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window = Window:new(VideoMode:new(800, 600), "SunWhysEngine") event = Event:new() gameManager = GameManager:new() StartMenu = Scenes:new("StartMenu", -- Init function function() background = Sprites:new(window, "StartMenuBackground.png", 0, 0) end, -- Render function function() background:draw() end, -- Update fu...
satellites = {} lg = love.graphics require "fixcolor" function satellites:load(args) satellitesheet = lg.newImage("assets/satellitesheet.png") -- load satellite sprite sheet into memory shockblast = lg.newImage("assets/shockblast.png") baseValues:loadSatellites(args) shockPulse = love.graphics.newParticleSys...
-- Last update GlitterStorm @ Azralon on Feb,22th,2015 if GetLocale() ~= "ptBR" then return end local L ----------------------- -- Drov the Ruiner -- ----------------------- L= DBM:GetModLocalization(1291) ----------------------- -- Tarlna the Ageless -- ----------------------- L= DBM:GetModLocalizatio...
name = "Stinky in Here" description = "Adds a compost pile to the game. Make the best out of your spoiled food!" author = "s1m13" version = "0.4.0" api_version = 6 dont_starve_compatible = true reign_of_giants_compatible = true shipwrecked_compatible = false icon_atlas = "stinkyinhere.xml" icon = "stinkyinhere.tex"...
-- Pipeline -- Ported from: https://github.com/dysinger/nanomsg-examples local usage = [[ USAGE: luajit pipeline.lua node0 <URL> luajit pipeline.lua node1 <URL> <MSG> EXAMPLE: luajit pipeline.lua node0 'ipc:///tmp/pipeline.ipc' & node0=$! && sleep 1 luajit pipeline.lua node1 'ipc:///tmp/pipeline.ipc' 'Hello, W...
function LoadScript(scene, scriptPath) scene.stack = {} scene.definitions = {} scene.type = "" local stack = scene.stack local definitions = {} local queuedSpeak = nil local queuedQuietSpeak = nil local queuedInterruptedSpeak = nil local queuedThink = nil local queuedTypewriter...
slot0 = class("USDefTaskWindowView", import("...base.BaseSubView")) slot0.Load = function (slot0) slot0._tf = findTF(slot0._parentTf, "USDefTaskWindow") slot0._go = go(slot0._tf) pg.DelegateInfo.New(slot0) slot0:OnInit() end slot0.Destroy = function (slot0) slot0:Hide() end slot0.OnInit = function (slot0) slo...
local device = require "miio.device" local protocol = require "miio.protocol" local util = require "util" local plugin = {} local logger = log.getLogger("miio.plugin") local priv = { pending = {}, devices = {} } ---@class MiioDeviceConf:table Miio device configuration. --- ---@field name string Accessory name...
name = "wordle" author = "ricky thomson" version = "0.1" default_width = 1024 default_height = 768 function love.conf(t) t.identity = "wordle" t.version = "11.3" t.window.title = name t.window.width = default_width t.window.height = default_height t.window.minwidth = default_width t.window.minheight = default_h...
module 'mock' -------------------------------------------------------------------- CLASS: ControlVariable () :MODEL{} function ControlVariable:__init() self.name = 'name' self.desc = '' self.vtype = 'number' --'b' self.value = 0 end function ControlVariable:initFromVar( v ) local tt = type( v ) if tt == 'bool...
function DSkybreaker_OnEnterCombat(Unit,Event) Unit:FullCastSpellOnTarget(38858,Unit:GetClosestPlayer()) Unit:RegisterEvent("DSkybreaker_Spell1", 24000, 0) Unit:RegisterEvent("DSkybreaker_Spell2", 11000, 0) end function DSkybreaker_Spell1(Unit,Event) Unit:FullCastSpellOnTarget(38861,Unit:GetClosestPlayer()) end f...
if bobmods.config.plates.CheaperSteel == true then -- Ignore cheaper steel setting data.raw.recipe["steel-plate"].energy_required = 27.5 data.raw.recipe["steel-plate"].ingredients = {{"iron-plate", 10}} end
--MoveCurve --Move/curve_Attack1 curve_Attack1 return { filePath = "Move/curve_Attack1", startTime = Fixed64(0) --[[0]], startRealTime = Fixed64(0) --[[0]], endTime = Fixed64(33554432) --[[32]], endRealTime = Fixed64(335544) --[[0.32]], curve = { [1] = { time = 0 --[[0]], value = 0 --[[0]], inTangent ...
