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/* * Author: Adam Shapira; 3160044809 */ #include "Server.h" #include <thread> #include <netdb.h> Server::Server(int port) noexcept(false): socket_fd(-1) { // setting up the server socket struct sockaddr_in serverAdress{}; socket_fd = socket(AF_INET, SOCK_STREAM, 0); if (socket_fd < 0) { throw ("socket\n"); } ...
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// Copyright (c) 2003-2021 Xsens Technologies B.V. or subsidiaries worldwide. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the ...
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/* Copyright Statement: * * This software/firmware and related documentation ("MediaTek Software") are * protected under relevant copyright laws. The information contained herein is * confidential and proprietary to MediaTek Inc. and/or its licensors. Without * the prior written permission of MediaTek inc. and/or ...
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#pragma once #include"subject.h" #include"concreteState3.h" #include<string> using std::string; class concreteSubject3 :public subject { public: concreteSubject3(const string & name,const concreteState3 s=NULL) :subject(name) {} state* getState() const { return _state; } void setState(state *s) { _state = s; } };
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "i...
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#include <bits/stdc++.h> using namespace std; #define iosync ios_base::sync_with_stdio(0) struct Cell { int layer, colour; Cell() { layer=0; colour=0; } }; int main() { iosync; Cell rows[5001], cols[5001]; int n, m, queries, q_type, q_cells, q_colour; cin >> n >> m >> queries; for(int query=1; query<=queries...
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#include <windows.h> #include <stdio.h> #include <gl/glew.h> #include <gl/gl.h> #include "resources/resource.h" #include "vmath.h" HWND hWnd = NULL; HDC hdc = NULL; HGLRC hrc = NULL; DWORD dwStyle; WINDOWPLACEMENT wpPrev = { sizeof(WINDOWPLACEMENT) }; RECT windowRect = {0, 0, 800, 600}; bool isFullscreen = false; b...
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#include <iostream> #include "SWektor.hh" #include "SMacierz.hh" #include "SUkladRownanLiniowych.hh" #include "LZespolona.hh" #include "rozmiar.h" using namespace std; template<typename Typ, int Rozmiar> void uklad_rownan() { SMacierz<Typ, Rozmiar> A; SWektor<Typ, Rozmiar> b; SWektor<Typ, Rozmiar> Wynik; ...
[ "winczukjakub@gmail.com" ]
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#ifndef __BaiTap_KTLT_0081_08_H__ #define __BaiTap_KTLT_0081_08_H__ #include <iostream> #include <string> using namespace std; #pragma once int Input(string sMessage); void Sum(int x); #endif // !__BaiTap_KTLT_0081_08_H__
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#include "logger.hpp" #include "mtl.hpp" using namespace mtl; using hpt = std::shared_ptr<context::Hash>; using spt = std::shared_ptr<context::Scalar>; hpt hhh() { return std::make_shared<context::Hash>(); } spt sss(std::string v) { return std::make_shared<context::Scalar>(v); } std::shared_ptr<Context> mtl::make_conte...
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#include "sepch.h" #include "OpenGLShader.h" #include <fstream> #include <vector> #include "glad/glad.h" #include "glm/gtc/type_ptr.hpp" namespace Shake { OpenGLShader::OpenGLShader(const SString& filePath) { const SString fileAsString = ReadFile(filePath); const std::unordered_map<GLenum, S...
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// This file is part of Wintermute Engine // For conditions of distribution and use, see copyright notice in license.txt #include "StdAfx.h" #include "DocumentContainer.h" #include "MainWindow.h" #include "Navigator.h" #include "PropWindow.h" #include "WmeWidget.h" #include "DocumentView.h" #include "ActionM...
[ "Jan Nedoma@JNML.cust.nbox.cz" ]
Jan Nedoma@JNML.cust.nbox.cz
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#pragma once // https://www.codechef.com/problems/MOVCOIN2 struct TreeCentroidDecompositionSolverDivideAndConquer_XorDistance { struct BitSetSimple64 { static int ctz(unsigned long long x) { #if defined(_M_X64) return int(_tzcnt_u64(x)); #elif defined(__GNUC__) return __builtin_ctz...
