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/* * #### #### * #### #### * #### #### ## * #### #### #### * #### ############ ############ #### ########## #### ...
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// // MD5Util.hpp // user // // Created by Vincent on 2020/6/26. // Copyright © 2020 Vincent. All rights reserved. // #ifndef MD5Util_hpp #define MD5Util_hpp #include <stdio.h> #endif /* MD5Util_hpp */
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#ifndef __SERIALCONTROLLER_HPP__ #define __SERIALCONTROLLER_HPP__ #include "Task.hpp" #include "JarvisHW.hpp" #include "MessageService.hpp" #include <SoftwareSerial.h> #include "PinConfig.hpp" class SerialController : public Task { public: SerialController(JarvisHW* js); ~SerialController(); void init(int perio...
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#include "../include/GV.h" void calc_ch(){ if(ch.cnt==0 && ch.flag==2){//今の瞬間死んだら ch.x=FIELD_MAX_X/2;//座標セット ch.y=FIELD_MAX_Y+30; ch.mutekicnt++;//無敵状態へ } if(ch.flag==2){//死んで浮上中なら unsigned int push=CheckStatePad(configpad.left)+CheckStatePad(configpad.right) +CheckStatePad(configpad.up)+CheckS...
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#include <iostream> #include <string> #include "common.hpp" #include "data_nodes.hpp" #include "file_handling.hpp" #include "launcher.hpp" int32_t getMsed3Error(uint32_t num, std::vector<std::vector<int32_t>> nodes) { std::vector<int32_t> LFCSes = nodes[0]; std::vector<int32_t> msed3s = nodes[1]; int di...
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2014 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obta...
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/* BLock Clock Test Program March 31, 2018 */ int potpin = 0; // analog pin used to connect the potentiometer int val; // variable to read the value from the analog pin #include "BC.h" int Xdelay = 500; int Ydelay = 500; bool X = true; // bool FWD = true; #include <SPI.h> #include <SparkFunDS3234RTC.h> ...
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#include "cityPath.hpp" #include <math.h> void CityPath::addCity(CityNode &city){ connections.push_back(city); } int CityPath::totalDistance(){ int total = 0; for(int i = 0; i < connections.size() - 1; i++){ total += sqrt(pow((connections[i+1].getLatitude() - connections[i].getLatitude() ),2...
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#pragma once #include <cstdlib> #include "quickcg.h" //klasa reprezentujaca operacje rysowania class Draw { public: //funkcja inicjalizująca okno gry static void initScreen(int width, int height, bool fullscreen, const std::string& text); //funkcja rysująca nową klatkę static void updateScreen(); //funkcja c...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "services/tracing/public/cpp/stack_sampling/tracing_sampler_profiler.h" #include <limits> #include <set> #include "base/bind_helpers.h" #includ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "txdb.h" #include "chain.h" #include "chainparams.h" #include "hash.h" ...
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#pragma once #include "Core/Window.h" #include <memory> #include <glad/glad.h> #include <GLFW/glfw3.h> namespace SouraEngine { class WindowsWindow :public Window { public: WindowsWindow(const WindowProperties& props); virtual ~WindowsWindow(); virtual void OnUpdate() override; virtual uint32_t GetWidth() c...
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// Fill out your copyright notice in the Description page of Project Settings. #include "TankPlayerController.h" #include "BattleTank.h" ATank* ATankPlayerController::GetControlledTank() const { return Cast<ATank>(GetPawn()); }
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#include "serial_connector.h" #include "button.h" #include "led.h" //If you change the baud rate here, you also have //to change it in the makefile. SerialConnector serialConnector(9600); //Workaround for an arduino compiler bug void* __dso_handle; void* __cxa_atexit; //LEDs LED *leds[6]; //Buttons Button *buttons...
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#include "Texture.h" //------------------------ // Constructor dela clase //------------------------ Texture::Texture(GLuint idTexture, const char* pathTexture) { // Texture unit this->idTexture = idTexture; // Creamos la textura a configurar glGenTextures(1,&texture); glBindTexture(GL_TEXTURE...
