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True
dylancromwell
null
This is absolutely fantastic work, along similar lines to something I've been working on. Having evolved your quadrupeds through many generations and studied the algorithm, it appears that the "plateau" we're encountering could be addressed by looking at these key areas: Our success criteria cannot simply be distance ...
null
0
1318119578
False
0
c2py2be
t3_kucjn
null
t1_c2py2be
t3_kucjn
null
1427705120
1
t5_2fwo
null
null
null
True
vytah
null
I've been programming in C++ for years and I still keep discovering new syntax. That says it all. And because they created C++11, my journey will not end soon.
null
0
1318119735
False
0
c2py2wo
t3_l4p6z
null
t1_c2py2wo
t1_c2pu3gs
null
1427705127
1
t5_2fwo
null
null
null
True
yogthos
null
I think people misunderstood the point I was making. What I meant is that WebGL makes OpenGL accessible to the masses, the barrier to entry is incredibly low, and it runs on practically every platform. If WebGL caught on, then there would be a huge number of people familiar with the basic OpenGL usage, and it would pro...
null
0
1318119815
False
0
c2py36x
t3_l579f
null
t1_c2py36x
t1_c2px4uz
null
1427705130
1
t5_2fwo
null
null
null
True
yogthos
null
None of the issues are insurmountable however, and equally present in Silverlight, yet nobody seems to be overly concerned with that.
null
0
1318119943
False
0
c2py3nv
t3_l579f
null
t1_c2py3nv
t1_c2pwzq8
null
1427705136
2
t5_2fwo
null
null
null
True
[deleted]
null
"Hypermedia APIs" is gaining a little bit of steam. EDIT: Oh wait, I was thinking the other way: we leave 'RESTful' to the 'not-REST' services and coin a new term for REST. Seems simpler.
null
0
1318120019
True
0
c2py3yh
t3_l4l3n
null
t1_c2py3yh
t1_c2pq3cl
null
1427705140
2
t5_2fwo
null
null
null
True
Peaker
null
I dislike how private implementation details are listed right next to the exposed interface... I want a clean interface-only file. In C, I mostly achieve this by hiding must-export details in a foo_private.h file, and #include'ing it from the interface header file.
null
0
1318120035
False
0
c2py40k
t3_l57iw
null
t1_c2py40k
t1_c2pxe66
null
1427705140
2
t5_2fwo
null
null
null
True
noiserr
null
People are more and more moving to laptops. Desktops in general are declining. According to Microsoft's own numbers they are losing market share: http://www.infoworld.com/t/microsoft-windows/microsofts-own-numbers-suggest-declining-windows-market-share-855 From that article. > in the past nine months, more than o...
null
0
1318120047
False
0
c2py429
t3_l579f
null
t1_c2py429
t1_c2pwzyu
null
1427705141
7
t5_2fwo
null
null
null
True
nixcamic
null
It is still running through Wine, but going straight to the GPU instead of being translated to OpenGL, correct? And there wont be any actual Linux native Direct3D libraries, just Wine D3D libraries.
null
0
1318120064
False
0
c2py44o
t3_l579f
null
t1_c2py44o
t1_c2pxpq1
null
1427705142
7
t5_2fwo
null
null
null
True
[deleted]
null
[deleted]
null
0
1318120151
False
0
c2py4fs
t3_l4l3n
null
t1_c2py4fs
t1_c2prj35
null
1427705147
1
t5_2fwo
null
null
null
True
yogthos
null
>(and note that silverlight gives websites similar levels of hardware access as WebGL) and note that silverlight has exactly the same security concerns...
null
0
1318120183
False
0
c2py4k6
t3_l579f
null
t1_c2py4k6
t1_c2px0kc
null
1427705147
1
t5_2fwo
null
null
null
True
[deleted]
null
Twilio's API is pretty damn close, and they're explicitly moving closer and closer to 'real REST' as a goal.