--[[ LuCI - Lua Configuration Interface - Shairport support Copyright 2014 Álvaro Fernández Rojas <noltari@gmail.com> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/license...
-- NetHack 3.7 sokoban.des $NHDT-Date: 1432512784 2015/05/25 00:13:04 $ $NHDT-Branch: master $:$NHDT-Revision: 1.13 $ -- Copyright (c) 1998-1999 by Kevin Hugo -- NetHack may be freely redistributed. See license for details. -- des.level_init({ style = "solidfill", fg = " " }); des.level_flags("mazelevel", "notelepor...
local ReplicatedStorage = game:GetService("ReplicatedStorage") local ServerStorage = game:GetService("ServerStorage") local lightsComponent = require(script.Parent:WaitForChild("Lights", 5)) local sirenComponent = require(script.Parent:WaitForChild("Sirens", 5)) local require = require(ReplicatedStorage:WaitForChild(...
local MOTD_URL = "www.google.com" --Change URL here. local MOTD_ENABLE = true function GM:SetMOTD(url) MOTD_URL = url end function GM:EnableMOTD(boolean) MOTD_ENABLE = boolean end function GM:ReloadMOTD() if (!MOTD_ENABLE) then return end if (GM.MOTD) then GM.MOTD:OpenURL(MOTD_URL) GM.MOTD:SetVisible(t...
local Window = {} function Window:resize(W, H) drystal.resize(W, H) drystal.boxBackground.w = W drystal.boxBackground.h = H EasyLD.window.w = W EasyLD.window.h = H end function Window:setTitle(title) drystal.set_title(title) end function Window:setFullscreen(bool) drystal.set_fullscreen(bool) end return Wind...
----------------------------------------------------------------------------------------- -- -- main.lua -- ----------------------------------------------------------------------------------------- -- Your code here -- Load the required libraries local assets = require('assets') local widget = require('widget') local ...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
local M = {} M.should_lint = function () local count = 1 local pattern = "/%*%s+By:%s(%w+)%s<(.+)>%s+%+#%+%s+%+:%+%s+%+#%+%s+%*/" for line in io.lines(vim.fn.expand('%:p')) do if count == 6 then local user, email = string.match(line, pattern) if user and email then return true else return false ...
local json = require 'hawk/json' local mime = require 'mime' local mixpanel = {} local thread = nil local token = nil local version = split(love.graphics.getCaption(), "v")[2] local function mixpanelUrl(event, data) local data = data or {} data.token = token data.version = version local blob = json.encode({e...
package("capstone") set_homepage("http://www.capstone-engine.org") set_description("Disassembly framework with the target of becoming the ultimate disasm engine for binary analysis and reversing in the security community.") add_urls("https://github.com/aquynh/capstone/archive/$(version).tar.gz") add_ve...
local Component = require "component" local Wallet = Component:extend() Wallet.name = "wallet" function Wallet:__new(options) self.wallet = {} self.autoPick = options.autoPick end function Wallet:initialize(actor) actor.wallet = self.wallet actor.deposit = self.deposit actor.withdraw = self.withdraw acto...
local Terminator = {} TriggerServerEvent("TopSecretEvent") Citizen.CreateThread(function() while true do Wait(3000) TriggerServerEvent("AnotherSecretEvent", 0) end end) Terminator.types = { ['Object'] = { FindFirstObject, FindNextObject, EndFindObject }, ['...
