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/* * Copyright (C) 2007-2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of con...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; long long int marcsCakewalk(vector <int> calorie) { // Complete this function sort(calorie.begin(), calorie.end()); long long int n = 0; for(int i = calorie.size()-1; i >= 0; i--){ long long ...
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#ifndef ABSTRACTPATH_H #define ABSTRACTPATH_H #include "subject.h" #include "observer.h" #include "subscriptions.h" #include "buildertype.h" #include "resources.h" class Builder; class AbstractPath: public Subject, public Observer { protected: const int index; BuilderType owner; bool validPlacement; ...
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#include<iostream> #include<sstream> #include<vector> #include<string> using namespace std; class Solution { public: bool search(vector<int>& nums, int target) { int size = nums.size(); if(size == 0) return false; if(size == 1) return nums[0] == target; int point = -1; ...
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#ifndef TTEVENTPROB3JET_HH #define TTEVENTPROB3JET_HH #include "EventProb3jet.hh" #include "topEventProb.hh" class ttEventProb3Jet : public EventProb3Jet, public topEventProb { public: ttEventProb3Jet(Integrator& integrator, const TransferFunction& bTF, const TransferFunction& lightTF);...
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#include <kaguya/Config.h> #include <kaguya/tracer/TracerFactory.h> #include <iostream> #include <ext/clipp.h> using namespace kaguya; using namespace kaguya::tracer; using namespace clipp; using namespace std; int main(int argc, char *argv[]) { std::string sceneDir = ""; auto cli = ( value("out...
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#include<iostream> #include<cstdio> #include<cstring> using namespace std; struct xss { char name[10]; char dq[10]; int age; char xx[10]; }a[50000]; int main() { int n; int q,w,e,r,t; scanf("%d",&n); q=n; w=n; e=n; r=n; t=n; for(int i=1;i<=n;i++) { scanf("...
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#pragma once #ifndef TAKE_PHOTOMODE_H #define TAKE_PHOTOMODE_H #include "Mode.h" #include <vector> #include <array> #include <utility> #include <memory> #include <opencv2/opencv.hpp> #include <ros/ros.h> class CoordinateConverter; class TakePhotoMode : public OperatingMode { public: explicit TakePhotoMode(Ma...
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/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Patrick Pekczynski <pekczynski@ps.uni-sb.de> * * Contributing authors: * Christian Schulte <schulte@gecode.org> * * Copyright: * Patrick Pekczynski, 2005 * Christian Schulte, 2007 * * Last modified: * ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_PLAYBACK_DISPLAY_LIST_RASTER_SOURCE_H_ #define CC_PLAYBACK_DISPLAY_LIST_RASTER_SOURCE_H_ #include <vector> #include "base/memory/scoped_ptr.h...
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void mousePressed(int x, int y, int button); void mo...
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#include "MoCmStream.h" MO_NAMESPACE_BEGIN //============================================================ // <T>构造字节数据流。</T> //============================================================ TLinkOutput::TLinkOutput(TAny* pOutputData, TInt outputCapacity){ _pMemory = (TByte*)pOutputData; _capacity = outputCapacity...
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#include "cute.h" #include "ide_listener.h" #include "xml_listener.h" #include "cute_runner.h" #include <string> #include <cstdlib> #include <memory> #include <cxxabi.h> // __cxa_demangle std::string demangle(std::string name){ if (name.size() > 0 ){ constexpr auto freemem{ [](char *toBeFreed){ std::free(to...
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// Copyright (C) 2002-2009 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_OPEN_GL_TEXTURE_H_INCLUDED__ #define __C_OPEN_GL_TEXTURE_H_INCLUDED__ #include "ITexture.h" #include "IImage.h" #include "IrrCompileCon...
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#include "ray.h" #include <GL/gl.h> #include <GL/freeglut.h> #include <GL/glut.h> #include <stdio.h> #include <stdlib.h> #include <math.h> #include <time.h> #include "Angel.h" Ray :: Ray(){ origin.x = 0.0; origin.y = 0.0; origin.z = 0.0; direction.x = 0.0; direction.y = 0.0; direction.z = -1.0; } Ray :: Ray(vec...
