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//======================================================================= // Copyright (c) 2014-2017 Baptiste Wicht // Distributed under the terms of the MIT License. // (See accompanying file LICENSE or copy at // http://opensource.org/licenses/MIT) //==================================================================...
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#ifndef __WTCCLUSTER_H__ #define __WTCCLUSTER_H__ using namespace std; /** \brief This class is an array of cFace. * This is often used */ class cCluster { //cPlane *Planes; cFace *Faces; uint32 miSpaces; uint32 miItems; public: ~cCluster(); cCluster(); void Init(uint32 liSize); void Optimise(); uint32 Fil...
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/* Copyright 2019 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#include "primitive.hpp" #include <iostream> int Primitive::nextId = 0; Primitive::Primitive() { id = nextId++; } Primitive::~Primitive() { } Sphere::Sphere() : m_nonhierSphere(Point3D(0, 0, 0), 1) { } Sphere::~Sphere() { } Cylinder::Cylinder() { } Cylinder::~Cylinder() { } Cone::Cone() { } Cone::~Cone() {...
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/* * This file is part of 04-approximations task. * * src/main.cc * Stanisław Grams <sgrams@fmdx.pl> * Juliusz Korczakowski <iuliuszkor@gmail.com> */ #include <iostream> #include <cstdlib> #include <algorithm> #include <vector> #include <cmath> #include "util.hh" #include "matrix.hh" #include "sparsematrix.hh" #...
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#include <iostream> #include <cstdio> #include <algorithm> #include <cstring> #include <cstdlib> using namespace std; const int maxn = 100; struct node{ int left, right; }; int n; int tree[maxn]; node a[maxn]; int appear[maxn]; void build(int root, int t){ if(root == -1) return; tree[t] = root; buil...
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#include "Input.h" //Define inputs Input::Input(SDL_Keycode Up, SDL_Keycode Down, SDL_Keycode Left, SDL_Keycode Right, SDL_Keycode Action) { KEY_Up = Up; KEY_Down = Down; KEY_Left = Left; KEY_Right = Right; KEY_Action = Action; } void Input::update() { //defeine inputs if (Game::event->type == SDL_KEYDOW...
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#include "Image.h" Image::Image() : width(0), height(0), data(0) {} Image::~Image() { if (data) delete [] data; } int Image::getWidth() { return width; } int Image::getHeight() { return height; } const void * Image::getData() { return (const void *)data; }
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#define LED 4 void setup() { pinMode(LED, OUTPUT); } void loop() { for (int i=0; i<3; ++i) { digitalWrite(LED, HIGH); delay(50); digitalWrite(LED, LOW); delay(50); } delay(100); for (int i=0; i<2; ++i) { digitalWrite(LED, HIGH); delay(50); digitalWrite(LED, LOW); delay(50); ...
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(val[0] == '1' || strcmp(val, "traditional") == 0 || strcmp(val, "zipcrypt") == 0 || strcmp(val, "ZipCrypt") == 0) { if (is_traditional_pkware_encryption_supported()) { zip->encryption_type = ENCRYPTION_TRADITIONAL; ret = ARCHIVE_OK; } else { archive_set_error(&a->archive, ARCHIVE_...
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/* * stl_helpers.h * containertest * * Created by Jon Lederman on 2/18/10. * Copyright 2010 __MyCompanyName__. All rights reserved. * */ /* * stl_helpers.cpp * containertest * * Created by Jon Lederman on 2/18/10. * Copyright 2010 __MyCompanyName__. All rights reserved. * */ #ifndef STL_HELPERS_H...
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#ifndef PUZZLE_H #define PUZZLE_H #include <cmath> #include <cstdio> #include "struct_Dot.h" #include <iostream> using std::endl; using std::cout; #include <iomanip> using std::setw; #include <ostream> using std::ostream; struct Puzzle { // Puzzle id int id; // Number of vertices int num_of_vertices; //...
