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http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Rust
Rust
extern crate autopilot; extern crate rand; use rand::Rng;   // Moves the mouse in a sine wave across the screen. const TWO_PI: f64 = std::f64::consts::PI * 2.0; fn sine_mouse_wave() -> Result<(), autopilot::mouse::MouseError> { let screen_size = autopilot::screen::size(); let scoped_height = screen_size.height ...
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#AWK
AWK
  BEGIN { NIL = 0 HEAD = 1 LINK = 1 VALUE = 2   delete list initList() }   function initList() { delete list list[HEAD] = makeNode(NIL, NIL) }   function makeNode(link, value) { return link SUBSEP value }   function getNode(part, nodePtr, linkAndValue) { split(list[nodePtr], l...
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Axe
Axe
Lbl LINK r₂→{r₁}ʳ 0→{r₁+2}ʳ r₁ Return   Lbl NEXT {r₁+2}ʳ Return   Lbl VALUE {r₁}ʳ Return
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#ActionScript
ActionScript
var A:Node; //... for(var i:Node = A; i != null; i = i.link) { doStuff(i); }
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#Ada
Ada
with Ada.Containers.Doubly_Linked_Lists; with Ada.Text_Io; use Ada.Text_Io;   procedure Traversal_Example is package Int_List is new Ada.Containers.Doubly_Linked_Lists(Integer); use Int_List; procedure Print(Position : Cursor) is begin Put_Line(Integer'Image(Element(Position))); end Print; The_L...
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#360_Assembly
360 Assembly
  START PRINT DATA,GEN YREGS , REGISTER EQUATES (e.g. 0 = R0) SLEEP CSECT SLEEP AMODE 31 addressing mode 31 bit SLEEP RMODE ANY loader determines 31 or 24 ***************************************************************...
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#8051_Assembly
8051 Assembly
ORG RESET jmp main ORG TIMER0 ; timer interrupt only used to wake the processor clr tr0 reti   main: setb ea ; enable interrupts setb et0 ; enable timer0 interrupt mov tl0, #0 ; start timer counter at zero mov th0, #0 ; these two values dictate the length of sleep   mov a, pcon ; copy power control register ...
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Shen
Shen
(tc +)   (define swap { (vector number) --> number --> number --> (vector number) } A I1 I2 -> (let Z (<-vector A I1) (do (vector-> A I1 (<-vector A I2)) (vector-> A I2 Z))))   (define one-pass { (vector number) --> number --> boolean --> number --> boolean } A N Swapped N -> (...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Smalltalk
Smalltalk
  SomeClass class>>sharedInstance   SharedInstance ifNil: [SharedInstance := self basicNew initialize]. ^ SharedInstance  
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Swift
Swift
    class SingletonClass {   static let sharedInstance = SingletonClass()   ///Override the init method and make it private private override init(){ // User can do additional manipulations here. } } // Usage let sharedObject = SingletonClass.sharedInstance  
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#REXX
REXX
/*REXX pgm shows how to use the REXX/PC PRESS cmd to simulate keyboard input.*/   call press 'This text will be put into a buffer as if it came from the keyboard'   /* [↑] text will be available for any program to use (including DOS).*/ /*stick a fork in it, we're all d...
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Rust
Rust
extern crate autopilot; fn main() { autopilot::key::type_string("Hello, world!", None, None, &[]); }
http://rosettacode.org/wiki/Simple_turtle_graphics
Simple turtle graphics
The first turtle graphic discussed in Mindstorms: Children, Computers, and Powerful Ideas by Seymour Papert is a simple drawing of a house. It is a square with a triangle on top for the roof. For a slightly more advanced audience, a more practical introduction to turtle graphics might be to draw a bar chart. See imag...
#Quackery
Quackery
[ $ "turtleduck.qky" loadfile ] now!   [ behead do rot witheach [ do 2over 2over v< if 2swap 2drop ] ] is largest ( [ --> n/d )   [ 2 times [ 2dup walk -1 4 turn 2over walk -1 4 turn ] 2drop 2drop ] is rectangle ( n/d ...
http://rosettacode.org/wiki/Simple_turtle_graphics
Simple turtle graphics
The first turtle graphic discussed in Mindstorms: Children, Computers, and Powerful Ideas by Seymour Papert is a simple drawing of a house. It is a square with a triangle on top for the roof. For a slightly more advanced audience, a more practical introduction to turtle graphics might be to draw a bar chart. See imag...
