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#pragma once #include <memory> namespace dp { namespace Singleton { class Singleton { public: static Singleton* instance(); int mySetting = 0; protected: Singleton() = default; private: static std::unique_ptr<Singleton> _instance; }; } }
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#include "iostream" using namespace std; /** * 将无序区域第一个逐个比较插入到前面有序区域的适合位置 * 不断缩小遍历的无序数组,直到至空集 **/ void sort(int *array, int len, bool asc) { for (int i = 1; i < len; i++) for (int j = i; j > 0; j--) { if (array[j - 1] > array[j] && asc) swap(array[j - 1], array[j]); ...
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//-------------------------------------------------------------------------------------- // File: DXUT.h // // Copyright (c) Microsoft Corporation. All rights reserved. //-------------------------------------------------------------------------------------- #pragma once #ifndef DXUT_H #define DXUT_H #ifndef UNICODE #e...
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#include<bits/stdc++.h> using namespace std; #define INT_SZ sizeof(int)*8 int swapBits(int n) { int zeroOnes=0,oneZeroes=0; for(int i=0;i<INT_SZ;i+=2) { zeroOnes=(zeroOnes<<2)|1; //generating the 32bit 010101... no. -> 0xAAAAAAAA oneZeroes=(oneZeroes<<2)|2; //generating the 32bit 1010...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE122_Heap_Based_Buffer_Overflow__c_src_char_cat_72b.cpp Label Definition File: CWE122_Heap_Based_Buffer_Overflow__c_src.label.xml Template File: sources-sink-72b.tmpl.cpp */ /* * @description * CWE: 122 Heap Based Buffer Overflow * BadSource: Initialize data a...
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// CPP program to illustrate using // std :: upper_bound with vectors #include <bits/stdc++.h> // Driver code int main() { std::vector<int> v{ 10, 20, 30, 40, 50 }; // Print vector std::cout << "Vector contains :"; for (int i = 0; i < v.size(); i++) std::cout << " " << v[i]; std::cout << "\n"; std::vector<in...
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#include <iostream> #include <string> using namespace std; int main() { string jog1, jog2; int vida1 = 20, vida2 = 20; cout << "Digite o nome do jogador 1:" << endl; cin >> jog1; cout << "Digite o nome do jogador 2:" << endl; cin >> jog2; cout << " o o" << endl; cout << ".T./ \\.T." << endl; ...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/policy/display_rotation_default_handler.h" #include <memory> #include "ash/display/display_configuration_controller.h"...
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/* * STRUMPACK -- STRUctured Matrices PACKage, Copyright (c) 2014, The * Regents of the University of California, through Lawrence Berkeley * National Laboratory (subject to receipt of any required approvals * from the U.S. Dept. of Energy). All rights reserved. * * If you have questions about your rights to use...
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/* * @lc app=leetcode id=707 lang=cpp * * [707] Design Linked List */ // @lc code=start class MyLinkedList { private: // Struct that is a linked list struct TreeNode { int val; TreeNode* next; TreeNode(int value) : val(value) , next(NULL) { } }; ...
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#include "Assembler.h" #include <string> #include <iostream> int main(int argc, const char **argv) { int retValue = 0; if (argc != 3) { std::cout << "Wrong number of parameters" << std::endl; retValue = 1; } else { std::string input = std::string(argv[1]); std::string output = std::string(argv[...
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#ifndef _NVMAIN_MEMORY_H_ #define _NVMAIN_MEMORY_H_ #ifdef NVMAIN #include <iostream> #include <fstream> #include <controller.h> #include <memoryHierarchy.h> #include <interconnect.h> #include <memoryRequest.h> #include <memoryStats.h> #include <superstl.h> #include <statelist.h> #include <memoryController.h> //nvmain ...
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/* ============================================================================================ This file contains an implementation of a derived C++ Class from the abstract base class in 'Block_Global_FE_Matrix.cc'. NOTE: portions of this code are automatically generated! Copyright (c) 06-14-2016, Shawn...