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#pragma once #include "Includes.h" class SlingShot : public MultiFixtureObject { private: GameObject2D * slingRight; GameObject2D* slingLeft; public: SlingShot(float x, float y, float rot, b2World &world, bool showDebugShape = false); ~SlingShot() = default; void Update(); void UpdateRubber(GameObject2D* go); };
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#ifndef LEVEL_H #define LEVEL_H #include <vector> #include <glad/glad.h> #include <glm/glm.hpp> #include "entity.h" #include "sprite_renderer.h" #include "resource_manager.h" class Level { public: std::vector<Entity> Destructible, Enchanted; GLuint Cleared, Remaining, Tries; Level() { } void Load(...
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#ifndef MODEL_H #define MODEL_H #include "Dispersion.h" #include <vector> class Model{ public: Model( vector<double> , bool = false); double getFinal_dose(); private: vector<double> par; double final_dose; }; #endif
[ "nrizzi95@gmail.com" ]
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DelnarErsike/Civ5-Artificial-Unintelligence-DLL
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/* ------------------------------------------------------------------------------------------------------- © 1991-2012 Take-Two Interactive Software and its subsidiaries. Developed by Firaxis Games. Sid Meier's Civilization V, Civ, Civilization, 2K Games, Firaxis Games, Take-Two Interactive Software and their re...
[ "delnar.ersike@gmail.com" ]
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#include "../include/Bootloader.hxx" void boot::generate_file_list() { if(!ramfs::stat_file(FILECACHE_LOCATION)) { if(DETAILED_DEBUG) { std::cout << "Warning: Unable to stat filecache.dat!" << std::endl; } } std::stringstream str; str << ramfs::read_file(FILECACH...
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dlodha@pvlearners.net
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#include "ukf.h" #include "Eigen/Dense" #include <iostream> using namespace std; using Eigen::MatrixXd; using Eigen::VectorXd; using std::vector; /** * Initializes Unscented Kalman filter * This is scaffolding, do not modify */ UKF::UKF() { // if this is false, laser measurements will be ignored (except during i...
[ "jtwolak@yahoo.com" ]
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[]
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> using namespace std; int main() { int size; vector<int> v; cin >> size; for(int i = 0; i < size; i++) { int number; cin >> number; v.push_back(number); } sort(v.begin(), ...
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// This file was generated based on 'C:\ProgramData\Uno\Packages\Experimental.Http\0.1.0\Internal\$.uno'. // WARNING: Changes might be lost if you edit this file directly. #ifndef __APP_EXPERIMENTAL_HTTP_INTERNAL_DATE_UTIL_H__ #define __APP_EXPERIMENTAL_HTTP_INTERNAL_DATE_UTIL_H__ #include <Uno/Uno.h> namespace app ...
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// ////////////////////////////////////////////////////////////////////////////// // // Copyright 2017 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies th...
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/* * * Copyright (c) 2020 The Raptor Authors. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requ...
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#include "CSGSDFInstanceComponent.h" UCSGSDFInstanceComponent::UCSGSDFInstanceComponent() { }
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#include <iostream> #include <stdio.h> #include <stdlib.h> using namespace std; int main() { FILE *f; int nVal; float val; f = fopen("archivo1.jaja", "wb"); if (f) { cout << "Ingrese cantidad de valores: " << endl; cin >> nVal; for (int i = ...
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#include "applicationui.h" #include <bb/cascades/Application> #include <bb/cascades/QmlDocument> #include <bb/cascades/AbstractPane> #include <bb/cascades/DropDown> #include <bb/cascades/RadioGroup> #include <bb/cascades/Label> #include <bb/cascades/ListView> #include <iostream> #include "pokemonlist.h" ...
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// This source file is part of the polarphp.org open source project // // Copyright (c) 2017 - 2019 polarphp software foundation // Copyright (c) 2017 - 2019 zzu_softboy <zzu_softboy@163.com> // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://polarphp.org/LICENSE.txt for license info...
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#ifndef C_H #define C_H #include "icharstream.h" struct c { c(icharstream& ics) : _ics(ics) {}; void S(); void operator() () { S(); }; private: c(); icharstream _ics; }; #endif
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#include "netlib/pipe.h" #include "netlib/socket.h" #include "netlib_linux.h" #include <sys/types.h> #include <sys/socket.h> #include <sys/un.h> #include <unistd.h> #include <iostream> #include <cstring> namespace netlib { // // pipe_internal // struct pipe_internal: public ref_counted { int fd; aio_struct ...