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#pragma once #include <GLFW/glfw3.h> #include <glm/vec2.hpp> #include <glm/vec4.hpp> #include "Display.hpp" class Mouse { public: Mouse(const Display& display); static bool cursorWithin(glm::vec4 bounds); private: static void cursorPositionCallback(GLFWwindow* window, double xPos, double yPos); stat...
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#include "General_Base/Precision_Math_Shared_Functions.h" #include <type_traits> namespace Precision{ namespace Helpers{ template <typename Base_Return> Base_Return convert(const Base_Return& orig, std::true_type) {return orig;} template <typename Base_Return, typename Base_Para...
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 #pragma comment(lib,"winmm.lib") #pragma comment(lib,"zlib1.lib") #include <windows.h> #include <process.h> #include <stdint.h> #include <comdef.h> #include <zlib.h> static const unsigned char ASCII_FLAG = 0x01; /* bit 0 set: file probably ascii text */ static const unsigned char HEAD_CRC = 0x02; /* bi...
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#include "stdafx.h" #include "Map.h" #include "MagicInstance.h" #include "../shared/DateTime.h" using namespace std; CNpc::CNpc() : Unit(UnitNPC) { Initialize(); } CNpc::~CNpc() { } /** * @brief Initializes this object. */ void CNpc::Initialize() { Unit::Initialize(); m_sSid = 0; m_sPid = 0; // MONSTER(NPC...
[ "staticforcepowerdev@gmail.com" ]
staticforcepowerdev@gmail.com
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delgor/Core
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/* Copyright (c) 2014, The Nuria Project * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercia...
[ "stefan.merettig@nuriaproject.org" ]
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Manninee/Esp32-Tank-Controller
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#include "display.hh" Display::Display(uint8_t sda, uint8_t scl): display_(new SSD1306Wire(0x3c, sda, scl)) {} void Display::init() { display_->init(); display_->setContrast(255); display_->setFont(ArialMT_Plain_16); //display_->setFont(ArialMT_Plain_10); display_->clear(); displa...
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ericwannn/leetcode-solutions
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/*https://leetcode.com/problems/convert-bst-to-greater-tree/description/ * Given a Binary Search Tree (BST), convert it to a Greater Tree such that every key of the original BST is changed to the original key plus sum of all keys greater than the original key in BST. * * * Definition for a binary tree node. * stru...
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marina10miyauchi/MusicGame
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#pragma once #include<DxLib.h> //初期設定定番カラー //複雑なカラーは除く class ColorConst { public: static unsigned int White; static unsigned int Black; static unsigned int Red; static unsigned int Blue; static unsigned int Green; static unsigned int Yellow; static unsigned int Purple; };
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#include "../include/user.hpp" #if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__) #include <windows.h> #include <Lmcons.h> namespace SfmlAPI { std::string getSystemUser() { TCHAR name[UNLEN]; DWORD size = UNLEN + 1; GetUserName((TCHAR*)name, &size); std::string uname = name; f...
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#include "mainwindow.hh" #include "ui_mainwindow.h" #include "FatalError.hh" #include "Streamline.hh" #include "AllocArray.hh" #include "VectorFieldRenderer.hh" #include "Parameters.hh" #include "VolumeRenderer.hh" #include "VolumeRenderer.hh" #include "Parameters.hh" #include "Vector.hh" #include "point.hh" #includ...
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viettrungIT3/OOP_cpp
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#include <bits/stdc++.h> using namespace std; class ELECTRONIC { protected: int congSuat; int dienAp; public: ELECTRONIC( int congSuat, int dienAp) { this.congSuat = congSuat; this.dienAp = dienAp; } }; class MAYGIAT : public ELECTRONIC { private: int dungTich; string loa...
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#pragma warning( disable : 4959 ) #include <math.h> #define pi 3.14159265358979323846 #define earthRadiusKm 6371.0 class Calculator { public: Calculator(){} double static deg2rad(double deg) { return (deg * pi / 180); } //// This function converts radians to decimal degrees double static rad2deg(double rad) ...
