text stringlengths 11 6.3k | embedding listlengths 768 768 |
|---|---|
func EdgeFlag(flag bool) {
C.glowEdgeFlag(gpEdgeFlag, (C.GLboolean)(boolToInt(flag)))
} | [
-0.0035473578609526157,
0.7807425260543823,
0.5069292187690735,
-0.3738635182380676,
0.22802980244159698,
1.0608471632003784,
0.49651768803596497,
0.7129465937614441,
-0.5802987217903137,
0.011958757415413857,
-1.2071828842163086,
0.4183409810066223,
-0.9233701229095459,
0.5994303226470947... |
func EdgeFlagPointer(stride int32, pointer unsafe.Pointer) {
C.glowEdgeFlagPointer(gpEdgeFlagPointer, (C.GLsizei)(stride), pointer)
} | [
0.20238405466079712,
0.19478470087051392,
0.5634781718254089,
-1.2014176845550537,
-0.04141811281442642,
1.271886944770813,
0.9551655054092407,
-0.954073429107666,
-0.04500067979097366,
0.22180241346359253,
-0.6905393004417419,
0.21231898665428162,
-0.8875181674957275,
0.8220407962799072,
... |
func Enable(cap uint32) {
C.glowEnable(gpEnable, (C.GLenum)(cap))
} | [
-0.2987188994884491,
0.9290106892585754,
0.5683491826057434,
0.7697553038597107,
0.2384786605834961,
1.5180164575576782,
0.504668653011322,
-0.08468637615442276,
0.21792781352996826,
-0.2139652818441391,
-1.3930398225784302,
0.1044578105211258,
-0.5576607584953308,
0.3003440797328949,
1.... |
func EnableClientState(array uint32) {
C.glowEnableClientState(gpEnableClientState, (C.GLenum)(array))
} | [
0.18527810275554657,
-0.39919301867485046,
0.5054433345794678,
-0.6293416619300842,
-0.4351006746292114,
1.5229023694992065,
0.6559619307518005,
-0.0860256776213646,
1.2713162899017334,
-0.2651609480381012,
-1.2191962003707886,
0.2719387710094452,
-0.5520563721656799,
-0.17357389628887177,... |
func EnableVertexArrayAttrib(vaobj uint32, index uint32) {
C.glowEnableVertexArrayAttrib(gpEnableVertexArrayAttrib, (C.GLuint)(vaobj), (C.GLuint)(index))
} | [
0.4942345917224884,
-1.160833716392517,
0.6436591148376465,
-0.13131152093410492,
-0.2567040026187897,
0.6764649152755737,
0.9409658312797546,
-0.25970757007598877,
1.2741998434066772,
0.8318960666656494,
-0.823750376701355,
1.066955327987671,
-0.6175631880760193,
-0.7218601107597351,
0.... |
func EnableVertexAttribArray(index uint32) {
C.glowEnableVertexAttribArray(gpEnableVertexAttribArray, (C.GLuint)(index))
} | [
-0.14971619844436646,
-0.7878532409667969,
0.5056557655334473,
0.07636242359876633,
-0.28028473258018494,
1.3239595890045166,
1.1294963359832764,
-0.0026309085078537464,
0.8525934219360352,
0.284569650888443,
-0.9078160524368286,
0.6976078748703003,
-1.1329203844070435,
-0.1448826789855957... |
func FenceSync(condition uint32, flags uint32) uintptr {
ret := C.glowFenceSync(gpFenceSync, (C.GLenum)(condition), (C.GLbitfield)(flags))
return (uintptr)(ret)
} | [
1.0533366203308105,
0.5648285150527954,
0.31130358576774597,
0.1483812779188156,
0.25635021924972534,
0.2564544081687927,
-0.005963312461972237,
-1.2047429084777832,
-0.7476572394371033,
0.06538451462984085,
-0.4797411262989044,
0.8975516557693481,
-0.03562069684267044,
-0.2737614810466766... |
func Finish() {
C.glowFinish(gpFinish)
} | [
0.9965245723724365,
0.04501136392354965,
0.23097537457942963,
0.569235622882843,
-0.060966942459344864,
1.3282577991485596,
-0.031585659831762314,
-1.4412651062011719,
-2.23646879196167,
0.2595122158527374,
-1.2151447534561157,
0.7597433924674988,
0.019448483362793922,
1.3533886671066284,
... |
func Flush() {
C.glowFlush(gpFlush)
} | [
0.8650603890419006,
0.7925017476081848,
0.07695090770721436,
0.06391870230436325,
0.3212544620037079,
1.7849239110946655,
1.2991043329238892,
-0.8349078297615051,
-1.431645154953003,
-1.3900222778320312,
-0.06773257255554199,
1.3932710886001587,
0.25602322816848755,
1.342267394065857,
0.... |
func FlushMappedBufferRange(target uint32, offset int, length int) {
C.glowFlushMappedBufferRange(gpFlushMappedBufferRange, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
} | [
-0.6520112156867981,
-0.7918870449066162,
0.3918745517730713,
-1.1621071100234985,
-0.3752060532569885,
1.4679919481277466,
0.46176791191101074,
-0.5813735723495483,
0.4289945960044861,
-0.5052931904792786,
-0.9998369812965393,
1.4509267807006836,
0.037633322179317474,
-0.43278688192367554... |
func FlushMappedNamedBufferRange(buffer uint32, offset int, length int) {
C.glowFlushMappedNamedBufferRange(gpFlushMappedNamedBufferRange, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
} | [
-0.3188481032848358,
-0.755005955696106,
0.4673250615596771,
-1.2464300394058228,
-0.914278507232666,
1.3578699827194214,
0.5377522110939026,
-1.0221424102783203,
0.24949291348457336,
-0.40952926874160767,
-1.7187870740890503,
1.005643606185913,
-0.3488619327545166,
-0.13728520274162292,
... |
func FogCoordPointer(xtype uint32, stride int32, pointer unsafe.Pointer) {
C.glowFogCoordPointer(gpFogCoordPointer, (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
} | [
0.03463996946811676,
-0.3005191683769226,
0.48660778999328613,
-0.91634601354599,
-0.17140966653823853,
0.27188840508461,
0.8344334959983826,
-1.6666533946990967,
-0.183865025639534,
0.5123083591461182,
-0.6818246245384216,
0.5874419212341309,
-1.0748215913772583,
0.5001320838928223,
1.1... |
func FramebufferParameteri(target uint32, pname uint32, param int32) {
C.glowFramebufferParameteri(gpFramebufferParameteri, (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param))
} | [
-0.3917800188064575,
-0.23360282182693481,
0.35764288902282715,
-0.014026827178895473,
-0.49704962968826294,
0.4444841146469116,
0.4514033794403076,
-1.0135740041732788,
-0.1881294697523117,
0.0515238456428051,
-0.9352896809577942,
0.7502821683883667,
-0.450361967086792,
0.6431193351745605... |
func FramebufferRenderbuffer(target uint32, attachment uint32, renderbuffertarget uint32, renderbuffer uint32) {
C.glowFramebufferRenderbuffer(gpFramebufferRenderbuffer, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(renderbuffertarget), (C.GLuint)(renderbuffer))
} | [
-0.43327128887176514,
-0.733159065246582,
0.6701170802116394,
-0.8958216905593872,
-0.3648837208747864,
0.3575648069381714,
-0.36442670226097107,
-0.38515880703926086,
0.41219598054885864,
-1.049878716468811,
-0.4244784414768219,
0.7190812230110168,
-0.9369083046913147,
-0.3328864872455597... |
func FramebufferTexture(target uint32, attachment uint32, texture uint32, level int32) {
