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// This file auto generated by plugin for ida pro. Generated code only for x64. Please, dont change manually #pragma once #include <common/common.h> START_ATF_NAMESPACE struct _remain_potion_buf_use_time_inform_zocl { bool bUse; char byDay; char byHour; char byMin; }; END_...
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#include <QtGlobal> // Automatically generated by extract_strings.py #ifdef __GNUC__ #define UNUSED __attribute__((unused)) #else #define UNUSED #endif static const char UNUSED *teshub_strings[] = { QT_TRANSLATE_NOOP("teshub-core", "" "(1 = keep tx meta data e.g. account owner and payment request information, 2 " "=...
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/** * Copyright (c) 2014-2015, HTWK SmartDriving * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this lis...
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/* 给定两个整数,分别表示分数的分子 numerator 和分母 denominator,以字符串形式返回小数。 如果小数部分为循环小数,则将循环的部分括在括号内。 示例 1: 输入: numerator = 1, denominator = 2 输出: "0.5" 示例 2: 输入: numerator = 2, denominator = 1 输出: "2" 示例 3: 输入: numerator = 2, denominator = 3 输出: "0.(6)" */ /* 这道题细节很多 测试样例 解释 \frac{0}{1} 1 0 ​ 被除数为 0。 \frac{1}{0} 0 1 ​ 除...
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#ifndef POSITION___H #define POSITION___H #include "mbed.h" #include "MPU6050.h" #include "MadgwickAHRS.h" #include "CRotaryEncoder.h" #include "pinOutYamaShoEdition.h" #include "functionYamaShoEdition.h" class Point{ public: Point(float _x, float _y, float _r, int _p); float distanceV(float robotX...
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// Scintilla source code edit control /** @file CharacterCategory.cxx ** Returns the Unicode general category of a character. ** Table automatically regenerated by scripts/GenerateCharacterCategory.py ** Should only be rarely regenerated for new versions of Unicode. **/ // Copyright 2013 by Neil Hodgson <neilh@scin...
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// GGHASH:VT8mLu0g9D9fi1SzA_fqEM08_peLMWYAnCtWS3tnmNgw000009b5
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// // Created by voland on 15.12.2020. // #include "MainCycle.h" #include "vector" #include <unistd.h> #include <fstream> #include "string" void MainCycle::Clear() { printf("\033[2J"); printf("\033[%d;%dH", 0, 0); } void MainCycle::WriteInFile(space &best, bool last) { std::cout<<exp_numb; std::cout...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- Copyright (c) 2006-2020, assimp team All rights reserved. Redistribution and use of this software in source and binary forms, w...
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/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2008-2009 OpenCFD Ltd. \\/ M anipulation | ---------------...
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template <typename TYPE, bool CUDA > int MatGroup<TYPE, CUDA>::size() const{ int ret = 0; for(int i = 0; i< matsNum; i++){ ret += mats[i]->size(); } return ret; } template <typename TYPE, bool CUDA > MatGroup<TYPE, CUDA>::MatGroup(){ matsNum = 0; mats = NULL; selfSpace = false; fixMat = false; } template <typ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/common/profiling/profiling_client.h" #include "base/files/platform_file.h" #include "chrome/common/profiling/memlog_allocator_shim.h" #i...
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/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2010 Apple Inc. All rights reserved. * Copyright (C) 2010 Google Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * mo...
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#pragma once typedef __int64 i64; class gclTimer { public: gclTimer(void); ~gclTimer(void); private: double _freq; double _clocks; double _start; public: void Start(void);//启动计时器 void Stop(void); //停止计时器 void Reset(void);//复位计时器 double GetElapsedTime(void);//计算流逝的时间 };
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/** * @file extract_sequences.cpp * Extracts each browsing session for each user given a Coursera * clickstream dump. */ #include <iostream> #include <regex> #include <string> #include "json.hpp" #include "meta/hashing/probe_map.h" #include "meta/io/filesystem.h" #include "meta/io/packed.h" #include "meta/loggin...
