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func EdgeFlag(flag bool) { C.glowEdgeFlag(gpEdgeFlag, (C.GLboolean)(boolToInt(flag))) }
[ -0.0035473578609526157, 0.7807425260543823, 0.5069292187690735, -0.3738635182380676, 0.22802980244159698, 1.0608471632003784, 0.49651768803596497, 0.7129465937614441, -0.5802987217903137, 0.011958757415413857, -1.2071828842163086, 0.4183409810066223, -0.9233701229095459, 0.5994303226470947...
func EdgeFlagPointer(stride int32, pointer unsafe.Pointer) { C.glowEdgeFlagPointer(gpEdgeFlagPointer, (C.GLsizei)(stride), pointer) }
[ 0.20238405466079712, 0.19478470087051392, 0.5634781718254089, -1.2014176845550537, -0.04141811281442642, 1.271886944770813, 0.9551655054092407, -0.954073429107666, -0.04500067979097366, 0.22180241346359253, -0.6905393004417419, 0.21231898665428162, -0.8875181674957275, 0.8220407962799072, ...
func Enable(cap uint32) { C.glowEnable(gpEnable, (C.GLenum)(cap)) }
[ -0.2987188994884491, 0.9290106892585754, 0.5683491826057434, 0.7697553038597107, 0.2384786605834961, 1.5180164575576782, 0.504668653011322, -0.08468637615442276, 0.21792781352996826, -0.2139652818441391, -1.3930398225784302, 0.1044578105211258, -0.5576607584953308, 0.3003440797328949, 1....
func EnableClientState(array uint32) { C.glowEnableClientState(gpEnableClientState, (C.GLenum)(array)) }
[ 0.18527810275554657, -0.39919301867485046, 0.5054433345794678, -0.6293416619300842, -0.4351006746292114, 1.5229023694992065, 0.6559619307518005, -0.0860256776213646, 1.2713162899017334, -0.2651609480381012, -1.2191962003707886, 0.2719387710094452, -0.5520563721656799, -0.17357389628887177,...
func EnableVertexArrayAttrib(vaobj uint32, index uint32) { C.glowEnableVertexArrayAttrib(gpEnableVertexArrayAttrib, (C.GLuint)(vaobj), (C.GLuint)(index)) }
[ 0.4942345917224884, -1.160833716392517, 0.6436591148376465, -0.13131152093410492, -0.2567040026187897, 0.6764649152755737, 0.9409658312797546, -0.25970757007598877, 1.2741998434066772, 0.8318960666656494, -0.823750376701355, 1.066955327987671, -0.6175631880760193, -0.7218601107597351, 0....
func EnableVertexAttribArray(index uint32) { C.glowEnableVertexAttribArray(gpEnableVertexAttribArray, (C.GLuint)(index)) }
[ -0.14971619844436646, -0.7878532409667969, 0.5056557655334473, 0.07636242359876633, -0.28028473258018494, 1.3239595890045166, 1.1294963359832764, -0.0026309085078537464, 0.8525934219360352, 0.284569650888443, -0.9078160524368286, 0.6976078748703003, -1.1329203844070435, -0.1448826789855957...
func FenceSync(condition uint32, flags uint32) uintptr { ret := C.glowFenceSync(gpFenceSync, (C.GLenum)(condition), (C.GLbitfield)(flags)) return (uintptr)(ret) }
[ 1.0533366203308105, 0.5648285150527954, 0.31130358576774597, 0.1483812779188156, 0.25635021924972534, 0.2564544081687927, -0.005963312461972237, -1.2047429084777832, -0.7476572394371033, 0.06538451462984085, -0.4797411262989044, 0.8975516557693481, -0.03562069684267044, -0.2737614810466766...
func Finish() { C.glowFinish(gpFinish) }
[ 0.9965245723724365, 0.04501136392354965, 0.23097537457942963, 0.569235622882843, -0.060966942459344864, 1.3282577991485596, -0.031585659831762314, -1.4412651062011719, -2.23646879196167, 0.2595122158527374, -1.2151447534561157, 0.7597433924674988, 0.019448483362793922, 1.3533886671066284, ...
func Flush() { C.glowFlush(gpFlush) }
[ 0.8650603890419006, 0.7925017476081848, 0.07695090770721436, 0.06391870230436325, 0.3212544620037079, 1.7849239110946655, 1.2991043329238892, -0.8349078297615051, -1.431645154953003, -1.3900222778320312, -0.06773257255554199, 1.3932710886001587, 0.25602322816848755, 1.342267394065857, 0....
func FlushMappedBufferRange(target uint32, offset int, length int) { C.glowFlushMappedBufferRange(gpFlushMappedBufferRange, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(length)) }
[ -0.6520112156867981, -0.7918870449066162, 0.3918745517730713, -1.1621071100234985, -0.3752060532569885, 1.4679919481277466, 0.46176791191101074, -0.5813735723495483, 0.4289945960044861, -0.5052931904792786, -0.9998369812965393, 1.4509267807006836, 0.037633322179317474, -0.43278688192367554...
func FlushMappedNamedBufferRange(buffer uint32, offset int, length int) { C.glowFlushMappedNamedBufferRange(gpFlushMappedNamedBufferRange, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length)) }
[ -0.3188481032848358, -0.755005955696106, 0.4673250615596771, -1.2464300394058228, -0.914278507232666, 1.3578699827194214, 0.5377522110939026, -1.0221424102783203, 0.24949291348457336, -0.40952926874160767, -1.7187870740890503, 1.005643606185913, -0.3488619327545166, -0.13728520274162292, ...
func FogCoordPointer(xtype uint32, stride int32, pointer unsafe.Pointer) { C.glowFogCoordPointer(gpFogCoordPointer, (C.GLenum)(xtype), (C.GLsizei)(stride), pointer) }
[ 0.03463996946811676, -0.3005191683769226, 0.48660778999328613, -0.91634601354599, -0.17140966653823853, 0.27188840508461, 0.8344334959983826, -1.6666533946990967, -0.183865025639534, 0.5123083591461182, -0.6818246245384216, 0.5874419212341309, -1.0748215913772583, 0.5001320838928223, 1.1...
func FramebufferParameteri(target uint32, pname uint32, param int32) { C.glowFramebufferParameteri(gpFramebufferParameteri, (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param)) }
[ -0.3917800188064575, -0.23360282182693481, 0.35764288902282715, -0.014026827178895473, -0.49704962968826294, 0.4444841146469116, 0.4514033794403076, -1.0135740041732788, -0.1881294697523117, 0.0515238456428051, -0.9352896809577942, 0.7502821683883667, -0.450361967086792, 0.6431193351745605...
func FramebufferRenderbuffer(target uint32, attachment uint32, renderbuffertarget uint32, renderbuffer uint32) { C.glowFramebufferRenderbuffer(gpFramebufferRenderbuffer, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(renderbuffertarget), (C.GLuint)(renderbuffer)) }
[ -0.43327128887176514, -0.733159065246582, 0.6701170802116394, -0.8958216905593872, -0.3648837208747864, 0.3575648069381714, -0.36442670226097107, -0.38515880703926086, 0.41219598054885864, -1.049878716468811, -0.4244784414768219, 0.7190812230110168, -0.9369083046913147, -0.3328864872455597...
