id stringlengths 6 6 | text stringlengths 20 17.2k | title stringclasses 1
value |
|---|---|---|
124675 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="CollisionShape2D" inherits="Node2D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A node that provides a [Shape2D] to a [CollisionObject2D] parent.
</brief_description>
<description>
A n... | |
124678 | <methods>
<method name="_input_event" qualifiers="virtual">
<return type="void" />
<param index="0" name="camera" type="Camera3D" />
<param index="1" name="event" type="InputEvent" />
<param index="2" name="event_position" type="Vector3" />
<param index="3" name="normal" type="Vector3" />
<param ind... | |
124679 | <method name="shape_owner_set_disabled">
<return type="void" />
<param index="0" name="owner_id" type="int" />
<param index="1" name="disabled" type="bool" />
<description>
If [code]true[/code], disables the given shape owner.
</description>
</method>
<method name="shape_owner_set_transform">
... | |
124684 | <method name="get_theme_default_font_size" qualifiers="const">
<return type="int" />
<description>
Returns the default font size value from the first matching [Theme] in the tree if that [Theme] has a valid [member Theme.default_font_size] value.
See [method Control.get_theme_color] for details.
</desc... | |
124687 | <members>
<member name="always_on_top" type="bool" setter="set_flag" getter="get_flag" default="false">
If [code]true[/code], the window will be on top of all other windows. Does not work if [member transient] is enabled.
</member>
<member name="auto_translate" type="bool" setter="set_auto_translate" getter="i... | |
124689 | <signals>
<signal name="about_to_popup">
<description>
Emitted right after [method popup] call, before the [Window] appears or does anything.
</description>
</signal>
<signal name="close_requested">
<description>
Emitted when the [Window]'s close button is pressed or when [member popup_window] is... | |
124700 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventMouse" inherits="InputEventWithModifiers" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Base input event type for mouse events.
</brief_description>
<description>
Stores genera... | |
124709 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="CollisionObject2D" inherits="Node2D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Abstract base class for 2D physics objects.
</brief_description>
<description>
Abstract base class for ... | |
124710 | <methods>
<method name="_input_event" qualifiers="virtual">
<return type="void" />
<param index="0" name="viewport" type="Viewport" />
<param index="1" name="event" type="InputEvent" />
<param index="2" name="shape_idx" type="int" />
<description>
Accepts unhandled [InputEvent]s. [param shape_idx] ... | |
124711 | <method name="shape_owner_get_shape_count" qualifiers="const">
<return type="int" />
<param index="0" name="owner_id" type="int" />
<description>
Returns the number of shapes the given shape owner contains.
</description>
</method>
<method name="shape_owner_get_shape_index" qualifiers="const">
<r... | |
124716 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="CollisionShape3D" inherits="Node3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A node that provides a [Shape3D] to a [CollisionObject3D] parent.
</brief_description>
<description>
A n... | |
124740 | <method name="area_set_area_monitor_callback">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="callback" type="Callable" />
<description>
Sets the area's area monitor callback. This callback will be called when any other (shape of an) area enters or exits (a shap... | |
124743 | <method name="body_set_collision_layer">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="layer" type="int" />
<description>
Sets the physics layer or layers the body belongs to, via a bitmask.
</description>
</method>
<method name="body_set_collision_mask"... | |
124754 | <members>
<member name="collide_with_areas" type="bool" setter="set_collide_with_areas" getter="is_collide_with_areas_enabled" default="false">
If [code]true[/code], collisions with [Area2D]s will be reported.
</member>
<member name="collide_with_bodies" type="bool" setter="set_collide_with_bodies" getter="is_... | |
124780 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="HBoxContainer" inherits="BoxContainer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A container that arranges its child controls horizontally.
</brief_description>
<description>
A varia... | |
124903 | <method name="get_video_adapter_driver_info" qualifiers="const">
<return type="PackedStringArray" />
<description>
Returns the video adapter driver name and version for the user's currently active graphics card, as a [PackedStringArray]. See also [method RenderingServer.get_video_adapter_api_version].
The... | |
124910 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="Basis" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A 3×3 matrix for representing 3D rotation and scale.