#Wren
Wren
import "dome" for Window import "graphics" for Canvas, Color import "./turtle" for Turtle   class Main { construct new(width, height) { Window.resize(width, height) Canvas.resize(width, height) Window.title = "Simple turtle graphics" _w = width _h = height }   init() ...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Scala
Scala
val (p , robot)= (component.location, new Robot()) robot.mouseMove(p.getX().toInt, p.getY().toInt) //you may want to move a few pixels closer to the center by adding to these values robot.mousePress(InputEvent.BUTTON1_MASK) //BUTTON1_MASK is the left button robot.mouseRelease(InputEvent.BUTTON1_MASK)
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Tcl
Tcl
# Simulate a full click cycle: button down and up event generate .okBtn <ButtonPress-1> -x 5 -y 5 event generate .okBtn <ButtonRelease-1> -x 5 -y 5
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#BBC_BASIC
BBC BASIC
DIM node{pNext%, iData%}  
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Bracmat
Bracmat
link = (next=) (data=)
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#ALGOL_68
ALGOL 68
MODE STRINGLIST = STRUCT(STRING value, REF STRINGLIST next);   STRINGLIST list := ("Big", LOC STRINGLIST := ("fjords", LOC STRINGLIST := ("vex", LOC STRINGLIST := ("quick", LOC STRINGLIST := ("waltz", LOC STRINGLIST := ("nymph",NIL))))));   REF STRINGLIST node := list; WHILE node ISNT REF ...
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#ALGOL_W
ALGOL W
begin  % record type to hold a singly linked list of integers  % record ListI ( integer iValue; reference(ListI) next );    % inserts a new value after the specified element of a list  % procedure insert( reference(ListI) value list  ; integer val...
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#360_Assembly
360 Assembly
* Singly-linked list - Insert after 01/02/2017 LISTSINA CSECT USING LISTSINA,R13 base register B 72(R15) skip savearea DC 17F'0' savearea STM R14,R12,12(R13) prolog ST R13,4(R15) " <- ST R15,8(R13)...
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#8th
8th
  f:stdin f:getline "Sleeping..." . cr eval sleep "Awake!" . cr bye  
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#AArch64_Assembly
AArch64 Assembly
  /* ARM assembly AARCH64 Raspberry PI 3B */ /* program sleep64.s */   /*******************************************/ /* Constantes file */ /*******************************************/ /* for this file see task include a file in language AArch64 assembly */ .include "../includeConstantesARM64...
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Sidef
Sidef
func bubble_sort(arr) { loop { var swapped = false { |i| if (arr[i] > arr[i+1]) { arr[i, i+1] = arr[i+1, i] swapped = true } } << ^arr.end swapped || break } return arr }
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Tcl
Tcl
package require TclOO   # This is a metaclass, a class that defines the behavior of other classes oo::class create singleton { superclass oo::class variable object unexport create ;# Doesn't make sense to have named singletons method new args { if {![info exists object]} { set object [next {*...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Tern
Tern
module Singleton { speak() { println("I am a singleton"); } }   Singleton.speak();
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Scala
Scala
import java.awt.Robot import java.awt.event.KeyEvent   /** Keystrokes when this function is executed will go to whatever application has focus at the time. * Special cases may need to be made for certain symbols, but most of * the VK values in KeyEvent map to the ASCII values of characters. */   object Keystrokes ...
http://rosettacode.org/wiki/Simple_turtle_graphics
Simple turtle graphics
The first turtle graphic discussed in Mindstorms: Children, Computers, and Powerful Ideas by Seymour Papert is a simple drawing of a house. It is a square with a triangle on top for the roof. For a slightly more advanced audience, a more practical introduction to turtle graphics might be to draw a bar chart. See imag...
#Yabasic
Yabasic
// Rosetta Code problem: http://rosettacode.org/wiki/Simple_turtle_graphics // Adapted from Python to Yabasic by Galileo, 01/2022   import turtle   sub rectang(width, height) local i   for i = 1 to 2 move(height) turn(-90) move(width) turn(-90) next end sub   sub square(size)...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Wren
Wren
/* simulate_input_mouse.wren */   var KeyPressMask = 1 << 0 var ButtonPressMask = 1 << 2 var Button1Mask = 1 << 8 var ExposureMask = 1 << 15 var Button1 = 1 var KeyPress = 2 var ButtonPress = 4 var Expose = 12 var ClientMessage = 33   var XK_a = 0x0061 var XK_q ...