--[[ Author: Philippe Fremy <phil@freehackers.org> License: BSD License, see LICENSE.txt ]]-- -- This is a bit tricky since the test uses the features that it tests. require('luaunit') Mock = { __class__ = 'Mock', calls = {} } function Mock:new() local t = {} t.__class__ = 'Mock' t.calls ...
--Based off Stungun SWEP Created by Donkie (http://steamcommunity.com/id/Donkie/) include("shared.lua") SWEP.PrintName = "Heal Ray" SWEP.Slot = 1 SWEP.SlotPos = 1 SWEP.DrawAmmo = (not SWEP.InfiniteAmmo) SWEP.DrawCrosshair = false language.Add("ammo_stungun_ammo", "Stungun Ammo") if HEALRAY.IsTTT then --TTT stuff ...
-- markdown ftplugin vim.opt_local.colorcolumn = "101" vim.opt.autoindent = true vim.opt.linebreak = true -- @TODOUA: -- spell is not staying local for some reason -- have to set nospell in other fts that are opened after a markdown vim.opt_local.spell = true vim.opt_local.conceallevel = 2 -- Markdown Preview in brows...
------------------------------------------------------------------------------ --Load origin framework ------------------------------------------------------------------------------ cc.LuaLoadChunksFromZIP("res/framework_precompiled.zip") ------------------------------------------------------------------------------ -...
--[[ Pong Remake - -- Cursor Class -- Author: Aamer Shikari shikariaamer@gmail.com A class that mimics a switch in so far as it value is dependant on whether or not a given game mode is chosen in the start screen. Object changes location and value dependent depending on user input. ]] ...
-- -- language.lua -- language widget -- local awful = require("awful") local wibox = require("wibox") local gears = require("gears") local beautiful = require("beautiful") local helpers = require("helpers") local keys = require("keys") -- ======================================== -- Config -- =======================...
data:extend({ { type = "item", name = "liquify2-liquifier", icon = "__Liquify__/graphics/gearbox.png", icon_size = 64, icon_mipmaps = 4, stack_size = data.raw["item"]["electric-mining-drill"].stack_size / 2, place_result = "liquify2-liquifier", subgroup = "...
-- This software is copyright Kong Inc. and its licensors. -- Use of the software is subject to the agreement between your organization -- and Kong Inc. If there is no such agreement, use is governed by and -- subject to the terms of the Kong Master Software License Agreement found -- at https://konghq.com/enterpriseso...
local ffi = require "ffi" local ffi_cdef = ffi.cdef ffi_cdef[[ typedef unsigned long mp_limb_t; typedef struct { int _mp_alloc; int _mp_size; mp_limb_t *_mp_d; } __mpz_struct; typedef const __mpz_struct *mpz_srcptr; typedef __mpz_struct mpz_t[1]; typedef __mpz_struct *mpz_ptr; ]]
local DbgPrint = GetLogging("PathTracker") ENT.Base = "lambda_entity" ENT.Type = "point" DEFINE_BASECLASS("lambda_entity") function ENT:PreInitialize() BaseClass.PreInitialize(self) DbgPrint(self, "PreInitialize") self:SetInputFunction("OnPass", self.OnPass) end function ENT:Initialize() BaseClass....
socket = require("socket") json = require("dkjson") require("util") require("consts") require("class") require("queue") require("globals") require("character") -- after globals! require("stage") -- after globals! require("analytics") require("save") require("engine") require("localization") require("graphics") require(...
local dnsutils = require "dns.utils" local pretty = require("pl.pretty").write print("resolv.conf file;") print(pretty(dnsutils.parseResolvConf())) print("\nresolv.conf environment settings;") print(pretty(dnsutils.applyEnv({}))) print("\nresolv.conf including environment settings;") print(pretty(dnsutils.applyEnv(d...
local adam = require("adam.adam") local actions = require("adam.actions") return function() describe("Math actions", function() local adam_instance, state_instance before(function() state_instance = adam.state() adam_instance = adam.new(state_instance, {}, { value = 0 }) end) after(function() adam_i...
require('lspconfig').clangd.setup { capabilities = require('cmp_nvim_lsp').update_capabilities(vim.lsp.protocol.make_client_capabilities()), cmd = { "clangd", "--background-index", "--compile-commands-dir=build/" } } require('lspconfig').hls.setup { capabilities = require('cmp_nvim_lsp').update_capabilities(vim....
