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# Validation: flashrt-residual-norm-quant
Required before publishing this package:
1. Source-extension correctness:
```bash
python flashrt-residual-norm-quant/tests/test_residual_norm_quant.py --backend source --mode full
```
2. Source-extension benchmark:
```bash
python flashrt-residual-norm-quant/benchmarks/benchmark.py \
--backend source \
--shapes all \
--warmup 3 \
--iters 10
```
3. Kernel-builder artifact build:
```bash
kernel-builder build-and-copy flashrt-residual-norm-quant
```
4. Built-artifact correctness:
```bash
PYTHONPATH=<artifact-path> \
python flashrt-residual-norm-quant/tests/test_residual_norm_quant.py \
--backend installed \
--mode full
```
5. Built-artifact benchmark:
```bash
python flashrt-residual-norm-quant/benchmarks/benchmark.py \
--backend installed \
--artifact <artifact-path> \
--shapes all
```
6. Multi-hardware matrix:
Add hardware claims only after the same correctness and benchmark commands
pass on that machine.
## Thor validation
On 2026-08-06, source full passed on NVIDIA Thor (SM110), PyTorch
`2.13.0+cu130`, and CUDA 13.0. The new `residual_add_rms_norm_bf16` entry was
checked both out-of-place and with the production in-place residual contract
across PI0.5, GROOT, and video-prefill shapes. All rows passed the package's
strict BF16 operation-order reference.
Cosmos3-Edge coverage uses `(rows=128, dim=2048)` and additionally requires
bitwise-identical static-output CUDA Graph replay.