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#include "grader.h" #include <stdio.h> #include <stdlib.h> #define MAX_R 1000000 static int R, L; static long long B; static int X[MAX_R]; static int solution; inline void my_assert(int e) {if (!e) abort();} static void read_input() { int i; my_assert(3==scanf("%d %d %lld",&R,&L,&B)); for(i=0; i<R; i++) ...
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#pragma once #ifndef _Mesh3d_SizeMapControlFwd_Header #define _Mesh3d_SizeMapControlFwd_Header namespace tnbLib { // Forward Declarations [6/22/2022 Amir] class Cad_TModel; template<class GeomType> class Mesh_SizeMapControl; typedef Mesh_SizeMapControl<Cad_TModel> Mesh3d_SizeMapControl; } #endif // !_Mesh3d_Si...
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#pragma once #include "ray.h" #include "float.h" #include <iostream> namespace ray_tracing { class aabb { public: vec3 lower_bound, higher_bound; public: aabb() : lower_bound{FLT_MAX, FLT_MAX, FLT_MAX}, higher_bound{FLT_MIN, FLT_MIN, FLT_MIN} {}; aabb(const vec3 &lower_bound_, ...
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#ifndef IMAGEPROCESSING_GUI_IMAGE_STACK_VIEW_H__ #define IMAGEPROCESSING_GUI_IMAGE_STACK_VIEW_H__ #include <pipeline/all.h> #include <imageprocessing/ImageStack.h> #include <gui/Keys.h> #include <gui/Signals.h> #include "ImageStackPainter.h" class ImageStackView : public pipeline::SimpleProcessNode<> { public: Ima...
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#ifndef PrintAdjList_h #define PrintAdjList_h #include <iostream> #include <vector> class Graph { public: Graph(int vertices, int edges) : mVertices(vertices), mEdges(edges), mAdj(vertices) { }; void addEdge(int u, int v); const std::vector<int>* getAdjList(int u) const; const int getVe...
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//////////////////////////////////////////////////////////////////////////////// // MonsterBag.cpp #include "stdafx.h" #include "MonsterBag.h" #include "TLog.h" #include "user.h" #include "LuaBag.h" #include "MapClass.h" #include "GameMain.h" CMonsterBag::CMonsterBag() { } CMonsterBag::~CMonsterBag() { } void CMonst...
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved // // // A very simple "Cha...
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#include<bits/stdc++.h> using namespace std; queue<int>q; bool visited[7]; int dist[7]; vector<pair<int,int>>gp[7]; void bfs(int n){ visited[n]=true; dist[n]=0; q.push(n); while(!q.empty()){ int s=q.front(); q.pop(); cout<<s<<" "; for(auto v:gp[s]){ if(visited[v.first]) continue; visited[v.first]=tru...
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/** * Copyright (c) 2004, HangZhou Webcon Corporation. * 被动TCP类,提供被动TCP的建立,关闭,发送数据等操作 * @file TCPConnector.h * @short 被动TCP类 * @author zhoujj <zhoujj@webcon.com.cn> * @class CTCPConnector * @short 被动TCP类 **/ #ifndef __TCPCONNECTOR_H__ #define __TCPCONNECTOR_H__ #include "Timer.h" #include "BaseACObject.h"...
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// freemode.ysc @ L146260 void func_1667(int iParam0, bool bParam1) { struct<14> Var0; struct<13> Var1; if (NETWORK::NETWORK_IS_GAME_IN_PROGRESS()) { if (!func_1669()) { if (iParam0 != -1) { if (NETWORK::NETWORK_IS_PLAYER_ACTIVE(iParam0)) { NETWORK::_0xA7C511FA1C...
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************************** //HEADER FILES// #include<iostream.h> #include<fstream.h> #include<process.h> #include<stdio.h> #include<dos.h> #include<conio.h> ************************** struct date1 { int day; int mon; int year; }; class STUDENT { int NOB, std; int fine; char sname[30]; date1 d1,d2; protected:...
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// define default values #define INPUT_FILE 0 #define QUERY_FILE 1 #define SUCCESS 0 #define ERROR 1 #define inf 4294967295 extern unsigned int w; extern unsigned int M; extern unsigned int m;
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// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // ...
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#ifndef ficha_h #define ficha_h #include <SDL/SDL.h> #include <string> #include <iostream> #include <fstream> #include <vector> using namespace std; class Ficha { public: int valor; int posicion; bool data[4][4][4]; Ficha( class Galeria *galeria ); ~Ficha(); voi...