null
0
1318120187
False
0
c2py4km
t3_l4l3n
null
t1_c2py4km
t1_c2pv2zl
null
1427705147
1
t5_2fwo
null
null
null
True
nkassis
null
Bookmark this for a more modern opengl tutorial: http://www.arcsynthesis.org/gltut/
null
0
1318120213
False
0
c2py4o9
t3_l579f
null
t1_c2py4o9
t1_c2pwqgd
null
1427705150
7
t5_2fwo
null
null
null
True
dcsobral
null
I thought my account configured to notify me by e-mail. Sorry I only saw this today. I still don't quite see the problem. For example, say I have this: line match { case reg1(a, b, c) => ... case reg2(d, e) => ... } It will try out reg1 and reg2, and return the subgroups for the first that match. Grante...
null
0
1318120324
False
0
c2py534
t3_j5r6w
null
t1_c2py534
t1_c29tqxm
null
1427705155
1
t5_2fwo
null
null
null
True
Peaker
null
Question 5 seems wrong. The SAL/SAR instructions do signed shifts correctly. EDIT: My bad, I misread what he wrote.
null
0
1318120547
True
0
c2py5w8
t3_l4p6z
null
t1_c2py5w8
t3_l4p6z
null
1427705166
1
t5_2fwo
null
null
null
True
Athas
null
No, not any more often than C++ objects are (and like in C++, only when necessary).
null
0
1318120818
False
0
c2py6ug
t3_l4p6z
null
t1_c2py6ug
t1_c2pvnrx
null
1427705179
3
t5_2fwo
null
null
null
True
[deleted]
null
back a few years i was following the brewing war over DX and OpenGL and it seemed to me at least that the OpenGL consortium kinda shot themselves in the collective foot for not coming out with the final specs for what 3.0 was going to represent, and allowed DX9/10 to basically leapfrog it in terms of development tools....
null
0
1318121014
False
0
c2py7k1
t3_l579f
null
t1_c2py7k1
t3_l579f
null
1427705188
3
t5_2fwo
null
null
null
True
honcas
null
> Some seem to think this reddit is for "links that programmers might find interesting or funny". No. It's for programming links. Programming. Programming. Programming.
null
0
1318121408
False
0
c2py8x5
t3_l5jr9
null
t1_c2py8x5
t3_l5jr9
null
1427705205
2
t5_2fwo
null
null
null
True
Baaz
null
LOL indeed: a couple of headlines ago I found a link to a complete emulated Linux 386 machine written in Javascript with persistent storage. That kind of stuff makes memories of 20 years ago feel like a different century (which they of course happened to actually be, but that's besides the point ;-)
null
0
1318121413
False
0
c2py8xs
t3_l55ki
null
t1_c2py8xs
t1_c2pwymd
null
1427705205
0
t5_2fwo
null
null
null
True
othermike
null
Silverlight doesn't expose Direct3D or any equivalent API as far as I know. Besides, nobody's overly concerned with Silverlight because it's so obviously a pointless, dead-end, DOA technology. Also, there's a difference between "not insurmountable" and "has been surmounted".
null
0
1318122060
False
0
c2pybc7
t3_l579f
null
t1_c2pybc7
t1_c2py3nv
null
1427705238
5
t5_2fwo
null
null
null
True
rhdoenges
null
Possible use cases? Looks interesting, though.
null
0
1318122180
False
0
c2pybre
t3_l5g3d
null
t1_c2pybre
t3_l5g3d
null
1427705243
2
t5_2fwo
null
null
null
True
ok_you_win
null
I cant quite see it happening. Unlike developing MS office for OSX, porting directx to Apple would cost Microsoft in terms of windows licence revenue, at a time where they have trouble growing their market share. Suddenly a huge reason for game enthusiasts to buy windows machines would evaporate, and Apple would surge...
null
0
1318122583
False
0
c2pyd9q
t3_l579f
null
t1_c2pyd9q
t1_c2pwm6l
null
1427705263
3
t5_2fwo
null
null
null
True
ok_you_win
null
Right. and the difference for the end user is academic.
null
0
1318122620
False
0
c2pydek
t3_l579f
null
t1_c2pydek
t1_c2py44o
null
1427705264
4
t5_2fwo
null
null
null
True
anders987
null
That's one of the sites I found, but it's not great. After getting started I just read through the [reference pages](http://www.opengl.org/sdk/docs/).
null
0
1318122718
False
0
c2pydrq
t3_l579f
null
t1_c2pydrq
t1_c2py4o9
null
1427705268
2
t5_2fwo
null
null
null
True
dadacookie
null
I love this guy! An upboat for justified contempt.