func FramebufferTexture(target uint32, attachment uint32, texture uint32, level int32) { C.glowFramebufferTexture(gpFramebufferTexture, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level)) }
[ 0.2367466241121292, -0.7215441465377808, 0.4321132004261017, -0.3235270082950592, -0.5109197497367859, 0.24603231251239777, -0.07420028001070023, -1.1617435216903687, 0.07117635011672974, -0.7194830179214478, -0.4983852803707123, 0.6953191757202148, -0.4210212230682373, -0.0666783004999160...
func FramebufferTexture2D(target uint32, attachment uint32, textarget uint32, texture uint32, level int32) { C.glowFramebufferTexture2D(gpFramebufferTexture2D, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(textarget), (C.GLuint)(texture), (C.GLint)(level)) }
[ 0.07710202038288116, -1.4610328674316406, 0.4565331041812897, -0.64323890209198, -1.0543222427368164, 0.6709371209144592, -0.18266694247722626, -1.2412227392196655, -0.7605109810829163, -1.193596363067627, -0.1736329048871994, 0.7174208164215088, -0.046917445957660675, 0.42076224088668823,...
func FramebufferTextureLayer(target uint32, attachment uint32, texture uint32, level int32, layer int32) { C.glowFramebufferTextureLayer(gpFramebufferTextureLayer, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(layer)) }
[ -0.1137060895562172, -0.8534725308418274, 0.40907567739486694, -0.3286397457122803, -0.45802149176597595, 0.1902829110622406, 0.48096874356269836, -1.0397506952285767, -0.09189852327108383, -0.5460657477378845, -0.4422188103199005, 0.17454124987125397, -0.47102996706962585, 0.3091981410980...
func FrontFace(mode uint32) { C.glowFrontFace(gpFrontFace, (C.GLenum)(mode)) }
[ -0.08267702162265778, 0.2176436185836792, 0.3267180919647217, -0.06465007364749908, 0.17412793636322021, 0.7176722288131714, 1.5522377490997314, -0.8261028528213501, 0.04842342436313629, -0.960860013961792, -0.5146558284759521, 0.8444421291351318, 0.08884648978710175, 0.5905205011367798, ...
func Frustum(left float64, right float64, bottom float64, top float64, zNear float64, zFar float64) { C.glowFrustum(gpFrustum, (C.GLdouble)(left), (C.GLdouble)(right), (C.GLdouble)(bottom), (C.GLdouble)(top), (C.GLdouble)(zNear), (C.GLdouble)(zFar)) }
[ -0.1375337541103363, 0.21068333089351654, 0.5238750576972961, -0.403373122215271, 0.3365747630596161, 0.030930623412132263, 1.0212291479110718, -0.8507620096206665, -0.4233610928058624, -0.7703816294670105, -0.6070704460144043, 1.299838662147522, -0.07825944572687149, 0.3183212876319885, ...
func GenBuffers(n int32, buffers *uint32) { C.glowGenBuffers(gpGenBuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(buffers))) }
[ -0.4135245382785797, 0.9985098838806152, 0.537057101726532, -0.23107895255088806, -0.13997477293014526, 1.410937786102295, 0.3716983199119568, -1.5174378156661987, 0.3015328049659729, -0.7610651254653931, -1.4533714056015015, -0.35588064789772034, -0.4558403193950653, 0.48390042781829834, ...
func GenFramebuffers(n int32, framebuffers *uint32) { C.glowGenFramebuffers(gpGenFramebuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(framebuffers))) }
[ -0.6669559478759766, 0.8223896622657776, 0.4778706729412079, 0.6028748750686646, -0.420218288898468, 0.7159879207611084, 0.2509857416152954, -1.6768747568130493, 0.4166170656681061, -0.8743641972541809, -1.3732203245162964, -0.9198576211929321, -0.2646581530570984, 1.1880762577056885, 0....
func GenLists(xrange int32) uint32 { ret := C.glowGenLists(gpGenLists, (C.GLsizei)(xrange)) return (uint32)(ret) }
[ -1.0738859176635742, 0.9834675788879395, 0.38215532898902893, -0.22960570454597473, -0.5608841180801392, 0.987361490726471, 0.1499098539352417, -0.5118074417114258, -0.13120977580547333, -0.4964179992675781, -1.0638372898101807, -0.7034518122673035, -0.6249282360076904, 0.2189304232597351,...
func GenProgramPipelines(n int32, pipelines *uint32) { C.glowGenProgramPipelines(gpGenProgramPipelines, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines))) }
[ -0.8103087544441223, 0.5743144750595093, 0.4827364981174469, -0.42404705286026, -0.3918585181236267, 0.9357542991638184, 0.1894012689590454, -0.780430793762207, 0.24609006941318512, -0.07078801840543747, -0.6625157594680786, -0.0903892070055008, -0.20330244302749634, -0.2349635809659958, ...
func GenQueries(n int32, ids *uint32) { C.glowGenQueries(gpGenQueries, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids))) }
[ -0.506339430809021, 0.8885427117347717, 0.23455902934074402, -0.2139766663312912, -0.09665922075510025, 0.8914915919303894, 0.3981015384197235, -1.0052670240402222, -0.11292499303817749, -0.5528938174247742, -0.5842130184173584, -0.03377702459692955, -0.14785975217819214, 0.449231594800949...
func GenRenderbuffers(n int32, renderbuffers *uint32) { C.glowGenRenderbuffers(gpGenRenderbuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(renderbuffers))) }
[ -1.242139458656311, 1.0232250690460205, 0.6231868267059326, -0.427068829536438, 0.025039715692400932, 0.9699867963790894, 0.34576424956321716, -0.8003187775611877, -0.20901185274124146, -0.6477718949317932, -1.3483761548995972, 0.062411557883024216, -0.74265456199646, 1.0208749771118164, ...
func GenSamplers(count int32, samplers *uint32) { C.glowGenSamplers(gpGenSamplers, (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(samplers))) }
[ -0.749003529548645, 0.12868964672088623, 0.4637046158313751, -0.5082410573959351, 0.2833159863948822, 0.8008925914764404, 0.09594374150037766, -0.3659793436527252, -0.1606675088405609, 0.08367367833852768, -0.8876935243606567, -0.24812214076519012, -0.3008449077606201, 0.9336581826210022, ...
func GenTransformFeedbacks(n int32, ids *uint32) { C.glowGenTransformFeedbacks(gpGenTransformFeedbacks, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids))) }
[ -0.7407597303390503, 0.33307430148124695, 0.46701401472091675, -1.016717791557312, 0.3158169388771057, -0.11036287993192673, 0.3850887715816498, -0.4019244909286499, -0.01049559935927391, -0.5328746438026428, -1.8980412483215332, 0.28306037187576294, -0.09357989579439163, 1.015832185745239...
