content stringlengths 5 1.05M |
|---|
function Grenade:GetIsAffectedByWeaponUpgrades()
return true
end
|
require 'lpeg'
--[[
compile(string <text_grammar_definition>, string <S0 state name>, boolean <optional debug>)
returns lpeg_pattern
]]--
local function compile(g, S0name, quantifier, _debug)
local P = lpeg.P
local C = lpeg.C
local Ct = lpeg.Ct
local V = lpeg.V
local S = lpeg.S
local delim = P[[/]]
local ... |
object_tangible_quest_som_vault_dial = object_tangible_quest_shared_som_vault_dial:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_som_vault_dial, "object/tangible/quest/som_vault_dial.iff")
|
--[[----------------------------------------------------------------------------
MIT License
Copyright (c) 2018 David F. Burns
This file is part of LrSlide.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in t... |
--[=[
Handles reset requests since Roblox's reset system doesn't handle ragdolls correctly
@server
@class ResetService
]=]
local require = require(script.Parent.loader).load(script)
local GetRemoteEvent = require("GetRemoteEvent")
local ResetServiceConstants = require("ResetServiceConstants")
local ResetService =... |
local _={}
_[1]={"error","function \"function args arity check fail.f\" expected 2 arguments but received 1; at test/tests/function args arity check fail.ans:4"}
return {_[1]}
--[[
{ "error", 'function "function args arity check fail.f" expected 2 arguments but received 1; at test/tests/function args arity check fail.a... |
CustomizableWeaponry:addFireSound("KSKS.Fire", {"Weapons/SKS_BF4/fire1.wav","Weapons/SKS_BF4/fire2.wav","Weapons/SKS_BF4/fire3.wav"}, 1, 125, CHAN_STATIC)
CustomizableWeaponry:addFireSound("KSKS.SupFire", {"Weapons/SKS_BF4/firesil1.wav","Weapons/SKS_BF4/firesil2.wav","Weapons/SKS_BF4/firesil3.wav"}, 1, 60, CHAN_STATIC)... |
--[[
TheNexusAvenger
Tests the GitStatusRequest class.
--]]
local NexusUnitTesting = require("NexusUnitTesting")
local NexusGit = require(game:GetService("ServerStorage"):WaitForChild("NexusGit"))
local GetGitStatusRequest = NexusGit:GetResource("NexusGitRequest.GetRequest.GetGitStatusRequest")
local NexusEnums = Ne... |
--------------------------------
-- @module AbstractCheckButton
-- @extend Widget
-- @parent_module ccui
--------------------------------
--
-- @function [parent=#AbstractCheckButton] getCrossDisabledFile
-- @param self
-- @return ResourceData#ResourceData ret (return value: cc.ResourceData)
--------------... |
term.clear()
term.setCursorPos(1,1)
print("Thank you for using jOS")
print("Loading...")
