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/*Christine Reed Heap 9/10/2018 Language: C++*/ #include <iostream> #include <vector> #include <algorithm> using namespace std; int main() { // Creates a vector to be sorted into a maximum heap. vector<int> v; // Fills the vector with 5 elements. v.push_back(5); v.push_back(1); v.push_back(3); v.push_back(2...
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// $Header: $ // CopyrightŠ 1999-2004 Hartmut Kaiser, All rights reserved // Created: 16.12.2002 20:54:36 // // @doc // @module InstallObjectCountORWndProvider.h | Declaration of the <c CInstallObjectCountProvider> class #if !defined(_INSTALLOBJECTCOUNTORWNDPROVIDER_H__2BB45BEB_14F8_450D_A43A_DFB3646420FF__INC...
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#ifndef GRAMMAR_TYPES_HH #define GRAMMAR_TYPES_HH #include <vector> #include <map> #include <string> using std::map; using std::vector; using std::string; using Rule = vector<string>; using RuleCollection = vector<Rule>; using Grammar = map<string, RuleCollection>; #endif /* GRAMMAR_TYPES_HH */
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GoKartHud.h" #include "GoKartPawn.h" #include "WheeledVehicle.h" #include "RenderResource.h" #include "Shader.h" #include "Engine/Canvas.h" #include "WheeledVehicleMovementComponent.h" #include "Engine/Font.h" #include "CanvasItem.h" #include "UObj...
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#pragma once #include "utils/pch.h" #include "components/graph.h" #include "components/mouse.h" #include "components/keyboard.h" namespace gd { class Component { public: Component() {}; virtual ~Component() {}; // 生成時に呼び出される virtual void init(Graph& graph) {} // updateは一定のフレームレートで呼び出される virtual void ...
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#include <iostream> #include <map> #include <string> using std::map; using std::string; class AntonymFinder { private: std::map<string ,string> _dictionary; public: void readDictionary (std::istream& is) { string firstWord; string secondWord; while (is >> firstWord >> secondWord)...
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#include "symbol.ih" Symbol::Symbol(string const &ident, double value) : d_ident(ident), d_value(value) { }
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#include "opencv2/highgui/highgui.hpp" #include "opencv2/opencv.hpp" #include "opencv2/imgproc.hpp" #include <iostream> #include <windows.h> #include <math.h> #include <random> using namespace std; using namespace cv; //#include "opencv2/core.hpp" //#include "opencv2/imgproc.hpp" //#include "opencv2/highgui.hpp" //#i...
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#include<bits/stdc++.h> #include<iostream> #include<cstdio> #include<cstdlib> #include<vector> #include<ctime> #include<cstring> using namespace std; //大数相加思想 //将数字存在数组中,相同的位置相加(位数大的放在前面), //判断结果是否大于9,大于就证明有进位 //将加起来的数字除10,进位1 void bigIntergerAdd(string &num,string add) { int goBit = 0; //进位标志,初始化 if(num.length()<ad...
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#include <iostream> using namespace std; struct Vec { float x, y; }; int main(){ Vec pts[10]; float *p = (float*)pts; cout << p[1]; }
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// file : Receiver.cpp // author : Boris Kolpackov <boris@kolpackov.net> #include "ace/Vector_T.h" #include "ace/Log_Msg.h" #include "ace/OS_NS_string.h" #include "ace/RMCast/Socket.h" #include "Protocol.h" typedef ACE_Vector<unsigned char, ACE_VECTOR_DEFAULT_SIZE> Status_List; class args {}; ...
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/* * B. The least round way * time limit per test2 seconds * memory limit per test64 megabytes * inputstandard input * outputstandard output * There is a square matrix n × n, consisting of non-negative integer numbers. You should find such a way on it that * * starts in the upper left cell of the matrix; * eac...
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#ifndef MUDUO_BASE_ASYNCLOGGING_H #define MUDUO_BASE_ASYNCLOGGING_H #include "muduo/base/BlockingQueue.h" #include "muduo/base/BoundedBlockingQueue.h" #include "muduo/base/CountDownLatch.h" #include "muduo/base/Mutex.h" #include "muduo/base/Thread.h" #include "muduo/base/LogStream.h" #include <atomic> #include <vecto...