func GenVertexArrays(n int32, arrays *uint32) { C.glowGenVertexArrays(gpGenVertexArrays, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(arrays))) }
[ -0.36710476875305176, 0.7337594628334045, 0.41623249650001526, 0.738023042678833, -0.015820929780602455, 0.9484710693359375, 0.6139916777610779, -0.8313588500022888, 0.4312096834182739, 0.37178629636764526, -1.5084553956985474, -0.03492889180779457, -0.46639755368232727, 0.7299237251281738...
func GenerateMipmap(target uint32) { C.glowGenerateMipmap(gpGenerateMipmap, (C.GLenum)(target)) }
[ -2.2216718196868896, -0.26737919449806213, 0.5950059294700623, -0.3035670220851898, -0.2789731025695801, 0.7378573417663574, 0.2852518558502197, 0.08791106194257736, 1.0892000198364258, -0.3995682895183563, -1.264888882637024, -0.29598915576934814, -0.09173069149255753, 0.05553442239761352...
func GenerateTextureMipmap(texture uint32) { C.glowGenerateTextureMipmap(gpGenerateTextureMipmap, (C.GLuint)(texture)) }
[ -1.443980097770691, -0.369913786649704, 0.6168564558029175, -0.6842101812362671, -0.5348820090293884, 1.180304765701294, 0.1966131180524826, 0.44639140367507935, 0.5499466061592102, -0.2393399178981781, -1.1134240627288818, -1.2585448026657104, -0.27900925278663635, 0.2230188250541687, -...
func GetActiveAtomicCounterBufferiv(program uint32, bufferIndex uint32, pname uint32, params *int32) { C.glowGetActiveAtomicCounterBufferiv(gpGetActiveAtomicCounterBufferiv, (C.GLuint)(program), (C.GLuint)(bufferIndex), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ 0.7028113007545471, -0.7752411365509033, 0.6550820469856262, -0.26009121537208557, -0.24559056758880615, 0.4820069670677185, 0.7224738597869873, -0.88185054063797, -0.39068499207496643, -0.7721413969993591, -0.47344091534614563, 1.0398776531219482, -0.634273111820221, -0.8753833770751953, ...
func GetActiveAttrib(program uint32, index uint32, bufSize int32, length *int32, size *int32, xtype *uint32, name *uint8) { C.glowGetActiveAttrib(gpGetActiveAttrib, (C.GLuint)(program), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(size)), (*C.GLenum)(unsafe.P...
[ 0.28695979714393616, -1.0633331537246704, 0.763335645198822, -0.45449092984199524, -0.5647944808006287, -0.4049053192138672, 0.564547061920166, -1.2067408561706543, -0.11767639964818954, 0.012624328956007957, -0.4584624171257019, 1.5918301343917847, -0.4787149131298065, -1.3331931829452515...
func GetActiveSubroutineName(program uint32, shadertype uint32, index uint32, bufSize int32, length *int32, name *uint8) { C.glowGetActiveSubroutineName(gpGetActiveSubroutineName, (C.GLuint)(program), (C.GLenum)(shadertype), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(uns...
[ 0.3983447849750519, -0.330881804227829, 0.9440815448760986, 0.006452993955463171, -1.2663605213165283, -0.031260162591934204, 0.5136371850967407, -0.6740245223045349, -0.03086952306330204, 0.020130619406700134, -1.6208789348602295, 1.270284652709961, -0.05507468059659004, -1.72989606857299...
func GetActiveSubroutineUniformName(program uint32, shadertype uint32, index uint32, bufSize int32, length *int32, name *uint8) { C.glowGetActiveSubroutineUniformName(gpGetActiveSubroutineUniformName, (C.GLuint)(program), (C.GLenum)(shadertype), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(leng...
[ 0.16968774795532227, -0.37139400839805603, 0.9305015206336975, -0.5507187247276306, -1.0733699798583984, 0.2873762547969818, 0.4454302191734314, -0.5106491446495056, -0.07128437608480453, -0.2543356120586395, -1.2893028259277344, 1.4049187898635864, -0.15162067115306854, -1.783040046691894...
func GetActiveUniform(program uint32, index uint32, bufSize int32, length *int32, size *int32, xtype *uint32, name *uint8) { C.glowGetActiveUniform(gpGetActiveUniform, (C.GLuint)(program), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(size)), (*C.GLenum)(unsaf...
[ -0.019672980532050133, -0.5432462692260742, 0.7383466362953186, -0.7379197478294373, -0.21227610111236572, -0.6943544149398804, 0.44811907410621643, -0.7594075202941895, 0.3129116892814636, -0.48460978269577026, -0.8622021079063416, 2.067974328994751, -0.6815255880355835, -1.57454645633697...
func GetActiveUniformBlockName(program uint32, uniformBlockIndex uint32, bufSize int32, length *int32, uniformBlockName *uint8) { C.glowGetActiveUniformBlockName(gpGetActiveUniformBlockName, (C.GLuint)(program), (C.GLuint)(uniformBlockIndex), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsa...
[ 0.18118810653686523, -0.8874226808547974, 0.9586802124977112, -0.6387765407562256, -1.0549103021621704, -0.11826182156801224, 0.6356502771377563, -0.5461283326148987, 0.10136167705059052, 0.059066981077194214, -0.9288222789764404, 1.2549338340759277, -0.24109864234924316, -1.01867473125457...
func GetActiveUniformBlockiv(program uint32, uniformBlockIndex uint32, pname uint32, params *int32) { C.glowGetActiveUniformBlockiv(gpGetActiveUniformBlockiv, (C.GLuint)(program), (C.GLuint)(uniformBlockIndex), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ -0.30501002073287964, -0.6265604496002197, 0.6547014713287354, 0.19465643167495728, -0.32985660433769226, -0.22785048186779022, 0.9748455286026001, -0.36012646555900574, -0.11670137941837311, -0.010673071257770061, -0.5856939554214478, 1.3533786535263062, -0.8238140940666199, -0.4851196706...
func GetActiveUniformName(program uint32, uniformIndex uint32, bufSize int32, length *int32, uniformName *uint8) { C.glowGetActiveUniformName(gpGetActiveUniformName, (C.GLuint)(program), (C.GLuint)(uniformIndex), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(uniformName))) }
[ 0.09510672837495804, -1.0453206300735474, 0.8555153608322144, -0.8064302206039429, -0.622742235660553, -0.18155474960803986, 0.7398768663406372, -0.3975914716720581, 0.5478160977363586, -0.16993409395217896, -0.8500176668167114, 1.4886605739593506, -0.25294259190559387, -1.4608299732208252...
func GetActiveUniformsiv(program uint32, uniformCount int32, uniformIndices *uint32, pname uint32, params *int32) { C.glowGetActiveUniformsiv(gpGetActiveUniformsiv, (C.GLuint)(program), (C.GLsizei)(uniformCount), (*C.GLuint)(unsafe.Pointer(uniformIndices)), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ -0.19229306280612946, -0.3659096658229828, 0.5558165311813354, -0.10481037944555283, -0.23337692022323608, -0.3621254861354828, 0.7875047922134399, -0.02956278994679451, 0.006260298192501068, -0.4353976249694824, -0.48458966612815857, 1.3043651580810547, -0.6811068058013916, -0.96043598651...