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#pragma once #include "allocore/io/al_App.hpp" using namespace al; using namespace std; // #define LEAF_COUNT 2200 // number of leaves #define LEAF_COUNT 6000 // number of leaves #define STEPS 30 // number of iterations #define NUM_VTX 200000 // max number of verts in tree mesh #define MAX_LEAVES 2...
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// // Disk.cpp // RayTracing // // Created by Sufian Latif on 1/24/14. // // #include "Disk.h" Disk::Disk(Vector c, Vector normal, double r) : Plane(c, normal) { radius = r; } double Disk::getIntersection(Ray ray) { double t = Plane::getIntersection(ray); Vector p = ray.origin + t * ray.dir; retur...
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#include "bcl/serversocketutil.h" #include "bcl/logutil.h" #include "bcl/stringutil.h" #ifdef _WIN32 #include "winsock2.h" #include "ws2tcpip.h" #else #include <arpa/inet.h> #include <unistd.h> #define closesocket ::close #endif namespace bcl { #ifdef _WIN32 #define inet_pton InetPtonA ServerSocket::WSAInit::WSAInit(...
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/****************************************************************************/ /*! \file fec.h \brief FEC decoder \author Iliya Voronov, iliya.voronov@gmail.com \version 0.1 FEC decoder of convolutional code, convolutional turbo code, LDPC code etc. implements IEEE Std 802.16-2009, 8.4.9.2 Encoding *...
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#ifndef _TEST_APP #define _TEST_APP #include "ofxOpenCv.h" #include "ofMain.h" #include "msbOFCore.h" #include "actor.h" #include "basicButton.h" #include "textInputButton.h" #include "assignButton.h" #include "sliderButton.h" #define SCREENRESX 1366+1280 #define SCREENRESY 768 struct actorID; struct memberID; ...
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/* * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Fou...
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/* Generated by Ruby Script! */ #pragma once #include "parser/SyntaxNodes.h" namespace jetpack { class NodeTraverser { public: NodeTraverser() = default; void TraverseNode(SyntaxNode& node); virtual void Traverse(ArrayExpression& node) {} virtual void Traverse(ArrayPatter...
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#pragma once #include <memory> #include <vector> #include "graphics.h" #include "rect.h" #include "sign.h" #include "spritemap.h" #include "text.h" class Map { public: struct Tile { char c; bool obstruction; float friction; float top, left, right, bottom; }; Map(); void l...
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#include "bfs_nhp.h" #define BLACK_WINS 4*BOARD_WIDTH #define WHITE_WINS -4*BOARD_WIDTH #define DRAW 0 using namespace bfs; nhp_node::nhp_node(board bstart,double v,bool p,int d){ b=bstart; depth=d; player=p; child=NULL; parent=NULL; best=NULL; Nchildren=0; iteration=-1; m=0; if...
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/****************************************************************************** Online C++ Compiler. Code, Compile, Run and Debug C++ program online. Write your code in this editor and press "Run" button to compile and execute it. ******************************************...
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#pragma once #include <sys/types.h> #include <time.h> #include <sys/time.h> #include "safe_time.h" class timee { // _msecs: timeval _tv; public: timee() { _tv.tv_sec = 0; _tv.tv_usec = 0; } timee &operator=(const timee &rhs) { _tv = rhs._tv; } long long operator -(const timee &rhs) { return (_tv.tv_sec - rhs....
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file...
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#include <bits/stdc++.h> using namespace std; #define ll long long #define lli long long int void c_p_c() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); #ifndef ONLINE_JUDGE freopen("/Users/ishan/Desktop/fuzzy-chainsaw-algo/input.txt", "r", stdin); freopen("/Users/ishan/Desktop/fuzzy-chainsaw-alg...
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#ifndef _GREEDY #define _GREEDY #include <vector> #include <algorithm> #include <iterator> #include <string> #include <sstream> #include <iostream> #include "../utils/utils.hpp" #include <stdlib.h> #include <random> #include <ctime> #include "../knapsack.hpp" using std::cout; using std::endl; std::vector<bool> greedyS...
