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#include "Castor3D/Gui/Controls/CtrlLayoutControl.hpp" #include "Castor3D/Engine.hpp" #include "Castor3D/Cache/OverlayCache.hpp" #include "Castor3D/Gui/ControlsManager.hpp" #include "Castor3D/Gui/Layout/Layout.hpp" #include "Castor3D/Gui/Theme/StyleScrollable.hpp" #include "Castor3D/Material/Material.hpp" #include "Ca...
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#pragma once class GEntityActor; class GRelationSelector; class GParty; class GRelationChecker { public: GRelationChecker(); ~GRelationChecker(); bool IsAll(GEntityActor* pReqActor, GEntityActor* pTarActor); bool IsAlly(GEntityActor* pReqActor, GEntityActor* pTarActor); bool IsEnemy(GEntityActor* pReqActor, G...
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/*============================================================================= GLIntercept - OpenGL intercept/debugging tool Copyright (C) 2004 Damian Trebilco Licensed under the MIT license - See Docs\license.txt for details. =============================================================================*/ // G...
[ "csong@zjsu.edu.cn" ]
csong@zjsu.edu.cn
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#include "findoutercontour.h" FindOuterContour::FindOuterContour() { th1 = CV_PI/180*5, th2=CV_PI/180*85,th3=CV_PI/180*90*(-1); NN=2; Point2f tm; tm.x=0,tm.y=0; srcTri[0]=tm,srcTri[1]=tm,srcTri[2]=tm,srcTri[3]=tm; dstTri[0]=tm,dstTri[1]=tm,dstTri[2]=tm,dstTri[3]=tm; } void FindOuterContour::Sca...
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#include<cstdio> #include<cstring> #include<algorithm> #include<cstdlib> #include<cmath> using namespace std; int p[1002]; int find(int x) {return p[x]==x ? x : p[x]=find(p[x]);} bool same(int x,int y) {return find(x)==find(y);} int abv(int x){return max(x,-x);} void unite(int x,int y) { int u = find(x); int...
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/* ****************************************************************************** * @file : USB2XXX_CANFD_Test.cpp * @Copyright: TOOMOSS * @Revision : ver 1.0 * @Date : 2019/12/19 9:33 * @brief : USB2XXX CANFD test demo ************************************************************************...
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#include "MyFigure.h" MyFigure::MyFigure() { Cir = new Circle(0); Trap = new Trapezium(0, 0, 0); Par = new Parallelogram(0, 0); Tri = new Triangle(0, 0); Rect = new Rectangle(0, 0); } MyFigure::MyFigure(Circle* new_Cir, Rectangle* new_Rect, Parallelogram* new_Par, Trapezium* new_Trap, Triangle* new_Tri) { Cir ...
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#include "Include.h" g_DeviceFont dv_font; g_DeviceFont::g_DeviceFont(void) { // 폰트 리소스 추가 AddFontResourceEx("./Typo_SsangmunDongB.ttf", FR_PRIVATE, 0); } g_DeviceFont::~g_DeviceFont(void) { } bool g_DeviceFont::Create( HWND g_hWnd ) { Direct3D = Direct3DCreate9( D3D_SDK_VERSION ); ZeroMemory( &d3dpp, size...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QtGlobal> #if QT_VERSION < 0x050000 #include <QtGui> #else #include <QtWidgets> #endif namespace Ui { class MainWindow; } class CThread; class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow...
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#include <iostream> // I/O library #include <vector> // vectors #include <stdlib.h> // needed to avoid "'uint' does not name a type" compiler errors #include <iterator> using namespace std; /** * Convenient value for the model data structure. */ #define UNDEFINED -1 /** * Convenient value for the model data stru...
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#include <SPI.h> // SPI-Bibiothek hinzufügen #include <MFRC522.h> // RFID-Bibiothek hinzufügen #define SS_PIN 10 // SDA an Pin 10 (bei MEGA anders) #define RST_PIN 9 // RST an Pin 9 (bei MEGA anders) MFRC522 mfrc522(SS_PIN, RST_PIN); // RFID-Empfänger benennen void setup() // Beginn des Setups: { Serial.begin(...