</brief_description>
<description>
The [Basis] built-in [Variant] type is a 3×3 ... | |
124911 | ethods>
<method name="determinant" qualifiers="const">
<return type="float" />
<description>
Returns the [url=https://en.wikipedia.org/wiki/Determinant]determinant[/url] of this basis's matrix. For advanced math, this number can be used to determine a few attributes:
- If the determinant is exactly [cod... | |
124912 | ethod name="is_equal_approx" qualifiers="const">
<return type="bool" />
<param index="0" name="b" type="Basis" />
<description>
Returns [code]true[/code] if this basis and [param b] are approximately equal, by calling [method @GlobalScope.is_equal_approx] on all vector components.
</description>
</met... | |
124951 | <method name="set_loops">
<return type="Tween" />
<param index="0" name="loops" type="int" default="0" />
<description>
Sets the number of times the tweening sequence will be repeated, i.e. [code]set_loops(2)[/code] will run the animation twice.
Calling this method without arguments will make the [Twee... | |
124952 | <method name="tween_method">
<return type="MethodTweener" />
<param index="0" name="method" type="Callable" />
<param index="1" name="from" type="Variant" />
<param index="2" name="to" type="Variant" />
<param index="3" name="duration" type="float" />
<description>
Creates and appends a [MethodTwe... | |
124966 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="SubViewport" inherits="Viewport" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
An interface to a game world that doesn't create a window or draw to the screen directly.
</brief_description>... | |
125022 | <member name="transparency" type="int" setter="set_transparency" getter="get_transparency" enum="BaseMaterial3D.Transparency" default="0">
The material's transparency mode. Some transparency modes will disable shadow casting. Any transparency mode other than [constant TRANSPARENCY_DISABLED] has a greater performance... | |
125068 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorImportPlugin" inherits="ResourceImporter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Registers a custom resource importer in the editor. Use the class to parse any file and import i... | |
125090 | <brief_description>
Settings for a single tile in a [TileSet].
</brief_description>
<description>
[TileData] object represents a single tile in a [TileSet]. It is usually edited using the tileset editor, but it can be modified at runtime using [method TileMap._tile_data_runtime_update].
</description>
<tutorial... | |
125127 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceLoader" inherits="Object" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A singleton for loading resource files.
</brief_description>
<description>
A singleton used to load resour... | |
125128 | <methods>
<method name="add_resource_format_loader">
<return type="void" />
<param index="0" name="format_loader" type="ResourceFormatLoader" />
<param index="1" name="at_front" type="bool" default="false" />
<description>
Registers a new [ResourceFormatLoader]. The ResourceLoader will use the Resourc... | |
125129 | <constants>
<constant name="THREAD_LOAD_INVALID_RESOURCE" value="0" enum="ThreadLoadStatus">
The resource is invalid, or has not been loaded with [method load_threaded_request].
</constant>
<constant name="THREAD_LOAD_IN_PROGRESS" value="1" enum="ThreadLoadStatus">
The resource is still being loaded.
</co... | |
125170 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="Resource" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Base class for serializable objects.
</brief_description>
<description>
Resource is the base class for all G... | |
125172 | <members>
<member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" default="false">
If [code]true[/code], the resource is duplicated for each instance of all scenes using it. At run-time, the resource can be modified in one scene without affecting other instances (s... | |
125178 | method name="_has_main_screen" qualifiers="virtual const">
<return type="bool" />
<description>
Returns [code]true[/code] if this is a main screen editor plugin (it goes in the workspace selector together with [b]2D[/b], [b]3D[/b], [b]Script[/b] and [b]AssetLib[/b]).
When the plugin's workspace is selecte... | |
125179 | method name="add_debugger_plugin">
<return type="void" />
<param index="0" name="script" type="EditorDebuggerPlugin" />
<description>
Adds a [Script] as debugger plugin to the Debugger. The script must extend [EditorDebuggerPlugin].
</description>
</method>
<method name="add_export_platform">
<re... | |
125209 | <method name="abs" qualifiers="const">
<return type="Vector3" />
<description>
Returns a new vector with all components in absolute values (i.e. positive).
</description>
</method>
<method name="angle_to" qualifiers="const">
<return type="float" />
<param index="0" name="to" type="Vector3" />
... | |
125211 | ethod name="posmod" qualifiers="const">
<return type="Vector3" />
<param index="0" name="mod" type="float" />
<description>
Returns a vector composed of the [method @GlobalScope.fposmod] of this vector's components and [param mod].
