pos + mov, lookat + mov); } void Camera::unitise() { dir = (loo...
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#ifndef USFPP_BPG_RSP_OPCONTEXT_H #define USFPP_BPG_RSP_OPCONTEXT_H #include "usfpp/logic/LogicOpContext.hpp" #include "System.hpp" #ifdef _MSC_VER # pragma warning(push) # pragma warning(disable:4624) #endif namespace Usf { namespace Bpg { class RspOpContext : public Logic::LogicOpContext { public: void addAdd...
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#include <WiFi.h> // esp32 library #include <IOXhop_FirebaseESP32.h> // firebase library #define FIREBASE_HOST "home-automation-a55b6.firebaseio.com" // the project name address from firebase id #define F...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/webui/settings/chromeos/search/search_handler_factory.h" #include "chrome/browser/local_search_service/local_search_service_p...
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#ifndef _RESOURCE_MANAGER_H #define _RESOURCE_MANAGER_H #include "3d_model.h" #include <vector> #include <string> #include <map> using namespace std; class C_3D_RESOURCE_MANAGER { public: struct T_MODEL_INF { T_MODEL_INF(); unsigned int* indices; C_3...
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#include <iostream> #include <fstream> #include "ek_arith_seal.h" #include "def_seal1.h" using std::cout; using namespace seal; bool e3::SealBaseEvalKey::load(string fname) { if (!NOCOUT) cout << "Loading evaluation key .. " << std::flush; auto fileParams = fname + ".params.key"; auto fileRelin = fname...
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#include<bits/stdc++.h> using namespace std; #define int long long #define MAX 10005 #define INF 100000000 #define EPS 1e-9 #define __FastIO ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0) ///741_Burrows_Wheeler_Decoder.cpp int32_t main(){ __FastIO; string str; int pos; int cs = 0; ...
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#include "undoable/RefProperty.h" namespace undoable { // RefNode void RefNode::LinkRef(RefNode* u, RefNode* v) { u->next_ref_ = v; v->prev_ref_ = u; } void RefNode::UnlinkRef() { LinkRef(prev_ref_, next_ref_); LinkRef(this, this); referable_ = nullptr; } // Referable void Referable::LinkBack(RefPropertyB...
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// { Driver Code Starts #include <bits/stdc++.h> using namespace std; // } Driver Code Ends class Solution{ public: int maxSumIS(int arr[], int n) { // Your code goes here int t[n+1]; int ans=0; for(int i=0;i<n;i++)t[i]=arr[i]; for(int i=1;i<n;i++) { ...
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// Copyright 2016 Aether authors. All Rights Reserved. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or...
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/* * Dict.cpp * * Created on: 16 марта 2011 * Author: golubev */ #include "stdx.h" #include "Dict.h"
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// Generated by gencpp from file dji_sdk/MissionStatusRequest.msg // DO NOT EDIT! #ifndef DJI_SDK_MESSAGE_MISSIONSTATUSREQUEST_H #define DJI_SDK_MESSAGE_MISSIONSTATUSREQUEST_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_trai...
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#ifndef OBJECT_H #define OBJECT_H #include <map> #include <vector> #include "defines.h" class Object{ public: Object(int color); virtual ~Object(){} int color; int type; virtual map<int,int> positionValues(int id, vector<Object*> board); virtual void removeUnkilledPositions(map<int,int>* values); ...
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#include "InputSystem.h" namespace henry { void InputSystem::Startup() { const Uint8* keyboardStateSDL = SDL_GetKeyboardState(&numKeys); keyboardState.resize(numKeys); std::copy(keyboardStateSDL, keyboardStateSDL + numKeys, keyboardState.begin()); prevKeyboardState = keyboardState; } void InputSystem::Shut...
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/** * Copyright 2015 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appli...
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// NodeRenderableChapter class #include "camtypes.h" #include "chapter.h" #include "cxftags.h" CC_IMPLEMENT_DYNAMIC(Chapter, NodeRenderablePaper) /********************************************************************************************* > Chapter::Chapter() Author: Simon_Maneggio (Xa...
