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http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Lasso
Lasso
// Define the thread if it doesn't exist // New definition supersede any current threads.   not ::serverwide_singleton->istype ? define serverwide_singleton => thread { data public switch = 'x' }   local( a = serverwide_singleton, b = serverwide_singleton, )   #a->switch = 'a' #b->switch = 'b'   #a->switch...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Latitude
Latitude
Singleton ::= Object clone tap { self id := 0. self newID := { self id := self id + 1. }. self clone := { err ArgError clone tap { self message := "Singleton object!". } throw. }. }.   println: Singleton newID. ; 1 println: Singleton newID. ; 2 println: Singleton newID. ; 3
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Racket
Racket
  #lang racket   (define (bubble-sort <? v) (define len (vector-length v)) (define ref vector-ref) (let loop ([max len] [again? #f]) (for ([i (in-range 0 (- max 1))] [j (in-range 1 max)]) (define vi (ref v i)) (when (<? (ref v j) vi) (vector-set! v i (ref v j)) ...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Lingo
Lingo
-- parent script "SingletonDemo"   property _instance property _someProperty   ---------------------------------------- -- @constructor ---------------------------------------- on new (me) if not voidP(me.script._instance) then return me.script._instance me.script._instance = me me._someProperty = 0 return me e...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Logtalk
Logtalk
:- object(singleton).   :- public(value/1). value(Value) :- state(Value).   :- public(set_value/1). set_value(Value) :- retract(state(_)), assertz(state(Value)).   :- private(state/1). :- dynamic(state/1). state(0).   :- end_object.
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Raku
Raku
sub bubble_sort (@a) { for ^@a -> $i { for $i ^..^ @a -> $j { @a[$j] < @a[$i] and @a[$i, $j] = @a[$j, $i]; } } }
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#NetRexx
NetRexx
/* NetRexx */ options replace format comments java crossref symbols binary   import java.util.random   class RCSingleton public   method main(args = String[]) public static RCSingleton.Testcase.main(args) return   -- --------------------------------------------------------------------------- class RCSingl...
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#REALbasic
REALbasic
  Dim sortable() As Integer = Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10) sortable.Shuffle() ' sortable is now randomized Dim swapped As Boolean Do Dim index, bound As Integer bound = sortable.Ubound   While index < bound If sortable(index) > sortable(index + 1) Then Dim s As Integer = sortab...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Nim
Nim
type Singleton = object # Singleton* would export foo*: int   var single* = Singleton(foo: 0)
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Objeck
Objeck
class Singleton { @singleton : static : Singleton;   New : private () { }   function : GetInstance() ~ Singleton { if(@singleton <> Nil) { @singleton := Singleton->New(); };   return @singleton; }   method : public : DoStuff() ~ Nil { ... } }
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#AutoHotkey
AutoHotkey
run, cmd /k WinWait, ahk_class ConsoleWindowClass controlsend, ,hello console, ahk_class ConsoleWindowClass
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#AutoHotkey
AutoHotkey
WinActivate, ahk_class MozillaUIWindowClass Click 200, 200 right ; relative to external window (firefox) sleep, 2000 WinMinimize CoordMode, Mouse, Screen Click 400, 400 right ; relative to top left corner of the screen.