C.glowFramebufferTexture(gpFramebufferTexture, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level))
} | [
0.2367466241121292,
-0.7215441465377808,
0.4321132004261017,
-0.3235270082950592,
-0.5109197497367859,
0.24603231251239777,
-0.07420028001070023,
-1.1617435216903687,
0.07117635011672974,
-0.7194830179214478,
-0.4983852803707123,
0.6953191757202148,
-0.4210212230682373,
-0.0666783004999160... |
func FramebufferTexture2D(target uint32, attachment uint32, textarget uint32, texture uint32, level int32) {
C.glowFramebufferTexture2D(gpFramebufferTexture2D, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(textarget), (C.GLuint)(texture), (C.GLint)(level))
} | [
0.07710202038288116,
-1.4610328674316406,
0.4565331041812897,
-0.64323890209198,
-1.0543222427368164,
0.6709371209144592,
-0.18266694247722626,
-1.2412227392196655,
-0.7605109810829163,
-1.193596363067627,
-0.1736329048871994,
0.7174208164215088,
-0.046917445957660675,
0.42076224088668823,... |
func FramebufferTextureLayer(target uint32, attachment uint32, texture uint32, level int32, layer int32) {
C.glowFramebufferTextureLayer(gpFramebufferTextureLayer, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(layer))
} | [
-0.1137060895562172,
-0.8534725308418274,
0.40907567739486694,
-0.3286397457122803,
-0.45802149176597595,
0.1902829110622406,
0.48096874356269836,
-1.0397506952285767,
-0.09189852327108383,
-0.5460657477378845,
-0.4422188103199005,
0.17454124987125397,
-0.47102996706962585,
0.3091981410980... |
func FrontFace(mode uint32) {
C.glowFrontFace(gpFrontFace, (C.GLenum)(mode))
} | [
-0.08267702162265778,
0.2176436185836792,
0.3267180919647217,
-0.06465007364749908,
0.17412793636322021,
0.7176722288131714,
1.5522377490997314,
-0.8261028528213501,
0.04842342436313629,
-0.960860013961792,
-0.5146558284759521,
0.8444421291351318,
0.08884648978710175,
0.5905205011367798,
... |
func Frustum(left float64, right float64, bottom float64, top float64, zNear float64, zFar float64) {
C.glowFrustum(gpFrustum, (C.GLdouble)(left), (C.GLdouble)(right), (C.GLdouble)(bottom), (C.GLdouble)(top), (C.GLdouble)(zNear), (C.GLdouble)(zFar))
} | [
-0.1375337541103363,
0.21068333089351654,
0.5238750576972961,
-0.403373122215271,
0.3365747630596161,
0.030930623412132263,
1.0212291479110718,
-0.8507620096206665,
-0.4233610928058624,
-0.7703816294670105,
-0.6070704460144043,
1.299838662147522,
-0.07825944572687149,
0.3183212876319885,
... |
func GenBuffers(n int32, buffers *uint32) {
C.glowGenBuffers(gpGenBuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(buffers)))
} | [
-0.4135245382785797,
0.9985098838806152,
0.537057101726532,
-0.23107895255088806,
-0.13997477293014526,
1.410937786102295,
0.3716983199119568,
-1.5174378156661987,
0.3015328049659729,
-0.7610651254653931,
-1.4533714056015015,
-0.35588064789772034,
-0.4558403193950653,
0.48390042781829834,
... |
func GenFramebuffers(n int32, framebuffers *uint32) {
C.glowGenFramebuffers(gpGenFramebuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(framebuffers)))
} | [
-0.6669559478759766,
0.8223896622657776,
0.4778706729412079,
0.6028748750686646,
-0.420218288898468,
0.7159879207611084,
0.2509857416152954,
-1.6768747568130493,
0.4166170656681061,
-0.8743641972541809,
-1.3732203245162964,
-0.9198576211929321,
-0.2646581530570984,
1.1880762577056885,
0.... |
func GenLists(xrange int32) uint32 {
ret := C.glowGenLists(gpGenLists, (C.GLsizei)(xrange))
return (uint32)(ret)
} | [
-1.0738859176635742,
0.9834675788879395,
0.38215532898902893,
-0.22960570454597473,
-0.5608841180801392,
0.987361490726471,
0.1499098539352417,
-0.5118074417114258,
-0.13120977580547333,
-0.4964179992675781,
-1.0638372898101807,
-0.7034518122673035,
-0.6249282360076904,
0.2189304232597351,... |
func GenProgramPipelines(n int32, pipelines *uint32) {
C.glowGenProgramPipelines(gpGenProgramPipelines, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines)))
} | [
-0.8103087544441223,
0.5743144750595093,
0.4827364981174469,
-0.42404705286026,
-0.3918585181236267,
0.9357542991638184,
0.1894012689590454,
-0.780430793762207,
0.24609006941318512,
-0.07078801840543747,
-0.6625157594680786,
-0.0903892070055008,
-0.20330244302749634,
-0.2349635809659958,
... |
func GenQueries(n int32, ids *uint32) {
C.glowGenQueries(gpGenQueries, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
} | [
-0.506339430809021,
0.8885427117347717,
0.23455902934074402,
-0.2139766663312912,
-0.09665922075510025,
0.8914915919303894,
0.3981015384197235,
-1.0052670240402222,
-0.11292499303817749,
-0.5528938174247742,
-0.5842130184173584,
-0.03377702459692955,
-0.14785975217819214,
0.449231594800949... |
func GenRenderbuffers(n int32, renderbuffers *uint32) {
C.glowGenRenderbuffers(gpGenRenderbuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(renderbuffers)))
} | [
-1.242139458656311,
1.0232250690460205,
0.6231868267059326,
-0.427068829536438,
0.025039715692400932,
0.9699867963790894,
0.34576424956321716,
-0.8003187775611877,
-0.20901185274124146,
-0.6477718949317932,
-1.3483761548995972,
0.062411557883024216,
-0.74265456199646,
1.0208749771118164,
... |
func GenSamplers(count int32, samplers *uint32) {
C.glowGenSamplers(gpGenSamplers, (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(samplers)))
} | [
-0.749003529548645,
0.12868964672088623,
0.4637046158313751,
-0.5082410573959351,
0.2833159863948822,
0.8008925914764404,
0.09594374150037766,
-0.3659793436527252,
-0.1606675088405609,
0.08367367833852768,
-0.8876935243606567,
-0.24812214076519012,
-0.3008449077606201,
0.9336581826210022,
... |
func GenTransformFeedbacks(n int32, ids *uint32) {
C.glowGenTransformFeedbacks(gpGenTransformFeedbacks, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
} | [
-0.7407597303390503,
0.33307430148124695,
0.46701401472091675,
-1.016717791557312,
0.3158169388771057,
-0.11036287993192673,
0.3850887715816498,
-0.4019244909286499,
-0.01049559935927391,
-0.5328746438026428,
-1.8980412483215332,
0.28306037187576294,
-0.09357989579439163,
1.015832185745239... |
func GenVertexArrays(n int32, arrays *uint32) {
C.glowGenVertexArrays(gpGenVertexArrays, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(arrays)))
} | [
-0.36710476875305176,
0.7337594628334045,
0.41623249650001526,
0.738023042678833,
-0.015820929780602455,
