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/*! @file @author Albert Semenov @date 11/2007 @module */ #ifndef __MYGUI_INSTANCE_H__ #define __MYGUI_INSTANCE_H__ #define INSTANCE_HEADER(type) \ private: \ static type* msInstance; \ bool mIsInitialise; \ public: \ type();\ ~type();\ static type& getInstance(void); \ static type* getI...
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#include<iostream> #include<cstdlib> #include<sys/time.h> #include<unistd.h> #include<sys/wait.h> int main(){ int i = 0, iterations = 100; system("g++ -pthread ThreadContextSwitch.cpp -o ThreadContextSwitch"); for(i = 0; i < iterations; i++){ system("./ThreadContextSwitch"); usleep(100); } return 0; }
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#include <vector> #include "ttpStack.hpp" int main(void) { Stack<int, std::vector > s1; s1.push(1); s1.push(2); std::cout << s1 << std::endl; }
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///////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) 2010, Lawrence Livermore National Security, LLC. // Produced at the Lawrence Livermore National Laboratory // Written by Todd Gamblin, tgamblin@llnl.gov. // LLNL-CODE-417602 // All rights reserved. /...
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#define ANODE_PIN_A 3 #define CATHODE_PIN_A 4 #define ANODE_PIN_B 1 #define CATHODE_PIN_B 2 #define MONITOR 0 #define LED_TIMEOUT 100000 #define SAMPLES_TO_AVERAGE 5 void setup() { // put your setup code here, to run once: #ifdef LOGGING Serial.begin(9600); #endif } /** Perform a single on off cycle with the spec...
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// Copyright (c) 2015-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <bench/bench.h> #include <crypto/sha256.h> #include <key.h> #include <random.h> #include <util.h> #include <utilstr...
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#include<iostream> #include<math.h> #include<cstdio> using namespace std; #define int long long int checkSquare(int a) { int x,valid=1; while(a!=0){ x=a%10; a=a/10; if(x==9||x==4||x==1||x==0) continue; else return 0; } return valid; } main(){ int t,a...
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#include <Adafruit_NeoPixel.h> #include <avr/power.h> #include <math.h> #define PIN A0 #define NUMPIXELS 20 #define GOALTIME 20000.0 #define PI 3.1415936 #define MOTORPIN 2 Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800); float proces = 0; int starttime = 0; long vcc = 0; void setu...
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// // KinectBasePanel.hpp // Apologue2047 // // Created by Matteo on 22/03/2019. // #ifndef KinectBasePanel_h #define KinectBasePanel_h #include <stdio.h> #include "ofxGui.h" #include "KinectDevice.h" #include "KinectSettings.h" class KinectBasePanel : public ofxPanel{ public: void addGuiComponent...
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/* Copyright 2019 IQinetics Technologies, Inc support@iq-control.com This file is part of the IQ C++ API. IQ C++ API is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the Licen...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include "class-internals.h" #include "codegen/il2cpp-codegen.h" #include "UnityEngine_UnityEngine_Sprit...
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#include<iostream> using namespace std; int main(int argc, char** argv) { cout << "cristian" << end; return 0; }
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#include <iostream> #include <string> #include <vector> using namespace std; /*문제7 Cospro 오름차순으로 정렬되어있는 두 배열 arrA, arrB를 하나의 배열로 합치려 합니다. 단, 합친 후의 배열도 오름차순으로 정렬 되어 있어야 합니다. 예를 들어 arrA = [-2, 3, 5, 9], arrB = [0, 1, 5]인 경우 두 배열을 오름차순으로 정렬된 하나의 배열로 합치면 [-2, 0, 1, 3, 5, 5, 9]가 됩니다. 오름차순으로 정렬된 두 배열 arrA와 arrB가 주어졌을 때, 두 ...
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#ifndef MATRIX_H #define MATRIX_H #include <vector> #include <string> using namespace std; //Matrix typedef vector<double> Array; typedef vector<Array> Matrix; //MatrixVariable struct MatrixVar { string varName; Matrix value; bool operator ==(string right) { return this->varName == right; ...