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#REXX
REXX
/*REXX program sorts an array (of any kind of items) using the bubble─sort algorithm.*/ call gen /*generate the array elements (items).*/ call show 'before sort' /*show the before array elements. */ say copies('▒', 70) ...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Objective-C
Objective-C
// SomeSingleton.h @interface SomeSingleton : NSObject { // any instance variables }   + (SomeSingleton *)sharedInstance;   @end
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Oforth
Oforth
Object Class new: Sequence(channel) Sequence method: initialize(initialValue) Channel newSize(1) := channel @channel send(initialValue) drop ;   Sequence method: nextValue @channel receive dup 1 + @channel send drop ;
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#AutoIt
AutoIt
Run("notepad") WinWaitActive("Untitled - Notepad") Send("The answer is 42")
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#BASIC
BASIC
100 REM SIMULATE KEYBORD INPUT 110 GOSUB 170"OPEN&WRITE KB 120 PRINT "HOME:RUN140"M$"MARK 130 PRINT D$C$A$"EXEC"F$: END 140 INPUT "NAME? ";N$ 150 PRINT "HELLO, "N$"!" 160 END 170 D$ = CHR$ (4):C$ = "CLOSE" 180 M$ = CHR$ (13):O$ = "OPEN" 190 F$ = "KB":A$ = F$ + M$ + D$ 200 PRINT D$"MON I"M$D$O$; ...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#C
C
  #define WINVER 0x500 #include<windows.h>   int main() { int maxX = GetSystemMetrics(SM_CXSCREEN), maxY = GetSystemMetrics(SM_CYSCREEN); int x = maxX/2, y = maxY/2; double factorX = 65536.0 / maxX,factorY = 65536.0 / maxY;   INPUT ip;   ZeroMemory(&ip,sizeof(ip));   ip.type = INPUT_MOUSE;   while(x > 5 || y < m...
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Ring
Ring
bubbleList = [4,2,1,3] flag = 0 bubbleSort(bubbleList) see bubbleList   func bubbleSort A n = len(A) while flag = 0 flag = 1 for i = 1 to n-1 if A[i] > A[i+1] temp = A[i] A[i] = A[i+1] A[i+1] = temp f...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#ooRexx
ooRexx
  a = .singleton~new b = .singleton~new   a~foo = "Rick" if a~foo \== b~foo then say "A and B are not the same object"   ::class singleton -- initialization method for the class ::method init class expose singleton -- mark this as unallocated. We could also just allocate -- the singleton now, but better practice...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#OxygenBasic
OxygenBasic
  Class Singleton static sys inst 'private int instantiated() { return inst } void constructor(){ if not inst then inst=@this }   'all other methods start with @this=inst end class     'if not singleton.instantiated new Singleton MySingleton 'endif  
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#C
C
gcc -o simkeypress -L/usr/X11R6/lib -lX11 simkeypress.c
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Clojure
Clojure
(import java.awt.Robot) (import java.awt.event.KeyEvent) (defn keytype [str] (let [robot (new Robot)] (doseq [ch str] (if (Character/isUpperCase ch) (doto robot (.keyPress (. KeyEvent VK_SHIFT)) (.keyPress (int ch)) (.keyRelease (int ch)) (.keyRelease (. KeyEvent VK_SHIFT))) (let [u...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Common_Lisp
Common Lisp
  (defun sh (cmd) #+clisp (shell cmd) #+ecl (si:system cmd) #+sbcl (sb-ext:run-program "/bin/sh" (list "-c" cmd) :input nil :output *standard-output*) #+clozure (ccl:run-program "/bin/sh" (list "-c" cmd) :input nil :output *standard-output*)) (sh "xdotool mousemove 0 0 click 1") (sleep 2) (sh "xdotool mousemove 300 300...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Fantom
Fantom
  using fwt using gfx   class Main { public static Void main () { button1 := Button { text = "don't click!" onAction.add |Event e| { echo ("clicked by code") } } button2 := Button { text = "click" onAction.add |Event e| { // fire all ...
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Ruby
Ruby
class Array def bubblesort1! length.times do |j| for i in 1...(length - j) if self[i] < self[i - 1] self[i], self[i - 1] = self[i - 1], self[i] end end end self end def bubblesort2! each_index do |index| (length - 1).downto( index ) do |i| self[...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Oz
Oz
declare local class Singleton meth init skip end end L = {NewLock} Instance in fun {GetInstance} lock L then if {IsFree Instance} then Instance = {New Singleton init} end Instance end end end
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Go
Go
package main   import ( "github.com/micmonay/keybd_event" "log" "runtime" "time" )   func main() { kb, err := keybd_event.NewKeyBonding() if err != nil { log.Fatal(err) }   // For linux, need to wait 2 seconds if runtime.GOOS == "linux" { time.Sleep(2 * time.Second) ...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#FreeBASIC
FreeBASIC
#include "fbgfx.bi" #define rect 4   Windowtitle "Mouse events" Screen 19,32 Dim Shared As Integer xres, yres Screeninfo xres, yres   Type box As Single x, y, z As String caption As Uinteger textcol, boxcol End Type   Dim Shared As box label(rect,1) Dim Shared As box button(rect,1) Dim Shared As Boolean fla...