0.9484710693359375,
0.6139916777610779,
-0.8313588500022888,
0.4312096834182739,
0.37178629636764526,
-1.5084553956985474,
-0.03492889180779457,
-0.46639755368232727,
0.7299237251281738... |
func GenerateMipmap(target uint32) {
C.glowGenerateMipmap(gpGenerateMipmap, (C.GLenum)(target))
} | [
-2.2216718196868896,
-0.26737919449806213,
0.5950059294700623,
-0.3035670220851898,
-0.2789731025695801,
0.7378573417663574,
0.2852518558502197,
0.08791106194257736,
1.0892000198364258,
-0.3995682895183563,
-1.264888882637024,
-0.29598915576934814,
-0.09173069149255753,
0.05553442239761352... |
func GenerateTextureMipmap(texture uint32) {
C.glowGenerateTextureMipmap(gpGenerateTextureMipmap, (C.GLuint)(texture))
} | [
-1.443980097770691,
-0.369913786649704,
0.6168564558029175,
-0.6842101812362671,
-0.5348820090293884,
1.180304765701294,
0.1966131180524826,
0.44639140367507935,
0.5499466061592102,
-0.2393399178981781,
-1.1134240627288818,
-1.2585448026657104,
-0.27900925278663635,
0.2230188250541687,
-... |
func GetActiveAtomicCounterBufferiv(program uint32, bufferIndex uint32, pname uint32, params *int32) {
C.glowGetActiveAtomicCounterBufferiv(gpGetActiveAtomicCounterBufferiv, (C.GLuint)(program), (C.GLuint)(bufferIndex), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
0.7028113007545471,
-0.7752411365509033,
0.6550820469856262,
-0.26009121537208557,
-0.24559056758880615,
0.4820069670677185,
0.7224738597869873,
-0.88185054063797,
-0.39068499207496643,
-0.7721413969993591,
-0.47344091534614563,
1.0398776531219482,
-0.634273111820221,
-0.8753833770751953,
... |
func GetActiveAttrib(program uint32, index uint32, bufSize int32, length *int32, size *int32, xtype *uint32, name *uint8) {
C.glowGetActiveAttrib(gpGetActiveAttrib, (C.GLuint)(program), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(size)), (*C.GLenum)(unsafe.P... | [
0.28695979714393616,
-1.0633331537246704,
0.763335645198822,
-0.45449092984199524,
-0.5647944808006287,
-0.4049053192138672,
0.564547061920166,
-1.2067408561706543,
-0.11767639964818954,
0.012624328956007957,
-0.4584624171257019,
1.5918301343917847,
-0.4787149131298065,
-1.3331931829452515... |
func GetActiveSubroutineName(program uint32, shadertype uint32, index uint32, bufSize int32, length *int32, name *uint8) {
C.glowGetActiveSubroutineName(gpGetActiveSubroutineName, (C.GLuint)(program), (C.GLenum)(shadertype), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(uns... | [
0.3983447849750519,
-0.330881804227829,
0.9440815448760986,
0.006452993955463171,
-1.2663605213165283,
-0.031260162591934204,
0.5136371850967407,
-0.6740245223045349,
-0.03086952306330204,
0.020130619406700134,
-1.6208789348602295,
1.270284652709961,
-0.05507468059659004,
-1.72989606857299... |
func GetActiveSubroutineUniformName(program uint32, shadertype uint32, index uint32, bufSize int32, length *int32, name *uint8) {
C.glowGetActiveSubroutineUniformName(gpGetActiveSubroutineUniformName, (C.GLuint)(program), (C.GLenum)(shadertype), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(leng... | [
0.16968774795532227,
-0.37139400839805603,
0.9305015206336975,
-0.5507187247276306,
-1.0733699798583984,
0.2873762547969818,
0.4454302191734314,
-0.5106491446495056,
-0.07128437608480453,
-0.2543356120586395,
-1.2893028259277344,
1.4049187898635864,
-0.15162067115306854,
-1.783040046691894... |
func GetActiveUniform(program uint32, index uint32, bufSize int32, length *int32, size *int32, xtype *uint32, name *uint8) {
C.glowGetActiveUniform(gpGetActiveUniform, (C.GLuint)(program), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(size)), (*C.GLenum)(unsaf... | [
-0.019672980532050133,
-0.5432462692260742,
0.7383466362953186,
-0.7379197478294373,
-0.21227610111236572,
-0.6943544149398804,
0.44811907410621643,
-0.7594075202941895,
0.3129116892814636,
-0.48460978269577026,
-0.8622021079063416,
2.067974328994751,
-0.6815255880355835,
-1.57454645633697... |
func GetActiveUniformBlockName(program uint32, uniformBlockIndex uint32, bufSize int32, length *int32, uniformBlockName *uint8) {
C.glowGetActiveUniformBlockName(gpGetActiveUniformBlockName, (C.GLuint)(program), (C.GLuint)(uniformBlockIndex), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsa... | [
0.18118810653686523,
-0.8874226808547974,
0.9586802124977112,
-0.6387765407562256,
-1.0549103021621704,
-0.11826182156801224,
0.6356502771377563,
-0.5461283326148987,
0.10136167705059052,
0.059066981077194214,
-0.9288222789764404,
1.2549338340759277,
-0.24109864234924316,
-1.01867473125457... |
func GetActiveUniformBlockiv(program uint32, uniformBlockIndex uint32, pname uint32, params *int32) {
C.glowGetActiveUniformBlockiv(gpGetActiveUniformBlockiv, (C.GLuint)(program), (C.GLuint)(uniformBlockIndex), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
-0.30501002073287964,
-0.6265604496002197,
0.6547014713287354,
0.19465643167495728,
-0.32985660433769226,
-0.22785048186779022,
0.9748455286026001,
-0.36012646555900574,
-0.11670137941837311,
-0.010673071257770061,
-0.5856939554214478,
1.3533786535263062,
-0.8238140940666199,
-0.4851196706... |
func GetActiveUniformName(program uint32, uniformIndex uint32, bufSize int32, length *int32, uniformName *uint8) {
C.glowGetActiveUniformName(gpGetActiveUniformName, (C.GLuint)(program), (C.GLuint)(uniformIndex), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(uniformName)))
} | [
0.09510672837495804,
-1.0453206300735474,
0.8555153608322144,
-0.8064302206039429,
-0.622742235660553,
-0.18155474960803986,
0.7398768663406372,
-0.3975914716720581,
0.5478160977363586,
-0.16993409395217896,
-0.8500176668167114,
1.4886605739593506,
-0.25294259190559387,
-1.4608299732208252... |
func GetActiveUniformsiv(program uint32, uniformCount int32, uniformIndices *uint32, pname uint32, params *int32) {
C.glowGetActiveUniformsiv(gpGetActiveUniformsiv, (C.GLuint)(program), (C.GLsizei)(uniformCount), (*C.GLuint)(unsafe.Pointer(uniformIndices)), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
-0.19229306280612946,
-0.3659096658229828,
0.5558165311813354,
-0.10481037944555283,
-0.23337692022323608,
-0.3621254861354828,
0.7875047922134399,
-0.02956278994679451,
0.006260298192501068,
-0.4353976249694824,
-0.48458966612815857,
1.3043651580810547,
-0.6811068058013916,
-0.96043598651... |