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#if !defined(JSBRIDGE_CTX_H) #define JSBRIDGE_CTX_H struct JsData; class DocFormater; class HTMLWindow; class JsCtx { JsData *m_jsdata; public: JsCtx(); ~JsCtx(); void Init(DocFormater *doc); void SetWindow(HTMLWindow *window); void Execute(const char *jscode); void ExecuteStip(const char *jscode); void Sourc...
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#include "stdafx.h" #include<stdio.h> #include<conio.h> #include<stdlib.h> struct node { int data; struct node *next; }; int n, n1; typedef struct node Node; Node *reverse(Node *head) { Node *temp = head; Node *prev = NULL; Node *next; while (temp != NULL) { next = temp->next; temp->next = prev; prev = te...
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/* * Copyright (c) 2011-2015 CrystaX. * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * ...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _StepToGeom_MakeVectorWithMagnitude2d_Heade...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 : virtual...
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// // Copyright (C) 2013 OpenSim Ltd. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program i...
[ "ivesely@fit.vutbr.cz" ]
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#include "particle_generator.h" #include "../common.h" #include "../Renderer.h" #include "../pba/core/PbaViewer.h" #include <glad/glad.h> #include <glm/glm.hpp> #include <iostream> ParticleGenerator::ParticleGenerator(unsigned int num, DynamicalState& pq) :PQ(pq), amount(num) { } void ParticleGenerator::OnUpdate(...
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#include <iostream> #include <iomanip> #include <utility> #include <cmath> #include <random> #include <vector> #include <map> #include <set> #include <deque> #include <queue> #include <stack> #include <string> #include <algorithm> #include <atcoder/all> using namespace std; using namespace atcoder; #define rep(i,n) fo...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<int,int> Pii; typedef vector<int> Vi; typedef vector<Pii> VPii; typedef vector<Vi> VVi; typedef vector<VPii> VVPii; #define pb(x) push_back(x) #define MAX 10004 VVi g; bool visit[MAX]; Pii bfs(int x) { queue<Pii> q; q.push(Pii(x,0));...
[ "sebastianjmdlc@gmail.com" ]
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ash/web_applications/face_ml_system_web_app_info.h" #include <memory> #include "ash/constants/ash_features.h" #include "ash/webui/face_ml_app_ui/url_...
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#pragma once #include <iostream> #include "Repository.h" #include "BookRepository.h" #include "Author.h" #include "Customer.h" #include "Employee.h" using namespace std; class Menu { private: string pointer; int pPos = 1; string list_ind; string title; Repository<Author> authorRepository = Repository<Author>(tr...
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// TheOuterWorlds SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "Indi_Default_parameters.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- } #ifdef _MSC_VER #pr...
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// Orz AekdyCoin 福大核武景润后人 #include <cstdio> #include <algorithm> #include <cstring> #include <vector> #include <queue> #include <set> #include <map> #include <cmath> #include <cstdlib> #include <iostream> #include <sstream> #include <functional> #include <cctype> #include <string> using namespace std; #define all(X)...
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#ifndef _LDA_H #define _LDA_H #include <iostream> #include <thread> #include <chrono> #include <vector> #include <queue> #include "model.h" #include "utils.h" #include "vose.h" #include "fTree.h" #include "forest.h" class simpleLDA : public model { public: // estimate LDA model using Gibbs sampling int specific_ini...
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#include "main.cpp" #include "main_qt4.moc"
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/** * pilot.cpp * Pioneer robot driver - this node takes a set of waypoints * and drives the robot through them * Alex Avery * 2/6/16 */ #include "ros/ros.h" #include "geometry_msgs/Twist.h" #include "geometry_msgs/Point.h" #include "geometry_msgs/Quaternion.h" #include "std_msgs/Float64MultiArray.h" #include "nav_ms...
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/* BLE Code */ /*class MyServerCallbacks: public BLEServerCallbacks { void onConnect(BLEServer* pServer) { deviceConnected = true; BLEDevice::startAdvertising(); }; void onDisconnect(BLEServer* pServer) { deviceConnected = false; } }; void BLEInit(void) { BLEDevice::init("ESP32...