null
0
1318122725
False
0
c2pydsq
t3_l38op
null
t1_c2pydsq
t1_c2pgp7h
null
1427705269
2
t5_2fwo
null
null
null
True
icebraining
null
You have emphasized the wrong part. Try this: >**These are two distinct resources**, even if they both map to the same value at some point in time. Now let's see what I wrote: >(...) **a single resource** should have only one URI identifying it. (...) So yes, it is true. Your quote is talking about multiple r...
null
0
1318122825
False
0
c2pye5k
t3_l4l3n
null
t1_c2pye5k
t1_c2py4fs
null
1427705273
1
t5_2fwo
null
null
null
True
acm
null
you're welcome.
null
0
1318122877
False
0
c2pyecb
t3_l4ajg
null
t1_c2pyecb
t3_l4ajg
null
1427705276
0
t5_2fwo
null
null
null
True
othermike
null
It's a long shot, but the other big thing that might happen is that [D3D-on-Gallium](http://www.phoronix.com/scan.php?page=news_item&px=ODYzMA) (or equivalent lower-level layer) gets traction. The portability of OpenGL is partly a myth. On Windows it's historically been a complete no-go outside nVidia and ATi/AMD....
null
0
1318122958
False
0
c2pyenq
t3_l579f
null
t1_c2pyenq
t1_c2pvvq2
null
1427705280
2
t5_2fwo
null
null
null
True
nixcamic
null
Yes, but you won't actually see linux programs written using D3D, just Windows programs running faster.
null
0
1318122964
False
0
c2pyeor
t3_l579f
null
t1_c2pyeor
t1_c2pydek
null
1427705280
6
t5_2fwo
null
null
null
True
benemal
null
Either you mixed up right and left, or you're using some sort of trick to put the sidebar on the other side.
null
0
1318123025
False
0
c2pyewa
t3_l5l6j
null
t1_c2pyewa
t3_l5l6j
null
1427705283
8
t5_2fwo
null
null
null
True
[deleted]
null
[deleted]
null
0
1318123028
False
0
c2pyewu
t3_l4l3n
null
t1_c2pyewu
t1_c2pye5k
null
1427705283
1
t5_2fwo
null
null
null
True
rcinsf
null
They should find more competent developers then. Best practices aren't hard to figure out today.
null
0
1318123115
False
0
c2pyf91
t3_l1a2e
null
t1_c2pyf91
t1_c2pbhew
null
1427705288
1
t5_2fwo
null
null
null
True
Fabien4
null
I would laugh with you... but I'm still waiting for the JVM to start.
null
0
1318123119
False
0
c2pyf9q
t3_l57iw
null
t1_c2pyf9q
t1_c2pwm6d
null
1427705288
14
t5_2fwo
null
null
null
True
tadrith
null
Bottom line as a gamer? I don't give a shit who wins as long as they deliver me awesome, amazing looking games. Direct3D works great. So does OpenGL. Mostly what I see is OpenGL putting forth an effort because they're getting pushed out, until they become popular again, and then they'll give up and be lazy again until...
null
0
1318123165
False
0
c2pyfgr
t3_l579f
null
t1_c2pyfgr
t3_l579f
null
1427705290
0
t5_2fwo
null
null
null
True
Amadiro
null
I'm pretty sure RenderMan does not use OpenGL. I don't know what DreamWorks uses to render their stuff, but it probably renders everything in software and doesn't use OpenGL either.
null
0
1318123215
False
0
c2pyfnw
t3_l579f
null
t1_c2pyfnw
t1_c2py1az
null
1427705293
17
t5_2fwo
null
null
null
True
icebraining
null
No, they are *not* two different resources. They are the same conceptual entity. Remember: the format of the representation doesn't affect the nature of the resource. So if they're two different resources - entities - what is the difference between them? The different between `the current paper`and `the first versi...