func GetAttachedShaders(program uint32, maxCount int32, count *int32, shaders *uint32) {
C.glowGetAttachedShaders(gpGetAttachedShaders, (C.GLuint)(program), (C.GLsizei)(maxCount), (*C.GLsizei)(unsafe.Pointer(count)), (*C.GLuint)(unsafe.Pointer(shaders)))
} | [
-0.16248644888401031,
0.07090700417757034,
0.4527542293071747,
-0.2515600323677063,
-0.2710017263889313,
0.2913317382335663,
0.2510736286640167,
-1.3312982320785522,
-0.011054393835365772,
-0.31645697355270386,
-0.3858429193496704,
0.8360092043876648,
-0.2676219344139099,
0.133205667138099... |
func GetAttribLocation(program uint32, name *uint8) int32 {
ret := C.glowGetAttribLocation(gpGetAttribLocation, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name)))
return (int32)(ret)
} | [
-0.20682184398174286,
-0.7035408020019531,
0.6341705322265625,
-0.1926998645067215,
-1.5790902376174927,
0.45356789231300354,
1.486452341079712,
-0.28683364391326904,
-0.23919816315174103,
0.2667182385921478,
0.07245629280805588,
1.3542282581329346,
-0.24292273819446564,
-0.121767751872539... |
func GetBufferParameteri64v(target uint32, pname uint32, params *int64) {
C.glowGetBufferParameteri64v(gpGetBufferParameteri64v, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(params)))
} | [
-0.5787309408187866,
-0.2371676117181778,
0.4655848741531372,
0.14405255019664764,
0.10427649319171906,
0.09151554107666016,
0.40289705991744995,
-0.9421851634979248,
-0.17914831638336182,
0.5993015170097351,
-0.4977378249168396,
1.1889265775680542,
-1.0257846117019653,
-0.1317386925220489... |
func GetBufferParameteriv(target uint32, pname uint32, params *int32) {
C.glowGetBufferParameteriv(gpGetBufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
0.07322049140930176,
-0.12090965360403061,
0.4428132474422455,
-0.19742457568645477,
0.1304175704717636,
0.39490461349487305,
0.250944048166275,
-0.939895749092102,
-0.5259201526641846,
-0.04040306434035301,
-0.7298652529716492,
1.4421924352645874,
-0.9429038763046265,
0.017675187438726425... |
func GetBufferPointerv(target uint32, pname uint32, params *unsafe.Pointer) {
C.glowGetBufferPointerv(gpGetBufferPointerv, (C.GLenum)(target), (C.GLenum)(pname), params)
} | [
0.05109198018908501,
-0.17732036113739014,
0.4706389605998993,
-0.44676730036735535,
0.0012167943641543388,
0.40131866931915283,
-0.11266185343265533,
-1.4472544193267822,
-0.46781447529792786,
0.19999410212039948,
-0.15358765423297882,
1.9623913764953613,
-1.1924235820770264,
-0.117351271... |
func GetBufferSubData(target uint32, offset int, size int, data unsafe.Pointer) {
C.glowGetBufferSubData(gpGetBufferSubData, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
} | [
0.7382234930992126,
0.2049594223499298,
0.6291680335998535,
-1.004809021949768,
-1.14711332321167,
1.053268551826477,
-0.36734747886657715,
-0.6548185348510742,
0.12930652499198914,
-1.1880559921264648,
-1.4803966283798218,
2.30405330657959,
-0.12096459418535233,
-0.7681617140769958,
0.6... |
func GetClipPlane(plane uint32, equation *float64) {
C.glowGetClipPlane(gpGetClipPlane, (C.GLenum)(plane), (*C.GLdouble)(unsafe.Pointer(equation)))
} | [
-0.5566114783287048,
0.33437439799308777,
0.36361247301101685,
0.14295172691345215,
-0.8870388865470886,
0.3865920305252075,
0.5209043025970459,
-1.4250189065933228,
-0.4896363615989685,
-0.10715844482183456,
0.13312232494354248,
-0.07271235436201096,
0.16814692318439484,
0.213393583893775... |
func GetColorTable(target uint32, format uint32, xtype uint32, table unsafe.Pointer) {
C.glowGetColorTable(gpGetColorTable, (C.GLenum)(target), (C.GLenum)(format), (C.GLenum)(xtype), table)
} | [
-0.08564459532499313,
-0.07060376554727554,
0.4264688193798065,
-0.2993071973323822,
0.5049042701721191,
-0.7347718477249146,
-0.27838748693466187,
-1.1017972230911255,
-0.8701826930046082,
-0.26458561420440674,
0.1679864078760147,
1.5935800075531006,
-0.04208284616470337,
0.38259735703468... |
func GetCompressedTexImage(target uint32, level int32, img unsafe.Pointer) {
C.glowGetCompressedTexImage(gpGetCompressedTexImage, (C.GLenum)(target), (C.GLint)(level), img)
} | [
-0.31769660115242004,
-0.02017761953175068,
0.2924957871437073,
0.34940075874328613,
-0.6941884756088257,
-0.18494826555252075,
0.20298154652118683,
-0.20489127933979034,
-1.346164584159851,
0.060321707278490067,
-0.2136714905500412,
-0.03071051463484764,
-0.1736217886209488,
-0.2133602946... |
func GetCompressedTextureImage(texture uint32, level int32, bufSize int32, pixels unsafe.Pointer) {
C.glowGetCompressedTextureImage(gpGetCompressedTextureImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLsizei)(bufSize), pixels)
} | [
0.13281939923763275,
0.06451883167028427,
0.64708012342453,
-0.14176887273788452,
-0.6852872967720032,
0.2644742429256439,
0.3848784863948822,
-0.6927267909049988,
-1.1865373849868774,
-0.32210245728492737,
-0.4262719750404358,
0.311981201171875,
-0.9644818305969238,
0.11388031393289566,
... |
func GetCompressedTextureSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, bufSize int32, pixels unsafe.Pointer) {
C.glowGetCompressedTextureSubImage(gpGetCompressedTextureSubImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GL... | [
0.4314994513988495,
0.057037103921175,
0.947173535823822,
-0.6574978828430176,
-1.3136892318725586,
0.4619680643081665,
0.4313795864582062,
-0.18689347803592682,
-1.0453673601150513,
-0.7979392409324646,
-0.5356987714767456,
0.373877614736557,
-0.8643889427185059,
-0.5482833981513977,
0.... |
func GetConvolutionFilter(target uint32, format uint32, xtype uint32, image unsafe.Pointer) {
C.glowGetConvolutionFilter(gpGetConvolutionFilter, (C.GLenum)(target), (C.GLenum)(format), (C.GLenum)(xtype), image)
} | [
-0.305086225271225,
0.241157665848732,
0.43805748224258423,
0.5296789407730103,
-0.2235371619462967,
-0.6197203397750854,
-0.6769947409629822,
-1.0920617580413818,
-0.1821805089712143,
-0.04224502295255661,
0.3410942256450653,
1.5138590335845947,
0.17190176248550415,
0.618230402469635,
1... |
func GetDebugMessageLog(count uint32, bufSize int32, sources *uint32, types *uint32, ids *uint32, severities *uint32, lengths *int32, messageLog *uint8) uint32 {
ret := C.glowGetDebugMessageLog(gpGetDebugMessageLog, (C.GLuint)(count), (C.GLsizei)(bufSize), (*C.GLenum)(unsafe.Pointer(sources)), (*C.GLenum)(unsafe.Point... | [