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Run_BASIC
Run BASIC
siz = 100 dim data$(siz) unSorted = 1   WHILE unSorted unSorted = 0 FOR i = 1 TO siz -1 IF data$(i) > data$(i + 1) THEN tmp = data$(i) data$(i) = data$(i + 1) data$(i + 1) = tmp unSorted = 1 END IF NEXT WEND
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Perl
Perl
package Singleton; use strict; use warnings;   my $Instance;   sub new { my $class = shift; $Instance ||= bless {}, $class; # initialised once only }   sub name { my $self = shift; $self->{name}; }   sub set_name { my ($self, $name) = @_; $self->{name} = $name; }   package main;   my $s1 = Singl...
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#GUISS
GUISS
Start,Programs,Accessories,Notepad,Textbox,Type:Hello World[pling]
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Java
Java
import java.awt.Robot public static void type(String str){ Robot robot = new Robot(); for(char ch:str.toCharArray()){ if(Character.isUpperCase(ch)){ robot.keyPress(KeyEvent.VK_SHIFT); robot.keyPress((int)ch); robot.keyRelease((int)ch); robot.keyRelease(KeyEvent.VK_SHIFT);...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Go
Go
package main   import "github.com/go-vgo/robotgo"   func main() { robotgo.MouseClick("left", false) // single clicks left mouse button robotgo.MouseClick("right", true) // double clicks right mouse button }
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#GUISS
GUISS
Start,Programs,Accessories,Notepad,Textbox,Type:Hello World[pling],Menu:File,Save, Inputbox:filename>greetings.txt,Button:Save
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Rust
Rust
fn bubble_sort<T: Ord>(values: &mut[T]) { let mut n = values.len(); let mut swapped = true;   while swapped { swapped = false;   for i in 1..n { if values[i - 1] > values[i] { values.swap(i - 1, i); swapped = true; } }   ...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Phix
Phix
-- <separate include file> object chk = NULL class singleton public procedure check() if chk==NULL then chk = this elsif this!=chk then  ?9/0 end if  ?"ok" end procedure end class   global singleton s = new() --global singleton s2 = new() -- </separate inclu...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#PHP
PHP
class Singleton { protected static $instance = null; public $test_var; private function __construct(){ //Any constructor code } public static function getInstance(){ if (is_null(self::$instance)){ self::$instance = new self(); } return self::$instance; } }   $foo = Singleton::getInstan...
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Kotlin
Kotlin
// version 1.1.2   import java.awt.Robot import java.awt.event.KeyEvent   fun sendChars(s: String, pressReturn: Boolean = true) { val r = Robot() for (c in s) { val ci = c.toUpperCase().toInt() r.keyPress(ci) r.keyRelease(ci) } if (pressReturn) { r.keyPress(KeyEvent.VK_EN...
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#LabVIEW
LabVIEW
when defined(windows): import winlean else: {.error: "not supported os".}   type InputType = enum itMouse itKeyboard itHardware KeyEvent = enum keExtendedKey = 0x0001 keKeyUp = 0x0002 keUnicode = 0x0004 keScanCode = 0x0008     MouseInput {.importc: "MOUSEINPUT".} = object dx, dy: clong...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Java
Java
Point p = component.getLocation(); Robot robot = new Robot(); robot.mouseMove(p.getX(), p.getY()); //you may want to move a few pixels closer to the center by adding to these values robot.mousePress(InputEvent.BUTTON1_MASK); //BUTTON1_MASK is the left button, //BUTTON2_MASK is the...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Julia
Julia
  # Wrap win32 API function mouse_event() from the User32 dll. function mouse_event_wrapper(dwFlags,dx,dy,dwData,dwExtraInfo) ccall((:mouse_event, "User32"),stdcall,Nothing,(UInt32,UInt32,UInt32,UInt32,UInt),dwFlags,dx,dy,dwData,dwExtraInfo) end   function click() mouse_event_wrapper(0x2,0,0,0,0) mouse_even...