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#include "Ray.hpp" #include "../../Utility/Utility.hpp" #include "Line.hpp" namespace PhysicsProject { Ray::Ray(const Vector3& position, const Vector3& direction) : position(position), direction(direction) { } Ray::Ray(const Ray& rhs) : position(rhs.position), direction(rhs.direction) ...
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#include <iostream> using namespace std; int main() { int a[3],b[2][5],total = 0; bool check = false; for(int i = 0; i < 3; i++){ cin >> a[i]; } for(int i = 0; i < 2; i++){ for(int y = 0; y < 5; y++){ cin >> b[i][y]; } } for(int i = 0; i < 3; i++){ ...
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#pragma once #define GL_SILENCE_DEPRECATION #ifdef _WINDOWS #include <GL/glew.h> #endif #define GL_GLEXT_PROTOTYPES 1 #include <SDL.h> #include <SDL_opengl.h> #include "glm/mat4x4.hpp" #include "glm/gtc/matrix_transform.hpp" #include "ShaderProgram.h" #include "Map.h" enum EntityType { PLAYER, PLATFORM, ...
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// Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable l...
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/*-------------------------------------------------------------- Copyright 2006 (c) by RWTH Aachen - Lehrstuhl fuer Informatik 6 Richard Zens, Evgeny Matusov, Gregor Leusch --------------------------------------------------------------- This header file is part of the MwerAlign C++ Library. This program is ...
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/* * @Author: sanjusss * @Date: 2021-04-11 10:31:51 * @LastEditors: sanjusss * @LastEditTime: 2021-04-11 10:33:19 * @FilePath: \C\C200\C230\C236\1.cpp */ #include "leetcode.h" class Solution { public: int arraySign(vector<int>& nums) { int sign = 1; for (int i : nums) { if (i == 0...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include <bits/stdc++.h> using namespace std; #define debug(args...) fprintf(stderr,args) #define pb push_back #define mp make_pair typedef long long ll; typedef pair<int,int> pii; typedef pair<ll,ll> pll; const int MAX = 1e6 + 2; const int INF = 0x3f3f3f3f; const ll MOD = 1000000007; int n, k; char s[MAX]; map<ll...
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#include <SDL.h> #include <SDL_ttf.h> #include <GL/glew.h> #include "VideoUpdate.h" #include "../game.h" #include "../utilities/VarManager.h" #include "../utilities/xml.h" #include "../utilities/types.h" int VideoUpdate::scrWidth; int VideoUpdate::scrHeight; int VideoUpdate::scrBPP; int VideoUpdate::fullScrn; bool ...
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#include <string> #include <sstream> #include <iostream> #include <fstream> #include <thread> #include "startup_config.hpp" #include "interpreter.hpp" #include "semantic_error.hpp" #include "cntlc_tracer.hpp" typedef message_queue<std::string> MessageQueueStr; void repl(Interpreter interp); void prompt() { std::cout ...
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#include "student.h" #include <QDebug> Student::Student(QObject *parent) : QObject(parent) { } void Student::treat(){ qDebug() << "请老师吃饭"; } void Student::treat(QString food){ qDebug() << "请老师吃饭" << food.toUtf8().data(); }
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#include "miningpage.h" #include "ui_miningpage.h" MiningPage::MiningPage(QWidget *parent) : QWidget(parent), ui(new Ui::MiningPage) { ui->setupUi(this); setFixedSize(400, 420); minerActive = false; minerProcess = new QProcess(this); minerProcess->setProcessChannelMode(QProcess::MergedCh...
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jack@jack-desktop.(none)
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// // LevelScreen.h // MummyDiner // // Created by Muhd Mirza on 5/1/15. // Copyright (c) 2015 Muhd Mirza. All rights reserved. // #ifndef __MummyDiner__LevelScreen__ #define __MummyDiner__LevelScreen__ #include "GameState.h" #include "GameOverScreen.h" class LevelScreen: public GameState { public: static boo...