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#C
C
struct link { struct link *next; int data; };
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#C.23
C#
class LinkedListNode { public int Value { get; set; } public LinkedListNode Next { get; set; }   // A constructor is not necessary, but could be useful. public Link(int value, LinkedListNode next = null) { Item = value; Next = next; } }
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#ARM_Assembly
ARM Assembly
  /* ARM assembly Raspberry PI */ /* program afficheList.s */   /* Constantes */ .equ STDOUT, 1 @ Linux output console .equ EXIT, 1 @ Linux syscall .equ READ, 3 .equ WRITE, 4   .equ NBELEMENTS, 100 @ list size   /*************************...
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#AArch64_Assembly
AArch64 Assembly
  /* ARM assembly AARCH64 Raspberry PI 3B */ /* program insertList64.s */   /*******************************************/ /* Constantes file */ /*******************************************/ /* for this file see task include a file in language AArch64 assembly*/ .include "../includeConstantesA...
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#ACL2
ACL2
(defun insert-after (x e xs) (cond ((endp xs) nil) ((equal x (first xs)) (cons (first xs) (cons e (rest xs)))) (t (cons (first xs) (insert-after x e (rest xs))))))
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#Action.21
Action!
BYTE RTCLOK1=$13 BYTE RTCLOK2=$14 BYTE PALNTSC=$D014   PROC Wait(CARD frames) BYTE lsb=frames,msb=frames+1    ;wait lsb of frames lsb==+RTCLOK2 WHILE lsb#RTCLOK2 DO OD    ;wait msb of 256*frames WHILE msb>0 DO WHILE lsb=RTCLOK2 DO OD WHILE lsb#RTCLOK2 DO OD msb==-1 OD RETURN   CARD FUNC GetFra...
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#Ada
Ada
with Ada.Text_Io; use Ada.Text_Io; with Ada.Float_Text_Io; use Ada.Float_Text_Io;   procedure Sleep is In_Val : Float; begin Get(In_Val); Put_Line("Sleeping..."); delay Duration(In_Val); Put_Line("Awake!"); end Sleep;
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Simula
Simula
BEGIN   PROCEDURE BUBBLESORT(A); NAME A; INTEGER ARRAY A; BEGIN INTEGER LOW, HIGH, I; BOOLEAN SWAPPED;   PROCEDURE SWAP(I, J); INTEGER I, J; BEGIN INTEGER TEMP; TEMP := A(I); A(I) := A(J); A(J) := TEMP; END**OF**SWAP;   LOW := LOWERBOUND(A, 1); ...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Vala
Vala
public class Singleton : Object { static Singleton? instance;   // Private constructor Singleton() {   }   // Public constructor public static Singleton get_instance() { if (instance == null) { instance = new Singleton(); } return instance; } }   void main...
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Tcl
Tcl
set key "x" event generate $target <Key-$key>
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#VBScript
VBScript
Dim WshShell Set WshShell = WScript.CreateObject("WScript.Shell") WshShell.SendKeys "{Down}{F2}" WScript.Sleep 1000 ' one-second delay WshShell.SendKeys "{Left}{Left}{BkSp}{BkSp}Some text here.~" ' ~ -> Enter
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#C.2B.2B
C++
struct link { link* next; int data; };
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Clean
Clean
import StdMaybe   :: Link t = { next :: Maybe (Link t), data :: t }
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#ATS
ATS
(*------------------------------------------------------------------*)   (* The Rosetta Code linear list type can contain any vt@ype. (The ‘@’ means it doesn’t have to be the size of a pointer. You can read {0 <= n} as ‘for all non-negative n’. *) dataviewtype rclist_vt (vt : vt@ype+, n : int) = | rclist_vt_nil (...
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#AutoHotkey
AutoHotkey
a = 1 a_next = b b = 2 b_next = c c = 3   traverse("a") return   traverse(element) { MsgBox % element . "= " . %element% name := element . "_next" while, %name% { element := %name% msgbox % %name% . "= " . %element% name := %name% . "_next" } }
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#Action.21
Action!
