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/************************************************************************************************* * * Modeling and animation (TNM079) 2007 * Code base for lab assignments. Copyright: * Gunnar Johansson (gunnar.johansson@itn.liu.se) * Ken Museth (ken.museth@itn.liu.se) * Michael Bang Nielsen (bang@daimi.au....
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#include <Windows.h> #include "ApplicationDX.h" #define APPLICATION_NAME "UAB Videojocs" //---------PARA DETECTAR MEMORY LEAKS--------// #define _CRTDBG_MAP_ALLOC #include <stdlib.h> #include <crtdbg.h> //-------------------------------------------// //------------------------------------------...
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//netUtils.h // common utils for TCP networking that does an unsigned short as a message // followed by an unsigned short for message lenght #ifndef _NET_UTILS_H_ #define _NET_UTILS_H_ #include "tcpConnection.h" #include <vector> class ShortShortNetworkPeer { protected: typedef struct { unsigne...
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// DharaniDev.h : main header file for the PROJECT_NAME application // #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #include "resource.h" // main symbols // CDharaniDevApp: // See DharaniDev.cpp for the implementation of this class // cl...
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#include "StdAfx.h" #include "SolidSBCResultStack.h" /* CResultStack::CResultStack(void) : m_lNextHDResultID(0) , m_lNextCPUMeasureResultID(0) { } CResultStack::~CResultStack(void) { Flush(); } int CResultStack::Flush(void) { FlushHD(); FlushCPUMeasure(); return 0; } int CResultStack::...
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// Il s'agit du fichier DLL principal. #include "stdafx.h" #include "mWrapper4.h"
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #include "pch.h" #include <moaicore/MOAILogMessages.h> #include <moaicore/MOAIDeckRemapper.h> #include <moaicore/MOAITileFlags.h> //================================================================// // local //========...
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// sql_01.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <conio.h> #include <mysql++.h> using namespace std; using namespace mysqlpp; #pragma comment(lib,"libmysql") #pragma comment(lib,"mysqlpp") int _tmain(int argc, _TCHAR* argv[]) { Connection con("...
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#include "Connection.h" float Connection::maxInitWeight = 0.1f; float Connection::learningRate = 0.001f; Connection::Connection(Neuron* a, Neuron* b) { weight = randomWeight(); a->addOut(this); b->addIn(this); } void Connection::forwardPropagate() { target->activate(source->activation * weight); } ...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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#ifndef _BULLET_H #define _BULLET_H #include "BObject.h" #include "BulletListActionConst.h" #include "Effectsys.h" #define BULLETMAX 0x1000 #define BULLETCOLORMAX 0x10 #define BULLETTYPECOLORMAX (BULLETTYPEMAX * BULLETCOLORMAX) #define BULLETACTIONMAX 0x20 #define BULLETIZELISTMAX 0x04 #define BUL...
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/////////////////////////////////////////////////////////////////////////////// // glInfo.cpp // ========== // get GL vendor, version, supported extensions and other states using glGet* // functions and store them glInfo struct variable // // To get valid OpenGL infos, OpenGL rendering context (RC) must be opened...
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// gameswf_avm2.h -- Vitaly Alexeev <tishka92@yahoo.com> 2008 // This source code has been donated to the Public Domain. Do // whatever you want with it. // AVM2 implementation #ifndef GAMESWF_AVM2_H #define GAMESWF_AVM2_H #include "gameswf/gameswf_function.h" #include "gameswf/gameswf_jit.h" names...
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/* * ArcEmu MMORPG Server * Copyright (C) 2008 <http://www.ArcEmu.org/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later ver...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2008 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it...
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//------------------------------------------------------------------------------ // Copyright (c) 2001-2002, OpenBeOS // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restri...
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#ifndef BOOST_MPL_LIST_AUX_FRONT_HPP_INCLUDED #define BOOST_MPL_LIST_AUX_FRONT_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http:...
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/** * @file Fact.h * @author V.Mahesh Babu <mxv4013@louisiana.edu> * @brief Factorial header file. * Factorial has the necessary declartions to compute the factorial of a number. * * * @date 9/9/2010 * ingroup Headers */ class Factorial { public: /// Saving the job of a compiler by providi...