sleep(1)
textutils.slowPrint("#############")
sleep(1)
shell.run("disk/.menu")
|
--黯影魔 毁灭
local m=14060013
local cm=_G["c"..m]
function cm.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,cm.fusfilter1,cm.fusfilter,1,true,true)
--pendulum summon
aux.EnablePendulumAttribute(c,false)
--base attack
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT... |
local imgEngine = {}
image = {}
function imgEngine.autoload(pFolder)
if not pFolder then pFolder = "img" end
--
if not image then image = {} end
--
image.current = 1
--
local filesTable = love.filesystem.getDirectoryItems("img")
--
for k,file in ipairs(filesTable) do
-- print("le dossier module c... |
local UIStretch = class("UIStretch")
function UIStretch:ctor()
cc.GameObject.extend(self):addComponent("components.ui.LayoutProtocol"):exportMethods()
self:setLayoutSizePolicy(display.AUTO_SIZE, display.AUTO_SIZE)
self.position_ = {x = 0, y = 0}
self.anchorPoint_ = display.ANCHOR_POINTS[display.CENTER... |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
description 'ESX Whitelist'
version '1.1.0'
server_scripts {
'@mysql-async/lib/MySQL.lua',
'@es_extended/locale.lua',
'config.lua',
'locales/en.lua',
'locales/fr.lua',
'locales/sv.lua',
'server/main.lua',
'server/commands.lua'
}
|
local Response = require('http').Response
local Log = require('./log')
Response.auto_server = 'U-Gotta-Luvit'
function Response:send(code, data, headers, close)
--debug('REQ', self.req.url, code)
--if code == 500 then p('ERR', data) end
self:writeHead(code, headers or { })
if data then self:write(data) end
... |
--[[
© 2015 CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
Clockwork.kernel:AddFile("materials/gmod/scope-refract.vtf");
Clockwork.kerne... |
-- Copyright (c) 2015 Phil Leblanc -- see LICENSE file
------------------------------------------------------------
-- sha2 tests
local sha2 = require "plc.sha2"
local bin = require "plc.bin" -- for hex conversion
local stx, xts = bin.stohex, bin.hextos
local function test_sha2()
-- checked with sha2 on https:/... |
require('refactoring').setup({})
local utils = require("utils")
utils.map("v", "<leader>re",
[[ <Esc><Cmd>lua require('refactoring').refactor('Extract Function')<CR>]],
{silent = true, expr = false})
utils.map("v", "<leader>rf",
[[ <Esc><Cmd>lua require('refactoring').refactor('Extract Fun... |
--***********************************************************
--** ROBERT JOHNSON **
--***********************************************************
require "TimedActions/ISBaseTimedAction"
---@class ISReadABook : ISBaseTimedAction
ISReadABook = ISBaseTimedAction:derive("ISReadABo... |
----------------------
--------------------
-- String Functions
----------------
--------------
------------
----------
--------
------
----
--
------------------
-- Private Functions
--------
------
----
--
------------------
-- Public Functions
--------
------
----
--
-- _:camelCase(str)
-- Converts `str` to [Ca... |
return {'vocaal','vocabulaire','vocabularium','vocalise','vocaliseren','vocalist','vocaliste','vocalistenconcours','vocatie','vocatief','vocht','vochtafscheiding','vochtbalans','vochtblaas','vochtblaasje','vochten','vochtgehalte','vochthoudend','vochthuishouding','vochtig','vochtigheid','vochtigheidsgraad','vochtigheid... |
local S = technic.getter
technic.register_recipe_type("alloy", {
description = S("Alloying"),
input_size = 2,
})
function technic.register_alloy_recipe(data)
data.time = data.time or 6
technic.register_recipe("alloy", data)
end
local recipes = {
{"technic:copper_dust 3", "technic:tin_dust", "... |
-- TODO: Managerklasse Schreiben!
InfoPickups = {}
CInfoPickup = {}
function CInfoPickup:constructor(ID,X,Y,Z,Int,Dim,Text)
self.ID = ID
self.X = X
self.Y = Y
self.Z = Z
self.Int = Int
self.Dim = Dim
self.Text = Text
self.eHit = bind(CInfoPickup.onHit, self)
addEventHandler("onPickupHit", self, self.eHit)
... |
return require "lzmq.impl.loop"("lzmq.ffi")
|
local cfg = module("cfg/aptitudes")
-- exp notes:
-- levels are defined by the amount of xp
-- with a step of 5: 5|15|30|50|75
-- total exp for a specific level, exp = step*lvl*(lvl+1)/2
-- level for a specific exp amount, lvl = (sqrt(1+8*exp/step)-1)/2
local exp_step = 5
local gaptitudes = {}
function vRP.defAptitude... |
local function StagesRemaining()
if not FlowDJ.fake_play then
FlowDJ.stage = GAMESTATE:GetCurrentStageIndex()
end
local stages = FlowDJGetSetting("NumberOfStages")
return FlowDJ.stage < stages
end
local BaseSelectMusicOrCourse = SelectMusicOrCourse
function SelectMusicOrCourse()
if IsNetSMOnline() then
return... |
--- Adds simple Get/Set accessor functions on the specified table.