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#define EXPORTBUILD_INT #include "ExportInt.h" extern "C" int _DLLExport getInt() { MYINT myInt; return myInt.getInt(1,2); } extern "C" bool _DLLExport getPressDown(int index) { //return false; return TactonicDLL::getInstance()->getPressDown(index); }
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#include <stack> #include "../../include/sort.hpp" using namespace std; int partition(int arr[], int left, int right) { int value = arr[left]; while (left < right) { while (left < right && arr[right] >= value) { right--; } if (left < right) { ...
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/*========================================================================= Program: gdcm Module: $RCSfile: gdcmValidator.h,v $ Language: C++ Date: $Date: 2007/08/22 16:14:05 $ Version: $Revision: 1.7 $ Copyright (c) CREATIS (Centre de Recherche et d'Applications en Traitement de l'Image)...
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/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Data Visualization module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding...
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/* Note: Nice and easy to code, but the instructions were confusing as hell. Discs going up? Down? Spinning? Capsule going up? Down? Are slots good things? Bouncing? Rank Part 1: 268 Part 2: 258 --- Day 15: Timing is Everything --- The halls open into an interior plaza containing a large kinetic sculpture. The sculp...
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#include <libfreenect.hpp> #include <pthread.h> #include <stdio.h> #include <iostream> #include <string.h> #include <cmath> #include <vector> #include <GL/glut.h> #include <GL/gl.h> #include <GL/glu.h> #include <list> #include <SFML/Window.hpp> #include <SFML/Graphics.hpp> #include <SDL/SDL.h> class coords { public : ...
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#pragma once #include <entt/entity/entity.hpp> namespace ai { struct PhysicsShapes { unsigned int count = 0; entt::entity first = entt::null; }; }
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#include <iostream> using namespace std; class Solution { public: int minSubArrayLen(int s, vector<int>& nums) { int len = 0; int p = 0, sum = 0; int i = 0; for(; i < nums.size(); i++){ sum += nums[i]; if(sum >= s){ while(sum - nums[p] >= s){...
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/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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#ifndef SAMPLE_WORLDRENDERSYSTEM_H__ #define SAMPLE_WORLDRENDERSYSTEM_H__ #include <Nebulae/Common/Common.h> namespace Nebulae { class Camera; class Material; class RenderSystem; class SceneGraph; class SceneNode; class SpriteAtlasManager; } namespace Sample { class Entity; class EntityRenderSystem ///...
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#include "moduleLib.h" #include "unldLib.h" #include <stdio.h> STATUS unldByModuleId(MODULE_ID moduleId, int options) { UN_ERROR }
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bool isUgly(int num) { if (num == 0) { return false; } while (num != 1) { if (num % 2 == 0) { num /= 2; } else if (num % 3 == 0) { num /= 3; } else if (num % 5 == 0) { num /= 5; } else { return false; } } ...
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//============================================================================== // SDL Tutorial 1 //============================================================================== #ifndef _CAPP_H_ #define _CAPP_H_ #include <SDL.h> //============================================================================== cl...
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#include "an_uncertainty_planner/pathPlanning.h" using namespace std; void constructGlobalMap(double total_w, double total_l, double left_Edge, double right_Edge, const double cell_size) { int total_col = (int)(total_l/cell_size) + 1; int total_row = (int)(total_w/cell_size); for (int i = 0; i < total_row; i++) {...
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#include "Line.h" Line::Line(void) { //initialize for(int i=0;i<2;i++) { YPoint p; points.push_back(p); } type = 1; mass = 0.0f; } Line::~Line(void) { } //thread safe, need to be update later // void Line::SetData(const Point& p1,const Point& p2,const Point& p3,const Point& p4,const Point& mid){ /...
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#include "base64.h" static const char kBase64Alphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; /*static*/bool Base64Util::Encode(const std::string &in, std::string *out) { int i = 0, j = 0; size_t enc_len = 0; unsigned char a3[3]; unsigned char a4[4]; out->...
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/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Designer of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid com...