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// MonitorSYSDlg.h : 头文件 // #pragma once #include "LoginDlg.h" #include "BtnST.h" #include "afxwin.h" #include "AntimonyDlg.h" #include "ConditionDlg.h" #include "LoginDlg.h" #include "OptimizeCtrDlg.h" #include "GoldDlg.h" #include "ProcessDiagram.h" // CMonitorSYSDlg 对话框 class CMonitorSYSDlg : public CDialogEx { /...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_EngramEntry_HazardSuit_Chest_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //-----------------------------------------...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "rpcserver.h" #include "rpcclient.h" #include "init.h" #include <boost/a...
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// Copyright Epic Games, Inc. All Rights Reserved. #include "AssetsDatabase.h" #include "Misc/Paths.h" //#include "SQLiteDatabase.h" #include "SQLitePreparedStatement.h" #include "SQLiteDatabaseConnection.h" #include "SQLiteResultSet.h" TSharedPtr<FAssetsDatabase> FAssetsDatabase::DBInst; TSharedPtr<FAssetsDatabase> ...
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/************************* Includes *******************************/ #include <stdio.h> #include <conio.h> #include <iostream> #include <vector> #include <math.h> #include <list> #include "opencv/cv.h" // Computer Vision Lib Header #include "opencv/highgui.h" // HighGUI Vision Lib Header #include "opencv2/...
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#include<vector> int solution(vector<int> &A, vector<int> &B) { int N = A.size(); vector<int> queue; int alive = N; for (int i = 0; i < N; i++) { if (B[i] == 0) { while (queue.size() > 0 && queue.back() < A[i]) { queue.pop_back(); alive--; ...
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/* * Copyright 2011-2022 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE */ #include "common.h" #include "bgfx_utils.h" #include "camera.h" #include "imgui/imgui.h" namespace { #define CUBES_DIM 10 struct PosColorVertex { float m_x; float m_y; float m_z...
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// Copyright (c) 2018 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or a...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#include <bits/stdc++.h> using namespace std; int main() { int n, t = 0, s = 0, i, res; cin >> n; for (i = 1;;++i) { t += i; s += t; if (s <= n) res = i; else break; } cout << res; return 0; }
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ScrollManager_h #define ScrollManager_h #include "core/CoreExport.h" #include "core/page/EventWithHitTestResults.h" #include "platform/PlatformEv...
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library http://www.boost.org/ Copyright (c) 2001-2005 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt o...
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// Copyright (c) 2009-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <rpc/server.h> #include <chainparams.h> #include <clientversion.h> #include <core_io.h> #include <validation.h> #in...
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#define _CRT_SECURE_NO_WARNINGS #include <cstdio> #include <cstring> #include <iostream> #include <algorithm> #include <string> #include <vector> #include <queue> #include <map> #include <set> #include <cmath> typedef long long ll; using namespace std; const int MOD = 9901; const int INF = 0x7fffffff; const int MAXN = ...
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/// make_submodules.hpp // // Preprocessor macros for defining sub-package namespaces. These are used to // organise the Blast+ wrapper classes into a better arranged package namespace. #include <boost/python/borrowed.hpp> #include <boost/python/object.hpp> // The only difference between the macros is the number of r...
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#pragma once #include "Component.h" #include <iostream> class ColliderComponent : public Component { private: std::string m_Type = "collider"; bool m_Enabled {false}; public: std::string getType() override { return m_Type; } void disableComponent() override { m_Enabled = fa...
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#define CATCH_CONFIG_MAIN #include "../../Utils/Cacth/single_include/catch2/catch.hpp" #include "solution.h" TEST_CASE("Intersection of Two Linked Lists") { Solution s; SECTION("has intersection") { ListNode a1(4); ListNode a2(1); ListNode b1(5); ListNode b2(6); ListNode b3(1); ListNode c1(8); List...
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#pragma once #ifndef exceptionEx_H #define exceptionEx_H #include <exception> using namespace std; namespace exceptionEx { class myException : public exception { virtual char const* what() const; } ; void test(); } #endif
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#pragma once #include <iostream> using namespace std; #define OLDYAN_LINKLISTNODE template<class T> struct LinklistNode{ T val; LinklistNode*prev,*next; LinklistNode():prev(nullptr),next(nullptr){} LinklistNode(T _val):val(_val),prev(nullptr),next(nullptr){} LinklistNode(T _val,LinklistNode*_next):...