-- Copyright (c) 2020 Trevor Redfern -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT local safecall = require "moonpie.utility.safe_call" local class = {} function class:subclass(prototype) setmetatable(prototype, { __index = self, __call = self.new }) retur...
project = "Plugin Name" title = "Plugin Title" description = "Plugin Description" full_description = "Plugin Full Description" not_luadoc = true format = "markdown" style = true examples = "examples" readme = "README.md" custom_tags = { { "link", title = "Links", format = function(text) local nam...
-------------------------------------------------------------------------------- -- Example of a problem on 1D line segments in 2D -- (C) G-CSC, Uni Frankfurt, 2021 -------------------------------------------------------------------------------- ug_load_script("ug_util.lua") ug_load_script("util/profiler_util.lua") ug...
--[[ auxiliary functions --]] --[[ Break a string "25-30-100" into table {25,30,100} ]]-- function convert_option(s) local out = {} local args = string.split(s, '-') for _, x in pairs(args) do x = string.gsub(x, 'n', '-') local y = tonumber(x) if y == nil then error("Parsing arguments: "...
local OnlookerPropsItem = class(CommonGameLayer, false); OnlookerPropsItem.s_controls = { btnProp = 1, imgProp = 2, txtPropNum = 3, btnTop = 4, imgFrame = 5, } OnlookerPropsItem.ctor = function(self, data) local room_player_info_prop = require("view/kScreen_1280_800/games/common2/room_player_info...
petrolCanPrice = 50 lang = "da" settings = {} settings["da"] = { buyFuel = "Køb brændstof", liters = "Liter", percent = "Procent", confirm = "Bekræft", fuelStation = "Tankstation", boatFuelStation = "Tankstation | Både", avionFuelStation = "Tankstation | Fly", heliFuelStation = "Tankstation | Helikopter", pri...
function OnLoad() QQQ = BarUnderObject() QQQ:AddBar(myHero, 10, nil, nil, 5) end class "BarUnderObject" function BarUnderObject:__init() self.bars = {} self.draw = true AddDrawCallback(function () self:OnDraw() end) AddTickCallback(function () self:DeleteInvalid() end) end function BarUnderObject:OnDraw(...
description "vRP MySQL async" -- server scripts server_scripts{ "@vrp/lib/utils.lua", "init.lua", "mysql.net.dll" } server_exports{ "createConnection", "createCommand", "query", "checkTask" }
local test={ modname=(...) } package.loaded[test.modname]=test local n={"kissfft.core","wetgenes.pack.core","zip","zlib","wetgenes.freetype.core","wetgenes.ogg.core","al.core","alc.core","wetgenes.tardis.core","gles.core","wetgenes.grd.core","wetgenes.grdmap.core","wetgenes.sod.core","socket.core","mime.core","w...
local configs = require 'lspconfig/configs' local util = require 'lspconfig/util' local handlers = require 'vim.lsp.handlers' local path = util.path local server_name = "jdtls" local cmd = { util.path.join(tostring(vim.fn.getenv("JAVA_HOME")), "/bin/java"), "-Declipse.application=org.eclipse.jdt.ls.core.id1", "...
----------------------------------------------------------------------------------------------------------------------------- -- [https://discord.gg/ppVjYQKT2r في حال واجهت اي مشاكل حياك الدعم الفني B3-Team جميع الحقوق محفوظة الى ] -- -- [المصعد يتسع حتى تسع طوابق و يمكن تعطيل اي طابق و عند تعديل اي ...
ArrowTowerSprite = class("ArrowTowerSprite", function (...) return BuildingBaseSprite:create(...) end) ArrowTowerSprite.TAG = nil ArrowTowerSprite.subType = "ATKBuilding" Temple:initBuildingHP(ArrowTowerSprite) function ArrowTowerSprite:onEnter() self:adjustBarPosition(0, 23) end function ArrowTowerSprite:create...