SET EndProg=*
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#ActionScript
ActionScript
package { public class Node { public var data:Object = null; public var link:Node = null;   public function insert(node:Node):void { node.link = link; link = node; } } }
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#Aime
Aime
o_text("Sleeping...\n");   # Sleep X seconds sleep(atoi(argv(1)));   # Sleep X microseconds #usleep(atoi(argv(1)));   o_text("Awake!\n");
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#ALGOL_68
ALGOL 68
# using ping to sleep # INT milliseconds = read int; # ping uses milliseconds # print ("Sleeping..."); VOID (system ("ping 0.0.0.1 -n 1 -w " + whole (milliseconds, 0) + " >NUL")); # 0.0.0.1 is an invalid IP address and cannot be used, so this will never conflict with a real IP address # # ping -n gives number of tries,...
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Smalltalk
Smalltalk
|item swap itemCount hasChanged| item := #(1 4 5 6 10 8 7 61 0 -3) copy. swap := [:indexOne :indexTwo| |temp| temp := item at: indexOne. item at: indexOne put: (item at: indexTwo). item at: indexTwo put: temp].   itemCount := item size. [hasChanged := false. itemCount := itemCount - 1. 1 to: itemCount do: [:ind...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Wren
Wren
class Singleton { // Returns the singleton. If it hasn't been created, creates it first. static instance { __instance == null ? __instance = Singleton.new_() : __instance }   // Private constructor. construct new_() {}   // instance method speak() { System.print("I'm a singleton.") }   }   var s...
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Wren
Wren
/* simulate_input_keyboard.wren */   import "random" for Random   var KeyPressMask = 1 << 0 var ShiftMask = 1 << 0 var ButtonPressMask = 1 << 2 var ExposureMask = 1 << 15 var KeyPress = 2 var ButtonPress = 4 var Expose = 12 var ClientMessage = 33   var XK_q = 0x0071 var XK_E...
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Clojure
Clojure
(cons 1 (cons 2 (cons 3 nil))) ; =>(1 2 3)
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Common_Lisp
Common Lisp
(cons 1 (cons 2 (cons 3 nil)) => (1 2 3)
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#Axe
Axe
LINK(L₁,1)→A LINK(L₁+10,2)→B LINK(L₁+50,3)→C   INSERT(A,B) INSERT(A,C)   A→I While I≠0 Disp VALUE(I)▶Dec,i NEXT(I)→I End
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#BBC_BASIC
BBC BASIC
DIM node{pNext%, iData%} DIM a{} = node{}, b{} = node{}, c{} = node{}   a.pNext% = b{} a.iData% = 123 b.iData% = 789 c.iData% = 456   PROCinsert(a{}, c{})   PRINT "Traverse list:" pnode% = a{} REPEAT  !(^node{}+4) = pnode% PRINT node.iData% ...
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#Ada
Ada
with Ada.Unchecked_Deallocation; -- Define the link type procedure Singly_Linked is   type Link; type Link_Access is access Link; type Link is record Data : Integer; Next : Link_Access := null; end record; -- Instantiate the generic deallocator for the link type procedure Free is new Ada.U...
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#ALGOL_68
ALGOL 68
MODE STRINGLIST = STRUCT(STRING value, REF STRINGLIST next);   STRINGLIST list := ("Big", LOC STRINGLIST := ("fjords", LOC STRINGLIST := ("vex", LOC STRINGLIST := ("quick", LOC STRINGLIST := ("waltz", LOC STRINGLIST := ("nymph",NIL))))));   PROC insert = (REF STRINGLIST list, node)VOID: ( ...
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#AntLang
AntLang
milliseconds: eval[input["How long should I sleep? "]] / eval = evil, but this is just a simple demo echo["Sleeping..."] sleep[milliseconds] echo["Awake!"]
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#Applesoft_BASIC
Applesoft BASIC
10 POKE 768,169: POKE 770,76 20 POKE 771,168: POKE 772,252 30 INPUT "ENTER WAIT VALUE (1-256) : ";A 40 IF A < 1 OR A > 256 THEN 30 50 POKE 769,(A < 256) * A 60 LET C = (26 + 27 * A + 5 * A ^ 2) / 2 70 PRINT "WAIT FOR "C" CYCLES OR " 80 PRINT C * 14 / 14.318181" MICROSECONDS" 90 PRINT "SLEEPING": CALL ...