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// CaptureBitmap.h: interface for the CCaptureBitmap class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_CAPTUREBITMAP_H__5EDECB3D_5873_4DBF_AED4_74CB2FE0FBC5__INCLUDED_) #define AFX_CAPTUREBITMAP_H__5EDECB3D_5873_4DBF_AED4_74CB2FE0FBC5__INCLUDED_ #if _MSC_VER > 1000...
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#include "value_editors/details/Numeric_Value_Editor_Helper.h" #include <QDoubleSpinBox> #include <QSlider> #include <QHBoxLayout> Numeric_Value_Editor_Helper::Numeric_Value_Editor_Helper(double value, double min_value, double max_value, double step, size_t decimals) { m_editor = new QWidget(); QHBoxLayout...
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#pragma once #include <v8/v8.hpp> #include <v8/math/vector3.hpp> #include <v8/math/transform.hpp> #include <v8/rendering/fwd_renderer.hpp> #include <v8/rendering/fwd_effect.hpp> #include <v8/rendering/fwd_effect_technique.hpp> #include <v8/scene/fwd_scene_system.hpp> namespace v8 { namespace scene { class scene_ent...
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#pragma once // Name: DBZKakarot, Version: 1.0.3 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass Fie...
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// $Id: capture_rectangle.cpp 3138 2007-09-13 05:27:19Z jsalmon3 $ // // Pingus - A free Lemmings clone // Copyright (C) 1999 Ingo Ruhnke <grumbel@gmx.de> // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM Extend Project: Open Source CFD | | \\ / O peration | Version: 1.6-ext | ...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template ...
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///////////////////////////////////////////////////////////////////////////// // NxWidgets/UnitTests/nxwm/main.cxx // // Copyright (C) 2012 Gregory Nutt. All rights reserved. // Author: Gregory Nutt <gnutt@nuttx.org> // // Redistribution and use in source and binary forms, with or without // modification, are permi...
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#include<cstdio> #define N 101 int A,B,C; int table[N][N][N]; int run(int,int,int,int); int main(void){ int n,a,b,c,d; freopen("recursion_witchcraft.in","r",stdin); scanf("%d",&n); while(n--){ scanf("%d%d%d%d%d%d%d",&d,&a,&b,&c,&A,&B,&C); for(int i=0;i<=a;i++) for(int j=0;j<=b;j++) for(i...
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/* //@HEADER // ************************************************************************ // // KokkosKernels 0.9: Linear Algebra and Graph Kernels // Copyright 2017 Sandia Corporation // // Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, // the U.S. Government retain...
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/* * NetworkConstants.cpp * * Created on: Jun 29, 2015 * Author: practicing01 */ #include "NetworkConstants.h" const int MSG_PUSHSERVER = 8008135; const int MSG_POPSERVER = 8008136; const int MSG_GETSERVERS = 8008137; const int MSG_SERVERINFO = 8008138; const int MSG_SERVERSSENT = 8008139; const int MSG_MY...
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#pragma once #include "../../../JObject.hpp" namespace android::net { class MacAddress; } namespace android::net::wifi { class WifiEnterpriseConfig; } namespace android::net::wifi { class WifiNetworkSuggestion; } class JString; namespace android::net::wifi { class WifiNetworkSuggestion_Builder : public JObject ...
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// // ImageBuffer.cpp // FracRndr // // Created by Charles-Felix on 5/15/16. // Copyright © 2016 Charles-Felix. All rights reserved. // // fast bilinear interpolation - sse: // http://fastcpp.blogspot.com/2011/06/bilinear-pixel-interpolation-using-sse.html #include "ImageBuffer.hpp" namespace Fr { void ...
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#include "ZergBot.h" ZergBot::ZergBot() : mapTools(this) {} void ZergBot::OnGameStart() { hatchingOverlords = 1; } void ZergBot::OnStep() { for (const auto &larva : larvas) { const Unit* unitP = getUnitWithTag(larva); if (unitP) { Debug()->DebugSphereOut(unitP->pos, 0.4f, Colors::Green); } } for (const ...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "System_Xml_Mono_Xml_Schema_XsdAnySimpleType1257864485.h" #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offs...