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#define _USE_MATH_DEFINES #ifdef ONLINE_JUDGE #define FINPUT(file) 0 #define FOUTPUT(file) 0 #else #define FINPUT(file) freopen(file,"r",stdin) #define FOUTPUT(file) freopen(file,"w",stdout) #endif #include <iostream> #include <cstdio> #include <cstring> #include <cstdlib> #include <cmath> #include <ctime> #include <...
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#include "pinsDef.h" #include "RA6963defines.h" #define FALSE (0) #define TRUE (1) #define DATA (0) #define AUTO (0) #define CMD (1) #define STATUS (1) #define READ (0) #define WRITE (1) #define FILL (0) #define BITMAP (1) void setup() { /* set output pins */ WR_DDR |= (1 << WR); RD_DDR |=...
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// Copyright 2016 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef LIB_TONIC_DART_MICROTASK_QUEUE_H_ #define LIB_TONIC_DART_MICROTASK_QUEUE_H_ #include <vector> #include "third_party/dart/runtime/include/dart_api...
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#include "abstractBaseClasses/PositionTracker.h" PositionTracker::PositionTracker(Motor* leftMotor, Motor* rightMotor, pros::ADIEncoder* backEncoder, float leftDist, float rightDist, float backDist, float wheelRadius, int ticksPerRev) { this->leftMotor = leftMotor; this->rightMotor = rightMotor; this->backEncode...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2016-2017 The PIVX developers // Copyright (c) 2017 The Zenzo developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.ph...
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#include <iostream> #include <vector> #include <cstring> using namespace std; class Solution { public: string reverseLeftWords(string s, int n) { auto reverse = [] (string &str, int i , int j) { while(i < j) swap(str[i++], str[j--]); }; reverse(s, 0, n-1); reverse(s, n...
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#include <GL/glut.h> #include <iostream> #include <vector> #include <algorithm> #include "algo.h" #include <chrono> using namespace std; vector<vector<dim>> curves; vector<dim> coordinates; //Store the Castlejau Curves and its t Values vector<vector<dim>> CasteljauCurves; vector<double> tValues; //Store the Bernstei...
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//also ripped off of lazy foo #include "ShaderProgram.h" ShaderProgram::ShaderProgram(){ mProgramID = (GLuint)NULL; } ShaderProgram::~ShaderProgram(){ freeProgram(); } void ShaderProgram::freeProgram(){ glDeleteProgram(mProgramID); } bool ShaderProgram::bind(){ glUseProgram(mProgramID); GLenum err = glGetErro...
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#include "ButtonMouse.hpp" namespace acid { ButtonMouse::ButtonMouse(const std::vector<MouseButton> &buttons) : IButton(), m_buttons(buttons), m_wasDown(false) { } ButtonMouse::~ButtonMouse() { } bool ButtonMouse::IsDown() const { if (Mouse::Get() == nullptr) { return false; } for (auto &bu...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_Collections_Generic_EqualityCompar1226409501.h" #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winval...
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#include<stdio.h> #include<stdlib.h> #include<string.h> typedef struct term{ int cof; int inx; struct term *next; }term,*LinkList; typedef LinkList polynomial; //初始化链表 int InitList(LinkList &L) { L=(LinkList)malloc(sizeof(term)); if(!L) return 0; L->next=NULL; return 1; } ...
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#pragma once #include<iostream> #include"worker.h" using namespace std; class Employee :public Worker { public: //¹¹Ô캯Êý Employee(int id, string name, int dId); virtual void showInfo(); virtual string getDeptName(); };
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// Copyright (c) 2018-2022 California Institute of Technology (“Caltech”) and // University of Washington. U.S. Government sponsorship acknowledged. // All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // ...
[ "tom@spicule.co.uk" ]
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/* * Wine.cpp * * Created on: Feb 12, 2016 * Author: guy */ #include "Wine.h" #include <sstream> /** * * @param name-the name of the wine * @param temp-the temperature * @param year-the year the wine was made in(or aged since I think) */ Wine::Wine(std::string name, int temp, int year) :Drink(name), ...
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// Copyright (C) 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ********************************************************************** * Copyright (c) 2004,2011 International Business Machines * Corporation and others. All Rights Reserved. **********...