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#ifndef NUMERIC_MAT3_H #define NUMERIC_MAT3_H #include "vec3.h" template <class T> class TMat3 { private: TVec3<T> m_row[3]; public: // Standard constructors // TMat3() { *this = 0.0; } TMat3(const TVec3<T>& r0,const TVec3<T>& r1,const TVec3<T>& r2) { m_row[0]=r0; m_row[1]=r1; m_row...
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#include "wscPcWorkingThread.h" #include "wsiPcWorkingContext.h" #include <wcpp/net/wscDatagramSocket.h> #include <wcpp/net/wscInetAddress.h> #include <wcpp/net/wscInetSocketAddress.h> #include "wscPcReceiveThread.h" #include "wscPcTransmitter.h" #include "wscPcEventDispatcher.h" #include "wscPcExchangeBuffer.h...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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// BetaPatchClientDlg.cpp : implementation file // #include "stdafx.h" #include "BetaPatchClient.h" #include "HttpDownload.h" #include "Picture.h" #include "BetaPatchClientDlg.h" #include "PatchManager.h" #include "..\_Common\HwOption.h" #include "DlgOption.h" extern CPatchManager g_PatchManager; CBe...
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// ------------------------------------------------------------------------- // 文件名 : mk.cpp // 创建者 : 许式伟 // 创建时间 : 2002-1-24 16:38:34 // 功能描述 : // // ------------------------------------------------------------------------- #define _ENABLE_TRACE #include "stdafx.h" #undef __Linked_KSCommon #include "ksx...
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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #ifndef GAME_SERVER_ENTITY_DRAGER_H #define GAME_SERVER_ENTITY_DRAGER_H #include <game/server/entity.hpp> class CHARACTER; class DRAGER : public ENTITY { float strength; int eval_tick; void move(); void drag(); CHARACTER *tar...
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/* Copyright (c) 2010 Benjamin Dobell, Glass Echidna Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, me...
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/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkMath.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. T...
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/* $Id$ Copyright hekkelman Created Thursday February 09 2006 09:36:27 */ #ifndef CVALUEPAIRARRAY_H #define CVALUEPAIRARRAY_H #if P_DEBUG #include <iostream> #endif #if P_GNU #include "CBitStream.h" #else class COBitStream; class CIBitStream; #endif #include "HError.h" #include <boost/type_tra...
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/* ArduEye_UI.h - Event processing functions for the ArduEye UI Centeye, Inc Created by Alison Leonard. August, 2011 =============================================================================== Copyright (c) 2011, Centeye, Inc. All rights reserved. Redistribution and use in source and binary forms...
[ "alison.nj.leonard@gmail.com" ]
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// // posix_chat_client.cpp // ~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <cstdl...
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#pragma once /** * @file * @class Totem::PropertyListData * * @author Pål Trefall * @author Kenneth Gangstø * * @version 2.0 * * @brief Property List Data implementation class * * @section LICENSE * This software is provided 'as-is', without any express or implied * warranty. In no event w...
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#include <stdio.h> #include <string.h> #include <inttypes.h> #include "wiring.h" #include "wiring_private.h" #include "HardwareSerial.h" #include "HardwareSerialRS485.h" HardwareSerialRS485::HardwareSerialRS485(ring_buffer *rx_buffer, volatile uint8_t *ubrrh, volatile uint8_t *ubrrl, volatile uint8_t *ucsra, vola...
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#ifndef CHECKPOINTEVENT_H #define CHECKPOINTEVENT_H #include "GameEvent.h" namespace HovUni { /** * Event that indicates that a player has reached a checkpoint at a certain timestamp * * @author Olivier Berghmans */ class CheckpointEvent: public GameEvent { private: /** The ID of the user */ uns...
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#include "Vector2.h" Vector2::Vector2(void) { } Vector2::~Vector2(void) { }
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#ifndef _CDREADERCP_H_ #define _CDREADERCP_H_ template <class T> class CProxy_ICDReaderObjEvents : public IConnectionPointImpl<T, &DIID__ICDReaderObjEvents, CComDynamicUnkArray> { //Warning this class may be recreated by the wizard. public: HRESULT Fire_CDDriveListed(BSTR Name) { CComV...