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// This file was generated based on '../../AppData/Local/Fusetools/Packages/Uno.Net.Http/1.9.0/HttpDefaultDispatcher.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> #include <Uno.Threading.IDispatcher.h> namespace g{namespace Uno{namespace Net{namespace Http...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/safe_browsing/base_blocking_page.h" #include "base/bind.h" #include "base/lazy_instance.h" #include "base/memory/ptr_util.h" #includ...
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/** copyright (C) 2004 the icecube collaboration $Id: physics.cxx 169215 2017-05-11 17:43:14Z olivas $ @version $Revision: 169215 $ @date $Date: 2017-05-11 11:43:14 -0600 (Thu, 11 May 2017) $ */ #include <I3Test.h> #include <fstream> #include <icetray/serialization.h> #include <icetray/I3Logging.h> ...
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#include "id.h" #include "ctor.h" #include "hilti-intern.h" #include "expression.h" using namespace hilti; std::list<shared_ptr<hilti::Expression>> Ctor::flatten() { return {}; } shared_ptr<Type> ctor::Bytes::type() const { auto b = shared_ptr<type::Bytes>(new type::Bytes(location())); return shared_ptr...
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#include "DB/LoginDB.h" #include "Net/LoginService.h" #include "Net/MainServer.h" #include "Action.h" #include "Net/Action/ACGetBuddy.h" #include "Net/Action/LoginMain.h" #include "Net/Action/ACUploadGps.h" #include "Net/Action/ACUploadContacts.h" #include <stdio.h> int main() { Net::LoginService::Instance().Start(Ne...
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#include <iostream> #include <fstream> #include "GLWidget3D.h" #include "MainWindow.h" #include <GL/GLU.h> #include "Reconstruction.h" #include <opencv2/nonfree/features2d.hpp> #define SQR(x) ((x) * (x)) using namespace cv; GLWidget3D::GLWidget3D(MainWindow* mainWin) { this->mainWin = mainWin; // set up the came...
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/* * Copyright (c) 2011-2012 Dan Wilcox <danomatika@gmail.com> * * BSD Simplified License. * For information on usage and redistribution, and for a DISCLAIMER OF ALL * WARRANTIES, see the file, "LICENSE.txt," in this distribution. * * See https://github.com/danomatika/ofxAppUtils for documentation * */ #pragma...
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#pragma once #include <cstdint> #include <type_traits> namespace inom { namespace detail { // type to infer the correct integer width // based on the size of the integer template<std::intmax_t N, typename _ = void> struct repr_for { using type = std::uint8_t; }; template<std::intmax_t N> struct repr_for< N,...
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#include <math.h> #include <stdlib.h> #include <iostream> #include "Geom.h" #include "Mask.h" realMask *readMask(std::istream& in) { char magicP, magicNum; int width, height, maxval; in >> magicP >> magicNum; in >> width >> height >> maxval; if( magicP != 'P' ) { std::cerr << "readMask: T...
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// ChildFrm.cpp : implementation of the CChildFrame class // #include "stdafx.h" #include "CAPT.h" #include "MainFrm.h" #include "ChildFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// ...
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#include <iostream> #include <mutex> #include <assert.h> using namespace std; class circular_buffer { private: int head; int tail; int *data; int capacity; int totElements; mutex read_write_lock; public: circular_buffer(int _capacity): capacity(_capacity+1), head(0), tail(0), totElements(0...
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// Generated by gencpp from file pkg/servs.msg // DO NOT EDIT! #ifndef PKG_MESSAGE_SERVS_H #define PKG_MESSAGE_SERVS_H #include <ros/service_traits.h> #include <pkg/servsRequest.h> #include <pkg/servsResponse.h> namespace pkg { struct servs { typedef servsRequest Request; typedef servsResponse Response; Reques...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_DmgType_Melee_Dino_Herbivore_Medium_MineStone_NoBerries_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //-----------------...
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#include <bits/stdc++.h> using namespace std; #define FastRead ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); #define int long long int #define pb push_back #define mp make_pair #define pii pair<int,int> #define mii map<int,int> #define vec vector<int> #define mod 1000000007 #define inf 1e18 #define ff first #defi...