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#360_Assembly
360 Assembly
* Singly-linked list/Element definition 07/02/2017 LISTSINA CSECT USING LISTSINA,R13 base register B 72(R15) skip savearea DC 17F'0' savearea STM R14,R12,12(R13) prolog ST R13,4(R15) " <- ST R15,8(...
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Sather
Sather
class SORT{T < $IS_LT{T}} is private swap(inout a, inout b:T) is temp ::= a; a := b; b := temp; end; bubble_sort(inout a:ARRAY{T}) is i:INT; if a.size < 2 then return; end; loop sorted ::= true; loop i := 0.upto!(a.size - 2); if a[i+1] < a[i] then swap(inout a...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#PicoLisp
PicoLisp
(class +Singleton)   (dm message1> () (prinl "This is method 1 on " This) )   (dm message2> () (prinl "This is method 2 on " This) )
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#PureBasic
PureBasic
Global SingletonSemaphore=CreateSemaphore(1)   Interface OO_Interface ; Interface for any value of this type Get.i() Set(Value.i) Destroy() EndInterface   Structure OO_Structure ; The *VTable structure Get.i Set.i Destroy.i EndStructure   Structure OO_Var *VirtualTable.OO_Structure Va...
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Nim
Nim
when defined(windows): import winlean else: {.error: "not supported os".}   type InputType = enum itMouse itKeyboard itHardware KeyEvent = enum keExtendedKey = 0x0001 keKeyUp = 0x0002 keUnicode = 0x0004 keScanCode = 0x0008     MouseInput {.importc: "MOUSEINPUT".} = object dx, dy: clong...
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#OCaml
OCaml
ocaml -I +Xlib Xlib.cma keysym.cma send_event.ml
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Kotlin
Kotlin
// version 1.1.2   import java.awt.Robot import java.awt.event.InputEvent   fun sendClick(buttons: Int) { val r = Robot() r.mousePress(buttons) r.mouseRelease(buttons) }   fun main(args: Array<String>) { sendClick(InputEvent.BUTTON3_DOWN_MASK) // simulate a click of the mouse's right button }  
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Oz
Oz
declare [QTk] = {Module.link ['x-oz://system/wp/QTk.ozf']} Button Window = {QTk.build td(button(text:"Click me" handle:Button))} in {Window show} {Delay 500} {Tk.send event(generate Button "<ButtonPress-1>")} {Delay 500} {Tk.send event(generate Button "<ButtonRelease-1>")}
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#AArch64_Assembly
AArch64 Assembly
  /* ARM assembly AARCH64 Raspberry PI 3B */ /* program defList.s */   /*******************************************/ /* Constantes file */ /*******************************************/ /* for this file see task include a file in language AArch64 assembly*/ .include "../includeConstantesARM64....
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#ACL2
ACL2
(let ((elem 8) (next (list 6 7 5 3 0 9))) (cons elem next))
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Scala
Scala
def bubbleSort[T](arr: Array[T])(implicit o: Ordering[T]) { import o._ val consecutiveIndices = (arr.indices, arr.indices drop 1).zipped var hasChanged = true do { hasChanged = false consecutiveIndices foreach { (i1, i2) => if (arr(i1) > arr(i2)) { hasChanged = true val tmp = arr(i...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Python
Python
>>> class Borg(object): __state = {} def __init__(self): self.__dict__ = self.__state # Any other class names/methods     >>> b1 = Borg() >>> b2 = Borg() >>> b1 is b2 False >>> b1.datum = range(5) >>> b1.datum [0, 1, 2, 3, 4] >>> b2.datum [0, 1, 2, 3, 4] >>> b1.datum is b2.datum True >>> # For any datum!