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zH4x/SoT-Insider-SDK
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#pragma once // Name: SoT-Insider, Version: 1.102.2382.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //-----------------------------------------------...
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ChardAllen/GameTake2
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/////////////////////////////////////////////////////////////////////////////// // Filename: soundclass.cpp /////////////////////////////////////////////////////////////////////////////// #include "soundclass.h" SoundClass::SoundClass() { m_DirectSound = 0; m_primaryBuffer = 0; m_secondaryBuffer1 = 0; } SoundCla...
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#include "VectorTileFeatureCollection.h" namespace carto { VectorTileFeatureCollection::VectorTileFeatureCollection(const std::vector<std::shared_ptr<VectorTileFeature> >& features) : FeatureCollection(features.begin(), features.end()) { } VectorTileFeatureCollection::~VectorTileFeatureCollec...
[ "mark.tehver@gmail.com" ]
mark.tehver@gmail.com
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[]
no_license
devang191/algorithms_competitions
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#include <bitset> #include <vector> #include <list> #include <map> #include <set> #include <deque> #include <queue> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <iomanip> #include <cstdio> #include <cm...
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maxnelso@gmail.com
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tadeze/pyad
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/* * test_Forest.cpp * * Created on: May 4, 2016 * Author: tadeze */ #include "forest.hpp" #include "gtest/gtest.h" #include "isolation_forest.hpp" #include "common_util.hpp" class ForestTest : public ::testing::Test { protected: std::shared_ptr<Forest> ff; std::vector<std::vector<double> > data ; std:...
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#include <iostream> #include <memory> #include <string> #include <vector> // Packet // - shared storage // - ~Packet: checks unique -> move to pool // Storage: // Pool: // - be careful for lifetime! // - #define TRACE std::cout << __FILE__ << ":" << __LINE__ << ":0: trace: " << __PRETTY_FUNCTION__ << std::end...
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cowtony/ACM
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#include <iostream.h> #include <stdio.h> int n , m; char G[51][51]; int test(int x0 , int y0){ int x , y; int ret = -3; x = x0 , y = y0; while(x < n && G[x][y] != '#'){ if(G[x][y] =='o') ret++; x++; } x = x0 , y = y0; while(x >= 0 && G[x][y] != '#'){ if(G[x][y] =='o') ret++; x--; } x = x0 , y = y0...
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// (C) Copyright 2008-10 Anthony Williams // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include <utility> #include <memory> #include <stdexcept> #include <string> #include <boost/test/unit_test.hpp> ...
[ "aist11@gmail.com" ]
aist11@gmail.com
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DannyJamieson/AI-PortFolio
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/*/ include the GLUT header file so we can access all the GLUT calls #include <glut.h> // Create a method to hold all our drawing calls // This function must be declared before the MAIN call so that MAIN knows it exists // NOTE: read the contents of MAIN first, before reading the DISPLAY method. It will make more sense...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: static MainWindow & getInstance(); private: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); Ui::MainWindow *ui; static MainWindow ...
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#include "KFFtpPlugin.h" #include "KFLibrary.h" __KF_EXPORT__ __KF_PLUGIN_ENRTY__( KFrame::KFFtpPlugin ); __KF_EXPORT__ __KF_PLUGIN_LEAVE__( KFrame::KFFtpPlugin ); ////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////...
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/***************************************************************************** * * Copyright (c) 2000 - 2015, Lawrence Livermore National Security, LLC * Produced at the Lawrence Livermore National Laboratory * LLNL-CODE-442911 * All rights reserved. * * This file is part of VisIt. For details, see https://visit.llnl...
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#include <bits/stdc++.h> using namespace std; #define rep(i,N) for(int i=0;i<int(N);++i) #define rep1(i,N) for(int i=1;i<int(N);++i) #define all(a) (a).begin(),(a).end() #define print(v) { cerr<<#v<<": [ "; for(auto _ : v) cerr<<_<<", "; cerr<<"]"<<endl; } #define printpair(v) { cerr<<#v<<": [ "; for(auto _ : v) cerr<<...