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#include<iostream> #include<cstdlib> #include<vector> #include<cstring> using namespace std; int matrix[100][100]; vector<int>graph[100]; int time[2][100],color[100]; int node,edge; int t=0; void dfs(int u) { color[u] = 1; time[0][u] = ++t; for(int i=0;i<node;i++) { if(matrix[u][i] == 1 && colo...
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// Copyright (c) 2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "compat/byteswap.h" #include "test/test_iluminum.h" #include <boost/test/unit_test.hpp> BOOST_FIXTURE_TEST_SUITE(bswap_...
[ "4mindsmine@gmail.com" ]
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//PrintDrawer.cpp #include "PrintDrawer.h" #include "NSChartForm.h" #include <iostream> #include "Sequence.h" #include "Selection.h" #include "Iteration.h" #include "Case.h" #include "String.h" #pragma warning(disable:4996) PrintDrawer::PrintDrawer(){ } PrintDrawer::PrintDrawer(const PrintDrawer& sour...
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//Definition for a binary tree node. struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode() : val(0), left(nullptr), right(nullptr) {} TreeNode(int x) : val(x), left(nullptr), right(nullptr) {} TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {} }; class Soluti...
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// SDL_OpenGL_app.cpp // Class for creating a new SDL and OpenGL Application #include "SDL_OpenGL_app.h" //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// //:::::::::::::SDL_OpenGL_app CLASS METHODS::::::::::::::::::// SDL_OpenGL_app::SDL_OpenGL_app() : fov(45.0f), zNear(0.1f)...
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#include "targetver.h" #include "d3dinfos.h" #include "config.h" #pragma pack(push, 1) struct XwaD3DInfo { char m00[0x53]; XwaD3DInfo* pNext; XwaD3DInfo* pPrevious; }; static_assert(sizeof(XwaD3DInfo) == 91, "size of XwaD3DInfo must be 91"); #pragma pack(pop) class D3DInfoArray { public: D3DInfoArray() { au...
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#include "GameWindow.h" GameWindow::GameWindow(const char* title) :window(NULL), renderer(NULL){ window = SDL_CreateWindow(title, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, GetWidth(), GetHeight(), SDL_WINDOW_SHOWN); if (window == NULL) { cerr << "There was an error while creating the window" << endl ...
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// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required b...
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#include <iostream> #include <cstdio> #include <cmath> #include <cstdlib> #include <cstring> #include <string> #include <queue> #include <climits> #include <algorithm> #include <unordered_map> using namespace std; class Solution { public: int row, col; int findCircleNum(vector<vector<int>> &M) { ...
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#include "optionsdialog.h" #include "ui_optionsdialog.h" #include "bitcoinunits.h" #include "monitoreddatamapper.h" #include "netbase.h" #include "optionsmodel.h" #include <QDir> #include <QIntValidator> #include <QLocale> #include <QMessageBox> OptionsDialog::OptionsDialog(QWidget *parent) : QDialog(parent), ...
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#pragma once #include <vector> #include <iostream> #include <json/json.h> #include "Particle.hpp" struct DeformableObject{ DeformableObject(const Json::Value& jv); void dump(const std::string& filename) const; void dumpWithColor(const std::string& filename) const; //void writeHierarchy(const std::string...
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#include "AddLightObjectPlugin.h" #include "SceneManipulator.h" #include "Core/WXLightObject.h" #include "Core/WXObjectProxy.h" #include "Core/WXSceneInfo.h" #include "Core/TerrainData.h" #include <OgreEntity.h> #include <OgreSceneNode.h> #include <OgreSceneManager.h> #include <OgreCamera.h> namespace W...
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#ifndef __IPV4_ADDR_CPP__ #define __IPV4_ADDR_CPP__ #include "ip.h" #include <arpa/inet.h> #include <iostream> #include <string> #include <cstdio> #include <cstring> using namespace std; IPv4_addr& IPv4_addr::operator = (const char* rhs) { int ret = inet_pton(AF_INET, rhs, &_ip); switch(ret) { case 0: cout...
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class Solution { public: int arrangeCoins(int n) { int coins = 0; while (n-coins > coins) n -= coins++; return coins; } };
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/* ARIJIT SUR @duke_knight @surcode @comeback IIT ISM */ #include<bits/stdc++.h> #define SIZE 200 #define mod (ll)(1e9+7) #define INF 0x3f3f3f3f #define max(a,b) (a>b?a:b) #define min(a,b) (a<b?a:b) #define abs(a) (a>0?a:-a) #define all(a) a.begin(),a.end() #define maxelem(a) *max_element(all(a)) #define min...