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//============================================================================= // Gura class: any //============================================================================= #ifndef __GURA_CLASS_ANY_H__ #define __GURA_CLASS_ANY_H__ #include "Class.h" namespace Gura { //------------------------------------------...
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/* Copyright 2019 Kai Huebl (kai@huebl-sgh.de) Lizenziert gemäß Apache Licence Version 2.0 (die „Lizenz“); Nutzung dieser Datei nur in Übereinstimmung mit der Lizenz erlaubt. Eine Kopie der Lizenz erhalten Sie auf http://www.apache.org/licenses/LICENSE-2.0. Sofern nicht gemäß geltendem Recht vorgeschri...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "sync/sessions/sync_session.h" #include "sync/test/engine/test_id_factory.h" #include "testing/gtest/include/gtest/gtest.h" namespace syncer...
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return o; } static char * func_flavor (char *o, char **argv, const char *funcname UNUSED) { register struct variable *v = lookup_variable (argv[0], strlen (argv[0])); if (v == 0) o = variable_buffer_output (o, "undefined", 9); else if (v->recursive) o = variable_buffer_output (o, "recursive", 9)...
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// TR1 ctype.h -*- C++ -*- // Copyright (C) 2006-2014 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundatio...
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#include <iostream> #include <string> using namespace std; struct CandyBar { string type; float weight; int cal; }; int main(void) { struct CandyBar candys[3] = { {"type1", 1.1, 100}, {"type2", 2.2, 200}, {"type3", 3.3, 300}, }; cout << "Type: " << candys[0].type << e...
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#include <iostream> #include <fstream> #include <sstream> #include <string> #include <vector> using namespace std; //DECLARATIONS void calculate(string a, vector<string> &vec1, vector<int> &vec2); inline int add(int a, int b){ return a+b;} int search(string, vector<string>&); void assign(int, int, vector<int>&); in...
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#include <iostream> using namespace std; const int SIZE = 100; struct Employee { char last_name[SIZE]; double pay_rate; }; void printPayroll(Employee list[], int count) { cout << "*** PAYROLL ***" << endl; for(int i=0; i<count; i++) { cout << "Last Name: " << list[i].last_name << endl; cout << "Pay Rate:...
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// Emulator that takes RPC hits and produces CPPFDigis to send to EMTF // Author Alejandro Segura -- Universidad de los Andes #include "L1TMuonCPPFDigiProducer.h" L1TMuonCPPFDigiProducer::L1TMuonCPPFDigiProducer(const edm::ParameterSet& iConfig) : cppf_emulator_(std::make_unique<EmulateCPPF>(iConfig, consumesColle...
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#include<bits/stdc++.h> using namespace std; string calc(int n) { if(n==1){return "YES";} else if(n%2!=0){return "NO";} return calc(n/2); } int main() { int n; cin>>n; cout<<calc(n); }
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/** * @file 1007.cpp * * @brief * 1. Make a simple calculator. * 2. Only need to identify the ., +, -, *, / only. * 3. System would point out the wrong position. * - Before the decimal need a digit. * - Before the expression need a digit. * - Expression could not at fi...
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#include "ModuleGraphics.h" #include "log.h" #include "Application.h" #include "D3DModule.h" #include "ModuleCamera.h" #include "ShaderClass.h" #include "TextureShaderClass.h" #include "GameObject.h" #include "ComponentTransform.h" #include "ComponentMesh.h" #include "ComponentTexture.h" #include "ImGui\imgui.h" #...
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#include <windows.h> #include <d3d11.h> #include <d3dx11.h> #include <dxerr.h> #include <stdio.h> #include "camera.h" #include "text2D.h" #define _XM_NO_INTRINSICS_ #define XM_NO_ALIGNMENT #include <xnamath.h> int (WINAPIV * __vsnprintf_s)(char *, size_t, const char*, va_list) = _vsnprintf; //////////////////////////...