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#if !defined(AFX_MAINFRM_H__D3F202D6_FC3A_11D0_9C9A_444553540000__INCLUDED_) #define AFX_MAINFRM_H__D3F202D6_FC3A_11D0_9C9A_444553540000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif #include "SpWnd.h" class CMainFrame : public CFrameWnd { protected: CMainFrame(); DECLARE_DYNCREATE(CMainFrame) protected: M...
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#include "SporadicServer.h" SporadicServer::SporadicServer() { ThState = IDLE; TState = IDLE; state = SUSPENDED; BEGIN = 0; END = 0; tr = 0; tf = -1; te = 0; tb = 0; } SporadicServer::~SporadicServer() { }
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#ifndef Student_H_ #define Student_H_ #include<string> class Student { private : String name; int age; int GPA; public : student(); Student(string n,int a,int G); ~Student(); string getName(); int getAge(); int getGPA(); }
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#include "rbdl/Logging.h" #include "rbdl/rbdl_errors.h" #include <iostream> #include <exception> #include "rbdl_tests.h" using namespace RigidBodyDynamics::Errors; // Test if each error type can be catched by Base Class TEST_CASE ( __FILE__"_BaseClassCatch", "" ) { //RBDLError try { throw RBDLError("Test RBD...
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class Solution { public: int slidingPuzzle(vector<vector<int>>& board) { constexpr int m = 2; constexpr int n = 3; const vector<int> dirs{0, 1, 0, -1, 0}; const string goal = "123450"; int steps = 0; string start; // hash 2D vector to string for (int i = 0; i < m; ++i) for (in...
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#include "opencv2/imgproc/imgproc.hpp" #include "opencv2/highgui/highgui.hpp" #include <iostream> using namespace cv; using namespace std; Mat g_srcImage, g_dstImage, g_grayImage, g_maskImage; int g_nFillMode = 1; int g_nLowDifference = 20, g_nUpDifference = 20; int g_nConnectivity = 4; int g_bIsColor = true; bool g_...
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#include "ros/ros.h" #include "std_msgs/String.h" #include "unistd.h" #include <sstream> #include <random> std::random_device rd; std::mt19937 gen(rd()); std::normal_distribution<> d(0.028334, 0.005); class Node7{ public: Node7(){ sub_2_7_flag = 0; sub_2_7 = n.subscribe("topic_2_7", 1,...
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2014 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person ...
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#include "tsc2046.h" #include "main.h" #include "gpio.h" gpio::gpio_dsc tsc_busy_pin_dsc = {GPIOD, GPIO_PIN_3}; gpio::gpio_dsc tsc_pen_pin_dsc = {GPIOD, GPIO_PIN_2}; gpio::gpio_dsc tsc_sel_pin_dsc = {GPIOG, GPIO_PIN_15}; void tsc2046Drv::ll_init (bool it_ena) { __GPIOD_CLK_ENABLE(); __GPIOG_CLK...
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//##################################################################### // Copyright 2004-2005, Ron Fedkiw, Geoffrey Irving, Frank Losasso, Andrew Selle, Tamar Shinar. // This file is part of PhysBAM whose distribution is governed by the license contained in the accompanying file PHYSBAM_COPYRIGHT.txt. //##############...
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#include <bits/stdc++.h> using namespace std; const int N = 505; const long long inf = 1e9 * N * N + 5; int a[N][N], n, p; int h[N], v[N], ansh[N], ansv[N]; long long ans; long long sumh[N][N], sumv[N][N]; long long sum[N]; int main() { ans = 1e17; int t = 17; scanf("%d %d", &n, &p); p--; for (int i = 0; ...
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#include <bits/stdc++.h> #define endl '\n' #define eat cin #define moo cout #define int long long using namespace std; int T, W, O, B, OW, BO, BW; int cost(int x, int y, int a, int b){ return x * a + y * b; } int32_t main(){ eat.tie(0) -> sync_with_stdio(0); eat >> T; while(T--){ eat >> W >> O >> B >> OW >> B...
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/* * Copyright (c) 2009-2011, NVIDIA Corporation * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * ...
[ "jiawen@csail.mit.edu" ]
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// #include "pch.h" // SPDX-License-Identifier: GPL-2.0-only /* * Lock-less NULL terminated single linked list * * The basic atomic operation of this list is cmpxchg on long. On * architectures tha...