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Racket
Racket
  #lang racket (provide instance) (define singleton% (class object% (super-new))) (define instance (new singleton%))  
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Oz
Oz
declare [QTk] = {Module.link ['x-oz://system/wp/QTk.ozf']} Entry Window = {QTk.build td(entry(handle:Entry))} in {Window show} {Entry getFocus(force:true)}   for C in "Hello, world!" do Key = if C == 32 then "<space>" else [C] end in {Delay 100} {Tk.send event(generate Entry Key)} end
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Perl
Perl
$target = "/dev/pts/51"; ### How to get the correct value for $TIOCSTI is discussed here : http://www.perlmonks.org/?node_id=10920 $TIOCSTI = 0x5412 ; open(TTY,">$target") or die "cannot open $target" ; $b="sleep 99334 &\015"; @c=split("",$b); sleep(2); foreach $a ( @c ) { ioctl(TTY,$TIOCSTI,$a); select(undef,und...
http://rosettacode.org/wiki/Simple_turtle_graphics
Simple turtle graphics
The first turtle graphic discussed in Mindstorms: Children, Computers, and Powerful Ideas by Seymour Papert is a simple drawing of a house. It is a square with a triangle on top for the roof. For a slightly more advanced audience, a more practical introduction to turtle graphics might be to draw a bar chart. See imag...
#Action.21
Action!
INCLUDE "D2:TURTLE.ACT" ;from the Action! Tool Kit   PROC Rectangle(INT w,h) BYTE i   FOR i=1 TO 2 DO Forward(h) Left(90) Forward(w) Left(90) OD RETURN   PROC Square(INT w) Rectangle(w,w) RETURN   PROC Triangle(INT w) BYTE i   FOR i=1 TO 3 DO Forward(w) Right(120) OD RETURN   P...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Phix
Phix
-- -- demo\rosetta\Simulate_mouse_input.exw -- -- Note that CURSORPOS, SCREENPOSITION, and MOUSEBUTTON are known to be a little flaky and/or system-dependent, ymmv. -- without js -- you'd better hope this sort of thing ain't possible in a browser! requires("1.0.1") -- (IupGetGlobalIntInt) include pGUI.e include timedat...
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Action.21
Action!
DEFINE PTR="CARD"   TYPE ListNode=[ BYTE data PTR nxt]
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#ActionScript
ActionScript
package { public class Node { public var data:Object = null; public var link:Node = null;   public function Node(obj:Object) { data = obj; } } }
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Scheme
Scheme
(define (bubble-sort x gt?) (letrec ((fix (lambda (f i) (if (equal? i (f i)) i (fix f (f i)))))   (sort-step (lambda (l) (if (or (null? l) (null? (cdr l))) l (if (gt? (car l) (cadr l)) (cons (cadr l) (sort-step (cons (car l) (cddr l...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Raku
Raku
class Singleton { # We create a lexical variable in the class block that holds our single instance. my Singleton $instance = Singleton.bless; # You can add initialization arguments here. method new {!!!} # Singleton.new dies. method instance { $instance; } }
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Phix
Phix
-- -- demo\rosetta\Simulate_keyboard_input.exw -- without js -- you'd better hope this sort of thing ain't possible in a browser! include pGUI.e string hw = "Look ma no hands! " function timer_cb(Ihandle ih) if length(hw) then IupSetGlobalInt("KEY",hw[1]) hw = hw[2..$] else IupSetInt...
http://rosettacode.org/wiki/Simple_turtle_graphics
Simple turtle graphics
The first turtle graphic discussed in Mindstorms: Children, Computers, and Powerful Ideas by Seymour Papert is a simple drawing of a house. It is a square with a triangle on top for the roof. For a slightly more advanced audience, a more practical introduction to turtle graphics might be to draw a bar chart. See imag...