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#include "helper.hpp" #include <gtest/gtest.h> Segment mSegment(Segment s, Vector2 displacement) { return Segment(s.GetPoint(0) + displacement, s.GetPoint(1) + displacement); } Circle mCircle(Circle c, Vector2 displacement) { return Circle(c.GetCenter() + displacement, c.GetRadius()); } Polygon mPolygon(Polygon ...
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#ifndef CGRIDNUMS_H #define CGRIDNUMS_H ////网格数字 #define BlockNums 10 //不超过32 #define ColNum 5 //每列5个方块 #include "global.h" class CGridNums{ public: CGridNums() { #ifdef QImage ImgBlock.load("://res/pig.png"); #endif } int Nums; char BlockFlag[BlockNums]; void InitGame() { int...
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//다익스트라 알고리즘 활용 최단비용계산 #include <iostream> #include <queue> #include <algorithm> using namespace std; typedef pair<int,pair<int,int> > pii; //현재까지 거리,x,y 위치 저장 int N;//지도 크기 char map[110][110];//지도 정보 int visited[110][110];//방문여부체크 void Input_Data(){ cin >> N; for (int i = 0; i < N; i++){ cin >> map[i]; } }...
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//Copyright 2021 William Chin //Email: wchin1@sfsu.edu //This file is apart of CSC340 -Assignment 3 #pragma once #include <iostream> #include "stackinterface.h" #define SIZE 6 template<class ItemType> class stack { ItemType * arr; int top; int capacity; public: stack(int size = SIZE)...
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// -*- C++ -*- //===-------------------------- compare -----------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===-----...
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/* * Comp5360: Project 1 * * File: Resources.h * Created by Andrew K. Marshall on 2/23/15 * Refactored by Evan Hall on 3/12/15 * Repatterened by Andrew Marshall on 3/13/15 * Due Date: 3/18/15 * Version: 1.0 * Version Notes: Final Version. */ #ifndef RESOURCES_H #define RESOURCES_H #define MAX_MESSAGE_LEN ...
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//small class called DayOfYear #include <iostream> #include "stdlib.h" #include "smallclass.h" using namespace std; //Uses iostream: void DayOfYear::input( ) { cout << "Enter the month as a number: "; cin >> month; cout << "Enter the day of the month: "; cin >> day; check_date( ); } ...
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#include <cassert> #include <iostream> #include <mutex> #include <thread> class Singleton { private: Singleton() = default; ~Singleton() = default; static Singleton *instance; std::mutex _m; public: static Singleton *getInstance() { if (nullptr == instance) { std::lock_guard<mutex>(m); if (...
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 #ifndef __HEROEXPITEM_ #define __HEROEXPITEM_ #include "AppUI.h" #include "scene/layer/LayerManager.h" #include "mainCity/CityData.h" #include "hero/HeroData.h" class CHeroExpItem: public BaseLayer { public: CREATE_LAYER(CHeroExpItem); virtual bool init(); void onEnter(); void onEvolveBtn(CCObject* pSe...
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#include <cstdio> #include <cstring> #include <list> #include <set> #include <vector> using namespace std; #define MAXN 10000 const int INF = 600 * 100000 + 10; #define Zero(v) memset(v, 0, sizeof(v)) #define cFor(t,v,c) for(t::const_iterator v=c.begin(); v != c.end(); ++v) typedef vector<int> IV; typedef vector<I...
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// -*- C++ -*- // // Package: deltaR // Class: deltaR // /**\class deltaR deltaR.h Description: <one line class summary> Implementation: <Notes on implementation> */ // $Id: deltaR.h,v 1.3 2008/11/13 17:33:37 govoni Exp $ // // system include files #include <memory> #include <vector> #include <map> #include <...
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// // Created by anton on 12/21/18. // #include <iostream> #include "PrintCommand.h" /** * Method reads argument to command. If argument if variable, it prints value of that variable. If argument * is string, it takes off quotes, and prints contents of this string. * @param it - pointer to argument */ void PrintC...