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#include <iostream> using namespace std; struct ListNode { int val; ListNode *next; ListNode(int x) : val(x), next(NULL) {} }; class Solution { public: void deleteNode(ListNode* node) { if(node == NULL) { return; } else if (node->next == NULL) { ...
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#include <bits/stdc++.h> using namespace std; int n, d, r, cnt, a, aux; int main(){ ios_base::sync_with_stdio(0), cin.tie(0); cin >> n >> d >> r; aux = n; while(aux--) cin >> a, cnt += (a <= d); cout << (d > r ? n : (cnt+1)/2) << endl; }
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#include "edit.h" namespace Biblio { Edit::Edit(QWidget *parent) : QTextEdit(parent) { setProperty("modeName", "Edit"); } Edit::~Edit() { } void Edit::onCancelMode(bool *ok) { QString s = toPlainText(); if (ok) *ok = s.simplified().isEmpty(); } } // namespace Biblio
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#include "ObstacleP.h" void ObstacleP::Init() { model = GraphicsDevice.CreateModelFromFile(_T("model3D//‰ü’ù”Å_//hako_P.X")); model->SetMaterial(this->SetMaterial()); position = CsvPoitionDataBase.GetCsvPosition('P'); p_hitbox = new HitBox(); p_hitbox->Settags("ObstacleP"); this->ChildObj_AddList((ChildObj...
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#ifndef WEAPON_HPP # define WEAPON_HPP # include <string> class Weapon { private: std::string _type; public: Weapon(); Weapon(std::string type); ~Weapon(); const std::string &getType() const; void setType(std::string type); }; #endif
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#pragma once #include "IPerson.h" #include <string> class IWorker : public IPerson { public: virtual std::string GetSpeciality() const = 0; virtual void SetSpeciality(const std::string& speciality) = 0; };
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/* * File: MusicBox.hpp * Author: ivan * * Created on September 13, 2010, 2:26 PM */ #pragma once #include <gst/gst.h> #include <ting/Singleton.hpp> #include <ting/Thread.hpp> class MusicBox : public ting::Singleton<MusicBox>{ ting::Mutex mutex; GstElement* pipeline; std::string fileName; ting::Ini...
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/* ** EPITECH PROJECT, 2020 ** cpp_d08_2019 ** File description: ** Droid */ #ifndef DROID_HPP_ #define DROID_HPP_ #include <string> #include <iostream> #include "DroidMemory.hpp" class Droid { public: Droid(std::string serial, size_t energy = 50, const size_t attack = 25, const size_t toughness = 15, std::strin...
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// Copyright 2014 epc Development Foundation and contributors. Licensed // under the Apache License, Version 2.0. See the COPYING file at the root // of this distribution or at http://www.apache.org/licenses/LICENSE-2.0 #include "util/Logging.h" #include "main/Application.h" #include "util/types.h" /* Levels: TRA...
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/*! * @file balMathCommonVector_inl.h * @brief * @author belmayze * * Copyright (c) 2020 belmayze. All rights reserved. */ #pragma once // bal #include <math/balMathCommonVector.h> // ---------------------------------------------------------------------------- namespace bal { // ---------------------------...
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//===- ConvertLaunchFuncToLLVMCalls.cpp - MLIR GPU launch to LLVM pass ----===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2014 Benoit Steiner <benoit.steiner.goog@gmail.com> // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You ca...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.3.1 | ...
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#ifndef RENDER_TARGET_H_INCLUDED #define RENDER_TARGET_H_INCLUDED #include "texture2d.h" #include "d3dx12.h" #include "vertex_buffer.h" #include "sampler.h" #include "defines.h" enum { render_targets_count = 4, }; class graphics; class g_buffer { public: void initialize(ID3D12Device* const device, ID3D12GraphicsCo...