#Ada
Ada
  with Ada.Text_IO; use Ada.Text_IO; with Ada.Characters; use Ada.Characters; with Ada.Integer_Text_IO; use Ada.Integer_Text_IO; with Ada.Strings; use Ada.Strings;   -- procedure main - begins program execution procedure main is type Sketch_Pad is array(1 .. 50, 1 .. 50) of Character; thePen : Boolean := True; ...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#PicoLisp
PicoLisp
(load "@lib/http.l" "@lib/scrape.l")   # Connect to the demo app at https://7fach.de/app/ (scrape "7fach.de" 80 "app")   # Log in (expect "'admin' logged in" (enter 3 "admin") # Enter user name into 3rd field (enter 4 "admin") # Enter password into 4th field (press "login") ) # Press the "log...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#PureBasic
PureBasic
Macro Click() mouse_event_(#MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0) mouse_event_(#MOUSEEVENTF_LEFTUP, 0, 0, 0, 0) EndMacro   ; Click at the current location Click()   Delay(1000) ; Wait a second   ; Move to a new location and click it SetCursorPos_(50, 50) Click()
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Ada
Ada
type Link; type Link_Access is access Link; type Link is record Next : Link_Access := null; Data : Integer; end record;
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#ALGOL_68
ALGOL 68
# -*- coding: utf-8 -*- # CO REQUIRES: MODE OBJVALUE = ~ # Mode/type of actual obj to be stacked # END CO   MODE OBJNEXTLINK = STRUCT( REF OBJNEXTLINK next, OBJVALUE value # ... etc. required # );   PROC obj nextlink new = REF OBJNEXTLINK: HEAP OBJNEXTLINK;   PROC obj nextlink free = (REF OBJNEXTLINK free)VOID:...
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Scilab
Scilab
function b=BubbleSort(a) n=length(a) swapped=%T while swapped swapped=%F for i=1:1:n-1 if a(i)>a(i+1) then temp=a(i) a(i)=a(i+1) a(i+1)=temp swapped=%T end end end b=a endfunction BubbleSort
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Ruby
Ruby
require 'singleton' class MySingleton include Singleton # constructor and/or methods go here end   a = MySingleton.instance # instance is only created the first time it is requested b = MySingleton.instance puts a.equal?(b) # outputs "true"
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Scala
Scala
object Singleton { // any code here gets executed as if in a constructor }
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#PicoLisp
PicoLisp
(load "@lib/http.l" "@lib/scrape.l")   # Connect to the demo app at http://7fach.de/8080 (scrape "7fach.de" 80 "8080")   # Log in (expect "'admin' logged in" (enter 3 "admin") # Enter user name into 3rd field (enter 4 "admin") # Enter password into 4th field (press "login") ) # Press the "log...
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#PowerShell
PowerShell
  Add-Type -AssemblyName Microsoft.VisualBasic Add-Type -AssemblyName System.Windows.Forms calc.exe Start-Sleep -Milliseconds 300 [Microsoft.VisualBasic.Interaction]::AppActivate(“Calc”) [System.Windows.Forms.SendKeys]::SendWait(“2{ADD}2=”)  
http://rosettacode.org/wiki/Simple_turtle_graphics
Simple turtle graphics
The first turtle graphic discussed in Mindstorms: Children, Computers, and Powerful Ideas by Seymour Papert is a simple drawing of a house. It is a square with a triangle on top for the roof. For a slightly more advanced audience, a more practical introduction to turtle graphics might be to draw a bar chart. See imag...
#J
J
 ;install each cut 'gl2 gles github:zerowords/tgsjo'
http://rosettacode.org/wiki/Simple_turtle_graphics
Simple turtle graphics
The first turtle graphic discussed in Mindstorms: Children, Computers, and Powerful Ideas by Seymour Papert is a simple drawing of a house. It is a square with a triangle on top for the roof. For a slightly more advanced audience, a more practical introduction to turtle graphics might be to draw a bar chart. See imag...
#Julia
Julia
using Luxor, Colors   function house(🐢, x, y, siz) oldorientation = 🐢.orientation xpos, ypos = 🐢.xpos, 🐢.ypos # house wall Reposition(🐢, x, y) Rectangle(🐢, siz, siz) # roof Reposition(🐢, x - siz / 2, y - siz / 2) Turn(🐢, -60) Forward(🐢, siz) Turn(🐢, 120) Forward(🐢...
http://rosettacode.org/wiki/Simple_turtle_graphics
Simple turtle graphics
The first turtle graphic discussed in Mindstorms: Children, Computers, and Powerful Ideas by Seymour Papert is a simple drawing of a house. It is a square with a triangle on top for the roof. For a slightly more advanced audience, a more practical introduction to turtle graphics might be to draw a bar chart. See imag...