-0.3118634521961212,
0.45307332277297974,
0.7408450245857239,
-0.914293646812439,
-0.30357280373573303,
-0.1109975203871727,
0.02601095288991928,
-1.2827917337417603,
-0.4197254180908203,
-0.19668222963809967,
-0.5664625763893127,
0.2701881229877472,
-0.8243423104286194,
0.7183443307876587... |
func GetFragDataIndex(program uint32, name *uint8) int32 {
ret := C.glowGetFragDataIndex(gpGetFragDataIndex, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name)))
return (int32)(ret)
} | [
-0.5967872142791748,
0.4592474102973938,
0.43372219800949097,
-0.5546903610229492,
-0.8138282299041748,
0.0732753574848175,
0.3367104232311249,
-0.7424330711364746,
-0.8004357218742371,
-1.059504508972168,
-0.9118067026138306,
1.0625219345092773,
-0.759433925151825,
-0.05999263375997543,
... |
func GetFragDataLocation(program uint32, name *uint8) int32 {
ret := C.glowGetFragDataLocation(gpGetFragDataLocation, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name)))
return (int32)(ret)
} | [
-0.7598808407783508,
0.4117576777935028,
0.5468588471412659,
-0.7762342691421509,
-0.9049069881439209,
-0.07376909255981445,
0.8069081902503967,
-0.38548851013183594,
-0.5972754955291748,
-0.7700938582420349,
-0.5526207089424133,
0.997994601726532,
-0.5641482472419739,
-0.1956896185874939,... |
func GetFramebufferAttachmentParameteriv(target uint32, attachment uint32, pname uint32, params *int32) {
C.glowGetFramebufferAttachmentParameteriv(gpGetFramebufferAttachmentParameteriv, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
-0.09780137985944748,
-0.7035054564476013,
0.7204738259315491,
0.10899512469768524,
-0.48496079444885254,
0.29186785221099854,
0.3540828227996826,
-1.122862458229065,
-0.3679977357387543,
-0.467244416475296,
0.008417847566306591,
0.8110408782958984,
-0.34572356939315796,
0.2638953328132629... |
func GetFramebufferParameteriv(target uint32, pname uint32, params *int32) {
C.glowGetFramebufferParameteriv(gpGetFramebufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
-0.38115113973617554,
-0.02115391381084919,
0.45552879571914673,
0.2742907702922821,
-0.04144323244690895,
-0.20124797523021698,
0.17516832053661346,
-1.149102807044983,
-0.4761679768562317,
-0.1471124142408371,
-0.5130773782730103,
0.6521570086479187,
-0.6253054738044739,
0.54880464076995... |
func GetGraphicsResetStatus() uint32 {
ret := C.glowGetGraphicsResetStatus(gpGetGraphicsResetStatus)
return (uint32)(ret)
} | [
-0.42938196659088135,
0.6016739010810852,
0.3951340913772583,
-0.9074941873550415,
-0.17382003366947174,
-0.13939595222473145,
0.6371970772743225,
-0.9904330372810364,
-0.39132896065711975,
-0.24257224798202515,
-1.2718987464904785,
1.1022785902023315,
-0.731768012046814,
-1.16170346736907... |
func GetInternalformativ(target uint32, internalformat uint32, pname uint32, count int32, params *int32) {
C.glowGetInternalformativ(gpGetInternalformativ, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLenum)(pname), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(params)))
} | [
-0.886393129825592,
-0.431178480386734,
0.4722921550273895,
-1.0430305004119873,
-0.7180981040000916,
-0.49642568826675415,
-0.1990235596895218,
-0.47756779193878174,
-1.0122593641281128,
-0.32104238867759705,
0.40325409173965454,
1.4092093706130981,
-0.40772661566734314,
-0.34300690889358... |
func GetMinmax(target uint32, reset bool, format uint32, xtype uint32, values unsafe.Pointer) {
C.glowGetMinmax(gpGetMinmax, (C.GLenum)(target), (C.GLboolean)(boolToInt(reset)), (C.GLenum)(format), (C.GLenum)(xtype), values)
} | [
-0.7363354563713074,
0.4053526520729065,
0.4583991765975952,
0.6278541684150696,
0.6133391261100769,
-0.5784990191459656,
-1.092213749885559,
-1.320982813835144,
0.028298554942011833,
0.11284736543893814,
-0.016271250322461128,
2.1840250492095947,
-0.5180245637893677,
-0.2830808758735657,
... |
func GetMultisamplefv(pname uint32, index uint32, val *float32) {
C.glowGetMultisamplefv(gpGetMultisamplefv, (C.GLenum)(pname), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(val)))
} | [
-0.3141210973262787,
0.6176733374595642,
0.28328919410705566,
-0.06545902043581009,
-0.7319102883338928,
-0.9042113423347473,
0.12871553003787994,
-1.3565242290496826,
0.4256381690502167,
-0.05120018497109413,
-0.5278952717781067,
0.6311820149421692,
-0.10287662595510483,
0.413297504186630... |
func GetNamedBufferParameteri64v(buffer uint32, pname uint32, params *int64) {
C.glowGetNamedBufferParameteri64v(gpGetNamedBufferParameteri64v, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(params)))
} | [
-0.7471100091934204,
-0.2397308349609375,
0.5378789305686951,
-0.14628393948078156,
-0.38749071955680847,
0.12474140524864197,
0.39393937587738037,
-1.1749577522277832,
-0.2790575921535492,
0.5059600472450256,
-1.0982543230056763,
0.8003453016281128,
-1.2251425981521606,
0.354391485452652,... |
func GetNamedBufferParameteriv(buffer uint32, pname uint32, params *int32) {
C.glowGetNamedBufferParameteriv(gpGetNamedBufferParameteriv, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
-0.26844608783721924,
-0.17988263070583344,
0.549440860748291,
-0.3721707761287689,
-0.3024584650993347,
0.2662276029586792,
0.22120124101638794,
-1.3392380475997925,
-0.40082618594169617,
-0.023576941341161728,
-1.3393754959106445,
0.9199512004852295,
-1.0099149942398071,
0.58211785554885... |
func GetNamedBufferPointerv(buffer uint32, pname uint32, params *unsafe.Pointer) {
C.glowGetNamedBufferPointerv(gpGetNamedBufferPointerv, (C.GLuint)(buffer), (C.GLenum)(pname), params)
} | [
-0.17687450349330902,
-0.25381454825401306,
0.5904760956764221,
-0.7841309905052185,
-0.38097256422042847,
0.3006189465522766,
-0.03971594199538231,
-1.7100744247436523,
-0.3094263970851898,
0.12986691296100616,
-0.8798597455024719,
1.4704997539520264,
-1.2545675039291382,
0.35165730118751... |
func GetNamedBufferSubData(buffer uint32, offset int, size int, data unsafe.Pointer) {
C.glowGetNamedBufferSubData(gpGetNamedBufferSubData, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
} | [
0.573168933391571,
0.09511782974004745,
0.7626740336418152,
-1.1223407983779907,
-1.563504695892334,
0.658024787902832,
-0.3389713764190674,
-1.3686469793319702,
-0.08547275513410568,
-1.0107202529907227,
-1.7692480087280273,
1.5427157878875732,
-0.20409996807575226,
