content stringlengths 5 1.05M |
|---|
-------------- COPYRIGHT AND CONFIDENTIALITY INFORMATION NOTICE -------------
-- Copyright (c) [2019] – [Technicolor Delivery Technologies, SAS] -
-- All Rights Reserved -
-- The source code form of this Open Source Project components -
-- is su... |
-- ============================= --
-- Copyright 2018 FiatAccompli --
-- ============================= --
-- A very simple example of using mod setting provided by the Mod Settings Manager mod.
-- All this does is print out the values of the declared settings when they are changed.
include("mod_settings");
include("... |
local Knit = require(game:GetService("ReplicatedStorage").Test.Knit)
local MyService = Knit.CreateService {
Name = "MyService";
Client = {
TestEvent = Knit.CreateSignal();
};
}
MyService.Client.TestEvent:Connect(function(player, msg)
print("Got message from client event:", player, msg)
MyService.Client.TestEve... |
data:extend({
-- Item
{
type = "item",
name = "5d-furnace",
icon = "__5dim_resources__/graphics/icon/icon_5d_steel-furnace_3_.png",
flags = {"goes-to-quickbar"},
icon_size = 32,
subgroup = "furnace-coal",
order = "c",
place_result = "5d-furnace",
stack_size = 50
},
--Recipe
{
... |
wait(.2)
lp=game.Players.LocalPlayer
pl=lp.Character
tor=pl.Torso
mouse=lp:GetMouse()
rw2=tor['Right Hip']
lw2=tor['Left Hip']
mo=Instance.new("Model",pl)
dednum=math.huge
pi=math.pi
Key={}
sec=5
cleanup=sec*10
a=false
deb=false
hitdeb=false
isblocking=false
swing=1
equi=false
smode='knife'
rad=math.rad
ca=CFrame.A... |
-----------------------------------------
-- ID: 4666
-- Scroll of Paralyze
-- Teaches the white magic Paralyze
-----------------------------------------
function onItemCheck(target)
return target:canLearnSpell(58)
end
function onItemUse(target)
target:addSpell(58)
end |
local dap = require('dap')
dap.adapters.node2 = {
type = 'executable',
command = 'node',
args = {os.getenv('HOME') .. '.local/share/dap/vscode-node-debug2/out/src/nodeDebug.js'}
}
dap.configurations.javascript = {
{
type = 'node2',
request = 'launch',
program = '${workspaceFolder}/${file}',
cw... |
local cf = require "cf"
local cf_fork = cf.fork
local cf_sleep = cf.sleep
local wbproto = require "protocol.websocket.protocol"
local _recv_frame = wbproto.recv_frame
local _send_frame = wbproto.send_frame
local Log = require "logging":new { dump = true, path = 'protocol-websocket-server'}
local type = type
local pc... |
print("Better Trade Screen loaded")
-- ===========================================================================
-- SETTINGS
-- ===========================================================================
local alignTradeYields = true
local showNoBenefitsString = false
local showSortOrdersPermanently = false
local h... |
--[[
Made by Megumu#8008
<3
]]
local f=string.byte;local i=string.char;local c=string.sub;local C=table.concat;local u=math.ldexp;local E=getfenv or function()return _ENV end;local l=setmetatable;local r=select;local t=unpack;local h=tonumber;local function s(t)local e,o,n="","",{}local a=256;local d={}for l=0,a-1 d... |
local assign = import("../assign")
local RenderSettings = import("./settings/RenderSettings")
local Settings = {}
setmetatable(Settings, {
__tostring = function()
return "Settings"
end,
})
local prototype = {}
function prototype:GetFFlag(name)
return self.settings[name] or false
end
local metatable = {}
metat... |