#Logo
Logo
to rectangle :width :height repeat 2 [ forward :height left 90 forward :width left 90 ] end   to square :size rectangle size size end   to triangle :size repeat 3 [ forward size right 120 ] end   to house :size left 90 square size ...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Python
Python
import ctypes   def click(): ctypes.windll.user32.mouse_event(0x2, 0,0,0,0) # Mouse LClick Down, relative coords, dx=0, dy=0 ctypes.windll.user32.mouse_event(0x4, 0,0,0,0) # Mouse LClick Up, relative coords, dx=0, dy=0   click()
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Racket
Racket
  #lang at-exp racket   (require ffi/unsafe)   (define mouse-event (get-ffi-obj "mouse_event" (ffi-lib "user32") (_fun _int32 _int32 _int32 _int32 _pointer -> _void)))   (mouse-event #x2 0 0 0 #f) (mouse-event #x4 0 0 0 #f)  
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#ALGOL_W
ALGOL W
 % record type to hold a singly linked list of integers  % record ListI ( integer iValue; reference(ListI) next );    % declare a variable to hold a list  % reference(ListI) head;    % create a list of integers ...
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#ARM_Assembly
ARM Assembly
  /* ARM assembly Raspberry PI */ /* program defList.s */   /* Constantes */ .equ STDOUT, 1 @ Linux output console .equ EXIT, 1 @ Linux syscall .equ READ, 3 .equ WRITE, 4   .equ NBELEMENTS, 100 @ list size   /***************************...
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#AArch64_Assembly
AArch64 Assembly
  /* ARM assembly AARCH64 Raspberry PI 3B */ /* program afficheList64.s */   /*******************************************/ /* Constantes file */ /*******************************************/ /* for this file see task include a file in language AArch64 assembly*/ .include "../includeConstantes...
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Scratch
Scratch
const proc: bubbleSort (inout array elemType: arr) is func local var boolean: swapped is FALSE; var integer: i is 0; var elemType: help is elemType.value; begin repeat swapped := FALSE; for i range 1 to length(arr) - 1 do if arr[i] > arr[i + 1] then help := arr[i]; ...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Sidef
Sidef
class Singleton(name) { static instance;   method new(name) { instance := Singleton.bless(Hash(:name => name)); } method new { Singleton.new(nil); } }   var s1 = Singleton('foo'); say s1.name; #=> 'foo' say s1.object_id; #=> '30424504'   var s2 = Singleton();...
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#PureBasic
PureBasic
If AW_WinActivate("Calc") AW_SendKeys("123+3=") EndIf
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Python
Python
import autopy autopy.key.type_string("Hello, world!") # Prints out "Hello, world!" as quickly as OS will allow. autopy.key.type_string("Hello, world!", wpm=60) # Prints out "Hello, world!" at 60 WPM. autopy.key.tap(autopy.key.Code.RETURN) autopy.key.tap(autopy.key.Code.F1) autopy.key.tap(autopy.key.Code.LEFT_ARROW)
http://rosettacode.org/wiki/Simple_turtle_graphics
Simple turtle graphics
The first turtle graphic discussed in Mindstorms: Children, Computers, and Powerful Ideas by Seymour Papert is a simple drawing of a house. It is a square with a triangle on top for the roof. For a slightly more advanced audience, a more practical introduction to turtle graphics might be to draw a bar chart. See imag...
#Perl
Perl
#!/usr/bin/perl   use strict; # https://rosettacode.org/wiki/Simple_turtle_graphics use warnings; use Tk; use List::Util qw( max );   my $c; # the canvas   # turtle routines   my $pen = 1; # true for pendown, false for penup my @location = (0, 0); # upper left corner my $direction = 0; # 0 for East, increasing clockwi...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Raku
Raku
use X11::libxdo; my $xdo = Xdo.new;   my ($dw, $dh) = $xdo.get-desktop-dimensions( 0 );   sleep .25;   for ^$dw -> $mx { my $my = (($mx / $dh * τ).sin * 500).abs.Int + 200; $xdo.move-mouse( $mx, $my, 0 ); my ($x, $y, $window-id, $screen) = $xdo.get-mouse-info; my $name = (try $xdo.get-window-name($windo...