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#include <stdio.h> #include <string.h> #include <sys/stat.h> #include <fcntl.h> #include <unistd.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <iostream> #include <sstream> #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <string.h> #include ...
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#include <iostream> using namespace std; int t, a, b; int main(){ freopen("students.in","r", stdin); scanf("%d",&t); while(t--){ scanf("%d%d",&a,&b); printf("%d\n", a-b); } return 0; }
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/* * (C) 1999-2003 Lars Knoll (knoll@kde.org) * Copyright (C) 2004, 2005, 2006, 2008 Apple Inc. All rights reserved. * Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org> * Copyright (C) 2011 Adobe Systems Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it ...
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#include <fcntl.h> #include <sys/time.h> #include <sys/types.h> #include <unistd.h> #include <semaphore.h> #include <time.h> #include <errno.h> #include <signal.h> #include "base/STWaiter.h" //STWaiter class STWaiter::PrivateData { public: sem_t semId; PrivateData() { if ( sem_init (&semId, 0, ...
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// This file has been generated by Py++. #ifndef Vec2_hpp__pyplusplus_wrapper #define Vec2_hpp__pyplusplus_wrapper void register_Vec2_class(); #endif//Vec2_hpp__pyplusplus_wrapper
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/* UlordRig * Copyright 2010 Jeff Garzik <jgarzik@pobox.com> * Copyright 2012-2014 pooler <pooler@litecoinpool.org> * Copyright 2014 Lucas Jones <https://github.com/lucasjones> * Copyright 2014-2016 Wolf9466 <https://github.com/OhGodAPet> * Copyright 2016 Jay D Dee <jayddee246@gmail.com> ...
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// // Created by Gilles Boisson on 2019-05-31. // #include "TileGrid.h" #import "../core/Camera2D.h" TileGrid::TileGrid( uint32_t nbTileX, uint32_t nbTileY, float tileWidth, float tileHeight, uint16_t *gridData, std::vector<SubTexture*> tileSet, Camera2D* camera ) : Entity2D() { ...
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#include <sqlpp11/thread_pool.h> #include <cassert> #include <iostream> int ThreadPool(int /*argc*/, char** /*argv*/) { auto& pool = sqlpp::detail::thread_pool; std::cout << "enqueue sleep(100ms)\n"; pool.enqueue([](){std::this_thread::sleep_for(std::chrono::milliseconds{100});}); std::cout << "enqueue sleep(100ms...
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// // Created by Administrator on 2019/7/11. // #include <sstream> #include "formats.h" #include "string" #include "sndmedia.h" #include "lame_chordino.h" #include "mp3ext/mp3_upperlayyer.h" MediaFormat* createSndMediaFormat(){ MediaFormat* mf = new MediaFormat(); mf->formats[0] = "wav"; mf->formatCount ...
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/**************************************************************************** ** ** Copyright (C) 2012 Laszlo Papp <lpapp@kde.org> ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtSerialPort module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees...
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// MusicXML Class Library // Copyright (c) by Matthew James Briggs // Distributed under the MIT License #pragma once #include "mx/core/ForwardDeclare.h" #include "mx/core/ElementInterface.h" #include "mx/core/elements/OpusAttributes.h" #include <iosfwd> #include <memory> #include <vector> namespace mx { namespa...
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--- gpu/ipc/common/gpu_memory_buffer_support.h.orig 2020-09-21 18:39:18 UTC +++ gpu/ipc/common/gpu_memory_buffer_support.h @@ -16,7 +16,7 @@ #include "ui/gfx/geometry/size.h" #include "ui/gfx/gpu_memory_buffer.h" -#if defined(OS_LINUX) || defined(USE_OZONE) +#if defined(OS_LINUX) || defined(OS_BSD) || defined(USE_O...
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#include <bits/stdc++.h> #define fi first #define se second using namespace std; int main() { freopen("stones.dat", "r", stdin); freopen("stones.sol", "w", stdout); int n, m; scanf("%d%d", &n, &m); set< pair<int, int> > mins; vector< set<int> > all(m); for (int i = 0; i < n; i++) { ...