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/* * Matrix.hpp * * Author * Andrew Brown <adb1413@rit.edu> */ #ifndef GLOOP_MATRIX_HPP #define GLOOP_MATRIX_HPP #include "gloop_common.h" #include <cmath> #include <iomanip> #include "Vec4.hpp" using namespace std; /** @brief Four-by-four matrix with multiplication and inversion. * @ingroup...
[ "andybrown85@users.sourceforge.net", "andybrown85@gmail.com", "adb1413@rit.edu" ]
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/************************************************************************ ** This file is part of the network simulator Shawn. ** ** Copyright (C) 2004,2005 by SwarmNet (www.swarmnet.de) ** ** and SWARMS (www.swarms.de) ** ** Shawn is free so...
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#pragma once #include "FillHoleShiftMap.h" #include "HierarchyFHEnergyFunction.h" #include "MaskShift.h" #include "highgui.h" class HierarchyFHShiftMap : public FillHoleShiftMap { public: HierarchyFHShiftMap(void); ~HierarchyFHShiftMap(void); // better version of ComputeFastShiftMap // mask is of the...
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#include<iostream> #include<cstdlib> using namespace std; main() { int i,j; for(i=0;i<1<<4;++i) { cout<<"4"<<endl; for(j=0;j<4;++j) { cout<<"A"<<" "; if(i&(1<<j)) cout<<"+"<<endl; else cout<<"-"<<endl; } } for(i=0;i<10;++i) { cout<<"100"<<endl; for(j...
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// ----------------------------------------------------------------------- // // // MODULE : BaseMenu.cpp // // PURPOSE : Base class for in-game menus // // (c) 2001 Monolith Productions, Inc. All Rights Reserved // // ----------------------------------------------------------------------- // #include "s...
[ "vytautasrask@gmail.com" ]
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// RemindDlg.cpp : インプリメンテーション ファイル // #include "stdafx.h" #include "NECTestPattern.h" #include "RemindDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CRemindDlg ダイアログ...
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// gameswf_disasm.cpp -- Thatcher Ulrich <tu@tulrich.com> 2003 // This source code has been donated to the Public Domain. Do // whatever you want with it. // // Disassembler // #include "gameswf/gameswf_disasm.h" #include "gameswf/gameswf_log.h" #include <stdarg.h> namespace gameswf { #define COMP...
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#ifndef CONTOURTRACER_H #define CONTOURTRACER_H #include "contourstruct.h" #include "../matrix/matrix.h" #include <cmath> #include <QDebug> class ContourTracer { public: ContourTracer(); ~ContourTracer(); void setGridDataInfo(CGridDataInfo& dataInfo); void setInput(Matrix& ppGridDa...
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#pragma once #include "afxcmn.h" #include "afxwin.h" class CKnihaJazdDlg : public CDialog { public: CMenu m_Menu; // Menu CListCtrl m_ZoznamAut; // Control so zoznamom aut CString m_Firma; // Text s nadpisom firmy CStatic m_FirmaCtrl; // Control s nadpisom firmy CKnihaJazdDlg(CWnd*...
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/* Title:Unification Card Game * Author: Bret Lowrey * Date: 07/08/2010 * * some code based on the open source card engine Drac * found at http://drac-cardlib.sourceforge.net/ */ #include <stdio.h> #include <stdlib.h> #include <iostream> #include "includes/CGame.h" #include "font.h" #define CARD...
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#ifndef LAMPEN_H_ #define LAMPEN_H_ #include <unistd.h> #include "../HAL/HALCore.h" #include "../Thread/HAWThread.h" #include "../Controller/Communication.h" /** * Light Control * * SE2 (+ SY and PL) Project SoSe 2011 * * Authors: Rico Flaegel, * Tell Mueller-Pettenpohl, * Torsten Krane, ...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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#ifndef QTEXTPANELDATA_H #define QTEXTPANELDATA_H #include <QtGui> #include <QDebug> #include <QApplication> #include <QtGui> #include <QtCore> #include <QHttp> #include <QAbstractSocket> #include <QFileInfo> #include <QHttp> #include <QUrl> #include <QTimer> #include "qtextpanelmime.h" #include "qt...