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#include<iostream> #include<cstdlib> #include<cstdio> using namespace std; #define MAX 1010 long long int milk[MAX]; int n,m; bool canbe(int num) { long long int sum=0; int c=0; for(int i=0;i<n;++i) { if(sum<=num) sum+=milk[i]; else { sum=0; c++; } } if(c<=m) return tr...
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#include<bits/stdc++.h> using namespace std; int main() { long long n; while(cin>>n) { if(n%2==1) { cout<<(n/2)+1<<"\n"; } else { cout<<(n/2)<<" "<<(n/2)+1<<"\n"; } } return 0; }
[ "sabbir106706@gmail.com" ]
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#pragma once #include "Hf2pExperimental.hpp" #include "../Blam/BlamInput.hpp" #include "../Modules/ModuleSettings.hpp" #include "../Modules/ModuleServer.hpp" #include "../ElDorito.hpp" #include "../Patches/Ui.hpp" #include "../Patches/Core.hpp" #include "../Patches/Armor.hpp" #include "../Web/Ui/ScreenLayer.hpp" #inclu...
[ "unk0x4@gmail.com" ]
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// Copyright (c) 2014-2017 The Iluminum Core developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef NETFULFILLEDMAN_H #define NETFULFILLEDMAN_H #include "netbase.h" #include "protocol.h" #include "serialize.h" #...
[ "4mindsmine@gmail.com" ]
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/* * CCondition.cpp * * Created on: 2017年2月16日 * Author: qb */ #include "CCondition.h" CCondition::CCondition() { CondCreate(&m_Cond); } CCondition::~CCondition() { CondDestroy(&m_Cond); } void CCondition::Wait(CMutex &Mutex) { CondWait(&m_Cond, &Mutex.GetMutex()); } void CCondition::Wait(CMutex &Mu...
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// // DemuxLooper.cpp // HYPlayer // // Created by templechen on 2020/2/21. // Copyright © 2020 templechen. All rights reserved. // #include "DemuxLooper.hpp" #include "FFVideoDemux.h" DemuxLooper::DemuxLooper(circle_av_packet_queue *queue, bool isAudio) { this->queue = queue; this->isAudio = isAudio; } ...
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#ifndef RX_MATERIAL_LOADER_H #define RX_MATERIAL_LOADER_H #include "rx/core/vector.h" #include "rx/core/map.h" #include "rx/math/transform.h" #include "rx/material/texture.h" namespace Rx { struct JSON; struct Stream; } namespace Rx::Material { struct Loader { RX_MARK_NO_COPY(Loader); Loader(Memory::Alloc...
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#ifndef TWQCELL_H #define TWQCELL_H #include <QString> #include <QLabel> #include <cstdint> #include <memory> #include "common.h" class QFrame; class QPixmap; class QMouseEvent; class QHBoxLayout; class QVBoxLayout; // QLabelにクリック検知を追加 class CLabel : public QLabel { Q_OBJECT uint64_t _id; //!< TweetID 又は UserID p...
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#include "jln/mp/smp/list/pop_front.hpp"
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2016 The Bitcoin Core developers // Copyright (c) 2017 The Bitcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "pow.h" #include "arith_ui...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/quicksight/QuickSight_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <utility> namespace Aws { template<typename RESULT_TYPE> class AmazonWebServiceRe...
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#include <iostream> using namespace std; const int cnt = 5; // A1 A2 A3 A4 A5 // 30 * 15 // 15 * 25 // 25 * 5 // 5 * 10 // 10 * 20 // p0 p1 p2 p3 p4 p5 int p[cnt + 1] = { 30, 15, 25, 5, 10, 20 }; // 递归实现 int less(int i, int j) { if (i == j) return 0; int min = less(i, i) + less(i + 1, j) + p[i - 1] * p[i] * p[j]; ...
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/* MANGO Multimedia Development Platform Copyright (C) 2012-2020 Twilight Finland 3D Oy Ltd. All rights reserved. */ #pragma once #include "vector.hpp" namespace mango { template <> struct Vector<s16, 8> { using VectorType = simd::s16x8; using ScalarType = s16; enum { Vect...
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#encoding "utf-8" #GRAMMAR_ROOT S S -> Adj interp (ProductName.AdjForName) Noun interp (ProductName.Name); S -> Noun interp (ProductName.Name) Adj interp (ProductName.AdjForName); S -> Noun interp (ProductName.Name);
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/* @flow */ // Copyright (c) 2012-2013 The PPCoin developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2017 The Corium developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <boost/assign/l...
