content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
local constants = require(".lua.common.constants")
local logger = require(".lua.common.logger").new("gateway_new.lua")
local request_builder = require(".lua.request_builder")
local request_dispatcher = require(".lua.request_dispatcher")
local response_dispatcher = require(".lua.response_dispatcher")
local util = requir... | nilq/small-lua-stack | null |
local colbox_type1 = { --top blocks
type = 'fixed',
fixed = {{-.49, -.5, 0.05, .5, .5, .52}}
}
local colbox_type2 = { --outside corner columns
type = 'fixed',
fixed = {{-.2, -.5, -.2, .5, .5, .5}}
}
local colbox_type3 = { --bottom blocks
type = 'fixed',
fixed = {{-.5, -.5, -.16, .5, .5, .25}}
}
local colbox_type4... | nilq/small-lua-stack | null |
require "view.IView"
CocosView = class("CocosView", IView)
function CocosView:ctor(root)
self.root = root
local cache = cc.SpriteFrameCache:getInstance()
local f = cache:getSpriteFrame(string.format("scene.OrangeWrap%04d", 0))
local effect= cc.Sprite:createWithSpriteFrame(f)
e... | nilq/small-lua-stack | null |
if global.playerSettings == nil then
goto SkipMigration
end
for player_index, _ in pairs(game.players) do
local playerSettings = global.playerSettings[player_index]
if playerSettings == nil then
goto NextPlayer
end
for _, tracker in pairs(playerSettings.trackers) do
if tracker.type... | nilq/small-lua-stack | null |
mpackage = "Bashing"
| nilq/small-lua-stack | null |
vim.g["sneak#label"] = 1
-- case insensitive sneak
vim.g["sneak#use_ic_scs"] = 1
-- immediately move to the next instance of search, if you move the cursor sneak is back to default behavior
vim.g["sneak#s_next"] = 1
-- Cool prompts
vim.g["sneak#prompt"] = "๐"
-- remap so I can use , and ; with f and t
vim.cmd([[
m... | nilq/small-lua-stack | null |
--[[
Copyright (C) 2015 - Auke Kok <sofar@foo-projects.org>
"flowerpot" is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of
the license, or (at your option) any later version.... | nilq/small-lua-stack | null |
--[[---------------------------------------------------------
Variables
-----------------------------------------------------------]]
local PANEL = {}
--[[---------------------------------------------------------
Function: Init
-----------------------------------------------------------]]
function PANEL:Init... | nilq/small-lua-stack | null |
local uv = require 'couv'
local exports = {}
exports['tcp.flags'] = function(test)
coroutine.wrap(function()
local handle = uv.Tcp.new()
test.ok(true)
handle:nodelay(true)
test.ok(true)
handle:keepalive(true, 60)
test.ok(true)
handle:close()
test.ok(true)
end)()
uv.run()
te... | nilq/small-lua-stack | null |
return LoadActor("Cursorarrow")..{
InitCommand=cmd(zoom,0.65;glowshift;skewx,-0.25;effectmagnitude,0.95,1,1;effectperiod,0.75;);
--pulse;
}; | nilq/small-lua-stack | null |
describe("constructor '#rep'", function()
local linq = require("lazylualinq")
it("requires <count>", function()
assert.has_error(
function() linq.rep(1) end,
"Second argument 'count' must be a positive number!"
)
end)
it("requires <count> to be a number", function()
assert.has_error(
function() lin... | nilq/small-lua-stack | null |
RegistryTool = {
desription = "Show registry",
inventory_image = "core_registry.png",
wield_image = "core_registry.png"
}
function RegistryTool.on_use(_, player)
local connection = connections:get_connection(player:get_player_name(),
common.get_env("GRI... | nilq/small-lua-stack | null |
--[[
ๅฎ็ฐๆ่ทฏ
1๏ผๅๅปบไธไธชๅฏ่งฆๆธๅฑๆ่ท่งฆๆธไบไปถ touchNode
2๏ผๅๅปบๅฎนๅจnode ่ฃ
ๆๆ็cell่็น
3๏ผๆ นๆฎ้
็ฝฎๅๆฐใ็ผฉๆพ็ฎๆ ๆ ผๅญใใ็ผฉๆพๆฏไพใใ้ด้ๅฎฝๅบฆใใๆฏๅฆๅพช็ฏใใ...ใๅฏนๅ่็น้ๅๅค็
4๏ผๆทปๅ ๆฅๅฃๅฏๅฏนไปปๆๆ ผๅญๅ็ผฉๆพๅค็๏ผ็บฟๆงๅ
ณ็ณป๏ผ๏ผๆธๅๅค็๏ผไฝ็ฝฎๅ็งป่ฎพๅฎ
5๏ผ
]]
-- local SlideElastic = SlideElastic or class2("SlideElastic",function()
-- return ui.node()
-- end)
-- function SlideElastic:ctor()
-- s... | nilq/small-lua-stack | null |
local nvim_pid = 2201099
vim.api.nvim_buf_set_lines(981, 0, -1, false, vim.fn.systemlist({'pmap', tostring(nvim_pid), '-X'}))
| nilq/small-lua-stack | null |
-- Copyright (c) 2020-2021 hoob3rt
-- MIT license, see LICENSE for more details.