--- Can also force the value to be set to a number, bool or string.
--- @param tab table @The table to add the accessor functions too.
--- @param key any @The key of the table to be get/set.
--- @param name string @The name of the functions (will be... |
local followchars = true;
local xx = 420.95;
local yy = 275;
local xx2 = 1222.9;
local yy2 = 455;
local ofs = 50;
local ofs2 = 40;
local del = 0;
local del2 = 0;
local angleshit = 0.3;
local anglevar = 0.3;
function onUpdate()
if mustHitSection == true then
if getProperty('boyfriend.animation.curAnim.name')... |
ENT.Type = "Anim"
ENT.Base = "sent_kgren_base"
ENT.PrintName = "Grenade"
ENT.Author = "VurtualRuler98"
ENT.Contact = "steam"
ENT.Purpose = "Getting more ammo!"
ENT.Instructions = "Spawn. Use. Reload."
ENT.Category = "Vurtual's base"
ENT.Spawnable = false
ENT.AdminSpawnable = false
ENT.ThrowFearVolume=768
ENT.De... |
-------------------
-- Adonis Server --
-------------------
--[[
If you find bugs, typos, or ways to improve something please message me (Sceleratis/Davey_Bones) with
what you found so the script can be better.
Also just be aware t... |
local Builder = {}
Builder.DarkTheme = Color3.fromRGB(20, 20, 20)
Builder.LightTheme = Color3.fromRGB(250, 250, 250)
Builder.ClassName = "ScreenCoverBuilder"
function Builder:CreateFrame(Theme)
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.Position = UDim2.new(0, 0, 0, 0)
Frame.Activ... |
-- This code is derived from the SOM benchmarks, see AUTHORS.md file.
--
-- Copyright (c) 2016 Francois Perrad <francois.perrad@gadz.org>
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the 'Software'), to deal
-- in the Software... |
local lunit = require "lunit"
package.path = 'lualib/?/init.lua;lualib/?.lua;'..package.path
local utils = require "smithsnmp.utils"
module("test_utils", lunit.testcase, package.seeall)
test_iter1 = function()
-- test iter
local i = 0
for v in utils.iter({1, 2, 3, 4, 5}) do
i = i + 1
assert_true(v == i)
end... |
-- =====================================================================
--
-- asynctasks.lua -
--
-- Created by liubang on 2021/08/29 03:39
-- Last Modified: 2021/08/29 03:39
--
-- =====================================================================
vim.g.asyncrun_open = 25
vim.g.asyncrun_bell = 1
vim.g.asyncrun_roo... |
---
-- @author wesen
-- @copyright 2019-2020 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local Object = require "classic"
---
-- Contains information about a parsed function argument.
--
-- @type Argument
--
local Argument = Object:extend()
---
-- The Argument's name
--
-- @tfield string name
--
Argu... |
require "Polycode/ScreenShape"
class "ScreenImage" (ScreenShape)
function ScreenImage:ScreenImage(...)
if type(arg[1]) == "table" and count(arg) == 1 then
if ""..arg[1]:class() == "ScreenShape" then
self.__ptr = arg[1].__ptr
return
end
end
for k,v in pairs(arg) do
if type(v) == "table" then
if... |
local local0 = 0.5
local local1 = 3.4 - local0
local local2 = 0.5 - local0
local local3 = 4.2 - local0
local local4 = 0.5 - local0
local local5 = 2.7 - local0
local local6 = 9.2 - local0
local local7 = 0.5 - local0
local local8 = 2.5 - local0
local local9 = 0.5 - local0
local local10 = 2.5 - local0
local local11 = 3.7 ... |
local function OnPlayerJoin(player)
player.diedEvent:Connect(function (player)
Task.Wait(2.5)
if Object.IsValid(player) then
player:Respawn()
end
end)
end
Game.playerJoinedEvent:Connect(OnPlayerJoin) |
kHallucinationHoverHeight = 1
if Server then
function Hallucination:GetHoverHeight()
if self.assignedTechId == kTechId.Lerk or self.assignedTechId == kTechId.Drifter then
return kHallucinationHoverHeight
else
return 0
end
end
end |
-- Copyright (c) 2020-2021 shadmansaleh
-- MIT license, see LICENSE for more details.