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/* * Copyright 2016 Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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#include<stdio.h> #include<algorithm> #include<string.h> #include<math.h> using namespace std; const int MAXN = 150010,MOD = 1e9+7; struct node { int c[2],fa,val,siz,hash; }a[MAXN]; int n,m,root,tot,power26[MAXN]; char s[MAXN]; int push_up(int x) { a[x].siz = a[a[x].c[0]].siz + 1 + a[a[x].c[1]].siz; a...
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /* * OPCODE - Optimized Collision Detection * Copyright (C) 2001 Pierre Terdiman * Homepage: http://www.codercorner.c...
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// Hellow World // A basic program #include <iostream> using namespace std; int main() { cout << "Hello World!" << endl; return 0; }
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/* KaibaCorp Bearden, Reese (TTh 6:30) Blood, William (TTh 6:30) Diep, Vincent (TTh 2:20) Huynh, Andy (TTh 6:30) Nguyen, Andrew (MW 11:10) May 12, 2020 CS A250 Project 2 */ #ifndef CANDIDATETYPE_H #define CANDIDATETYPE_H #include "CharacterType.h" const int NUM_OF_KINGDOMS = 7; // this is the capacity of ...
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/* Copyright (c) 2009-2013, Jack Poulson All rights reserved. This file is part of Elemental and is under the BSD 2-Clause License, which can be found in the LICENSE file in the root directory, or at http://opensource.org/licenses/BSD-2-Clause */ #pragma once #ifndef MATRICES_DISCRETEFOURIER_HPP #defi...
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#include "memory.hpp" #include "fs.hpp" #include <sys/mman.h> namespace ixy { static uint32_t huge_pg_id; auto memory_allocate_dma(size_t size, bool require_contiguous) -> dma_memory { debug("allocating dma memory via huge page"); // round up to multiples of 2 MB if necessary, this is the wasteful part ...
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#ifndef ADBERROR_H #define ADBERROR_H #include <QString> #include <memory> class ADBError { QString m_title; QString m_description; private: ADBError() = default; ADBError(QString title, QString description); public: typedef std::shared_ptr<ADBError> Ptr; typedef std::weak_ptr<ADBError> WPtr...
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// 最低通行费用 // https://www.acwing.com/solution/acwing/content/5011/ #include <bits/stdc++.h> using namespace std; const int INF = 1e9; const int N = 110; // 有限集数据规模 // 动态规划算法解决的是 **有限集中在给定约束条件下的最优化问题** 。 int cost[N][N]; // 给定约束 int f[N][N]; // 状态表示 int main(){ int n ; cin >> n; for(int i = 1;i <= n;i++...
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// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #if V8_TARGET_ARCH_S390 #include "src/interface-descriptors.h" namespace v8 { namespace internal { const Register CallInterfaceDescriptor::ContextReg...
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#include "iostream" #include "string" #include "vector" #include "map" #include <algorithm> #include <unordered_map> using namespace std; //class Solution { //public: // vector<vector<string>> groupAnagrams(vector<string>& strs) { // if (strs.empty()) { // return {}; // } // map<char, int> index; // vector<vect...
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/* Value.h - metaclass system MAXScript values * * All MAXScript-specific C++ objects are subclasses of a single root class, Value, * and allocated & automatically freed in a specially maintained heap. There is also * a metaclass system to provide a runtime type calculus for the scripter. Value subclasse...
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#include "Automaton.h" template<typename stateTemplate> Automaton<stateTemplate>::Automaton(const Alphabet & inputAlphabet , const Alphabet & outputAlphabet , const TransmissionOperator<stateTemplate> & transOperator , const stateTemplate & initialState , const stateTemplate & finalState , co...
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/********************************************************************** * LeechCraft - modular cross-platform feature rich internet client. * Copyright (C) 2006-2013 Georg Rudoy * * Boost Software License - Version 1.0 - August 17th, 2003 * * Permission is hereby granted, free of charge, to any person or organiz...
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/************************************************** * BISMILLAHIR RAHMANIR RAHIM * Author Name : SHOHAG (ICT'13) * University : ICT, MBSTU ***************************************************/ #include<bits/stdc++.h> #define pi acos(-1.0) #define pb push_back #define mp make_pair #define ff first #d...