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/************************************************************************* Combat School *************************************************************************/ class combatsc_state : public driver_device { public: combatsc_state(running_machine &machine, const driver_device_config_base &config) ...
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/************************************************************************ ** This file is part of the network simulator Shawn. ** ** Copyright (C) 2004,2005 by SwarmNet (www.swarmnet.de) ** ** and SWARMS (www.swarms.de) ** ** Shawn is free so...
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/* Classse para serializar dados para envio e recebimento via socket Baseada na classe dreamMessage.h do livro Programming Multiplayer Games @autor Paulo */ #pragma once class CBugMessage { private: bool _overFlow; // verifica se ouve estouro de memória int _maxSize; // tamanho máximo...
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/*! @file @author Albert Semenov @date 09/2009 */ #include "precompiled.h" #include "InputManager.h" #if MYGUI_PLATFORM == MYGUI_PLATFORM_WIN32 #include <windows.h> #endif namespace input { #if MYGUI_PLATFORM == MYGUI_PLATFORM_WIN32 MyGUI::Char translateWin32Text(MyGUI::KeyCode kc) { s...
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//----------------------------------------------------------------------------- // SonicStatus.cpp // Copyright (c) 2001 - 2004, Haohanit. All rights reserved. //----------------------------------------------------------------------------- //SR FS: Reviewed [JAW 20040912] //SR FS: Reviewed [wwt 20040914] #...
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// vp_lazyslash.h #pragma once using namespace System; namespace vp_lazyslash { public ref class vp_lazyslash : VotePlugin::IVotePlugin { System::Collections::ArrayList^ entries; System::Collections::ArrayList^ not_voted; public: static int leven_threshold = 4; property String^ vp_nam...
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/* * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS...
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#include "PluginSystem.h" #include <Windows.h> #include <string> #include "Common.h" #include "main.h" PluginSystem::PluginSystem() { } void PluginSystem::LoadPlugins() { WIN32_FIND_DATA data; HANDLE file = FindFirstFileEx("InjectorPlugins\\*.dll", FindExInfoStandard, &data, FindExSearchNameMatch, 0, 0...
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////////////////////////////////////////////////////////////////////////////// // // License Agreement: // // The following are Copyright © 2007, Casey Langen // // Sources and Binaries of: win32cpp // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modifi...
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/************************************************************************************* This file is a part of CrashRpt library. Copyright (c) 2003, Michael Carruth All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the ...
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/*----------------------------------------------------------------------------+ Copyright (c) 2008-2008: Joachim Faulhaber +-----------------------------------------------------------------------------+ Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENCE.txt or copy at...
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// File: // multicastexamplesrc.cpp - this file // resolve.cpp - common name resolution routines // resolve.h - header file for common name resolution routines // Purpose: // This sample illustrates the reliable multicast protocol. The client is // simple, create a reliable mul...
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#ifndef PAGES_H #define PAGES_H #include <QtGui> #include "chmproject.h" #include "qlocalemap.h" #include "global.h" #include "qmodifyfiledialog.h" class GeneralTab : public QWidget { Q_OBJECT public: GeneralTab(QSettings* setting=0,QWidget *parent = 0); QLineEdit *fileNameEdit; QLi...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Game Physics source code is supplied under the terms of the license // agreement http://www.magic-software.com/License/GamePhysics.pdf and may not // be copied or disclosed ...
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/GeneratedFiles/Release/moc_MainWindow.cpp
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/**************************************************************************** ** Meta object code from reading C++ file 'gui_frame.h' ** ** Created: Wed Feb 3 16:50:57 2010 ** by: The Qt Meta Object Compiler version 59 (Qt 4.3.2) ** ** WARNING! All changes made in this file will be lost! *******************...
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/src/tabimswitch/NativeCodeLogger.cpp
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lifanxi/tabimswitch
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#include "NativeCodeLogger.h" #include "LoggerImpl.h" #include <windows.h> #include <vector> #include <atlbase.h> #include <atlconv.h> #include <iomanip> using std::setw; using std::setfill; using std::hex; CNativeLoggerConfig& CNativeLoggerConfig::instance(void) { static CNativeLoggerConfig config; ...