local M = require('lualine.component'):extend()
function M:update_status()
local component = self.options[1]
local ok, status
if self.options.type == nil then
ok, status = pcall(M.lua_eval, component)
if not ok then
... |
local discordia = require('discordia')
local client = discordia.Client()
client:on('ready', function()
print('Logged in as '.. client.user.tag)
end)
client:on('messageCreate', function(message)
if message.content == 'hello world' then
message.channel:send('Hello, World! Discordia')
end
end)
client:run('TOKEN')
|
-- An applications menu
-- Required depends: awesome-freedesktop or xdg_menu
-- awesome-freedesktop : automatic
-- xdg_menu : manual
-- Your choice
local awful = require("awful")
local gears = require("gears")
local beautiful = require("beautiful")
local apps = require('configuration.apps')
local hotkeys_popup = requi... |
#!/usr/bin/env tarantool
package.path = "../?/init.lua;./?/init.lua;" .. package.path
local tap = require 'tap'
local tnt = require 'tests.tnt'
local stat = require 'stat'
local function fixture_info_memory()
local backup
return {
f_start = function()
backup = box.info.memory
... |
local stock_tags = {
-- bipd --
"characters\\cyborg_mp\\cyborg_mp",
-- !jpt
"characters\\cyborg\\melee",
"weapons\\assault rifle\\melee",
"weapons\\assault rifle\\melee_response",
"weapons\\assault rifle\\bullet",
"weapons\\assault rifle\\trigger",
"weapons\\pistol\\melee",
"we... |
local require = using("EffectEditor.Script")
local CCSprite = require("CCSprite")
local oLine = require("oLine")
local oVec2 = require("oVec2")
local ccColor4 = require("ccColor4")
local CCSize = require("CCSize")
local CCDirector = require("CCDirector")
local oSelectionPanel = require("oSelectionPanel")
local ... |
VERSION = "1.0.0"
local micro = import("micro")
micro.Log("ccc - init 2021...")
micro.InfoBar():Message("-- 0dn plugin activated.")
function onBufferOpen(b)
micro.Log(b.Line(1) .. ": open " .. b.FileName or "<>")
end
|
return {
-- Table: {1}
{
["CH_DETECTED"]="[color=green][b]Autofill date[/b] detect conect to channel id %s try fill current date and time[/color]",
["HELP"]="\r\
[color=green][b][url=http://teamspeak.az.pl/wiki/Plugin:AutofillDate]Autofill Date [/url][/b] help command\r\
To get this plugin work you must connect ... |
-- Update member privileges from LDAP
-- --------------------------------------------------------------------------
--
-- arguments:
-- member: the member for which the privileges should be updated
-- ldap_entry: the ldap entry to be used for updating the privileges
--
-- returns:
-- err: an error code, if an err... |
local S = ethereal.intllib
-- Seaweed
minetest.register_node("ethereal:seaweed", {
description = S("Seaweed"),
drawtype = "plantlike",
tiles = {"seaweed.png"},
inventory_image = "seaweed.png",
wield_image = "seaweed.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
selection_box =... |
local rootElement = getRootElement()
local busses = {[431] = true, [437] = true}
local busRoutes = {}
local started = {}
busRoutes["Los Santos"] = {
-- { x, y, z, isStop, stop number}
[1]={1825.5222,-1819.0747,13.4037,true,1},
[2]={1847.2609,-1754.3463,13.3751,false,0},
[3]={1922.6714,-1755.9180,13.37... |
--[[
Copyright (C) 2019 Blue Mountains GmbH
This program is free software: you can redistribute it and/or modify it under the terms of the Onset