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/* * Copyright 2017 Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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#include "GameConfig.h" #include "MenuLayer.h" #include "GamePlay.h" #include "MainMenuScene.h" #include "SelectLevelScene.h" #include "GameObjectLayer.h" #include "SkillUpgradeScene.h" #include "AudioManager.h" //#include "SpritesLayer.h" #include "IncludeHelper.h" USING_NS_CC; bool CMenuLayer::init() { ...
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#include <bits/stdc++.h> using namespace std; const long long mod = 1e9 + 7; using ll = long long; using pii = pair<int, int>; using pll = pair<ll, ll>; #define ull unsigned long long #define ld long double #define vi vector<int> #define vll vector<ll> #define vc vector<char> #define vs vector<string> #define vpii v...
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// bbldc_basicnl365.h -*-C++-*- #ifndef INCLUDED_BBLDC_BASICNL365 #define INCLUDED_BBLDC_BASICNL365 #ifndef INCLUDED_BSLS_IDENT #include <bsls_ident.h> #endif BSLS_IDENT("$Id: $") //@PURPOSE: Provide stateless functions for the NL/365 convention. // //@CLASSES: // bbld...
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#include <hal_quadrotor/control/VelocityHeight.h> // Controller constants #define _X 0 #define _Y 1 #define _Z 2 #define _YAW 3 #define _Kvp 0.25 /* xy velocity proportional constant */ #define _Kvi 0.15 /* xy velocity integrative constant ...
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// Copyright (c) 2019 Christoph Mann (christoph.mann@gmail.com) #pragma once #include "MainHeaders.h" #include "LookAndFeel.h" #include "AudioClip.h" #include "AudioCommands.h" #include "Commands.h" #include "MainInterface.h" namespace unc { class AudioClipListModel : public ListBoxModel { public: AudioClipList...
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// Question: https://leetcode.com/problems/maximum-product-of-word-lengths/ #include "headers.h" class Solution { public: int maxProduct(vector<string>& words) { int ans = 0; vector<int> dicts(words.size(), 0); for (int i = 0; i < words.size(); ++i) { for (char c : words[i]) { ...
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#include "Ready.h" Ready::Ready() { } Ready::~Ready() { } bool Ready::ReadyRobot(Controller *controller) { state_ = std::make_unique<Ready>(); controller->SetCurrentState(std::move(state_)); std::cout << "[Ready] Preparing the Robot to ReadyState..." << std::endl; return true; } bool Ready::RunningRobot(Control...
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// // Unpacking PWB data // K.Olchanski // #include "PwbAsm.h" #include <stdio.h> // NULL, printf() #include <math.h> // fabs() #include <assert.h> // assert() /* crc32c.c -- compute CRC-32C using the Intel crc32 instruction * Copyright (C) 2013 Mark Adler * Version 1.1 1 Aug 2013 Mark Adler */ #ifndef CRC32C_...
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/* * * Copyright 2015 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
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// // NetworksLogParser - Alex Newark // // This log parser was created for a uni assessment. // It currently supports parsing of ping, traceroute and wget logs. // Following a somewhat Object-Oriented design, the program is fairly extendable, // and more log types could be added in future. // // Potential Future Impro...
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#pragma once #include <algorithm> #include <cstdint> #include <cstring> #include <iostream> #include <memory> #include <sstream> #include <string> #include <type_traits> #include <typeinfo> #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> namespace program_options { using string_...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; int main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); vector<long long> v1, v2; long long T, ans = 0; int N, M; int arr[1001], brr[1001]; cin >> T; cin >> N; for (int i = 0; i < N; i++) cin >> arr[i]; cin >> M...
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#pragma once #include <stdio.h> #include <utility> #include<cmath> #include<ctime> #include<string> #include<iostream> using namespace std; ref class GlobalFuncs { public: GlobalFuncs(void); public: static std::pair <std::string, int> generateQuestion(int operatorIndex, int level) { if (operatorIndex ==...