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#ifndef LOVE_RESOURCES_H #define LOVE_RESOURCES_H #include <vector> #include <love/MemoryFile.h> namespace love { extern pFile Vera_ttf; extern pFile mini_moose_png; extern pFile logo128x64_png; extern pFile logo256x128_png; extern pFile rpgfont_png; extern pFile mutant_vermin_png; extern pFile big_love_ball_p...
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/Notify.cpp
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libfetion/libfetion-gui-wince
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2020-04-16T08:02:28.921130
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#include "StdAfx.h" #include "Notify.h" #ifdef WIN32_PLATFORM_WFSP #include "Resourcesp.h" #else #include "Resourceppc.h" #endif #ifdef WIN32_PLATFORM_WFSP #include "vibrate.h" #endif #ifdef WIN32_PLATFORM_PSPC #include <Nled.h> #if _WIN32_WCE<0x500 extern "C" { BOOL NLedGetDeviceInfo(INT nID, PVOI...
[ "shikun.z@8f3339bc-7e71-11dd-a943-c76e4c82ec5c", "gladyeti@8f3339bc-7e71-11dd-a943-c76e4c82ec5c", "daviyang35@8f3339bc-7e71-11dd-a943-c76e4c82ec5c" ]
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/matlab/mex_pyr_builder_vxl.cpp
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chenbk85/alcordev
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//MATLAB Includes #include "mex.h" //VXL Includes #include <vcl_iostream.h> #include <vimt/vimt_image_pyramid.h> #include <vimt/vimt_image_2d_of.h> #include <vimt/vimt_gaussian_pyramid_builder_2d.h> #include <vimt/vimt_dog_pyramid_builder_2d.h> #include <vil/vil_image_view.h> #include <vil/vil_convert.h> ...
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nobody/magiclegoblimps
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#ifndef PATH_H #define PATH_H #include <vector> #include "GridLoc.h" //#include "Robot.h" using namespace std; class Path { public: Path(void); void extend(GridLoc* pt); GridLoc* advPath(void); void setMetric(double newMet); void clearPath(void); vector<GridLoc*> getPath(void); GridLoc* ...
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escaped/uman
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#ifndef QUCOVERGROUP_H_ #define QUCOVERGROUP_H_ #include "QU.h" #include "QUSongItem.h" #include "QURemoteImageSourcePlugin.h" #include <QWidget> #include <QSize> #include "ui_QUCoverGroup.h" class QUCoverGroup: public QWidget, public Ui::QUCoverGroup { Q_OBJECT public: QUCoverGroup(QUSongItem *i...
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jy02140486/cellwarfare
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#include "app.h" #include "event.h" #include <time.h> bool T_App::init() { try { //initail window description mWinDesc.set_title("CellWarfare"); mWinDesc.set_allow_resize(true); mWinDesc.set_size(CL_Size (800, 600), false); CL_String resource("../Res/GUITheme/resources.xml"); CL_String the...
[ "jy02140486@gmail.com@7e182df5-b8f1-272d-db4e-b61a9d634eb1" ]
[ [ [ 1, 198 ] ] ]
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/zombie/code/nebula2/src/gui/nguihorisliderboxed_main.cc
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[]
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ugozapad/TheZombieEngine
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#include "precompiled/pchngui.h" //------------------------------------------------------------------------------ // nGuiHoriSliderBoxed_main.cc // (C) 2004 RadonLabs GmbH //------------------------------------------------------------------------------ #include "gui/nGuiHoriSliderBoxed.h" #include "gui/nguiserv...
[ "magarcias@c1fa4281-9647-0410-8f2c-f027dd5e0a91" ]
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/juce/src/audio/midi/juce_MidiBuffer.cpp
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[]
no_license
haibocheng/video_editor
cc68a4f02fc14756c2aa9369a536c8f49fef1334
40ab4a33642f70ea1c731f59aa062d82e7120bc7
refs/heads/master
2021-01-16T17:55:47.850527
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-10 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
[ "r_t_m@i.ua" ]
[ [ [ 1, 300 ] ] ]
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/3rdparty/phonon/globalconfig.cpp
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/* This file is part of the KDE project Copyright (C) 2006-2008 Matthias Kretz <kretz@kde.org> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of ...
