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metoda ktora ma za <unk> <unk> <unk> <unk> action <unk> <unk> <unk> e
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Action . <unk> Action . <unk>
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perform action depending on default mode , calls <unk> , <unk> , perform shortcut or <unk> , when default mode is not supported , others are tried
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Action . <unk> Action . <unk>
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r un first the action that is supplied to the function , then run the other action , ignoring the output of the first action
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Action . <unk> Action . <unk>
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return the first player who <unk> <unk>
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Action . <unk> Action . <unk>
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return the number of <unk> <unk> by the specified player name in the specified action list
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Action . <unk> Action . <unk>
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return the player who three <unk> re <unk> on <unk>
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Action . <unk> Action . <unk>
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return the target of the invocation
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Action . <unk> Action . <unk>
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return what is the id of the best skill char p can use , based on which one does the best damage until game is over and is off <unk>
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Action . <unk> Action . <unk>
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set the spent time after before according its value
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Action . <unk> Action . <unk>
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set the value of the org
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Action . <unk> Action . <unk>
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this is the function where the bot chooses an action
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Action . <unk> Action . <unk>
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this is where you supply your bot with your special mojo ! the action request contains a list of all the possible actions your bot can perform
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Action . <unk> Action . <unk>
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update action status and executes action if it needs to
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Action . <unk> Action . <unk>
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invoke when the cancel button is pressed in the progress dialog
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Action . <unk> Action . cancel Context . <unk>
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normalize this action
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Action . <unk> Action . cast Exp . <unk> Exp . <unk>
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perform all the actions in order
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Action . <unk> Action . cleanup
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evaluate the rule and return a list of <unk> that the user will see
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Action . <unk> Action . eval Result . <unk>
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return a file name as uri that can be mapped to generic hadoop file system implementation
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Action . <unk> Action . getClass
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add a given action to the action list
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Action . <unk> Action . getCommand ArrayList . <init> Action . <unk> Action . getCommand Action . <init> List . add Action . getDescription
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add a given action to the action list
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Action . <unk> Action . getCommand ArrayList . <init> Action . getCommand Action . <init> List . add Action . getDescription
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add a given action to the action list of this association
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Action . <unk> Action . getCommand ArrayList < Action > . <init> List < Action > . add Action . <unk> List < Action > . add Action . getCommand Action . getDescription
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add a given action to the action list of this association code
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Action . <unk> Action . getCommand ArrayList < Action > . <init> List < Action > . add Action . getCommand Action . getDescription
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create an option wrapper for a given primitive action
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Action . <unk> Action . getDomain Action . getName Action . init
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shorthand to apply <unk> , <unk> which applies <unk> this action is ground
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Action . <unk> Action . getHead Action . apply
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get this actions parent
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Action . <unk> Action . getInstance
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resolve the method name into its final form
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Action . <unk> Action . getMethodName Action . <unk>
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get the tooltip description , includes formal description , power , cost , <unk>
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Action . <unk> Action . getName Action . getDescription
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a action has been observed
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Action . <unk> Action . getType
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for instance
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Action . <unk> Action . go
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metoda ktora <unk> <unk> <unk> <unk> <unk> state
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Action . <unk> Action . isActive Action . setActive Action . <unk> ArrayList < Action > . clear Action . <init> Action . <unk> ArrayList < Action > . add
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check if this action is a call or raise move
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Action . <unk> Action . isCall
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metoda ktora <unk> <unk>
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Action . <unk> Action . isDone ActionEvent . setAction Action . setActive
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invoke when the cancel button is pressed in the progress dialog
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Action . <unk> Action . isEnabled Action . cancel
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apply the <unk> to a point
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Action . <unk> Action . merge
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inherit <unk> from the previous action into the current action , returning a new action with the result
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Action . <unk> Action . multiply Action . <unk> Action . <unk> Action . <unk> Collection < String > . removeAll Action . <unk>
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print this rooms details name , flavor text and actions
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Action . <unk> Action . print
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execute all actions