local function encoding()
return vim.opt.fileencoding:get()
end
return encoding
| nilq/small-lua-stack | null |
--[[
Tru
--]]
local Clockwork = Clockwork;
function RappelFinish(e,playercolor,movetype,weaponcolor)
local oldwepcolor = weaponcolor
local oldcolor = playercolor
if IsValid(e.Rappel) then
e:EmitSound("prappel/rappel_land2.wav")
timer.Simple(1, function()
if IsValid(e.Rappel) then
local ply = e.Rappe... | nilq/small-lua-stack | null |
while true do
if redstone.getAnalogInput("right") <= 13 then
redstone.setAnalogOutput("left", 15)
os.pullEvent("redstone")
else
redstone.setAnalogOutput("left", 0)
os.pullEvent("redstone")
end
end | nilq/small-lua-stack | null |
--[[
Swaggy Jenkins
Jenkins API clients generated from Swagger / Open API specification
The version of the OpenAPI document: 1.1.2-pre.0
Contact: blah@cliffano.com
Generated by: https://openapi-generator.tech
]]
-- unlabeled_load_statistics class
local unlabeled_load_statistics = {}
local unlabeled_load_st... | nilq/small-lua-stack | null |
require "projectTemplate"
require "demoTemplate"
workspace ("Helltooth")
filter { "system:windows"}
configurations {
"Debug-GL",
"Release-GL",
"Debug-DX",
"Release-DX",
}
filter { "system:linux"}
configurations {
"Debug-GL",
"Release-GL",
}
filter {}
platforms {
"x86",
"x64",
}
l... | nilq/small-lua-stack | null |
pac.PartTemplates = pac.PartTemplates or {}
pac.VariableOrder = {}
pac.GroupOrder = pac.GroupOrder or {}
do
local META = {}
META.__index = META
function META:StartStorableVars()
self.store = true
self.group = nil
return self
end
function META:EndStorableVars()
self.store = false
self.group = nil
... | nilq/small-lua-stack | null |
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules
local Roact = require(Modules.Packages.Roact)
local UIBlox = require(Modules.Packages.UIBlox)
local withStyle = UIBlox.Style.withStyle
local GRADIENT_IMAGE = "rbxasset://textures/ui/LuaApp/graphic/gradient_0_100.png"
local GR... | nilq/small-lua-stack | null |
require 'utils'
local car = getCar()
local addr = car:f('name').address
-- Obtain a pointer to the name buffer.
--
local tp = dbgscript.createTypedPointer('kernelbase!char', addr)
-- Print the first few characters.
--
print (tp[0].value)
print (tp[1].value)
| nilq/small-lua-stack | null |
ix.randomitems.tables["reward_generic_valuable"] = {
{500, {"value_statue_cat"}},
{300, {"value_statue_horse"}},
{400, {"value_statue_lion"}},
{500, {"value_gunpowder_green"}},
{400, {"value_gunpowder_blue"}},
{300, {"value_gunpowder_red"}},
{100, {"value_watch"}},
{250, {"value_phone_old"}},
{125, {"... | nilq/small-lua-stack | null |
local Pill = script.Parent
local App = Pill.Parent
local UIBlox = App.Parent
local Packages = UIBlox.Parent
local Roact = require(Packages.Roact)
local Cryo = require(Packages.Cryo)
local t = require(Packages.t)
local Images = require(App.ImageSet.Images)
local CursorKind = require(App.SelectionImage.CursorKind)
loca... | nilq/small-lua-stack | null |
workspace "JetbrainsTask"
architecture "x64"
configurations {
"Debug",
"Release"
}
outputDir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
includeDir = {}
includeDir["GLFW"] = "JetbrainsTask/vendor/glfw/include"
include "JetbrainsTask/vendor/glfw"
project "Jetbrai... | nilq/small-lua-stack | null |
--[[
FLY
by RedPolygon
The functions in this file combine the orientation and auto flying functions
to calculate the controls based off the mode the user is in
--]]
-- CONSTANTS
local attitude = require "calc/attitude"
local autopilot = require "calc/autopilot"
local fly = {}
fly.motorPins = {
1, 2,
3, ... | nilq/small-lua-stack | null |
function love.conf(t)
v1 = 1080
v2 = 540
t.window.title = "LuaChip8"
t.window.width = v2 * (16/9)
t.window.height = v2
t.console = false
t.window.resizeable = false
t.window.vsync = true
end | nilq/small-lua-stack | null |
-- Small functions for working with player, maybe that should be in base instead of lib
player_meta = FindMetaTable( "Player" )
-- Returns true if player is captain
function player_meta:IsCaptain()
if self.se_role == SE_CAPTAIN then
return true
else
return false
end
end
-- Gets players role
function pl... | nilq/small-lua-stack | null |
local packer = require('util.packer')
local global = require('core.global')
local config = {
max_jobs = global.is_mac and 60 or nil,