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/* ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ * * This file contains routines to serially compute the call and * put price of an European option. * * Simon Scheidegger ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++*/ #include <algorithm> // Needed for the "max" ...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "pdf/pdfium/pdfium_api_string_buffer_adapter.h" #include <stddef.h> #include <string> #include "base/logging.h" #include "base/stri...
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/* * Copyright 2012 Aarhus University * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agre...
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#include <iostream> int main() { int c = 0; std::cerr << !c << std::endl; }
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#include <bits/stdc++.h> using namespace std; #define ll long long void seive(void); bool prime[1000005]; int main() { ll x; memset(prime,false,sizeof(prime)); seive(); while(1) { bool done = false; scanf("%lld",&x); if(x==0) break; printf("%lld:\n",x); for(ll i=2;i <= x/2;i++) { if(!prime[i] && !pr...
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// Boost.Bimap // // Copyright (c) 2006-2007 Matias Capeletto // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /// \file container_adaptor/list_adaptor.hpp /// \brief Container adaptor to easily build a std::l...
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/********************************************************** * Author : xie keyi * Email : xiekeyi98@snnu.edu.cn * Last modified : 2018-12-18 16:16 * Filename : main.cpp * Description : * *******************************************************/ #include<bits/stdc++.h> using namespace std; ...
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/* //////////////////////////////////////////////////////////// File Name: singleton.cpp Copyright (c) 2017 Soji Yamakawa. All rights reserved. http://www.ysflight.com Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met...
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#include <vector> using std::vector; class Solution { public: vector<int> countBits(int num) { vector<int> ret(1, 0); for (int i = 1; i <= num; i++) { int iCopy = i; int bitPos = -1; while (iCopy) { bitPos++; iCopy /= 2; } ret.push_back(1); ret[i] += ret[...
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#include "file_descriptor.h" #include <sstream> #include <stdexcept> #include <errno.h> #include <sys/socket.h> #include "throw_error.h" weak_file_descriptor::weak_file_descriptor() noexcept : fd(-1) {} weak_file_descriptor::weak_file_descriptor(int fd) noexcept : fd(fd) {} weak_file_descriptor::weak_file_d...
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#pragma once namespace Microsoft { namespace Win32 { class PowerModes : public Enum // 0x0 { public: int value__; // 0x10 (size: 0x4, flags: 0x606, type: 0x8) }; // size = 0x18 }
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#include <iostream> using namespace std; #include "IntroState.h" #include "GL/glew.h" #include "../Application.h" #include "LoadTGA.h" #include "GraphicsManager.h" #include "MeshBuilder.h" #include "../TextEntity.h" #include "RenderHelper.h" #include "../SpriteEntity.h" #include "../EntityManager.h" #include "Keyboar...
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/* Copyright (C) 1988, 1989, 1990, 1991 Free Software Foundation, Inc. This file is part of GNU Make. GNU Make is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later versi...
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#include<iostream> #include<conio.h> using namespace std; char Matrix[5][5] = { ' ','|',' ','|',' ','-','+','-','+','-',' ','|',' ','|',' ','-','+','-','+','-',' ','|',' ','|',' ' }; int idplayer = 1; char Mark; char key; bool invalidmove; int nextmove; bool Gameover; bool Gamewin; void Draw() { system("cls"); cout <...
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// God put a smile upon your face <3 #include <bits/stdc++.h> #define slld(longvalue) scanf("%d", &longvalue) #define ll int #define ull unsigned long long #define pll pair < long long, long long > #define fastio ios_base:: sync_with_stdio(false); cin.tie(0); cout.tie(0) #define pb push_back #define bug printf("...
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// Copyright (c) 2012-2013 The Bitcoin Core developers // Copyright (c) 2017-2019 The HanaCryptoBank developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "key.h" #include "base58.h" #include "script/script.h"...