func GetAttachedShaders(program uint32, maxCount int32, count *int32, shaders *uint32) { C.glowGetAttachedShaders(gpGetAttachedShaders, (C.GLuint)(program), (C.GLsizei)(maxCount), (*C.GLsizei)(unsafe.Pointer(count)), (*C.GLuint)(unsafe.Pointer(shaders))) }
[ -0.16248644888401031, 0.07090700417757034, 0.4527542293071747, -0.2515600323677063, -0.2710017263889313, 0.2913317382335663, 0.2510736286640167, -1.3312982320785522, -0.011054393835365772, -0.31645697355270386, -0.3858429193496704, 0.8360092043876648, -0.2676219344139099, 0.133205667138099...
func GetAttribLocation(program uint32, name *uint8) int32 { ret := C.glowGetAttribLocation(gpGetAttribLocation, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name))) return (int32)(ret) }
[ -0.20682184398174286, -0.7035408020019531, 0.6341705322265625, -0.1926998645067215, -1.5790902376174927, 0.45356789231300354, 1.486452341079712, -0.28683364391326904, -0.23919816315174103, 0.2667182385921478, 0.07245629280805588, 1.3542282581329346, -0.24292273819446564, -0.121767751872539...
func GetBufferParameteri64v(target uint32, pname uint32, params *int64) { C.glowGetBufferParameteri64v(gpGetBufferParameteri64v, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(params))) }
[ -0.5787309408187866, -0.2371676117181778, 0.4655848741531372, 0.14405255019664764, 0.10427649319171906, 0.09151554107666016, 0.40289705991744995, -0.9421851634979248, -0.17914831638336182, 0.5993015170097351, -0.4977378249168396, 1.1889265775680542, -1.0257846117019653, -0.1317386925220489...
func GetBufferParameteriv(target uint32, pname uint32, params *int32) { C.glowGetBufferParameteriv(gpGetBufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ 0.07322049140930176, -0.12090965360403061, 0.4428132474422455, -0.19742457568645477, 0.1304175704717636, 0.39490461349487305, 0.250944048166275, -0.939895749092102, -0.5259201526641846, -0.04040306434035301, -0.7298652529716492, 1.4421924352645874, -0.9429038763046265, 0.017675187438726425...
func GetBufferPointerv(target uint32, pname uint32, params *unsafe.Pointer) { C.glowGetBufferPointerv(gpGetBufferPointerv, (C.GLenum)(target), (C.GLenum)(pname), params) }
[ 0.05109198018908501, -0.17732036113739014, 0.4706389605998993, -0.44676730036735535, 0.0012167943641543388, 0.40131866931915283, -0.11266185343265533, -1.4472544193267822, -0.46781447529792786, 0.19999410212039948, -0.15358765423297882, 1.9623913764953613, -1.1924235820770264, -0.117351271...
func GetBufferSubData(target uint32, offset int, size int, data unsafe.Pointer) { C.glowGetBufferSubData(gpGetBufferSubData, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data) }
[ 0.7382234930992126, 0.2049594223499298, 0.6291680335998535, -1.004809021949768, -1.14711332321167, 1.053268551826477, -0.36734747886657715, -0.6548185348510742, 0.12930652499198914, -1.1880559921264648, -1.4803966283798218, 2.30405330657959, -0.12096459418535233, -0.7681617140769958, 0.6...
func GetClipPlane(plane uint32, equation *float64) { C.glowGetClipPlane(gpGetClipPlane, (C.GLenum)(plane), (*C.GLdouble)(unsafe.Pointer(equation))) }
[ -0.5566114783287048, 0.33437439799308777, 0.36361247301101685, 0.14295172691345215, -0.8870388865470886, 0.3865920305252075, 0.5209043025970459, -1.4250189065933228, -0.4896363615989685, -0.10715844482183456, 0.13312232494354248, -0.07271235436201096, 0.16814692318439484, 0.213393583893775...
func GetColorTable(target uint32, format uint32, xtype uint32, table unsafe.Pointer) { C.glowGetColorTable(gpGetColorTable, (C.GLenum)(target), (C.GLenum)(format), (C.GLenum)(xtype), table) }
[ -0.08564459532499313, -0.07060376554727554, 0.4264688193798065, -0.2993071973323822, 0.5049042701721191, -0.7347718477249146, -0.27838748693466187, -1.1017972230911255, -0.8701826930046082, -0.26458561420440674, 0.1679864078760147, 1.5935800075531006, -0.04208284616470337, 0.38259735703468...
func GetCompressedTexImage(target uint32, level int32, img unsafe.Pointer) { C.glowGetCompressedTexImage(gpGetCompressedTexImage, (C.GLenum)(target), (C.GLint)(level), img) }
[ -0.31769660115242004, -0.02017761953175068, 0.2924957871437073, 0.34940075874328613, -0.6941884756088257, -0.18494826555252075, 0.20298154652118683, -0.20489127933979034, -1.346164584159851, 0.060321707278490067, -0.2136714905500412, -0.03071051463484764, -0.1736217886209488, -0.2133602946...
func GetCompressedTextureImage(texture uint32, level int32, bufSize int32, pixels unsafe.Pointer) { C.glowGetCompressedTextureImage(gpGetCompressedTextureImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLsizei)(bufSize), pixels) }
[ 0.13281939923763275, 0.06451883167028427, 0.64708012342453, -0.14176887273788452, -0.6852872967720032, 0.2644742429256439, 0.3848784863948822, -0.6927267909049988, -1.1865373849868774, -0.32210245728492737, -0.4262719750404358, 0.311981201171875, -0.9644818305969238, 0.11388031393289566, ...
func GetCompressedTextureSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, bufSize int32, pixels unsafe.Pointer) { C.glowGetCompressedTextureSubImage(gpGetCompressedTextureSubImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GL...
[ 0.4314994513988495, 0.057037103921175, 0.947173535823822, -0.6574978828430176, -1.3136892318725586, 0.4619680643081665, 0.4313795864582062, -0.18689347803592682, -1.0453673601150513, -0.7979392409324646, -0.5356987714767456, 0.373877614736557, -0.8643889427185059, -0.5482833981513977, 0....
func GetConvolutionFilter(target uint32, format uint32, xtype uint32, image unsafe.Pointer) { C.glowGetConvolutionFilter(gpGetConvolutionFilter, (C.GLenum)(target), (C.GLenum)(format), (C.GLenum)(xtype), image) }
[ -0.305086225271225, 0.241157665848732, 0.43805748224258423, 0.5296789407730103, -0.2235371619462967, -0.6197203397750854, -0.6769947409629822, -1.0920617580413818, -0.1821805089712143, -0.04224502295255661, 0.3410942256450653, 1.5138590335845947, 0.17190176248550415, 0.618230402469635, 1...
func GetDebugMessageLog(count uint32, bufSize int32, sources *uint32, types *uint32, ids *uint32, severities *uint32, lengths *int32, messageLog *uint8) uint32 { ret := C.glowGetDebugMessageLog(gpGetDebugMessageLog, (C.GLuint)(count), (C.GLsizei)(bufSize), (*C.GLenum)(unsafe.Pointer(sources)), (*C.GLenum)(unsafe.Point...