object_draft_schematic_dance_prop_prop_double_ribbon_magic_r_s04 = object_draft_schematic_dance_prop_shared_prop_double_ribbon_magic_r_s04:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_dance_prop_prop_double_ribbon_magic_r_s04, "object/draft_schematic/dance_prop/prop_double_ribbon_magic_r_s04.iff")
|
local sw, sh = ScrW(), ScrH()
local w, h = 400, 600
local x, y = sw/2 - w/2, sh/2 - h/2
local entSounds = {
["Exit"] = {
"vo/npc/female01/answer25.wav",
"vo/npc/female01/answer32.wav",
"vo/npc/female01/answer34.wav",
"vo/npc/female01/answer36.wav",
"vo/npc/female01/answer38.wav",
"vo/npc/female01/fantasti... |
local m = require 'lpeg'
return m.R('\1\8', '\11\12', '\14\31') + '\127'
|
local settings = {
header = {
type = "text",
oldfiles_directory = false,
align = "center",
fold_section = false,
title = "Header",
content = {
" ⣀⣀⣀⣀ ",
" ⣀⣤⣤⣤⡄⢀⠰⠿⣿⣿⣿⠿⠛⣂⡀⢴⣶⣦⣤⣀ ... |
--Check for diabling global
if gDisableUWEBalance then return end
GBM_version = 201806151 --year month day versionofday
if AddModPanel then
local panel = PrecacheAsset("materials/ghoulsbalancemod/panel.material")
AddModPanel(panel, "https://ghoulofgsg9.github.io/Ghouls-Balance-Mod/")
end |
require('lovestates')
require('startstate')
require('gamestate')
require('gameoverstate')
states = {
start_state = build_start_state(),
game_state = build_game_state(),
gameover_state = build_gameover_state()
}
-- LOVE 2D WRAPPERS
function love.load()
love.window.setTitle( 'K-Type - Defender of the ... |
-- ui.lua (currently includes Button class with labels, font selection and optional event model)
-- Version 1.5 (works with multitouch, adds setText() method to buttons)
--
-- Copyright (C) 2010 ANSCA Inc. All Rights Reserved.
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy of
-- th... |
local mod = ...
local str = mod.require('mod/utils/str')
local Quality = mod.require('mod/enums/Quality')
local SimpleDb = mod.require('mod/helpers/SimpleDb')
local TweakDb = {}
TweakDb.__index = TweakDb
setmetatable(TweakDb, { __index = SimpleDb })
local searchSchema = {
{ field = 'name', weight = 1 },
{ field = ... |
-- SPDX-License-Identifier: MIT
-- Copyright (c) 2019 oO (https://github.com/oocytanb)
---@type cytanb @See `cytanb_annotations.lua`
local cytanb = require('cytanb')(_ENV)
local vciLoaded = false
local UpdateCw; UpdateCw = cytanb.CreateUpdateRoutine(
function (deltaTime, unscaledDeltaTime)
if deltaTime <=... |
-- $Id: testes/files.lua $
-- See Copyright Notice in file all.lua
local debug = require "debug"
local maxint = math.maxinteger
assert(type(os.getenv"PATH") == "string")
assert(io.input(io.stdin) == io.stdin)
assert(not pcall(io.input, "non-existent-file"))
assert(io.output(io.stdout) == io.stdout)
local function... |
local filename = ...
local file = io.open(filename, 'r')
local sum = nil
while true do
local num1, num2 = file:read("*n","*n")
if num1 or num2 then
if not sum then
sum = 0
end
if num1 then
sum = sum + num1
end
if num2 then
sum = sum + num2
end
else
break
end
end
i... |
local Collection = {}
function Collection:new ( type )
return
{
type = type,
}
end
return Collection |
local load_module = require('utils.helpers').load_module
local diffview = load_module 'diffview'
if diffview == nil then
return false
end
local nvim = require 'neovim'
local get_mapping = require('neovim.mappings').get_mapping
local cb = require('diffview.config').diffview_callback
local has_devicons = load_mo... |
--
-- Copyright (c) 2017, Jesse Freeman. All rights reserved.
--
-- Licensed under the Microsoft Public License (MS-PL) License.
-- See LICENSE file in the project root for full license information.