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#include <stdafx.h> #include <CogFx.h> #include <FxCs.h> CogFx::CogFx( ExperimentConf p_conf ) { m_conf = p_conf; m_mult = nullptr; } CogFx::~CogFx() { ASSERT_DELETE( m_mult ); } HRESULT CogFx::init( ID3D11Device* p_device ) { return initMult( p_device );; } Fx* CogFx::getKernel() const { return m_mult; } H...
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#ifndef CONTAINER_HANDLE_VALUE_COMPARISON_H_ #define CONTAINER_HANDLE_VALUE_COMPARISON_H_ #include <type_traits> #include <functional> #include <cassert> #include "../../IdentifierConstant.h" #include "../../id_const/Validation.h" #include "../../Handle.h" #include "../../type/Switch.h" namespace simple ...
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/* * File: integratorheun.h * Author: user * * Created on 3. Mai 2009, 23:40 */ #ifndef _INTEGRATOR_ADB6_H #define _INTEGRATOR_ADB6_H #include "IIntegrator.h" //------------------------------------------------------------------------------ /** \brief Inplementation of the simple Euler integration scheme. */...
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#ifndef COV_HPP #define COV_HPP // squared exponential covariance function #include <armadillo> using arma::vec; double cov(int n, int m, vec x, vec y, vec hypers); #endif
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#pragma once #include "Vector2D.hpp" #include "Vector2DInt.hpp" #include "SDL.h" class CameraHandler { public: SDL_Rect camera; CameraHandler(int x, int y, int h, int w) { camera.h = h; camera.w = w; camera.x = x; camera.y = y; } ~CameraHandler() { } void cameraShake(int x, int y) { } void updat...
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#ifndef RAINDROPS_H_ #define RAINDROPS_H_ #include <string> namespace raindrops { std::string convert(int number); } #endif
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// // runloop.cpp // 10-RunLoop // // Created by 朱双泉 on 2019/5/16. // Copyright © 2019 Castie!. All rights reserved. // #include <stdio.h> static Boolean __CFRunLoopServiceMachPort(mach_port_name_t port, mach_msg_header_t **buffer, size_t buffer_size, mach_port_t *livePort, mach_msg_timeout_t timeout, voucher_mac...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; vector<ll> candidates; // 1:26 2WA 1AC void init() { ll two = 1, three = 1; for (int i = 0; i <= 32; i++) { if (i > 0) two *= 2; three = 1; for (int j = 0; j <= 32; j++) { if (j > 0) ...
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#ifndef SWEEP_SQUARE_WAVE_HPP__ #define SWEEP_SQUARE_WAVE_HPP__ #include "MemoryMappedModule.hpp" #include "GBRAM.hpp" #include "Sound/SquareWave.hpp" #include "Sound/Synth.hpp" #include <array> #include <queue> #include <mutex> #include <iostream> #include <iomanip> #include <algorithm> class Memory; class Sw...
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#include <iostream> #include <climits> using namespace std; int arithmetic(int array[], int start, int end); int main() { int noTests; cin >> noTests; for (int k = 0; k < noTests; k++) { int n; cin >> n; int array[n]; int maxVal = 0; for (int i = 0; i < n; i...
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/* -*- c++ -*- */ /* * Copyright 2014 Alireza Zaeemzadeh. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. * * This software is di...
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#pragma once #include"JHBitMap.h" #include"JH_Std.h" #include"HCore.h" #include<time.h> class BMSample:public HCore { public: JHBitMap m_Map; JHBitMap m_Boom; JHBitMap m_Player; HCore game; float m_fX_POSI; float m_fY_POSI; public: bool Init(); bool Render(); bool Frame(); bool Release(); BMSample(); ~BMSam...
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#include <iostream> #include <vector> using namespace std; vector<vector<int>> map; vector<vector<int>> block[4]; int h, w, r, c; int best = -1; const int BLOCK_FIGURE = 4; bool blockCheck(int x, int y, int blockNum) { return false; } void makeMap(int x, int y, int blockNum) { return; } void returnMap(int ...