</description>
</method>
<method name="posmodv" qualifiers="const">
... | |
125286 | methods>
<method name="adjust_bcs">
<return type="void" />
<param index="0" name="brightness" type="float" />
<param index="1" name="contrast" type="float" />
<param index="2" name="saturation" type="float" />
<description>
Adjusts this image's [param brightness], [param contrast], and [param satur... | |
125319 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="PackedScene" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
An abstraction of a serialized scene.
</brief_description>
<description>
A simplified interface to a scene ... | |
125326 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorFileSystem" inherits="Node" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Resource filesystem, as the editor sees it.
</brief_description>
<description>
This object holds informati... | |
125379 | RotationEditMode get_rotation_edit_mode() const;
void set_rotation_order(EulerOrder p_order);
void set_rotation(const Vector3 &p_euler_rad);
void set_rotation_degrees(const Vector3 &p_euler_degrees);
void set_scale(const Vector3 &p_scale);
void set_global_position(const Vector3 &p_position);
void set_global_bas... | |
125389 | /**************************************************************************/
/* character_body_3d.h */
/**************************************************************************/
/* This file is part of: */
/* ... | |
125390 | /**************************************************************************/
/* collision_object_3d.h */
/**************************************************************************/
/* This file is part of: */
/* ... | |
125392 | /**************************************************************************/
/* ray_cast_3d.h */
/**************************************************************************/
/* This file is part of: */
/* ... | |
125427 | /**************************************************************************/
/* sprite_frames.h */
/**************************************************************************/
/* This file is part of: */
/* ... | |
125568 | /**************************************************************************/
/* animation_blend_space_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... | |
125680 | class Control : public CanvasItem {
GDCLASS(Control, CanvasItem);
#ifdef TOOLS_ENABLED
bool saving = false;
#endif
public:
enum Anchor {
ANCHOR_BEGIN = 0,
ANCHOR_END = 1
};
enum GrowDirection {
GROW_DIRECTION_BEGIN,
GROW_DIRECTION_END,
GROW_DIRECTION_BOTH
};
enum FocusMode {
FOCUS_NONE,
FOCUS_C... | |
125681 | bool _property_get_revert(const StringName &p_name, Variant &r_property) const;
// Theming.
virtual void _update_theme_item_cache();
// Internationalization.
virtual TypedArray<Vector3i> structured_text_parser(TextServer::StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const;
//... | |
125682 | void add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style);
void add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font);
void add_theme_font_size_override(const StringName &p_name, int p_font_size);
void add_theme_color_override(const StringName &p_name, const Color &p_... | |
125780 | GDVIRTUAL0(_enter_tree)
GDVIRTUAL0(_exit_tree)
GDVIRTUAL0(_ready)
GDVIRTUAL0RC(Vector<String>, _get_configuration_warnings)
GDVIRTUAL1(_input, Ref<InputEvent>)
GDVIRTUAL1(_shortcut_input, Ref<InputEvent>)
GDVIRTUAL1(_unhandled_input, Ref<InputEvent>)
GDVIRTUAL1(_unhandled_key_input, Ref<InputEvent>)
public:
e... | |
125786 | public:
enum {
NOTIFICATION_TRANSFORM_CHANGED = 2000
};
enum GroupCallFlags {
GROUP_CALL_DEFAULT = 0,
GROUP_CALL_REVERSE = 1,
GROUP_CALL_DEFERRED = 2,
GROUP_CALL_UNIQUE = 4,
};
_FORCE_INLINE_ Window *get_root() const { return root; }
void call_group_flagsp(uint32_t p_call_flags, const StringName &p_g... | |
125798 | /**************************************************************************/
/* camera_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... | |
125809 | /**************************************************************************/
/* animated_sprite_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... | |
125832 | /**************************************************************************/
/* collision_object_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... | |
125905 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="CSGShape3D" inherits="GeometryInstance3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
The CSG base class.
</brief_description>
<description>
This is the CSG base class that p... | |
125906 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="CSGMesh3D" inherits="CSGPrimitive3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
A CSG Mesh shape that uses a mesh resource.