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#ATS
ATS
(* The Rosetta Code linear list type can contain any vt@ype. (The ‘@’ means it doesn’t have to be the size of a pointer. You can read {0 <= n} as ‘for all non-negative n’. *) dataviewtype rclist_vt (vt : vt@ype+, n : int) = | rclist_vt_nil (vt, 0) | {0 <= n} rclist_vt_cons (vt, n + 1) of (vt, rclist_vt (vt, n))  ...
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#AutoHotkey
AutoHotkey
element = 5 ; data element_next = element2 ; link to next element
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#ACL2
ACL2
(defun traverse (xs) (if (endp xs) (cw "End.~%") (prog2$ (cw "~x0~%" (first xs)) (traverse (rest xs)))))
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#Action.21
Action!
SET EndProg=*
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#11l
11l
V seconds = Float(input()) print(‘Sleeping...’) sleep(seconds) print(‘Awake!’)
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Seed7
Seed7
const proc: bubbleSort (inout array elemType: arr) is func local var boolean: swapped is FALSE; var integer: i is 0; var elemType: help is elemType.value; begin repeat swapped := FALSE; for i range 1 to length(arr) - 1 do if arr[i] > arr[i + 1] then help := arr[i]; ...
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Slate
Slate
define: #Singleton &builder: [Oddball clone]
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Racket
Racket
#lang racket/gui   (define frame (new frame% (label "Example") (width 300) (height 300)))  ; Defines an instance of a frame to put the canvas in   (define simulate-key-canvas% (class canvas% (define/public (simulate-key key) (send this on-cha...
http://rosettacode.org/wiki/Simulate_input/Keyboard
Simulate input/Keyboard
Task Send simulated keystrokes to a GUI window, or terminal. You should specify whether the target may be externally created (i.e., if the keystrokes are going to an application other than the application that is creating them).
#Raku
Raku
use X11::libxdo;   my $xdo = Xdo.new;   my $active = $xdo.get-active-window;   my $command = $*VM.config<os> eq 'darwin' ?? 'open' !! 'xdg-open';   shell "$command https://www.google.com";   sleep 1;   my $match = rx[^'Google '];   say my $w = $xdo.search(:name($match))<ID>;   sleep .25;   if $w { $xdo.activate-win...
http://rosettacode.org/wiki/Simple_turtle_graphics
Simple turtle graphics
The first turtle graphic discussed in Mindstorms: Children, Computers, and Powerful Ideas by Seymour Papert is a simple drawing of a house. It is a square with a triangle on top for the roof. For a slightly more advanced audience, a more practical introduction to turtle graphics might be to draw a bar chart. See imag...
#Phix
Phix
-- demo\rosetta\turtle.e include pGUI.e global Ihandle canvas, dlg global cdCanvas cdcanvas global bool pen_down = false global procedure pendown(atom colour=CD_BLACK) pen_down = true cdCanvasSetForeground(cdcanvas, colour) end procedure global procedure penup() pen_down = false end procedure
http://rosettacode.org/wiki/Simple_turtle_graphics
Simple turtle graphics
The first turtle graphic discussed in Mindstorms: Children, Computers, and Powerful Ideas by Seymour Papert is a simple drawing of a house. It is a square with a triangle on top for the roof. For a slightly more advanced audience, a more practical introduction to turtle graphics might be to draw a bar chart. See imag...
#Python
Python
from turtle import *   def rectangle(width, height): for _ in range(2): forward(height) left(90) forward(width) left(90)   def square(size): rectangle(size, size)   def triangle(size): for _ in range(3): forward(size) right(120)   def house(size): right(18...
http://rosettacode.org/wiki/Simulate_input/Mouse
Simulate input/Mouse
#Ring
Ring
  # Project : Simulate input/Mouse   load "guilib.ring" load "stdlib.ring"   paint = null   new qapp { win1 = new qwidget() { setwindowtitle("") setgeometry(100,100,800,600) setwindowtitle("Mouse events")   line1 = new qlineedit(wi...