null
0
1318123254
True
0
c2pyfu1
t3_l4l3n
null
t1_c2pyfu1
t1_c2pyewu
null
1427705295
2
t5_2fwo
null
null
null
True
rcinsf
null
That's what most VSS repositories end up looking like by the time I work there. main_proj main_proj_rjs_version main_proj_temp main_proj_98 main_proj_2.0
null
0
1318123307
False
0
c2pyg1h
t3_l1a2e
null
t1_c2pyg1h
t1_c2p8xe8
null
1427705298
1
t5_2fwo
null
null
null
True
[deleted]
null
[deleted]
null
0
1318123681
True
0
c2pyhf5
t3_l4l3n
null
t1_c2pyhf5
t1_c2pyfu1
null
1427705317
1
t5_2fwo
null
null
null
True
[deleted]
null
Use case, probably high traffic applications, save a bit of bandwidth
null
0
1318123819
False
0
c2pyhy9
t3_l5g3d
null
t1_c2pyhy9
t1_c2pybre
null
1427705324
1
t5_2fwo
null
null
null
True
icebraining
null
You have mixed cause and effect. If I call you two names, do you become two persons? Resources are completely divorced from their names (URIs). More: they're divorced from any possible representation made by the (REST) system. The system models the resources, not the other way around.
null
0
1318124030
False
0
c2pyiqf
t3_l4l3n
null
t1_c2pyiqf
t1_c2pyhf5
null
1427705334
2
t5_2fwo
null
null
null
True
[deleted]
null
> This has the advantages that it lets you make changes to your API without breaking existing clients This is also the primary benefit of HATEOAS...
null
0
1318124053
False
0
c2pyitc
t3_l4l3n
null
t1_c2pyitc
t1_c2ptp5m
null
1427705335
2
t5_2fwo
null
null
null
True
[deleted]
null
Right. I'm bad at life tonight. Thanks.
null
0
1318124113
False
0
c2pyj0z
t3_l4l3n
null
t1_c2pyj0z
t1_c2pyiqf
null
1427705338
1
t5_2fwo
null
null
null
True
Game_Ender
null
Good old pimpl, but as others have said, you there is some performance cost.
null
0
1318124228
False
0
c2pyjhq
t3_l57iw
null
t1_c2pyjhq
t1_c2pvd6u
null
1427705343
3
t5_2fwo
null
null
null
True
psyno
null
> built-in type Ah, so that's a [term](http://www2.research.att.com/~bs/glossary.html#Gbuilt-in-type) in C++, huh? I had a assumed you meant a type that comes with the standard.
null
0
1318124602
False
0
c2pykzq
t3_l4p6z
null
t1_c2pykzq
t1_c2px47a
null
1427705363
1
t5_2fwo
null
null
null
True
ZorbaTHut
null
I suppose I don't understand why you're not using a language that *actually* lets you determine what the computer is doing, like C or C++. With Java there will always be a level of indirection or two and it seems extraordinarily weird that you refuse to go either up or down in that chain. "Telling the JIT what to do" ...
null
0
1318124654
False
0
c2pyl6o
t3_l4p6z
null
t1_c2pyl6o
t1_c2pwzi8
null
1427705367
1
t5_2fwo
null
null
null
True
timpkmn89
null
I know how you feel. I TA for my school's CS1 and we're stuck on Dev (CS2 uses Code::Blocks), but the teachers are finally considering a push to something that's still updated.
null
0
1318124861
False
0
c2pylze
t3_l4p6z
null
t1_c2pylze
t1_c2px0ca
null
1427705377
1
t5_2fwo
null
null
null
True
lvirgili
null
There could be links to the subreddits where people post humorous stuff, like [this](http://www.reddit.com/r/programminghumour]), or [this](http://www.reddit.com/r/programminglolz/) or [this](http://www.reddit.com/r/notprogramming/), as the posts are common but misplaced.
null
0
1318124956
True
0
c2pymcz
t3_l5l6j
null
t1_c2pymcz
t3_l5l6j
null
1427705382
3
t5_2fwo
null
null
null
True
davidthefat
null
I've watched the series up to this video so far, but I just wanted to ask: why not just use "using namespace std"? Do you have a reason to retype std:: every time?
null
0
1318125068
False
0
c2pymsz
t3_krzd8
null
t1_c2pymsz
t3_krzd8
null
1427705397
1
t5_2fwo
null
null
null
True
ash_gti
null
RenderMan is very closely related to OpenGL. That doesn't mean it couldn't be ported to DirectX but at the moment it runs on OpenGL not on DirectX.