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#pragma once template<typename _SignatureT> struct overload { }; template<typename _ReturnT, typename... _ArgsT> struct overload<_ReturnT(_ArgsT...)> { template<typename _ClassT> inline constexpr static auto get(_ReturnT(_ClassT::*ptr)(_ArgsT...)){ return ptr; } };
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#pragma once /************************************************************************ * 二叉树节点的后序遍历迭代版 ************************************************************************/ template <typename T> static void gotoHLVFL(Stack<BinNodePosi(T)> s) { whi...
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#include "mainwindow.h" #include "ui_mainwindow.h" #include <iostream> #include "globals.h" using namespace std; MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); MainWindow::MakePlot(); angleCorrectionPlot = new AngleCorrection(this); ...
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static int plugin_compare_read_func(const void *arg0, const void *arg1) { const read_func_t *rf0; const read_func_t *rf1; rf0 = arg0; rf1 = arg1; if (rf0->rf_next_read < rf1->rf_next_read) return -1; else if (rf0->rf_next_read > rf1->rf_next_read) return 1; else return 0; }
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#ifndef H_cts_infra_BitSet #define H_cts_infra_BitSet //--------------------------------------------------------------------------- // RDF-3X // (c) 2008 Thomas Neumann. Web site: http://www.mpi-inf.mpg.de/~neumann/rdf3x // // This work is licensed under the Creative Commons // Attribution-Noncommercial-Share Alike 3.0...
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#include <iostream> #include <string> using namespace std; int main() { string s; int n; cin>>n; for(int i=1;i<=n;++i) { cin>>s; cout<<s<<", happy new year!!!"<<endl; } return 0; }
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/*============================================================================= * This is a part of the yLib Software Development Kit. * Copyright (C) 1998-2000 YEAsoft Int'l. * All rights reserved. *============================================================================= * Copyright (c) 1998-2000 YEAsoft Int...
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#pragma once // Name: SoT, Version: 2.2.1.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
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/* Auto-generated by genmsg_cpp for file /home/atica/catkin_ws/src/Common_files/msg/msg_error.msg */ #ifndef COMMON_FILES_MESSAGE_MSG_ERROR_H #define COMMON_FILES_MESSAGE_MSG_ERROR_H #include <string> #include <vector> #include <map> #include <ostream> #include "ros/serialization.h" #include "ros/builtin_message_traits...
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/* You are given two linked lists representing two non-negative numbers. The digits are stored in reverse order and each of their nodes contain a single digit. Add the two numbers and return it as a linked list. Input: (2 -> 4 -> 3) + (5 -> 6 -> 4) Output: 7 -> 0 -> 8 */ // Definition for singly-linked list. #include...
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/* * ModuleList.cpp * * * Created by kannolab on 12/10/05. * Copyright 2012 __MyCompanyName__. All rights reserved. * */ #include "ModuleList.h" #include <iostream> ModuleList::ModuleList(Server *s, const char *osc) : Module(s,osc) { addMethodToServer("/setMList", "ssi", setMList, this); addMethod...
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#include<iostream> #include<vector> #include<tuple> #include<algorithm> using namespace std; class Group{ public: int id,level; Group *top = NULL; Group(int id,int level=0):id(id),level(level){} Group* traceTop(){ Group *cur = this; while(cur->top){ cur = cur->top; } return cur; } void setParent(Group...
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#ifndef WINECOMPONENTS_H #define WINECOMPONENTS_H #include <stdlib.h> #include <Arduino.h> #include <DallasTemperature.h> //#include <OneWire.h> class PWM { public: PWM(int pin); void Setup(void); void On(void); void Off(void); void SetRate(int rate); void GetStatus(bool & onff, int & rate); pr...
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// Copyright NVIDIA Corporation 2012 // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following d...
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/* * Cluster_Types.hpp * Copyright (C) 2016 lucas <lucas@localhost.localdomain> * * Distributed under terms of the MIT license. */ #ifndef CLUSTER_TYPES_HPP #define CLUSTER_TYPES_HPP #include <set> typedef std::pair<unsigned, unsigned> Connection; typedef std::set<unsigned> Cluster; struct float2{ float x,...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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/* * File : pm_stringwheel.h * COPYRIGHT (C) 2012-2017, Shanghai Real-Thread Technology Co., Ltd * * Change Logs: * Date Author Notes * 2017-11-05 realthread the first version */ #pragma once #include <vector> #include <pm_widget.h> #include <sigslot.h> #include <pm_timer.h> namespa...