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#include <bits/stdc++.h> using namespace std; #define lli long long #define pii pair<lli,lli> #define ff first #define ss second const lli MOD = (lli) 1e9 + 7; class disjoint_set { public : vector<int> r, p; disjoint_set(int n) { r.resize(n+5, 0); p.resize(n+5); ...
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#include <iostream> #include<stdio.h> using namespace std; int main() { int flag; for(int i=3;i<128;i+=2) { flag = 0; for(int j=3;j*j<=i;j+=2) { if(i%j==0) { flag = 1; break; } } ...
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/* =========================================================================== Project: VoxRender Description: Implements an interface for for animation management Copyright (C) 2014 Lucas Sherman Lucas Sherman, email: LucasASherman@gmail.com This program is free software: you can redistribute...
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# include <cstdio> # include <iostream> # include <cstdlib> # include <cmath> # include <set> # include <vector> using namespace std; int main(){ int n; cin >> n; vector<int> mio(n); int pos1, posn; for(int i = 0; i < n; ++i){ cin >> mio[i]; if(mio[i] == 1) pos1 = i; else if(mio[i] == n) posn = i; }...
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#pragma once #include <QWidget> #include "AreableWidget.h" #include "ui_PreviewPanel.h" #include "PreviewRealWnd.h" #include "DataStruct.h" #include <QIcon> class PreviewPanel : public AreableWidget<QWidget> { Q_OBJECT public: using Ptr = PreviewPanel*; PreviewPanel(QWidget *parent = Q_NULLPTR); ~Prev...
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#include <iostream> using namespace std; int isprime(int num) { for(int i=2;i<num;i++) { if(num%i==0) {return 0; break;} } return 1; } int main() { int num; cout<<"till which number:"; cin>>num; cout<<"\n"; for(int i=0;i<=num;i++) {if (isprime(i)==1) cout<<i<<" is prime\n"; } cout<<"\n"; }
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//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor lice...
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// ========================================================================== // readTrimming.h // ========================================================================== // Copyright (c) 2006-2012, Knut Reinert, FU Berlin // All rights reserved. // // Redistribution and use in so...
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// Christos Savvopoulos <savvopoulos@gmail.com> // Elias Sprengel <blockbattle@webagent.eu> #ifndef __SHAPE_H #define __SHAPE_H #include <memory> #include <vector> #include <string> #include "cell.h" #include "field.h" using namespace std; /** * Represents the shapes that appear in the field. * Some basic method...
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#include "Def.h" #include "Atom.h" class Utility { public: // Permutation<->String string permutation2string(vector<int> sequence); vector<int> string2permutation(string line); // Printing void print_vector(vector<int> sequence); void print_vector(vector<vector<int> > sequences); void print_vector_str...
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#ifndef GRAPH_AND_VERTICES_GENERATOR_HPP #define GRAPH_AND_VERTICES_GENERATOR_HPP #include <string> #include <utility> std::pair<int, int> createPair(int, int); void makeBaseGraph(int, int); void markEdge(int, int); void makeItConnected(int, int); void saveGraph(std::string); void saveNode(int, int, unsigned); void ...
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#pragma once #include "Obj.h" class CBackground : public CObj { private: static bool m_bTextCalled; private: RECT m_rcFrame; public: virtual HRESULT Initialize(void); virtual SCENE Progress(void); virtual void Render(void); virtual void Release(void); public: CBackground(); CBackground(int _iID); ~CBackgroun...
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#include<bits/stdc++.h> using namespace std; int main() { int tc,a,b; cin >> tc; while(tc--) { cin >> a >> b; if(b%a == 0) { cout << a << " " <<b << endl; } else cout << -1 << endl; } return 0; }
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/* * Medical Image Registration ToolKit (MIRTK) * * Copyright 2013-2015 Imperial College London * Copyright 2013-2015 Andreas Schuh * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * ...