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#pragma once // If updating this, remember to also update the ancient beasts resource // strings to define an appropriate creature. enum struct DamageType { DAMAGE_TYPE_NULL = -1, DAMAGE_TYPE_FIRST = 0, DAMAGE_TYPE_SLASH = 0, DAMAGE_TYPE_PIERCE = 1, DAMAGE_TYPE_POUND = 2, DAMAGE_TYPE_HEAT = 3, DAMAGE_TYP...
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#include <bits/stdc++.h> #define REP(i,a,b) for(int i=a;i<=b;++i) #define FOR(i,n) for(int i=0;i<n;++i) #define pb push_back #define all(v) (v).begin(),(v).end() #define sz(v) ((int)(v).size()) #define inp1(a) scanf("%d",&a) #define inp2(a,b) scanf("%d%d",&a,&b) #define inp3(a,b,c) scanf("%d%d%d",&a,&b,&c) #de...
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/*********************************************************************************/ /********** THIS FILE IS GENERATED BY TOUCHGFX DESIGNER, DO NOT MODIFY ***********/ /*********************************************************************************/ #include <gui_generated/productpresenter_screen/ProductPresenterView...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> using namespace std; int main(){ int n; int t; cin >> n >> t; vector<int> width(n); for(int width_i = 0;width_i < n;width_i++){ cin >> width[width_i]; } for(int a0 = 0; a0 < t; a0++){ ...
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#include "stdafx.h" #include "CppUnitTest.h" #include <iostream> using namespace Microsoft::VisualStudio::CppUnitTestFramework; using namespace DataStructs; Graph CreateDirectedGraph() { // Creates a graph with vertices [0..8] Graph g(8); // Add edges. g.AddEdge(0, 1, 1); g.AddEdge(0, 4, 2); ...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "SlAiTypes.h" #include "Widgets/SCompoundWidget.h" class SBox; class STextBlock; class SVerticalBox; struct MenuGroup; class SSlAiGameOptionWidget; class SSlAiNewGameWidget; class SSlAiChoose...
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class Singleton { private: Singleton(); Singleton(const Singleton &other); public: static Singleton *getInstance(); static Singleton *m_instance; }; Singleton *Singleton::m_instance = nullptr; //线程非安全版本 Singleton *Singleton::getInstance() { if (m_instance == nullptr) { m_instance = new ...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef IOS_CHROME_BROWSER_SIGNIN_IOS_CHROME_SIGNIN_CLIENT_H_ #define IOS_CHROME_BROWSER_SIGNIN_IOS_CHROME_SIGNIN_CLIENT_H_ #include <memory> #include "...
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#include <iostream> #include <vector> #include "histogram.h" using namespace std; vector<double> input_numbers(const size_t count) { vector<double> result(count); for (size_t i = 0; i < count; i++) { cin >> result[i]; } return result; } vector<size_t> make_histogram(const vector<double...
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#include "headers/sense.h" using namespace std; vector<vector<float> > sense(char color, vector<vector<char> > &grid, vector<vector<float> > &beliefs, float p_hit, float p_miss) { for (int i = 0; i < grid.size(); i++) { for (int j = 0; j < grid[0].size(); j++) { beliefs[i][j] ...
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#include "rx/math/mat3x4.h" #include "rx/math/mat3x3.h" #include "rx/math/quat.h" namespace Rx::Math { template<typename T> Mat3x4<T> invert(const Mat3x4<T>& _mat) { Vec3<T> inverse_rotation_x{_mat.x.x, _mat.y.x, _mat.z.x}; Vec3<T> inverse_rotation_y{_mat.x.y, _mat.y.y, _mat.z.y}; Vec3<T> inverse_rotation_z{_ma...