profile = {
enable = true,
threshold = 0, -- the amount in ms that a plugins load time must be over for it to be included in the profile
},
display = {
open_fn = func... | nilq/small-lua-stack | null |
--[[
Desc: State of being lifted up
Author: SerDing
Since: 2018-02-26 14:25:46
Alter: 2018-02-26 14:25:46
]]
local _Timer = require("utils.timer")
local _Base = require("entity.states.base")
---@class State.Lift : Entity.State.Base
local _Lift = require("core.class")(_Base)
function _Lift:Ctor(data, name)
_B... | nilq/small-lua-stack | null |
local Sp,Si,Sm = "personality.lua","init.lua", "main.lc"
local SA,SR,SL,SC,SM,SH,SW = "Aborting: ","Running: ", "Loading: ", "Connected: " , " Missing", "Heap: ","Waiting... "
print(SH, node.heap())
fver = {} ; OS = false ; print(SL,SH,node.heap()) -- hardware init.lua means NO OS
local fn,fp = "init", {"0.4b","5/23/18... | nilq/small-lua-stack | null |
local Dash = {}
Dash.config = function()
if not lvim.builtin.telescope.active then
return
end
--
-- If Dash.nvim plugin is installed and Dash.app is found
-- configure Dash as a Telescope extension
--
local status_ok, _ = pcall(require, "dash")
if status_ok then
local dash_app = vim.fn.glob "/... | nilq/small-lua-stack | null |
local _waypointId = "splinter"
SplinterNpc = {
click = async(function(player, npc)
Tools.configureDialog(player, npc)
local opts = {
"Buy",
"Sell",
"Crafting Skills",
"Gathering Wood",
"Don't Knock Woodworking",
"Woodworking Devotion"
}
if (not Waypoint.isEnabled(player, _waypointId)) then... | nilq/small-lua-stack | null |
base_research = nil
base_research =
{
{
Name = "MothershipBUILDSPEEDUpgrade1",
RequiredResearch = "",
RequiredSubSystems = "Research",
RequireTag = "VaygrBuilder",
Cost = 1000,
Time = 60,
DisplayedName = "$7815",
DisplayPriority = 90,
Description = "$7816",
UpgradeType = ... | nilq/small-lua-stack | null |
local SpatialConvolutionMap, parent = torch.class('nn.SpatialConvolutionMap', 'nn.Module')
nn.tables = nn.tables or {}
function nn.tables.full(nin, nout)
local ft = torch.Tensor(nin*nout,2)
local p = 1
for j=1,nout do
for i=1,nin do
ft[p][1] = i
ft[p][2] = j
p = p + 1
end
end
return f... | nilq/small-lua-stack | null |
local CircularBuffer = require(script.Parent.Parent.Parent.CircularBuffer)
local Signal = require(script.Parent.Parent.Parent.Signal)
local MAX_DATASET_COUNT = tonumber(settings():GetFVariable("NewDevConsoleMaxGraphCount"))
local getClientReplicator = require(script.Parent.Parent.Parent.Util.getClientReplicator)
loc... | nilq/small-lua-stack | null |
require "Client.Scripts.Modulus.Entity.Const.__init"
require "Client.Scripts.Modulus.Entity.Data.__init"
require "Client.Scripts.Modulus.Entity.SkillEvent.__init"
require "Client.Scripts.Modulus.Entity.Role.__init"
require "Client.Scripts.Modulus.Entity.Mgr.EntityMgr"
require "Client.Scripts.Modulus.Entity.Mgr.SkillM... | nilq/small-lua-stack | null |
local ffi = require("ffi")
__VIR_LIBVIRT_H_INCLUDES__ = true;
local export = {}
-- Copy one dictionary into another
local function appendTable(dst, src)
if not src then
return dst;
end
for key, value in pairs(src) do
dst.key = value;
end
return dst;
end
-- Load all the definitions, while copying
-- dict... | nilq/small-lua-stack | null |
local config = require("lvim-kbrd.config")
local utils = require("lvim-kbrd.utils")
local autocmd = require("lvim-kbrd.autocmd")
local M = {}
M.setup = function(user_config)
if user_config ~= nil then
utils.merge(config, user_config)
end
M.init()
end
M.init = function()
if config.active_plugi... | nilq/small-lua-stack | null |
-- Julia
vim.g.default_julia_version = "1.7"
vim.g.latex_to_unicode_tab = "on"
vim.g.latex_to_unicode_auto = false
vim.g.julia_indent_align_import = false
vim.g.julia_indent_align_brackets = false
vim.g.julia_indent_align_funcargs = false
WhichKey.register({
j = {
name = "Julia",
b = { ":call jul... | nilq/small-lua-stack | null |
local composer = require( "composer" )
local mui = require( "materialui.mui" )
local scene = composer.newScene()
-- -----------------------------------------------------------------------------------
-- Code outside of the scene event functions below will only be executed ONCE unless
-- the scene is removed entirely (... | nilq/small-lua-stack | null |
module(...,package.seeall)
--by nirenr