-0.35433119535446167,
... |
func GetNamedFramebufferAttachmentParameteriv(framebuffer uint32, attachment uint32, pname uint32, params *int32) {
C.glowGetNamedFramebufferAttachmentParameteriv(gpGetNamedFramebufferAttachmentParameteriv, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
-0.10899453610181808,
-0.5745618343353271,
0.7384002804756165,
0.305405855178833,
-0.6315167546272278,
0.06160091236233711,
0.20816080272197723,
-1.5086830854415894,
-0.18348249793052673,
-0.19171249866485596,
-0.6755799055099487,
0.8567618727684021,
-0.6660216450691223,
0.8940452933311462... |
func GetNamedFramebufferParameteriv(framebuffer uint32, pname uint32, param *int32) {
C.glowGetNamedFramebufferParameteriv(gpGetNamedFramebufferParameteriv, (C.GLuint)(framebuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
} | [
-0.4020586609840393,
-0.17897135019302368,
0.6344966888427734,
0.02511405572295189,
-0.6081345081329346,
0.021117689087986946,
0.3887644112110138,
-1.5526803731918335,
-0.07019656151533127,
-0.05487183853983879,
-1.3365817070007324,
0.39801982045173645,
-0.7854129076004028,
0.8975855112075... |
func GetNamedRenderbufferParameteriv(renderbuffer uint32, pname uint32, params *int32) {
C.glowGetNamedRenderbufferParameteriv(gpGetNamedRenderbufferParameteriv, (C.GLuint)(renderbuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
-0.6598177552223206,
-0.09843827784061432,
0.7702988982200623,
-0.5368742942810059,
-0.379619300365448,
0.3008170425891876,
0.0818396657705307,
-0.9932328462600708,
-0.2693692147731781,
-0.16464021801948547,
-1.2285531759262085,
0.4959149956703186,
-1.3279149532318115,
0.5129896402359009,
... |
func GetObjectLabel(identifier uint32, name uint32, bufSize int32, length *int32, label *uint8) {
C.glowGetObjectLabel(gpGetObjectLabel, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(label)))
} | [
-0.2723439335823059,
-0.8205564618110657,
0.9399906396865845,
-0.6341488361358643,
-0.1822466254234314,
0.9634383916854858,
0.1801084727048874,
-1.427742838859558,
0.04194582626223564,
0.18130648136138916,
-1.144164800643921,
0.7494214773178101,
0.11556293070316315,
-1.409125804901123,
0... |
func GetObjectPtrLabel(ptr unsafe.Pointer, bufSize int32, length *int32, label *uint8) {
C.glowGetObjectPtrLabel(gpGetObjectPtrLabel, ptr, (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(label)))
} | [
0.19556410610675812,
-1.0677255392074585,
0.9624042510986328,
-1.0104645490646362,
-0.1631278395652771,
1.354341983795166,
-0.44029951095581055,
-1.4690676927566528,
0.205621138215065,
0.2678484320640564,
-0.49070680141448975,
0.9320715665817261,
-0.45075395703315735,
-1.2789905071258545,
... |
func GetPointerv(pname uint32, params *unsafe.Pointer) {
C.glowGetPointerv(gpGetPointerv, (C.GLenum)(pname), params)
} | [
-0.8508585691452026,
0.3363570272922516,
0.37093761563301086,
-0.0344337560236454,
-0.08656185865402222,
0.20150969922542572,
0.022882794961333275,
-0.9554623961448669,
-0.4998762905597687,
0.21169191598892212,
0.06091691181063652,
1.023481845855713,
-0.7429803013801575,
0.4617313146591186... |
func GetPolygonStipple(mask *uint8) {
C.glowGetPolygonStipple(gpGetPolygonStipple, (*C.GLubyte)(unsafe.Pointer(mask)))
} | [
0.039247553795576096,
0.3560096323490143,
0.13263866305351257,
-0.47303035855293274,
0.2581145465373993,
-0.7495138645172119,
-0.7118527293205261,
-1.531190276145935,
0.4494591951370239,
0.4125473201274872,
-1.0013002157211304,
0.03828677162528038,
0.1778154820203781,
-1.7717323303222656,
... |
func GetProgramBinary(program uint32, bufSize int32, length *int32, binaryFormat *uint32, binary unsafe.Pointer) {
C.glowGetProgramBinary(gpGetProgramBinary, (C.GLuint)(program), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLenum)(unsafe.Pointer(binaryFormat)), binary)
} | [
0.026529906317591667,
-0.26126500964164734,
0.8033155202865601,
-0.10833749920129776,
-0.10826180130243301,
0.42592737078666687,
0.09724006056785583,
-1.4143122434616089,
0.31762805581092834,
-0.31991875171661377,
-0.9325260519981384,
1.418381690979004,
-0.6099337935447693,
-0.305191665887... |
func GetProgramInfoLog(program uint32, bufSize int32, length *int32, infoLog *uint8) {
C.glowGetProgramInfoLog(gpGetProgramInfoLog, (C.GLuint)(program), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(infoLog)))
} | [
0.4262138903141022,
-0.0994398295879364,
0.6631812453269958,
-0.5884405374526978,
-1.0951436758041382,
0.7943258881568909,
0.37708160281181335,
-1.0721418857574463,
-0.08381873369216919,
-0.42128047347068787,
-1.1472125053405762,
0.8499755263328552,
-0.20441220700740814,
-0.529099643230438... |
func GetProgramPipelineInfoLog(pipeline uint32, bufSize int32, length *int32, infoLog *uint8) {
C.glowGetProgramPipelineInfoLog(gpGetProgramPipelineInfoLog, (C.GLuint)(pipeline), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(infoLog)))
} | [
0.49179789423942566,
-0.4047815501689911,
0.5310382843017578,
-0.8276389837265015,
-0.7620052695274353,
0.6099003553390503,
0.16532061994075775,
-1.0432298183441162,
-0.6143090128898621,
-0.411789208650589,
-1.0457079410552979,
0.6364591121673584,
0.02677200734615326,
-0.680695652961731,
... |
func GetProgramResourceIndex(program uint32, programInterface uint32, name *uint8) uint32 {
ret := C.glowGetProgramResourceIndex(gpGetProgramResourceIndex, (C.GLuint)(program), (C.GLenum)(programInterface), (*C.GLchar)(unsafe.Pointer(name)))
return (uint32)(ret)
} | [
-0.47502875328063965,
-0.32375556230545044,
0.4626745581626892,
-0.8378331661224365,
-0.9684683084487915,
0.6076276302337646,
0.990394115447998,
-0.6133143305778503,
-0.11904231458902359,
0.35882851481437683,
-0.12297256290912628,
0.2648162543773651,
-1.2323516607284546,
-0.131522029638290... |
func GetProgramResourceLocation(program uint32, programInterface uint32, name *uint8) int32 {
ret := C.glowGetProgramResourceLocation(gpGetProgramResourceLocation, (C.GLuint)(program), (C.GLenum)(programInterface), (*C.GLchar)(unsafe.Pointer(name)))
return (int32)(ret)
} | [
-0.4100276529788971,
-0.48309582471847534,
0.6254004240036011,
-0.7285858988761902,
-0.9882900714874268,
0.4956599771976471,
1.6081067323684692,
-0.6512525081634521,
-0.08667419850826263,
0.4422975480556488,
0.07441295683383942,
-0.08780156821012497,
-1.2689063549041748,
-0.453348726034164... |