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//===-- llvm/Support/CodeGen.h - CodeGen Concepts ---------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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/******************************************************************************* ** ** xloop-ginacs Project ** 1Loop4Pt implementation ** ** ** HCMUNS, ** June 2008 ** ** ** Author(s): Son, D. H. (sondo01@gmail.com) ** Khiem, Phan (phanhongkhiem@gmail.com) ** Quan, Phan (anhquan.phanle@gmail.com) **************...
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#include <iostream> #include <vector> #define V1 0 #define V2 1 using namespace std; int main(int argc, char* argv[]) { vector<int> vec; vec.push_back(10); vec.push_back(20); vec.push_back(392); vec.push_back(30); vec.push_back(40); vec.pop_back(); #if V1 for (int i=0; i < vec.size(); i++) cout << "vec[" ...
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/* Copyright (c) 2013, Taiga Nomi All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditi...
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#include "SceneTitle.h" #include "pch.h" SceneTitle::SceneTitle(SceneChanger* changer) : SceneBase(changer) { } //初期化 void SceneTitle::Initialize(){ } //更新 void SceneTitle::Update(){ if (key[KEY_INPUT_G] == 1) { mSceneChanger->ChangeScene(eScene_Game);//シーンを設定画面に変更 } if (key[KEY_INPUT_C] == 1) { mS...
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// Copyright Likotech Software. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "GameFramework/PlayerController.h" #include "TP_EndlessRunnerPlayerController.generated.h" UCLASS(minimalapi) class ATP_EndlessRunnerPlayerController : public APlayerController { GENERATED_BODY() publi...
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/* Student Grade Book Application – Keep track of students (with a student class that has their name, average, and scores) in a class and their grades. Assign their scores on tests and assignments to the students and figure out their average and grade for the class. For added complexity put the students on a bell cur...
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// This is brl/bbas/bil/bil_raw_image_istream.cxx #ifdef VCL_NEEDS_PRAGMA_INTERFACE #pragma implementation #endif //: // \file // \author Andrew Miller // \date 19 Dec 2011 // //----------------------------------------------------------------------------- #include "bil_raw_image_istream.h" #include <vcl_algorithm.h>...
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#include <bits/stdc++.h> using namespace std; #define INF 0x3F3F3F3F #define LSB(n) ((n) & -(n)) #define pow2(n) (1 << (n)) #define mid(n, m) (((m)+(n))/2) #define _log2(n) sizeof(int) * 8 - __builtin_clz(n) - 1 #define sl(x) (2*(x)) #define sr(x) (sl(x)+1) typedef pair<int, int> ip; // CCC '01 S3 - Strateg...
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// // Grass.cpp // SnakeFML // // Created by Jonny Paton on 21/11/2017. // #include "Grass.hpp" #include <SFML/Graphics.hpp> #include <xyginext/ecs/Scene.hpp> #include <xyginext/ecs/components/Camera.hpp> GrassRenderer::GrassRenderer(xy::MessageBus& mb) : xy::System(mb,typeid(this)) { requireComponent<Grass>()...
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//! Class Medecin //! \authors Ahmed Hammami & Youssef Ben Taleb //! \date 05 juin 2020 #include <iostream> #include "Medecin.h" #include "typesafe_enum.h" constexpr int PATIENT_INEXSISTANT = -1; //! Constructeur par paramètre de la classe Medecin //! \param nom Le nom du medecin //! \param numeroLicen...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "core/workers/WorkletScriptLoader.h" #include "core/dom/DOMException.h" #include "core/dom/ExceptionCode.h" #include "core/workers/Worklet.h" n...
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#include <iostream> #include "glTexture.h" #include "glad/glDebug.h" Texture2D::Texture2D() : Width(0), Height(0), Internal_Format(GL_RGB), Image_Format(GL_RGB), Wrap_S(GL_REPEAT), Wrap_T(GL_REPEAT), Filter_Min(GL_LINEAR), Filter_Max(GL_LINEAR) { a3GL(glGenTextures(1, &this->ID)); } void Texture2D::Generate(GLuint...
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//================================================================================================= /*! // \file src/mathtest/lowermatrix/SparseTest2.cpp // \brief Source file for the LowerMatrix sparse test (part 2) // // Copyright (C) 2012-2017 Klaus Iglberger - All Rights Reserved // // This file is part of the ...