local function ps(str)
str = str:gsub("%b\"\"",""):gsub("%b\'\'","")
local _,f= str:gsub ('%f[%w]function%f[%W]',"")
local _,t= str:gsub ('%f[%w]then%f[%W]',"")
local _,i= str:gsub ('%f[%w]elseif%f[%W]',"")
local _,d= str:gsub ('%f[%w]do%f[%W]',"")
local _,e= str:gsub... | nilq/small-lua-stack | null |
--[[
Pixel Vision 8 - New Template Script
Copyright (C) 2017, Pixel Vision 8 (http://pixelvision8.com)
Created by Jesse Freeman (@jessefreeman)
This project was designed to display some basic instructions when you create
a new game. Simply delete the following code and implement your own Init(),
Update() ... | nilq/small-lua-stack | null |
--mobs_fallout v0.0.1
--maikerumine
--made for Extreme Survival game
--dofile(minetest.get_modpath("mobs_fallout").."/api.lua")
--CODING NOTES
--REF CODE FROM PMOBS by CProgrammerRU --https://github.com/CProgrammerRU/progress
--[[
-- right clicking with cooked meat will give npc more health
on_rightclick = functio... | nilq/small-lua-stack | null |
--- === cp.apple.finalcutpro.timeline.CaptionsSubrole ==
---
--- *Extends [Role](cp.apple.finalcutpro.timeline.Role.md)*
---
--- A [Role](cp.apple.finalcutpro.timeline.Role.md) representing Captions.
local axutils = require "cp.ui.axutils"
local CheckBox = require "cp.ui.CheckBox"
local StaticT... | nilq/small-lua-stack | null |
--
-- Small utility module for dealing with battery inventories.
--
local invbat = {}
function invbat.calc_capacity(inv, list_name)
local size = inv:get_size(list_name)
local capacity = 0
for i = 1,size do
local stack = inv:get_stack(list_name, i)
if not stack:is_empty() then
local en = stack:ge... | nilq/small-lua-stack | null |
require('nn')
require('nngraph')
require('loadcaffe')
require('xlua')
require('image')
require('optim')
require('cunn')
require('cudnn')
require('./lib/tvloss')
require('./lib/contentloss')
require('./lib/gramloss')
require('./lib/mrfloss')
require('./lib/masked_gramloss')
require('./lib/amplayer')
require('./lib/rand... | nilq/small-lua-stack | null |
#!/usr/bin/env tarantool
local test = require("sqltester")
test:plan(109)
--!./tcltestrunner.lua
-- 2005 June 25
--
-- The author disclaims copyright to this source code. In place of
-- a legal notice, here is a blessing:
--
-- May you do good and not evil.
-- May you find forgiveness for yourself and forgive o... | nilq/small-lua-stack | null |
local class = require 'lib.middleclass.middleclass'
local Messages = {}
local Message = class('MidiMessage')
function Message:initialize()
end
Messages.NoteOff = class("NoteOff", Message)
function Messages.NoteOff:initialize(n)
Message.initialize(self)
self.prefix = 0
self.note = n
end
Messages.NoteOn = class... | nilq/small-lua-stack | null |
--- Utilities and generic auxiliary functions
-- @module util
--- Get an element from the matrix
-- @tparam table matrix
-- @tparam int x position of the element
-- @tparam int y position of the element
-- @return The element at the given position or null if there is none
function get_matrix_element(matrix, x, y)
if... | nilq/small-lua-stack | null |
--Last update by GlitterStorm @ Azralon on Feb,22th,2015
if GetLocale() ~= "ptBR" then return end
local L
--------------
-- Brawlers --
--------------
L= DBM:GetModLocalization("Brigรตes")
L:SetGeneralLocalization({
name = "Brigรตes: Geral"
})
L:SetWarningLocalization({
warnQueuePosition2 = "Vocรช รฉ %d na fila",
sp... | nilq/small-lua-stack | null |
#!/usr/bin/env luajit
local xmlua = require("xmlua")
local path = arg[1]
local file = assert(io.open(path))
local html = file:read("*all")
file:close()
-- Parses HTML
local success, document = pcall(xmlua.HTML.parse, html)
if not success then
local message = document
print("Failed to parse HTML: " .. message)
... | nilq/small-lua-stack | null |
-- Adds an ADSR (Attack, Decay, Sustain, Release) envelope to the input
-- Convert from dB to voltage ratio,
-- e.g. dbToRatio(6) is about 2, dbToRatio(-3) is about 0.7
local function dbToRatio(db)
return 10 ^ (db/20)
end
local defs = {name = 'ADSR', knobs = {}}
defs.knobs.attack = {
min = 0.5, max = 10000.0... | nilq/small-lua-stack | null |
-- CONFIGURATION
-- How often to run. At 1, it will run every update. At 10,
-- it will run every 10th update. The lower it is, the more
-- responsive it will be, but it will also take more processing time.