func GetProgramResourceLocationIndex(program uint32, programInterface uint32, name *uint8) int32 {
ret := C.glowGetProgramResourceLocationIndex(gpGetProgramResourceLocationIndex, (C.GLuint)(program), (C.GLenum)(programInterface), (*C.GLchar)(unsafe.Pointer(name)))
return (int32)(ret)
} | [
-0.6425023674964905,
-0.5472936630249023,
0.4528951048851013,
-0.6581456065177917,
-1.0850969552993774,
0.6996285915374756,
1.6534425020217896,
-0.3535607159137726,
-0.09398762136697769,
0.13234196603298187,
0.11316540837287903,
0.2630140781402588,
-1.0413206815719604,
-0.5827094316482544,... |
func GetProgramResourceName(program uint32, programInterface uint32, index uint32, bufSize int32, length *int32, name *uint8) {
C.glowGetProgramResourceName(gpGetProgramResourceName, (C.GLuint)(program), (C.GLenum)(programInterface), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GL... | [
-0.17520101368427277,
-0.394986629486084,
0.8319811224937439,
-0.9570556879043579,
-1.0432497262954712,
0.10864731669425964,
0.7969343662261963,
-0.7940561771392822,
0.29346197843551636,
0.8958123922348022,
-0.29068225622177124,
0.11030899733304977,
-0.6854683756828308,
-0.7645469903945923... |
func GetProgramiv(program uint32, pname uint32, params *int32) {
C.glowGetProgramiv(gpGetProgramiv, (C.GLuint)(program), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
-0.35036414861679077,
0.17563293874263763,
0.5497443079948425,
0.23254577815532684,
-0.43210461735725403,
0.282265305519104,
0.5673155784606934,
-0.4667153060436249,
-0.474506676197052,
-0.23162513971328735,
-0.32871079444885254,
1.2673531770706177,
-0.8221932649612427,
-0.0254091918468475... |
func GetQueryIndexediv(target uint32, index uint32, pname uint32, params *int32) {
C.glowGetQueryIndexediv(gpGetQueryIndexediv, (C.GLenum)(target), (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
-1.091033935546875,
0.4048437476158142,
0.4038887917995453,
-0.5043367147445679,
0.13212579488754272,
0.3892589807510376,
0.48863640427589417,
-0.5118284225463867,
-0.4467619061470032,
-0.6999527812004089,
0.2779448628425598,
0.8328256607055664,
-0.5156399607658386,
-0.8102424740791321,
... |
func GetQueryObjectuiv(id uint32, pname uint32, params *uint32) {
C.glowGetQueryObjectuiv(gpGetQueryObjectuiv, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
} | [
-0.40564119815826416,
-0.5649625062942505,
0.519807755947113,
-0.04742863029241562,
-0.2966625392436981,
0.6156177520751953,
0.4591034948825836,
-0.5138248205184937,
-0.3458537459373474,
-0.40944570302963257,
-0.03251366317272186,
0.8434616923332214,
-0.5490338802337646,
-0.617458045482635... |
func GetQueryiv(target uint32, pname uint32, params *int32) {
C.glowGetQueryiv(gpGetQueryiv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
-0.3801395893096924,
0.16484221816062927,
0.4216045141220093,
0.05890924111008644,
0.04381103813648224,
0.11936207860708237,
0.09655074030160904,
-0.4485693573951721,
-0.7330790162086487,
-0.35457858443260193,
-0.11952338367700577,
1.271988868713379,
-0.27934175729751587,
-0.35476893186569... |
func GetRenderbufferParameteriv(target uint32, pname uint32, params *int32) {
C.glowGetRenderbufferParameteriv(gpGetRenderbufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
-0.3773910403251648,
-0.016899650916457176,
0.561273992061615,
-0.5636817812919617,
-0.0464947484433651,
0.38717764616012573,
0.08428330719470978,
-0.694420337677002,
-0.271409809589386,
-0.2431253343820572,
-0.4404163062572479,
0.9399210810661316,
-1.1838958263397217,
-0.15501749515533447... |
func GetSeparableFilter(target uint32, format uint32, xtype uint32, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
C.glowGetSeparableFilter(gpGetSeparableFilter, (C.GLenum)(target), (C.GLenum)(format), (C.GLenum)(xtype), row, column, span)
} | [
0.22582674026489258,
0.9768956899642944,
0.5573523044586182,
0.04786514490842819,
-0.30843526124954224,
-0.4795975685119629,
0.10760721564292908,
-0.5838388800621033,
0.059226080775260925,
-0.626795768737793,
-0.6720537543296814,
1.5697731971740723,
-0.2882224917411804,
-0.5377386808395386... |
func GetShaderInfoLog(shader uint32, bufSize int32, length *int32, infoLog *uint8) {
C.glowGetShaderInfoLog(gpGetShaderInfoLog, (C.GLuint)(shader), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(infoLog)))
} | [
0.7547268867492676,
-0.03133499622344971,
0.5852589011192322,
-0.5108752846717834,
-0.9179485440254211,
0.2909817695617676,
-0.010663490742444992,
-1.3339394330978394,
0.019304854795336723,
-0.6437913179397583,
-1.408169150352478,
0.7226768732070923,
0.15288245677947998,
-0.222794622182846... |
func GetShaderPrecisionFormat(shadertype uint32, precisiontype uint32, xrange *int32, precision *int32) {
C.glowGetShaderPrecisionFormat(gpGetShaderPrecisionFormat, (C.GLenum)(shadertype), (C.GLenum)(precisiontype), (*C.GLint)(unsafe.Pointer(xrange)), (*C.GLint)(unsafe.Pointer(precision)))
} | [
0.6519266366958618,
0.09676609933376312,
0.551807165145874,
-0.5523171424865723,
-0.32914963364601135,
-0.6998056173324585,
-0.47863057255744934,
-1.1693317890167236,
0.2767895460128784,
-0.6049492955207825,
-0.24013683199882507,
0.7913716435432434,
-0.16260235011577606,
0.0046179424971342... |
func GetShaderSource(shader uint32, bufSize int32, length *int32, source *uint8) {
C.glowGetShaderSource(gpGetShaderSource, (C.GLuint)(shader), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(source)))
} | [
0.13332821428775787,
0.7364262938499451,
0.37201806902885437,
-0.6848841905593872,
-0.4780201017856598,
-0.46228277683258057,
0.3429468274116516,
-0.8955190181732178,
0.5719971060752869,
-0.35896629095077515,
-1.5901241302490234,
0.9464446902275085,
-0.6288487315177917,
-0.3074793219566345... |
func GetShaderiv(shader uint32, pname uint32, params *int32) {
C.glowGetShaderiv(gpGetShaderiv, (C.GLuint)(shader), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
-0.39992451667785645,
0.288807213306427,
0.5717835426330566,
0.2225162833929062,
-0.34775152802467346,
-0.0631854459643364,
0.29291802644729614,
-0.9381536841392517,
-0.6972644925117493,
-0.3660806119441986,
-0.8166794180870056,
0.9603845477104187,
-0.5074033141136169,
0.1965051144361496,
... |
func GetString(name uint32) *uint8 {
ret := C.glowGetString(gpGetString, (C.GLenum)(name))
return (*uint8)(ret)
} | [