null
0
1318125297
False
0
c2pynqg
t3_l579f
null
t1_c2pynqg
t1_c2pyfnw
null
1427705400
-3
t5_2fwo
null
null
null
True
Bjartr
null
>Let's also not forget WebGL, if that catches on DirectX is as good as dead. I wrote a WebGL framework and love WebGL to death, but that's a ridiculous thing to say.
null
0
1318125480
False
0
c2pyogz
t3_l579f
null
t1_c2pyogz
t1_c2pwtsy
null
1427705409
1
t5_2fwo
null
null
null
True
[deleted]
null
Thank you very much for the insight!
null
0
1318125585
False
0
c2pyou5
t3_l4b56
null
t1_c2pyou5
t1_c2psavd
null
1427705414
1
t5_2fwo
null
null
null
True
ethraax
null
I'm a bit confused about their use in C++. Why not use templates?
null
0
1318125999
False
0
c2pyqhk
t3_l57iw
null
t1_c2pyqhk
t1_c2pvd6u
null
1427705434
2
t5_2fwo
null
null
null
True
Danthekilla
null
And windows phone.
null
0
1318126046
False
0
c2pyqnh
t3_l579f
null
t1_c2pyqnh
t1_c2pwae9
null
1427705437
0
t5_2fwo
null
null
null
True
ethraax
null
I agree, but you actually can't have that with templates, which are used fairly often in C++.
null
0
1318126096
False
0
c2pyquj
t3_l57iw
null
t1_c2pyquj
t1_c2py40k
null
1427705439
1
t5_2fwo
null
null
null
True
mardix
null
In high traffic app, you can compress (gzip) the JSON. You will save lots of BW
null
0
1318126216
False
0
c2pyrb1
t3_l5g3d
null
t1_c2pyrb1
t1_c2pyhy9
null
1427705445
1
t5_2fwo
null
null
null
True
BinaryRockStar
null
Pretty sure in Windows there is a concept of a main thread. When it exits, the entire process terminates immediately. Usually this is the thread with the GUI message pump if it is an app with a GUI.
null
0
1318126304
False
0
c2pyrml
t3_l4d5e
null
t1_c2pyrml
t1_c2pok1g
null
1427705450
1
t5_2fwo
null
null
null
True
vsymm
null
Sweet jesus. Have these people never heard of Content-Encoding?
null
0
1318126321
False
0
c2pyrp7
t3_l5g3d
null
t1_c2pyrp7
t3_l5g3d
null
1427705451
1
t5_2fwo
null
null
null
True
slurpme
null
This doesn't go far enough really, I was hoping for a key/value replacement strategy with an index... For example: { "index" : { "a" : "phone", "b" : "mobile" }, "data" : [ { "a" : "111111", "b" : "222222" } ] }
null
0
1318126435
False
0
c2pys4h
t3_l5g3d
null
t1_c2pys4h
t3_l5g3d
null
1427705457
1
t5_2fwo
null
null
null
True
borlak
null
opengl 3? I wish my laptop which isn't even a year old doesn't support opengl 3...
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0
1318126438
False
0
c2pys4s
t3_l579f
null
t1_c2pys4s
t3_l579f
null
1427705457
2
t5_2fwo
null
null
null
True
Wattever
null
I found the Direct3D API much easier to learn, I don't know if it had to do with the API itself or just the books I chose to learn from - IIRC, there's a wider selection of books for Direct3D, so I managed to find one that went in a sequence and at a pace that I was comfortable with.
null
0
1318126449
False
0
c2pys6b
t3_l579f
null
t1_c2pys6b
t1_c2px8gz
null
1427705457
2
t5_2fwo
null
null
null
True
Peaker
null
Tarballs and patches are said by some to be better than svn :-)
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0
1318126454
False
0
c2pys6t
t3_l1a2e
null
t1_c2pys6t
t3_l1a2e
null
1427705457
1
t5_2fwo
null
null
null
True
Peaker
null
They'd fail the very first step of the [Joel Test](http://www.joelonsoftware.com/articles/fog0000000043.html).