UpdateRate = 4
-- Range to fire interceptors
InterceptRange = 1000
-- Hostile missiles at or below this altitu... | nilq/small-lua-stack | null |
platforms = {} -- To hold all the platform objects from the object layer
-- Platform (Object Layer) related function
function spawnPlatform(x, y, width, height)
-- Create a platform for the player
local platform = world:newRectangleCollider(x, y, width, height, {collision_class = "Platform"})
platfo... | nilq/small-lua-stack | null |
--[[============================================================
--=
--= Get Latest Version Number Script
--=
--= Args: none
--=
--= Outputs:
--= :version
--= <version>
--= <downloadUrl>
--=
--= :error_request
--= <errorMessage>
--=
--= :error_http
--= <statusCode>
--= <statusText>
--=
--= ... | nilq/small-lua-stack | null |
SILE.scratch.masters = {}
local _currentMaster
local function defineMaster (self, args)
SU.required(args, "id", "defining master")
SU.required(args, "frames", "defining master")
SU.required(args, "firstContentFrame", "defining master")
SILE.scratch.masters[args.id] = {frames = {}, firstContentFrame = nil}
fo... | nilq/small-lua-stack | null |
--[[
Class: Drawable
Base class for drawables.
Properties:
(none)
Methods:
- (void) Draw ((number) dt)
]]
-- Constants
local _C = require("Helpers.Common")
-- Imports
local Class = require("Helpers.Class")
-- This
local Drawable = {}
-- Prototype
Drawable.prototype = {
type = "Drawable", -- typ... | nilq/small-lua-stack | null |
require "/scripts/vec2.lua"
function init()
storage.timer = storage.timer or 0
if storage.active == nil then
updateActive()
end
object.setSoundEffectEnabled(storage.active)
self.fireTime = config.getParameter("fireTime", 1)
self.fireTimeVariance = config.getParameter("fireTimeVariance", 0)
self.p... | nilq/small-lua-stack | null |
--[[Author: Pizzalol
Date: 06.04.2015.
If the target unit is owned by the caster then heal it to full]]
function HandOfGod( keys )
local caster = keys.caster
local target = keys.target
local ability = keys.ability
local sound = keys.sound
local hand_particle = keys.hand_particle
if target:GetPlayerOwnerID() =... | nilq/small-lua-stack | null |
vim.g.gruvbox_colors = {
red = '#FA7970',
orange = '#FAA356',
yellow = '#D8A657',
--cyan = '#89B482',
blue = '#7DAEA3',
purple = '#D3869B',
bg_yellow = '#D8A657',
}
| nilq/small-lua-stack | null |
require('luacov')
local unpack = unpack or table.unpack
local testcase = require('testcase')
local basedir = require('basedir')
local mkdir = require('mkdir')
local rmdir = require('rmdir')
local TESTDIR = 'test_dir'
function testcase.new()
-- test that create a basedir objrect
assert(basedir.new(TESTDIR))
... | nilq/small-lua-stack | null |
--[[
VERIFIED @ 2017.08.14
by Qige <qigezhao@gmail.com>
History:
2017.06.19 import abb from Proto-EC54S
2017.08.10 gws_abb|indent
2017.08.11 update_safe_rt|mesh_id
2017.08.14 bitrate
TODO:
1. set()
]]--
-- DEBUG USE ONLY
--local DBG = print
local function DBG(msg) end
local iwinfo = require "i... | nilq/small-lua-stack | null |
local T, C, L = Tukui:unpack()
local _, ns = ...