[ -0.3118634521961212, 0.45307332277297974, 0.7408450245857239, -0.914293646812439, -0.30357280373573303, -0.1109975203871727, 0.02601095288991928, -1.2827917337417603, -0.4197254180908203, -0.19668222963809967, -0.5664625763893127, 0.2701881229877472, -0.8243423104286194, 0.7183443307876587...
func GetFragDataIndex(program uint32, name *uint8) int32 { ret := C.glowGetFragDataIndex(gpGetFragDataIndex, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name))) return (int32)(ret) }
[ -0.5967872142791748, 0.4592474102973938, 0.43372219800949097, -0.5546903610229492, -0.8138282299041748, 0.0732753574848175, 0.3367104232311249, -0.7424330711364746, -0.8004357218742371, -1.059504508972168, -0.9118067026138306, 1.0625219345092773, -0.759433925151825, -0.05999263375997543, ...
func GetFragDataLocation(program uint32, name *uint8) int32 { ret := C.glowGetFragDataLocation(gpGetFragDataLocation, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name))) return (int32)(ret) }
[ -0.7598808407783508, 0.4117576777935028, 0.5468588471412659, -0.7762342691421509, -0.9049069881439209, -0.07376909255981445, 0.8069081902503967, -0.38548851013183594, -0.5972754955291748, -0.7700938582420349, -0.5526207089424133, 0.997994601726532, -0.5641482472419739, -0.1956896185874939,...
func GetFramebufferAttachmentParameteriv(target uint32, attachment uint32, pname uint32, params *int32) { C.glowGetFramebufferAttachmentParameteriv(gpGetFramebufferAttachmentParameteriv, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ -0.09780137985944748, -0.7035054564476013, 0.7204738259315491, 0.10899512469768524, -0.48496079444885254, 0.29186785221099854, 0.3540828227996826, -1.122862458229065, -0.3679977357387543, -0.467244416475296, 0.008417847566306591, 0.8110408782958984, -0.34572356939315796, 0.2638953328132629...
func GetFramebufferParameteriv(target uint32, pname uint32, params *int32) { C.glowGetFramebufferParameteriv(gpGetFramebufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ -0.38115113973617554, -0.02115391381084919, 0.45552879571914673, 0.2742907702922821, -0.04144323244690895, -0.20124797523021698, 0.17516832053661346, -1.149102807044983, -0.4761679768562317, -0.1471124142408371, -0.5130773782730103, 0.6521570086479187, -0.6253054738044739, 0.54880464076995...
func GetGraphicsResetStatus() uint32 { ret := C.glowGetGraphicsResetStatus(gpGetGraphicsResetStatus) return (uint32)(ret) }
[ -0.42938196659088135, 0.6016739010810852, 0.3951340913772583, -0.9074941873550415, -0.17382003366947174, -0.13939595222473145, 0.6371970772743225, -0.9904330372810364, -0.39132896065711975, -0.24257224798202515, -1.2718987464904785, 1.1022785902023315, -0.731768012046814, -1.16170346736907...
func GetInternalformativ(target uint32, internalformat uint32, pname uint32, count int32, params *int32) { C.glowGetInternalformativ(gpGetInternalformativ, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLenum)(pname), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(params))) }
[ -0.886393129825592, -0.431178480386734, 0.4722921550273895, -1.0430305004119873, -0.7180981040000916, -0.49642568826675415, -0.1990235596895218, -0.47756779193878174, -1.0122593641281128, -0.32104238867759705, 0.40325409173965454, 1.4092093706130981, -0.40772661566734314, -0.34300690889358...
func GetMinmax(target uint32, reset bool, format uint32, xtype uint32, values unsafe.Pointer) { C.glowGetMinmax(gpGetMinmax, (C.GLenum)(target), (C.GLboolean)(boolToInt(reset)), (C.GLenum)(format), (C.GLenum)(xtype), values) }
[ -0.7363354563713074, 0.4053526520729065, 0.4583991765975952, 0.6278541684150696, 0.6133391261100769, -0.5784990191459656, -1.092213749885559, -1.320982813835144, 0.028298554942011833, 0.11284736543893814, -0.016271250322461128, 2.1840250492095947, -0.5180245637893677, -0.2830808758735657, ...
func GetMultisamplefv(pname uint32, index uint32, val *float32) { C.glowGetMultisamplefv(gpGetMultisamplefv, (C.GLenum)(pname), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(val))) }
[ -0.3141210973262787, 0.6176733374595642, 0.28328919410705566, -0.06545902043581009, -0.7319102883338928, -0.9042113423347473, 0.12871553003787994, -1.3565242290496826, 0.4256381690502167, -0.05120018497109413, -0.5278952717781067, 0.6311820149421692, -0.10287662595510483, 0.413297504186630...
func GetNamedBufferParameteri64v(buffer uint32, pname uint32, params *int64) { C.glowGetNamedBufferParameteri64v(gpGetNamedBufferParameteri64v, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(params))) }
[ -0.7471100091934204, -0.2397308349609375, 0.5378789305686951, -0.14628393948078156, -0.38749071955680847, 0.12474140524864197, 0.39393937587738037, -1.1749577522277832, -0.2790575921535492, 0.5059600472450256, -1.0982543230056763, 0.8003453016281128, -1.2251425981521606, 0.354391485452652,...
func GetNamedBufferParameteriv(buffer uint32, pname uint32, params *int32) { C.glowGetNamedBufferParameteriv(gpGetNamedBufferParameteriv, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ -0.26844608783721924, -0.17988263070583344, 0.549440860748291, -0.3721707761287689, -0.3024584650993347, 0.2662276029586792, 0.22120124101638794, -1.3392380475997925, -0.40082618594169617, -0.023576941341161728, -1.3393754959106445, 0.9199512004852295, -1.0099149942398071, 0.58211785554885...
func GetNamedBufferPointerv(buffer uint32, pname uint32, params *unsafe.Pointer) { C.glowGetNamedBufferPointerv(gpGetNamedBufferPointerv, (C.GLuint)(buffer), (C.GLenum)(pname), params) }
[ -0.17687450349330902, -0.25381454825401306, 0.5904760956764221, -0.7841309905052185, -0.38097256422042847, 0.3006189465522766, -0.03971594199538231, -1.7100744247436523, -0.3094263970851898, 0.12986691296100616, -0.8798597455024719, 1.4704997539520264, -1.2545675039291382, 0.35165730118751...
func GetNamedBufferSubData(buffer uint32, offset int, size int, data unsafe.Pointer) { C.glowGetNamedBufferSubData(gpGetNamedBufferSubData, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data) }
[ 0.573168933391571, 0.09511782974004745, 0.7626740336418152, -1.1223407983779907, -1.563504695892334, 0.658024787902832, -0.3389713764190674, -1.3686469793319702, -0.08547275513410568, -1.0107202529907227, -1.7692480087280273, 1.5427157878875732, -0.20409996807575226, -0.35433119535446167, ...