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Action . <unk> Action . run
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this function should only be called when the trigger event is set
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Action . <unk> Action . run
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purge actions in the queue with a <unk> policy of non <unk>
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Action . <unk> Action . stop Queue < Action > . remove Action . stop Queue < Action > . remove
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execute action after update clears the execute condition
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Action . <unk> Action . update
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metoda ktora <unk> ci su <unk> <unk> pre <unk> <unk> z <unk>
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Action . <unk> ActionEvent . <unk>
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metoda ktora <unk> <unk> s action <unk> <unk> <unk> <unk> parametre : <unk> : <unk> <unk> s <unk> ze parametre su na <unk> , ktora <unk> <unk> selected = <unk> <unk> <unk> na selected <unk>
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Action . <unk> ActionEvent . getParam Cursor . instance Cursor . cast Cursor . moveToPosition
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do the logic for changing any of the <unk> parameters
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Action . <unk> Activator . getDefault Activator . getPreferenceStore Text . setEnabled Text . getText NumberFormat . parse Text . getText NumberFormat . parse Text . setEnabled
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do the logic for switching <unk> on and off
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Action . <unk> Activator . getDefault
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do the logic for changing any of the <unk> parameters
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Action . <unk> Activator . getPreferenceStore Text . setEnabled Text . getText Text . setEnabled
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do the logic for switching <unk> on and off
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Action . <unk> Activator . getPreferenceStore
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add a given action to the action list
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Action . <unk> ArrayList . <init> Action . <unk> Action . <init> Action . getCommand List . add Action . getDescription
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add successor to action if it wasnt present already
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Action . <unk> ArrayList . <init> Action . <unk> ArrayList . contains Action . <unk> ArrayList . add
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add action to filtered list
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Action . <unk> ArrayList < String > . add ArrayList < Action > . add
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right store ourselves into the supplied memento object
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Action . <unk> Boolean . toString
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convert update action to update action proto
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Action . <unk> Builder . <unk> Builder . <unk> Builder . <unk> Builder . <unk> Builder . build
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set this buttons action
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Action . <unk> Button . setAction
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create a button for an action
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Action . <unk> Button . setImage Button . setToolTipText Button . addSelectionListener Action . run
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create an instance out of an action configuration
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Action . <unk> Class . forName Class . getConstructor Constructor . newInstance Action . cast Action . getArguments Action . addArgument Action . <unk> Action . <unk> Action . <unk> Action . <unk> Action . <unk> Action . getBackground Action . setBackground Action . <unk> Action . <unk>
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get the <unk> from the given action instance
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Action . <unk> Collection . size
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delete single item from storage and removes all references in lists
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Action . <unk> ConcurrentHashMap < String > . remove HashMap < String , < List > > . entrySet Set < Entry < String , < List > > > . iterator Iterator < Entry < String , < List > > > . hasNext Iterator < Entry < String , < List > > > . next List . remove HashSet < String > . remove HashMap < String > . get Storage . <unk>
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get the action to be performed when the annotation is activated
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Action . <unk> Dictionary . <unk> Annotation . getObject Action . instance Action . cast
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get the action to be performed when the annotation is activated
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Action . <unk> Dictionary . <unk> Name . getName Annotation . getObject Action . cast
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add v1
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Action . <unk> Element . getId Action . <unk> Element . getId String . equals
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apply the events attached to a given hook
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Action . <unk> Event . apply
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purge actions in the queue with a <unk> policy of follow
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Action . <unk> Event . stop Queue < Action > . remove Event . stop Queue < Action > . remove
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purge actions in the queue with a <unk> policy of non <unk>
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Action . <unk> Event . stop Queue < Action > . remove
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propagate the action to every listener added by add event committed listener event committed listener
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Action . <unk> Event . visit Action . visit Event . visit
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in most cases , this method should not be called directly report xxx methods should be used instead
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Action . <unk> EventHandler . handle Action . <unk>
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return an empty com
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Action . <unk> Form . <unk> Form . getName
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print out the actions found
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Action . <unk> Formatter . format
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print the path found
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Action . <unk> Formatter . format
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check if a combination of control tokens exist
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Action . <unk> Guard . <unk> Map . keySet Map . get
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check if guard matches the following format
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Action . <unk> Guard . <unk>
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record the last action pair
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Action . <unk> HashMap < Object , Integer > . get HashMap < Object , Integer > . containsKey HashMap < Object , Integer > . get HashMap < Object , Integer > . put Vector < Object > . add Deque < Object > . removeLast Deque < Object > . addFirst