local RaidCooldowns = ns.RaidCooldowns
local UnitGUID = _G.UnitGUID
local GetRealmName = _G.GetRealmName
local IsInRaid = _G.IsInRaid
local IsInGroup = _G.IsInGroup
local GetNumGroupMembers = _G.GetNumGroupMembers
local GetSpellInfo = _G.GetSpellInfo
local GetSpellBa... | nilq/small-lua-stack | null |
local M = {}
local sanitize = require("nvim-rss.modules.utils").sanitize
function M.insert_entries(entries)
local append = vim.fn.append
local line = vim.fn.line
for i, entry in ipairs(entries) do
append(line("$"), "")
append(line("$"), "")
append(line("$"), entry.title)
append(line("$"), "----... | nilq/small-lua-stack | null |
local t = Def.ActorFrame {}
local TIMER = THEME:GetMetric("ScreenAdInfo","TimerSeconds")
size = SCREEN_WIDTH/2.5;
distance = SCREEN_WIDTH/4;
t[#t+1] = LoadActor(THEME:GetPathG("","background/common_bg/shared"))..{
InitCommand=cmd(diffusealpha,0;linear,2;diffusealpha,1;sleep,TIMER-1;linear,1;diffusealpha,0)... | nilq/small-lua-stack | null |
return function()
print("GET", game:GetService("HttpService"):GetAsync("https://www.example.com"))
end
| nilq/small-lua-stack | null |
----------------------------------------------------------------------------------------------------
--
-- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-- its licensors.
--
-- For complete copyright and license terms please see the LICENSE at the root of this
-- distribution (the "Li... | nilq/small-lua-stack | null |
norns.script.load("code/gatherum/live.lua")
tapestop()
tapestart()
tapebreak()
clock.run(function() clock.sleep(1.5);tapestop();clock.sleep(2.5);tapestart() end)
clock.run(function() clock.sleep(1.5);tapebreak() clock.sleep(1.5);tapebreak() end)
play("bbr",er("if math.random()<0.2 then e.brev(1) end",5))
play("bbb",... | nilq/small-lua-stack | null |
require "posix"
-- require "inotify"
require "logging.console"
require 'socket.http'
local logger = logging.console()
local config = {}
local handle
local charmap = {
Arc = "Archeologist",
Bar = "Barbarian",
Cav = "Caveman",
Hea = "Healer",
Kni = "Knight",
Mon = "Monk",
Pri = "Priest",
Rog = "R... | nilq/small-lua-stack | null |
function Bolt:CheckPassword(steam_id64, ip, sv_pass, cl_pass, name)
local steam_id = util.SteamIDFrom64(steam_id64)
local entry = self:get_bans()[steam_id]
if entry and Plugin.call('ShouldCheckBan', steam_id, ip, name) != false then
if entry.duration != 0 and entry.unban_time >= os.time() and Plugin.call('Sh... | nilq/small-lua-stack | null |
local AlmaApiInternal = {};
AlmaApiInternal.ApiUrl = nil;
AlmaApiInternal.ApiKey = nil;
local types = {};
types["log4net.LogManager"] = luanet.import_type("log4net.LogManager");
types["System.Net.WebClient"] = luanet.import_type("System.Net.WebClient");
types["System.Text.Encoding"] = luanet.import_type("System.Text.... | nilq/small-lua-stack | null |
testInfo = {
CodeName="Plot",
ShortName="Plot",
LongName="Plot",
Description="Plots sequences",
Functions= {
"MakePlot",
},
MakesIndividualImages = true,
MakesSampleTypeImages = false,
SamplePageShowsFunctionName = false,
} | nilq/small-lua-stack | null |
---@type number
local aNumber
---@type boolean
local aBoolean
---@type nil | number
local nilOrNumber
---@type nil | boolean
local nilOrBoolean
---@type fun(): number, boolean...
local varreturnFunction
aNumber, nilOrBoolean, nilOrBoolean = varreturnFunction()
aNumber, nilOrBoolean, nilOrBoolean, <error descr="Typ... | nilq/small-lua-stack | null |
cluster_center = "127.0.0.1:7000"
cluster_db = "127.0.0.1:7001"
cluster_login = "127.0.0.1:7002"
cluster_gate = "127.0.0.1:7003"
cluster_hall = "127.0.0.1:7004"
cluster_game_niuniu = "127.0.0.1:6000"
cluster_game_br = "127.0.0.1:6001"
| nilq/small-lua-stack | null |
function onPre(v)
vee.putreg(v, RAX, 64, 50505050)
vee.putreg(v, RBX, 64, 50505050)
vee.putreg(v, RCX, 64, 50505050)
vee.putreg(v, RDX, 64, 50505050)
vee.putreg(v, RBP, 64, 50505050)
vee.putreg(v, RSI, 64, 50505050)
vee.putreg(v, RDI, 64, 50505050)
vee.putreg(v, R8, 64, 50505050)
ve... | nilq/small-lua-stack | null |
al MAX_LONG_4BYTE = 1 << 32
local MIN_INT = -2147483648
local MAX_INT = 2147483647
local MIN_LONG = 0x8000000000000000
local MAX_LONG = 0x7fffffffffffffff
local MIN_LONG_STRING = "-9223372036854775808"
--The natural logarithm of 2.