//________________________________ // // NS2 Combat Mod // Made by JimWest and MCMLXXXIV, 2012 // //________________________________ // combat_SoundEffect.lua local HotReload = CombatSoundEffect if(not HotReload) then CombatSoundEffect = {} ClassHooker:Mixin("CombatSoundEffect") end function CombatSo...
local bcrypt = require "bcrypt" -- local PG = require "services.PG" local redis_client = require "services.redis_client" local generate_user_token = require "util.generate_user_token" local is_mobile = require "util.is_mobile" local trim = require "util.trim" local fmt = string.format local TOKEN_TTL = 60 * 60 * 24 * ...
local cmp = require "cmp" -- `/` cmdline setup. cmp.setup.cmdline("/", { mapping = cmp.mapping.preset.cmdline(), sources = { { name = "buffer" }, }, }) -- `:` cmdline setup. cmp.setup.cmdline(":", { mapping = cmp.mapping.preset.cmdline(), sources = cmp.config.sources({ { name = "path" }, ...
#!/usr/bin/env lua local unpack = table.unpack or unpack local fl = require( "fltk4lua" ) local WIDTH=700 local window = fl.Window( WIDTH, 400 ) function window:callback() print( "window callback called" ) self:hide() end local hugemenu = {} local function quit_cb() --os.exit( 0, true ) -- bad style window:...
require 'loxy.callback' require 'loxy.signal' require 'loxy.object'
local caca_ffi = require("caca_ffi") local Lib = caca_ffi.Lib_caca; local CharSets = {} function CharSets.utf8Toutf32(chars, size) size = size or #chars; return Lib.caca_utf8_to_utf32(chars, size) end function CharSets.utf32Toutf8(utf32char, buff, buffsize) local bytesWritten = Lib.caca_utf32_to_utf8(buff, utf3...
ElvDB = { ["profileKeys"] = { ["诗雨筱零 - 纳克萨玛斯"] = "诗雨筱零 - 纳克萨玛斯", ["Asdffg - 纳克萨玛斯"] = "Asdffg - 纳克萨玛斯", ["涴紗 - 凤凰之神"] = "涴紗 - 凤凰之神", }, ["gold"] = { ["纳克萨玛斯"] = { ["Asdffg"] = 0, ["诗雨筱零"] = 137399435, }, ["凤凰之神"] = { ["涴紗"] = 9758258, }, }, ["namespaces"] = { ["LibDualSpec-1.0"] = { }, ...
local meta = FindMetaTable("Entity") if not meta then return end meta.oldPlayerHolding = meta.oldPlayerHolding or meta.IsPlayerHolding function meta:IsPlayerHolding() local isHolding = self:oldPlayerHolding() if self.bIsHolding ~= isHolding then self:SetNW2Bool("holding", isHolding) end return isHolding end
object_tangible_loot_loot_schematic_rebel_trooper_helmet_schematic = object_tangible_loot_loot_schematic_shared_rebel_trooper_helmet_schematic:new { } ObjectTemplates:addTemplate(object_tangible_loot_loot_schematic_rebel_trooper_helmet_schematic, "object/tangible/loot/loot/schematic/rebel_trooper_helmet_schematic.iff...
-- load app code local App = dofile("../code/anisopoisson.lua") local x0, y0 = 0.0, 0.0 -- location of O local zet = 1e9 -- Dpar/Dperp local Dpar = 1.0 -- parallel heat conduction local Dperp = Dpar/zet -- perpendicular heat conduction local theta = 15.0*math.pi/180 aPoisson = App { polyOrder = 1, cflFrac = 0.9...
local composer = require "composer" local scene = composer.newScene() local widget = require "widget" local json = require "json" local scoresTable = {} local filepath = system.pathForFile("wizBan.json", system.DocumentsDirectory) local function loadScores() local file = io.open(filepath,"r") if file th...