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// This code conforms with the UFC specification version 2016.2.0 // and was automatically generated by FFC version 2016.2.0. // // This code was generated with the option '-l dolfin' and // contains DOLFIN-specific wrappers that depend on DOLFIN. // // This code was generated with the following parameters: // // c...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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/* Copyright 2019 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#include <bits/stdc++.h> using namespace std; #define IOS ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); #define endl "\n" #define forn(i,n) for(int i=0;i<int(n);++i) #define vet(a) for(auto&i:a)cout<<i<<" " #define out(a) cout<<a<<endl #define lli long long int void solve(){ lli n,k,x;cin>>n>>k>>x; --x; ...
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#include <bits/stdc++.h> using namespace std; int a, b, c; int tong[3] = {0,0,0}; int main() { cin>>a>>b>>c; while(1) { if(tong[0] == 0 && tong[2] !=0) { cout<<tong[2]<<" "; } } return 0; }
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#pragma once #include "test/cpp/jit/test_base.h" #include "ATen/core/interned_strings.h" #include "torch/csrc/autograd/generated/variable_factories.h" #include "torch/csrc/autograd/variable.h" #include "torch/csrc/jit/argument_spec.h" #include "torch/csrc/jit/attributes.h" #include "torch/csrc/jit/autodiff.h" #includ...
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//#include "stdafx.h" #include <iostream> #include <cmath> #include <cstdlib> #include <cstdio> #include <cctype> #include <cstring> #include <algorithm> #include <vector> #include <string> #include <map> #include <set> #include <iomanip> #include <deque> using namespace std; typedef double ld; type...
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#include "nodes/pardata_nodes/parallel_data_sync_node.h" #include "messages/forward_propagation_message.h" #include "messages/backward_propagation_message.h" #include "tools/math.h" #include "states/backward_train_state.h" #include "states/forward_train_state.h" std::string ParallelDataNeuralNode::SyncNode::m_type = ...
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#include <iostream> #define N_MAX 65536 int pre[N_MAX],cnt; void process(int* mid, int* post, int length) { int pos=0; for(;pos<length && mid[pos]!=post[length-1];pos++); pre[cnt++]=mid[pos]; if(pos>0) { process(mid,post,pos); } if(pos<length-1) { proces...
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#include<stdio.h> #include<string.h> const int maxn=1100; const int INF=100000000; int map[maxn][maxn],d[maxn]; bool flag[maxn]; int m,n; void dijkstra() { int i,j,minv,s; memset(flag,false,sizeof(flag)); for(i=1;i<=n;++i) d[i]=INF; d[1]=0; for(i=1;i<=n;i++) { minv=INF;s=-1;...
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#ifndef _SHADER_PROGRAM_INCLUDE #define _SHADER_PROGRAM_INCLUDE #include <GL/glew.h> #include <GL/gl.h> #include "Shader.h" // Using the Shader class ShaderProgram can link a vertex and a fragment shader // together, bind input attributes to their corresponding vertex shader names, // and bind the fragment output ...
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#ifndef RootTupleMakerV2GenJets #define RootTupleMakerV2GenJets #include "FWCore/Framework/interface/EDProducer.h" #include "FWCore/ParameterSet/interface/ParameterSet.h" #include "FWCore/Utilities/interface/InputTag.h" class RootTupleMakerV2_GenJets : public edm::EDProducer { public: explicit RootTupleMakerV2_Gen...
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/************************************************************* Author : qmeng MailTo : qmeng1128@163.com QQ : 1163306125 Blog : http://blog.csdn.net/Mq_Go/ Create : 2018-03-23 16:41:43 Version: 1.0 **************************************************************/ #include <cstdio> #include <iostream> #include<algo...
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#include <sstream> #include <complex> #include "util.h" std::string keyToString(const sf::Keyboard::Key& key) { switch (key) { case sf::Keyboard::Unknown: return "Unknown"; case sf::Keyboard::A: return "A"; case sf::Keyboard::B: return "B"; case sf::Keyboard::C: return "C"; ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2017 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "uint256.h" #include "utilstrencodings.h" #include <stdio.h> #include ...