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#ifndef AGPU_D3D12_TEXTURE_HPP #define AGPU_D3D12_TEXTURE_HPP #include "device.hpp" struct _agpu_texture : public Object<_agpu_texture> { public: _agpu_texture(); void lostReferences(); static agpu_texture* create(agpu_device* device, agpu_texture_description* description); static agpu_texture* crea...
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#include "../Culling2D.h" #include "../../culling2d_common/src/Culling2DCommon.h" namespace culling2d { Object::Object(void* userdata, World *worldRef) : userData(userdata) , worldRef(worldRef) , sortedKey(0) , isInWorld(true) { SafeAddRef(worldRef); circle = culling2d::Circle(culling2d::Vector2DF(0, 0),...
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#pragma once class CBoxAlignFlow : public CBaseFlow { public: CBoxAlignFlow(); ~CBoxAlignFlow(); private: BOOL m_FlowFinish; void(*m_StateComplete)(void *pArgument); CWinThread* pThread; VOID ThreadFunctionEntry(VOID); static UINT ThreadFunction(LPVOID lpParam); public: BOOL m_bFlowDone; BOOL m_...
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#include "Xml.hpp" #include "Files/Files.hpp" namespace acid { Xml::Xml(const std::string &rootName) : Metadata(rootName, "") { } Xml::Xml(const std::string &rootName, Metadata *metadata) : Metadata(rootName, "") { AddChildren(metadata, this); } void Xml::Load(std::istream *inStream) { ClearChildren...
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#ifndef FLUXUS_FLUXFUNCTION_H_ #define FLUXUS_FLUXFUNCTION_H_ #include "TF1.h" // For now, units are: // * energy will be GeV // * flux will be GeV^-1 cm^-2 s^-1 // * spectralIndex must include sign, i.e. E^gamma, where gamma = -2 class FluxBase { public: virtual ~FluxBase() { } virtual double GetFlux(...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; // Author - Kevin Mathew // Birla Institute of Technology, Mesra void te(){ ll a; cin >> a; for(ll j=0;j<50;j++){ a = j; ll c = 0; for(ll i=0;i<=a+10;i++) if((a - (a ^ i) - i) >= 0) c++; cout << a << " " << c << "\n"; } } int main() { ...
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#include "stdafx.h" #include "Origin_LoaderY_Flow.h" #include "Vision/Devs.h" #include "VisionAgentDlg.h" #include "Data/ManualData.h" COrigin_LoaderY_Flow::COrigin_LoaderY_Flow() { } COrigin_LoaderY_Flow::~COrigin_LoaderY_Flow() { } BOOL COrigin_LoaderY_Flow::InitProcess() { m_StateComplete = NULL; m_FlowFinish ...
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#include "Entity.h" #include "PlaneEntity.h" Entity::Entity(Vector* aPosition, GLuint *aTexture, GLfloat* aVertices, float aRadius) { position = aPosition; rotation = new Vector(0.0, 0.0, 0.0); velocity = new Vector(0.0, 0.0, 0.0); texture = aTexture; opacity = 0; radius = ((aRadius == NULL) ? 0.8f : aR...
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#ifndef TREE_H #define TREE_H template<class I, class N> class Tree { public: typedef I item; typedef N node; virtual void create () = 0; virtual bool empty () const = 0; virtual void insRoot () = 0; virtual node root () const = 0; virtual node parent (const node) const = 0; virtual bool le...
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#include <cassert> #include <iostream> #include <iomanip> #include "Vehicle.h" #include "Airplane.h" #include "Boat.h" #include "Boatplane.h" #include "Motorcycle.h" #include "Sedan.h" #include "UBoat.h" #include "Trailer.h" #include "DeusExMachina.h" #include "Person.h" #define _CRTDBG_MAP_ALLOC #include <cstdlib>...
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// Filename: testthread.hpp // Created by by Sergey aka Lamerok on 30.03.2020. #pragma once #include <iostream> // for cout #include "taskbase.hpp" // for TaskBase #include "gpiocregisters.hpp" struct TargetThread: public TaskBase<TargetThread> { constexpr TargetThread() { } void OnEvent() const { ...