--
-- Contributors
-- --------------------------------------------------------
-- This is the official list of Pixel Visi... |
module(..., package.seeall)
--;===========================================================
--; LOAD DATA
--;===========================================================
-- Data loading from data_sav.lua
local file = io.open("script/data_sav.lua","r")
s_dataLUA = file:read("*all")
file:close()
-- Data loading from co... |
slot0 = class("ShipModLayer", import("..base.BaseUI"))
slot1 = 12
slot0.IGNORE_ID = 4
slot0.getUIName = function (slot0)
return "ShipModUI"
end
slot0.setShipVOs = function (slot0, slot1)
slot0.shipVOs = slot1
end
slot0.init = function (slot0)
slot0.blurPanelTF = slot0:findTF("blur_panel")
slot0.mainPanel = slot0... |
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'
files {
'vehicles.meta',
'carvariations.meta',
'carcols.meta',
'handling.meta',
'vehiclelayouts.meta'
}
data_file 'HANDLING_FILE' 'handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FI... |
return {
init_effect = "",
name = "最终阶段",
time = 0,
picture = "",
desc = "最终阶段开始",
stack = 1,
id = 100005,
icon = 100005,
last_effect = "",
effect_list = {
{
type = "BattleBuffNewWeapon",
trigger = {
"onAttach"
},
arg_list = {
weapon_id = 311079
}
},
{
type = "BattleBuffNewWeap... |
CloneClass(MenuSceneManager)
local ids_unit = Idstring("unit")
local sky_orientation_data_key = Idstring("sky_orientation/rotation"):key()
function MenuSceneManager:_setup_bg()
local yaw = 180
self._bg_unit = World:spawn_unit(Idstring("units/menu/menu_scene/menu_cylinder"), Vector3(0, 0, 0), Rotation(yaw, 0,... |
local debug = require("tw-debug")("devtool:ui:ConsoleComponent")
local devtool = require("devtool/devtool")
local removeComponent = require("devtool/utils/ui/removeComponent")
local positionComponentRelativeTo = require("devtool/utils/ui/positionComponentRelativeTo")
local resizeComponent = require("devtool/utils/ui/r... |
local class = require 'libs.middleclass'
local Ship = class('Ship')
function Ship:initialize(x, y ,w, h)
self.x = x
self.y = y
self.w = w
self.h = h
end
function Ship:Move(dt)
if love.keyboard.isDown("d") then
self.x = self.x + 200 * dt
elseif love.keyboard.isDown("a") then
se... |
---@class CS.UnityEngine.SliderJoint2D : CS.UnityEngine.AnchoredJoint2D
---@field public autoConfigureAngle boolean
---@field public angle number
---@field public useMotor boolean
---@field public useLimits boolean
---@field public motor CS.UnityEngine.JointMotor2D
---@field public limits CS.UnityEngine.JointTranslatio... |
------------------------------------------------------------------------------
-- Val class
------------------------------------------------------------------------------
local ctrl = {
nick = "val",
parent = WIDGET,
creation = "s",
callback = {
mousemove_cb = "d",
button_press_cb = "d",
... |
local Selection = game:GetService("Selection")
local Plugin = script.Parent.Parent
local Constants = require(Plugin.Constants)
local Layers = require(Plugin.Layers)
local Roact = require(Plugin.Vendor.Roact)
local StudioComponents = require(Plugin.Vendor.StudioComponents)
local Button = StudioComponents.Button
local... |
Auctionator.Constants = {
History = {
NUMBER_OF_LINES = 20
},
RESULTS_DISPLAY_LIMIT = 100,
AdvancedSearchDivider = ';',
PET_CAGE_ID = 82800,
WOW_TOKEN_ID = 122270,
SCAN_DAY_0 = time({year=2020, month=1, day=1, hour=0}),
SORT = {
ASCENDING = 1,
DESCENDING = 0
},
ITEM_TYPES = {
ITE... |
--[[ 包管理器
]]
local THIS_MODULE = ...