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/* (from OpenLieroX) makros for endianess / swapping / conversions Code under LGPL by Albert Zeyer, Dark Charlie, 23-06-2007 */ #ifndef __ENDIANSWAP_H__ #define __ENDIANSWAP_H__ #include <machine/endian.h> #if !defined(BYTE_ORDER) # error BYTE_ORDER not defined #endif #if BYTE_ORDER == LITTLE_ENDIAN # defin...
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/** * Definition for binary tree * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: void dfs(TreeNode *root, vector<vector<int> > &res, int dep) { if (!root) return; if (dep...
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#include <libsystem/Result.h> #include "kernel/node/Handle.h" #include "kernel/node/Pipe.h" FsPipe::FsPipe() : FsNode(FILE_TYPE_PIPE) { } bool FsPipe::can_read(FsHandle *handle) { __unused(handle); // FIXME: make this atomic or something... return !_buffer.empty() || !writers(); } bool FsPipe::can_wri...
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static CURLcode smtp_state_servergreet_resp(struct connectdata *conn, int smtpcode, smtpstate instate) { CURLcode result = CURLE_OK; struct SessionHandle *data = conn->data; (void)instate; /* no use for this yet */ if(smtp...
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/*==============================================*\ ID: shahidul_brur Name: Md. Shahidul Islam Study: CSE, BRUR Address: Rangpur, Bangladesh mail: shahidul.cse.brur@gmail.com FB : fb.com/shahidul.brur Blog: shahidul-brur.blogspot.com(in Benga...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Copyright (c) 2011-2012 Litecoin Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "checkpoints.h" #in...
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#pragma once // Name: S, Version: 2.2.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //----------------------------------------------------------------...
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#include "variabledeclarationblock.h" VariableDeclarationBlock::VariableDeclarationBlock(QObject *parent) : AbstractBlock(parent) { //propertyNames << "name"; propertyMap["name"] = "newName"; } VariableDeclarationBlock::~VariableDeclarationBlock() { } QString VariableDeclarationBlock::toString(int indent) const {...
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#include "MPQDiffer.h" #include "MPQPackage.h" #include "RunnableAsync.h" class MPQDifferAsync : public IRunnable { public: MPQDifferAsync(MPQDiffer* pOwner,const char* mpq_old,const char* mpq_new,const char* mpq_diff) : m_pOwner(pOwner){ m_sMpqFileOld = mpq_old?mpq_old:""; m_sMpqFileNew = mpq_new?mpq_ne...
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// // UTF8Encoding.h // // $Id: //poco/1.3/Foundation/include/Poco/UTF8Encoding.h#3 $ // // Library: Foundation // Package: Text // Module: UTF8Encoding // // Definition of the UTF8Encoding class. // // Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is her...
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// *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* // ** Copyright UCAR (c) 1990 - 2016 // ** University Corporation for Atmospheric Research (UCAR) // ** National Center for Atmospheric Research (NCAR) // ** Bo...
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#ifndef _TILE_H_ #define _TILE_H_ #include "globals.h" #define MAX_PARAMETER_LENGTH 256 /// Maximum length of a parameter. #define TILES_ON_X 80 #define TILES_ON_Y 50 #define NEIGHBOUR_LEFT 0 #define NEIGHBOUR_RIGHT 1 #define NEIGHBOUR_BELOW ...
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#include "MS5611.h" namespace flyhero { MS5611& MS5611::Instance() { static MS5611 instance; return instance; } MS5611::MS5611() { this->D1_Timestamp = 0; this->D2_Timestamp = 0; this->D1 = 0; this->D2 = 0; } HAL_StatusTypeDef MS5611::Reset() { uint8_t reset = 0x1E; HAL_StatusTypeDef st...
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#ifndef _BASE64_H_ #define _BASE64_H_ #include "Crypto.h" std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len); std::string base64_decode(std::string const& encoded_string); #endif
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#include "ItemFactory.h" ItemFactory::ItemFactory() { } ItemFactory::~ItemFactory() { } Item * ItemFactory::create(const string &id) { return factory.find(id)->second->create(); }
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#include "Game.hpp" #include "map/data/Block.hpp" Game::Game() { sf::ContextSettings settings; settings.depthBits = 24; settings.majorVersion = 3.3; settings.minorVersion = 3.3; m_window.create(sf::VideoMode(800, 600), "MineClone", sf::Style::Default, settings); glewInit(); } Game::~Game() { } void Game::r...