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0
1318126497
False
0
c2pyscv
t3_l1a2e
null
t1_c2pyscv
t3_l1a2e
null
1427705461
3
t5_2fwo
null
null
null
True
ok_you_win
null
Agreed, but in most cases, it shouldnt matter to the gamer because they will run equally fast. game->fakeD3D->hardware. Even now the games I play, such as Fallout 3, run just as fast on both platforms. I admit I am not much of a gamer, but I bought that one as soon as WineHQ had a report "runs in wine". May...
null
0
1318126517
False
0
c2pysfe
t3_l579f
null
t1_c2pysfe
t1_c2pyeor
null
1427705461
2
t5_2fwo
null
null
null
True
Peaker
null
Yeah, luckily I use C, though :-)
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0
1318126527
False
0
c2pysh5
t3_l57iw
null
t1_c2pysh5
t1_c2pyquj
null
1427705461
1
t5_2fwo
null
null
null
True
Peaker
null
Mutable stuff (the semantics side, at least) is one of the things you can use when doing functional programming.
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0
1318126772
False
0
c2pyth4
t3_l294s
null
t1_c2pyth4
t1_c2pbedn
null
1427705474
1
t5_2fwo
null
null
null
True
ethraax
null
Eh, I would prefer: switch (x) { case A: prepare_something(); goto case B; case B: do_stuff(); } or something similar in nature. Even replacing `goto case B;` with `continue;` makes more sense to me. I think your case is somewhat rare, in the sense that if...
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0
1318126777
False
0
c2pytht
t3_l4p6z
null
t1_c2pytht
t1_c2pur9b
null
1427705474
1
t5_2fwo
null
null
null
True
edimaudo
null
love java, bad rap
null
0
1318126838
False
0
c2pytqt
t3_l55ki
null
t1_c2pytqt
t3_l55ki
null
1427705478
1
t5_2fwo
null
null
null
True
[deleted]
null
[deleted]
null
0
1318126893
False
0
c2pyty3
t3_l4p6z
null
t1_c2pyty3
t1_c2pvbv7
null
1427705480
1
t5_2fwo
null
null
null
True
Amadiro
null
I realize that the RenderMan spec is opengl-ish, but do you have any reference that it actually *uses* OpenGL? I don't think it does (or that it would be feasible to use OpenGL for photorealistic offline rendering at the scale RenderMan does)
null
0
1318126975
False
0
c2pyu9n
t3_l579f
null
t1_c2pyu9n
t1_c2pynqg
null
1427705484
5
t5_2fwo
null
null
null
True
nixcamic
null
Oh, I agree that from the end user its all the same, but this whole comment thread has nothing to do with end users from what I can tell.
null
0
1318127109
False
0
c2pyusk
t3_l579f
null
t1_c2pyusk
t1_c2pysfe
null
1427705491
1
t5_2fwo
null
null
null
True
ok_you_win
null
Agreed.
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0
1318127334
False
0
c2pyvpc
t3_l579f
null
t1_c2pyvpc
t1_c2pyusk
null
1427705505
1
t5_2fwo
null
null
null
True
Terr_
null
Uhm, I'm not sure what that's supposed to show. The hard part of "run anywhere" involves edge-cases that core Javascript can't even **begin** to touch. Consider things like filesystems, or concurrency on multiple processors.
null
0
1318127943
False
0
c2pyy2t
t3_l55ki
null
t1_c2pyy2t
t1_c2py8xs
null
1427705536
8
t5_2fwo
null
null
null
True
[deleted]
null
[deleted]
null
0
1318128218
False
0
c2pyz75
t3_l579f
null
t1_c2pyz75
t3_l579f
null
1427705549
0
t5_2fwo
null
null
null
True
kurtss
null
These actually seem pretty interesting.
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0
1318128292
False
0
c2pyzhy
t3_l466j
null
t1_c2pyzhy
t3_l466j
null
1427705555
1
t5_2fwo
null
null
null
True
Phrodo_00
null
Exactly, microsoft probably doesn't care if you use Direct X, what it cares about is that you game is a windows exclusive by any mean (either technological or otherwise). They would have no gain from porting it to any other platform.
null
0
1318128310
False
0
c2pyzke
t3_l579f
null
t1_c2pyzke
t1_c2px4t4
null
1427705554
6
t5_2fwo
null
null
null
True
sisyphus
null
If Stallman was a reasonable man he wouldn't have up and decided one day that he should replace the entire existing computing ecosystem with a free copy.
null
0
1318128401
False
0
c2pyzy6
t3_l4yxy
null
t1_c2pyzy6
t3_l4yxy
null
1427705559
2
t5_2fwo
null
null
null
True
trigraph
null
Spoken like a true kid who has no clue what he's talking about. Point well taken.