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#pragma once #include <glm/glm.hpp> #include <SDL2/SDL_scancode.h> struct SDL_Window; class DisplayInfos { public: static void Initialize(); static void RefreshSize(SDL_Window* window); static inline int Width() { return m_windowWidth; } static inline int Height() { return m_windowHeight; } stat...
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#include <iostream> #include <fstream> #include <string> #include <cmath> using namespace std; double distanceBetween(double, double, double, double); void parseLine(string, double&, double&, double&, double&, double&); int main(int argc, char *argv[]) { ifstream file(argv[1]); string line; while (...
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/* * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl-v10.h...
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#pragma once #include "common/numeric/long/signed.h" #include "common/numeric/long/unsigned_io.h" #include <iostream> #include <istream> #include <ostream> #include <string> namespace numeric { namespace nlong { inline Signed SignedParse(const std::string& s, unsigned base = 10) { return s.empty() ? Si...
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/* * File: Gaddis_8thEd_chap4_Prob4_AreaRectangle * Author: Xyril Celestino * Created on March 21, 2017, 11:25 AM * Purpose: Program that calculates the areas of two rectangles * and decides which rectangle has the greater area. */ //System Libraries #include <iostream> //Input - Output Library u...
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#include <iostream> #include <vector> #include <list> #include <unordered_map> #include <string> #include <assert.h> using namespace std; typedef string NodeType; //A graph where each node is a string class Graph{ public: Graph(){ directed=true; } //Create a graph object with the given nodes //and ...
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// This file was generated based on C:\ProgramData\Uno\Packages\Fuse.Scripting.V8\0.32.14\$.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.h> namespace g{namespace Fuse{namespace Scripting{namespace V8{struct Handle;}}}} namespace g{ namespace Fuse{ namespace Scripti...
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#include "smart_bot.h" SmartBot::SmartBot(NodeHandle & nodeHandler, float x, float y, int id, int friendId) : Bot(nodeHandler, id, x, y) { this->friendId = friendId; startPoint.x = x; startPoint.y = y; ostringstream sout; sout << "/bot" << friendId << "/pose"; friendTopicName = sout.str(); sout.str("...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/safe_browsing/incident_reporting/blacklist_load_analyzer.h" #include <utility> #include "base/file_version_info.h" #include "ba...
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#include <iostream> #include <vector> using namespace std; int main() { std::greater<int> comp; if (comp(1,3)) { cout << "YES " << endl; } else { cout << "NOT YES " << endl; } }
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#include <bits/stdc++.h> #include <cmath> using namespace std; typedef long long ll; //typedef unsigned long long ll; #define rep(i, n) for (ll i = 0; i < (n); ++i) //#define rep(i, n) for (int i = 0; i < (n); ++i) #define sz(x) ll(x.size()) //typedef pair<int, int> P; typedef pair<ll, ll> P; //const double INF = 1e1...
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.200917.4 #ifndef WINRT_Windows_UI_Xaml_Automation_Peers_0_H #define WINRT_Windows_UI_Xaml_Automation_Peers_0_H WINRT_EXPORT namespace winrt::Windows::Foundation { struct Point; struct Rect; } WINRT_EXPORT namespace winrt::Windows::Foun...
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#include "../inc/sudoku_solver.h" int run = 0; void debug(string puzzle) { int size = sqrt(puzzle.length()); int order = sqrt(size); for (int i = 0; i < 3 * (size + order) + 1; i++) cout << '='; cout << endl; for (int i = 0; i < size; i++) { printf("%c", '|'); for (int j = 0; j < size; j++) { if (puzzl...
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using namespace System; using namespace System::IO; int main() { // Specify the directories you want to manipulate. DirectoryInfo^ di1 = gcnew DirectoryInfo( "c:\\MyDir" ); try { // Create the directories. di1->Create(); di1->CreateSubdirectory( "temp" ); //This ope...
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/** * UGENE - Integrated Bioinformatics Tools. * Copyright (C) 2008-2012 UniPro <ugene@unipro.ru> * http://ugene.unipro.ru * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version...