[ "futurelink.vl@9e60f810-e830-11dd-9b7c-bbba4c9295f9" ]
[ [ [ 1, 243 ] ] ]
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/CommonSources/TransmitterPattern/Transmitter.h
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outcast1000/Jaangle
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// /* // * // * Copyright (C) 2003-2010 Alexandros Economou // * // * This file is part of Jaangle (http://www.jaangle.com) // * // * This Program is free software; you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Found...
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refs/heads/master
2020-04-05T22:41:39.141740
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/* tuples.cpp Copyright (C) 2006 Carlos Justiniano cjus@chessbrain.net, cjus34@yahoo.com, cjus@users.sourceforge.net tuples.cpp is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the ...
[ "carlos.justiniano@gmail.com" ]
[ [ [ 1, 141 ] ] ]
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dzw/stellarengine
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//  // // # # ### # # -= Nuclex Library =-  // // ## # # # ## ## ZipArchive.h - Zip archive implementation  // // ### # # ...
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/winxgui/Test/MfcGuiApp/MfcGuiApp.cpp
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cnsuhao/winxgui
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// MfcGuiApp.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "MfcGuiApp.h" #include "MfcGuiAppDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CMfcGuiAppApp BEGIN_MESSAGE_MAP(CMfcGuiAppApp, CWinApp) ON_COMMAND(ID_HELP, &CWinApp::OnHelp) END_MESSAGE_MAP() ...
[ "xushiweizh@86f14454-5125-0410-a45d-e989635d7e98" ]
[ [ [ 1, 78 ] ] ]
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/vc/DataLogger/PDFLib/except.cpp
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neirons/pythondatalogger
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/*---------------------------------------------------------------------------* | PDFlib - A library for generating PDF on the fly | +---------------------------------------------------------------------------+ | Copyright (c) 1997-2002 PDFlib GmbH and Thomas Merz. All rights reserved. | +--...
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[ [ [ 1, 45 ] ] ]
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[]
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mason105/red5cpp
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#ifdef HAVE_CONFIG_H # include "config.h" #endif #include "io/InputStream.h" #include "lang/String.h" using goddk::lang::String; #include "lang/NullPointerException.h" using goddk::lang::NullPointerException; using namespace goddk::io; jint InputStream::available() throw (IOExceptionPtr) { return ...
[ "soaris@46205fef-a337-0410-8429-7db05d171fc8" ]
[ [ [ 1, 87 ] ] ]
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/examples/flexrun/ASWorkFlexRun.h
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bitcrystal/flexcppbridge
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refs/heads/master
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/* * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS...
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[ [ [ 1, 37 ] ] ]
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/Pathman/Game.h
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[]
no_license
titarenko/Pathman
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2020-05-19T08:02:44.881983
2011-04-01T20:13:39
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#pragma once #include <irrlicht.h> #include <irrKlang.h> #include "StageInfo.h" #include "EGameEvent.h" class GameConfig; /*! Represents root object of the game. */ class Game : irr::IEventReceiver { public: /*! Initializes game using provided config. @param configFilename Path to the config f...
[ "constantin.titarenko@gmail.com" ]
[ [ [ 1, 95 ] ] ]
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/seeautz/source/glutFramework/glutFramework/projekt1App.cpp
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[]
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CorwinJV/seeautz-projekt1
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2020-03-30T23:06:45.280743
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#include "projekt1App.h" #include "States\DevLogoState.h" #include "playGame.h" #include "oglGameVars.h" // start additional state includes for testing purposes, don't NEED to be here, but are anyways //#include "States\LogicViewState.h" #include "SG400KGA1.h" #include "helpScreenState.h" #include "fontTest.h...
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#ifndef COGNITION_RECOGNIZER_H #define COGNITION_RECOGNIZER_H // Implementation based on http://code.google.com/p/visual-control/ // License is unknown, but open-source. #include <string> namespace cv { class Mat; } namespace cognition { /*! * \brief Base class for recognizers. Provides the inter...