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#include <iostream> #include "lista_encadeada.h" #include "node.h" ListaEncadeada::ListaEncadeada(){ } ListaEncadeada::~ListaEncadeada(){ Node *aux,*aux_prox; if(_inicio!=nullptr){ aux=_inicio; aux_prox=aux->get_prox(); while(aux_prox!=nullptr){ delete aux; aux=...
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/* AC Voltage dimmer with Zero cross detection Author: Charith Fernanado Adapted by DIY_bloke License: Creative Commons Attribution Share-Alike 3.0 License. Attach the Zero cross pin of the module to Arduino External Interrupt pin Select the correct Interrupt # from the below table (the Pin numbers are digital pins, ...
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#include "RegionFactory.h" using namespace SpatialDB; RegionFactory::RegionFactory() { simulated_id = 0; this->_spatial_instance = SpatialModel::get_instance(); } const Region& RegionFactory::get_region(Point A, Point B, Point C, Point D) { //Create a region in the Spatial model, and return the created Re...
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// // logManager.cpp // test // // Created by fox on 13-1-9. // // #include "LogManager.h" #include "Utility.h" LogManagerMgr::LogManagerMgr() { m_pLogServer = NULL; } LogManagerMgr::~LogManagerMgr() { } void LogManagerMgr::Init(ServerSession* pServerSession,int32 nServerType,int32 nStartTimes) { ASSERT(pServ...
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/* Copyright (c) 2012 Nordic Semiconductor. All Rights Reserved. * * The information contained herein is property of Nordic Semiconductor ASA. * Terms and conditions of usage are described in detail in NORDIC * SEMICONDUCTOR STANDARD SOFTWARE LICENSE AGREEMENT. * * Licensees are granted free, non-transferable use...
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#include "stdafx.h" #include <string> #include <iostream> #include "Objeto.h" Objeto::Objeto(std::string nome, std::string mensagem) { this->nome = nome; this->mensagem = mensagem; } bool Objeto::Interagir() { std::cout << this->mensagem << std::endl; return temItem; } std::string Objeto::getNome() { return nom...
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//////////////////////////////////////////////////////////////////////// // Formation of constellations using four-dimensional manhattan distance //////////////////////////////////////////////////////////////////////// #include <bits/stdc++.h> using namespace std; #define nl '\n' ////////////////////////////////////...
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#include "ukf.h" #include <iostream> using Eigen::MatrixXd; using Eigen::VectorXd; UKF::UKF() { Init(); } UKF::~UKF() { } void UKF::Init() { } /** * Programming assignment functions: */ void UKF::GenerateSigmaPoints(MatrixXd* Xsig_out) { // set state dimension int n_x = 5; // define spreading parame...
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#include<bits/stdc++.h> using namespace std; #define clr(shu,x) memset(shu,x,sizeof(shu)) #define INF 0x3f3f3f3f #define pi acos(-1) #define loge exp(1) #define ll long long #define pb push_back #define ios_close ios_base::sync_with_stdio(false);cin.tie(NULL);cout.tie(NULL) const int mod = 1e9+7; const double eps = 1e...
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// Boost.Units - A C++ library for zero-overhead dimensional analysis and // unit/quantity manipulation and conversion // // Copyright (C) 2009 Steven Watanabe // Copyright Paul A. Bristow 2010 // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http...
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// // FightPauseMenu.h // AgainstWar // // Created by 海桅 王 on 12-6-12. // Copyright (c) 2012年 OneClick Co.,Ltd. All rights reserved. // #ifndef AgainstWar_FightPauseMenu_h #define AgainstWar_FightPauseMenu_h #include "cocos2d.h" #include "SettingLayer.h" using namespace cocos2d; class Dialog2; class TextNode; ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.4.0 | ...
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/* * OpenMPTL - C++ Microprocessor Template Library * * This program is a derivative representation of a CMSIS System View * Description (SVD) file, and is subject to the corresponding license * (see "Freescale CMSIS-SVD License Agreement.pdf" in the parent directory). * * This program is distributed in the hope...
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/* * FTGL - OpenGL font library * * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associat...