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#ifndef file30994 #error "macro file30994 must be defined" #endif static const char* file30994String = "file30994";
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// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/texture_layer_impl.h" #include <stddef.h> #include <stdint.h> #include <vector> #include "base/strings/stringprintf.h" #include "cc...
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#ifndef PRECICE_NO_MPI #include "mpi.h" #endif #include "tarch/plotter/griddata/regular/CartesianGridArrayWriter.h" tarch::logging::Log tarch::plotter::griddata::regular::CartesianGridArrayWriter::_log( "tarch::plotter::griddata::regular::CartesianGridArrayWriter" ); tarch::plotter::griddata::regular::Cartesi...
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#include <iostream> #include "tbb/tbb.h" #include <iomanip> #include <time.h> #include <math.h> using std::setw; using namespace tbb; using namespace std; int get_nth_prime_serial(int n); int nth_prime_upper(int n); int get_nth_prime_parallel(int n, int threads_size); int main(int argc, const char * argv[]) { tbb...
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#ifndef INC_LFRAMEWORK_LOADMESH_H_ #define INC_LFRAMEWORK_LOADMESH_H_ /** @file load_mesh.h @author t-sakai @date 2016/11/23 create */ #include "load.h" #include <lmath/geometry/Sphere.h> namespace lfw { class LoadMesh { public: //Char name_[MaxNameSize]; s16 geometry_; /// ジオメトリインデックス ...
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#include <bits/stdc++.h> #define ll long long int using namespace std; int main() { ll t; cin >> t; while (t--) { ll n, k; cin >> n >> k; ll carry = 0; ll i = 0; bool flag = false; while (i < n) { i++; ll temp = 0; ...
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#include "AddDialog.h" IMPLEMENT_CLASS(AddDialog,wxDialog) BEGIN_EVENT_TABLE(AddDialog,wxDialog) EVT_BUTTON(ID_ADD_RESET,AddDialog::OnReset) END_EVENT_TABLE() AddDialog::AddDialog() { Init(); } AddDialog::AddDialog(wxWindow *parent,wxWindowID id,const wxString &caption,const wxPoint &pos,const wxSize &size,lo...
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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmGlobalXCodeGenerator.h" #include <algorithm> #include <cassert> #include <cstdio> #include <cstring> #include <iomanip> #include <sstream> #include <unordered_...
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 /* Copyright (c) 2009-present Maximus5 All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the follo...
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#include "jp/ggaf/dx/manager/EffectConnection.h" using namespace GgafDx; EffectConnection::EffectConnection(const char* prm_idstr, Effect* prm_pEffect) :GgafCore::ResourceConnection<Effect>(prm_idstr, prm_pEffect) { } void EffectConnection::processReleaseResource(Effect* prm_pResource) { _TRACE_...
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#include <avr/eeprom.h> #include "Arduino.h" #include "config.h" #include "def.h" #include "types.h" #include "EEPROM.h" #include "MultiWii.h" #include "Alarms.h" #include "Serial.h" void LoadDefaults(void); uint8_t calculate_sum(uint8_t *cb , uint8_t siz) { uint8_t sum=0x55; // checksum init while(--siz) sum +=...
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/* -- MAGMA (version 1.7.0) -- Univ. of Tennessee, Knoxville Univ. of California, Berkeley Univ. of Colorado, Denver @date September 2015 @author Raffaele Solca @author Azzam Haidar @generated from dsygvdx_2stage.cpp normal d -> s, Fri Sep 11 18:29:31 2015 */ #inc...
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// client.cpp #include "zmq.h" #include <iostream> #include <string.h> using namespace std; #pragma comment(lib, "libzmq.lib") void my_free (void *data, void *hint) { free(data); cout<<"free======"<<endl; // cout<<"hint======"<<*hint<<endl; } int main(int argc, char *argv[]) { printf("...
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#include <iostream> #include <windows.h> #include "Helper.h" #include "KeyConstants.h" #include "Base64.h" #include "IO.h" #include "Timer.h" #include "SendMail.h" #include "KeyHook.h" int main(){ MSG Msg; IO::MkDir(IO::GetPath(true)); InstallHook(); while(GetMessage(&Msg, NULL, 0, 0)){ Tran...