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// Project1COP3530.cpp : This file contains the 'main' function. Program execution begins and ends there. // #include <iostream> #include "LinkedList.h" #include <string> using namespace std; class LineEditor { private: LinkedList<string> document; public: void insertEnd(string text); void insert(int index, string...
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<<<<<<< HEAD /// @ref gtc_noise /// @file glm/gtc/noise.hpp /// /// @see core (dependence) /// /// @defgroup gtc_noise GLM_GTC_noise /// @ingroup gtc /// /// Include <glm/gtc/noise.hpp> to use the features of this extension. /// /// Defines 2D, 3D and 4D procedural noise functions /// Based on the work of Stefan Gustav...
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#include "frameFactory.h" #include "extractSurface.h" #include "ioManager.h" #include "vector2f.h" FrameFactory::~FrameFactory() { std::map<std::string, SDL_Surface*>::iterator itSurf = surfaces.begin(); while ( itSurf != surfaces.end() ) { SDL_FreeSurface( itSurf->second ); ++itSurf; } std::map<std::...
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//---------------------------------------------------------------------------- // // TSDuck - The MPEG Transport Stream Toolkit // Copyright (c) 2005-2023, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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#ifndef LAUNCHER_H #define LAUNCHER_H #include <QMainWindow> #include <QFileDialog> #include <QProcess> #include <QDebug> #include <QMessageBox> #include <QEventLoop> #include <QClipboard> #include "downloaddisplay.h" #include "downloadprofile.h" #include "download.h" class MyProcess; class Download; class Downlo...
[ "guillaume.bretzner@gmail.com" ]
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#ifndef G_TIMER #define G_TIMER #include <Windows.h> class G_Timer { public: G_Timer(); ~G_Timer(); void init(int); int framesToUpdate(); private: LARGE_INTEGER timerFreq; LARGE_INTEGER timeNow; LARGE_INTEGER timePrevious; int Requested_FPS, frameToUpdate; float intervalsPerFrame, intervalsSinceLastUpdate;...
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#include <bits/stdc++.h> using namespace std; #define _USE_MATH_DEFINES #include <ext/rope> #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> using namespace __gnu_cxx; using namespace __gnu_pbds; template <typename T> using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_...
[ "henryxia9999@gmail.com" ]
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#include "posix/intercept.h" /** * @file intercept.cpp * @author Anders Gjerdrum (anders.gjerdrum@uit.no) * @author Lars Brenna (lars.brenna@uit.no) * @brief stub implementaitons for POSIX intercept calls. * Used for untrusted runtime instances and unit tests to capture system call operations. * syscall....
[ "anders@diggi-1.cs.uit.no" ]
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/Training/UVa/CP3/Mathematics/Ad Hoc/00443 - Humble Numbers.cpp
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#include <bits/stdc++.h> using namespace std; typedef long long ll; const ll MX = 2e9; int main() { vector<ll> v; for (ll l = 1; l <= MX; l *= 7) for (ll k = 1; k * l <= MX; k *= 5) for (ll j = 1; j * k * l <= MX; j *= 3) for (ll i = 1; i * j * k * l <= MX; i *= 2) v.push_back(i * j * ...
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#include "LiveLog_data.h" #include "Widget_element.h" #include <iostream> #include <qDebug> using namespace std; void LiveLog_data::show_source_pressure() { qDebug() << source_pressure; } void LiveLog_data::show_target_pressure() { qDebug() << target_pressure; } void LiveLog_data::show_mesure_pressure() { qDebu...
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//My work class Solution { public: bool count(string s1, string s2){ unordered_map <char, int> record1; unordered_map <char, int> record2; for (int i = 0; i<s1.length(); i++) record1[s1[i]]++; for (int i = 0; i<s2.length(); i++) record2[s2[i]]++; ...
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/*========================================================================== * * Copyright (C) 1995 Microsoft Corporation. All Rights Reserved. * * File: ddutil.cpp * Content: Routines for loading bitmap and palettes from resources * ************************************************************...