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/********************************************************************** * $Id: cpl_multiproc.cpp 21055 2010-11-03 11:36:59Z dron $ * * Project: CPL - Common Portability Library * Purpose: CPL Multi-Threading, and process handling portability functions. * Author: Frank Warmerdam, warmerdam@pobox.com * *******...
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/** * \file MatchCollection.h * $Revision: 1.38 $ * \brief A set of peptide spectrum matches for one spectrum. * * Object for given a database and a spectrum, generate all match objects * Creating a match collection generates all matches (searches a * spectrum against a database. */ #ifndef MATCH_COLLECTION_H ...
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/* * TwoLevelGrowingCircularArray.h * * Created on: 12.04.2011 * Author: Martin Wimmer * License: Boost Software License 1.0 (BSL1.0) */ #ifndef TWOLEVELGROWINGCIRCULARARRAY_H_ #define TWOLEVELGROWINGCIRCULARARRAY_H_ #include <pheet/settings.h> #include <pheet/misc/bitops.h> namespace pheet { templ...
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/*The sum of the primes below 10 is 2 + 3 + 5 + 7 = 17. Find the sum of all the primes below two million. */ #include <iostream> #include <cmath> using namespace std; bool is_prime(unsigned long long); int main () { unsigned long long sum = 0; for (unsigned long long i = 2; i < 2000000; ++i) if (is_prime(i)...
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// Copyright (c) Microsoft Corporation. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may // not use these files except in compliance with the License. You may obtain // a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by ap...
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#include <iostream> using namespace std; int main(){ cout << "Hello i'm <FajarTheGGman>\n"; }
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/* !@ MIT License Copyright (c) 2019 Skylicht Technology CO., LTD Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify...
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/********************************************************************** * LeechCraft - modular cross-platform feature rich internet client. * Copyright (C) 2006-2014 Georg Rudoy * * Boost Software License - Version 1.0 - August 17th, 2003 * * Permission is hereby granted, free of charge, to any person or organiz...
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// Copyright (C) 2018-2019 Jonathan Müller <jonathanmueller.dev@gmail.com> // This file is subject to the license terms in the LICENSE file // found in the top-level directory of this distribution. #ifndef FOONATHAN_LEX_PARSER_HPP_INCLUDED #define FOONATHAN_LEX_PARSER_HPP_INCLUDED #include <foonathan/lex/grammar.hpp>...
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/* * GuiHelper.h * * Created on: Mar 25, 2015 * Author: bog */ #ifndef GUI_GUIHELPER_H_ #define GUI_GUIHELPER_H_ #include <glm/vec2.hpp> #include <memory> class GuiBasicElement; class GuiContainerElement; namespace GuiHelper { // searches recursively for the top-most element at the specified point. // ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "ActionTRD.h" FAsyncTask<TRDAbandonableTaskTest>* Tasker_01; // define thread variable // Sets default values for this component's properties UActionTRD::UActionTRD(){ PrimaryComponentTick.bCanEverTick = true; } // Called w...
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/* Author: Jean_Park Teamspeak 3: ts.the-programmer.com Web site: www.the-programmer.com Discord : https://discord.gg/DhFUFsq Terms of use: - This file is forbidden unless you have permission from the author. If you have this file without permission to use it please do not use it and do not...
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class Solution { public: vector<int> spiralOrder(vector<vector<int>>& matrix) { vector<int>ans; int n = matrix.size(); int m = matrix[0].size(); int rowBegin = 0; int rowEnd = n - 1; int colBegin = 0; int colEnd = m - 1; while (rowBegin <= rowEnd a...
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#include "Beverage.h" //Client code for module 8 int main() { Beverage* beverageOne = new Beverage(12, "juice", "water"); // call to constructor assert(beverageOne); beverageOne->show(); system("pause"); }
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/* * Copyright (c) 2017, 2020, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free ...
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