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#include "FileManager.hpp" #include <vector> #include <string> class Wordlist{ FileManager *fm; std::vector<std::string> wordlist; public: int addWord(std::string word); int deleteWord(std::string word); void listWords(); std::vector<std::string> getWordVector(); std::string pickWord(); Wordlist(std::s...
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#include <iostream> #include <fstream> #include <string> #include <future> #include <cstdlib> #include <vector> #include <unordered_set> #include <unordered_map> #include <chrono> #include <cctype> #include <functional> #include <boost/algorithm/string.hpp> #include <boost/filesystem.hpp> #include "../xgboost/wrapper/x...
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#pragma once //#include "../Base/EnumExtension.h" //#include "../Base/String.h" // //LN_NAMESPACE_BEGIN // ///** JSON 解析のエラーコード */ //LN_ENUM(JsonParseError) //{ // NoError = 0, ///< エラーは発生していない // DocumentEmpty, ///< 入力文字列が空だった // DocumentRootNotSingular, ///< 複数のルート要素が見つかった // ValueInvalid, ///< 無効な値...
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//------------------------------------------------------------------------------ /* this file is part of beast: https://github.com/vinniefalco/beast copyright 2013, vinnie falco <vinnie.falco@gmail.com> portions of this file are from juce. copyright (c) 2013 - raw material software ltd. please vis...
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//CustomerOrder.h //Zhi Zhao (109079178) #ifndef CUSTOMERORDER_SICT_H #define CUSTOMERORDER_SICT_H #include <iostream> #include <string> #include <vector> #include <array> #include "ItemInfo.h" #include "ItemSet.h" const int MAX = 5; namespace sict{ class CustomerOrder { std::string CustomerName; std::string ...
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#ifdef SOMA_IO_DICOM #include <soma-io/Dicom/Bruker/BrukerEnhancedMRReader.h> #include <soma-io/Dicom/Bruker/BrukerEnhancedIndexModule.h> #include <soma-io/Dicom/DicomDatasetHeader.h> #include <soma-io/Dicom/DicomIO.h> #include <soma-io/Object/HeaderProxy.h> #include <soma-io/Utils/StdInt.h> #else #include <Dicom/Bruke...
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#include <iostream> #include <cstdlib> using namespace std; #define numeroElementos 999000000 int main() { unsigned long *arreglo, i; arreglo = new unsigned long[numeroElementos]; for(i = 0; i < numeroElementos; i++) arreglo[i] = 0; for(i = 0; i < 1000010000; i++){ arreglo[rand() % numeroElementos] = rand();...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_PRIVATE_H_ #define UI_VIEWS_WIDGET_NATIVE_WIDGET_PRIVATE_H_ #include <memory> #include <string> #inc...
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// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #pragma once #ifdef USE_WINUI3 #include <winrt/Microsoft.UI.Xaml.Controls.h> namespace winrt::Microsoft::UI::Xaml::Controls { using IControl7 = Control; } // namespace winrt::Microsoft::UI::Xaml::Controls #else #include <winrt/Windows.UI.Xaml....
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/** * @file merge_sort_test_suite.h * @author Nolan Kornelsen * * @section LICENSE * * Copyright (c) 2015, Waterloo Aerial Robotics Group (WARG) * All rights reserved. * * This software is licensed under a modified version of the BSD 3 clause license * that should have been included with this software in ...
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/*************************************************************************** * Copyright 1998-2018 by authors (see AUTHORS.txt) * * * * This file is part of LuxCoreRender. * * ...
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#include <glad/glad.h> #include <GLFW/glfw3.h> #define STB_IMAGE_IMPLEMENTATION #include <stb/stb_image.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include <shader/shader.h> #include <utils/camera.h> #include <iostream> void framebuffer_size_callback(GLFWwindo...
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#include "stdafx.h" #include "Transform2D.h" Transform2D::~Transform2D() { std::cerr << "Se destruido un Tansform 2D" << std::endl; } void Transform2D::Update(double ftimeDiff) { } void Transform2D::ReceiveMsg(const Message& message) { } void Transform2D::Activate() { m_isEnabled = true; } void Transform2D::Dea...