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//===---- Canonicalization.cpp - Run canonicalization passes ======-------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===--------------------------------------------------------...
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archive_set_error(&a->archive, ARCHIVE_ERRNO_MISC, "Ignoring out-of-order file @%jx (%s) %jd < %jd", (intmax_t)file->number, iso9660->pathname.s, (intmax_t)file->offset, (intmax_t)iso9660->current_position);
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// Copyright [2017] <dmnsn7@gmail.com> #include <bits/stdc++.h> using std::string; using std::to_string; using std::vector; const int CNT = 100; const int RESERVED_LEN = 15; const int QUERY_LEN = 10; const vector<string> NUMBER = { "37107287533902102798797998220837590246510135740250", "463769376774900097126...
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#ifndef __imgactions_h__ #define __imgactions_h__ struct CAphineParams; //[ag]1. classes //paul12.04.2002 #define DECLARE_AVAIBLE() \ bool IsAvaible() \ { \ CChechAvailable avail; \ return avail.IsAvaible(); \ } \ struct CChechAvailable { bool IsAvaible(); }; bool fill_background_color( IUnknown* punk_image )...
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#pragma once #if __has_include(<vk/instance.hpp>) && __has_include(<vk/surface.hpp>) #include "./handle.hpp" #include "../__internal/function.hpp" #include <vk/instance.hpp> #include <vk/surface.hpp> #include <types.hpp> #include <tuple.hpp> extern "C" GLFW_API int32 glfwCreateWindowSurface( handle<...
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/* Dungeon : Template of Mogu'shan Palace 87-89 Instance General Script Jade servers */ #include "ScriptMgr.h" #include "InstanceScript.h" #include "VMapFactory.h" #include "mogu_shan_palace.h" class instance_mogu_shan_palace : public InstanceMapScript { public: instance_mogu_shan_palace() : InstanceM...
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class Solution { public: bool canJump(vector<int>& nums) { if(nums.size() == 0) return true; vector<bool> dp(nums.size(), false); const int l = nums.size(); dp[0] = true; for(int i=0;i<l;i++) { if(dp[i]) { for(int j...
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/* Copyright (C) 2016 by Wojciech Jaśkowski, Michał Kempka, Grzegorz Runc, Jakub Toczek, Marek Wydmuch Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without li...
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#include "WeightSensor_Web.h" WeightSensor_Web::WeightSensor_Web(const __FlashStringHelper *Name, Module_Web *Parent, Settings::WeightSensorSettings *DefaultSettings) : Common(Name), WeightSensor(Name,Parent,DefaultSettings), Common_Web(Name) { this->Parent = Parent; this->Name = Name; Parent->addToReportQueue(t...
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#pragma once #include <agz/tracer/core/medium.h> AGZ_TRACER_BEGIN std::shared_ptr<Medium> create_absorbtion_medium( const Spectrum &sigma_a); std::shared_ptr<Medium> create_homogeneous_medium( const Spectrum &sigma_a, const Spectrum &sigma_s, real g); std::shared_ptr<Medium> create_void(); AGZ_TRA...
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#pragma once #include "StdDialog.h" #include "common.h" class DriverModView :public StdTable { Q_OBJECT public: enum Col { DriverName, BaseAddress, ImageSize, DriverObject, DriverPath, ServiceName, LoadOrder, FileCompany, LastCol }; DriverModView(QWidget *parent = 0); ~DriverModView(); void...
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#include <abyss/components/UI/Title/Cursor/Builder.hpp> #include <abyss/modules/UI/base/UIObj.hpp> #include <abyss/components/UI/Title/Cursor/CursorCtrl.hpp> namespace abyss::UI::Title::Cursor { void Builder::Build(UIObj* pUi) { // メイン追加 { pUi->attach<CursorCtrl>(pUi)->setLayer(Draw...