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to retrieve the friendly name
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Action . <unk> HashMap < String , String > . <init> Map < String , String > . put Action . <unk> Map < String , String > . get
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update or insert a new <unk> element of the cached process model
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Action . <unk> Integer . parseInt String . lastIndexOf Action . <unk> Action . <unk> List . indexOf List . size List . set
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update the action parameters , jump to , refresh id , and validation configuration for the list of actions associated with the given collection group and line index
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Action . <unk> Integer . toString Action . <unk> Integer . toString Action . <unk> Action . <unk> Action . <unk> Action . <unk> Action . <unk> Integer . toString Action . <unk> Action . <unk> Action . <unk>
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method set panel document
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Action . <unk> JTextArea . <init> JTextArea . setText Dimension . <init> JTextArea . setPreferredSize JScrollPane . <init> JScrollPane . setPreferredSize Container . add
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register stroke in the map with keycode as the event param
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Action . <unk> Key . <init> Action . <unk> Key . <init> Action . <unk> Key . <init>
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register stroke in the map with keycode as the event param
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Action . <unk> Key . <init> Action . <unk> Key . <init>
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register a new detector
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Action . <unk> List . add List < Action > . add
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remove a given action from the action list
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Action . <unk> List . remove
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add all the actions to their actor and then clear all the actions
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Action . <unk> List < Action > . clear Actions . delay
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call when the handler is disabled cleanup method for the actions
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Action . <unk> List < Action > . clear
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call next action for future : add actions by a specific actions etc
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Action . <unk> List < Action > . remove List < Action > . size List < Action > . get LinkedList < Action > . indexOf LinkedList < Action > . size LinkedList < Action > . get
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for any actions with focus id org
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Action . <unk> List < Field > . isEmpty Action . <unk> List < Field > . get Action . <unk>
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get a count of both the total number of shares found in the list of actions , and also the number of shares for the given campaign id
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Action . <unk> List < String > . size Action . <unk> Action . <unk> List < String > . size Action . <unk> Pair . <init>
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apply the specified action contained by the threshold to the entity using the given session , if necessary
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Action . <unk> Map . get Action . <unk>
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read the output arguments after an action execution using accessors
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Action . <unk> Map . get
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check whether action is a allowed and execute it
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Action . <unk> Map < Collection < Class > > > . get Action . getClass Action . handle String . valueOf
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register the given action for <unk>
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Action . <unk> Map < Integer > . put
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generate a partial state only for scoring
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Action . <unk> Map < Pair < Action , Action > > . get Pair < Action , Action > . <init> State . <unk> Stack . pop Stack . push State . <unk> Pair < Action , Action > . <init> Map < Pair < Action , Action > > . put
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add the action object to the service
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Action . <unk> Map < String , Action > . put
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put the given action to list of historical action of the given agent
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Action . <unk> Map < String , List < Action > > . get LinkedList < Action > . <init> Map < String , List < Action > > . put List < Action > . add
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check if the specified agent did the given action
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Action . <unk> Map < String , List < Action > > . get List < Action > . contains
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put some additional attribute
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Action . <unk> Map < String , Object > . put
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put the map of attributes
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Action . <unk> Map < String , Object > . putAll
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to retrieve the friendly name
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Action . <unk> Map < String , String > . size HashMap < String , String > . <init> Map < String , String > . put Action . <unk> Map < String , String > . get Action . <unk>
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to retrieve the friendly name
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Action . <unk> Map < String , String > . size HashMap < String , String > . <init> Map < String , String > . put Map < String , String > . containsKey Action . <unk> Map < String , String > . get Action . <unk>
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join a new client to the server game
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Action . <unk> Match . <unk> Box . set Match . <unk> Integer . toString Action . <init> Action . <unk> Server . <unk> Action . <init>
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terminate connection and clears queues
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Action . <unk> NavigableSet < Action > . clear Timer . cancel AtomicLong . set
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this method checks that if the specified parameter is non null , that it has a positive numerical value
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Action . <unk> Number . cast Number . longValue StringBuilder . <init> StringBuilder . append Number . intValue
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check if the given value is a value of the value set of the given cap of the given parameter description
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Action . <unk> Param . <unk>
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create a <unk> param corresponding to cap param description
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Action . <unk> Param . getName Param . getType
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