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// // Created by Alexander Kourkoumelis on 12/7/17. // #ifndef TRIE_TRIE_H #define TRIE_TRIE_H #include <iostream> using namespace std; //size of alphabet const int R = 256; //extended ASCII //r-way trie code struct Node { Node* next[R]; string val; }; class Trie{ private: Node* root; Node* put(Node...
[ "alex.kourkoumelis@bellevuecollege.edu" ]
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binaryconnections/cuPID
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#include "projectregistration.h" #include "ui_projectregistration.h" #include "studentpage.h" projectRegistration::projectRegistration(QWidget *parent, QWidget *source) : QWidget(parent), ui(new Ui::projectRegistration) { window = source; ui->setupUi(this); } projectRegistration::~projectRegistration(...
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#define GCJ_CASE /*?base.hpp*/ #ifndef __clang__ #pragma GCC optimize ("O3") #endif void solve( /* */ #ifdef GCJ_CASE long long case_id #endif ); #if defined(EBUG) && !defined(ONLINE_JUDGE) #define debug true #else #define NDEBUG #define debug false #endif #include<algorithm> #include<iomanip> #include<iostream>...
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chriscairns/scrapheap-orchestra
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#include "Osc.h" //unsigned long uPeriod = 0; unsigned long us; Osc osc1 = {0, 0, 0, 0}; Osc osc2 = {0, 0, 0, 0}; Osc osc3 = {0, 0, 0, 0}; Osc osc4 = {0, 0, 0, 0}; //Osc osc5 = {0, 0, 0, 0}; //Osc osc6 = {0, 0, 0, 0}; //int out = 0; void initOsc(Osc &o, int pin) { pinMode(pin, OUTPUT); o.pin = pin; o.uPe...
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/*************************************************************************** This is a library example for the HMC5883 magnentometer/compass Designed specifically to work with the Adafruit HMC5883 Breakout http://www.adafruit.com/products/1746 *** You will also need to install the Adafruit_Sensor library! *** These ...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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UmbrellaSampler/gpuATTRACT_2.0
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/* * test_ReferenceData.h * * Created on: Nov 11, 2017 * Author: glenn */ #ifndef TEST_REFERENCEDATA_H_ #define TEST_REFERENCEDATA_H_ #include <string> #include <iostream> using namespace std; //this is the data that is currently used as input for the old and new attract program . For example the DOFs, red...
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tgck/multiTouchExamine
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#include "testApp.h" #include "ofxVectorMath.h" #include "mt.h" //-------------------------------------------------------------- void testApp::setup(){ MTDeviceRef dev = MTDeviceCreateDefault(); MTRegisterContactFrameCallback(dev, mtCallback); MTDeviceStart(dev, 0); ofSetWindowPosition(0, 43); ofEnableSmoothin...
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#include "std.h" #include "lib/common.h" #include "raytrace_scene.h" #include "renderer/geometry.h" #include "renderer/kernel_context.h" #include "renderer/vk_utils.h" #include "shaders/shared_main.hlsli" #include "shaders/shared_light.hlsli" #include "lib/scene.h" struct Rt_Uniform_Buffer { Matrix3x4 camera_to...
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#include <iostream> using namespace std; template<unsigned N> int binary_search(int (&arr)[N], int start, int end, int key) { if(start >= end) { if(arr[start] > key) { return start; } else { return start + 1; } } int mid = (int)(...
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// CaffeModelDialog.cpp : 实现文件 // #include "stdafx.h" #include "objectRecoStudy.h" #include "CaffeModelDialog.h" #include "afxdialogex.h" // CaffeModelDialog 对话框 IMPLEMENT_DYNAMIC(CaffeModelDialog, CDialogEx) CaffeModelDialog::CaffeModelDialog(CWnd* pParent /*=NULL*/) : CDialogEx(IDD_DIALOG1CaffeModel, pParent) {...