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0
1318128571
False
0
c2pz0mq
t3_l399g
null
t1_c2pz0mq
t1_c2pvgjr
null
1427705568
0
t5_2fwo
null
null
null
True
abrown28
null
Like that's a bad thing. I don't care If they can get what they need for $10/hour over seas just like I don't care if they buy a cheap TV from a discount store. Labor is a commodity just like any other and is subject to the same laws of supply and demand.
null
0
1318128601
False
0
c2pz0r3
t3_l4e15
null
t1_c2pz0r3
t1_c2pos8y
null
1427705569
1
t5_2fwo
null
null
null
True
JL235
null
> I like how there's Downvotes for this. please give me moar. 1) In his main example, he is comparing a base install of Windows 7 to Windows 8. This does not include any applications added to the OS, but just what it comes with as standard. There is no reason why the standard applications and services on windows, ...
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0
1318128667
True
0
c2pz10b
t3_l48nw
null
t1_c2pz10b
t1_c2ptreu
null
1427705573
5
t5_2fwo
null
null
null
True
otakuman
null
Before C++0x, templates involve including ALL the headers. You can't declare a template in advance. This slows the compilation time terribly. By using an opaque pointer, you can just declare a new class and create a pointer to this class in your header file. In your implementation file, you define the class.
null
0
1318129377
False
0
c2pz3v8
t3_l57iw
null
t1_c2pz3v8
t1_c2pyqhk
null
1427705611
2
t5_2fwo
null
null
null
True
trigraph
null
That was supposed to be PR? damn
null
0
1318129386
False
0
c2pz3wa
t3_l55ki
null
t1_c2pz3wa
t1_c2pxgxv
null
1427705611
8
t5_2fwo
null
null
null
True
slurpme
null
Everyone involved with this abomination needs to be exterminated...
null
0
1318129407
False
0
c2pz3zb
t3_l55ki
null
t1_c2pz3zb
t3_l55ki
null
1427705616
0
t5_2fwo
null
null
null
True
DrMonkeyLove
null
It's 11:00pm here, I got almost all of them wrong. In fact, after about 9:00pm every night, I forget all of the C++ I know.
null
0
1318129421
False
0
c2pz41e
t3_l4p6z
null
t1_c2pz41e
t1_c2prvlh
null
1427705613
2
t5_2fwo
null
null
null
True
ethraax
null
But that stands to be quite inefficient in many cases. It means you'd have to box/unbox all values used.
null
0
1318129608
False
0
c2pz4so
t3_l57iw
null
t1_c2pz4so
t1_c2pz3v8
null
1427705623
2
t5_2fwo
null
null
null
True
rinspeed
null
code smarter, not harder :P
null
0
1318129621
False
0
c2pz4uh
t3_l55ki
null
t1_c2pz4uh
t3_l55ki
null
1427705623
3
t5_2fwo
null
null
null
True
otakuman
null
Wait a minute. What do you mean with "box / unbox"? Is that a Visual Studio thing?
null
0
1318129659
False
0
c2pz4zw
t3_l57iw
null
t1_c2pz4zw
t1_c2pz4so
null
1427705627
1
t5_2fwo
null
null
null
True
brandf
null
There is a lot of rasterization hardware that's not accessible from these api's. At this time, it's not possible to make a 3d rendering api on OpenCL/CUDA/DCompute that performs anywhere near as well as OGL/D3D.
null
0
1318130067
False
0
c2pz6oa
t3_l579f
null
t1_c2pz6oa
t1_c2pyz75
null
1427705646
3
t5_2fwo
null
null
null
True
Butabah
null
I'm so thankful that you referred it to Direct3D and DirectX!! <3 DirectX is more than just 3D Graphics, and people need to be educated on this!
null
0
1318130271
False
0
c2pz7im
t3_l579f
null
t1_c2pz7im
t3_l579f
null
1427705658
-1
t5_2fwo
null
null
null
True
anacrolix
null
Fuck C++.
null
0
1318130993
False
0
c2pzaed
t3_l5410
null
t1_c2pzaed
t3_l5410
null
1427705696
-14
t5_2fwo
null
null
null
True
pnpbios
null
renderman is software rendered, on huge clusters of PCs.