[ "sergey.kolody@gmail.com" ]
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Trogious/swmud
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/* * SWBestow.h * * Created on: 2010-07-15 * Author: Trog */ #ifndef SWBESTOW_H_ #define SWBESTOW_H_ #include "SWCommand.h" namespace player { class SWBestow: public SWCommand { public: SWBestow() { } SWBestow(const SWString &cmd) : SWCommand(cmd) { } SWBestow(const SWString &cmd, const SWInt &...
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jweir136/crud-bitcoin-cpp
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#include "bigint/src/bigint.h" #include "FiniteFields.h" using namespace Dodecahedron; FieldElement::FieldElement(Bigint num, Bigint prime) { if (num >= prime || num < 0) throw "Invalid Input. Num must be in range [0,prime)"; this->num = num; this->prime = prime; } Bigint FieldElement::getPrime(...
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jacobweir@Jacobs-MacBook-Pro.local
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ElvisBlue/Hexext
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#include "mvm_defs_internal.hpp" #ifdef __EA64__ #include "mvm_aarch64.hpp" #include "../mixins/set_codegen_small.mix" /* it looks like there are FOUR DIFFERENT FUCKING POSSIBLE REGISTER FILE LAYOUTS FOR AARCH64 in every layout the tempregs have different predecessors in the file but off, the last tempreg, always...
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#ifdef _WIN32 /* SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98 Modified to write stdout/stderr to a message box at shutdown by Ripper 2007-12-27 The WinMain function -- calls your program's main() function */ #define WIN32_LEAN_AND_MEAN #include <windows.h> /* Include the SDL main d...
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StevensDeptECE/CPE593
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#include <iostream> #include <iostream> using namespace std; int main(int argc, char* argv[]) { for (int i = 0; i < argc; i++) cout << argv[i] << '\n'; }
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#include <algorithm> #include <cstdio> using namespace std; #define FOR(x,b,e) for(int x=b;x<=e;x++) #define FORD(x,b,e) for(int x=b;x>=e;x--) #define REP(x,e) for(int x=0;x<e;x++) #define MAXN 251 int n[MAXN][MAXN]; int l,r; void init(){ FOR(i,1,l) n[i][0]=n[i][0]+n[i-1][0]; FOR(i...
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PSP-Archive/nulldce-psp
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#include <queue> #include "threaded.h" #include <stdio.h> #include <stdlib.h> #include "Renderer_if.h" #include "ta.h" #include "spg.h" #include "plugins/plugin_manager.h" static volatile u32 TA_cachedIndex = 0; #define vfpu_TADMA_cache_push(data) \ { \ const u32 idx = PSP_UC(TA_cachedIndex); \ ...
[ "grillo383@gmail.com" ]
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thprfssr/OldProjectC
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#pragma once #include <fstream> #include <string> #include <SFML/Graphics.hpp> #include "Game.h" #include "Tile.h" #include "Character.h" class Region { public: void manageRegion(); void drawTiles(); Region(int region_id); private: int m_region_id; int m_tile_array[256]; };
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psyops8905/blib
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#include "Image.h" //#include <gl/glew.h> #include <glm/gtc/matrix_transform.hpp> #include <blib/wm/WM.h> #include <blib/Texture.h> #include <blib/SpriteBatch.h> #include <blib/Math.h> namespace blib { namespace wm { namespace widgets { Image::Image(Texture* texture ) { this->te...
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borfje@gmail.com
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#include<bits/stdc++.h> using namespace std; int main() { int n,x; cin>>n; vector< pair<int,int>> v; for(int i=0;i<n;i++) { cin>>x; v.push_back(make_pair(x,i)); } sort(v.begin(),v.end()); for(int i=0;i<v.size();i++) { cout<<v[i].second<<" "; } cout<<endl; return 0; }
[ "asaadbelarbi15@gmail.com" ]
asaadbelarbi15@gmail.com
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rohittiwarirvt/myCompetitiveProg
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#include <stdio.h> #include <stdlib.h> #include <queue> using namespace std; struct tree { int data; struct tree * left; struct tree * right; }; struct tree* createNode(int data) { struct tree* node = (struct tree*)malloc(sizeof(struct tree)); node->left= node->right = NULL; node->data = data; } void ino...