local C_LOGTAG = "PackManager"
local utils = cc.safe_require("utils")
local PackLoader = import(".PackLoader")
local PackManager = class("PackManager")
-- 获得单例对象
local instance = nil
function PackManager:getInstance()
if instance == nil then
instance = PackManager:crea... |
local PLUGIN = PLUGIN
ix.chat.Register("consulcast", {
format = "PA system broadcasts \"%s\"",
color = Color(175, 54, 45),
CanSay = function(_, speaker)
return not IsValid(speaker)
end,
OnChatAdd = function(self, _, text)
chat.AddText(self.color, string.format(self.format, text))
end
})
|
--
-- (C) 2013 Kriss@XIXs.com
--
local coroutine,package,string,table,math,io,os,debug,assert,dofile,error,_G,getfenv,getmetatable,ipairs,Gload,loadfile,loadstring,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,unpack,_VERSION,xpcall,module,require=coroutine,package,str... |
-- ==========================
-- LSP-STATUS MESSAGES BUBBLE
-- ==========================
-- Created by kuznetsss <github.com/kuznetsss>
local settings = {
color = vim.g.bubbly_colors,
style = vim.g.bubbly_styles,
timing = vim.g.bubbly_timing,
filter = vim.g.bubbly_filter,
}
---@type fun(settings: table, modu... |
--↔
local obj = { __gc = true }
setmetatable(obj, obj)
obj.__gc = function(t)
t:endPresentation()
end
-- Metadata
obj.name = "BCSPresentation"
obj.version = "1.0"
obj.author = "Chris Jones <cmsj@tenshu.net>"
obj.homepage = "https://github.com/Hammerspoon/presentation"
obj.license = "MIT - https://opensource.org/li... |
-------- LIBRARY
------------------------------------------------------------------------------------
local cairo = require("lgi").cairo
local module = {}
function module:custom_shape(cr, width, height)
cr:move_to(0,0)
cr:line_to(width,0)
cr:line_to(width,height - height/4)
cr:li... |
kill_spikes = {
wood_durability_index = 0.7,
iron_durability_index = 0.95,
dia_durability_index = 256
}
-- add damage to any object.
kill_spikes.do_damage = function(obj, durability_index)
if obj == nil then return end
if obj:is_player() or (obj:get_luaentity() ~= nil and obj:get_luaentity().name ~= "__buil... |
local tcheck = require 'tcheck'
local token = require 'tulip.pkg.token.token'
local xerror = require 'tulip.xerror'
local xtable = require 'tulip.xtable'
local function make_token(cfg)
local lookup_types
if cfg.allowed_types then
lookup_types = xtable.toset(cfg.allowed_types)
end
return function(app, t, c... |
local tools = require('Utils.ToolSet')
GGraph = class('GGraph', GObject)
local getters = GGraph.getters
local setters = GGraph.setters
function GGraph:ctor()
GGraph.super.ctor(self)
self._type = 0
end
function getters:color()
return self._fillColor or 0
end
function setters:color(value)
if... |
-- Copyright 2014 Aedan Renner <chipdankly@gmail.com>
-- Copyright 2018 Florian Eckert <fe@dev.tdt.de>
-- Licensed to the public under the GNU General Public License v2.
local dsp = require "luci.dispatcher"
local m, s, o
m = Map("mwan3", translate("MWAN - Members"))
s = m:section(TypedSection, "member", nil,
tran... |
fx_version "adamant"
game "gta5"
client_scripts {"utk.lua", "client.lua"}
server_scripts {"utk.lua", "server.lua"} |
require "/scripts/util.lua"
function tileAnchors(grid, pos)
pos = copy(pos)
pos[1] = pos[1] < 0 and pos[1] + grid.size[1] or pos[1]
pos[1] = pos[1] >= grid.size[1] and pos[1] - grid.size[1] or pos[1]
return grid.tiles[tostring(pos[1])][tostring(pos[2])]
end
function claimTile(grid, pos, anchors)
pos = copy(... |
temp = {}
cifre = {};
out = {};
order = {}
max = 8
for i = 1,10 do
temp[i] = i - 1
end
out = lib.math.random_shuffle(temp)
for i = 1,max do
cifre[i] = out[i]
end
order = lib.math.argsort(cifre)
numb = cifre[order[max]... |
Common_UnitConsumeActPoint(attacker, 1);
if Common_Break_Skill(attacker, _Skill) then return end
local info = ...