null
0
1318131355
False
0
c2pzbva
t3_l579f
null
t1_c2pzbva
t1_c2pyfnw
null
1427705714
10
t5_2fwo
null
null
null
True
tungtor
null
Damn typos. I meant athletic ability. Companies want a programmer with a solid bench press.
null
0
1318131821
False
0
c2pzds3
t3_l576b
null
t1_c2pzds3
t1_c2pw4yv
null
1427705740
2
t5_2fwo
null
null
null
True
ethicszen
null
[Almost](http://www.tomshardware.com/news/Flash-Player-11-CryEngine-UE3-Crysis-UT3,13628.html)
null
0
1318132113
False
0
c2pzex4
t3_l579f
null
t1_c2pzex4
t1_c2pxmsv
null
1427705756
5
t5_2fwo
null
null
null
True
RiotingPacifist
null
>Well, maybe now's the time for that to change I agree but it's easier said than done. >Microsoft used to have terrible security track record, but a few years back they got serious about security and now they are doing just fine. It's one thing to get a single vendor to address a humiliating flaw that affected...
null
0
1318132215
False
0
c2pzfbq
t3_l579f
null
t1_c2pzfbq
t1_c2pxk6k
null
1427705761
1
t5_2fwo
null
null
null
True
[deleted]
null
OS X! Linux has Wine, but native is always good. Don't forget that major publishers like Blizzard still target both...
null
0
1318132512
False
0
c2pzghy
t3_l579f
null
t1_c2pzghy
t1_c2pvkom
null
1427705775
2
t5_2fwo
null
null
null
True
ethraax
null
"Boxing" is basically just adding a level of indirection. "Unboxing" is, of course, removing that level of indirection. It's a common term in Java, because generics in Java are basically implemented similarly to these opaque pointers, so you're unable to use MyClass<int>, and are forced to use MyClass<Intege...
null
0
1318132513
False
0
c2pzgi0
t3_l57iw
null
t1_c2pzgi0
t1_c2pz4zw
null
1427705775
3
t5_2fwo
null
null
null
True
oSand
null
Java has a bad rap.
null
0
1318132526
False
0
c2pzgjy
t3_l55ki
null
t1_c2pzgjy
t3_l55ki
null
1427705776
6
t5_2fwo
null
null
null
True
pnpbios
null
My take is this: OpenGL is easy to program for until you get past version 1.2. The reason for that is fucking extensions. In 2011, companies are still cranking out integrated hardware with 1.4+ extensions, but at the same time, having quite good support for directX 9.0c. While the blame clearly lies at the feet of the...
null
0
1318132631
False
0
c2pzgyf
t3_l579f
null
t1_c2pzgyf
t3_l579f
null
1427705781
3
t5_2fwo
null
null
null
True
tamrix
null
Can you link to the other ones?
null
0
1318132761
False
0
c2pzhg2
t3_l55ki
null
t1_c2pzhg2
t1_c2pxgxv
null
1427705788
3
t5_2fwo
null
null
null
True
ghjm
null
It's bullshit that geeks allow their need for hypercorrect use of language to overcome normal human communication patterns? Then I guess there's no basis for half the jokes on Big Bang Theory.
null
0
1318132832
False
0
c2pzhpo
t3_l4b56
null
t1_c2pzhpo
t1_c2pxk44
null
1427705791
-1
t5_2fwo
null
null
null
True
sharth
null
He is using [scons](http://www.scons.org/) as the build system, which is based on python. SCutlis.py is then a set of additional code that the build system uses.
null
0
1318132834
False
0
c2pzhpx
t3_l5410
null
t1_c2pzhpx
t1_c2pv2ji
null
1427705791
2
t5_2fwo
null
null
null
True
paxswill
null
> In my experience, you can still write very small applications with C code, assuming you forgo the standard C library. Or use a non-standard libc. glibc is huge, but there are others that provide (at least most) of the standard. I know of uClibc, and eglibc might work for some embedded applications.
null
0
1318133077
False
0
c2pziqs
t3_l4p6z
null
t1_c2pziqs
t1_c2pvz48
null
1427705806
3
t5_2fwo
null
null
null