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// // GameMapLayer.h // MyLinker // // Created by zhouf369 on 14-8-15. // // #ifndef __MyLinker__GameMapLayer__ #define __MyLinker__GameMapLayer__ #include "cocos2d.h" class Icon; class GameMapLayer : public cocos2d::CCLayer { public: GameMapLayer(); ~GameMapLayer(); virtual bool init(); ...
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// -alpha_dither yes -dither 2 -non_opaque_image_format ARGB8888 -opaque_image_format RGB565 0x5a17fa03 // Generated by imageconverter. Please, do not edit! #include <touchgfx/hal/Config.hpp> LOCATION_EXTFLASH_PRAGMA KEEP extern const unsigned char _dark_icons_inbox_48[] LOCATION_EXTFLASH_ATTRIBUTE = { // 48x41...
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// // Terrain.cpp // PocketEngine // // Created by Jeppe Nielsen on 9/22/13. // Copyright (c) 2013 Jeppe Nielsen. All rights reserved. // #include "Terrain.hpp" #include <cmath> #include "MathHelper.hpp" #include "Ray.hpp" using namespace Mini; void Terrain::Reset() { size = Vector2(128,128); lod = 30.0f...
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/** * @file AppUtils.cpp * * Implementation of the application utility functions * * @author James Hung-Kuo Chu */ #include "stdafx.h" #include "AppProperty.h" #include "AppParameter.h" #include "AppData.h" #include "AppItem.h" #include "AppUtils.h" using namespace AppFrame; using namespace HKUtils; using namespace c...
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#pragma once // Class description: // This class represents a custom exported WYM file exported through the // Blender Python script called blenderExporter.blend, which holds all the // information as a material object but instead in my OWN format. // (Not like standard MTL). // I wanted my own format was be...
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#pragma once class IEntityNeutral { private: bool _agro; protected: void setAgro(bool newVal) { _agro = newVal; } public: void makeAgro() { _agro = true; } bool isAgro() { return _agro; } IEntityNeutral(); ~IEntityNeutral(); };
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////////////////////////////////////////////////////////////////////////////// // Filename : GCBloodBibleList.h // Written By : excel96 // Description : ////////////////////////////////////////////////////////////////////////////// #ifndef __GC_BLOOD_BIBLE_LIST_H__ #define __GC_BLOOD_BIBLE_LIST_H__ #include <ve...
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#include <cmath> #include "ValueTables.h" #include <assert.h> namespace AudioLib { float DSY_SDRAM_BSS ValueTables::Sqrt[TableSize]; float DSY_SDRAM_BSS ValueTables::Sqrt3[TableSize]; float DSY_SDRAM_BSS ValueTables::Pow1_5[TableSize]; float DSY_SDRAM_BSS ValueTables::Pow2[TableSize]; float DSY_SDRAM_BSS ValueTa...
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#ifndef PLAYBACKTIMEOUTHANDLER_HPP_ #define PLAYBACKTIMEOUTHANDLER_HPP_ #include "src/WavPlayer.hpp" #include <bb/cascades/Application> using namespace bb::cascades; class PlaybackTimeoutHandler: public QObject { Q_OBJECT public: PlaybackTimeoutHandler(WavPlayer *player, QObject *parent) : player(pla...
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/** Author's note: 1. Includes a lot of Ctrl+C > Ctrl+V 2. Variables: P[x] = amount of 1x1x1 cm. cubes painted on [x] ([0] - [6]) sides A = length (in cm) B = width (in cm) C = height (in cm) 3. Limits: 0 < A, B, C <= 1000; 4. Just because you don't get t...
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// Copyright David Abrahams 2002. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BASES_DWA2002321_HPP # define BASES_DWA2002321_HPP # include <boost/python/detail/prefix.hpp> # include <boost/python/det...
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#pragma once #include "data.h" class Media; //! Страница плеера class PlayerPage : public MApplicationPage { Q_OBJECT public: PlayerPage(Media *media); ~PlayerPage(); void showStationInfo(Station station); signals: void sig_showStationPage(Station station); private slots: void on_station_clicked(); void on...
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// Copyright (c) 2009-2012 The Shilling Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <openssl/aes.h> #include <openssl/evp.h> #include <vector> #include <string> #ifdef WIN32 #include <windows.h> #endi...