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#include "cppunitlite/TestHarness.h" //#include "utShape.h" //#include "utGraphics.h" //#include "utHW3.h" #include "utTryQt.h" //#include "utModel.h" //#include "utVisitor.h" int main(int argc, char** argv) { TestResult tr; TestRegistry::runAllTests(tr); return 0; }
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#include <stdlib.h> #include <arpa/inet.h> #include "gtest/gtest.h" #include "FLAC++/metadata.h" #include <openssl/md5.h> #include "spool.h" /* ************* ** FLAC md5sum is computed from byte aligned, little endian data ** 3 bytes per sample for 24 bits, 2 bytes for 16 bits ** however, data is fed to FLAC with 4 ...
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#pragma once #include "..\Renderer\ShaderManager.h" #include "..\Renderer\RendererInterfaces.h" #include "..\Renderer\RenderDevice\RenderDeviceTypes.h" #include "..\AquaMath.h" #include "..\AquaTypes.h" namespace aqua { class Renderer; class ParameterGroup; class Camera; class Allocator; class LinearAllocator;...
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/* "An anomaly, I'm Muhammad Ali Cause I know one day I'm gonna be the" - Greatest, Eminem */ #pragma GCC optimize ("O3") #pragma GCC target ("sse4") #include<bits/stdc++.h> #include<ext/pb_ds/assoc_container.hpp> #include<ext/pb_ds/tree_policy.hpp> using namespace std; using namespace __gnu_pbds; typ...
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#include <stdio.h> #include <iostream> #include <map> #include <sstream> #include <set> #include <queue> int main(){ using namespace std; int numMessages; cin >> numMessages; set<string> users; map<string, int> counts; map<string,bool> used; for(int i = 0; i < numMessages; i++){ string line; g...
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#pragma once #include "absl/debugging/internal/stacktrace_arm-inl.inc"
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#include "Managers/Utils/TableModifier.hpp" #include "BookAbstract/Book.hpp" #include "BookEnum/BookType.hpp" #include "BookFactory/BookFactory.hpp" #include "EntityTypes/BookSeries.hpp" #include "EntityTypes/Person.hpp" #include "EntityTypes/Publisher.hpp" #include "Utils/EnumUtils.hpp" #include "Utils/Log.hpp" #inclu...
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#ifndef _THREAD_POOL_H_ #define _THREAD_POOL_H_ #include <vector> #include <assert.h> using namespace std; #include <boost/bind.hpp> #include <boost/thread.hpp> #include <boost/asio.hpp> #include "log.h" #include "thread_pool_log_def.h" class thread_pool_t : public boost::noncopyable { public: typedef boost::s...
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// // Nibbler.cpp for Nibbler in /home/perinp_r/rendu/cpp_nibbler // // Made by ravivarman perinpanathan // Login <perinp_r@epitech.net> // // Started on Sun Apr 5 20:35:56 2015 ravivarman perinpanathan // Last update Sun Apr 5 21:14:05 2015 ravivarman perinpanathan // #include <string> #include <...
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#pragma once // PLAYERUNKNOWN BattleGrounds () SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace Classes { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // WidgetBlueprintGeneratedClas...
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#include "G.h" void G::mLoadHack( void ) { s32 mode = 0, index, count; xStr txt, text, path, file, name; xStrT st; xAStr array; HACK* hack = new HACK; CODE code; u32 tmp; tree_T->DeleteAllItems(); xTreeID root, doNotModifyThisTreeId; gGetHackFile( path, file ); wxTextFile file_TF; file_T...
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//////////////////////////////////////////////////////////////////////////////// // The following FIT Protocol software provided may be used with FIT protocol // devices only and remains the copyrighted property of Garmin Canada Inc. // The software is being provided on an "as-is" basis and as an accommodation, // and ...
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/* shared * */ #ifndef TAOBAO_SHARED_H #define TAOBAO_SHARED_H #ifdef HAVE_CONFIG_H #include "config.h" #endif #include <fcntl.h> // for O_RDONLY #include <string> namespace tb { class Settings; class Logger; namespace thread_ns { class thread; class thread_arguments; } //...