[ "leoking02@foxmail.com" ]
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/* * Copyright (C) 2013 The Android Open Source Project * Copyright@ Samsung Electronics Co. LTD * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/license...
[ "tobetter@gmail.com" ]
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JackChen1994/grayThrance
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// Light.cpp: implementation of the Light class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "demo1.h" #include "Light.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif //////////////////////////////////////////...
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// // Created by Zhengxiao Du on 2018/11/25. // #ifndef PGSOLVER_PGSOLVER_H #define PGSOLVER_PGSOLVER_H #include "Stamping.h" #include "solver/Solver.h" namespace PowerGrid { class PG_Solver : public Stamping { public : explicit PG_Solver(Solver &linearSolver); ~PG_Solver() = default; ...
[ "duzx16@mails.tsinghua.edu.cn" ]
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ido1006/Atcoder
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#include <bits/stdc++.h> using namespace std; #define FOR(i,a,b) for(int i=(a);i<(b);i++) int main() { int n,m; cin >> n >> m; char a[n][n], b[m][m]; FOR(i,0,n)FOR(j,0,n)cin >> a[i][j]; FOR(i,0,m)FOR(j,0,m)cin >> b[i][j]; FOR(i,0,n-m+1)FOR(j,0,n-m+1){ int count = 0; FOR(k,0,m)FOR(l,0,m){ if...
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#include "Q_EvaluateSignalsCount.h" #include "Q_EvaluateSignalsPvalue.h" #include "Q_ReadInFiles.h" #include <boost/unordered_map.hpp> int getQFragsCoverage(Chromosome &chromosome, int min, int max) { //std::cout << chromosome.name << "start \n"; // for each summit for(int i=0;i<chromosome.sum_num;i++) { ...
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[ "LicenseRef-scancode-public-domain", "LicenseRef-scancode-cryptopp", "LicenseRef-scancode-unknown-license-reference" ]
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#include "pch.h" #include "gost.h" #include "misc.h" NAMESPACE_BEGIN(CryptoPP) // these are the S-boxes given in Applied Cryptography 2nd Ed., p. 333 const byte GOST::Base::sBox[8][16]={ {4, 10, 9, 2, 13, 8, 0, 14, 6, 11, 1, 12, 7, 15, 5, 3}, {14, 11, 4, 12, 6, 13, 15, 10, 2, 3, 8, 1, 0, 7, 5, 9}, {5, 8, 1, 13, 10...
[ "xfxf123444@gmail.com" ]
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Exemplify/SoftwareDev
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#ifndef PLAYER_MOVE_H #define PLAYER_MOVE_H #include "MovableInterface.h" /** * @class PlayerMove * @brief PlayerMove is responsible for determining how the Player Object moves. * @details PlayerMove checks for an input from the user then changes the position * */ class PlayerMove : public MovableInterface { pu...
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#include <bits/stdc++.h> using namespace std; int main() { int m; scanf("%d", &m); vector<int> ans; for (int i = 1, cnt = 0; cnt <= m; i++) { int x = i; while (x % 5 == 0) { cnt++; x /= 5; } if (cnt == m) ans.push_back(i); } printf("%d\n...
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#ifndef GL_STATE_MANAGER_H #define GL_STATE_MANAGER_H #include <StateManager.h> namespace AT2::OpenGL { class GlStateManager : public StateManager { using StateManager::StateManager; void ApplyState(RenderState state) override; protected: void DoBind(const ITexture& texture, unsigned index) override; ...
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#pragma once #include <blah.h> using namespace Blah; namespace TL { struct Sprite; struct Tileset; class Content { public: static SpriteFont font; static FilePath path(); static void load(); static void unload(); static TextureRef atlas(); static const Sprite* find_sprite(const char* name); stat...
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// OF-extend Revision: $Id: simpleFunctionObject.H 1392 2009-08-06 22:27:12Z bgschaid $ /*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd ...