func GetNamedFramebufferAttachmentParameteriv(framebuffer uint32, attachment uint32, pname uint32, params *int32) { C.glowGetNamedFramebufferAttachmentParameteriv(gpGetNamedFramebufferAttachmentParameteriv, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ -0.10899453610181808, -0.5745618343353271, 0.7384002804756165, 0.305405855178833, -0.6315167546272278, 0.06160091236233711, 0.20816080272197723, -1.5086830854415894, -0.18348249793052673, -0.19171249866485596, -0.6755799055099487, 0.8567618727684021, -0.6660216450691223, 0.8940452933311462...
func GetNamedFramebufferParameteriv(framebuffer uint32, pname uint32, param *int32) { C.glowGetNamedFramebufferParameteriv(gpGetNamedFramebufferParameteriv, (C.GLuint)(framebuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param))) }
[ -0.4020586609840393, -0.17897135019302368, 0.6344966888427734, 0.02511405572295189, -0.6081345081329346, 0.021117689087986946, 0.3887644112110138, -1.5526803731918335, -0.07019656151533127, -0.05487183853983879, -1.3365817070007324, 0.39801982045173645, -0.7854129076004028, 0.8975855112075...
func GetNamedRenderbufferParameteriv(renderbuffer uint32, pname uint32, params *int32) { C.glowGetNamedRenderbufferParameteriv(gpGetNamedRenderbufferParameteriv, (C.GLuint)(renderbuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ -0.6598177552223206, -0.09843827784061432, 0.7702988982200623, -0.5368742942810059, -0.379619300365448, 0.3008170425891876, 0.0818396657705307, -0.9932328462600708, -0.2693692147731781, -0.16464021801948547, -1.2285531759262085, 0.4959149956703186, -1.3279149532318115, 0.5129896402359009, ...
func GetObjectLabel(identifier uint32, name uint32, bufSize int32, length *int32, label *uint8) { C.glowGetObjectLabel(gpGetObjectLabel, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(label))) }
[ -0.2723439335823059, -0.8205564618110657, 0.9399906396865845, -0.6341488361358643, -0.1822466254234314, 0.9634383916854858, 0.1801084727048874, -1.427742838859558, 0.04194582626223564, 0.18130648136138916, -1.144164800643921, 0.7494214773178101, 0.11556293070316315, -1.409125804901123, 0...
func GetObjectPtrLabel(ptr unsafe.Pointer, bufSize int32, length *int32, label *uint8) { C.glowGetObjectPtrLabel(gpGetObjectPtrLabel, ptr, (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(label))) }
[ 0.19556410610675812, -1.0677255392074585, 0.9624042510986328, -1.0104645490646362, -0.1631278395652771, 1.354341983795166, -0.44029951095581055, -1.4690676927566528, 0.205621138215065, 0.2678484320640564, -0.49070680141448975, 0.9320715665817261, -0.45075395703315735, -1.2789905071258545, ...
func GetPointerv(pname uint32, params *unsafe.Pointer) { C.glowGetPointerv(gpGetPointerv, (C.GLenum)(pname), params) }
[ -0.8508585691452026, 0.3363570272922516, 0.37093761563301086, -0.0344337560236454, -0.08656185865402222, 0.20150969922542572, 0.022882794961333275, -0.9554623961448669, -0.4998762905597687, 0.21169191598892212, 0.06091691181063652, 1.023481845855713, -0.7429803013801575, 0.4617313146591186...
func GetPolygonStipple(mask *uint8) { C.glowGetPolygonStipple(gpGetPolygonStipple, (*C.GLubyte)(unsafe.Pointer(mask))) }
[ 0.039247553795576096, 0.3560096323490143, 0.13263866305351257, -0.47303035855293274, 0.2581145465373993, -0.7495138645172119, -0.7118527293205261, -1.531190276145935, 0.4494591951370239, 0.4125473201274872, -1.0013002157211304, 0.03828677162528038, 0.1778154820203781, -1.7717323303222656, ...
func GetProgramBinary(program uint32, bufSize int32, length *int32, binaryFormat *uint32, binary unsafe.Pointer) { C.glowGetProgramBinary(gpGetProgramBinary, (C.GLuint)(program), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLenum)(unsafe.Pointer(binaryFormat)), binary) }
[ 0.026529906317591667, -0.26126500964164734, 0.8033155202865601, -0.10833749920129776, -0.10826180130243301, 0.42592737078666687, 0.09724006056785583, -1.4143122434616089, 0.31762805581092834, -0.31991875171661377, -0.9325260519981384, 1.418381690979004, -0.6099337935447693, -0.305191665887...
func GetProgramInfoLog(program uint32, bufSize int32, length *int32, infoLog *uint8) { C.glowGetProgramInfoLog(gpGetProgramInfoLog, (C.GLuint)(program), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(infoLog))) }
[ 0.4262138903141022, -0.0994398295879364, 0.6631812453269958, -0.5884405374526978, -1.0951436758041382, 0.7943258881568909, 0.37708160281181335, -1.0721418857574463, -0.08381873369216919, -0.42128047347068787, -1.1472125053405762, 0.8499755263328552, -0.20441220700740814, -0.529099643230438...
func GetProgramPipelineInfoLog(pipeline uint32, bufSize int32, length *int32, infoLog *uint8) { C.glowGetProgramPipelineInfoLog(gpGetProgramPipelineInfoLog, (C.GLuint)(pipeline), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(infoLog))) }
[ 0.49179789423942566, -0.4047815501689911, 0.5310382843017578, -0.8276389837265015, -0.7620052695274353, 0.6099003553390503, 0.16532061994075775, -1.0432298183441162, -0.6143090128898621, -0.411789208650589, -1.0457079410552979, 0.6364591121673584, 0.02677200734615326, -0.680695652961731, ...
func GetProgramResourceIndex(program uint32, programInterface uint32, name *uint8) uint32 { ret := C.glowGetProgramResourceIndex(gpGetProgramResourceIndex, (C.GLuint)(program), (C.GLenum)(programInterface), (*C.GLchar)(unsafe.Pointer(name))) return (uint32)(ret) }
[ -0.47502875328063965, -0.32375556230545044, 0.4626745581626892, -0.8378331661224365, -0.9684683084487915, 0.6076276302337646, 0.990394115447998, -0.6133143305778503, -0.11904231458902359, 0.35882851481437683, -0.12297256290912628, 0.2648162543773651, -1.2323516607284546, -0.131522029638290...
func GetProgramResourceLocation(program uint32, programInterface uint32, name *uint8) int32 { ret := C.glowGetProgramResourceLocation(gpGetProgramResourceLocation, (C.GLuint)(program), (C.GLenum)(programInterface), (*C.GLchar)(unsafe.Pointer(name))) return (int32)(ret) }
[ -0.4100276529788971, -0.48309582471847534, 0.6254004240036011, -0.7285858988761902, -0.9882900714874268, 0.4956599771976471, 1.6081067323684692, -0.6512525081634521, -0.08667419850826263, 0.4422975480556488, 0.07441295683383942, -0.08780156821012497, -1.2689063549041748, -0.453348726034164...
func GetProgramResourceLocationIndex(program uint32, programInterface uint32, name *uint8) int32 { ret := C.glowGetProgramResourceLocationIndex(gpGetProgramResourceLocationIndex, (C.GLuint)(program), (C.GLenum)(programInterface), (*C.GLchar)(unsafe.Pointer(name))) return (int32)(ret) }
[ -0.6425023674964905, -0.5472936630249023, 0.4528951048851013, -0.6581456065177917, -1.0850969552993774, 0.6996285915374756, 1.6534425020217896, -0.3535607159137726, -0.09398762136697769, 0.13234196603298187, 0.11316540837287903, 0.2630140781402588, -1.0413206815719604, -0.5827094316482544,...
func GetProgramResourceName(program uint32, programInterface uint32, index uint32, bufSize int32, length *int32, name *uint8) { C.glowGetProgramResourceName(gpGetProgramResourceName, (C.GLuint)(program), (C.GLenum)(programInterface), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GL...