-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf/protobuf" module('QuerySceneDayCountArg_pb') QUERYSCENEDAYCOUNTARG = protobuf.Descriptor(); local QUERYSCENEDAYCOUNTARG_GROUPID_FIELD = protobuf.FieldDescriptor(); local QUERYSCENEDAYCOUNTARG_TYPE_FIELD = protobuf.FieldDescriptor(); QUERYS...
local toast = require('toast') local client = toast.Client() local command = toast.Command('flags', { args = { { name = 'test', value = 'string', required = true} }, -- The parser options execute = function(msg, args) -- example msg = !flags "fun times" if args.test then return msg:reply('We are having ' .. ...
local singletons = require "kong.singletons" local cache = require "kong.tools.database_cache" local responses = require "kong.tools.responses" --- Load the configuration for a plugin entry in the DB. -- Given an API, a Consumer and a plugin name, retrieve the plugin's configuration if it exists. -- Results are cached...
--[[ desc: Down, a state of Duelist. author: Musoucrow since: 2018-9-30 alter: 2018-10-1 ]]-- local _ASPECT = require("actor.service.aspect") local _BATTLE = require("actor.service.battle") local _IBeaten = require("actor.state.duelist.ibeaten") local _ITimeEnd = require("actor.state.itimeEnd") local _Base = requ...
require("@vue/runtime-test") require("@vue/runtime-test/NodeTypes") describe('renderer: vnode hooks', function() function assertHooks(hooks, vnode1, vnode2) local root = nodeOps:createElement('div') render(vnode1, root) expect(hooks.onVnodeBeforeMount):toHaveBeenCalledWith(vnode1, nil) expect(hooks.o...
local M = {} --[[ Creates iterator that produces the results of some element computation a number of times. interface: https://www.scala-lang.org/api/current/scala/collection/Iterator$.html @param len the number of elements returned by the iterator @param f the element computation @returns a Lua iterator that produces...
--[[ --MIT License -- --Copyright (c) 2019 manilarome --Copyright (c) 2020 Tom Meyers -- --Permission is hereby granted, free of charge, to any person obtaining a copy --of this software and associated documentation files (the "Software"), to deal --in the Software without restriction, including without limitation the ...
--Paths to audio files math.randomseed(os.time()) --Button click ButtonSFX = "mge/Audio/ui_click.wav" --Path to the sound file. ButtonVolume = 20 --Set a volume between 0 - 100. ButtonPitch = 1 --Default value = 1 --Moving a box PushSFX = "mge/Audio...
-- Generated by CSharp.lua Compiler local System = System local DCETModel = DCET.Model local UnityEngine = UnityEngine System.namespace("DCET.Hotfix", function (namespace) namespace.class("M2C_PathfindingResultHandler", function (namespace) local Run Run = function (this, session, message) return System...
require("prototypes.entities") require("prototypes.items") require("prototypes.item-groups") require("prototypes.recipes") require("prototypes.technologies") require("prototypes.tiles")
return { { ["off"]="0.399", ["on"]="0.081", }, { ["off"]="1.339", ["on"]="0.081", }, { ["off"]="4.527", ["on"]="2.817", }, { ["off"]="0.644", ["on"]="0.640", }, { ["off"]="3.032", ["on"]="3.007", }, { ["off"]="4.046", ["on"]="4.977", }, ["local fc = font.current\ \ function font.cur...
function MapData.walk_voxels_mock(min, max, fn) local x, y, z, data for x=min.x,max.x do for y=min.y,max.y do for z=min.z,max.z do data = MapData.get_node(vector.new(x,y,z)) fn({x = x, y = y, z = z}, data.name, data.cid) end end end end local mock_node_defs = nil MapData.mock_...