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#SNOBOL4
SNOBOL4
* # Sort array in place, return array define('bubble(a,alen)i,j,ub,tmp') :(bubble_end) bubble i = 1; ub = alen outer gt(ub,1) :f(bdone) j = 1 inner le(a<j>, a<j + 1>) :s(incrj) tmp = a<j> a<j> = a<j + 1> a<j + 1> = tmp incrj j = lt(j + 1,ub) j + 1 :s(inner) u...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#zkl
zkl
class [static] Borg{ var v } b1 := Borg; b2 := Borg(); b1 == b2 //--> True b1.v=123; b2.v.println(); //--> 123
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#D
D
struct SLinkedNode(T) { T data; typeof(this)* next; }   void main() { alias SLinkedNode!int N; N* n = new N(10); }
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Delphi
Delphi
Type pOneWayList = ^OneWayList; OneWayList = record pData : pointer ; Next : pOneWayList ; end;
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#C
C
struct link *first; // ... struct link *iter; for(iter = first; iter != NULL; iter = iter->next) { // access data, e.g. with iter->data }
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#C.23
C#
var current = [head of list to traverse] while(current != null) { // Do something with current.Value.   current = current.Next; }
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#ALGOL_W
ALGOL W
 % inserts a new value after the specified element of a list  % procedure insert( reference(ListI) value list  ; integer value newValue ) ; next(list) := ListI( newValue, next(list) );    % declare a variable to hold a list ...
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#ARM_Assembly
ARM Assembly
  /* ARM assembly Raspberry PI */ /* program insertList.s */   /* Constantes */ .equ STDOUT, 1 @ Linux output console .equ EXIT, 1 @ Linux syscall .equ READ, 3 .equ WRITE, 4   .equ NBELEMENTS, 100 @ list size     /**********************...
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#ARM_Assembly
ARM Assembly
    /* ARM assembly Raspberry PI */ /* program sleepAsm.s */   /* Constantes */ .equ STDIN, 0 @ Linux input console .equ STDOUT, 1 @ Linux output console .equ EXIT, 1 @ Linux syscall .equ READ, 3 @ Linux ...
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#SPARK
SPARK
package Bubble is   type Arr is array(Integer range <>) of Integer;   procedure Sort (A : in out Arr); --# derives A from *;   end Bubble;     package body Bubble is procedure Sort (A : in out Arr) is Finished : Boolean; Temp  : Integer; begin if A'Last /= A'First then lo...
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#E
E
interface LinkedList guards LinkedListStamp {} def empty implements LinkedListStamp { to null() { return true } } def makeLink(value :int, var next :LinkedList) { def link implements LinkedListStamp { to null() { return false } to value() { return value } to next() { return next } ...
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Elena
Elena
class Link { prop int Item; prop Link Next;   constructor(int item, Link next) { Item := item; Next := next } }
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#C.2B.2B
C++
#include <iostream> #include <forward_list>   int main() { std::forward_list<int> list{1, 2, 3, 4, 5}; for (int e : list) std::cout << e << std::endl; }
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#Clojure
Clojure
(doseq [x xs] (println x))
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#ATS
ATS
(*------------------------------------------------------------------*)   (* The Rosetta Code linear list type can contain any vt@ype. (The ‘@’ means it doesn’t have to be the size of a pointer. You can read {0 <= n} as ‘for all non-negative n’. *) dataviewtype rclist_vt (vt : vt@ype+, n : int) = | rclist_vt_nil (...
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#AutoHotkey
AutoHotkey
a = 1 a_next = b b = 2 b_next = 0 c = 3 insert_after("c", "a") Listvars msgbox return   insert_after(new, old) { local temp temp := %old%_next %old%_next := new %new%_next := temp }
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#Arturo
Arturo
time: to :integer input "Enter number of milliseconds: " print "Sleeping..." pause time print "Awake!"
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#AutoHotkey
AutoHotkey
TrayTip, sleeping, sleeping sleep, 2000 ; 2 seconds TrayTip, awake, awake Msgbox, awake
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Standard_ML
Standard ML
fun bubble_select [] = [] | bubble_select [a] = [a] | bubble_select (a::b::xs) = if b < a then b::(bubble_select(a::xs)) else a::(bubble_select(b::xs)) fun bubblesort [] = [] | bubblesort (x::xs) =bubble_select (x::(bubblesort xs))
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Erlang
Erlang
  new( Data ) -> erlang:spawn( fun() -> loop( Data, nonext ) end ).  
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Factor
Factor
TUPLE: linked-list data next ;   : <linked-list> ( data -- linked-list ) linked-list new swap >>data ;
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#Common_Lisp
Common Lisp
(dolist (x list) (print x))
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#Computer.2Fzero_Assembly
Computer/zero Assembly
start: LDA load ADD car  ; head of list STA ldcar   ADD one STA ldcdr   ldcar: NOP STA value   ldcdr: NOP BRZ done  ; 0 == NIL STA car   JMP start   done: LDA value STP   load: LDA 0 value: 0 car: 28  ; head of li...