[ "coriumplatform@gmail.com" ]
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#include <bits/stdc++.h> #include <cmath> using namespace std; #define rep(i, n) for (ll i = 0; i < (n); ++i) //#define rep(i, n) for (int i = 0; i < (n); ++i) #define sz(x) ll(x.size()) typedef long long ll; //typedef pair<int, int> P; typedef pair<ll, ll> P; //const double INF = 1e10; const ll INF = 10e15; const ll ...
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#pragma once struct Manifold; struct Circle128C; struct GravityWell; class LevelFile; namespace Physics { struct DynamicCircle; } #include <gamelib/PhysicsAspectBase.h> #include <vxLib/Container/array.h> #include <vxLib/Allocator/LinearAllocator.h> #include <gamelib/DebugAllocator.h> #include <gamelib/AABB.h> stru...
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#include<bits/stdc++.h> using namespace std; int main(){ int n,k,a,cnt; vector<int>v; cin>>n>>k; for(int i=0;i<n;i++){ cin>>a; v.push_back(a); } sort(v.begin(),v.end()); long long ans = 2e9; for(int x=0;x<200001;x++){ cnt = 0; long long now =0; // long long int st=0; for(int i=0;i<n && cnt<...
[ "soha97368@gmail.com" ]
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_VIZ_COMMON_FEATURES_H_ #define COMPONENTS_VIZ_COMMON_FEATURES_H_ #include "components/viz/common/viz_common_export.h" #include "base/...
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void setup() { // put your setup code here, to run once: uint32_t checksum = 0; for(uint16_t u = 0; u < 2048; u++) { checksum += * ( (byte *) u );//checksum += the byte number u in the ram } Serial.begin(115200); Serial.println(checksum , HEX); } void loop() { // put your main code here, to run rep...
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/* File: card.cpp Project: CMSC 202 Project 4, Spring 2016 Author: Marinna Ricketts-Uy Date: 4/21/16 Section: 17 E-mail: pd12778@umbc.edu CMSC 202 Computer Science II Spring 2016 Project 4 This file has the implemenation of the Card class. */ #include <iostream> #include <sstream...
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/*! * @brief 通用树据模型 * @details * @author wey * @version 1.0 * @date 2018.12.25 * @warning * @copyright NanJing RenGu. * @note */ #ifndef NAVIGATEMODEL_H #define NAVIGATEMODEL_H #include <QAbstractItemModel> #include "../../base_global.h" namespace Base { /*! * @brief 单个树节点 * @war...
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#include<bits/stdc++.h> using namespace std; const int MOD=1000000007; void nhap(int n,int a[]){ for(int i=0;i<n;i++){ cin>>a[i]; } } long long xuly(int n, int a[]) { sort(a, a + n); long long x = 0, y = 0; for (int i = 0; i < n; i++) { if (i%2==1) x = x*10 + a[i]; else y = y*10 + a[...
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#include "Robot.h" #include "Constraints.h" #include <time.h> using namespace RobotKin; using namespace Eigen; using namespace std; Constraints::Constraints() : performNullSpaceTask(false), hasRestingValues(false), maxIterations(500), dampingConstant(0.05), finalTransform(TRANSFORM::Id...
[ "mxgrey@gatech.edu" ]
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#ifndef __GEOMETRY_H #define __GEOMETRY_H #include <iostream> #include <cmath> using namespace std; class Point{ public: float x,y,z; Point(); Point(float _x, float _y, float _z); }; class Vector{ public: float x,y,z; Vector(); Vector(float _x, float _y, float _z); Vector(Point start, ...
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#pragma once #include "Types.h" namespace SunEngine { }
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#include "pch.h" #include "Generators.h" #include <iostream> using namespace std; double Generators::generateGrain() { int h =abs(grain / q); grain = a * (grain - q * h) - r * h; if (grain < 0) grain = grain + m; return grain; } double Generators::uniform() { grain = grain * a % m; return abs(static_cast<d...