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#include <iostream> #include <string> using namespace std; int main(int argc, char const *argv[]) { string str; string done = "done"; int res = 0; cout << "Enter words" << endl; cin >> str; while (str != done) { res++; cin >> str; cin.get(); } cout << "total: " << res << endl; return 0; ...
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Mythili007/CodePractice
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#include <bits/stdc++.h> using namespace std; int main() { int t; cin >> t; while (t-- > 0) { int n; cin >> n; int lastElement = 0, nextElement = 0; int a[128], lastElementIndex; a[1] = a[2] = 0; for (int i = 3; i <= 128; i++) { // cou...
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lamboxn/MCF
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// 这个文件是 MCF 的一部分。 // 有关具体授权说明,请参阅 MCFLicense.txt。 // Copyleft 2013 - 2015, LH_Mouse. All wrongs reserved. #ifndef MCF_STREAM_FILTERS_STREAM_FILTER_BASE_HPP_ #define MCF_STREAM_FILTERS_STREAM_FILTER_BASE_HPP_ #include "../Core/StreamBuffer.hpp" #include <cstddef> #include <cstdint> namespace MCF { class StreamFilte...
[ "lh_mouse@126.com" ]
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dyang23/ffmpeg-DXVA-decode-1
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// stdafx.cpp : 只包括标准包含文件的源文件 // ffmpeg_DXVA_decoder.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中引用任何所需的附加头文件, //而不是在此文件中引用
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khalidmihlar/AdventofCode2020
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#include <iostream> #include <string> #include <vector> #include <sstream> #include <fstream> using namespace std; int main(){ double maptree; //trees on each map double ans=0;; //trees multiplied on each other ifstream f; f.open("input.txt"); vector<string> map; vector<double> tre...
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#include "FWCore/Framework/interface/ModuleFactory.h" #include "FWCore/Framework/interface/ESProducer.h" #include "FWCore/Framework/interface/ESHandle.h" #include "RecoTracker/FinalTrackSelectors/interface/TrackAlgoPriorityOrder.h" #include "RecoTracker/Record/interface/CkfComponentsRecord.h" class TrackAlgoPriority...
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zzcym/NEUQ-ACM-Solution
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#include<bits/stdc++.h> using namespace std; void hnt(int n,string a,string b,string c) { if(n==1) cout<<a<<"->"<<c<<endl; else { hnt(n-1,a,c,b); cout<<a<<"->"<<c<<endl; hnt(n-1,b,a,c); } } int main() { int n; cin>>n; string a,b,c; cin>>a>>b>>c; hnt(n,a,b,c); return 0; }
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/* Copyright (c) 2012, 2013 BlackBerry Limited. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law o...
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#include <bits/stdc++.h> #include "atcoder.h" #include "binary_search.h" #include "cumulative_sum.h" void Main() { ints(n, k); vector a(n, vector(n, int(0))); cin >> a; vector b(n, vector(n, int(0))); wt(BinarySearch<int>(big, -1, [&](int x) { rep(i, n) rep(j, n) b[i][j] = (a[i][j] <= x); Cumulative...
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//-------------------------------------------------------------------------------------- // File: WICTextureLoader.cpp // // Function for loading a WIC image and creating a Direct3D runtime texture for it // (auto-generating mipmaps if possible) // // Note: Assumes application has already called CoInitializeEx // // Wa...
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/************************************************************************* > File Name: Construct_the_Rectangle.cpp > Author: > Mail: > Created Time: 2017年12月12日 星期二 13时48分15秒 ************************************************************************/ /* * 题目描述: * 对于Web开发人员来说,了解如何设计网页的大小非常重要。因此,给定一个特定的矩形网页区域,现在您的工...