-0.9157946109771729,
0.6823855638504028,
0.4280170798301697,
0.04961986839771271,
-0.520195484161377,
-0.17831122875213623,
0.3154960870742798,
-1.466992974281311,
0.5659910440444946,
-0.015743408352136612,
-0.15374921262264252,
0.14073535799980164,
-0.5968796610832214,
-0.3477083444595337... |
func GetSubroutineIndex(program uint32, shadertype uint32, name *uint8) uint32 {
ret := C.glowGetSubroutineIndex(gpGetSubroutineIndex, (C.GLuint)(program), (C.GLenum)(shadertype), (*C.GLchar)(unsafe.Pointer(name)))
return (uint32)(ret)
} | [
0.0651799663901329,
0.4908360242843628,
0.7087154984474182,
-0.3942422866821289,
-1.3030965328216553,
0.3224063515663147,
0.5634206533432007,
-0.6293705701828003,
-0.35634294152259827,
0.2092244178056717,
-1.2650198936462402,
1.6075671911239624,
-0.9148327708244324,
-0.4739566147327423,
... |
func GetSubroutineUniformLocation(program uint32, shadertype uint32, name *uint8) int32 {
ret := C.glowGetSubroutineUniformLocation(gpGetSubroutineUniformLocation, (C.GLuint)(program), (C.GLenum)(shadertype), (*C.GLchar)(unsafe.Pointer(name)))
return (int32)(ret)
} | [
-0.2879900634288788,
0.4136844873428345,
0.8180631995201111,
-0.48380276560783386,
-1.0554263591766357,
0.1656961888074875,
1.1105060577392578,
-0.2141551524400711,
-0.08485780656337738,
-0.4163431227207184,
-1.1351368427276611,
1.21498441696167,
-0.8319804668426514,
-0.7663639187812805,
... |
func GetSynciv(sync uintptr, pname uint32, count int32, length *int32, values *int32) {
C.glowGetSynciv(gpGetSynciv, (C.GLsync)(sync), (C.GLenum)(pname), (C.GLsizei)(count), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(values)))
} | [
0.514413058757782,
0.7131760120391846,
0.5713658332824707,
0.35687851905822754,
-0.19133123755455017,
-0.6939426064491272,
0.38401249051094055,
-0.5506061911582947,
-0.5445621609687805,
-0.10273750871419907,
-0.9702253937721252,
1.1577134132385254,
0.14879567921161652,
-0.7233982086181641,... |
func GetTexImage(target uint32, level int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
C.glowGetTexImage(gpGetTexImage, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
} | [
-0.8230658769607544,
0.2833429276943207,
0.3189837634563446,
-0.5145106315612793,
0.15924574434757233,
-0.42982789874076843,
-0.7320172190666199,
-0.6398062705993652,
-0.8819905519485474,
0.703774094581604,
0.08421505242586136,
0.8609026074409485,
-0.04571988806128502,
-0.15455330908298492... |
func GetTextureImage(texture uint32, level int32, format uint32, xtype uint32, bufSize int32, pixels unsafe.Pointer) {
C.glowGetTextureImage(gpGetTextureImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLenum)(format), (C.GLenum)(xtype), (C.GLsizei)(bufSize), pixels)
} | [
-0.12233930826187134,
0.33031848073005676,
0.5744777321815491,
-0.3962206542491913,
0.0049505820497870445,
-0.04166899621486664,
-0.20425906777381897,
-0.8297210335731506,
-0.7338575720787048,
-0.08411797881126404,
-0.2705378532409668,
1.0649887323379517,
-0.7682332992553711,
0.49769380688... |
func GetTextureSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, xtype uint32, bufSize int32, pixels unsafe.Pointer) {
C.glowGetTextureSubImage(gpGetTextureSubImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLi... | [
0.2212168425321579,
0.33322328329086304,
0.8182111978530884,
-0.808052659034729,
-0.9102869033813477,
0.026767456904053688,
-0.006904443260282278,
-0.3437426686286926,
-0.5459155440330505,
-0.3645244240760803,
-0.32268205285072327,
1.10931396484375,
-0.6668742299079895,
-0.202463299036026,... |
func GetTransformFeedbackVarying(program uint32, index uint32, bufSize int32, length *int32, size *int32, xtype *uint32, name *uint8) {
C.glowGetTransformFeedbackVarying(gpGetTransformFeedbackVarying, (C.GLuint)(program), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLsizei)(unsaf... | [
0.13997654616832733,
0.36240318417549133,
0.753092348575592,
-1.2632454633712769,
-0.16761842370033264,
-0.7746796011924744,
0.4019785225391388,
-1.0949276685714722,
0.04765023663640022,
0.0776640772819519,
-1.6207566261291504,
1.381080985069275,
-0.8834478259086609,
-0.1221436932682991,
... |
func GetTransformFeedbackiv(xfb uint32, pname uint32, param *int32) {
C.glowGetTransformFeedbackiv(gpGetTransformFeedbackiv, (C.GLuint)(xfb), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
} | [
-0.24385303258895874,
0.2488783597946167,
0.532988965511322,
-0.6489976048469543,
0.1581481248140335,
-0.5211953520774841,
0.9545946717262268,
-0.9445807337760925,
-0.17081335186958313,
-0.44985684752464294,
-0.7620164752006531,
1.025098443031311,
-0.7118146419525146,
0.6498881578445435,
... |
func GetUniformBlockIndex(program uint32, uniformBlockName *uint8) uint32 {
ret := C.glowGetUniformBlockIndex(gpGetUniformBlockIndex, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(uniformBlockName)))
return (uint32)(ret)
} | [
-0.5887267589569092,
0.14667220413684845,
0.6414612531661987,
-0.1600857377052307,
-1.072830080986023,
0.20337653160095215,
0.6833390593528748,
0.051241736859083176,
-0.27677151560783386,
-0.15363821387290955,
-1.114470362663269,
1.0954862833023071,
-0.9109402894973755,
0.25626829266548157... |
func GetUniformIndices(program uint32, uniformCount int32, uniformNames **uint8, uniformIndices *uint32) {
C.glowGetUniformIndices(gpGetUniformIndices, (C.GLuint)(program), (C.GLsizei)(uniformCount), (**C.GLchar)(unsafe.Pointer(uniformNames)), (*C.GLuint)(unsafe.Pointer(uniformIndices)))
} | [
-0.9687939286231995,
0.13559429347515106,
0.37394556403160095,
-0.5848435163497925,
-0.2804836332798004,
0.15851207077503204,
0.3936632573604584,
0.31334158778190613,
0.2174990326166153,
0.05301566794514656,
-0.8340646028518677,
1.3588002920150757,
-0.39370623230934143,
-0.4153019487857818... |
func GetUniformLocation(program uint32, name *uint8) int32 {
ret := C.glowGetUniformLocation(gpGetUniformLocation, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name)))
return (int32)(ret)
} | [
-0.8811634182929993,
0.20982316136360168,
0.6577348113059998,
-0.21133442223072052,
-0.9515665173530579,
-0.11289329826831818,
1.1391695737838745,
-0.31520509719848633,
0.12160134315490723,
-0.42115116119384766,
-0.6699831485748291,
0.8740041851997375,
-0.4263361096382141,
-0.4201038777828... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.