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#include "Viewport.h" #include "Object.h" Viewport::Viewport() { } Viewport::Viewport(float x, float y) { this->positionWorld.x = x; this->positionWorld.y = y; //Mặc định là kích thước game this->width = 500.0f; this->height = 500.0f; } Viewport::Viewport(float x, float y, float width, float height) { t...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "PatriciaTreeSetAbstractDomain.h" #include <algorithm> #include <gmock/gmock.h> #include <gtest/gtest.h> #include <memory...
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//resample neuronTree subject to a step length //2012-02-29 by Yinan Wan //2012-03-05 Yinan Wan: interpolate radius #ifndef __RESAMPLING_H__ #define __RESAMPLING_H__ #include "basic_surf_objs.h" #include <vector> using namespace std; #define DISTP(a,b) sqrt(((a)->x-(b)->x)*((a)->x-(b)->x)+((a)->y-(b)->y)*((a)->y-(b)->...
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// // Created by Kateryna PRASOL on 13.10.2018. // #include "REM.h" REM::REM() { char line[80]; FILE *top = popen("top -l 1| grep PhysMem", "r"); fgets(line, sizeof(line), top); pclose(top); _REM = line; } REM::REM(REM const &rhs) { *this = rhs; } REM const & REM::operator=(REM const &rhs) {...
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/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage *...
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#pragma once // Name: SCUM, Version: 4.20.3 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // AnimBlueprintGeneratedClass AnimBP_Hun...
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/* * Copyright (C) 2012 Xo Wang * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publis...
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// services/audio/public/mojom/system_info.mojom-shared.h is auto generated by mojom_bindings_generator.py, do not edit // Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_AUDIO_PUBLIC_MOJ...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applic...
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/******************************************************************************/ /*! \project Chilldew-Math \file cdm_radian.cpp \author Gabrielle Tan Suan Choo \brief Angles in radians. all content (C) 2020 DigiPen (SINGAPORE) Corporation, all rights reserved. Reproduction or disclosure of thi...
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#include "socket.h" #include "../util/common_inc.h" #include <string.h> #include <unistd.h> #include <fcntl.h> #include <sys/types.h> #include <sys/socket.h> namespace luna { namespace socket { int tcp_socket() { return socket(AF_INET, SOCK_STREAM, 0); } int bind(int fd, const IPv4Addr &addr) { struct socka...
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{ if ( connectionSocket != -1 ) closesocket(connectionSocket); if ( dword_4ED2E8 ) KBFree(dword_4ED2E8, (int)"F:\\h2xsrc\\Source\\Wsnetwin.cpp", word_511BEC + 7); dword_4ED2E8 = 0; if ( dword_4ED2EC ) KBFree(dword_4ED2EC, (int)"F:\\h2xsrc\\Source\\Wsnetwin.cpp", word_511BEC + 11); dword_4ED2EC = 0...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Abilities/GameplayAbility.h" #include "TrackableGameplayAbility.generated.h" // custom delegate that gets called when this ability ended execution DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_O...
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#include<stdio.h> #include<stdlib.h> #include<math.h> #include<string.h> #include<algorithm> #include<queue> #define X next.x #define Y next.y #define T next.time using namespace std; int t,r,c,k; int vis[125][125][125]; char maze[125][125]; struct node { int x,y,time; }; int dir[4][2]={{1,0},{0,1},{-1,0},{0,-1}}; ...
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//***************************************************************************** /*! \file xsi_port.h \brief Port class declaration. © Copyright 1998-2002 Avid Technology, Inc. and its licensors. All rights reserved. This file contains confidential and proprietary information of Avid Technology, I...
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/* * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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// Copyright 2005, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions ...
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template <typename Comparable> class BinaryHeap { public: explicit BinaryHeap(int capacity = 100); explicit BinaryHeap(const vector<Comparable> & items); bool isEmpty() const; const Comparable & findMin() const; void insert( const Comparable & x); void insert( Comparable && x); void deleteMin(); void delet...
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void setup() { // put your setup code here, to run once: pinMode(2,INPUT); Serial.begin(9600); } void loop() { Serial.println(digitalRead(2)); }
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/* ============================================================================== This is an automatically generated GUI class created by the Projucer! Be careful when adding custom code to these files, as only the code within the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded an...
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