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#include <bits/stdc++.h> using namespace std; int main() { string s; while (cin >> s) { bool even = s.length() % 2 == 0; int left = (s.length() >> 1) - 1; int right = left + (even ? 1 : 2); while (right < s.length()) { /*string s2 = s; s2[left] += 'A' - 'a'; s2[right] += 'A' - 'a'; cout << ...
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/* * CelebrateView.h * * Created on: 14 Nov 2017 * Author: alejandrobadillo */ #ifndef VIEWS_CELEBRATEVIEW_H_ #define VIEWS_CELEBRATEVIEW_H_ #include "../Controllers/CelebrateController.h" namespace Views { class CelebrateView { public: CelebrateView(); virtual ~CelebrateView(); void interact(Controller...
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// Copyright (c) 2011-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <qt/guiutil.h> #include <qt/bitcoinraddressvalidator.h> #include <qt/bitcoinrunits.h> #include <qt/qvalidatedlineed...
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#include <bits/stdc++.h> using namespace std; typedef unsigned long long ull; typedef long long ll; typedef pair<int,int> ii; const ll INF=2e18; const int MOD=10000007; int t,m,d,days[1000001]; int main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); cin>>t; while(t--){ cin>>d>>m; f...
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#ifndef SOUNDVIEWER_H #define SOUNDVIEWER_H #include "ui_SoundViewer.h" class SoundViewer : public QDialog { Q_OBJECT public: explicit SoundViewer(QWidget *parent = 0); private: Ui::SoundViewer ui; public slots: void updateImage(QImage *i); signals: void startButton(); void stopBut...
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#include<iostream> using namespace std; struct Node{ int data; Node* next; Node(int val){ data = val; next = NULL; } }; Node* doTheMagic(Node* head, int k){ if(!head) return NULL; Node* prev = NULL, *curr =NULL, *fwd = head; int linkCount = 0; while(fwd ...
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#ifndef __INTERFACE_TEXTEDITOR_HH__ #define __INTERFACE_TEXTEDITOR_HH__ #include <Control/ControlData.hh> #include <Document/Page.hh> #include <QMainWindow> #include <QTextEdit> #include <QList> class TextEditor : public QTextEdit{ public: TextEditor(QMainWindow *parent, ControlData *ctrlData); void syncText(QSt...
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#pragma once // Taken from the linux kernel enum class Ret { INTEGER, VOID, PTR_TO_MAP_VALUE_OR_NULL }; enum class Arg { /* unused argument in helper function */ DONTCARE = 0, /* the following constraints used to prototype * bpf_map_lookup/update/delete_elem() functions */ /* const argument used...
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// Copyright 2011-2013 Kevin Cox /******************************************************************************* * * * This software is provided 'as-is', without any express or implied * * warranty. In no event will the authors b...
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/**************************************************************************** ** Meta object code from reading C++ file 'terrainBox.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.7.0) ** ** WARNING! All changes made in this file will be lost! **********************************************************...
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class Solution { public: string countAndSay(int n) { string res = "1"; for(int i = 1; i < n; i++) { string temp = ""; for(int j = 0; j < res.size(); j++) { int count = 1; char c = ...
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// This file was generated based on '../../AppData/Local/Fusetools/Packages/Fuse.Motion/1.9.0/DestinationMotion.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{namespace Fuse{namespace Animations{struct Easing;}}} namespace g{namespace Fuse{names...
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// CSCI 311 - Spring 2021 // Exam 1 // Author: ** Chinmay Satpanthi *** #include <iostream> #include <vector> #include <string> using namespace std; /************************** * Your solutions go here * * ************************/ /* This function compares two string and checks if the strings have a similar or di...
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#include <stdio.h> #include <string.h> int main() { // Forma muito custosa. // char str1[20] = "Lucas"; // char str2[20]; // int i; // for (i = 0; str1[i] != '\0'; i++) // str2[i] = str1[i]; // // str2[i] = '\0'; // printf("%s", str2); // Usaremos a lib <string.h> // ---- 1° strlen - Tamanho...
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