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/* Copyright 2017 Rafael Rendón Pablo <rafaelrendonpablo@gmail.com> */ // region Template #include <iostream> #include <fstream> #include <sstream> #include <string> #include <bitset> #include <vector> #include <queue> #include <map> #include <set> #include <cmath> #include <cctype> #include <cassert> #include <cstring...
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#include "cVisitor.h" class cComputeSize : public cVisitor { public: cComputeSize() : cVisitor() { m_offset = 0; m_highWater = 0; m_isParam = false; } virtual void VisitAllNodes(cAstNode *node) { VisitAllChildren(node); } vir...
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/**************************************************************************** ** Meta object code from reading C++ file 'base_editor_group.q.hpp' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.9.1) ** ** WARNING! All changes made in this file will be lost! ***********************************************...
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/** * @file * @brief Contains the implementation of the TPZReadGIDGrid methods. */ #include "TPZReadGIDGrid.h" #include "pzgmesh.h" #include "pzgeoelside.h" #include "pzgeopoint.h" #include "TPZGeoLinear.h" #include "TPZGeoCube.h" #include "pzgeotetrahedra.h" #include "tpzcube.h" #include "tpzgeoblend.h" #include...
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// Copyright (c) 2016 The Bitcoin Core developers // Copyright (c) 2017 The AmlBitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "bench.h" #include "key.h" #if defined(HAVE_CONSENSUS_LIB) #include ...
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#ifndef FFTPRIVATE_H #define FFTPRIVATE_H #include <QObject> #include "DSP.h" //class FFT; /***************************************************************************** * * * DIGITAL SIGNAL PROCESSING TOOLS ...
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#include "vhpParticula.h" //---------------------------------------------------------------- vhpParticula::vhpParticula() { } //-------------------------------------------------------------- void vhpParticula::setup(float _x, float _y, float _z, float _radio){ posicion.set(_x, _y, _z); radio = _radio; ac...
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#include <iostream> using namespace std; int n, p_n, min_time, map[10][10], people[10][2], stair[2][2], stair_len[2]; void go_down() { } void init() { scanf("%d", &n); p_n = 0; min_time = 1e31; int tmp = 0; for (int i = 0; i < n; ++i) { for (int j = 0; j < n; ++j) { scanf("%...
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//---------------------------------------------------------------------- #ifndef mdunit_h #define mdunit_h #include <stdio.h> #include <vector> #include <algorithm> #include "mdconfig.h" #include "parainfo.h" #include "simulationinfo.h" #include "mdrect.h" #include "parameter.h" #include "variables.h" #include "meshlis...
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#include "TextureAnimation.h" # include "h_standard.h" # include "h_component.h" # include "OutputAnimation.h" # include "Game/Component/MaterialComponent.h" //initializeとupdateの前に呼ばれます(エディター中も呼ばれます) void TextureAnimation::Start(){ if (mAnimationAsset_1)mList.push_back(mAnimationAsset_1); if (mAnimationAsset_2)mList...
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#ifndef SINGLETON #define SINGLETON #include <string> class Singleton { public: static Singleton *instance() { if (!inst) inst = new Singleton(); return inst; } Singleton(){ inst = 0; } static void setRuta(string t) { ruta = t; } static string...
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// | / | // ' / __| _` | __| _ \ __| // . \ | ( | | ( |\__ ` // _|\_\_| \__,_|\__|\___/ ____/ // Multi-Physics // // License: BSD License // Kratos default license: kratos/license.txt // // Main authors: Author Julio Marti. // // System includes #de...
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//Author:LanceYu #include<iostream> #include<string> #include<cstring> #include<cstdio> #include<fstream> #include<iosfwd> #include<sstream> #include<fstream> #include<cwchar> #include<iomanip> #include<ostream> #include<vector> #include<cstdlib> #include<queue> #include<set> #include<ctime> #include<algorithm> #includ...
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#include "WriteText.h" #define _CRT_NO_SECURE_WARNINGS #include <stdio.h> static char* buff = new char[100]; std::string MyIntToString(int num) { sprintf(buff, "%d", num); std::string retval(buff); return retval; } std::string MyFloatToString(float num) { sprintf(buff, "%e", num); std::string re...
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