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#include "../Tensor.hpp" #include "Layer.hpp" #include "Sequential.hpp" Sequential::Sequential( int numLayers, Layer** layers ) : numLayers{numLayers}, layers{new Layer*[numLayers]}, intermediates{new Tensor[ numLayers ]} { int i; for( i=0; i<numLayers; i++ ) { this->layers[i] = layers[i]; } parameters = new Ten...
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/****************************************************************************** * * @brief This file is part of the TouchGFX 4.8.0 evaluation distribution. * * @author Draupner Graphics A/S <http://www.touchgfx.com> * ****************************************************************************** * * @sec...
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// //! Copyright © 2018 // Chris Lomont (Public Domain) //! Brandon Kohn (Wrapper and interfaces). // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // Implementation from Chris Lomont: Lomont_PRNG_2008.p...
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/* Copyright (C) 2013-2015 Computer Sciences Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by ap...
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/* * Solution to Project Euler problem 40 * by Subrata Dutta * * University Institute of Technology, Burdwan University * Dept. of Information Technology * https://github.com/subrataduttauit * https://in.linkedin.com/in/subrataduttauit */ #include <stdio.h> #include <math.h> int main(void) { int nth = 1;...
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// // Created by egl on 6/13/19. // #include "_tuple.h" using namespace containers; std::tuple<int,int,int> rotate(std::tuple<int,int,int> t) { return tuple{std::get<2>(t),std::get<0>(t),std::get<1>(t)}; } void drive_tuple() { int i =1; int j=2; double d=1.2; _tuple<int,int,double> _t1{i,j,d}; ...
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class Solution { public: void dfs(int u, int v, vector< vector<int> > &adj, bool &possible, vector<bool> &visited) { visited[u] = true; if(u == v) { possible = true; } for(auto i : adj[u]) { if(!visited[i]) { dfs(i, v, adj, possible, visit...
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#pragma once #include "d3dUtil.h" class RenderStates { public: static void InitAll(ID3D11Device* device); static void DestroyAll(); // Rasterizer states static ID3D11RasterizerState* WireframeRS; static ID3D11RasterizerState* NoCullRS; static ID3D11RasterizerState* CullClockwiseRS; // Blend states static ID...
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// // Created by zlc on 2021/4/20. // #include "lidar_localization/sensor_data/loop_pose.hpp" namespace lidar_localization { Eigen::Quaternionf LoopPose::GetQuaternion() { Eigen::Quaternionf q; q = pose.block<3,3>(0,0); // 使用旋转矩阵直接给四元数赋值 return q; } }
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#include <iostream> #include <stack> #include <algorithm> #include <cmath> bool isOperator(char c) { return c == '+' || c == '-' || c == '*' || c == '/' || c == '^'; } bool isOperand(char c) { return isdigit(c); } int precedence (char c) { if (c == '^') return 3; else if (c == '*' || c == '/') return 2; els...
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// // urgTimelapse.cpp // urg_timelapse_3 // // Created by Ben Snell on 1/17/16. // // // repeated scans are typically within 15 ms (but make this interval a little bigger) #include "urgTimelapse.h" urgTimelapse::urgTimelapse() { timelapseControls.setName("Timelapse Setup"); timelapseControls.add(ali...
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#ifndef MEMORYMAP_HPP_ #define MEMORYMAP_HPP_ //---------------------------------------------------------------------------------------------- // Memory Map: #define ADDR_ROM_0 0x0000 // 16KB ROM Bank 00 (in cartridge, fixed at bank 00) #define ADDR_ROM_1 0x4000 // 16KB ROM Bank 01...NN (in cartridge, witchable ...
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#include <iostream> #include <iomanip> #include <cmath> #define PI 3.141592653589793 using namespace std; int main(){ freopen("in.txt","r",stdin); freopen("out.txt","w",stdout); double x1,y1,x2,y2,x3,y3; double a,b,c,S,R; while(cin>>x1>>y1>>x2>>y2>>x3>>y3){ a=sqrt((x...
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/*============================================================================= Copyright (c) 2011-2015 Bolero MURAKAMI https://github.com/bolero-MURAKAMI/Sprout Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.tx...
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class Solution { public: int minSwaps(vector<int> &nums) { int totalOnes = 0, curOnesInWindow = 0, onesInWindow = 0, n = nums.size(); for (int i = 0; i < n; i++) if (nums[i] == 1) totalOnes++; int left = 0; for (int right = 0; right < n * 2 && left < ...
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