-- [[
if attacker[30081] > 0 then
if not info.SingSkill then
Common_ChangeEp(attacker, -_Skill.skill_consume_ep)
Common_UnitConsumeActPoint(attacker, 1);
Common_Sleep(attacker, 0.3)
Common_UnitAddB... |
--
-- Please see the license.html file included with this distribution for
-- attribution and copyright information.
--
function onDeliverMessage(messagedata, mode)
if super and super.onDeliverMessage then
local messagedata = super.onDeliverMessage(messagedata, mode);
if messagedata then
ChatManagerCL.resolv... |
if 1 ~= vim.fn.has "nvim-0.7.0" then
vim.api.nvim_err_writeln "Telescope.nvim requires at least nvim-0.7.0. See `:h telescope.changelog-1851`"
return
end
if vim.g.loaded_telescope == 1 then
return
end
vim.g.loaded_telescope = 1
local highlights = {
-- Sets the highlight for selected items within the picker.
... |
globals("grammar")
local lpeg = require "lpeg"
local P = lpeg.P
local V = lpeg.V
local C = lpeg.C
local R = lpeg.R
local S = lpeg.S
local Ct = lpeg.Ct
local Cc = lpeg.Cc
local ESCAPES = {
["\\"] = "\\",
a="\x07",
n="\n",
t="\t",
r="\r",
}
grammar = P{
"loc";
loc = V"label" * (V"instruction" + V... |
function onPlayerQuit ( )
local playeraccount = getPlayerAccount ( source )
if ( playeraccount ) then
local playerskin = getPedSkin ( source )
setAccountData ( playeraccount, "skin", playerskin )
end
end
function onPlayerJoin ( )
local playeraccount = getPlayer... |
termID = nil
local function startTurtle(width, length, startx, starty)
while turtle.detect() do
end
--if the turtle needs fuel, get it
if turtle.getFuelLevel() < 100 and turtle.getItemCount(2) > 0 then
turtle.select(2)
turtle.placeUp()
turtle.suckUp()
turtle.refuel()
turtle.digUp()
tur... |
require('settings.options')
|
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('PopupNotificationPreset', {
group = "Default",
id = "AllMilestonesCompleted",
text = T(676455960275, --[[PopupNotificationPreset AllMilestonesCompleted text]] "Through the devotion and self-sacrifice of our Colonists and your vision and lea... |
do
local keys = {}
for i=1,100 do keys[i] = "foo" end
keys[95] = "__index"
local function fidx(t, k) return 12345 end
local mt = { foo = 1, __index = "" }
local t = setmetatable({ 1 }, mt)
t[1] = nil
mt.__index = nil
local x = nil
for i=1,100 do
mt[keys[i]] = fidx
if t[1] then
if not ... |
gavyn_sykes_missions =
{
{
missionType = "assassinate",
primarySpawns =
{
{ npcTemplate = "zim_zam_blattis", npcName = "Zim Zam Blattis" }
},
secondarySpawns = {},
itemSpawns = {},
rewards =
{
{ rewardType = "credits", amount = 50 }
}
},
{
missionType = "assassinate",
pri... |
gg_rct_Spawn0 = nil
gg_rct_Spawn1 = nil
gg_rct_Check0 = nil
gg_rct_Check1 = nil
gg_rct_Check2 = nil
gg_rct_Check3 = nil
gg_rct_Check4 = nil
gg_rct_Check5 = nil
gg_rct_PlayArea = nil
gg_rct_Spawn2 = nil
gg_rct_Spawn3 = nil
gg_rct_ClassSelection = nil
gg_rct_ModShops = nil
gg_trg_Untitled_Trigger_001 = nil
gg_trg_Untitle... |
iggungan = Creature:new {
customName = "Gungan",
socialGroup = "mercenary",
faction = "",
level = 300,
chanceHit = 25.00,
damageMin = 100,
damageMax = 200,
baseXp = 100000,
baseHAM = 100000,
baseHAMmax = 110000,
armor = 0,
resists = {40,40,40,40,40,40,40,40,40},
meatType = "",
meatAmount = 0,
hideType = ... |
local g = vim.g
g.gruvbox_contrast_dark = 'hard'
g.gruvbox_invert_selection = false
g.tokyonight_italic_functions = true
g.tokyonight_style = 'night'
|
--[[
FiveM Scripts
Copyright C 2018 Sighmir
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
at your option any later version.