Open Source License as published by Blue Mountains GmbH.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied w... |
--[[
LuCI - Lua Configuration Interface - Aria2 support
Copyright 2016 maz-1 <ohmygod19993@gmail.com>
]]--
local sys = require "luci.sys"
local util = require "luci.util"
local uci = require "luci.model.uci".cursor()
ptype = {
"socks5",
"socks4",
"http",
"socks4a",
}
whocan = {
"anyone",
"friends",
"nobody"... |
C_PlayerChoice = {}
---[Documentation](https://wowpedia.fandom.com/wiki/API_C_PlayerChoice.GetCurrentPlayerChoiceInfo)
---@return PlayerChoiceInfo choiceInfo
function C_PlayerChoice.GetCurrentPlayerChoiceInfo() end
---[Documentation](https://wowpedia.fandom.com/wiki/API_C_PlayerChoice.GetNumRerolls)
---@return number... |
for _, creature_raw in pairs(df.global.world.raws.creatures.all) do
for _, caste_raw in pairs(creature_raw.caste) do
if caste_raw.flags.ARENA_RESTRICTED then
caste_raw.flags.ARENA_RESTRICTED = false
print(('Unrestricted %s:%s'):format(creature_raw.creature_id, caste_raw.caste_id))
... |
--
-- Created by IntelliJ IDEA.
-- User: Kunkka Huang
-- Date: 17/1/18
-- Time: 下午6:03
-- To change this template use File | Settings | File Templates.
--
local panel = {}
local marginTop = 15
local leftX = 10
local stepY = 20
local stepX = 11
local fontSize = 11 * 4
--local fontName = "Consolas"
local fontName = gk.... |
slot1 = {
["award.mp3"] = {
time = 2,
priority = ({
BUTTON = 4,
Fish = 1,
WAVE = 3,
ATHER = 6,
ATHER_II = 2,
HIT = 5
})["ATHER"]
},
["bigAward.mp3"] = {
time = 4.6,
priority = ()["ATHER_II"]
},
["BigBang.mp3"] = {
time = 2.2,
priority = ()["ATHER_II"]
},
["Bigfireworks.mp3"] = {
... |
local Suite = require "loop.test.Suite"
local Template = require "oil.dtests.Template"
local template = Template{"Client"} -- master process name
Server = [=====================================================================[
Object = {}
function Object:someoperation()
return "I'm some operation"
end
Interceptor = ... |
local present, lualine = pcall(require, 'lualine')
if present then
local gps = require('nvim-gps')
gps.setup()
lualine.setup({
sections = {
lualine_b = {
'branch',
'diff',
'diagnostics',
{ gps.get_location, cond = gps.is_av... |
console.clear()
json = require "json"
-- left is negative, right is positive
-- caps out at 14 without triggers, and 16 with triggers
addTurning = 0x0000D6
-- 1000 = 145km, 1500 = 253km, 2000 = 386km, 3000 = 722km
addSpeed = 0x000B20
-- max 2048, death if hit again when it's below 0
addPower = 0x0000C9
-- "Race fin... |
function nDonationProcess( len )
GAMEMODE:AddChat( Color( 229, 201, 98, 255 ), "CombineControl.ChatNormal", "Your donation has been processed and applied!", { CB_ALL, CB_OOC } );
end
net.Receive( "nDonationProcess", nDonationProcess ); |
object_mobile_dressed_corellia_vani_korr = object_mobile_shared_dressed_corellia_vani_korr:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_corellia_vani_korr, "object/mobile/dressed_corellia_vani_korr.iff")
|
-- timers.lua
-- babyjeans
--
-- a simple timer class
--
-- use:
-- Timers:newTimer(seconds, callback, repeats)
-- create a new timer that will call the callback after seconds. if repeats is true it will repeat indefinitely
-- if repeats is a number it will repeat that many times.
