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🍳 Kitchen Stereo4D Dataset

Stereo depth + spatial audio pick-and-place dataset generated by strands-robots on NVIDIA Jetson AGX Thor

Overview

This dataset contains synchronized stereo RGB, metric depth maps, 3D point clouds, and binaural spatial audio from robot manipulation tasks in a kitchen environment.

Metric Value
Episodes 10
Total Frames 501
Resolution 640Γ—480
Stereo Baseline 50mm
FPS 30
Robot Franka Emika Panda (simplified)
GPU NVIDIA Thor (Blackwell, 132GB)
Simulator MuJoCo 3.5.0

Generation Pipeline

Kitchen Scene (MuJoCo) β†’ Stereo Cameras β†’ Depth Estimation β†’ Point Cloud
         ↓                                        ↓                ↓
  Contact Events β†’ Spatial Audio Synthesis    Disparity Maps    Dataset
         ↓                                        ↓                ↓
  Robot Trajectory β†’ State Recording        Visualization   HuggingFace

Structure

β”œβ”€β”€ episode_000/
β”‚   β”œβ”€β”€ stereo_left/        # Left camera RGB frames (PNG)
β”‚   β”œβ”€β”€ stereo_right/       # Right camera RGB frames (PNG)  
β”‚   β”œβ”€β”€ depth/              # Metric depth maps (NPY, float32, meters)
β”‚   β”œβ”€β”€ disparity/          # Disparity maps (NPY, float32, pixels)
β”‚   β”œβ”€β”€ point_clouds/       # 3D point clouds (NPY, float32, XYZ)
β”‚   β”œβ”€β”€ audio/              # Binaural spatial audio (WAV, 44.1kHz)
β”‚   β”œβ”€β”€ contacts.json       # Physics contact events
β”‚   β”œβ”€β”€ robot_state.json    # Joint positions, velocities
β”‚   └── metadata.json       # Episode metadata
β”œβ”€β”€ ...
β”œβ”€β”€ overview.png            # Scene overview render
β”œβ”€β”€ side_view.png           # Side view render
β”œβ”€β”€ metadata.json           # Dataset metadata
└── README.md               # This file

Episodes

Episode Task Frames Contacts Mode
0 Pick up the mug and place it on the plate 97 14918 gpu_mujoco
1 Pick up the bowl and move it to the cutting board 97 14810 gpu_mujoco
2 Grasp the spatula and place it next to the bowl 97 14954 gpu_mujoco
3 Exploration trajectory 1 30 6253 gpu_mujoco_variation
4 Exploration trajectory 2 30 6350 gpu_mujoco_variation
5 Exploration trajectory 3 30 6406 gpu_mujoco_variation
6 Exploration trajectory 4 30 6830 gpu_mujoco_variation
7 Exploration trajectory 5 30 6786 gpu_mujoco_variation
8 Exploration trajectory 6 30 6325 gpu_mujoco_variation
9 Exploration trajectory 7 30 6325 gpu_mujoco_variation

Spatial Audio

Audio is synthesized from physics contact events with binaural spatialization:

  • Ceramic objects (mug, plate, bowl): High-frequency impacts (2200Hz base)
  • Wood objects (cutting board, spatula): Mid-frequency (800Hz base)
  • Metal contacts (gripper): Sharp transients (4000Hz base)
  • Spatial panning: Interaural Level Difference (ILD) based on contact position

Usage

import numpy as np
from PIL import Image

# Load a frame
left = np.array(Image.open("episode_000/stereo_left/frame_000000.png"))
right = np.array(Image.open("episode_000/stereo_right/frame_000000.png"))
depth = np.load("episode_000/depth/frame_000000.npy")
disparity = np.load("episode_000/disparity/frame_000000.npy")
point_cloud = np.load("episode_000/point_clouds/frame_000000.npy")

# Load audio
import soundfile as sf
audio, sr = sf.read("episode_000/audio/spatial_audio.wav")

# Load metadata
import json
with open("episode_000/metadata.json") as f:
    meta = json.load(f)

Citation

@misc{strands_kitchen_stereo4d_2026,
    title={Kitchen Stereo4D: Pick-and-Place with Spatial Audio},
    author={strands-robots},
    year={2026},
    publisher={HuggingFace},
    url={https://huggingface.co/datasets/cagataydev/strands-kitchen-stereo4d},
    note={Generated on NVIDIA Jetson AGX Thor (Blackwell, 132GB)},
}

Hardware

  • Device: NVIDIA Jetson AGX Thor
  • GPU: Blackwell (sm_110), 132GB unified memory
  • CUDA: 13.0
  • PyTorch: 2.12.0+cu130
  • MuJoCo: 3.5.0

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