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#ifdef PRECOMPILEDHEADERS #include "Tactical All.h" #else #include "sgp.h" #include "overhead.h" #include "weapons.h" #include "Debug Control.h" #include "expat.h" #include "XML.h" #include "Inventory Choosing.h" #endif struct { PARSE_STAGE curElement; CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+...
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////////////////////////////////////////////////// // Copyright (C) 2006 Burlex for WoWd Project ////////////////////////////////////////////////// // Seal of Righteousness spell script #include "StdAfx.h" /* Script Export Declarations */ extern "C" WOWD_SCRIPT_DECL bool HandleDummyAura(uint32 uSpellId, u...
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//////////////////////////////////////////////////////////////////////////////////////// // // Nestopia - NES/Famicom emulator written in C++ // // Copyright (C) 2003-2008 Martin Freij // // This file is part of Nestopia. // // Nestopia is free software; you can redistribute it and/or modify // it under the te...
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/* Copyright [2009] [Joško Nikolić] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or...
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// MapReduce library // // Copyright (C) 2009 Craig Henderson. // cdm.henderson@gmail.com // // Use, modification and distribution is subject to the // Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // For more information...
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#include "stdafx.h" extern Size cellSize,blockSize,wndSize,maxWndSz; extern cv::Vec2i blockOverlap; extern cv::Vec2f regionOverlap; extern float delPart; extern int useTech; extern string weightFile; void loadConfig() { srand(time(NULL)); ifstream conffile; conffile.open ("input/config.txt"); string tmp...
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// Copyright (C) 2005-2010 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema // to C++ data binding compiler, in the Proprietary License mode. // You should have received a proprietary license from Code Synthesis // Tools CC prior to generating this code. See the license ...
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// MouseHook.cpp : Defines the entry point for the DLL application. // #include "stdafx.h" #define _COMPILING_44E531B1_14D3_11d5_A025_006067718D04 #include "MouseHook.h" #include <fstream> #pragma data_seg(".JOE") HWND hWndServer = NULL; #pragma data_seg() #pragma comment(linker, "/section:.JOE,rws") ...
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#include <iostream> #include <SDL/SDL.h> #include "Game.h" int main(int argc, char* argv[]) { Game *game = new Game(); game->startGame(); return 0; }
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#pragma once #include "Messages.h" #include "Server.h" #include "Client.h" #include "NetworkEntity.h" #include "State.h" namespace TLMP { namespace Network { class NetworkState { public: static NetworkState& getSingleton(); void SetState(State state); State GetState() c...
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/************************************/ /* PCBNEW: traitement des netlistes */ /************************************/ /* Fichier NETLIST.CPP */ /* Fonction de lecture de la netliste pour: - Chargement modules et nouvelles connexions - Test des modules (modules manquants ou en trop - Recalcul du cheve...
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/*----------------------------------------------------------------------------*/ /* Copyright (c) KBotics 2010. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. */ /*----------------------------------------------------------------------------*/ #include...
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// Copyright (c) 2006, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of...
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// ControlFrameWnd.cpp : implementation file // #include "stdafx.h" #include "XDigitalLifeServerApp.h" #include "ControlFrameWnd.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ////////////////////////////////////////////////////////////////////////////...
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#ifndef DOMProcessingInstructionImpl_HEADER_GUARD_ #define DOMProcessingInstructionImpl_HEADER_GUARD_ /* * Copyright 2001-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You ma...
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#include "global.h" #include "Command.h" #include "RageUtil.h" #include "RageLog.h" #include "arch/Dialog/Dialog.h" #include "Foreach.h" RString Command::GetName() const { if (m_vsArgs.empty()) return RString(); RString s = m_vArgs[0]; Trim(s); return s; } Command::Arg Command::GetArg(unsigned i...
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#ifndef _MYSIGMA_ #define _MYSIGMA_ ////////////// This class does velosity disperson profile. //usage: // CSigma<double> GetSigma(data.x, data.y, data.z, data.vx, data.vy, data.vz); // #include <vector> // for vector #include <algorithm> // for adjacent_find, find #include <functional> // for bind1st, equal_...
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