local LN2 = 0.6931471805599453
Long = {}
function Long:new(low, high)
local obj = ... | nilq/small-lua-stack | null |
game.AddParticles("particles/tfa_fubar_muzzle.pcf")
game.AddParticles("particles/tfa_fubar_particles.pcf")
game.AddParticles("particles/tfa_fubar_particles_aq.pcf")
game.AddParticles("particles/tfa_fubar_particles_blu.pcf")
PrecacheParticleSystem("tfa_muzzle_fubar")
PrecacheParticleSystem("weapon_fubar_trail")
Preca... | nilq/small-lua-stack | null |
force_bread = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "Ancient Force Bread",
directObjectTemplate = "object/tangible/loot/misc/mt_flatbread.iff",
craftingValues = {
},
customizationStringNames = {},
customizationValues = {}
}
addLootItemTemplate("force_bread", force_bread)
| nilq/small-lua-stack | null |
malkloc_bull = Creature:new {
objectName = "@mob/creature_names:malkloc_bull",
socialGroup = "malkloc",
faction = "",
level = 28,
chanceHit = 0.35,
damageMin = 240,
damageMax = 250,
baseXp = 2822,
baseHAM = 8200,
baseHAMmax = 10000,
armor = 0,
resists = {135,135,10,-1,-1,-1,10,150,-1},
meatType = "meat_her... | nilq/small-lua-stack | null |
--!strict
--[=[
@class ChickynoidServer
@server
Server namespace for the Chickynoid package.
]=]
local DefaultConfigs = require(script.Parent.DefaultConfigs)
local Types = require(script.Parent.Types)
local TableUtil = require(script.Parent.Vendor.TableUtil)
local ServerCharacter = require(script.Server... | nilq/small-lua-stack | null |
local Server = require 'server'
local TEsound = {}
local server = Server.getSingleton()
local soundList = {}
function TEsound.playSfx(file)
local msg = string.format("%s %s %s","broadcast","sound",file)
for k,v in pairs(server.clients) do
soundList[k] = soundList[k] or {}
table.insert(soundL... | nilq/small-lua-stack | null |
local zone_manager = require(script.ZoneManager).New()
local zone, zone_tag = zone_manager:CreateNewZone(Vector3.new(0, 12.5, 0), Vector3.new(25, 25, 25), false, 'Mald')
zone.OnPlayerEntered:Connect(function(player: Player)
print(player.Name, 'has entered zone #' .. zone_tag)
end)
zone.OnPlayerExited:Connect(functio... | nilq/small-lua-stack | null |
local build_freqtable = function (data)
local freq = { }
for i = 1, #data do
local cur = string.sub (data, i, i)
local count = freq [cur] or 0
freq [cur] = count + 1
end
local nodes = { }
for w, f in next, freq do
nodes [#nodes + 1] = { word = w, freq = f }
end
table.sort (nodes, functi... | nilq/small-lua-stack | null |
require("indent_blankline").setup {
indentLine_enabled = 1,
char = "โ",
filetype_exclude = {
"help", "terminal", "dashboard", "packer", "lspinfo", "TelescopePrompt",
"TelescopeResults", "startify", "dashboard", "dotooagenda", "log",
"fugitive", "gitcommit", "packer", "vimwiki", "markdown", "txt"... | nilq/small-lua-stack | null |
local STACK = require("constraint/stack")
local Throw = require("util/throw")
-- NOTE: Index start from 1 in Lua API
local Stack = {
-- virtual stack
slots = nil,
_top = nil,
-- call info
state = nil,
closure = nil,
varargs = nil,
openuvs = nil,
pc = nil,
prev = nil,
}
functi... | nilq/small-lua-stack | null |
-- ============================================================================
--
-- CommandItems Tab (View)
-- Tab to preview and purchase rights to commands
--
-- ============================================================================
-- =============================================================... | nilq/small-lua-stack | null |
local levels = {
[1] = 100,
[2] = 200,
[3] = 300,
[4] = 400,
[5] = 500,
[6] = 600,
[7] = 700,
[8] = 800,
[9] = 900,
[10] = 1000,
[11] = 1100,
[12] = 1200,
[13] = 1300,
[14] = 1400,
[15] = 1500,
[16] = 1600,
[17] = 1700,
[18] = 1800,
[19] = 1900,
[20] = 2000,
[21] = 2100,
[22]... | nilq/small-lua-stack | null |
local gd = require 'gd'
local getFormat = function(path)
local file = io.open(path,"r");
if not file then return nil; end
local fileType = file:read(1):byte(1,1);
io.close(file);
--ๆ นๆฎๅพ็็ฑปๅๅ่ทฏๅพ็ๆgdๅฏน่ฑก
local ext = nil;
if fileType == 137 then -- png
ext = ".png"
elseif fileType == 71 then -- gif
ex... | nilq/small-lua-stack | null |
-- ======= Copyright (c) 2003-2011, Unknown Worlds Entertainment, Inc. All rights reserved. =======
--
-- lua\DamageTypes.lua
--
-- Created by: Andreas Urwalek (andi@unknownworlds.com)
--
-- Contains all rules regarding damage types. New types behavior can be defined BuildDamageTypeRules().