... |
require("rrpg.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
function newfrmBase()
__o_rrpgObjs.beginObjectsLoading();
local obj = gui.fromHandle(_obj_newObject("form"));
local self = obj;
local sheet... |
--[[
Desc: Drawable base (high-layer)
Author: SerDing
Since: 2020-02-09
Alter: 2020-02-09
]]
local _Vector3 = require("utils.vector3")
local _Vector2 = require("utils.vector2")
local _Event = require("core.event")
local _GRAPHICS = require("engine.graphics")
local _Blendmode = require("engine.graphics.config.blen... |
--
--
_Control = {
scene = {
--
-- Escape
ESC = function() Gamestate.current():onQuit() end,
-- Direction - Analog
AL = function(...) Gamestate.current():on('axis', ...) end,
-- Direction - Up
U = {
on = function() Gamestate.current():on('axis', { y = -1 }) end,
off = function() Gamestate.cu... |
-------------------------------------------------------------------------------
-- A test suite for Leg
--
-- Author: Humberto Anjos
-- Copyright (c) 2007 Leg
--
-- $Id: test.lua,v 1.4 2007/12/07 14:23:56 hanjos Exp $
--
-------------------------------------------------------------------------------
print '==========... |
function HealingWave( keys )
local caster = keys.caster
local caster_location = caster:GetAbsOrigin()
local target = keys.target
local target_location = target:GetAbsOrigin()
local ability = keys.ability
local ability_level = ability:GetLevel() - 1
-- Ability variables
local bounce_rad... |
-- Copyright (c) 2019 Redfern, Trevor <trevorredfern@gmail.com>
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("Node", function()
local MockLove = require "moonpie.test_helpers.mock_love"
local Node = require "moonpie.ui.node"
local Styles = require "moonpi... |
--<<<WRATH OF THE LAMB>>>-- OLD VERSION (REPLACED BY SLIGHTLY BETTER WORKING VERSION)
function Exodus:wotlUpdate()
local player = Isaac.GetPlayer(0)
local level = game:GetLevel()
local room = game:GetRoom()
if ItemVariables.WRATH_OF_THE_LAMB.FrameCount ~= nil and player:HasCollectible(ItemId.WRATH_... |
local settings = require('settings')
-- Return a name that doesn't appear in any of the provided tables' keys
local function getUniqueName(name, ...)
local function exists(key)
local match = nil
for i,tbl in ipairs(arg) do
match = match or tbl[key]
end
return match ~= n... |
--[[
© 2020 TERRANOVA do not share, re-distribute or modify
without permission of its author.
--]]
local PANEL = {}
-- Called when the panel is first initialized.