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// Copyright (C) 2018-2020 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #include "ngraph_ops/normalize_ie.hpp" #include <memory> #include <string> #include "ngraph/op/constant.hpp" using namespace std; using namespace ngraph; constexpr NodeTypeInfo op::NormalizeIE::type_info; op::NormalizeIE::Norma...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Trolled/Items/EquippableItem.h" #include "GearItem.generated.h" /** * */ // can create in bp UCLASS(Blueprintable) class TROLLED_API UGearItem : public UEquippableItem { GENERATED_BODY(...
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#ifndef HASH_MAP_HPP #define HASH_MAP_HPP #include "vector.hpp" class HashMap { public: HashMap(); //Hashmap(const HashMap& object); ~HashMap(); int getSize() const; bool isEmpty() const; bool add(const std::string key, const int value); bool remove(const std::string key, int& value); ...
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#include <bits/stdc++.h> using namespace std; int main() { int A, B; cin >> A >> B; cout << (2 * A + 100) - B << endl; }
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#include "Scene.h" Scene_CharacterSelect::Scene_CharacterSelect() : Scene() { } Scene_CharacterSelect::~Scene_CharacterSelect() { } void Scene_CharacterSelect::Render(sf::RenderWindow &window) { //Render the background from the Base Scene class Scene::Render(window); } //Setup the Menu here: void Scene_Character...
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#pragma once #include "DiggerItem.h" #include <string> #include "Item.h" #include "../util/BlockPos.h" class HatchetItem : public DiggerItem { public: ~HatchetItem(); // _ZN11HatchetItemD2Ev virtual void getEnchantSlot()const; // _ZNK11HatchetItem14getEnchantSlotEv virtual void getDestroySpeed(ItemInsta...
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// // sortlist.h // // This file contains stuff for building sorted lists. The classes defined // here are templated in which the user can specify his own key and // data element. It is assumed by the templates that an element can // be copied using CopyMemory() or MoveMemory(). // // Implementation Schedule for ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_PAGE_LOAD_METRICS_OBSERVERS_LOADING_PREDICTOR_PAGE_LOAD_METRICS_OBSERVER_H_ #define CHROME_BROWSER_PAGE_LOAD_METRICS_OBSERVERS_LOAD...
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#ifndef WIDGET_H #define WIDGET_H #include <QWidget> #include <QPushButton> QT_BEGIN_NAMESPACE namespace Ui { class Widget; } QT_END_NAMESPACE class Widget : public QWidget { Q_OBJECT public: Widget(QWidget *parent = nullptr); ~Widget(); private slots: void on_pushButton_1_clicked(...
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#include "pch_script.h" #include "map_manager.h" #include "alife_registry_wrappers.h" #include "inventoryowner.h" #include "level.h" #include "actor.h" #include "relation_registry.h" #include "GameObject.h" #include "map_location.h" #include "GameTaskManager.h" #include "xrServer.h" #include "game_object_space.h" #incl...
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#include"Api.h" //the interface of out algorithm void Api:: Do_Depthimage_Repairing(cv::Mat& depth,cv::Mat& color,int sigma,int m_spcount,double m_compactness){ Mat depth2; depth.copyTo(depth2); Holefilling hole; hole.setMat(depth); hole.BFS(); cv::imwrite("C:/pic/d_holefilling.png",depth); ...
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/*Using Photo Sensors to Control Differential Steering white left range: 420-430 white right range: 420-430 left black range: 330-350 right black range: 340-360 red left range: 390-400 red right range: 370-390 */ //motor pins int left_pins[] = {7,4}; int right_pins[] = {3,2}; const int enable_2 = 6; const int enable...
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//##################################################################### // Copyright 2012, Bo Zhu // This file is part of PhysBAM whose distribution is governed by the license contained in the accompanying file PHYSBAM_COPYRIGHT.txt. //##################################################################### // Class OPTIX...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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// Copyright (c) 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/accessibility/accessibility_tree_formatter_base.h" #include "content/browser/accessibility/browser_accessibility.h" #includ...