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#Axe
Axe
Lbl INSERT {r₁+2}ʳ→{r₂+2}ʳ r₂→{r₁+2}ʳ r₁ Return
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#BBC_BASIC
BBC BASIC
DIM node{pNext%, iData%} DIM a{} = node{}, b{} = node{}, c{} = node{}   a.pNext% = b{} a.iData% = 123 b.iData% = 789 c.iData% = 456   PROCinsert(a{}, c{}) END   DEF PROCinsert(here{}, new{}) new.pNext% = here.pNext% here.pNext% = new{} ENDPROC  
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#AutoIt
AutoIt
#AutoIt Version: 3.2.10.0 $sleep_me=InputBox("Sleep", "Number of seconds to sleep", "10", "", -1, -1, 0, 0) Dim $sleep_millisec=$sleep_me*1000 MsgBox(0,"Sleep","Sleeping for "&$sleep_me&" sec") sleep ($sleep_millisec) MsgBox(0,"Awake","... Awaking")
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Stata
Stata
mata function bubble_sort(a) { n = length(a) for (j = n; j >= 2; j--) { q = 1 for (i = 2; i <= j; i++) { if (a[i-1] > a[i]) { q = 0 s = a[i-1] a[i-1] = a[i] a[i] = s } } if (q) return } } end
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Fantom
Fantom
  class Node { const Int value // keep value fixed Node? successor // allow successor to change, also, can be 'null', for end of list   new make (Int value, Node? successor := null) { this.value = value this.successor = successor } }  
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Forth
Forth
0 value numbers : push ( n -- ) here swap numbers , , to numbers ;
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#D
D
struct SLinkedNode(T) { T data; typeof(this)* next; }   void main() { import std.stdio;   alias N = SLinkedNode!int; auto lh = new N(1, new N(2, new N(3, new N(4))));   for (auto p = lh; p; p = p.next) write(p.data, " "); writeln(); }
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#Delphi
Delphi
uses system ;   type   // declare the list pointer type plist = ^List ;   // declare the list type, a generic data pointer prev and next pointers List = record data : pointer ; next : pList ; end;   // since this task is just showing the traversal I am not allocating the memory and setting up...
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#C
C
void insert_append (struct link *anchor, struct link *newlink) { newlink->next = anchor->next; anchor->next = newlink; }
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#C.23
C#
static void InsertAfter<T>(LinkedListNode<T> prev, T value) { prev.Next = new Link() { Value = value, Next = prev.Next }; }
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#AWK
AWK
  # syntax: GAWK -f SLEEP.AWK [seconds] BEGIN { print("Sleeping...") loop(ARGV[1]) print("Awake!") exit(0) } function loop(seconds, t) { # awk lacks a sleep mechanism, so simulate one by looping t = systime() while (systime() < t + seconds) {} }  
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#Axe
Axe
Disp "TIME:" input→A 0→T length(A)→L For(I,1,L) If {A}<'0' or {A}>'9' Disp "NOT A NUMBER",i Return End T*10+{A}-'0'→T A++ End Disp "SLEEPING...",i Pause T Disp "AWAKE",i
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Swift
Swift
func bubbleSort<T:Comparable>(list:inout[T]) { var done = false while !done { done = true for i in 1..<list.count { if list[i - 1] > list[i] { (list[i], list[i - 1]) = (list[i - 1], list[i]) done = false } } } }   var list1 = [3...
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Fortran
Fortran
type node real :: data type( node ), pointer :: next => null() end type node ! !. . . . ! type( node ) :: head
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#FreeBASIC
FreeBASIC
type ll_int n as integer nxt as ll_int ptr end type
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#Dyalect
Dyalect
type List = Cons(value, tail) or Nil() with Lookup   static func List.FromArray(xs) { var list = List.Nil() var len = xs.Length()   for i in (len-1)^-1..0 { list = List.Cons(xs[i], list) }   return list }   func List.Iterate() { var xs = this do { match xs { C...
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#E
E
var linkedList := [1, [2, [3, [4, [5, [6, [7, null]]]]]]]   while (linkedList =~ [value, next]) { println(value) linkedList := next }
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#C.2B.2B
C++
template<typename T> void insert_after(link<T>* list_node, link<T>* new_node) { new_node->next = list_node->next; list_node->next = new_node; };