[ -0.17520101368427277, -0.394986629486084, 0.8319811224937439, -0.9570556879043579, -1.0432497262954712, 0.10864731669425964, 0.7969343662261963, -0.7940561771392822, 0.29346197843551636, 0.8958123922348022, -0.29068225622177124, 0.11030899733304977, -0.6854683756828308, -0.7645469903945923...
func GetProgramiv(program uint32, pname uint32, params *int32) { C.glowGetProgramiv(gpGetProgramiv, (C.GLuint)(program), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ -0.35036414861679077, 0.17563293874263763, 0.5497443079948425, 0.23254577815532684, -0.43210461735725403, 0.282265305519104, 0.5673155784606934, -0.4667153060436249, -0.474506676197052, -0.23162513971328735, -0.32871079444885254, 1.2673531770706177, -0.8221932649612427, -0.0254091918468475...
func GetQueryIndexediv(target uint32, index uint32, pname uint32, params *int32) { C.glowGetQueryIndexediv(gpGetQueryIndexediv, (C.GLenum)(target), (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ -1.091033935546875, 0.4048437476158142, 0.4038887917995453, -0.5043367147445679, 0.13212579488754272, 0.3892589807510376, 0.48863640427589417, -0.5118284225463867, -0.4467619061470032, -0.6999527812004089, 0.2779448628425598, 0.8328256607055664, -0.5156399607658386, -0.8102424740791321, ...
func GetQueryObjectuiv(id uint32, pname uint32, params *uint32) { C.glowGetQueryObjectuiv(gpGetQueryObjectuiv, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params))) }
[ -0.40564119815826416, -0.5649625062942505, 0.519807755947113, -0.04742863029241562, -0.2966625392436981, 0.6156177520751953, 0.4591034948825836, -0.5138248205184937, -0.3458537459373474, -0.40944570302963257, -0.03251366317272186, 0.8434616923332214, -0.5490338802337646, -0.617458045482635...
func GetQueryiv(target uint32, pname uint32, params *int32) { C.glowGetQueryiv(gpGetQueryiv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ -0.3801395893096924, 0.16484221816062927, 0.4216045141220093, 0.05890924111008644, 0.04381103813648224, 0.11936207860708237, 0.09655074030160904, -0.4485693573951721, -0.7330790162086487, -0.35457858443260193, -0.11952338367700577, 1.271988868713379, -0.27934175729751587, -0.35476893186569...
func GetRenderbufferParameteriv(target uint32, pname uint32, params *int32) { C.glowGetRenderbufferParameteriv(gpGetRenderbufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ -0.3773910403251648, -0.016899650916457176, 0.561273992061615, -0.5636817812919617, -0.0464947484433651, 0.38717764616012573, 0.08428330719470978, -0.694420337677002, -0.271409809589386, -0.2431253343820572, -0.4404163062572479, 0.9399210810661316, -1.1838958263397217, -0.15501749515533447...
func GetSeparableFilter(target uint32, format uint32, xtype uint32, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) { C.glowGetSeparableFilter(gpGetSeparableFilter, (C.GLenum)(target), (C.GLenum)(format), (C.GLenum)(xtype), row, column, span) }
[ 0.22582674026489258, 0.9768956899642944, 0.5573523044586182, 0.04786514490842819, -0.30843526124954224, -0.4795975685119629, 0.10760721564292908, -0.5838388800621033, 0.059226080775260925, -0.626795768737793, -0.6720537543296814, 1.5697731971740723, -0.2882224917411804, -0.5377386808395386...
func GetShaderInfoLog(shader uint32, bufSize int32, length *int32, infoLog *uint8) { C.glowGetShaderInfoLog(gpGetShaderInfoLog, (C.GLuint)(shader), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(infoLog))) }
[ 0.7547268867492676, -0.03133499622344971, 0.5852589011192322, -0.5108752846717834, -0.9179485440254211, 0.2909817695617676, -0.010663490742444992, -1.3339394330978394, 0.019304854795336723, -0.6437913179397583, -1.408169150352478, 0.7226768732070923, 0.15288245677947998, -0.222794622182846...
func GetShaderPrecisionFormat(shadertype uint32, precisiontype uint32, xrange *int32, precision *int32) { C.glowGetShaderPrecisionFormat(gpGetShaderPrecisionFormat, (C.GLenum)(shadertype), (C.GLenum)(precisiontype), (*C.GLint)(unsafe.Pointer(xrange)), (*C.GLint)(unsafe.Pointer(precision))) }
[ 0.6519266366958618, 0.09676609933376312, 0.551807165145874, -0.5523171424865723, -0.32914963364601135, -0.6998056173324585, -0.47863057255744934, -1.1693317890167236, 0.2767895460128784, -0.6049492955207825, -0.24013683199882507, 0.7913716435432434, -0.16260235011577606, 0.0046179424971342...
func GetShaderSource(shader uint32, bufSize int32, length *int32, source *uint8) { C.glowGetShaderSource(gpGetShaderSource, (C.GLuint)(shader), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(source))) }
[ 0.13332821428775787, 0.7364262938499451, 0.37201806902885437, -0.6848841905593872, -0.4780201017856598, -0.46228277683258057, 0.3429468274116516, -0.8955190181732178, 0.5719971060752869, -0.35896629095077515, -1.5901241302490234, 0.9464446902275085, -0.6288487315177917, -0.3074793219566345...
func GetShaderiv(shader uint32, pname uint32, params *int32) { C.glowGetShaderiv(gpGetShaderiv, (C.GLuint)(shader), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params))) }
[ -0.39992451667785645, 0.288807213306427, 0.5717835426330566, 0.2225162833929062, -0.34775152802467346, -0.0631854459643364, 0.29291802644729614, -0.9381536841392517, -0.6972644925117493, -0.3660806119441986, -0.8166794180870056, 0.9603845477104187, -0.5074033141136169, 0.1965051144361496, ...