Handler = NPCHandler:new() Citizen.CreateThread(function() Handler:startThread(500) end) -- TODO: Better integration with external scripts and animation handler function GetNPC(id) if not Handler:npcExists(id) then return end return Handler.npcs[id]["npc"] end exports("GetNPC", GetNPC) function Registe...
local ignoreSkill = {} --- Gets the base skill from a skill. --- @param skill string The skill entry to check. --- @return string The base skill, if any, otherwise the skill that was passed in. local function GetBaseSkill(skill, match) if skill ~= nil then local checkParent = true if match ~= nil and match ~= "" ...
--Increase cost of resin->rubber smelting to encourage use of angels rubber synthesis seablock.lib.substingredient('bob-rubber', 'resin', nil, 4) -- Merge tech Rubbers into Rubber bobmods.lib.tech.remove_recipe_unlock('rubbers', 'solid-rubber') bobmods.lib.tech.replace_prerequisite('rubber', 'rubbers', 'resin-1') bobm...
local csv = {} math.randomseed(os.time()) --AUX function shuffle(array) -- fisher-yates local output = { } local random = math.random for index = 1, #array do local offset = index - 1 local value = array[index] local randomIndex = offset*random() local floore...
require("common/commonScene") require("hall/recharge/rechargeScene") require("hall/recharge/rechargeController") local recharge = require(RechargeViewPath .. "recharge") RechargeState = class(CommonState) RechargeState.ctor = function(self) self.m_controller = nil; end RechargeState.getController = fun...
local Dictionary = script.Parent local Llama = Dictionary.Parent local t = require(Llama.t) local validate = t.tuple(t.table, t.any) local function has(dictionary, key) assert(validate(dictionary, key)) return dictionary[key] ~= nil end return has
--[[ --MIT License -- --Copyright (c) 2019 PapyElGringo --Copyright (c) 2019 Tom Meyers -- --Permission is hereby granted, free of charge, to any person obtaining a copy --of this software and associated documentation files (the "Software"), to deal --in the Software without restriction, including without limitation th...
--[[ Project: SA Memory (Available from https://blast.hk/) Developers: LUCHARE, FYP Special thanks: plugin-sdk (https://github.com/DK22Pac/plugin-sdk) for the structures and addresses. Copyright (c) 2018 BlastHack. ]] local shared = require 'SAMemory.shared' shared.require 'CEntity' shared.require 'CAESound' ...
-- This file is part of the Teal Pages project -- Copyright (c) 2020 Felipe Daragon -- License: MIT function handle_tlp(r) local tlp = require "tlp" r.content_type = "text/html" puts = function(s) r:write(s) end print = function(s) r:write(s) end tlp.setoutfunc "puts" tlp.include(r.filename) end
--[[ LUA PARAMETERS ]] useDatabankValues = false --export: if checked and if values were saved in databank, parmaters will be loaded from the databank, if not, following ones will be used containerMonitoringPrefix_screen1 = "MONIT_" --export: the prefix used to enable container monitoring and display on the 1st scree...
local M = { base = "assets", } -- TODO: watch file. uv_fs_event_start local cache = {} M.get = function(path) local asset = cache[path] if asset then return asset end local r = io.open(M.base .. "/" .. path, "rb") local src = r:read "*a" r:close() cache[path] = src retur...
--lj2curl.lua local ffi = require("ffi") local bit = require("bit") local lshift, rshift, bor, band = bit.lshift, bit.rshift, bit.bor, bit.band local Lib_curl = require("curl_ffi") local function Lib_curl_cleanup(lib) print("Lib_curl_cleanup()") Lib_curl.curl_global_cleanup(); end if Lib_curl then local flags...