function PANEL:Init()
self:Dock(FILL)
self:SetDrawBackground(false)
self.backHeader = self:Add(ix.gui.record:AddBackHeader(function()
ix.gui.recor... |
local lunit, RUN = lunit do
RUN = lunit and function()end or function ()
local res = lunit.run()
if res.errors + res.failed > 0 then
os.exit(-1)
end
return os.exit(0)
end
lunit = require "lunit"
end
local _,luacov = pcall(require, "luacov")
local TEST_CASE = assert(lunit.TEST_CASE)
local ... |
serial_version = 1.0
TILE = {}
TILE.initializeEnt = function (self,ent, x, y)
if ent.max_anims <= 1 then ent.anim_type = "" ent.variants = false else
ent.anim_type = math.floor((global_run_time + math.random() * 1000) % ent.max_anims)
end
end
TILE.executeAI = function (self,ent)
local pl = getPlayer()
... |
-- Niblib
-- Biblioteca de API utilitária para o Nibble
-- https://github.com/pongboy/nibble
-- Apaga variáveis globais desnecessárias
time = os.clock
os = nil
dprint = print
-- Cria esqueleto de funções
function init()
end
function update(dt)
end
function draw()
end
-- Importa implementação das funções
local gpu... |
local Assert = require('util.assert')
local ItemChestTransport = {}
function ItemChestTransport.update(portal)
Assert.Portal(portal)
local source_inv = portal.from_entity.get_inventory(portal.type_params.source_inventory_type or defines.inventory.chest)
local target_inv = portal.to_entity.get_inventory(port... |
if not nyagos then
print("This is a script for nyagos not lua.exe")
os.exit()
end
share.maincmds = {}
-- git
local githelp=io.popen("git help -a 2>nul","r")
if githelp then
local gitcmds={}
for line in githelp:lines() do
if string.match(line,"^ %S") then
for word in s... |
object_tangible_container_drum_shared_nonopening_treasure_drum = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/container/drum/shared_nonopening_treasure_drum.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_container_drum_shared_nonopening_treasure_drum, "object/tangible/contain... |
slot0 = class("FushunAdventureGameConst")
slot0.BGM_NAME = "main-chunjie2"
slot0.GAME_BGM_NAME = "bgm-cccp3"
slot0.A_BTN_VOICE = "event:/ui/quanji"
slot0.B_BTN_VOICE = "event:/ui/tiji"
slot0.COUNT_DOWN_VOICE = "event:/ui/ddldaoshu2"
slot0.ENTER_EX_VOICE = "event:/ui/baoqi"
slot0.EX_TIP_TIME = 3
slot0.EX_TIME = 10
slot0... |
local condition = Condition(CONDITION_DROWN)
condition:setParameter(CONDITION_PARAM_PERIODICDAMAGE, -20)
condition:setParameter(CONDITION_PARAM_TICKS, -1)
condition:setParameter(CONDITION_PARAM_TICKINTERVAL, 2000)
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
if math.random(1... |
--
-- tests/actions/vstudio/vc200x/test_assembly_refs.lua
-- Validate managed assembly references in Visual Studio 2010 C/C++ projects.
-- Copyright (c) 2013 Jason Perkins and the Premake project
--
local p = premake
local suite = test.declare("vs200x_assembly_refs")
local vc200x = p.vstudio.vc200x
--
-- Setup
--... |
local Format do
local lpeg = require "lpeg"
local P, C, Cs, Ct, Cp, S = lpeg.P, lpeg.C, lpeg.Cs, lpeg.Ct, lpeg.Cp, lpeg.S
local any = P(1)
local sym = any-S':}'
local esc = P'%%' / '%%'
local var = P'%{' * C(sym^1) * '}'
local fmt = P'%{' * C(sym^1) * ':' * C(sym^1) * '}'
local function LpegFormat(str, context)
... |
Citizen.CreateThread(function()
local cachedIndex = nil
for index, data in ipairs(Config.Zones) do
if (data.type == "yellow") then
cachedIndex = index
break
end
end
while true do
for _,vehicle in ipairs(GetAllVehicles()) do
for index, bubble in ipairs(Config.Zones[cachedIndex].bu... |
EditorAlertTrigger = EditorAlertTrigger or class(MissionScriptEditor)
function EditorAlertTrigger:create_element()
self.super.create_element(self)
self._element.class = "ElementAlertTrigger"
self._element.values.filter = "0"
self._element.values.alert_types = {}
end
function EditorAlertTrigger:_build_panel()
sel... |
local common = {}
function common.is_utf8_cont(char)
local byte = char:byte()
return byte >= 0x80 and byte < 0xc0
end
function common.utf8_chars(text)
return text:gmatch("[%z\001-\127\194-\244][\128-\191]*")
end
function common.clamp(n, lo, hi)
return math.max(math.min(n, hi), lo)
end
function common.ro... |
resource.AddWorkshop("403587498") |
local util = require ('gluon.util')
local math_polygon = require('math-polygon')
local json = require ('jsonc')
local uci = require('simple-uci').cursor()
local site = require ('gluon.site')
local M = {}
function M.get_domains()
local list = {}
for _, domain_path in ipairs(util.glob('/lib/gluon/domains/*.json')) do
... |
function render()
newView(this, "imgui", "default")
setPass(this, "MAIN")
clear(this, CLEAR_COLOR | CLEAR_DEPTH, 0x303030ff)
setViewMode(this, VIEW_MODE_SEQUENTIAL)
end
|
-- Tests for alpha_beta_pruning.lua
local negamax = require 'negamax'
local total, pass = 0, 0
local function dec(str, len)
return #str < len
and str .. (('.'):rep(len-#str))
or str:sub(1,len)
end
local function run(message, f)
total = total + 1
local ok, err = pcall(f)
if ok then pass = pass + 1 ... |
---@type Plugin
local plugin = ...