</brief_description>
<description>
This CSG node ... | |
125967 | # Basic GDScript module architecture
This provides some basic information in how GDScript is implemented and integrates with the rest of the engine. You can learn more about GDScript in the [documentation](https://docs.godotengine.org/en/latest/tutorials/scripting/gdscript/index.html). It describes the syntax and user ... | |
125968 | ### Analysis and typechecking (see [`GDScriptAnalyzer`](gdscript_analyzer.h))
The analyzer takes in the AST of a program and verifies that "everything checks out". For example, when analyzing a method call with three parameters, it will check whether the function definition also contains three parameters. If the code ... | |
125969 | ### Compiling (see [`GDScriptCompiler`](gdscript_compiler.h))
Compiling is the final step in making a GDScript executable in the [virtual machine](gdscript_vm.h) (VM). The compiler takes a `GDScript` object and an AST, and uses another class, [`GDScriptByteCodeGenerator`](gdscript_byte_codegen.h), to generate bytecode... | |
126018 | class_name Utils
# `assert()` is not evaluated in non-debug builds. Do not use `assert()`
# for anything other than testing the `assert()` itself.
static func check(condition: Variant) -> void:
if not condition:
printerr("Check failed.")
static func get_type(property: Dictionary, is_return: bool = false) -> Stri... | |
126029 | class_name TestMemberInfo
class MyClass:
pass
enum MyEnum {}
static var test_static_var_untyped
static var test_static_var_weak_null = null
static var test_static_var_weak_int = 1
static var test_static_var_hard_int: int
var test_var_untyped
var test_var_weak_null = null
var test_var_weak_int = 1
@export var test_... | |
126045 | func get_parse_string(t: Variant):
return t.parse_string
func test():
var a: Callable = JSON.parse_string
var b: Callable = get_parse_string(JSON)
prints(a.call("{\"test\": \"a\"}"), a.is_valid())
prints(b.call("{\"test\": \"b\"}"), b.is_valid()) | |
126078 | # https://github.com/godotengine/godot/issues/72967
class CustomNode:
extends Node
static func test_custom_node(n: CustomNode):
if not n:
print("null node")
func test():
test_typed_argument_is_null()
func get_custom_node() -> CustomNode:
return null
func test_typed_argument_is_null():
var node: Node = No... | |
126099 | # https://github.com/godotengine/godot/issues/90086
class MyObj:
var obj : WeakRef
func test():
var obj_1 = MyObj.new()
var obj_2 = MyObj.new()
Utils.check(obj_2.get_reference_count() == 1)
obj_1.set(&"obj", obj_2)
Utils.check(obj_2.get_reference_count() == 1) | |
126110 | # https://github.com/godotengine/godot/issues/89439
signal my_signal
func foo():
print("Foo")
my_signal.emit()
func bar():
print("Bar")
func baz():
print("Baz")
func test():
@warning_ignore("return_value_discarded")
my_signal.connect(foo, CONNECT_ONE_SHOT)
@warning_ignore("return_value_discarded")
my_signa... | |
126177 | extends Node
func my_func_1(_foo, _bar):
pass
func my_func_2(_foo, _bar, _baz):
pass
static func my_static_func_1(_foo, _bar):
pass
static func my_static_func_2(_foo, _bar, _baz):
pass
@rpc
func my_rpc_func_1(_foo, _bar):
pass
@rpc
func my_rpc_func_2(_foo, _bar, _baz):
pass
func test():
... | |
126179 | extends Node
func test() -> void:
var node1 := Node.new()
node1.name = "_"
var node2 := Node.new()
node2.name = "Child"
var node3 := Node.new()
node3.name = "Child"
add_child(node1)
node1.add_child(node2)
add_child(node3)
Utils.check(get_node("_/Child") == $_/Child) | |
126180 | # https://github.com/godotengine/godot/issues/75658
class MyObj:
var callable: Callable
func run():
callable.call()
var prop:
set(value):
callable.call()
get:
callable.call()
return 0
func _on_some_signal():
callable.call()
func _init(p_callable: Callable):
self.callable = p_callable
signa... | |
126240 | GDTEST_RUNTIME_ERROR
>> SCRIPT ERROR
>> on function: test()
>> runtime/errors/callable_call_after_free_object.gd
>> 6
>> Attempt to call function 'null::is_inside_tree (Callable)' on a null instance. | |
126327 | extends Node
class Inner1 extends Node:
# ^^^^^^ class1 -> class1
var member1 := 42
# ^^^^^^^ class1:member1 -> class1:member1
var member2 : int = 13
# ^^^^^^^ class1:member2 -> class1:member2
var member3 = 1337