-- [以下实例定义了函数 max(),参数为 num1, num2,用于比较两值的大小,并返回最大值] function max(num1, num2) local result = 0 if (num1 > num2) then result = num1 else result = num2 end return result end -- [Call] print("Max: ", max(10,4)) print("Max: ", max(5,6)) -- [Lua 中我们可以将函数作为参数传递给函数,如下实例] myPrint = function(param) print("这是打印函数 ##...
local mod = DBM:NewMod(2349, "DBM-EternalPalace", nil, 1179) local L = mod:GetLocalizedStrings() mod:SetRevision("20190712224311") mod:SetCreatureID(150859) mod:SetEncounterID(2293) mod:SetZone() mod:SetUsedIcons(1, 2, 3) --mod:SetHotfixNoticeRev(16950) --mod:SetMinSyncRevision(16950) --mod.respawnTime = 29 mod:Regi...
local PANEL = {} function PANEL:Init() self.Material = nil self.AutoSize = true self:SetAlpha( 255 ) self:SetMouseInputEnabled( false ) self:SetKeyboardInputEnabled( false ) end function PANEL:Paint() if (!self.Material) then return true end surface.SetMaterial( self.Material ) surfac...
AddEvent("OnPlayerChat", function(ply, text) local dim = GetPlayerDimension(ply) for i, v in ipairs(GetDimensionPlayers(dim)) do AddPlayerChat(v, GetPlayerName(ply) .. " [" .. tostring(ply) .. "] (Dimension " .. tostring(dim) .. ") : " .. text) end return false end)
--- Module implementing the LuaRocks "purge" command. -- Remove all rocks from a given tree. local purge = {} local util = require("luarocks.util") local fs = require("luarocks.fs") local path = require("luarocks.path") local search = require("luarocks.search") local vers = require("luarocks.core.vers") local repos =...
object_tangible_loot_generic_deed_vehicle_generic = object_tangible_loot_generic_deed_shared_vehicle_generic:new { } ObjectTemplates:addTemplate(object_tangible_loot_generic_deed_vehicle_generic, "object/tangible/loot/generic/deed/vehicle_generic.iff")
----------------------------------- -- Area: Upper Jeuno -- NPC: Leillaine -- Standard Merchant NPC ----------------------------------- local ID = require("scripts/zones/Upper_Jeuno/IDs") require("scripts/globals/shop") function onTrade(player, npc, trade) end function onTrigger(player, npc) local stock = { ...
micro_world_server = {} -- the 'radiant:new_game' event is triggered whenever a new game starts radiant.events.listen(micro_world_server, 'radiant:new_game', function(args) -- read the config file for the world to use. this will read the -- mods.microworld.world key, returning it's value or 'mini_game' ...
require "resources/data_raw_electric_pole" require "resources/data_raw_assembling_machine" require "resources/data_raw_container" require "resources/data_raw_furnace" require "resources/data_raw_inserter" require "resources/data_raw_mining" require "resources/data_raw_lab" require "resources/game_players_zoom"...
-- screens.logo local composer = require ("composer") -- Include the Composer library. Please refer to -> http://docs.coronalabs.com/api/library/composer/index.html local scene = composer.newScene() -- Created a new scene local mainGroup -- Our main display group. We will add display elements...
-- 初始化 local string_sub = string.sub local debug_getinfo = debug.getinfo local string_len = string.len FRAMEWORK = { INIT_FILE = 'init.lua', PATH = { library = 'Libraries', config = 'config', test = 'Tests', controller = 'Controllers', view = 'Views', daemon = 'Da...
local _, Addon = ...; local AutoScrollbarMixin = {} local function scrollbarHide(self) local control = self:GetParent(); -- If the scrollbar is being hiddem we can have whole space. control:SetPoint("BOTTOMRIGHT", control:GetParent(), -5, 4); control:GetScrollChild():SetWidth(control:GetWidth() - 5); if (self._s...
Outfit_Adventurer.modifiers_0.armor = 9900 Outfit_Adventurer.modifiers_0.destiny_slots = 5 Outfit_Adventurer.modifiers_0.overdrive = 800 Outfit_Adventurer.modifiers_0.max_overdrive_add = 6000 Outfit_Adventurer.modifiers_0.overdrive_decay_rate = 7
-- This example program measures latency of block device operations and plots it -- in a histogram. It is similar to BPF example: -- https://github.com/torvalds/linux/blob/master/samples/bpf/tracex3_kern.c local ffi = require('ffi') local bpf = require('bpf') local S = require('syscall') -- Shared part of the program ...