func GetString(name uint32) *uint8 { ret := C.glowGetString(gpGetString, (C.GLenum)(name)) return (*uint8)(ret) }
[ -0.9157946109771729, 0.6823855638504028, 0.4280170798301697, 0.04961986839771271, -0.520195484161377, -0.17831122875213623, 0.3154960870742798, -1.466992974281311, 0.5659910440444946, -0.015743408352136612, -0.15374921262264252, 0.14073535799980164, -0.5968796610832214, -0.3477083444595337...
func GetSubroutineIndex(program uint32, shadertype uint32, name *uint8) uint32 { ret := C.glowGetSubroutineIndex(gpGetSubroutineIndex, (C.GLuint)(program), (C.GLenum)(shadertype), (*C.GLchar)(unsafe.Pointer(name))) return (uint32)(ret) }
[ 0.0651799663901329, 0.4908360242843628, 0.7087154984474182, -0.3942422866821289, -1.3030965328216553, 0.3224063515663147, 0.5634206533432007, -0.6293705701828003, -0.35634294152259827, 0.2092244178056717, -1.2650198936462402, 1.6075671911239624, -0.9148327708244324, -0.4739566147327423, ...
func GetSubroutineUniformLocation(program uint32, shadertype uint32, name *uint8) int32 { ret := C.glowGetSubroutineUniformLocation(gpGetSubroutineUniformLocation, (C.GLuint)(program), (C.GLenum)(shadertype), (*C.GLchar)(unsafe.Pointer(name))) return (int32)(ret) }
[ -0.2879900634288788, 0.4136844873428345, 0.8180631995201111, -0.48380276560783386, -1.0554263591766357, 0.1656961888074875, 1.1105060577392578, -0.2141551524400711, -0.08485780656337738, -0.4163431227207184, -1.1351368427276611, 1.21498441696167, -0.8319804668426514, -0.7663639187812805, ...
func GetSynciv(sync uintptr, pname uint32, count int32, length *int32, values *int32) { C.glowGetSynciv(gpGetSynciv, (C.GLsync)(sync), (C.GLenum)(pname), (C.GLsizei)(count), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(values))) }
[ 0.514413058757782, 0.7131760120391846, 0.5713658332824707, 0.35687851905822754, -0.19133123755455017, -0.6939426064491272, 0.38401249051094055, -0.5506061911582947, -0.5445621609687805, -0.10273750871419907, -0.9702253937721252, 1.1577134132385254, 0.14879567921161652, -0.7233982086181641,...
func GetTexImage(target uint32, level int32, format uint32, xtype uint32, pixels unsafe.Pointer) { C.glowGetTexImage(gpGetTexImage, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(format), (C.GLenum)(xtype), pixels) }
[ -0.8230658769607544, 0.2833429276943207, 0.3189837634563446, -0.5145106315612793, 0.15924574434757233, -0.42982789874076843, -0.7320172190666199, -0.6398062705993652, -0.8819905519485474, 0.703774094581604, 0.08421505242586136, 0.8609026074409485, -0.04571988806128502, -0.15455330908298492...
func GetTextureImage(texture uint32, level int32, format uint32, xtype uint32, bufSize int32, pixels unsafe.Pointer) { C.glowGetTextureImage(gpGetTextureImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLenum)(format), (C.GLenum)(xtype), (C.GLsizei)(bufSize), pixels) }
[ -0.12233930826187134, 0.33031848073005676, 0.5744777321815491, -0.3962206542491913, 0.0049505820497870445, -0.04166899621486664, -0.20425906777381897, -0.8297210335731506, -0.7338575720787048, -0.08411797881126404, -0.2705378532409668, 1.0649887323379517, -0.7682332992553711, 0.49769380688...
func GetTextureSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, xtype uint32, bufSize int32, pixels unsafe.Pointer) { C.glowGetTextureSubImage(gpGetTextureSubImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLi...
[ 0.2212168425321579, 0.33322328329086304, 0.8182111978530884, -0.808052659034729, -0.9102869033813477, 0.026767456904053688, -0.006904443260282278, -0.3437426686286926, -0.5459155440330505, -0.3645244240760803, -0.32268205285072327, 1.10931396484375, -0.6668742299079895, -0.202463299036026,...
func GetTransformFeedbackVarying(program uint32, index uint32, bufSize int32, length *int32, size *int32, xtype *uint32, name *uint8) { C.glowGetTransformFeedbackVarying(gpGetTransformFeedbackVarying, (C.GLuint)(program), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLsizei)(unsaf...
[ 0.13997654616832733, 0.36240318417549133, 0.753092348575592, -1.2632454633712769, -0.16761842370033264, -0.7746796011924744, 0.4019785225391388, -1.0949276685714722, 0.04765023663640022, 0.0776640772819519, -1.6207566261291504, 1.381080985069275, -0.8834478259086609, -0.1221436932682991, ...
func GetTransformFeedbackiv(xfb uint32, pname uint32, param *int32) { C.glowGetTransformFeedbackiv(gpGetTransformFeedbackiv, (C.GLuint)(xfb), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param))) }
[ -0.24385303258895874, 0.2488783597946167, 0.532988965511322, -0.6489976048469543, 0.1581481248140335, -0.5211953520774841, 0.9545946717262268, -0.9445807337760925, -0.17081335186958313, -0.44985684752464294, -0.7620164752006531, 1.025098443031311, -0.7118146419525146, 0.6498881578445435, ...
func GetUniformBlockIndex(program uint32, uniformBlockName *uint8) uint32 { ret := C.glowGetUniformBlockIndex(gpGetUniformBlockIndex, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(uniformBlockName))) return (uint32)(ret) }
[ -0.5887267589569092, 0.14667220413684845, 0.6414612531661987, -0.1600857377052307, -1.072830080986023, 0.20337653160095215, 0.6833390593528748, 0.051241736859083176, -0.27677151560783386, -0.15363821387290955, -1.114470362663269, 1.0954862833023071, -0.9109402894973755, 0.25626829266548157...
func GetUniformIndices(program uint32, uniformCount int32, uniformNames **uint8, uniformIndices *uint32) { C.glowGetUniformIndices(gpGetUniformIndices, (C.GLuint)(program), (C.GLsizei)(uniformCount), (**C.GLchar)(unsafe.Pointer(uniformNames)), (*C.GLuint)(unsafe.Pointer(uniformIndices))) }
[ -0.9687939286231995, 0.13559429347515106, 0.37394556403160095, -0.5848435163497925, -0.2804836332798004, 0.15851207077503204, 0.3936632573604584, 0.31334158778190613, 0.2174990326166153, 0.05301566794514656, -0.8340646028518677, 1.3588002920150757, -0.39370623230934143, -0.4153019487857818...
func GetUniformLocation(program uint32, name *uint8) int32 { ret := C.glowGetUniformLocation(gpGetUniformLocation, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name))) return (int32)(ret) }
[ -0.8811634182929993, 0.20982316136360168, 0.6577348113059998, -0.21133442223072052, -0.9515665173530579, -0.11289329826831818, 1.1391695737838745, -0.31520509719848633, 0.12160134315490723, -0.42115116119384766, -0.6699831485748291, 0.8740041851997375, -0.4263361096382141, -0.4201038777828...