# ^^^^^^^ class1:member3 -> class1:member3
signal changed(old, new)
# ^^^^^^^ class... | |
126330 | extends Node
var prop1 := 42
# ^^^^^ prop1 -> prop1
var prop2 : int = 42
# ^^^^^ prop2 -> prop2
var prop3 := 42:
# ^^^^^ prop3 -> prop3
get:
return prop3 + 13
# ^^^^^ -> prop3
set(value):
# ^^^^^ prop3:value -> prop3:value
prop3 = value - 13
# | ^^^^^ -> prop3:value
#<^^^ -> prop3
var pro... | |
126359 | extends Node
func test():
var child = Node.new()
child.name = "Child"
@warning_ignore("unsafe_call_argument")
add_child(child)
child.owner = self
var hey = Node.new()
hey.name = "Hey"
@warning_ignore("unsafe_call_argument")
child.add_child(hey)
hey.owner = self
hey.unique_name_in_owner = true
var fake_he... | |
126370 | class_name ExportVariableTestGlobalClass
extends Node2D | |
126377 | @tool
class_name ExportVariableTest
extends Node
const PreloadedGlobalClass = preload("./export_variable_global.notest.gd")
const PreloadedUnnamedClass = preload("./export_variable_unnamed.notest.gd")
# Built-in types.
@export var test_weak_int = 1
@export var test_hard_int: int = 2
@export_range(0, 100) var test_ran... | |
126431 | hint=TYPE_STRING hint_string="<float>/<EXP_EASING>:" usage=DEFAULT|SCRIPT_VARIABLE class_name=&""
var test_node_path: Array
hint=TYPE_STRING hint_string="<NodePath>/<NODE_PATH_VALID_TYPES>:" usage=DEFAULT|SCRIPT_VARIABLE class_name=&""
var test_color: Array
hint=TYPE_STRING hint_string="<Color>/<COLOR_NO_ALPHA>:" u... | |
126554 | @export_enum("A", "B", "C") var x: Color
func test():
pass | |
126555 | @export_enum("A", "B", "C") var x: Array[Color]
func test():
pass | |
126661 | func i_return_int() -> int:
return 4
func test():
i_return_int()
preload("../../utils.notest.gd") # `preload` is a function-like keyword. | |
126682 | class A:
func int_to_variant(_p: int): pass
func node_to_variant(_p: Node): pass
func node_2d_to_node(_p: Node2D): pass
func variant_to_untyped(_p: Variant): pass
func int_to_untyped(_p: int): pass
func node_to_untyped(_p: Node): pass
class B extends A:
func int_to_variant(_p: Variant): pass
func node_to_vari... | |
126688 | class A extends RefCounted:
pass
class B extends A:
pass
func test():
var builtin: Variant = 3
Utils.check((builtin is Variant) == true)
Utils.check((builtin is int) == true)
Utils.check(is_instance_of(builtin, TYPE_INT) == true)
Utils.check((builtin is float) == false)
Utils.check(is_instance_of(builtin, TYP... | |
126690 | # Untyped inline property
var prop1:
get:
return prop1
set(value):
prop1 = value
# Typed inline property
var prop2: int:
get:
return prop2
set(value):
prop2 = value
# Typed inline property with default value
var prop3: int = 1:
get:
return prop3
set(value):
prop3 = value
# Typed inline property wit... | |
126727 | const Preloaded := preload( 'preload_script_native_type.notest.gd' )
func test() -> void:
var inferred := Preloaded.new()
var inferred_owner := inferred.owner
var typed: Preloaded
typed = Preloaded.new()
var typed_owner := typed.owner
print(typed_owner == inferred_owner)
inferred.free()
typed.free()
print(... | |
126802 | var Value:int = 8:
get:
return Value
set(v):
Value = v
func test():
var f:float = Value
print(int(f)) | |
126803 | const A = preload("preload_cyclic_reference_a.notest.gd")
static func test_cyclic_reference():
A.test_cyclic_reference_2()
static func test_cyclic_reference_2():
A.test_cyclic_reference_3()
static func test_cyclic_reference_3():
print(A.WAITING_FOR) | |
126832 | extends Node
func test():
var typed: Variant = get_node_or_null("does_not_exist")
var untyped = null
var node_1: Node = typed
var node_2: Node = untyped
var node_3 = typed
var node_4 = untyped
print(typed)
print(untyped)
print(node_1)
print(node_2)
print(node_3)
print(node_4) | |
126857 | const preloaded: GDScript = preload("gdscript_to_preload.notest.gd")
func test():
var preloaded_instance: preloaded = preloaded.new()
print(preloaded_instance.something()) | |
126863 | # https://github.com/godotengine/godot/issues/43221
extends Node
func test():
name = "Node"
print(self["name"])
self["name"] = "Changed"
print(name) | |
126884 | var _prop = 1
var prop:
get = get_prop, set = set_prop
func get_prop():
return _prop
func set_prop(value):
_prop = value
func test():
print(prop)