--
-- Timers:update()
-- mu... |
local cave_rock = {
type = "simple-entity",
name = "cave-rock",
flags = {"placeable-neutral", "placeable-off-grid", "not-on-map"},
icon = "__base__/graphics/icons/stone-rock.png",
subgroup = "grass",
order = "b[decorative]-k[stone-rock]-a[big]",
collision_box = {{-1.1, -1.1}, {1.1, 1.1}},
... |
slot0 = class("GuildResPage", import("....base.BaseSubView"))
slot0.getUIName = function (slot0)
return "GuildResPanel"
end
slot0.Load = function (slot0)
if slot0._state ~= slot0.STATES.NONE then
return
end
slot0._state = slot0.STATES.LOADING
pg.UIMgr.GetInstance():LoadingOn()
slot0:Loaded(LoadAndInstantiat... |
--- === cp.is ===
---
--- A simple class that lets you test if a value `is` a particular type.
--- Note: for best performance, assign the specific checks you want to use to local functions. Eg:
---
--- ```lua
--- local is_nothing = require("cp.is").nothing
--- is_nothing(nil) == true
--- ```
---
--- You can also get fu... |
-- taken from https://forum.fivem.net/t/release-es-emotes/16669
emotes = {}
emotes['cop'] = {name = 'cop', anim = 'WORLD_HUMAN_COP_IDLES'}
emotes['binoculars'] = {name = 'binoculars', anim = 'WORLD_HUMAN_BINOCULARS'}
emotes['cheer'] = {name = 'cheer', anim = 'WORLD_HUMAN_CHEERING'}
emotes['drink'] = {name = 'drink', an... |
local CollectionService = game:GetService("CollectionService")
local Modules = script.Parent.Parent.Parent
local Dom = require(Modules.Anatta.Library.Dom)
local Constants = require(Modules.Anatta.Library.Core.Constants)
local ENTITY_ATTRIBUTE_NAME = Constants.EntityAttributeName
local INSTANCE_REF_FOLDER = Constants... |
function onCreate()
-- background shit
makeLuaSprite('sadbg', 'sadbg', -600, -300);
setScrollFactor('sadbg', 0.9, 0.9);
makeLuaSprite('sadbgfront', 'sadbgfront', -650, 600);
setScrollFactor('sadbgfront', 0.9, 0.9);
scaleObject('sadbgfront', 1.1, 1.1);
addLuaSprite('sadbg', false);
addLuaSprite('sad... |
shared = require "shared"
require "scripts.use_equipment"
local informatron = require "scripts.informatron"
remote.add_interface(shared.name, {
-- informatron implementation
informatron_menu = function(data)
return informatron.menu(data.player_index)
end,
informatron_page_content = function(data)
ret... |
local menuThread = false
local isUnicorn = false
RMenu.Add("unicorn_dynamicmenu", "unicorn_dynamicmenu_main", RageUI.CreateMenu("Tablette Unicorn","Interactions possibles"))
RMenu:Get("unicorn_dynamicmenu", "unicorn_dynamicmenu_main").Closed = function()end
local menuOpen = false
local function jobMenu()
if menuTh... |
local Physic = Component.create("Physic")
function Physic:initialize(body, fixture, shape)
self.body = body
self.shape = shape
self.fixture = fixture
end
|
function OnStartTouch1(trigger) print("start") end
function OnEndTouch1(trigger) print("end") end
|
--[[
Licensed under GNU General Public License v2
* (c) 2013, Luca CPZ
--]]
local helpers = require("lain.helpers")
local wibox = require("wibox")
local tonumber = tonumber
-- {thermal} temperature info
-- lain.widget.temp_ryzen
local function factory(args)
local temp = { widget = wibox.widg... |
local Class = require("facto.class")
local Prototype = Class.create()
function Prototype:clone()
local class = getmetatable(self)
return class()
end
local Chest = Class.extend({}, Prototype)
function Chest:__constructor()
self.name = "steel-chest"
self.minable = true
self.destructible = true
... |
-- -*- Mode: lua; tab-width: 2; lua-indent-level: 2; indent-tabs-mode: nil; -*-
----------------------------------------------------------
-- Based on: https://www.openprocessing.org/sketch/152169