--
-- Important c... | nilq/small-lua-stack | null |
local turtle = _G.turtle
local function doCommand(command, moves)
local function format(value)
if type(value) == 'boolean' then
if value then return 'true' end
return 'false'
end
if type(value) ~= 'table' then
return value
end
local str
for k,v in pairs(value) do
if not str then
str = '{ ... | nilq/small-lua-stack | null |
local L = BigWigs:NewBossLocale("Neltharions Lair Trash", "koKR")
if not L then return end
if L then
L.breaker = "๋ง๋ ํ๊ดด์"
L.hulk = "์
์ฑ์์ ๊ดด์"
L.gnasher = "๋๊ฐ์ฃฝ ๋พฐ์กฑ๋์
์ด"
L.trapper = "๋๊ฐ์ท ์๋ฐํฌ์ฌ"
end
L = BigWigs:NewBossLocale("Rokmora", "koKR")
if L then
L.warmup_text = "๋กํฌ๋ชจ๋ผ ํ์ฑํ"
L.warmup_trigger = "๋๋ฐ๋ก๊ทธ? ์ด ๋ฐฐ์ ์! ๊ฐํ ์นจ์
์... | nilq/small-lua-stack | null |
local map = vim.api.nvim_buf_set_keymap
local file = vim.fn.expand('%')
--compile
map(0, "n", "<Leader>c", ":te pdflatex " .. file .. "<CR>", {noremap = true, silent = true})
--execute
map(0, "n", "<Leader>e", ":!zathura " .. file:gsub(".tex", ".pdf&<CR><CR>"), {noremap = true, silent = true})
| nilq/small-lua-stack | null |
Config = {}
local configFrame,
titleLabel,
versionLabel,
contributorsLabel,
separator,
generalOptionsLabel,
showWaitingRoomCheckbox,
showWaitingRoomLabel,
muteSoundsCheckbox,
muteSoundsLabel,
modulesFrame
local function UpdateConfigFrameValues()
showWaitingRoomCheckbox:SetChecked(REPORTED2_PREFS... | nilq/small-lua-stack | null |
RaidJobsTweakData = RaidJobsTweakData or class()
-- Lines: 5 to 17
function RaidJobsTweakData:init(tweak_data)
self.challenges = {}
self:_init_weapon_challenges(tweak_data)
self:_init_mask_challenges(tweak_data)
end
-- Lines: 21 to 90
function RaidJobsTweakData:_init_weapon_challenges(tweak_data)
table.insert(se... | nilq/small-lua-stack | null |
yavin4_angler_giant_neutral_medium_boss_01 = Lair:new {
mobiles = {{"giant_angler",1}},
bossMobiles = {{"mad_angler",1}},
spawnLimit = 15,
buildingsVeryEasy = {"object/tangible/lair/base/antpile_dark.iff"},
buildingsEasy = {"object/tangible/lair/base/antpile_dark.iff"},
buildingsMedium = {"object/tangible/lair/ba... | nilq/small-lua-stack | null |
main = {
love = {}
}
function main.load()
--requires--
dofile("app0:/controls.lua")
--dofile("app0:/gameB.lua")
--dofile("app0:/gameBmulti.lua")
--dofile("app0:/gameA.lua")
dofile("app0:/menu.lua")
dofile("app0:/failed.lua")
dofile("app0:/rocket.lua")
vsync = true
autosize()
... | nilq/small-lua-stack | null |
local config = {}
function config.nvim_treesitter()
vim.api.nvim_command('set foldmethod=expr')
vim.api.nvim_command('set foldexpr=nvim_treesitter#foldexpr()')
require'nvim-treesitter.configs'.setup {
-- list install
ensure_installed = "maintained",
-- ensure_installed = { "bash", "c", "make", "cpp",... | nilq/small-lua-stack | null |
csc = {}
csc.config = {}
include("cl_csc_config.lua")
net.Receive("csc.newMessage", function()
local id = net.ReadString()
local name = net.ReadString()
local text = net.ReadString()
chat.AddText(Color(25, 25, 220), "["..id.."] ", Color(25, 220, 25), name..": ", Color(235, 235, 235), text)
end) | nilq/small-lua-stack | null |
local finders = require('telescope.finders')
local previewers = require('telescope.previewers')
local pickers = require('telescope.pickers')
-- Create a new finder.
-- This finder, rather than taking a Lua list,
-- generates a shell command that should be run.
--
-- Each line of the shell command is converted to an... | nilq/small-lua-stack | null |
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