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#include "canonball.cpp" #include "utilities.hpp" #include <iostream> #include <ctime> int main(){ /* cout << accY() << endl; cout << "\nTest X:" << endl; cout << posX(0, 50, 0) << endl; cout << posX(0, 50, 2.5) << endl; cout << posX(0, 50, 5) << endl; cout << "\nTest Y:" << endl; cout << posY(0, 25, 0) ...
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/*========================================================================= Program: Visualization Toolkit Module: vtkUGFacetReader.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This s...
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#include "stdafx.h" #include "Solution.h" #include "Configurator.h" #include <math.h> #include "EigenParameterEstimator.h" #include <iostream> #include <random> #include <omp.h> #include "Configurator.h" #include "RSSCostCalculator.h" #include <sstream> Solution::Solution() { if (_len > 0) _coefficients = new dou...
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//$$CDS-header$$ #ifndef __CDS_INTRUSIVE_SPLIT_LIST_H #define __CDS_INTRUSIVE_SPLIT_LIST_H #include <cds/intrusive/split_list_base.h> namespace cds { namespace intrusive { /// Split-ordered list /** @ingroup cds_intrusive_map \anchor cds_intrusive_SplitListSet_hp Hash table imp...
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// Copyright (c) 2012-2015 The Bitcoin Core developers // Copyright (c) 2019-2020 The Billiecoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "compat/sanity.h" #include "key.h" #include "test/test_bil...
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// // Created by lenovo on 2019/8/27. // #include "List00.h" #include <stdio.h> #include <stdlib.h> ListNode* CreateListNode(int value) { ListNode* pNode = new ListNode(); pNode->m_nValue = value; pNode->m_pNext = nullptr; return pNode; } void ConnectListNodes(ListNode* pCurrent, ListNode* pNext) { ...
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//INTEGRANTES: // Daniel Tzoali Arroyo Valdivia // Omar Arturo Ruiz Bernal #include "Texture.h" #include <iostream> #include <string> #include <string.h> #include <time.h> #include <SDL2/SDL.h> #include <SDL2/SDL_main.h> #include <SDL2/SDL_ttf.h> #include <SDL2/SDL_image.h> #include <SDL2/SDL_mixer.h> #include <algorit...
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#include<iostream> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0); int T; scanf("%d", &T); while(T--) { unsigned long long int out, evenA=0, oddA=0, evenB=0, oddB=0; scanf("llu %llu", &A, &B); if(A%2==0) { ...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkVertices_DEFINED #define SkVertices_DEFINED #include "include/core/SkColor.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" class SkData; str...
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#pragma once #include "bullet.h" class GuidedBullet final : public Bullet { friend class ObjectManager; public: virtual bool Initialize() override; bool is_guided() const; std::shared_ptr<Object> target() const; void set_target(std::weak_ptr<Object> const& target); private: GuidedBullet() = default; GuidedB...
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#ifndef THIRD_PIPE_H #define THIRD_PIPE_H /** * @name Third pipe * @file third_pipe.H * @author Micro 16 development team * @brief Third pipe designed and developed in C++ using * system-C library */ # include <systemc.h> # include <iostream> using namespace std; class third_pipe : public sc_module { pub...
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #pragma once #include "ComponentVisualizer.h" class FSpotLightComponentVisualizer : public FComponentVisualizer { public: // Begin FComponentVisualizer interface virtual void DrawVisualization(const UActorComponent* Component, const FSceneView* View, FPr...
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int main(int argc, char* argv[]) { char s1[80],s2[80]; int i; gets(s1); gets(s2); for (i=0;s1[i]!='\0';i++) { if (s1[i]<='z'&&s1[i]>='a') { s1[i]=s1[i]-32; } } for (i=0;s2[i]!='\0';i++) { if (s2[i]<='z'&&s2[i]>='a') { s2[i]=s2[i]-32; } } i=strcmp(s1,s2); if (i==0)...
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#include <bits/stdc++.h> using namespace std; typedef unsigned long long ull; typedef long long ll; typedef vector<int> vi; typedef vector<vi> vvi; typedef vector<ll> vl; typedef vector<vl> vvl; #define push push_back #define all(v) v.begin(), v.end() void __print(int x) { cerr << x; } void __print(long x) { ce...