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// (C) Copyright Gennadiy Rozental 2011-2015. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/test for the library home page. // // File : $RCSfile$ // // Version ...
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#include<iostream> using namespace std; #include "class Node.h" #include "taking input and printing LL.h" void printAt(Node* head, int i) { int j=0; while(j<i && head!=NULL) { head=head->next; j++; } if(head!=NULL) { cout<<head->data<<endl; } } int sizeIteratively(...
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/* Copyright (c) 2010-2012 Benjamin Dobell, Glass Echidna Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, me...
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#include "defin.h" unsigned volatile lockFlag = 0;
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#include "systemc.h" #include "flatbuffer.cpp" #include "complexbuffer.cpp" #include "bufwriter.cpp" /* simulation main function */ int sc_main(int argc, char *argv[]) { // instantiate a FlatBuffer and a Bufwriter FlatBuffer buf1("Buffer1"); Bufwriter writer("BufWriter1"); /* alternative: instantiat...
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#include<iostream> using namespace std; class Node{ public: int data; Node* next; Node(int data){ this->data=data; next=NULL; } };
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#include<iostream> #include"gladiator.h" #include<string> #include<ctime> #include<Windows.h> using namespace std; void level1(Gladiator& player); void main() { srand((unsigned)time(0)); string name = ""; Gladiator player; SetConsoleTitle(L"Gladiator v0.0.2"); cout << "What is your name ?..."; ...
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#include <vector> #include "caffe/layers/coral_loss_layer.hpp" #include "caffe/util/math_functions.hpp" #include <algorithm> namespace caffe { template <typename Dtype> void CORALLossLayer<Dtype>::Reshape( const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top) { LossLayer<Dtype>::Reshape(bottom, to...
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#pragma once #include "stdafx.h" namespace MemoryDispatcher { const string INPUT_TEXT_FILE_NAME = "Karamzin_page.txt"; const string INPUT_DATA_FILE_NAME = "page1.dat"; const string OUTPUT_TEXT_FILE_NAME = "result.txt."; const int PAGE_SIZE = 256; const int VIRTUAL_PAGES_COUNT = 256; ...
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#include<iostream> using namespace std; class factorial { int i,fact=1,num; public :void display() { cout<<"Enter any number:"<<endl; cin>>num; for(i=1;i<=num;i++) { fact=fact*i; } cout<<"Factorial of number is:"<<fact<<endl; } }; int main() { factor...
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#include "lib/catch.hpp" #include "lib/util/format.h" #include "main/Application.h" #include "main/Config.h" #include "process/ProcessManager.h" #include "test/TestUtils.h" #include "test/test.h" #include "work/WorkScheduler.h" #include "historywork/RunCommandWork.h" #include "work/BatchWork.h" #include <cstdio> #inc...
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/**************************************************************************** ** ** Copyright (C) 2011 Andre Somers, Sean Harmer. ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/media/router/mojo/extension_media_route_provider_proxy.h" #include "base/macros.h" #include "base/memory/ptr_util.h" #include "b...
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#include "qffmpegencoder.h" QFfmpegEncoder::QFfmpegEncoder(QObject *parent): QFfmpegCodec(parent) { } QFfmpegEncoder::~QFfmpegEncoder() { _close(); } void QFfmpegEncoder::close() { _close(); } void QFfmpegEncoder::_close() { #if !defined(QT_NO_DEBUG_OUTPUT) if (codecCtx() != Q_NULLPTR) qDeb...
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#include "DirectionalLight.h" DirectionalLight::DirectionalLight(const FVector3& normal, const RGBColor& color, float intensity) :m_Direction{ GetNormalized(normal) } ,m_Color{ color } ,m_Intensity{ intensity } { } const RGBColor DirectionalLight::CalculateShading(const FVector3& normal, const RGBColor& diffuse) c...
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#include "pch.h" #include "api.h" KeyValuePair::KeyValuePair() = default; KeyValuePair::KeyValuePair(std::string key, Value * value) { if (key.empty() || value == nullptr) { throw invalid_argument("String is empry or value is nullptr"); } this->key = key; this->value = value; } KeyValuePair::~KeyValuePair() ...
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