prop = 2
print(prop) | |
127007 | var _prop: int
# Inline getter returns int instead of String.
var prop: String:
get:
return _prop
func test():
pass | |
127063 | var with_setter := 0:
set(val):
var x: String = val
with_setter = val
func test():
with_setter = 1
print(with_setter) | |
127105 | GDTEST_ANALYZER_ERROR
Expression is of type "StringName" so it can't be of type "int". | |
127278 | # Doesn't produce the warning:
signal used_as_first_class_signal()
signal used_with_signal_constructor()
signal used_with_signal_emit()
signal used_with_object_emit_signal()
signal used_with_object_connect()
signal used_with_object_disconnect()
signal used_with_self_prefix()
# Produce the warning:
signal used_with_dyn... | |
127295 | func test():
print("warn")
func get(_property: StringName) -> Variant:
return null | |
127298 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="GDScript" inherits="Script" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
A script implemented in the GDScript programming language.
</brief_description>
<description>
A script... | |
127300 | ethod name="is_instance_of">
<return type="bool" />
<param index="0" name="value" type="Variant" />
<param index="1" name="type" type="Variant" />
<description>
Returns [code]true[/code] if [param value] is an instance of [param type]. The [param type] value must be one of the following:
- A constan... | |
127302 | nnotations>
<annotation name="@export">
<return type="void" />
<description>
Mark the following property as exported (editable in the Inspector dock and saved to disk). To control the type of the exported property, use the type hint notation.
[codeblock]
extends Node
enum Direction {LEFT, RIGHT... | |
127304 | nnotation name="@export_group">
<return type="void" />
<param index="0" name="name" type="String" />
<param index="1" name="prefix" type="String" default="""" />
<description>
Define a new group for the following exported properties. This helps to organize properties in the Inspector dock. Gro... | |
127305 | nnotation name="@export_tool_button">
<return type="void" />
<param index="0" name="text" type="String" />
<param index="1" name="icon" type="String" default="""" />
<description>
Export a [Callable] property as a clickable button with the label [param text]. When the button is pressed, the ca... | |
127316 | # meta-description: Classic movement for gravity games (FPS, TPS, ...)
extends _BASE_
const SPEED = 5.0
const JUMP_VELOCITY = 4.5
func _physics_process(delta: float) -> void:
# Add the gravity.
if not is_on_floor():
velocity += get_gravity() * delta
# Handle jump.
if Input.is_action_just_pressed("ui_accept"... | |
127318 | # meta-description: Classic movement for gravity games (platformer, ...)
extends _BASE_
const SPEED = 300.0
const JUMP_VELOCITY = -400.0
func _physics_process(delta: float) -> void:
# Add the gravity.
if not is_on_floor():
velocity += get_gravity() * delta
# Handle jump.
if Input.is_action_just_pressed("ui_... | |
127565 | <?xml version="1.0" encoding="UTF-8" ?>
<class name="GLTFNode" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
glTF node class.
</brief_description>
<description>
Represents a glTF node. glTF nodes may have name... | |
127785 | <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<ProjectGuid>{AEBF0036-DA76-4341-B651-A3F2856AB2FA}</ProjectGuid>
<OutputPath>bin/$(Configuration)</OutputPath>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<RootNamespace>Godot</RootNamespace>
<TargetFramework>net6... | |
127921 | /**************************************************************************/
/* multiplayer_spawner.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.