----------------------------------------------------------
local utils = require "p5utils"
local vector = require "hump.vec... |
--夜尽心术
local m=14000537
local cm=_G["c"..m]
cm.named_with_Nightend=1
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVA... |
/******************************************************************************\
Color support
\******************************************************************************/
local Clamp = math.Clamp
local floor = math.floor
local function RGBClamp(r,g,b)
return Clamp(r,0,255),Clamp(g,0,255),Clamp(b,0,255)
end
l... |
-- Global Functions
local funcs = {}
local bufnum = -1
local nodeID = 999
local groupID = 1
local busIndex = 15
local osctypes = {int32=true,float=true}
function parseArgsX(args,useint)
local a = {}
local numbertype = useint and "int32" or "float"
if args ~= nil then
for name,value in pairs(args) do
table.inse... |
------------------------------------------------------------------------------
-- FILE: Lekmapv2.2.lua (Modified Pangaea_Plus.lua)
-- AUTHOR: Original Bob Thomas, Changes HellBlazer, lek10, EnormousApplePie, Cirra, Meota
-- PURPOSE: Global map script - Simulates a Pan-Earth Supercontinent, with
-- numerous ... |
--------------------------------------------------------------------------------
local class = require "lib.middleclass"
local GenericCalculator = require "app.calculators.generic_calculator"
--------------------------------------------------------------------------------
local Calculator = class("Calculat... |
impulse.string = impulse.string or {}
local strSub = string.sub
local strLen = string.len
local mathCeil = math.ceil
local tblInsert = table.insert
local tblConcat = table.concat
-- Explode a string with multiple separators
function impulse.string.Explode( seperators, str )
local p = "[^"..tblConcat(seperators).."... |
-- Copyright (c) 2019 teverse.com
-- main.lua
return function(workshop)
local controllers = {
selection = require("tevgit:create/controllers/select.lua"),
theme = require("tevgit:create/controllers/theme.lua"),
ui = require("tevgit:create/controllers/ui.lua"),
camera = require("tevgit:create/con... |
//DAK loader/Base Config
DAK.adminsettings = { groups = { }, users = { } }
DAK.serveradmincommands = { }
DAK.serveradmincommandsfunctions = { }
DAK.serveradmincommandshooks = { }
local ServerAdminFileName = "config://ServerAdmin.json"
local ServerAdminWebFileName = "config://ServerAdminWeb.json"
local ServerAdminWebC... |
--[[
Copyright 2012-2020 João Cardoso
PetTracker is distributed under the terms of the GNU General Public License (Version 3).
As a special exception, the copyright holders of this addon do not give permission to
redistribute and/or modify it.
This addon is distributed in the hope that it will be useful,
but WITHOUT A... |
-----------------------------------------
-- ID: 17588
-- Treat staff II
-- Transports the user to their Home Point
-----------------------------------------
function onItemCheck(target)
return 0
end
function onItemUse(target)
target:warp()
end
|
local severities = {
error = vim.lsp.protocol.DiagnosticSeverity.Error;
warning = vim.lsp.protocol.DiagnosticSeverity.Warning;
refactor = vim.lsp.protocol.DiagnosticSeverity.Information;
convention = vim.lsp.protocol.DiagnosticSeverity.Hint;
}
return {
cmd = 'pylint';
stdin = true;
args = {
'--from-s... |
local function _error_if_not_number (a)
if type(a) ~= "number" then
SU.error("We tried to do impossible arithmetic on a " .. SU.type(a) .. ". (That's a bug)", true)
end
end
return pl.class({
type = "length",
length = nil,
stretch = nil,
shrink = nil,
_init = function (self, spec, stretch, ... |