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#include "pch.h" #include "model.h" using namespace wolf::system; using namespace wolf::graphics; using namespace wolf::content_pipeline; model::model() : _mesh(nullptr), _shader(nullptr), _loaded(false) { //define vertex binding attributes this->_vertex_binding_attributes.declaration = w_vertex_...
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#pragma once #include <string> #include <stack> #include <map> using namespace std; class ReversedPolishNotation { public: ReversedPolishNotation(); ~ReversedPolishNotation(); string convertToRPN(string s); private: const int RIGHT = 0; const int LEFT = 1; const string PARENTHESIS_ERROR = "ERROR PARENTHESIS: T...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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class titleformat_hook_impl_random : public titleformat_hook { public: titleformat_hook_impl_random(const char * p_name, t_size p_name_length = pfc::infinite_size); virtual bool process_field(titleformat_text_out * p_out,const char * p_name,t_size p_name_length,bool & p_found_flag); virtual bool process_function(ti...
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/** * Autogenerated by Thrift Compiler (0.10.0) * * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * @generated */ #ifndef imageProcService_H #define imageProcService_H #include <thrift/TDispatchProcessor.h> #include <thrift/async/TConcurrentClientSyncInfo.h> #include "Server_types.h" #ifdef...
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#include "mainwindow.h" #include "ui_mainwindow.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); } MainWindow::~MainWindow() { delete ui; } bool MainWindow::encryptFile(const QString & path) { auto destination = path + ".detsf"; QFile so...
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#include "LSF/LSFfile.h" #include "boost/smart_ptr.hpp" #include "mlocus/mfile.h" #include "LSF/LSFinit.h" #include <string> #include <cassert> #include <functional> #include <vector> #include <iomanip> #include "LSF/LSFsymbol.h" #include "fped/fped.h" #include "error/errorstream.h" #include "error/errormanip.h" #inclu...
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#ifndef VECTORFICHAS_H #define VECTORFICHAS_H #include "ficha.h" class vectorFichas { public: vectorFichas(int); virtual ~vectorFichas(); private: int cantidad; static const int TAMANO; ficha** vector; }; #endif /* VECTORFICHAS_H */
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// Copyright (c) 2009 INRIA Sophia-Antipolis (France). // All rights reserved. // // This file is part of CGAL (www.cgal.org). // You can redistribute it and/or modify it under the terms of the GNU // General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your op...
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/************************************************************** * File: Node.h * Project: CMSC 341 - Project 3 - Word Frequency * Author : * Date : 04-November-2014 * Section: Lecture-02 * E-mail: * * Node Class definition. *************************************************************/ #ifndef NODE_H #...
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#pragma once #include "Value.h" namespace chipy { class stop_iteration_exception {}; class Iterator : public Value { public: virtual ~Iterator() {} bool is_generator() const override { return false; } virtual ValuePtr next() = 0; ValueType type() const override { retur...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #pragma once #include <QMainWindow> class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); private slots: // handlers for events void OnFileNew(); void OnFileOpen(); void OnFileSave(); }; #endif // MAINWINDOW_H
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#include<iostream> #include<string> #include<cmath> #include<vector> #include<iterator> #include<limits> #include<algorithm> #include<map> #include<utility> #include<set> #include<unordered_map> #include<stack> #include<queue> #include<unordered_set> #include<numeric> using namespace std; class Node { public: int ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.2.0 | ...
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/* * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights ...
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#include "PooCountBar.h" #include "Colors.h" void PooCountBar::Draw(Graphics& gfx) const { gfx.DrawRect(posX, posY, width, height, Colors::Blue); } void PooCountBar::AddWidth(int n) { width += n; }
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