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bool isPowerOfFour(const int &num) { return num > 0 && (num & (num - 1)) == 0 && (num & 0xAAAAAAAA) == 0; } // Explanation: // A number which is a power of 4 has binary representation like this: // 000...1000000... // There's only a single 1 bit. The number of zeros after the bit 1 must be an even number. 4^0 = 1 ...
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// This file was generated based on '/Users/jay/Dev/Fuse/HSPF_MRO_ANDR/build/iOS/Preview/cache/ux15/HS MRO.unoproj.g.uno'. // WARNING: Changes might be lost if you edit this file directly. #include <_root.HSMRO_FuseControlsControl_Background_Property.h> #include <Fuse.Controls.Control.h> #include <Uno.UX.IPropertyList...
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#include <bits/stdc++.h> using namespace std; using LL = long long int; constexpr LL MOD = 998244353; LL fastpw(LL x, LL p) { LL ans = 1; while (p > 0) { if (p % 2 == 1) ans = ans * x % MOD; x = x * x % MOD; p /= 2; } return ans; } struct BIT { int n; vector<LL> bit; ...
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int value = 0; void setup() { Serial.begin(115200); pinMode(PB0, INPUT_ANALOG); pinMode(PB1, OUTPUT); } void loop() { value = analogRead(PB0); Serial.println(value); delay(300); }
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/**************************************************************************** ** Meta object code from reading C++ file 'renderwindow.h' ** ** Created: Wed 19. Jan 15:44:30 2011 ** by: The Qt Meta Object Compiler version 62 (Qt 4.7.0) ** ** WARNING! All changes made in this file will be lost! *********************...
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#include "stdc++.h" int n; const int M = 1e9 + 7; int f[2][2003][2003]; int v[2][2003][2003]; int dp(int vis, int i, int s) { if (s < 0 || s > n-i) return -1; if (v[vis][i][s]) return f[vis][i][s]; v[vis][i][s] = true; int& ans = f[vis][i][s]; if (i == n) { ans = 0; } else { if (vis) { ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "SPlayerState.h" void ASPlayerState::AddScore(float DeltaScore) { Score += DeltaScore; }
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/modules/background_fetch/background_fetch_record.h" #include "third_party/blink/renderer/core/fetch/request.h" #inclu...
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#include <windows.h> #include <iostream> #include <fstream> #include <string> #include <stdio.h> #include "logging.h" va_list va_alist; std::ofstream ofile; static bool logOpened = false; void __cdecl open_log(void) { if (!logOpened) { logOpened = true; static char dir[] = "C:\\StereoScreenshots\\stereoLog.tx...
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you...
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#ifndef PUBLIC_PUSHBUTON_NUMBER_H #define PUBLIC_PUSHBUTON_NUMBER_H #include <QPushButton> class public_pushbuton_number : public QPushButton { Q_OBJECT public: public_pushbuton_number(QWidget *parent); void setNumber(double num); double number(); void setNumber(const QString &desc); QString n...
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#include "../SDK.h" // Name: Shenmue3, Version: 1.0.2 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Functions //--------------------------------------------------------------------------- // Function BP_Hakkason_lead...
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#include "timer_fd.h" #include "../util/annotated_exception.h" #include <sys/timerfd.h> timer_fd::timer_fd() : file_descriptor() { } timer_fd::timer_fd(clock_mode cmode, fd_mode mode) : timer_fd(cmode, {mode}) { } timer_fd::timer_fd(clock_mode cmode, std::initializer_list<fd_mode> mode) { int clock_mode = (cmod...
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#include<stdio.h> #include<math.h> #define pi 2*acos (0.0) int main() { int i,t; double r, a; scanf("%d", &t); for(i=1; i<=t; i++) { scanf("%lf", &r); a=(4*r*r)-(pi*r*r); printf("Case %d: %.lf\n", i, a); } }
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/////////////////////////////////////////////////////////////////////////////////// // COPYRIGHT 2015 Kovach Technologies, Inc. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must ...
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