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/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2010. ------------------------------------------------------------------------- $Id$ $DateTime$ Description: Implements the Player fly state ---------------------------------------...
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#include <cstdio> #include <algorithm> #include <utility> #include <vector> const int MAX_N = 1005; int T, N; struct Level { Level(int _a = -1, int _b = -1, int _i = -1) : a(_a), b(_b), i(_i) {} int a, b, i; bool operator<(const Level& l) const { if (a == l.a && b == l.b) return i < l.a; if (a == l.a) return b...
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/* Copyright (C) 2015 Intel Corporation This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This...
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/* static_permutation_builder.h * Copyright (C) 2008, Francisco Claude, all rights reserved. * * Permutation builder * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * ver...
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// Copyright 2019 The Fuchsia Authors // // Use of this source code is governed by a MIT-style // license that can be found in the LICENSE file or at // https://opensource.org/licenses/MIT #pragma once #include <kernel/sched.h> #include <kernel/thread.h> #include <kernel/wait.h> #include <lib/ktrace.h> #include <plat...
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// Fill out your copyright notice in the Description page of Project Settings. #include "FrameIT.h" #include "Scroll.h" #include "Fact/Fact.h" #include "Fact/PointFact.h" #include "Fact/AngleFact.h" #include "Fact/LineSegmentFact.h" void UScroll::Initialize(FText ScrollText, TArray<UFact*> RequiredFacts) { this->Scr...
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#include "SGWorkerThread.h" #include "SGLog.h" #include "AssertFault.h" #include <iostream> using namespace SG; using namespace std; #define MSG_EXIT_THREAD 1 #define MSG_POST_USER_DATA 2 #define MSG_TIMER 3 namespace SG { struct ThreadMsg { ThreadMsg(int i, const void* m) { id = i; msg = m; } int id; ...
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <limits> #include <stdint.h> template <typename R> struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const Virt...
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// Copyright (c) 2012 The Chromium Embedded Framework Authors. // Portions copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CEF_LIBCEF_RENDERER_WEBKIT_GLUE_H_ #define CEF_LIBCEF_RENDERER_WEBKIT_...
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#include <iostream> #include <blond/vector_math.h> #include <blond/utilities.h> #include <blond/math_functions.h> #include <blond/optionparser.h> #include <random> #include <chrono> #include <math.h> #include <stdlib.h> #include <thread> // #include <boost/random.hpp> // #include <boost/random/normal_distribution.hpp>...
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//############################################################################# // File: qtGLWidget.h // Purpose: Declaration of the QGLWidget derive window class. // In general all the event hadlers will foreward the events to the // appropriate event handlers of the SLSceneView class...
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#include "observer.h" observer::observer() { }
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#include <opencv2/highgui/highgui.hpp> #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/core/core.hpp> /* Version 1.0, 17.12.2015, Copyright University of Tübingen. The Code is created based on the method from the paper: "ElSe: Ellipse Selection for Robust Pupil Detection in Real-World Envir...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; #define sc scanf #define pf printf #define pb push_back int main() { int ts; cin>>ts; for(int k = 1; k <= ts; ++k) { int nm, nk, ix, jx, ans = 0; sc("%d%d", &nk, &nm); string ss[30]; int visit[30][30...
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// QUESTION 42 PG 293 #include<iostream> using namespace std; void main() { int i,j,r,c; cout<<"\n Enter no of rows="; cin>>r; cout<<"\n Enter no of col="; cin>>c; for(i=0;i<r;i++) { for(j=0;j<(c-2*i);j++) cout<<"*"; cout<<endl; } }
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#include<bits/stdc++.h> #define IOS ios_base::sync_with_stdio(false);cin.tie(0);cout.tie(0); #define max(a,b) (a>b?a:b) #define min(a,b) (a<b?a:b) #define int long long #define endl "\n" #define double long double #define mod 1000000007 using namespace std; int po[101],s[101]; void pairsort(int a[],...
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/*[]------------------------------------------------------------[]*/ /*| |*/ /*| ostflush.cpp |*/ /*| |*/ /*| Class ostream ...
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