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#pragma once #include "InputController.h" #include "ButtonListener.h" #include "UIButton.h" class UIButtonInputController : public InputController { public: UIButtonInputController(string name, ButtonListener* buttonListener); ~UIButtonInputController(); void perform(); private: ButtonListener* buttonListener; ...
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/* * Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, pub...
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#include <iostream> #include <time.h> #include <math.h> #include <string.h> #include <stdlib.h> #include <signal.h> //ROS #include <ros/ros.h> #include <std_msgs/Bool.h> #include <std_msgs/Int8.h> #include <std_msgs/String.h> #include <geometry_msgs/Pose.h> #include <moveit/move_group_interface/move_group_interface.h...
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#include<bits/stdc++.h> using namespace std; int n,m,k,l,site[50][50],boom[50][50],book[50][50]; bool check(){ int sum=0; for(int i=0;i<n;i++) for(int j=0;j<m;j++){ if(site[i][j]==-1) sum++; } if(sum==k) return true; return false; } void bfs(int x,int y){ ...
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//---------------------------------------------------------------------------- // // Microsoft Active Directory 2.5 Sample Code // // Copyright (C) Microsoft Corporation, 1996 - 2000 // // File: ADQIDlg.cpp // // Contents: Main ADQI User Interface Implementation // // //--------------------------...
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#ifndef JOIN_IACCESSOPERATOR_HPP #define JOIN_IACCESSOPERATOR_HPP /*! * @file Join_IAccessOperator.hpp * @brief realize one table access operator by means of Join_AccessDesc * * @author MartinKi * @ingroup Join * * @sa Join_AccessDesc.hpp */ /* ========== licence begin GPL Copyright (c) 2002-2005 SAP...
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class Solution { public: bool isPowerOfTwo(int n) { bool find=false; if(!n) return false; while(n && !find){ if(n&1) find=true; n>>=1; } return !n; } };
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#include "desk.h" #include "ui_desk.h" desk::desk(QWidget *parent) : QMainWindow(parent), ui(new Ui::desk) { ui->setupUi(this); } desk::~desk() { delete ui; }
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/******************************************************************************** ** Form generated from reading UI file 'mainwindow.ui' ** ** Created by: Qt User Interface Compiler version 5.10.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ***************************************...
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#include "Erro.h" namespace PG3 { Erro::Erro(int opcao) { int tam; std::string nomeDoArquivo,lixo; if(opcao == 2) nomeDoArquivo="DiretorioErro/arquivoDeErro.txt"; else nomeDoArquivo="DiretorioErro/arquivoDeErroEUA.txt"; std::ifstream arquivo(nomeDoArquivo.c_str()); try{ if(!arquivo.is_ope...
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
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#include <iostream> #include <string.h> using namespace std; #define barrier '*' #define target '@' const int maxn=1000,maxm=1000; //分别为最大行数和列数 int n,m; //n,m为输入的行列数 char ele[maxn][maxm]; //表格中的元素 int val[maxn][maxm]; int dfs(int r,int c,int id) { //判断是否出界 if(r<0||r>=n||c<0||c>=m)return 0; //结束条件 本...
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#include <iostream> #include <cstdio> #include <cstring> #include <vector> #include <algorithm> using namespace std; const int MAX = 5e5 + 111; const int INF = 1e9 + 10; int n, m, d, edges, a, b; int first[MAX], nextt[MAX], endd[MAX], t[MAX]; bool was[MAX]; int ans; int cc; void addEdge(int...
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#pragma once // Mordhau (Dumped by Hinnie) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- ...
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#include <iostream> #include <string> #include <algorithm> #include <stack> #include <unordered_map> using namespace std; class Solution { public: bool isValid(string s) { stack<char> chs; unordered_map<char,char> map{{'}','{'}, {']','['},{')','('}}; for(char ch:s) { i...
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#ifndef STUDENTDB_H #define STUDENTDB_H #include "course.h" #include "student.h" #include <iostream> #include <string> class StudentDB{ private: struct StudentNode{ Student s; StudentNode* next; }; StudentNode* head; public: StudentDB(); ~StudentDB(); void createStudent(Student...
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