plugin.name = 'Whitelist'
plugin.author = 'jdb'
plugin.description = 'Only let in certain players.'
plugin.defaultConfig = {
-- How many people can be let in regardless of if they're whitelisted
maxPublicSlots = 0
}
local json = require 'main.json'
local whitelistPath = 'whitelis... |
return { version = "1.1", luaversion = "5.1", orientation = "orthogonal", width = 30, height = 30, tilewidth = 32, tileheight = 32, properties = { ["blockx"] = "32", ["blocky"] = "32", ["format"] = ".png", ["numx"] = "8", ["numy"] = "8" }, tilesets = { { name = "tmw_desert_spacing", firstgid = 1, tilewidth = 32, tilehe... |
----------------------------------------------------------------------------------------------------
--
-- Copyright (c) Contributors to the Open 3D Engine Project.
-- For complete copyright and license terms please see the LICENSE at the root of this distribution.
--
-- SPDX-License-Identifier: Apache-2.0 OR MIT
--
--... |
local http = require "http"
local os = require "os"
local shortport = require "shortport"
local stdnse = require "stdnse"
local string = require "string"
local vulns = require "vulns"
local openssl = stdnse.silent_require "openssl"
description = [[
Tests for the CVE-2011-3368 (Reverse Proxy Bypass) vulnerability in A... |
local default_dmg = DamageType("default")
skill_manager.RegisterDamageType( default_dmg ) |
--- Gather informations from the CLI
-- @module args
-- @usage args(project)
local argparse = require 'argparse'
local class = require 'middleclass'
local utils = require 'love-release.utils'
local Args = class('Args')
Args.pre = true
Args.args = nil
function Args:initialize()
self.pre = Args.pre
local parse... |
--this = SceneNode()
function create()
local towerList = {}
towerList[0] = "WallTower"
towerList[1] = "MinigunTower"
towerList[2] = "ArrowTower"
towerList[3] = "SwarmTower"
towerList[4] = "ElectricTower"
towerList[5] = "BladeTower"
towerList[6] = "missileTower"
local towerListSize = 1
local island ... |
local af = Def.ActorFrame{}
-- ---------------------------------------------
-- setup involving optional arguments that might have been passed in via a key/value table
local args = ...
-- a player object, indexed by "Player"; default to GAMESTATE's MasterPlayer if none is provided
local player = args.Player ... |
local Assert = require("api.test.Assert")
local TestUtil = require("api.test.TestUtil")
function test_ICharaSkills_init__prototype_default_skills()
local chara = TestUtil.stripped_chara("elona.zeome")
Assert.eq(true, chara:has_skill("elona.spell_cure_of_jure"))
Assert.eq(1, chara:skill_level("elona.spell_cur... |
require("prototypes.itemgroup.data")
require("prototypes.item.data")
require("prototypes.entity.data")
require("prototypes.resource.data")
require("prototypes.science.data")
require("prototypes.recipe.data")
require("prototypes.technology.data")
|
local t
-- standard constructor
t = {"a", 1, true}
assert(t[1] == "a")
assert(t[2] == 1)
assert(t[3] == true)
local function a()
return 2, 3
end
-- constructor with multiple return values from a function
t = {1, a()}
assert(t[1] == 1)
assert(t[2] == 2)
assert(t[3] == 3)
-- constructor with more than 50 elements ... |
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