local jobs = {}
local n_jobs = tonumber(ARGV[1])
local n = 0
repeat
local job = redis.call('RPOPLPUSH', KEYS[1], KEYS[2])
if job then
n = n + 1
table.insert(jobs, job)
else
break
end
until n == n_jobs
return jobs
|
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
function ENT:Initialize()
math.randomseed(CurTime())
self.Entity:SetModel("models/weltensturm/wac/rockets/rocket01.mdl")
self.Entity:PhysicsInit(SOLID_VPHYSICS)
self.Entity:SetMoveType(MOVETYPE_VPHYSICS)
self.Entity:SetSolid(S... |
local M = {}
M.setup = function()
vim.g.bullets_enabled_file_types = {
'markdown',
'text',
'gitcommit',
'scratch',
}
vim.g.bullets_enable_in_empty_buffers = 0
vim.g.bullets_set_mappings = 1
vim.g.bullets_mapping_leader = ''
vim.g.bullets_delete_last_bullet_if_empty = 1
vim.g.bulle... |
-- bootstrap the compiler
fennel = require("fennel")
table.insert(package.loaders, fennel.make_searcher({correlate=true}))
pp = function(x) print(fennel.view(x)) end
local make_love_searcher = function(env)
return function(module_name)
local path = module_name:gsub("%.", "/") .. ".fnl"
local folderPath ... |
require 'nn'
require 'gnuplot'
ntm = require '../models/ntm'
require '../models/rmsprop'
--[[
The aim of this NTM is to repeat a tensor a number of times, like in a for loop.
We give a tensor of random(0,1) as input, with a int on a specific channel (column) to give the number of copies.
Then, we give an end delimite... |
function _init()
--debug
collision = false
debugnum = 10
game_scene_freeze = false
-- logo
logo_angle = 0
logo_y = 20
logo_tic = 0
top_type = flr(rnd(5) + 1)
bottom_type = flr(rnd(5) + 1)
--debug outline
outline_col = 0
-- animation sprite number
s = 17
-- animation delay
d = 30
-- background setup
... |
fx_version 'adamant'
game 'gta5'
description 'Rawe AntiCheat'
version '4.2'
client_scripts {
'config.lua',
'client.lua',
'Enumerators.lua'
}
server_scripts {
'config.lua',
'server.lua'
}
|
local status_ok, nvim_tree = pcall(require, "nvim-tree")
if not status_ok then
return
end
local config_status_ok, nvim_tree_config = pcall(require, "nvim-tree.config")
if not config_status_ok then
return
end
local icons = require("user.icons")
local tree_cb = nvim_tree_config.nvim_tree_callback
nvim_tree.setup({
... |
ITEM.name = "Hercules"
ITEM.model = "models/gmodz/medical/hercules.mdl"
ITEM.description = ""
ITEM.price = 8000
ITEM.staminaAmount = 0.5
ITEM.staminaRegenTime = 60
-- TODO sound
ITEM.useSound = "gmodz/items/water.wav"
ITEM.rarity = { weight = 30 } |
return {
talon_mrtn = {
acceleration = 0.06,
activatewhenbuilt = true,
brakerate = 0.138,
buildcostenergy = 106200,
buildcostmetal = 6080,
builder = false,
buildpic = "talon_mrtn.dds",
buildtime = 75000,
canattack = true,
canguard = true,
canmove = true,
canpatrol = true,
cansto... |
return {
PlaceObj('ModItemCode', {
'name', "Drone",
'FileName', "Code/Drone.lua",
}),
PlaceObj('ModItemCode', {
'name', "DroneHub",
'FileName', "Code/DroneHub.lua",
}),
}
|
-------------------------
-- Bar for AwesomeWM --
-------------------------
local awful = require("awful")
local wibox = require("wibox")
local gears = require("gears")
local vicious = require("vicious")
local bat_indicator = wibox.widget.textbox()
local volume_indicator = wibox.widget.textbox()
local xresources = r... |
cloud.commands = {
-- User commands
help = {
syntax = cloud.tags.syntax.."!help <command name>",
about = cloud.tags.about.."Get help for a particular command.",
func = function(id, pl, text, tbl)
-- If a command has been supplied, if it exists in the table, and if it has a... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.